WO2019041249A1 - 智能积木系统、交互系统及其方法和相关装置 - Google Patents

智能积木系统、交互系统及其方法和相关装置 Download PDF

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Publication number
WO2019041249A1
WO2019041249A1 PCT/CN2017/099986 CN2017099986W WO2019041249A1 WO 2019041249 A1 WO2019041249 A1 WO 2019041249A1 CN 2017099986 W CN2017099986 W CN 2017099986W WO 2019041249 A1 WO2019041249 A1 WO 2019041249A1
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WO
WIPO (PCT)
Prior art keywords
building block
information
data interface
building
type
Prior art date
Application number
PCT/CN2017/099986
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English (en)
French (fr)
Inventor
周昌有
Original Assignee
深圳市帕拉卡科技有限公司
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Application filed by 深圳市帕拉卡科技有限公司 filed Critical 深圳市帕拉卡科技有限公司
Priority to PCT/CN2017/099986 priority Critical patent/WO2019041249A1/zh
Publication of WO2019041249A1 publication Critical patent/WO2019041249A1/zh

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/04Building blocks, strips, or similar building parts
    • A63H33/06Building blocks, strips, or similar building parts to be assembled without the use of additional elements
    • A63H33/08Building blocks, strips, or similar building parts to be assembled without the use of additional elements provided with complementary holes, grooves, or protuberances, e.g. dovetails

Definitions

  • the present application relates to the field of smart toy technology, and in particular to an intelligent building block system, an interactive system and a method thereof.
  • Building blocks are educational toys for all ages. A few days ago, with the development of virtual and real fusion technology, the user used the shape of the real volume wood to merge with the virtual world on the terminal to restore the real building block shape in the virtual world, thereby realizing the interaction between the user and the virtual world.
  • the technical problem to be solved by the present application is to provide an intelligent building block system, an interactive system, a method thereof and related devices, and realize that the building block intelligently transmits the splicing state to the external device without active collection by the external device and avoids complicated building blocks.
  • a technical solution adopted by the present application is to provide an intelligent building block system, including at least one first type of building block and a plurality of second type of building blocks, wherein the first type of building blocks include an external device.
  • a communication circuit for communicating, and at least one surface is provided with a first data interface;
  • a surface of the second type of building block is provided with a second data interface matching the first data interface, and at least one of the remaining surfaces is disposed a first data interface;
  • the second type of building block is configured to receive building block information input by other building blocks through the first data interface, and output the building block information to other building blocks by using the second data interface;
  • the first building block is used for The building block information input by the other building blocks is received through the first data interface, and the building block information is transmitted to the external device by using the communication circuit.
  • an intelligent building block interaction system including the above-mentioned intelligent building block system and processing terminal; the processing terminal is configured to receive the first class of the intelligent building block system
  • the building block information sent by the building block is configured to receive the first class of the intelligent building block system
  • the building block information sent by the building block is configured to receive the first class of the intelligent building block system
  • the building block information sent by the building block is configured to receive the first class of the intelligent building block system
  • the building block shape graphic is constructed according to the building block information.
  • another technical solution adopted by the present application is to provide a method for interacting between a terminal and an intelligent building block system, wherein the intelligent building block system is the intelligent building block system described above, and the method includes: The display interface outputs instruction information for instructing the user to build the building block; the terminal receives the building block information sent by the first type of building blocks of the intelligent building block system; the terminal constructs the building block shape graphic according to the building block information, and The built-in building block shape graphic is displayed on the display interface of the terminal; the terminal triggers the corresponding multimedia content according to the built-up building block shape graphic.
  • an interactive terminal including a memory, a processor, and a display screen, where the processor is configured to execute the interaction method described above.
  • a non-volatile storage medium characterized in that it comprises a computer program executable by a processor, and the computer program is used to implement the above interaction. method.
  • the present application sets a data interface on the building block, the second type of building block receives the building block information input by the other building blocks through the first data interface, and outputs the building block information to the other building blocks by using the second data interface, thereby sending the building block information to the setting by
  • the first type of building block of the communication circuit is sent by the communication circuit to the external device. Therefore, the building block intelligence is sent to the external device by the splicing state of the building block, and the external device is not required to be actively collected. Moreover, since the building block information is sent from the building block of the communication circuit to the external device, the remaining building blocks need not be provided with the communication circuit. Therefore, the complicated structure of the building blocks is avoided, and the cost is also saved.
  • 1a is a schematic diagram showing the external structure of a first view of a first type of building block in an embodiment of the intelligent building block system of the present application;
  • 1b is a schematic diagram showing the internal structure of a first type of building block in an embodiment of the intelligent building block system of the present application
  • 1c is a schematic diagram showing the external structure of a second view of a first type of building block in an embodiment of the intelligent building block system of the present application;
  • FIG. 2a is a schematic diagram showing the external structure of a second type of building block in an embodiment of the intelligent building block system of the present application
  • 2b is a schematic diagram showing the internal structure of a second type of building block in an embodiment of the intelligent building block system of the present application
  • 3a is a schematic diagram showing the external structure of a third type of building block in another embodiment of the intelligent building block system of the present application;
  • 3b is a schematic diagram showing the internal structure of a third type of building block in another embodiment of the intelligent building block system of the present application.
  • FIG. 4 is a schematic structural diagram of an embodiment of an intelligent building block interaction system of the present application.
  • FIG. 5 is a flowchart of an embodiment of a method for processing building block information according to the present application.
  • FIG. 6 is a schematic structural diagram of an embodiment of a nonvolatile storage medium of the present application.
  • FIG. 7 is a schematic structural diagram of an embodiment of an interaction terminal according to the present application.
  • FIG. 8 is a schematic structural view of an embodiment of the intelligent building block system of the present application.
  • FIG. 1 is a schematic structural view of a first type of building block in an embodiment of the intelligent building block system of the present application
  • FIGS. 2a-2b are a second type in an embodiment of the intelligent building block system of the present application
  • FIG. 8 is a schematic structural view of an intelligent building block system according to an embodiment of the present application.
  • the intelligent building block system includes a first type of building block 10 and a plurality of second type of building blocks 20.
  • the first type of building block 10 serves as a communication center between the intelligent building block system and the external device, and includes a communication circuit 11 capable of communicating with an external device, and the communication circuit 11 can be specifically disposed inside the first type of building block 10. And a first data interface 12 is disposed on a surface of the first type of building block 10. In other embodiments, the first type of building block may also have a plurality of surfaces to respectively set the first data interface 12.
  • the communication circuit 11 is electrically connected to the first data interface 12 to receive data input by the first data interface and sent to the external device in an instant or timing, or the communication circuit 11 can be electrically connected to the first data interface 12 through a processing circuit.
  • the data input by the first data interface 12 is received by the processing circuit and can be processed accordingly, and then forwarded to the communication circuit 11 for transmission to an external device.
  • the second type of building block 20 serves as a major member of the intelligent building block system and houses a processor 21.
  • a second data interface 23 is disposed on a surface of the second type of building block 20, and at least one surface is provided with a first data interface 22, and the number of the first data interfaces 22 may be 1-5.
  • a second data interface 23 is disposed on one surface of the second type of building block 20, and the first data interface 22 is respectively disposed on three surfaces thereof.
  • the second data interface 23 And the first data interface 22 can also be set to multiple or single according to actual needs.
  • the processor 21 is electrically coupled to all of the data interfaces 22, 23 on the building block to obtain data from other building blocks or to transfer the data to other building blocks.
  • the intelligent building block system of the present application can use the surface of the building block with different data interfaces to be spliced, and the processor 21 of the second type of building block is used to realize the self-detecting and transmitting the splicing state of the building blocks, and the communication circuit of the first type of building blocks is adopted. 11 Send the splicing status of the building blocks to the external device.
  • the second data interface 23 is matched with the first data interface 12/22 for connection with the first data interface 12/22 to effect data interaction with the first data interface 12/22. Specifically, the second data interface 23 is for outputting data, and the first data interface 12/22 is for inputting data.
  • the first data interface of the spliced building block contacts the second data interface to form a bridge, thereby forming a bridge for transmitting data between the building blocks.
  • the intelligent building block system uses the first type of building blocks as the splicing center, and the second type of building blocks are continuously spliced at the periphery of the splicing center, and a plurality of data transmission chains input from different second type building blocks to the first type of building blocks can be formed.
  • the second type of building block 20 is configured to receive building block information input by other building blocks through the first data interface 22, and output the building block information to other building blocks by using the second data interface 23, wherein the building block information includes its own building block information and/or Or the building block information of other building blocks received.
  • the above functions are performed by the processor 21 of the second type of building block 20, and the processor 21 is configured to pass the second data interface 23 of the building block when it detects the connection with the first data interface 12/22 of the other building blocks.
  • the detected second data interface 23 outputs its own building block information to the first data interface 12/22 of the other building blocks; and when detecting the input of the building block information by the first data interface 22 of the building block, the second data interface passing through the building block 23 forwards the received building block information to the first data interface 12/22 of the other building blocks.
  • the first type of building block 10 is for receiving building block information input by other building blocks through the first data interface 12, and transmitting the building block information to the external device by means of the communication circuit 11.
  • the communication circuit 11 is configured to receive the building block information input through the first data interface 12 of the building block, and the input building block information is sent to the external device.
  • the intelligent building block system when used, the first type of building blocks are used as a splicing basis, and then the second type of building blocks are spliced according to requirements to form a real volume wood combination (the solid volume wood combination initially has only the first type of building blocks).
  • the second data interface of the building block to be spliced is combined with the real volume wood by splicing the surface of the first data interface of the building block of the second data interface of the building block to be combined with the real volume wood.
  • the first data interface of a building block when splicing a new building block, the second data interface of the building block to be spliced is combined with the real volume wood by splicing the surface of the first data interface of the building block of the second data interface of the building block to be combined with the real volume wood.
  • the building block to be spliced is the newly spliced building block (also called the building block newly added to the real volume wood combination), and the building block information is sent to the spliced building block through the second data interface, and the spliced building block will be newly spliced building blocks.
  • the transmitted building block information is forwarded to other building blocks in the real volume wood combination through its second data interface until the building block information is sent to the first type of building block and sent to the external device by the communication circuit of the first type of building block, and the external device can be further According to the building block information, the splicing state of the intelligent building block system is known, so that the building block shape can be restored in the virtual world of the external device.
  • the intelligent building block system realizes that the smart splicing state of the self-building block is sent to the external device without the external device actively collecting, and since the building block information of the intelligent building block system is set by the first type of building blocks of the communication circuit to the outside The device sends, so the second type of building blocks do not need to set the communication circuit, thus avoiding the complicated structure of the building blocks.
  • the building block information can include identification information and can also optionally include color information and shape information.
  • the identification information is used to uniquely identify the building block or data interface, and may specifically be a predetermined code, such as a digital code, a letter code, an ID address, or the like.
  • the identification information includes the identification information of the building block and the identification information of the corresponding data interface, or if the identifiers of the data interfaces of each building block are set to be different, the identification information may only include the identification information of the corresponding data interface of the building block.
  • the second type of building block 20 stores its own building block identification information, and identification information of each first data interface 22 of the own building block and identification information of each second data interface 23 (when the second type of building block has only one In the case of the second data interface, the identification information of the second data interface is not set or is used as the building block identification information.
  • the first type of building block 10 stores the identification information of the own building block and the identifier of the first data interface 12 of the own building block.
  • Information; the above-mentioned building block identification information and each of the data interface identification information constitute first identification information of the data interface for identifying the building block.
  • the building block identification information is used as the second identification information for identifying the building block.
  • the identification information of each data interface of the building block can be used as the first identifier of the data interface for identifying the building block, or as the second identifier for identifying the building block. Identification information.
  • the intelligent building block system has only one first type of building block, and the first type of building block has only one first data interface, that is, the building block for transmitting data is fixed and the stitching surface is fixed, it can be saved. Identification information of its own building blocks and their data interfaces.
  • the processor 21 is specifically used in the following four aspects:
  • the first aspect when detecting that the second data interface 23 of the building block 20 is connected to the first data interface 12/22 of the other building block, acquiring the second identification information corresponding to the building block 20 as new building block information, and the new The building block information is sent through the second data interface 23 to 12/22 of the other building blocks.
  • the second identification information of the second data interface 23 may be used as the new building block information.
  • the new brick information may also include color and shape information for the building block 20.
  • the first aspect is a function performed by the processor 21 when the second type of building block is a newly spliced building block - if the second data interface 23 is connected with a building block of the current real volume wood, the building block is determined to be a new splicing building block. And send information indicating the splicing state of the building block to the spliced building block.
  • the first identification information corresponding to the first data interface 22 (such as the identification information of the first data interface 22 and the location)
  • the identification information of the building block) and the new building block information are used as information to be updated of the newly added building block, and the information to be updated of the newly added building block is output to the first data interface 12 of the other building block through the second data interface 23 of the building block.
  • the second aspect is a function performed by the processor 21 when the second type of building block is a spliced building block that is spliced with the new spliced building block - the building block information of the spliced building block is sent to the previous one of the current real volume wood combination A layering block (that is, a building block connected to its first data interface). It can be understood that the processor 21 can directly send the acquired self-related identification information and the received new building block information as the information to be updated to the upper building block, or update the self according to the related identification information and the received new building block information.
  • the splicing state of each side of the building block (such as whether each face of the building block with the second data interface is spliced, if spliced, the spliced building block information and related interface information), and then the splicing state of each side of the building block is used as the information to be updated Send to the upper building blocks.
  • the first identification information corresponding to the first data interface 22 (such as the identifier of the building block 20) At least one of the information and the identification information of the second data interface 23 and the second identification information corresponding to the disconnected other building blocks (such as the building block identification information of the other building blocks) as the information to be updated for removing the building blocks, and
  • the information to be updated of the removed building block is output to the first data interface 12/22 of the other building blocks through the second data interface 23 of the building block.
  • the third aspect is a function performed by the processor 21 when the second type of building block is a building block that is unplugged from the combination of the original and the real volume wood - transmitting information about the removed building block to the current real volume wood
  • the processor 21 may directly send the related information indicating the removed building block as the information to be updated to the upper building block, or may update the splicing state of each side of the building block according to the related information of the removed building block (if The splicing state of the side of the building block and the removed building block is updated to no splicing, and the splicing state of each side of the building block is sent to the upper building block as the information to be updated.
  • the fourth aspect when detecting that the first data interface 22 of the building block receives the information to be updated sent by other building blocks, the information to be updated is output to the first data interface of the other building block through the second data interface 23 of the building block. 12/22.
  • the fourth aspect is that when the second type of building blocks are located on the data transmission chain between the blocks that are spliced or stopped splicing to the first type of building blocks, the information to be updated of the newly added building blocks or the removed building blocks is on the data transmission chain. Transfer until it is transferred to the first type of building block.
  • the communication circuit 11 of the first type of building block receives the information to be updated
  • the information to be updated is sent to the external device, and the external device can learn the change of the building block of the intelligent building block system, and then can update accordingly.
  • the information to be updated of the newly added building block and the information to be updated to remove the building block may be set with different flag bits to indicate whether it is a new building block type or a building block type.
  • first type of building block 10 and the second type of building block 20 in a particular embodiment will be described in detail below with reference to Figures 1a-1c and Figures 2a-2b.
  • the first type of building block 10 includes a casing 13, wherein the casing 13 may be composed of an upper cover and a lower cover.
  • the communication circuit 11 can communicate with an external device by using a wireless communication technology such as Bluetooth, WIFI, or ZigBee (Zigbee Protocol).
  • the communication circuit 11 can also communicate with an external device in a wired manner.
  • the first type of building block 10 is provided on the surface of the first data interface 12 without an external transmission interface 17 connected to the communication circuit 11, and the external transmission interface 17 is used as the communication circuit 11 and the external device.
  • the data transmission interface is connected to an external device through a data line to implement communication between the communication circuit 11 and an external device.
  • the communication circuit of the first type of building block 10 is also set to support only one or two communication modes (wired communication and wireless communication) according to actual requirements, that is, when the communication circuit 11 only supports wireless communication, the first The building block 10 may not be provided with the external transmission interface 17.
  • the first type of building block may also be provided with sensors 14 for detecting position information and/or placement direction information of the first type of building blocks 10.
  • the position information may include a change in the position of the first type of building block 10.
  • the sensor 14 periodically or real-time monitors whether the position of the first type of building block changes. If a change occurs, the position change information is acquired, for example, moving forward by 20 cm, and The location information is sent to an external device.
  • the placement direction information is that if one side of the first type of building block is used as a reference surface, the sensor 14 monitors the orientation of the reference surface in real time or periodically, and when the reference plane orientation changes from upward to forward, the current orientation is Send to an external device.
  • the external device can thus know the current state of the position and/or orientation of the first type of building blocks. Since the second type of building blocks are spliced on the first type of building blocks when the intelligent building block system is in use, the position of the first type of building blocks is known.
  • the placement direction information is equivalent to obtaining the position and placement direction information of the intelligent building block system, and the external device can change the position or method of the displayed building block model according to the obtained information.
  • the first type of building block 10 can also be provided with a power source 15 for powering all the building blocks of the intelligent building block system.
  • the first data interface 12/22 and the second data interface 23 both include a data pin a and a power pin b, the data pin a is used for data transmission, and the power pin b is used to provide the power output. Voltage.
  • the power source 15 supplies power to circuits such as the communication circuit 11, the sensor 14, and the like in the first type of building block 10. And, when the second data interface 23 of the second type of building block is connected to the first data interface 12 of the first type of building block, the power source 15 outputs the power supply voltage to the processor of the second type of building block through the power supply pin b of the connected data interface.
  • the first type of building block 10 may also be provided with a power protection circuit for protecting the power source 15 .
  • the first type of building block 10 can also be provided with a switch 16, which can be a push button switch, a touch switch or any other type of switch.
  • the power source 15 is connected to the first data interface 12 and other circuits of the first type of building blocks, such as the communication circuit 11, the sensor 14, etc. via the switch 16, so that the power supply of the intelligent building block system by the power source 15 can be realized by controlling the state of the switch 16.
  • the external transmission interface 17 provided by the first type of building block 10 can communicate not only with an external device but also with an external power source (such as an external device) to input the external device.
  • the power supply voltage of the power supply enables the external power supply to supply power to the intelligent building block system.
  • the external transmission interface 17 is respectively connected to the internal circuit connection of the first type of building block 10 and the first data interface to directly supply the power supply voltage provided by the external power supply to the building block of the intelligent building block system, or the external transmission interface 17 and the The power source 15 of one type of building block is connected to realize the charging of the power source 15 by the external power source, and then the power source 15 supplies power to the intelligent building block system.
  • the first type of building block may also be provided with an external transmission interface for separate external power supply.
  • all or part of the second type of building block 20 may also be provided with the power source to realize that each building block is separately powered, or part of the second type of building blocks are separately powered, and the remaining second type of building blocks are directly or indirectly connected thereto.
  • the second type of building blocks or the second type of building blocks are powered.
  • each of the blocks provided with the power supply can be provided with the switch as described above.
  • the second type of building block 20 includes a housing 26 which is comprised of an upper cover 261 and a lower cover 262.
  • the outer casing may also be comprised of an upper cover, a middle cover and a lower cover, or the outer cover may be integrally formed.
  • the second type of building block 20 is internally provided with a PCB board, and the processor 21 is disposed on the PCB board.
  • the processor 21 can be specifically a microprocessor.
  • the first data interface 12/22 and the second data interface 23 are complementary structures for splicing between the blocks.
  • one of the two data interfaces is a convex structure and the other is concave.
  • Slot structure In this embodiment, the first data interface 12/22 is a slot provided with a plurality of (eg, three) contacts, and the second data interface 23 is a probe provided with the same number of contacts (eg, three). Plug. The probe passing through the second data interface corresponds to contact the contact of the first data interface to achieve the transfer of data. Or the first data interface 12/22 is a plug, and the second data interface 23 is a slot.
  • the plug includes more than three probes including the same number of contacts as the probe.
  • the three or more probes and contacts may be arranged in a straight line as shown in FIG. 2/3.
  • the three or more probes may be arranged such that the sides of the polygons composed of more than three probes are not completely equal, the contact position of the slot and the probe of the plug The location corresponds.
  • the plug is provided with three probes, the triangles of which are non-equilateral triangles, and the three contacts of the slot are formed in the same shape as the probes, thereby allowing each probe of the plug to be inserted
  • the matching relationship between each contact of the slot is unique.
  • the A probe can only be in contact with the a contact, otherwise the other probes and the contacts cannot be in contact with each other, thereby ensuring that the splicing direction between the two blocks is unique.
  • the external device acquires the corresponding data interface of the two building blocks, the spatial relationship between the surfaces of the two building blocks can be determined.
  • the surface on which the first data interface 12/22 is disposed and the surface on which the second data interface 23 is disposed may also be provided with a separate splicing member.
  • the first splicing member 24 on the surface provided with the first data interface 12/22 and the second splicing member 25 on the surface on which the second data interface 23 is disposed are complementary mechanisms to enhance reliable splicing between the blocks.
  • one of the first splicing member 24 and the second splicing member 25 is provided with three or more convex portions, and the other is provided with a groove portion corresponding to the convex portion.
  • the sides of the polygons in which the three or more convex portions are vertices are not completely equal, thereby making the matching relationship between each convex portion and the groove portion on the splicing member unique, thereby ensuring two The splicing direction between the blocks is unique.
  • the surface provided with the first data interface 12/22 is provided with a convex mechanism 24 composed of three cylinders, and a groove mechanism 25 corresponding to three cylindrical grooves provided on the surface of the second data interface 23 is provided.
  • the three cylinders and the three cylindrical slots respectively form a non-equilateral triangle.
  • the above data interface may not be set as a complementary interface (such as a plurality of metal sheets attached to the surface), and the splicing between the blocks is realized by the surface on which the data interface is disposed, for example.
  • the surface of the data interface is provided with the above-mentioned complementary splicing members to ensure that the splicing direction between the two bricks is unique, and/or the surface provided with the data interface can also be set as the adhesive surface.
  • FIG. 3a-3b is a schematic structural diagram of a third type of building block in still another embodiment of the intelligent building block system of the present application.
  • the intelligent building block system includes a third type of building block 30 in addition to the first type of building blocks and the second type of building blocks.
  • the third type of building block 30 serves as a characteristic building block of the intelligent building block system, and is provided with a processor 31, and a surface is provided with the above-mentioned second data interface 33, and the first data interface is not surface-mounted.
  • the processor 31 is coupled to the second data interface 33 for transmitting data through the second data interface 33 to a second type of building block or a first type of building block.
  • the third type of building block 30 is configured to output the self-building block information to other building blocks by using the second data interface. Therefore, the structure of the third type of building block 30 can be set to be the same as the second type of building block except that the first data interface and the first assembling piece are not provided.
  • the function and structure of the second data interface 33 of the third type of building block are the same as the second data interface 23 of the second type of building block, and the second splicing member 32 can also be disposed on the surface of the second data interface 33.
  • the function and structure of the second splicing member 32 is the same as the second splicing member 25 of the second type of building block. Therefore, I will not repeat them here.
  • the processor 31 is configured to output the self-building block information to the first data of the other building blocks through the second data interface 33 when detecting that the second data interface 33 of the building block is connected to the first data interface 12/22 of the other building blocks. Interface 12/22.
  • the processor 31 can implement the functionality of the first aspect of the processor 21 of the second type of building block described above in a particular application.
  • the building blocks are divided into a first type of building blocks and a second type of building blocks, and even a third type of building blocks can be provided, and the above building blocks are provided with a data interface.
  • the processor of the second type of building block detects the connection of the second data interface with the first data interface of the other building blocks, that is, the splicing of a building block in the current real volume combination, at this time, the building block information Sending to the spliced building block by the second data interface, the spliced building block forwards the building block information sent by the newly spliced building block to other building blocks in the real volume wood combination through the second data interface until the building block information is sent to the first A building block that is sent to an external device by a first type of building block via its communication circuit.
  • the intelligent building block system realizes that the smart splicing state of the self-building block is sent to the external device without the external device actively collecting, and since the building block information of the intelligent building block system is set by the first type of building blocks of the communication circuit to the outside The equipment is sent, so the second type of building blocks do not need to be provided with communication circuits, so the complicated structure of the building blocks is avoided, and the cost is also saved. Moreover, the surface on which the data interface is provided is used as the splicing surface, that is, the splicing direction of the building block is set, thereby further reducing the complexity of the process.
  • the surface of the building block provided with the data interface is further provided with a splicing piece, and the relative position of the splicing piece and the data interface ensures avoiding a wrong connection between the data interfaces, so the surface anti-dwelling design is selected, and the process is reduced. the complexity.
  • FIG. 4 is a schematic structural diagram of an embodiment of the intelligent building block interaction system of the present application.
  • the interactive system 40 includes an intelligent building block system 41 and a processing terminal 42.
  • the intelligent building block system 41 is the intelligent building block system described in the above embodiment.
  • the first type of building blocks of the intelligent building block system 41 sends the building block information of the intelligent building block system to the processing terminal 42.
  • the processing terminal 42 is configured to receive the building block information sent by the first type of building blocks of the intelligent building block system 41; construct a building block shape graphic according to the building block information, and display the building block shape graphic or send the building block shape graphic to another display terminal, So that other display terminals display the block shape graphic. ⁇ , the block shape graphic can be displayed in a three-dimensional display.
  • the processing terminal 42 is a communication method of any type 1 building block supporting the intelligent building block system, and can realize a display terminal, such as a mobile phone, a tablet computer, a smart TV, a notebook, and the like.
  • the building block information sent by the first type of building block includes the building block information of the spliced building block when the new building block is spliced in the real volume wood combination, such as the identification information of the spliced building block and the data interface where the connection occurs.
  • the identification information that is, the information to be updated of the newly added building block as described in the above embodiment.
  • the processing terminal 42 prestores the identification and visual attributes of each building block of the intelligent building block system 41, and the corresponding relationship between the identification of each data interface of each building block and the building block.
  • the visual attributes include shape, size, color, visual characteristics of each surface (such as the color of each surface, pattern, etc.) and the like.
  • the visual properties of each of the pre-stored bricks are consistent with the corresponding real volume.
  • the processing terminal 42 determines, according to the received building block information, a spliced building block and a spliced surface between the spliced building blocks, and acquires visual attributes of the spliced building blocks. For example, the processing terminal 42 can find the visible attribute of the newly spliced building block and the spliced building block of the current building block shape graphic spliced with the new splicing building block according to the building block identification and the pre-stored information in the received building block information, and according to the building block.
  • the identification and pre-stored information of the data interface in the information determines the surface on which the newly spliced building blocks and the spliced building blocks are spliced.
  • the processing terminal 42 constructs a block shape graphic using the visual attributes of the to-be-processed building block and the determined surface on which the stitching occurs. Specifically, when the processing terminal 42 combines the new splicing blocks of the real volume wood of the intelligent building block system, the building block shape pattern constructed by the processing terminal 42 is updated. The processing terminal 42 constructs the new building block by using the visual attributes of the new building block, and splicing the determined surface of the new building block correspondingly on the corresponding surface of the spliced building block of the built-up building shape graphic, thereby forming a new building block. A shape graphic that synchronizes the display of the displayed blocks into the virtual world.
  • the processing terminal 42 does not currently construct the building block shape graphic, and the processing terminal 42 directly constructs according to the found visual attributes.
  • the first type of building blocks and the second type of building blocks in which the splicing occurs are spliced, and the spliced surfaces between the constructed building blocks are spliced correspondingly to form an original building block shape graphic.
  • the building block information sent by the first type of building block may further include information about the removed building blocks when the building block is removed from the real volume wood combination.
  • the processing terminal 42 determines the removed building block based on the received information, and deletes the removed building blocks in the current building block shape graphic to obtain a new building block shape graphic.
  • the processing terminal 42 refreshes the position and/or the placement direction of the building block shape graphic according to the information detected by the sensor of the first type of building block.
  • the processing terminal 42 is further configured to adjust a starting position of the block shape graphic in the display area when it is determined that the block shape graphic is not all located in the display area. For example, the processing terminal first sets a starting horizontal position of the building block shape graphic on the display screen of the display screen or other display terminal, and pre-calculates whether the building block shape graphic built at the set starting position can be all displayed on the display. On the screen, if yes, build a block shape graphic at the set start position of the display screen for display; otherwise, the block shape graphic constructed according to the current set start position adjusts the starting horizontal position in the visible state of the display screen, And the building block shape graphic is set up at the adjusted starting position to ensure that all the building blocks are displayed.
  • the above building block shape graphic can be applied in the virtual reality combination.
  • the processing terminal 42 first outputs instruction information for instructing the user to build the building block through the display interface, and after constructing the building block shape graphic according to the received building block information as described above, displaying the built-up building block shape graphic on the display interface. And triggering corresponding multimedia content according to the built-up block shape graphic.
  • the multimedia content can be animated or game content, so that real-world building blocks can be used in animation or games to promote the progress of the corresponding story.
  • the indication information includes a shape pattern of the building block to be built; and the processing terminal executes the triggering the corresponding multimedia content according to the shape of the built-up building block, including: determining whether the shape of the built-up building block shape is Whether it is consistent with the shape pattern of the building block to be built, if yes, triggering corresponding multimedia content, and also outputting information indicating that the building block shape graphic to be built is successfully constructed; if not, the triggering is not performed, and It is also possible to output information indicating that the shape of the building block shape to be built fails to be built.
  • the multimedia content to be triggered is fixed. As long as the user builds a consistent building block shape as required, the user can successfully trigger and display the multimedia content to be triggered on the display interface.
  • the processing terminal pre-stores corresponding data of a plurality of media content and a building block shape graphic; and the processing terminal executes the triggering the corresponding multimedia content according to the built-up building block shape graphic, including:
  • the built-up building block shape graphic is matched with the pre-stored corresponding data to obtain multimedia content corresponding to the built-up building block shape graphic, and the corresponding multimedia content is triggered.
  • the matching may be performed by using the similarity.
  • the pre-stored corresponding data is a plurality of shape graphic data corresponding to the plurality of multimedia contents respectively; and the terminal performs the built-up building block shape graphic and the pre-stored corresponding data.
  • the matching includes: the terminal calculating a similarity between the constructed building block shape graphic and the plurality of shape graphic data, and obtaining a shape graphic data that the similarity between the built-up building block shape graphic exceeds a threshold value (Selecting the similarity that exceeds the threshold and the highest) corresponding multimedia content, and triggering the corresponding multimedia content.
  • the multimedia content corresponding to the shape data having the highest similarity may be directly determined without determining whether the threshold value is exceeded.
  • the multimedia content to be triggered is indefinite, and different multimedia content can be triggered according to the different building block shapes built by the user, that is, the triggered multimedia content is displayed on the display interface.
  • the above-mentioned building block shape graphic can be applied to animation, games, and the like to seamlessly integrate the constructed entity with the animation and the game, thereby realizing the user interacting with the virtual world in reality.
  • the processing terminal 42 displays related prompt information to the user when detecting that the current game or the animation scene needs to be built with the building block, and the prompt information may prompt the shape of the building block to be built or not define the shape of the building block.
  • the user builds the real volume wood combination by using the above intelligent building block system, and the building block data sent by the first type of building blocks collected by the terminal 42 through the communication port thereof is displayed by the above data processing, and the built-up building block shape graphic is displayed to restore the real volume wood shape, and
  • the processing terminal can no longer receive the information of the first type of building blocks until the next building block shape graphic to be built starts.
  • the processing terminal 42 prestores a plurality of building block shape graphic data for triggering different games or animation scenes, and searches for pre-stored building block shape graphic data having the highest similarity with the built-up building block shape graphic, thereby triggering the corresponding block shape graphic data corresponding to New game or animated scenes.
  • the processing terminal 42 thereby stores the real volume wood modeling data into the system as a key element, replacing the elements of the original animation plot, thereby integrating the animation or game product.
  • the processing terminal 42 may prompt the user to construct the real volume wood during the plot advancement process. For example, if the game character needs to cross the river, the user is prompted to set up an object that can help the river ( Can be a bridge or a boat, etc.).
  • the processing terminal 42 continuously refreshes the Bluetooth port data, and the information uploaded by the first type of building blocks can be imported into the processing terminal 42 in real time.
  • the processing terminal 42 can detect it at any time and instantly refresh the currently rendered graphic.
  • the processing terminal 42 collects the information that the building block is completed (for example, if the first type of building block does not send data within the set time or receives information belonging to the third type of building block), it automatically enters the plot link (for example, if the shape of the building block is a bridge, the entry is made.
  • the game plot of the user crossing the bridge such as the shape of the building block for the ship to enter the user's ferry crossing the river game plot
  • the shape of the real volume wood is automatically integrated into the animation and game plot.
  • the above interactive system can be used as a mixed reality building block and an animation or game interaction system, realizing real-time synchronization of the solid volume 3D structure to the processing terminal, and real-time interaction with the animation and game content in the processing terminal.
  • an interactive animation and game system is installed on the processing terminal, and the processing terminal includes the following functions when running the interactive animation and game system: 1, During the development of animation and game plots, the triggering of the external building block signal is triggered. When the signal of the end of the acquisition is acquired, further animations and games are triggered according to the shape of the building block formed by the collected information; 2.
  • Active or passive acquisition by the wireless transmission function of the device refresh the associated information, and then convert the external building block signal into a graphic signal, seamlessly integrate into the animation and game content, and trigger more animation and game content playback; 3, using artificial intelligence technology to identify external building blocks and interact with animation and The game system pre-stores the content for comparison, triggers different animations and game content according to the principle of similarity; 4, recognizes the external information and interacts with the interactive animation and the virtual scene of the game; 5, the interactive animation and game system allows multiple sets of building blocks to interact with one Animation and game system interaction; 6, interactive animation and game system support multi-person online synchronization interaction through the Internet.
  • the intelligent building block system comprises a first type of building block 01, 30 second type of building blocks 02-31 and 10 third type of building blocks 32-41, and each building block is a square of the same size.
  • Each of the blocks includes an A-F surface, wherein the A side of the first type of building block 01 is provided with a groove-shaped first data interface (the interface is identified as A1), and the first type of building block 01 has a white color as a whole.
  • the second side of the second type of building block 02-31 is provided with a protruding second data interface (the interface is identified as A1), and the first data interface of the groove is provided on the C, D, and E faces (the interface is separately identified) It is C1, D1, E1), and the AC surface of the second type of building blocks 02-31 is yellow and the DF surface is red.
  • the A side of the third type of building block 32-41 is provided with a protruding second data interface (the interface is designated as A1), and the A-C surface of the third type of building block 32-41 is green and the D-F surface is orange.
  • the above intelligent building block information is pre-existing in a mobile phone used by a user.
  • the second data interface A1 of the second type of building block 02 is inserted into the first data interface A1 of the first type of building block 01, and the processor of the second type of building block 02 detects the operation, thereby
  • the identifier 02 of the building block and the corresponding interface identifier A1 are input to the first data interface A1 of the first type of building block 01 through the second data interface A1.
  • the communication circuit of the first type of building block 01 sends the identification information sent by the second type of building block 02 and the direction information of the A facing up by the current sensor to the user's mobile phone, and the mobile phone transmits the identification information according to the pre-stored information and the first type of building block 01.
  • the user continues to connect the second data interface A1 of the second type of building block 07 to the first data interface D1 of the second type of building block 02.
  • the processor of the second type of building block 07 detects the above operation, that is, the identification 07 of the building block and the second data interface identifier A1 are transmitted to the first data interface D1 of the second type of building block 02.
  • the processor of the second type of building block 02 obtains the interface identifier of the connection D1 and the building block identifier 02, and associates the identification information of the second type of building block 07 received by the interface D1 with the interface identifier D1, and establishes the associated relationship.
  • the information to be updated in which the building block identifier 02 is added as a new building block is transmitted to the first data interface A1 of the first type of building block 01 through the second data interface A1, and the information to be updated is sent by the communication circuit of the first type of building block 01 to User phone.
  • the user's mobile phone searches for the pre-stored information according to the information to be updated, so as to construct a cube-shaped second building block 07 having an AC surface of yellow and a DF surface of red on the D surface of the second type of building block 02 in the previously formed building block shape graphic, and the The A side of the second type of building block 07 is spliced with the D side of the second type of building block 02, thereby updating the shape pattern of the building block.
  • the user connects the second data interface A1 of the third type of building block 32 to the first data interface C1 of the second type of building block 07.
  • the processor of the third type of building block 32 sends the building block identifier 32 and the associated interface identifier A1 to the second type of building block 07 via the second data interface A1.
  • the processor of the second type of building block 07 establishes the association relationship between the identifier information of the received third type of building block 32 and the interface identifier C1, and the associated relationship and the building block identifier 07 are sent as information to be updated and sent to the first data interface A1.
  • the processor of the second type of building block 02 forwards the information to be updated to the first type of building block 01 through the data interface, and sends it to the user's mobile phone by the communication circuit of the first type of building block 01.
  • the user's mobile phone similarly searches for the pre-stored information according to the information to be updated, so as to construct a cube-shaped third-type building block 32 with an AC surface of green and a DF surface of orange on the C surface of the second type of building block 07 in the previously formed building block shape pattern.
  • the A side of the third type of building block 32 is spliced with the C side of the second type of building block 07, thereby updating the block shape pattern.
  • the intelligent building block model sends the new splicing state of the building block to the user's mobile phone according to the rationality, and the user mobile phone updates the building block shape graphic, and displays the updated building block shape graphic, and triggers the corresponding multimedia content according to the building block shape graphic, thereby realizing The user's operation on the real volume wood is displayed on the mobile phone in real time, and intelligent interaction is realized.
  • FIG. 5 is a flowchart of an embodiment of a method for interacting between a terminal and an intelligent building block system of the present application.
  • the intelligent building block system is the above-mentioned intelligent building block system, and the method is executed by the terminal, such as the processing terminal, and includes:
  • the terminal outputs, by using a display interface thereof, instruction information for instructing the user to build the building block.
  • the block shape graphic information or the prompt to be built associated with the current animation or the game scene is obtained from the memory of the terminal.
  • the related information of the content, and displaying the block shape graphic or the prompt through the display interface thereof to build related information of the scene content is obtained from the memory of the terminal.
  • S52 The terminal receives the building block information sent by the first type of building blocks of the intelligent building block system.
  • the terminal can obtain the building block information sent by the first type of building blocks through wireless communication methods such as Bluetooth and wifi, or other wired communication methods.
  • wireless communication methods such as Bluetooth and wifi, or other wired communication methods.
  • the first type of building block acquisition and transmission of building block information can be referred to the above embodiment.
  • the terminal can actively or passively enter the mode of receiving the building block information.
  • S53 The terminal constructs a shape pattern of the building block according to the building block information, and displays a shape pattern of the built-up building block on the display interface of the terminal.
  • the terminal specifically can construct a building block shape image according to the building block information as described above.
  • the terminal constructs the shape pattern of the building block according to the building block information, and may specifically include at least one of the following two aspects:
  • the building block information includes the building block information of the spliced building block, determining, according to the received building block information, the spliced building block and the spliced surface between the spliced building blocks, and acquiring the spliced building block a visual attribute, the building block shape graphic is constructed by using the visual attribute of the spliced building block and the determined spliced surface;
  • the removed building blocks are determined based on the received information, and the removed building blocks in the current building block shape pattern are deleted.
  • the displaying the shape pattern of the built-up building block on the display interface of the terminal may include at least one of the following two aspects:
  • S54 The terminal triggers the corresponding multimedia content according to the shape pattern of the built-up building block.
  • the indication information includes a shape pattern of the building block to be built
  • the S54 may specifically include: determining, by the terminal, whether the shape pattern of the built-up building block is consistent with the shape pattern of the building block to be built, and if so, triggering the corresponding multimedia Content, and optionally outputting information indicating that the building block shape graphic to be built is successfully constructed. If not, the trigger is not performed, and the information indicating that the setup failed is also selected.
  • the terminal pre-stores corresponding data of a plurality of multimedia content and a building block shape graphic; the S54 may specifically include: the terminal matching the built-up building block shape graphic with the pre-stored corresponding data, and obtaining the The built-in building block shape graphic corresponds to the multimedia content and triggers the corresponding multimedia content.
  • the intelligent interaction system includes a third type of building block, and when the terminal detects that the received building block information includes the building block information of the third type of building block, the terminal indicates that the user has completed the construction, and then the terminal according to the built building block.
  • the terminal may determine whether the trigger may be executed each time the block information is received. For example, if the smart interaction system splicing or pulling out a brick, the first type of building block will newly splicing or unplugging the building blocks.
  • the building block information is sent to the terminal, and after the terminal updates and builds according to the building block information, it is determined whether the current building block shape graphic matches the building block shape graphic or the pre-stored shape graphic data to be built, and if not, the current setting is completed.
  • the shape graph of the building block has not yet failed to trigger, and continues to wait for the first type of building block to send information; if so, it indicates that the currently formed building block shape graphic has succeeded, and triggers the corresponding multimedia content, and the first type of building block sending information is no longer received at this time. Until the next building block shape graphic to be built begins to build.
  • the present application also provides a non-volatile storage medium.
  • the non-volatile storage medium 60 stores a computer program 61, which can be executed by a processor for implementing the above-mentioned terminal and intelligence.
  • the storage medium 60 may specifically be a read only memory (ROM), a programmable read only memory (PROM), an erasable programmable read only memory (EPROM), an electrically erasable read only memory (EEPROM), a flash memory, or the like.
  • the storage medium 60 can also include random access memory (RAM).
  • FIG. 7 is a schematic structural diagram of an embodiment of an interaction terminal according to the present application.
  • the interactive terminal 70 can be the foregoing processing terminal, and specifically can be, for example, a mobile phone, a tablet computer, a smart TV, a notebook, or the like.
  • the interactive terminal 70 includes a memory 71, a processor 72, and a display screen 73.
  • the memory 71 and the display screen 73 are both connected to the processor 72, and specifically, a bus connection manner can be adopted.
  • the display screen 73 is operative to display in response to control by the processor 73, which includes at least one display interface.
  • the memory 71 stores a computer program.
  • the processor 72 runs a computer program stored in the memory 71 for performing an embodiment of the method of interacting between the terminal and the intelligent building block system.
  • the processor of the building block transmits the self-building block information to the other building blocks through the second data interface when detecting that the second data interface is connected to the first data interface of the other building blocks, and
  • the second data interface continues to be forwarded to other building blocks, and then the building block information is sent to the building block set by the communication circuit, and the communication circuit is sent to the external device. Therefore, the building block intelligence is sent to the external device by the splicing state of the building block, and the external device is not required to be actively collected.
  • the building block information is sent from the building block of the communication circuit to the external device, the remaining building blocks need not be provided with the communication circuit. Therefore, the complicated structure of the building blocks is avoided, and the cost is also saved.
  • the above interactive system can display the real building condition of the intelligent building block system by combining the intelligent building block system and the terminal, and can construct the real volume wood as a game or anime plot part, thereby realizing the user in the real world and the virtual world. Interaction.

Abstract

智能积木系统、交互系统及其方法和相关装置,其中,智能积木系统包括至少一个第一类积木(10)和多个第二类积木(20),第一类积木(10)包括通讯电路(11),且至少一表面上设置第一数据接口(12);第二类积木(20)一表面上设置有与第一数据接口(12)匹配的第二数据接口(23),其余至少一个表面上设置有第一数据接口(22);第二类积木(20)用于通过第一数据接口(22)接收其它积木输入的积木信息,以及利用第二数据接口(23)将积木信息输出给其它积木;第一类积木(10)用于通过第一数据接口(12)接收其它积木输入的积木信息,以及利用通讯电路(11)向外部设备发送积木信息,通过上述方式,实现积木智能将其拼接状态发送给外部设备,且避免积木结构复杂。

Description

智能积木系统、交互系统及其方法和相关装置
【技术领域】
本申请涉及智能玩具技术领域,特别是涉及智能积木系统、交互系统及其方法。
【背景技术】
积木是老少皆宜的益智类玩具。日前,随着虚实融合技术的发展,利用用户将实体积木拼接出来的造型,与终端上的虚拟世界融合,以在虚拟世界上还原实积木造型,进而实现用户与虚拟世界的交互。
目前,虚拟融合往往采用终端上的摄像头实现。利用摄像头实时采集实体积木拼接的造型的图片,进而根据采集得到的图片,在虚拟世界上还原出该积木造型。然而,终端需要对摄像头采集到的图片进行深度分析的才能获得实体积木造型信息,进而根据获得的实体积木造型信息在虚拟世界中将其还原。故,对终端的处理要求非常高。且,为了还原实体积木的造型,需要用户采用终端多角度进行拍摄,故需要用户参与完成。因此,采用终端摄像实现对实体积木信息的获取,存在较多问题。
【发明内容】
本申请主要解决的技术问题是提供智能积木系统、交互系统及其方法和相关装置,实现积木智能将其拼接状态发送给外部设备,无需外部设备主动采集,且避免积木结构复杂。
为解决上述技术问题,本申请采用的一个技术方案是:提供一种智能积木系统,包括至少一个第一类积木和多个第二类积木,其中,所述第一类积木包括能与外部设备进行通讯的通讯电路,且至少一表面上设置第一数据接口;所述第二类积木一表面上设置有与所述第一数据接口匹配的第二数据接口,其余至少一个表面上设置有所述第一数据接口;所述第二类积木用于通过第一数据接口接收其它积木输入的积木信息,以及利用所述第二数据接口将积木信息输出给其它积木;所述第一积木用于通过第一数据接口接收其它积木输入的积木信息,以及利用所述通讯电路向所述外部设备发送积木信息。
为解决上述技术问题,本申请采用的另一个技术方案是:提供一种智能积木交互系统,包括上述的智能积木系统和处理终端;所述处理终端用于接收所述智能积木系统的第一类积木发送的积木信息;根据所述积木信息构建积木形状图形。
为解决上述技术问题,本申请采用的再一个技术方案是:提供一种终端与智能积木系统之间进行交互的方法,所述智能积木系统为上述的智能积木系统,所述方法包括:通过终端的显示界面输出用于指示用户进行积木搭建的指示信息;所述终端接收所述智能积木系统的第一类积木发送的积木信息;所述终端根据所述积木信息搭建积木形状图形,并在所述终端的显示界面上显示已搭建的积木形状图形;所述终端根据所述已搭建的积木形状图形触发相应的多媒体内容。
为解决上述技术问题,本申请采用的再一个技术方案是:提供一种交互终端,包括存储器、处理器和显示屏,所述处理器用于执行上述的交互方法。
为解决上述技术问题,本申请采用的又再一个技术方案是:提供一种非易失性存储介质,其特征在于,包括处理器可运行的计算机程序,所述计算机程序用于实现上述的交互方法。
本申请通过在积木设置数据接口,第二类积木通过第一数据接口接收其它积木输入的积木信息,以及利用所述第二数据接口将积木信息输出给其它积木,进而将积木信息发送至设置由通讯电路的第一类积木,由该通讯电路发送至外部设备。因此,实现了积木智能将该自身积木的拼接状态发送给外部设备,无需外部设备主动采集,而且,由于该积木信息均由设置由通讯电路的积木向外部设备发送,故其余积木无需设置通讯电路,故避免了积木结构复杂,也节省了成本。
【附图说明】
图1a是本申请智能积木系统一实施例中第一类积木的第一视角的外部结构示意图;
图1b是本申请智能积木系统一实施例中第一类积木的内部结构示意图;
图1c是本申请智能积木系统一实施例中第一类积木的第二视角的外部结构示意图;
图2a是本申请智能积木系统一实施例中第二类积木的外部结构示意图;
图2b是本申请智能积木系统一实施例中第二类积木的内部结构示意图;
图3a是本申请智能积木系统另一实施例中第三类积木的外部结构示意图;
图3b是本申请智能积木系统另一实施例中第三类积木的内部结构示意图;
图4是本申请智能积木交互系统一实施例的结构示意图;
图5是本申请积木信息处理方法一实施例的流程图;
图6是本申请非易失性存储介质一实施例的结构示意图;
图7是本申请交互终端一实施例的结构示意图;
图8是本申请智能积木系统一实施例中的结构示意图。
【具体实施方式】
为了更好的理解本申请的技术方案,下面结合附图对本申请实施例进行详细描述。
在本申请实施例中使用的术语是仅仅出于描述特定实施例的目的,而非旨在限制本申请。在本申请实施例和所附权利要求书中所使用的单数形式的“一种”、“所述”和“该”也旨在包括多数形式,除非上下文清楚地表示其他含义。还应当理解,本文中使用的术语“和/或”是指并包含一个或多个相关联的列出项目的任何或所有可能组合。
请参阅图1-2以及8,图1a-1c是本申请智能积木系统一实施例中的第一类积木的结构示意图,图2a-2b是本申请智能积木系统一实施例中的第二类积木的结构示意图,图8是本申请智能积木系统一实施例中的结构示意图。本实施例中,该智能积木系统包括一个第一类积木10和多个第二类积木20。当然,该第一类积木10也可有多个,本申请不做限定。
该第一类积木10作为智能积木系统与外部设备的通信中心,其包括能与外部设备进行通讯的通讯电路11,该通讯电路11具体可设置在第一类积木10的内部。且该第一类积木10的一表面上设置有第一数据接口12。在其他实施例中,该第一类积木也可存在多个表面分别设置该第一数据接口12。该通讯电路11与第一数据接口12电连接,以接收第一数据接口输入的数据并即时或定时发送至外部设备,或者通讯电路11也可通过一处理电路与第一数据接口12电连接,由该处理电路接收第一数据接口12输入的数据并可进行相应处理后,转发至通讯电路11以发送到外部设备。
该第二类积木20作为智能积木系统中的主要成员,其内设有处理器21。且该第二类积木20的一表面上设置有第二数据接口23,至少一个表面上设置有第一数据接口22,该第一数据接口22的数量可为1-5个。本实施例中,第二类积木20的一个表面上设有第二数据接口23,其三个表面上分别设有第一数据接口22,当然,在其他实施例中,该第二数据接口23和第一数据接口22也可根据实际需要设置为多个或单个。该处理器21与积木上的所有数据接口22、23电连接,以通过该数据接口获得其他积木的数据或者将数据传输至其他积木中。
本申请智能积木系统可利用积木间设置有不同数据接口的面进行拼接,并利用上述第二类积木的处理器21实现自侦测并传输积木的拼接状态,并通过第一类积木的通讯电路11将积木的拼接状态发送给外部设备。
具体地,在上述第一类积木和第二类积木中:
第二数据接口23与第一数据接口12/22匹配,用于与第一数据接口12/22连接,以实现与该第一数据接口12/22之间的数据交互。具体地,该第二数据接口23用于输出数据,第一数据接口12/22用于输入数据。在拼接积木时,发生拼接的积木的第一数据接口和第二数据接口接触而发生连接,从而形积木间传输数据的桥梁。该智能积木系统以第一类积木为拼接中心,并将第二类积木不断拼接在该拼接中心的外围,可形成多条从不同第二类积木输入至第一类积木的数据传输链。
第二类积木20用于通过第一数据接口22接收其它积木输入的积木信息,以及利用所述第二数据接口23将积木信息输出给其它积木,其中,该积木信息包括自身的积木信息和/或接收到的其他积木的积木信息。具体地,上述功能由第二类积木20的处理器21执行,该处理器21用于在检测到所在积木的第二数据接口23与其他积木的第一数据接口12/22连接时,通过该检测到的第二数据接口23将自身积木信息输出至其他积木的第一数据接口12/22;且在检测到所在积木的第一数据接口22输入积木信息时,通过所在积木的第二数据接口23将接收到的积木信息转发至其他积木的第一数据接口12/22。
第一类积木10用于通过第一数据接口12接收其它积木输入的积木信息,以及利用通讯电路11向所述外部设备发送积木信息。其通讯电路11用于接收通过所在积木的第一数据接口12输入的积木信息,并所述输入的积木信息发送至外部设备。
由此,该智能积木系统在使用时,以第一类积木为拼接基础,而后按照需求拼接第二类积木形成实体积木组合(该实体积木组合最开始只有第一类积木)。当拼接一新积木时,通过将待拼接积木的第二数据接口所在面与实体积木组合中一积木的第一数据接口所在面进行拼接,以使待拼接积木的第二数据接口与实体积木组合中一积木的第一数据接口连接。此时,待拼接积木即新拼接积木(也称为新加入实体积木组合的积木),将自身积木信息通过该第二数据接口发送至其拼接的被拼接积木,且被拼接积木将新拼接积木发送的积木信息通过其第二数据接口转发至实体积木组合中的其他积木,直至该积木信息发送至第一类积木,并由第一类积木的通讯电路发送至外部设备,该外部设备进而可根据该积木信息获知该智能积木系统的拼接状态,从而可在外部设备的虚拟世界上还原该积木造型。因此,该智能积木系统实现了智能将该自身积木的拼接状态发送给外部设备,无需外部设备主动采集,而且,由于该智能积木系统的积木信息均由设置由通讯电路的第一类积木向外部设备发送,故第二类积木无需设置通讯电路,故避免了积木结构复杂。
在一具体应用中,积木信息可包括标识信息,且还可选择性包括颜色信息和形状信息。该标识信息用于唯一标识该积木或数据接口,具体可为预定的编码,如数字编码、字母编码、ID地址等。其中,该标识信息包括积木标识信息和相应数据接口的标识信息,或者若每个积木的数据接口的标识均设为不同时,该标识信息可仅包括积木的相应数据接口的标识信息。
例如,该第二类积木20中存储有自身积木标识信息,以及自身积木的每个第一数据接口22的标识信息和每个第二数据接口23的标识信息(当第二类积木只有一个第二数据接口时,不设该第二数据接口的标识信息,或将其作为积木标识信息);该第一类积木10中存储有自身积木的标识信息以及自身积木的第一数据接口12的标识信息;上述积木标识信息及其每个数据接口标识信息组成用于标识该积木的该数据接口的第一标识信息。上述积木标识信息作为用于标识该积木的第二标识信息。
当然,若每个积木的数据接口的标识均不同时,积木的每个数据接口的标识信息既可作为识别该积木的该数据接口的第一标识,也可作为用于识别该积木的第二标识信息。
可以理解的是,若智能积木系统只有一个第一类积木,且第一类积木仅设一个第一数据接口,即用来发送数据的积木是固定的且其拼接面是固定的,故可不保存自身积木及其数据接口的标识信息。
该处理器21具体用于下面四个方面:
第一方面,在检测到所在积木20的第二数据接口23与其他积木的第一数据接口12/22连接时,获取对应所在积木20的上述第二标识信息作为新积木信息,并将该新积木信息通过第二数据接口23发送至该其他积木的12/22。当然,若积木的第二数据接口23的数量为多个时,可将第二数据接口23的上述第二标识信息作为新积木信息。另外,该新积木信息也可包括积木20的颜色和形状信息。该第一方面为在第二类积木为新拼接的积木时,处理器21所执行的功能—若其第二数据接口23与当前实体积木组合的一积木连接,则确定所在积木为新拼接积木,并将可表示所在积木的拼接状态的信息发送给被拼接的该积木。
第二方面,在检测到所在积木的第一数据接口22接收到其他积木发送的新积木信息时,将对应第一数据接口22的第一标识信息(如第一数据接口22的标识信息和所在积木的标识信息)和所述新积木信息作为新增积木的待更新信息,并将该新增积木的待更新信息通过所在积木的第二数据接口23输出至其他积木的第一数据接口12/22。该第二方面为在第二类积木为与新拼接积木发生拼接的被拼接积木时,处理器21所执行的功能—将发生拼接的积木的积木信息发送给当前实体积木组合中的其上一层积木(即与其第一数据接口连接的积木)。可以理解的是,处理器21可直接将获取的自身相关标识信息和接收到的新积木信息作为待更新信息发送至上层积木,也可根据自身相关标识信息和接收到的新积木信息先更新自身积木的各面拼接状态(如积木的设有第二数据接口的每个面是否拼接,若拼接,其拼接的积木信息和相关接口信息),再将自身积木的各面拼接状态作为待更新信息发给上层积木。
第三方面,在检测到所在积木的第一数据接口22与其他积木的第二数据接口23断开连接时,将对应所述第一数据接口22的第一标识信息(如所在积木20的标识信息和第二数据接口23的标识信息)和对应所述断开连接的其他积木的第二标识信息(如该其他积木的积木标识信息)中的至少一者作为去除积木的待更新信息,并将该去除积木的待更新信息通过所在积木的第二数据接口23输出至其他积木的第一数据接口12/22。该第三方面为在第二类积木为原来与实体积木组合中被拔掉的积木拼接的积木时,处理器21所执行的功能—将可表示该去掉的积木的相关信息发送给当前实体积木组合中的其上一层积木。同理地,处理器21可直接将表示该去掉的积木的相关信息作为待更新信息发送至上层积木,也可根据该去掉的积木的相关信息先更新自身积木的各面拼接状态(如将该积木原与去除的积木拼接的一面的拼接状态更新为未发生拼接),再将自身积木的各面拼接状态作为待更新信息发给上层积木。
第四方面,在检测到所在积木的第一数据接口22接收到其他积木发送的待更新信息时,将所述待更新信息通过所在积木的第二数据接口23输出至其他积木的第一数据接口12/22。该第四方面为在第二类积木位于发生拼接或停止拼接的积木到第一类积木之间的数据传输链上时,将上述新增积木或去除积木的待更新信息在该数据传输链上传输,直至传输到第一类积木。该第一类积木的通讯电路11在接收到该待更新信息时,将该待更新信息发送给外部设备,外部设备因此可获知该智能积木系统的积木拼接变化,进而可进行相应更新。其中,新增积木的待更新信息和去除积木的待更新信息可设不同的标志位来表示其为新增积木类型还是去除积木类型。
下面继续结合图1a-1c和图2a-2b,详细描述该第一类积木10和第二类积木20在一具体实施例中的结构。
本实施例中,该第一类积木10包括外壳13,其中,该外壳13可由上盖和下盖组成。该通讯电路11可以采用蓝牙、WIFI、ZigBee(紫蜂协议)等无线通信技术与外部设备通信。该通讯电路11也可采用有线方式与外部设备通信。如图1c所示,第一类积木10在未设第一数据接口12的表面上设有一与通讯电路11连接的外部传输接口17,该外部传输接口17用于作为通讯电路11与外部设备的数据传输接口,通过数据线与外部设备连接,实现通讯电路11与外部设备之间的通信。可以理解的是,该第一类积木10的通讯电路也根据实际需求设置为只支持一种或两种通信方式(有线通信和无线通信),即当通讯电路11仅支持无线通信时,第一类积木10可不设置该外部传输接口17。
为使得智能积木系统可智能感测其位置和/或放置方向,该第一类积木还可内设有传感器14,用于检测所述第一类积木10的位置信息和/或放置方向信息。该位置信息可包括该第一类积木10的位置变化,例如传感器14定时或实时监测第一类积木的位置是否发生变化,若发生变化,则获取该位置变化信息如向前移动20cm,并将该位置信息发送给外部设备。该放置方向信息即若将该第一类积木的一面作为参考面,传感器14实时或定时监测该参考面的朝向,并当参考面朝向发生变化如从朝上变成朝前,则将当前朝向发送给外部设备。外部设备由此可获知第一类积木的位置和/或放置方向的当前状态,由于智能积木系统在使用时,第二类积木拼接在第一类积木上,故通过获知第一类积木的位置和放置方向信息,相当于获得该智能积木系统的位置和放置方向信息,外部设备可根据获知的信息将显示的积木模型的位置或方法相应发生变化。
该第一类积木10还可内设电源15,用于为该智能积木系统的所有积木供电。具体地,该第一数据接口12/22和第二数据接口23均包括数据引脚a和电源引脚b,数据引脚a用于数据传输,电源引脚b用于提供所述电源输出的电压。该电源15为第一类积木10中的电路如通讯电路11、传感器14等供电。并且,当第二类积木的第二数据接口23连接第一类积木的第一数据接口12时,电源15通过连接的数据接口的电源引脚b将电源电压输出至第二类积木的处理器21,以使处理器21正常工作。其余第二类积木同理,在与已获得供电的第二类积木连接时,通过连接的接口获得已获供电的第二类积木输入的电源电压,进而实现工作。可选地,该第一类积木10还可设置有电源保护电路,用于对该电源15进行保护。
为避免智能积木系统在非必要时候仍检测自身积木状态并发送给外部设备,而从导致电源15的电量浪费。第一类积木10还可设置有开关16,具体可为按键开关、触碰开关或其他任意类型的开关。电源15经开关16连接于第一数据接口12和该第一类积木的其他电路如通讯电路11、传感器14等,故可通过控制开关16的状态实现电源15对智能积木系统的供电与否。
可以理解地,在另一实施例中,如图1c所示,该第一类积木10设置的外部传输接口17不仅可与外部设备通信,还可连接外部电源(如外部设备),以输入外部电源的电源电压,实现外部电源为智能积木系统供电。例如,该外部传输接口17分别与第一类积木10的内部电路连接以及第一数据接口连接,以将外部电源提供的电源电压直接提供给智能积木系统的积木,或者该外部传输接口17与第一类积木的电源15连接,以实现外部电源对电源15的充电,再由电源15为智能积木系统供电。当然,在其他实施例中,该第一类积木也可另设一个外部传输接口,以单独用于外部供电。
在其他实施例中,全部或部分第二类积木20也可设置有该电源,以实现每个积木单独供电,或者部分第二类积木单独供电,剩余第二类积木通过其直接或间接连接的第二类积木或第二类积木供电。同理,每个设置有电源的积木均可设置如上述的开关。
第二类积木20包括外壳26,该外壳26由上盖261和下盖262组成,在另一实施例中,该外壳也可由上盖、中壳和下盖组成,或该外壳一体成型。该第二类积木20内部设置有一PCB板,该处理器21设置在该PCB板上。该处理器21具体可为一微处理器。
为可实现积木之间的拼接,该第一数据接口12/22和第二数据接口23为互补结构,例如,上述两种数据接口的其中一种设为凸出结构,另一种设为凹槽结构。本实施例中,该第一数据接口12/22为设置有多个(如三个)触头的插槽,第二数据接口23为设置有与触头数目相同(如三个)的探针的插头。通过第二数据接口的探针对应接触第一数据接口的触点,达到传递数据。或者该第一数据接口12/22为插头,该第二数据接口23为插槽。
具体,该插头包括三个以上的探针,该插槽包括与所述探针数量相同的触头。本实施例中,该三个以上的探针和触头均可如图2/3所示呈直线排列。在另一实施例中,该三个以上的探针可设置为以三个以上的探针为顶点组成的多边形的边不完全相等,所述插槽的触头位置与所述插头的探针位置对应。例如,插头设有三个探针,该三个探针组成的三角形为非等边三角形,插槽的三个触点形成的形状与探针相同,由此可使得插头的每个探针与插槽的每个触点之间的匹配关系是唯一的,例如A探针只可与a触头接触,否则其他探针和触头无法对应接触,从而保证两个积木之间的拼接方向是唯一的,当外部设备获取到该两个积木的对应数据接口发生连接,则两个积木各表面之间的空间关系即可确定。
进一步地,设置有第一数据接口12/22的表面与设置有第二数据接口23的表面也可另设拼接件。该设有第一数据接口12/22的表面上的第一拼接件24与设置第二数据接口23的表面上的第二拼接件25为互补机构,以加强积木之间的可靠拼接。同理于上述数据接口的设计,该第一拼接件24和第二拼接件25中的其中一个设置有三个以上的凸起部,另一个设置有对应所述凸起部设置的凹槽部,其中以三个以上的凸起部为顶点组成的多边形的边不完全相等,由此可使得拼接件上的每个凸起部与凹槽部之间的匹配关系是唯一的,从而保证两个积木之间的拼接方向是唯一的。如图2a所示,设置有第一数据接口12/22的表面设置有三个圆柱组成的凸起机构24,设置有第二数据接口23的表面设置的对应三个圆柱槽组成的凹槽机构25,其中,该三个圆柱和三个圆柱槽分别组成一个非等边三角形。
可以理解的是,在其他实施例中,上述数据接口也可不设为互补接口(如为贴附在表面上的多个金属片),且由设置数据接口的表面实现积木之间的拼接,例如,该设置数据接口的表面设有上述互补的拼接件,以保证两个积木之间的拼接方向是唯一的,和/或也可将设置有数据接口的表面设为黏贴面。
请结合参阅图3a-3b,图3a-3b是本申请智能积木系统再一实施例中的第三类积木的结构示意图。本实施例中,该智能积木系统除包括上述第一类积木和第二类积木外,还包括第三类积木30。该第三类积木30作为该智能积木系统的特性积木,内设有处理器31,且一表面设置有上述的第二数据接口33,且无表面设置第一数据接口。处理器31与该第二数据接口33连接,以将数据通过该第二数据接口33传输至第二类积木或第一类积木。
本实施例中,该第三类积木30用于利用所述第二数据接口将自身积木信息输出给其它积木。故该第三类积木30的结构除了无设置第一数据接口和第一拼接件外,与第二类积木可设置为相同。其中,该第三类积木的第二数据接口33的功能和结构与第二类积木的第二数据接口23相同,且设置该第二数据接口33的表面也可设置第二拼接件32,该第二拼接件32的功能和结构同理于第二类积木的第二拼接件25。故在此不作赘述。
该处理器31用于在检测到所在积木的第二数据接口33与其他积木的第一数据接口12/22连接时,通过该第二数据接口33将自身积木信息输出至其他积木的第一数据接口12/22。在一应用中,该处理器31可实现上述第二类积木的处理器21在一具体应用中的第一方面的功能。
上述智能积木系统中,将积木分为第一类积木和第二类积木,甚至还可设置第三类积木,且上述积木均设置有数据接口。在使用时,第二类积木的处理器在检测到其第二数据接口与其他积木的第一数据接口连接时,即与当前实体积木组合中的一积木发生拼接,此时,将自身积木信息通过该第二数据接口发送至该发生拼接的积木,该发生拼接的积木将新拼接积木发送的积木信息通过其第二数据接口转发至实体积木组合中其他积木,直至该积木信息发送至第一类积木,并由第一类积木经其通讯电路发送至外部设备。
因此,该智能积木系统实现了智能将该自身积木的拼接状态发送给外部设备,无需外部设备主动采集,而且,由于该智能积木系统的积木信息均由设置由通讯电路的第一类积木向外部设备发送,故第二类积木无需设置通讯电路,故避免了积木结构复杂,也节省了成本。而且,将设置有数据接口的表面作为拼接面,即设定了积木的拼接方向,故进一步减轻了工艺的复杂度。
更进一步地,上述积木的设置有数据接口的表面还设置有拼接件,该拼接件与数据接口的相对位置保证了避免数据接口之间的错误连接,故选用表面防呆设计,降低了工艺的复杂度。
请参阅图4,图4是本申请智能积木交互系统一实施例的结构示意图。本实施例中,该交互系统40包括智能积木系统41和处理终端42。
其中,该智能积木系统41如上实施例所述的智能积木系统,智能积木系统41的第一类积木将该智能积木系统的积木信息发送给处理终端42。处理终端42用于接收智能积木系统41的第一类积木发送的积木信息;根据所述积木信息构建积木形状图形,并将该积木形状图形进行显示或将该积木形状图形发送至其他显示终端,以使其他显示终端显示该积木形状图形。掐,该积木形状图形的显示方式可为三维显示。该处理终端42为任意支持智能积木系统的第一类积木的通信方式,且可实现显示的终端,例如手机、平板电脑、智能电视、笔记本等。
具体地,该第一类积木发送的积木信息包括实体积木组合中拼接了新积木时,该发生拼接的积木的积木信息,具体如本次发生拼接的积木的标识信息和发生连接的数据接口的标识信息,即如上面实施例所述新增积木的待更新信息。处理终端42预存有该智能积木系统41每个积木的标识与可视属性,以及每个积木的每个数据接口的标识与该积木的表面对应关系。该可视属性包括形状、尺寸、颜色、每个表面的可视特征(如每个表面的颜色、图案等)等。该预存的每个积木的可视属性与对应的实体积木一致。处理终端42根据接收到的积木信息确定发生拼接的积木以及所述发生拼接的积木间发生拼接的表面,并获取所述发生拼接的积木的可视属性。例如,处理终端42根据接收到的积木信息中的积木标识以及预存信息,可查找到新拼接积木的可视属性和当前积木形状图形中与该新拼接积木发生拼接的被拼接积木,并根据积木信息中的数据接口的标识及预存信息,确定新拼接积木和被拼接积木发生拼接的表面。
处理终端42利用所述待处理积木的可视属性以及所述确定的发生拼接的表面构建积木形状图形。具体,处理终端42在智能积木系统的实体积木组合新拼接积木时,均会更新其构建的积木形状图形。处理终端42利用新积木的可视属性构建出该新积木,并将该新积木的确定发生拼接的表面对应拼接在已建积木形状图形的被拼接积木的对应表面上,由此形成新的积木形状图形,实现将显示积木的组合同步到虚拟世界中。其中,若智能积木系统为第一次发生拼接,即为第二类积木与第一类积木间的拼接,处理终端42当前未构建积木形状图形,处理终端42直接根据查找到的可视属性构建出该发生拼接的第一类积木和第二类积木,并将该构建的积木之间的发生拼接的表面对应拼接,以形成原始的积木形状图形。
而且,该第一类积木发送的积木信息还可包括实体积木组合中拔除积木时,被去除的积木的相关信息。处理终端42根据接收到的信息确定被去除积木,将当前的积木形状图形中的所述被去除积木删除,得到新的积木形状图形。
进一步地,当第一类积木发送其传感器检测到的位置信息和/或放置方向信息时,处理终端42将根据第一类积木的传感器检测到的信息刷新积木形状图形的位置和/或放置方向。
另外,处理终端42还用于在判断所述积木形状图形不是全部位于显示区域时,调整所述积木形状图形在所述显示区域中的起始位置。例如,处理终端先设定积木形状图形在其显示屏或其他显示终端的显示屏上搭建的起始水平位置,预先计算在该设定起始位置搭建的积木形状图形是否可全部显示在该显示屏上,若是,则在显示屏的该设定起始位置搭建积木形状图形以进行显示,否则,根据当前设定起始位置搭建的积木形状图形在显示屏的可见状态调整起始水平位置,并在该调整后的起始位置搭建积木形状图形以进行显示,保证所有搭建的积木都显示出来。
上述积木形状图形可应用在虚实结合互动中。例如,处理终端42先通过显示界面输出用于指示用户进行积木搭建的指示信息,在如上述根据接收到的积木信息构建积木形状图形后,在所述显示界面上显示已搭建的积木形状图形,并根据所述已搭建的积木形状图形触发相应的多媒体内容。该多媒体内容可以为动画或游戏内容,由此可在动画或游戏中利用现实世界的积木搭建来推动相应剧情进展。
举例来讲,所述指示信息包括待搭建的积木形状图形;所述处理终端执行所述根据所述已搭建的积木形状图形触发相应的多媒体内容,包括:判断所述已搭建的积木形状图形是否与所述待搭建的积木形状图形是否一致,如果是,则触发相应的多媒体内容,并还可输出指示所述待搭建的积木形状图形搭建成功的信息;如果不是,则不进行上述触发,并也可输出提示待搭建的积木形状图形搭建失败的信息。本例中,待触发的多媒体内容是固定的,只要用户按要求搭建出一致的积木形状,即可成功触发,在显示界面上显示待触发的多媒体内容。
举例来讲,所述处理终端预先存储有多个媒体内容与积木形状图形的对应数据;所述处理终端执行所述根据所述已搭建的积木形状图形触发相应的多媒体内容,包括:将所述已搭建的积木形状图形与预先存储的对应数据进行匹配,得到与所述已搭建的积木形状图形相对应的多媒体内容,并触发所述相对应的多媒体内容。具体可利用相似度进行匹配,例如,所述预先存储的对应数据为多个多媒体内容分别对应的多个形状图形数据;所述终端将所述已搭建的积木形状图形与预先存储的对应数据进行匹配包括:所述终端计算所述已搭建的积木形状图形与所述多个形状图形数据之间的相似度,得到与所述已搭建的积木形状图形间的相似度超过阈值的一个形状图形数据(可选择相似度超过阈值且最高的)相对应的多媒体内容,并触发所述相应的多媒体内容。或者也可不判断是否超过阈值,直接将相似度最高的形状图形数据对应的多媒体内容。本例中,待触发的多媒体内容是不定的,即可根据用户搭建的不同积木形状,触发不同的多媒体内容,即在显示界面上显示该触发的多媒体内容。
具体而言,上述积木形状图形可应用在动画、游戏等方面,以将搭建的实体与动画和游戏无缝融合,实现用户在现实中与虚拟世界进行交互。在一实际应用中,该处理终端42在检测到当前游戏或动画场景需要搭建积木来配合时,向用户显示相关提示信息,该提示信息可提示待搭建的积木形状或者不对其积木形状进行限定。用户利用上述智能积木系统搭建实体积木组合,处理终端42通过其通信端口采集到的第一类积木发送的积木数据,通过如上数据处理,显示已搭建的积木形状图形以还原实体积木造型,并在检测到接收到的数据为第三类积木数据时,表示用户当前已完成搭建,此时,处理终端可不再接收第一类积木的信息直到下一待搭建的积木形状图形开始搭建。处理终端42预存有多个用于触发不同游戏或动画场景的积木形状图形数据,查找出与所述已搭建的积木形状图形相似度最高的预存积木形状图形数据,进而触发积木形状图形数据对应的新的游戏或动画场景。处理终端42由此将实体积木造型数据存入系统,作为一个关键要素,替代原有动画情节的要素,从而融入动画或游戏产品。
具体来说,在应用于动画和游戏时,处理终端42在剧情推进过程中,可适时提示用户进行实体积木的搭建,例如在游戏角色需要过河,则提示要搭建可帮助过河的物件(可以为桥或者船等)。在进入搭建环节时,用户打开第一类积木和三维显示终之间通信接口如蓝牙后,处理终端42不断刷新蓝牙端口数据,第一类类积木上传的信息就能实时导入处理终端42,当实体积木组合增加新积木或者拔下已有的积木时,处理终端42能随时检测到,并即时刷新当前呈现的图形。当处理终端42采集到积木搭建结束的信息(如第一类积木在设定时间内未发送数据或者接收到属于第三类积木的信息)时,自动进入剧情环节(如积木形状为桥则进入用户过桥的游戏情节,如积木形状为船则进入用户渡船过河的游戏情节),因此,实体积木所搭建的造型就自动融入动画和游戏剧情中。
上述交互系统可作为混合现实积木与动画或游戏交互系统,实现实体积木的三维结构即时同步到处理终端,与处理终端中的动画和游戏内容实时交互。具体而言,在处理终端上安装交互动画和游戏系统,处理终端运行该交互动画和游戏系统时包括以下功能: 1, 在动画和游戏剧情发展过程中,触发采集外部积木信号,在获取采集结束的信号时,根据采集信息搭建的积木图形形状触发进一步的动画和游戏;2,通过该设备无线传输功能主动或被动采集,刷新关联信息,进而将外部积木信号转换成图形信号,无缝融入动画和游戏内容,并触发更多动画和游戏内容的播放;3,利用人工智能技术,识别外部积木信息并与交互动画和游戏系统预存内容做比较,根据相似性原理触发不同的动画和游戏内容;4,识别外部信息与交互动画和游戏的虚拟场景产生交互;5,交互动画和游戏系统允许多套积木系统与一个交互动画和游戏系统进行交互;6,交互动画和游戏系统支持通过互联网络实现多人在线同步交互。
为便于理解,下面举例说明。该智能积木系统包括一个第一类积木01、30个第二类积木02-31以及10个第三类积木32-41,且每个积木的均为相同尺寸的正方体。每个积木包括A-F面,其中,第一类积木01的A面设置有凹槽状的第一数据接口(该接口标识为A1),该第一类积木01整体颜色为白色。第二类积木02-31的A面设有突起状的第二数据接口(该接口标识为A1),C、D、E面均设有该凹槽状的第一数据接口(该接口分别标识为C1、D1、E1),且该第二类积木02-31的A-C面为黄色、D-F面为红色。第三类积木32-41的A面设有突起状的第二数据接口(该接口标识为A1),且该第三类积木32-41的A-C面为绿色、D-F面为橙色。以上智能积木信息预存在一用户使用的手机中。
用户在使用该智能积木系统时,将第二类积木02的第二数据接口A1插入第一类积木01的第一数据接口A1,第二类积木02的处理器检测到此操作,进而将自身积木的标识02和对应接口标识A1通过第二数据接口A1输入至第一类积木01的第一数据接口A1。第一类积木01的通讯电路将该第二类积木02发送的标识信息以及当前传感器感测到的A面向上的方向信息发送至用户手机,手机根据预存信息以及第一类积木01发送的标识信息,构建白色的正方体第一类积木01和A-C面为黄色且D-F面为红色的正方体第二类积木02,且第一类积木01的A面的接口与第二类积木02的A面的接口拼接,并且,该第一类积木01的A面向上,得到上述由第一类积木01和第二类积木02构成的积木形状图形,并将该模型显示在手机屏幕上。
用户继续将第二类积木07的第二数据接口A1连接第二类积木02的第一数据接口D1。第二类积木07的处理器检测到上述操作,即所在积木的标识07和第二数据接口标识A1传输至第二类积木02的第一数据接口D1。第二类积木02的处理器获取发生连接的接口标识为D1和所在积木标识02,将接口D1接收到的第二类积木07的标识信息与该接口标识D1建立关联,并将建立的关联关系以及所在积木标识02作为新增积木的待更新信息通过其第二数据接口A1传输至第一类积木01的第一数据接口A1,由第一类积木01的通讯电路将该待更新信息发送至用户手机。用户手机根据该待更新信息查找预存信息,以在之前建立的积木形状图形中的第二类积木02的D面上构建A-C面为黄色且D-F面为红色的正方体第二类积木07,且该第二类积木07的A面与第二类积木02的D面拼接,由此更新积木形状图形。
继续,用户将第三类积木32的第二数据接口A1连接第二类积木07的第一数据接口C1。同理于第二类积木,第三类积木32的处理器通过第二数据接口A1将积木标识32和相关接口标识A1发送给第二类积木07。第二类积木07的处理器建立接收到的第三类积木32的标识信息与接口标识C1的关联关系,将该关联关系和积木标识07作为待更新信息并通过第二数据接口A1发送给第二类积木02的第一数据接口D1。第二类积木02的处理器将接收到该待更新信息通过数据接口转发至第一类积木01,以由第一类积木01的通讯电路发送至用户手机。用户手机同理根据该待更新信息查找预存信息,以在之前建立的积木形状图形中的第二类积木07的C面上构建A-C面为绿色且D-F面为橙色的正方体第三类积木32,且该第三类积木32的A面与第二类积木07的C面拼接,由此更新积木形状图形。
该智能积木模型依上理将积木的新拼接状态发送给用户手机,用户手机由此更新积木形状图形,并显示更新后的积木形状图形,并根据积木形状图形触发对应多媒体内容,由此,实现了用户对实体积木的操作实时显示在手机上,并实现智能交互。
请参阅图5,图5是本申请终端与智能积木系统之间进行交互的方法一实施例的流程图。本实施例中,该智能积木系统为上述的智能积木系统,该方法由终端如上述处理终端执行,包括:
S51:终端通过其显示界面输出用于指示用户进行积木搭建的指示信息。
例如,该终端在运行动画或者游戏时,根据当前动画或游戏的场景确定需搭建积木,则从终端的存储器中获取与当前动画或游戏场景关联的待搭建的积木形状图形信息或提示可搭建场景内容的相关信息,并通过其显示界面显示该积木形状图形或该提示可搭建场景内容的相关信息。
S52:终端接收所述智能积木系统的第一类积木发送的积木信息。
终端可通过蓝牙、wifi等无线通讯方式,或者其他有线通讯方式,获得上述第一类积木发送的积木信息。具体,第一类积木获取及发送积木信息可参阅上面实施例所述。其中,终端可主动或被动进入该接收积木信息的模式。
S53:终端根据所述积木信息搭建积木形状图形,并在所述终端的显示界面上显示已搭建的积木形状图形。
终端具体可如上述处理终端根据积木信息搭建积木形状图像。
例如,所述终端根据所述积木信息搭建积木形状图形,可具体包括以下两方面的至少一个:
1)当所述积木信息包括发生拼接的积木的积木信息时,根据接收到的积木信息确定发生拼接的积木以及所述发生拼接的积木间发生拼接的表面,并获取所述发生拼接的积木的可视属性,利用所述发生拼接的积木的可视属性以及所述确定的发生拼接的表面构建积木形状图形;
2)当所述积木信息包括被去除的积木的相关信息时,根据接收到的信息确定被去除积木,将当前的积木形状图形中的所述被去除积木删除。
所述在所述终端的显示界面上显示已搭建的积木形状图形,可包括以下两方面的至少一个:
1)根据接收到的所述第一类积木感测的位置和/或放置方向信息,调整所述积木形状图形的位置和/或放置方向;
2)在判断所述积木形状图形不是全部位于显示区域时,调整所述积木形状图形在所述显示区域中的起始位置。
S54:终端根据所述已搭建的积木形状图形触发相应的多媒体内容。
例如,所述指示信息包括待搭建的积木形状图形,该S54可具体包括:终端判断所述已搭建的积木形状图形与所述待搭建的积木形状图形是否一致,如果是,则触发相应的多媒体内容,并可选择输出指示所述待搭建的积木形状图形搭建成功的信息。如果不是,则不进行该触发,并可也可选择输出提示搭建失败的信息。
又例如,所述终端预先存储有多个多媒体内容与积木形状图形的对应数据;该S54可具体包括:终端将所述已搭建的积木形状图形与预先存储的对应数据进行匹配,得到与所述已搭建的积木形状图形相对应的多媒体内容,并触发所述相应的多媒体内容。其中,所述预先存储的对应数据可为所述多个多媒体内容分别对应的多个形状图形数据;所述终端将所述已搭建的积木形状图形与预先存储的对应数据进行匹配可包括:所述终端计算所述已搭建的积木形状图形与所述多个形状图形数据之间的相似度,得到与所述已搭建的积木形状图形间的相似度超过阈值的一个所述形状图形数据相对应的多媒体内容,并触发所述相应的多媒体内容。
在一应用中,智能交互系统包括第三类积木,终端在检测到接收到的积木信息包含第三类积木的积木信息时,表示用户当前已完成搭建,然后,终端根据所述已搭建的积木形状图形触发相应的多媒体内容。在另一应用中,终端可在每次接收到积木信息时进行判断是否可执行上述触发,例如,智能交互系统每拼接或拔出一个积木,则第一类积木则将新拼接或拔出积木的积木信息发送给该终端,终端根据该积木信息更新搭建后,则判断当前搭建的积木形状图形与所述待搭建的积木形状图形或者预存的形状图形数据是否匹配,若不是,则表示当前搭建的积木形状图形尚未未能实现触发,继续等待第一类积木发送信息;若是,则表示当前搭建的积木形状图形已经成功,并触发相应多媒体内容,且此时不再接收第一类积木发送信息,直到下一待搭建的积木形状图形开始搭建。
本申请还提供一种非易失性存储介质,如图6所示,该非易失性存储介质60存储有计算机程序61,该计算机程序61可被处理器运行,用于实现上述终端与智能积木系统之间进行交互的方法实施例。该存储介质60具体可为只读存储器(ROM)、可编程只读存储器(PROM)、可擦可编程只读存储器(EPROM)、电可擦除只读存储器(EEPROM)和闪存等。该存储介质60也可包括随机存取储存器(RAM)。
请参阅图7,图7是本申请交互终端一实施例的结构示意图。本实施例中,该交互终端70可为上述处理终端,具体可如手机、平板电脑、智能电视、笔记本等。
该交互终端70包括存储器71、处理器72和显示屏73。该存储器71和显示屏73均与处理器72连接,具体可采用总线连接方式。该显示屏73用于响应处理器73的控制进行显示,其包含至少一显示界面。
存储器71存储有计算机程序。处理器72运行存储器71存储的计算机程序,用于执行上述终端与智能积木系统之间进行交互的方法实施例。
上述方案中,通过在积木设置数据接口,积木的处理器在检测到其第二数据接口与其他积木的第一数据接口连接时,将自身积木信息通过该第二数据接口发送至其他积木,且在检测到其第一数据接口输入积木信息时通过其第二数据接口继续转发至其他积木,进而将该积木信息发送至设置由通讯电路的积木,由该通讯电路发送至外部设备。因此,实现了积木智能将该自身积木的拼接状态发送给外部设备,无需外部设备主动采集,而且,由于该积木信息均由设置由通讯电路的积木向外部设备发送,故其余积木无需设置通讯电路,故避免了积木结构复杂,也节省了成本。
而且,上述交互系统可通过将智能积木系统和终端结合,将终端将智能积木系统的真实搭建情况显示出来,并可实体积木的搭建作为游戏或动漫情节部分,实现用户在现实中与虚拟世界进行交互。
以上所述仅为本发明的实施方式,并非因此限制本发明的专利范围,凡是利用本发明说明书及附图内容所作的等效结构或等效流程变换,或直接或间接运用在其他相关的技术领域,均同理包括在本发明的专利保护范围内。

Claims (34)

  1. 一种智能积木系统,其特征在于,包括至少一个第一类积木和多个第二类积木,其中,
    所述第一类积木包括能与外部设备进行通讯的通讯电路,且至少一表面上设置第一数据接口;所述第二类积木一表面上设置有与所述第一数据接口匹配的第二数据接口,其余至少一个表面上设置有所述第一数据接口;
    所述第二类积木用于通过第一数据接口接收其它积木输入的积木信息,以及利用所述第二数据接口将积木信息输出给其它积木;
    所述第一积木用于通过第一数据接口接收其它积木输入的积木信息,以及利用所述通讯电路向所述外部设备发送积木信息。
  2. 根据权利要求1所述的智能积木系统,其特征在于,所述第二类积木包括有处理器,所述处理器用于在检测到所在积木的第二数据接口与其他积木的第一数据接口连接时,通过所述第二数据接口将自身积木信息输出至其他积木的第一数据接口;且在检测到所在积木的第一数据接口输入积木信息时,通过所在积木的第二数据接口将接收到的积木信息转发至其他积木的第一数据接口。
  3. 根据权利要求2所述的智能积木系统,其特征在于,所述第二类积木存储有多个分别用于标识所述第二类积木的每个第一数据接口的第一标识信息以及存储有用于标识所述第二类积木的第二标识信息;
    所述处理器具体用于:
    在检测到所在积木的所述第二数据接口与其他积木的第一数据接口连接时,获取所在积木的第二标识信息作为新积木信息,并将所述新积木信息通过所述第二数据接口发送至其他积木的第一数据接口;
    在检测到所在积木的第一数据接口接收到其他积木发送的新积木信息时,将接收所述新积木信息的第一数据接口的第一标识信息和接收到的所述新积木信息作为待更新信息,并所述待更新信息通过所在积木的第二数据接口输出至其他积木的第一数据接口;以及
    在检测到所在积木的第一数据接口接收到其他积木发送的待更新信息时,将所述待更新信息通过所在积木的第二数据接口输出至其他积木的第一数据接口。
  4. 根据权利要求2或3所述的智能积木系统,其特征在于,
    所述处理器还用于在检测到所在积木的第一数据接口与其他积木的第二数据接口断开连接时,将用于标识所述第一数据接口的第一标识信息和用于标识所述断开连接的其他积木的第二标识信息中的至少一者作为待更新信息,并将所述待更新信息通过所在积木的第二数据接口输出至其他积木的第一数据接口。
  5. 根据权利要求1所述的智能积木系统,其特征在于,所述第一数据接口和所述第二数据接口中的其中一个为插头,另一个为插槽,所述插头包括多个探针,且所述插槽包括与所述探针数量相同的触头,且所述插槽的触头位置与所述插头的探针位置对应。
  6. 根据权利要求5所述的智能积木系统,其特征在于,所述插头的探针数量为三个以上,
    其中,所述三个以上的探针呈直线排列,或者以所述三个以上的探针为顶点组成的多边形的边不完全相等。
  7. 根据权利要求5所述的智能积木系统,其特征在于,在所述第一类积木和第二类积木中,设置有所述第一数据接口的表面设置有第一拼接件,设置有所述第二数据接口的表面设置有第二拼接件,所述第一拼接件和所述第二拼接件为互补结构,所述第一拼接件和所述第二拼接件中的其中一个设置有三个以上的凸起部,另一个设置有对应所述凸起部设置的凹槽部,其中以三个以上的凸起部为顶点组成的多边形的边不完全相等。
  8. 根据权利要求1所述的智能积木系统,其特征在于,所述第一类积木还内设传感器,用于检测所述第一类积木的位置信息和/或放置方向信息。
  9. 根据权利要求1所述的智能积木系统,其特征在于,所述第一类积木还内设电源,用于为所述智能积木系统的积木供电;
    所述第一数据接口和第二数据接口均包括数据引脚和电源引脚,所述数据引脚用于数据传输,所述电源引脚用于提供所述电源输出的电压。
  10. 根据权利要求9所述的智能积木系统,其特征在于,所述第一类积木还设置有开关,用于控制所述电源是否为所述智能积木系统的积木供电。
  11. 根据权利要求1所述的智能积木系统,其特征在于,所述第一类积木还设置外部传输接口,用于作为所述通讯电路与外部设备的数据传输接口,和/或输入外部电源的电源电压。
  12. 根据权利要求1所述的智能积木系统,其特征在于,还包括第三类积木,所述第三类积木的一表面上设置有所述第二数据接口;
    所述第三类积木用于利用所述第二数据接口将自身的积木信息输出给其它积木。
  13. 根据权利要求12所述的智能积木系统,其特征在于,所述第三类积木设置有处理器,所述第三类积木的处理器用于在检测到所在积木的第二数据接口与其他积木的第一数据接口连接时,通过所述第二数据接口将自身积木信息输出至其他积木的第一数据接口。
  14. 根据权利要求1-13任一项所述的智能积木系统,其特征在于,所述积木信息包括下列信息中的至少一种:颜色信息、形状信息、标识信息。
  15. 一种智能积木交互系统,其特征在于,包括权利要求1至14任一项所述的智能积木系统和处理终端;
    所述处理终端用于接收所述智能积木系统的第一类积木发送的积木信息;根据所述积木信息构建积木形状图形。
  16. 根据权利要求15所述的交互系统,其特征在于,所述积木信息包括发生拼接的积木的积木信息;
    所述处理终端执行所述根据所述积木信息构建积木形状图形,具体包括:
    根据接收到的积木信息确定发生拼接的积木以及所述发生拼接的积木间发生拼接的表面,并获取所述发生拼接的积木的可视属性,利用所述发生拼接的积木的可视属性以及所述确定的发生拼接的表面构建积木形状图形。
  17. 根据权利要求15所述的交互系统,其特征在于,所述积木信息包括被去除的积木的相关信息;
    所述处理终端执行所述根据所述积木信息构建积木形状图形,具体包括:
    根据接收到的信息确定被去除积木,将当前的积木形状图形中的所述被去除积木删除,得到新的积木形状图形。
  18. 根据权利要求15所述的交互系统,其特征在于,所述处理终端还用于接收所述第一类积木感测的位置和/或放置方向信息,并根据所述接收到的信息调整所述积木形状图形的位置和/或放置方向。
  19. 根据权利要求15所述的交互系统,其特征在于,所述处理终端还用于在判断所述积木形状图形不是全部位于显示区域时,调整所述积木形状图形在所述显示区域中的起始位置。
  20. 根据权利要求15所述的交互系统,其特征在于,所述处理终端还用于通过显示界面输出用于指示用户进行积木搭建的指示信息,并在根据所述积木信息构建积木形状图形后,在所述显示界面上显示已搭建的积木形状图形,并根据所述已搭建的积木形状图形触发相应的多媒体内容。
  21. 根据权利要求20所述的交互系统,其特征在于,所述指示信息包括待搭建的积木形状图形;
    所述处理终端执行所述根据所述已搭建的积木形状图形触发相应的多媒体内容,包括:判断所述已搭建的积木形状图形与所述待搭建的积木形状图形是否一致,如果是,则触发相应的多媒体内容。
  22. 根据权利要求20所述的交互系统,其特征在于,所述处理终端预先存储有多个媒体内容与积木形状图形的对应数据;
    所述处理终端执行所述根据所述已搭建的积木形状图形触发相应的多媒体内容,包括:将所述已搭建的积木形状图形与预先存储的对应数据进行匹配,得到与所述已搭建的积木形状图形相对应的多媒体内容,并触发所述相对应的多媒体内容。
  23. 一种终端与智能积木系统之间进行交互的方法,其特征在于,所述智能积木系统为权利要求1-14任一项所述的智能积木系统,所述方法包括:
    通过终端的显示界面输出用于指示用户进行积木搭建的指示信息;
    所述终端接收所述智能积木系统的第一类积木发送的积木信息;
    所述终端根据所述积木信息搭建积木形状图形,并在所述终端的显示界面上显示已搭建的积木形状图形;
    所述终端根据所述已搭建的积木形状图形触发相应的多媒体内容。
  24. 根据权利要求23所述的方法,其特征在于,所述指示信息包括待搭建的积木形状图形;
    所述终端根据所述已搭建的积木形状图形触发相应的多媒体内容包括:判断所述已搭建的积木形状图形与所述待搭建的积木形状图形是否一致,如果是,则触发相应的多媒体内容。
  25. 根据权利要求24所述的方法,其特征在于,所述方法还包括:
    在判断所述已搭建的积木形状图形与所述待搭建的积木形状图形一致时,输出指示所述待搭建的积木形状图形搭建成功的信息。
  26. 根据权利要求23所述的方法,其特征在于,所述终端预先存储有多个多媒体内容与积木形状图形的对应数据;
    所述终端根据所述已搭建的积木形状图形触发相应的多媒体内容包括:所述终端将所述已搭建的积木形状图形与预先存储的对应数据进行匹配,得到与所述已搭建的积木形状图形相对应的多媒体内容,并触发所述相应的多媒体内容。
  27. 根据权利要求26所述的方法,其特征在于,所述预先存储的对应数据为所述多个多媒体内容分别对应的多个形状图形数据;所述终端将所述已搭建的积木形状图形与预先存储的对应数据进行匹配包括:
    所述终端计算所述已搭建的积木形状图形与所述多个形状图形数据之间的相似度,得到与所述已搭建的积木形状图形间的相似度超过阈值的一个所述形状图形数据相对应的多媒体内容,并触发所述相应的多媒体内容。
  28. 根据权利要求23所述的方法,其特征在于,所述根据所述已搭建的积木形状图形触发相应的多媒体内容,包括:
    所述终端在检测到所述积木信息属于第三类积木时,根据所述已搭建的积木形状图形触发相应的多媒体内容。
  29. 根据权利要求23所述的方法,其特征在于,所述多媒体内容包括游戏、动画内容。
  30. 根据权利要求23所述的方法,其特征在于,所述终端根据所述积木信息搭建积木形状图形,具体包括:
    当所述积木信息包括发生拼接的积木的积木信息时,根据接收到的积木信息确定发生拼接的积木以及所述发生拼接的积木间发生拼接的表面,并获取所述发生拼接的积木的可视属性,利用所述发生拼接的积木的可视属性以及所述确定的发生拼接的表面构建积木形状图形;
    当所述积木信息包括被去除的积木的相关信息时,根据接收到的信息确定被去除积木,将当前的积木形状图形中的所述被去除积木删除。
  31. 根据权利要求23所述的方法,其特征在于,所述在所述终端的显示界面上显示已搭建的积木形状图形,包括:
    根据接收到的所述第一类积木感测的位置和/或放置方向信息,调整所述积木形状图形的位置和/或放置方向。
  32. 根据权利要求23所述的方法,其特征在于,所述在所述终端的显示界面上显示已搭建的积木形状图形,包括:
    在判断所述积木形状图形不是全部位于显示区域时,调整所述积木形状图形在所述显示区域中的起始位置。
  33. 一种交互终端,其特征在于,包括存储器、处理器和显示屏,所述处理器用于执行权利要求23至32任一项所述的方法。
  34. 一种非易失性存储介质,其特征在于,包括处理器可运行的计算机程序,所述计算机程序用于实现权利要求23至32任一项所述的方法。
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