WO2018188088A1 - Clay toy system based on augmented reality and digital image processing and method therefor - Google Patents

Clay toy system based on augmented reality and digital image processing and method therefor Download PDF

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WO2018188088A1
WO2018188088A1 PCT/CN2017/080654 CN2017080654W WO2018188088A1 WO 2018188088 A1 WO2018188088 A1 WO 2018188088A1 CN 2017080654 W CN2017080654 W CN 2017080654W WO 2018188088 A1 WO2018188088 A1 WO 2018188088A1
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model
module
clay
operator
physical
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PCT/CN2017/080654
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French (fr)
Chinese (zh)
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王荣根
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广州千藤玩具有限公司
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Priority to PCT/CN2017/080654 priority Critical patent/WO2018188088A1/en
Priority to CN201780089503.2A priority patent/CN110741327B/en
Publication of WO2018188088A1 publication Critical patent/WO2018188088A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics

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  • the invention relates to the application of augmented reality technology in the field of children's toys, in particular to a clay toy system based on augmented reality and digital image processing and a method thereof.
  • Augmented reality technology is a new technology that integrates real world information and virtual world information "seamlessly". It is an entity information (visual information, sound, taste, etc.) that is difficult to experience in a certain time and space of the real world. Touch, etc.), through computer and other science and technology, simulation and then superimposition, the virtual information is applied to the real world, perceived by human senses, thus achieving a sensory experience beyond reality.
  • the real environment and virtual objects are superimposed in real time on the same picture or space.
  • Traditional clay toys have the benefits of improving children's creativity, hands-on ability, and color observation. However, because the plasticity is too strong, there are many skills to master. In the absence of adult education, most children can't make excellent works in the early stage. After the initial freshness, they will not continue to learn and create, and they will not get the growth they should have.
  • the present invention aims to provide a clay toy system and method based on augmented reality and digital image processing, which can quickly and stably identify a three-dimensional physical clay model and submit corresponding recognition accuracy. , complete the evaluation of the work, keep on following Trace positioning synchronization output, combining the virtual 3D model with the real world, and then playing the game interaction of single or multiplayer, which not only extends the traditional clay toy game, but also solves the problem of augmented reality technology recognition of non-planar entities.
  • a clay toy system based on augmented reality and digital image processing including an image acquisition module, an AR recognition module, a display, an arithmetic unit, and an I/O interactive control system;
  • the image acquisition module is configured to collect image data of a physical mud glue model and transmit the image data to an AR identification module;
  • the AR identification module is configured to generate a corresponding three-dimensional mud glue model for the image data of the obtained physical mud model and transmit the image to the operator;
  • the operator is configured to perform special effects processing on the acquired three-dimensional clay model, add an audio sound effect, and perform an action, and transmit the image to a display for display;
  • the I/O interactive control system is configured to control an operator, including selecting added effects, audio effects, and actions;
  • Memory for storing special effects, audio sound effects, and motion data, the I/O interactive control system and an arithmetic unit are both connected to the memory.
  • a plurality of image acquisition modules and an operator are included, each image acquisition module respectively corresponding to an operator, and all image acquisition modules and operators are connected to the AR recognition module, and each of the operators respectively Connected to an I/O interactive control system; different image acquisition modules are used to collect image data of different physical mud models and transmit them to the AR recognition module, and the AR recognition module generates corresponding 3D clay models and transmits them to corresponding ones.
  • special effects processing is performed by the corresponding operator, and audio sound effects are added. And with the action; the effects, audio effects and actions used by each operator are controlled by the I/O interactive control system to which they are connected.
  • the online identification engine module and the battle scene image module are further disposed between the AR identification module and one of the computing units, and the AR identification module, the online battle engine module, the battle scene image module, and the computing device are further disposed. Connected in order;
  • each I/O interactive control system is connected to a gyroscope control module for inputting control commands to the I/O interactive control system through accelerations in different directions.
  • a mode selection module is also included for selecting a multi-person interaction mode and a stand-alone mode.
  • the above method for using the clay toy system based on enhanced display and digital image processing includes the following steps:
  • S1 uses a mode selection module to select a multi-person interaction mode or a stand-alone mode
  • the I/O interactive control system loads the battle engine, and each user uses different image acquisition modules to collect the image data of the physical mud model produced by the user, and selects itself through the I/O interactive control system.
  • the required special effects, audio sound effects and motion processing the image data of the final physical mud model is processed by the AR recognition module to generate a three-dimensional mud glue model, and then processed by the special effects, audio sound effects and actions of the operator and output to the display for display; All the user's physical mud model is displayed on the display through the AR recognition module and the operator's 3D clay model, thus interacting with other 3D clay models;
  • the image acquisition module collects the image of the physical mud glue model and then generates the corresponding three-dimensional mud glue model by the AR recognition module. Shown on the display.
  • control command is input to the I/O interactive control system through the gyroscope control module, and the accelerations in different directions respectively represent a control command.
  • step S2 the specific processing method of the AR recognition module of the multi-person interaction mode or the stand-alone mode is:
  • the AR identification module performs coordinate analysis on the collected data to identify the shape rule or irregularity of the physical mud glue model
  • the sampled 2D/3D model is called to specify the color of the point and perform compensation processing, and then the 2D/3D model is subjected to color matching processing to generate a 3D clay model;
  • the sampling map is generated by supplementing the chromatic aberration, and then the sampling map and the sampled 2D/3D model feature points are matched to finally generate a 3D clay model of the physical mud glue model;
  • the coordinates and color values of the physical feature points are calculated according to the sampled data, and then the three-dimensional mud glue model is combined by the point cloud coordinates, and the feature points of the three-dimensional mud glue model and the physical mud glue model are matched after the combination is completed;
  • the memory outputs the action, sound effect and special effect data selected by the I/O interactive control system to the operator, and the operator processes the action, sound effect and special effect on the three-dimensional mud glue model.
  • the invention has the beneficial effects that the three-dimensional physical mud glue model can be quickly and stably recognized, the corresponding recognition accuracy is submitted, the work evaluation is completed, and the tracking and positioning are continuously stopped. Simultaneous output, combining the virtual 3D model with the real world, and then playing the game interaction of single or multiplayer, not only extends the gameplay of traditional clay toys, but also solves the problem of recognition of non-planar entities by augmented reality technology.
  • Figure 1 is a schematic diagram of the system of the present invention.
  • FIG. 2 is a schematic diagram of a specific processing flow of an AR identification module according to the present invention.
  • a clay toy system based on augmented reality and digital image processing includes an image acquisition module, an AR recognition module, a display, an arithmetic unit, and an I/O interactive control system;
  • the image acquisition module is configured to collect image data of a physical mud glue model and transmit the image data to an AR identification module;
  • the AR identification module is configured to generate a corresponding three-dimensional mud glue model for the image data of the obtained physical mud model and transmit the image to the operator;
  • the operator is configured to perform special effects processing on the acquired three-dimensional clay model, add an audio sound effect, and perform an action of the action, and transmit the image to the display for display;
  • the I/O interactive control system is used to control the operator, including selecting added effects, audio effects, and actions.
  • the system includes a plurality of image acquisition modules and an operator, each image acquisition module respectively corresponding to an operator, and all image acquisition modules and operators are connected to the AR identification module, and each operator is respectively connected
  • an I/O interactive control system different image acquisition modules are used to collect image data of different physical mud models and transmit them to the AR recognition module, and the AR recognition module generates corresponding three-dimensional mud glue models and then transmits them to corresponding operations.
  • the corresponding operator performs special effects processing, adds audio effects, and is equipped with actions; the effects, audio effects, and actions used by each of the operators are controlled by the I/O interactive control system to which they are connected.
  • an online competition engine module and a competition scene image module are further disposed between the AR identification module and one of the computing units, and the AR identification module, the online competition engine module, and the battle scene image module and the computing device are further disposed. Connected in sequence; the online battle engine module and the battle scene image module are used to add a match scene to the display.
  • each I/O interactive control system is connected to a gyroscope control module for inputting control commands to the I/O interactive control system through accelerations in different directions.
  • system further includes a mode selection module for selecting the multi-person interaction mode and the stand-alone mode.
  • the above method for using the clay toy system based on enhanced display and digital image processing includes the following steps:
  • S1 uses a mode selection module to select a multi-person interaction mode or a stand-alone mode
  • the I/O interactive control system loads the battle engine, and each user uses a different image acquisition module to collect the physical mud model produced by itself.
  • Image data and through the I / O interactive control system to select their own special effects, audio sound effects and motion processing, the image data of the final physical mud model is processed by the AR recognition module to generate a three-dimensional clay model, and then through the special effects of the operator, Audio sound effects and motion processing are output to the display for display; all user's physical mud models are displayed on the display through the AR recognition module and the operator's 3D clay model, thus realizing other three-dimensional clay models. interactive;
  • the image acquisition module collects the image of the physical mud glue model and then generates the corresponding three-dimensional mud glue model by the AR recognition module, which is displayed on the display after being processed by the arithmetic unit.
  • the generated 3D clay model can be shared on social networking sites, can be developed into games, can be photographed or applied to the knowledge science system.
  • the generated 3D clay model can also carry out intelligent rating activities, intelligently rating the 3D clay model according to the preset rules through the intelligent rating function, and if the intelligent rating is passed, the next activity can be carried out, for example, in the simulation management system. Simulate sales of business props or cards, manage currency, interact with other users, etc.; also pass the customs clearance system, send corresponding rewards according to the results of the rating, and perform photo sharing through the exchange sharing system; if the rating does not pass, you need Transfer to the image acquisition module and continue to create a new physical clay model to challenge.
  • control command is input to the I/O interactive control system through the gyroscope control module, and the accelerations in different directions respectively represent a control command.
  • the battle scene can also be added to the display through the online battle engine and the battle scene module.
  • the step of generating the three-dimensional mud glue model by the AR identification module includes: analyzing and extracting pattern tracking features for sampling, matching, analyzing, feature value screening, and real-time tracking.
  • step S2 the specific processing method of the AR identification module in the multi-person interaction mode or the stand-alone mode is:
  • the AR identification module performs coordinate analysis on the collected data to identify the shape rule or irregularity of the physical mud glue model
  • the sampled 2D/3D model is called to specify the color of the point and perform compensation processing, and then the 2D/3D model is subjected to color matching processing to generate a 3D clay model;
  • the sampling map is generated by supplementing the chromatic aberration, and then the sampling map and the sampled 2D/3D model feature points are matched to finally generate a 3D clay model of the physical mud glue model;
  • the coordinates and color values of the physical feature points are calculated according to the sampled data, and then the three-dimensional mud glue model is combined by the point cloud coordinates, and the feature points of the three-dimensional mud glue model and the physical mud glue model are matched after the combination is completed;
  • the memory outputs the action, sound effect and special effect data selected by the I/O interactive control system to the operator, and the operator processes the action, sound effect and special effect on the three-dimensional mud glue model.

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Abstract

A clay toy system based on augmented reality and digital image processing and a method therefor. The system comprises an image collection module, an AR identification module, a display, an arithmetic unit and an I/O interactive control system, wherein the image collection module is used for collecting an image or image data of a physical clay model and transmitting same to the AR identification module; the AR identification module is used for generating a corresponding three-dimensional clay model for the acquired image data of the physical clay model and transmitting same to the arithmetic unit; the arithmetic unit is used for carrying out special effect processing on the acquired three-dimensional clay model, adding an audio sound effect, matching an action, and transmitting the model to the display for displaying; and the I/O interactive control system is used for controlling the arithmetic unit, such control comprising selecting the added special effect, audio sound effect and action. A memory is used for storing data concerning the special effect, the audio sound effect and the action. The system extends the ways in which a traditional clay toy can be played with and solves the problem of the identification of a non-planar entity by means of augmented reality technology.

Description

基于增强现实及数字图像处理的泥胶玩具系统及其方法Clay toy system based on augmented reality and digital image processing and method thereof 技术领域Technical field
本发明涉及增强现实技术在儿童玩具领域的应用,具体涉及一种基于增强现实及数字图像处理的泥胶玩具系统和其方法。The invention relates to the application of augmented reality technology in the field of children's toys, in particular to a clay toy system based on augmented reality and digital image processing and a method thereof.
背景技术Background technique
增强现实技术是一种将真实世界信息和虚拟世界信息“无缝”集成的新技术,是把原本在现实世界的一定时间空间范围内很难体验到的实体信息(视觉信息,声音,味道,触觉等),通过电脑等科学技术,模拟仿真后再叠加,将虚拟的信息应用到真实世界,被人类感官所感知,从而达到超越现实的感官体验。真实的环境和虚拟的物体实时地叠加到了同一个画面或空间同时存在。传统泥胶玩具有提高儿童创造力、动手能力、色彩观察能力等益处。但是由于可塑性太强,需掌握技巧较多,在没有大人的陪同教育下,大部分儿童初期无法制作优秀的作品,在初期新鲜感过后不再持续学习创作,得不到应有的成长提高。Augmented reality technology is a new technology that integrates real world information and virtual world information "seamlessly". It is an entity information (visual information, sound, taste, etc.) that is difficult to experience in a certain time and space of the real world. Touch, etc.), through computer and other science and technology, simulation and then superimposition, the virtual information is applied to the real world, perceived by human senses, thus achieving a sensory experience beyond reality. The real environment and virtual objects are superimposed in real time on the same picture or space. Traditional clay toys have the benefits of improving children's creativity, hands-on ability, and color observation. However, because the plasticity is too strong, there are many skills to master. In the absence of adult education, most children can't make excellent works in the early stage. After the initial freshness, they will not continue to learn and create, and they will not get the growth they should have.
发明内容Summary of the invention
针对现有技术的不足,本发明旨在提供一种基于增强现实及数字图像处理的泥胶玩具系统及其方法,能快速稳定地将三维实物泥胶模型识别出来,提交相对应的识别精确度,完成作品评估,并不停的跟 踪定位同步输出,将虚拟三维模型与现实世界两者结合,再进行单人或多人的游戏互动,既延伸了传统泥胶玩具的玩法,解决了增强现实技术对非平面实体的识别问题。In view of the deficiencies of the prior art, the present invention aims to provide a clay toy system and method based on augmented reality and digital image processing, which can quickly and stably identify a three-dimensional physical clay model and submit corresponding recognition accuracy. , complete the evaluation of the work, keep on following Trace positioning synchronization output, combining the virtual 3D model with the real world, and then playing the game interaction of single or multiplayer, which not only extends the traditional clay toy game, but also solves the problem of augmented reality technology recognition of non-planar entities.
为了实现上述目的,本发明采用如下技术方案:In order to achieve the above object, the present invention adopts the following technical solutions:
基于增强现实及数字图像处理的泥胶玩具系统,包括图像采集模块、AR识别模块、显示器、运算器、I/O交互控制系统;其中,A clay toy system based on augmented reality and digital image processing, including an image acquisition module, an AR recognition module, a display, an arithmetic unit, and an I/O interactive control system;
所述图像采集模块用于采集实物泥胶模型的图像数据并传输至AR识别模块;The image acquisition module is configured to collect image data of a physical mud glue model and transmit the image data to an AR identification module;
所述AR识别模块用于对获取的实物泥胶模型的图像数据生成对应的三维泥胶模型并传输至运算器;The AR identification module is configured to generate a corresponding three-dimensional mud glue model for the image data of the obtained physical mud model and transmit the image to the operator;
所述运算器用于对获取的三维泥胶模型进行特效处理、添加音频音效以及配上动作,并传输至显示器进行显示;The operator is configured to perform special effects processing on the acquired three-dimensional clay model, add an audio sound effect, and perform an action, and transmit the image to a display for display;
所述I/O交互控制系统用于对运算器进行控制,其中包括选择添加的特效、音频音效和动作;The I/O interactive control system is configured to control an operator, including selecting added effects, audio effects, and actions;
存储器:用于存储特效、音频音效和动作数据,所述I/O交互控制系统和运算器均连接于所述存储器。Memory: for storing special effects, audio sound effects, and motion data, the I/O interactive control system and an arithmetic unit are both connected to the memory.
需要说明的是,包括有多个图像采集模块和运算器,每个图像采集模块分别和一运算器对应,并且所有图像采集模块和运算器均连接于所述AR识别模块,每个运算器分别连接于一I/O交互控制系统;不同的图像采集模块用于采集不同的实物泥胶模型的图像数据并传输至AR识别模块,AR识别模块生成对应的三维泥胶模型后后传输至对应的运算器中,由对应的运算器进行特效处理、添加音频音效以 及配上动作;每个运算器所使用的特效、音频音效和动作由其连接的I/O交互控制系统控制。It should be noted that a plurality of image acquisition modules and an operator are included, each image acquisition module respectively corresponding to an operator, and all image acquisition modules and operators are connected to the AR recognition module, and each of the operators respectively Connected to an I/O interactive control system; different image acquisition modules are used to collect image data of different physical mud models and transmit them to the AR recognition module, and the AR recognition module generates corresponding 3D clay models and transmits them to corresponding ones. In the operator, special effects processing is performed by the corresponding operator, and audio sound effects are added. And with the action; the effects, audio effects and actions used by each operator are controlled by the I/O interactive control system to which they are connected.
进一步需要说明的是,所述AR识别模块和其中一个运算器之间还设有联机对战引擎模块和对战场景图像模块,所述AR识别模块、联机对战引擎模块和对战场景图像模块和该运算器之间依次连接;It should be further noted that the online identification engine module and the battle scene image module are further disposed between the AR identification module and one of the computing units, and the AR identification module, the online battle engine module, the battle scene image module, and the computing device are further disposed. Connected in order;
需要说明的是,每个I/O交互控制系统均连接于一陀螺仪控制模块,用于通过不同方向的加速度向I/O交互控制系统输入控制指令。It should be noted that each I/O interactive control system is connected to a gyroscope control module for inputting control commands to the I/O interactive control system through accelerations in different directions.
需要说明的是,还包括有模式选择模块,用于选择多人互动模式和单机模式。It should be noted that a mode selection module is also included for selecting a multi-person interaction mode and a stand-alone mode.
上述基于增强显示及数字图像处理的泥胶玩具系统的使用方法包括如下步骤:The above method for using the clay toy system based on enhanced display and digital image processing includes the following steps:
S1利用模式选择模块选择多人互动模式或者单机模式;S1 uses a mode selection module to select a multi-person interaction mode or a stand-alone mode;
S2当选择多人互动模式时,I/O交互控制系统加载对战引擎,各个使用者使用不同的图像采集模块采集自身制作的实物泥胶模型的图像数据,并通过I/O交互控制系统选择自身需要的特效、音频音效和动作处理,最终实物泥胶模型的图像数据经过AR识别模块的处理生成三维泥胶模型后再经过运算器的特效、音频音效和动作的处理并输出至显示器进行显示;所有使用者的实物泥胶模型经过AR识别模块和运算器处理得到的三维泥胶模型都显示在显示器上,从而实现与其他三维泥胶模型的互动;S2 When the multi-person interaction mode is selected, the I/O interactive control system loads the battle engine, and each user uses different image acquisition modules to collect the image data of the physical mud model produced by the user, and selects itself through the I/O interactive control system. The required special effects, audio sound effects and motion processing, the image data of the final physical mud model is processed by the AR recognition module to generate a three-dimensional mud glue model, and then processed by the special effects, audio sound effects and actions of the operator and output to the display for display; All the user's physical mud model is displayed on the display through the AR recognition module and the operator's 3D clay model, thus interacting with other 3D clay models;
当选择单机模式时,图像采集模块采集得到的实物泥胶模型的图像后由AR识别模块生成对应的三维泥胶模型经过运算器的处理后显 示在显示器上。When the stand-alone mode is selected, the image acquisition module collects the image of the physical mud glue model and then generates the corresponding three-dimensional mud glue model by the AR recognition module. Shown on the display.
需要说明的是,通过陀螺仪控制模块对I/O交互控制系统输入控制指令,不同方向上的加速度分别表示一种控制指令。It should be noted that the control command is input to the I/O interactive control system through the gyroscope control module, and the accelerations in different directions respectively represent a control command.
需要说明的是,步骤S2,多人互动模式或者单机模式的AR识别模块的具体处理方法为:It should be noted that, in step S2, the specific processing method of the AR recognition module of the multi-person interaction mode or the stand-alone mode is:
2.1)利用图像采集模块进行实物泥胶模型的多维度的数据采样;2.1) using the image acquisition module to perform multi-dimensional data sampling of the physical mud glue model;
2.2)AR识别模块对采集的数据进行坐标分析,辨别出该实物泥胶模型的形状规则或不规则;2.2) The AR identification module performs coordinate analysis on the collected data to identify the shape rule or irregularity of the physical mud glue model;
2.3)如果实物泥胶模型是规则的,则调用采样得到的二维/三维模型指定点取色并进行补偿处理,然后对所述二维/三维模型进行配色处理,生成三维泥胶模型;2.3) If the physical mud glue model is regular, the sampled 2D/3D model is called to specify the color of the point and perform compensation processing, and then the 2D/3D model is subjected to color matching processing to generate a 3D clay model;
如果实物泥胶模型是不规则时:If the physical mud model is irregular:
如果是纯白底图,通过补充色差生成取样图,然后将取样图和采样得到的二维/三维模型特征点匹配,最终生成实物泥胶模型的三维泥胶模型;If it is a pure white base map, the sampling map is generated by supplementing the chromatic aberration, and then the sampling map and the sampled 2D/3D model feature points are matched to finally generate a 3D clay model of the physical mud glue model;
如果不是纯白底图,根据采样数据计算实物特征点坐标及色值,然后采用点云坐标组合三维泥胶模型,组合完成后进行三维泥胶模型和实物泥胶模型的特征点匹配;If it is not a pure white background map, the coordinates and color values of the physical feature points are calculated according to the sampled data, and then the three-dimensional mud glue model is combined by the point cloud coordinates, and the feature points of the three-dimensional mud glue model and the physical mud glue model are matched after the combination is completed;
2.4)存储器向运算器输出I/O交互控制系统所选择的动作、声效和特效数据,运算器对三维泥胶模型进行动作、声效和特效的处理。2.4) The memory outputs the action, sound effect and special effect data selected by the I/O interactive control system to the operator, and the operator processes the action, sound effect and special effect on the three-dimensional mud glue model.
本发明的有益效果在于:能快速稳定地将三维实物泥胶模型识别出来,提交相对应的识别精确度,完成作品评估,并不停的跟踪定位 同步输出,将虚拟三维模型与现实世界两者结合,再进行单人或多人的游戏互动,既延伸了传统泥胶玩具的玩法,解决了增强现实技术对非平面实体的识别问题。The invention has the beneficial effects that the three-dimensional physical mud glue model can be quickly and stably recognized, the corresponding recognition accuracy is submitted, the work evaluation is completed, and the tracking and positioning are continuously stopped. Simultaneous output, combining the virtual 3D model with the real world, and then playing the game interaction of single or multiplayer, not only extends the gameplay of traditional clay toys, but also solves the problem of recognition of non-planar entities by augmented reality technology.
附图说明DRAWINGS
图1为本发明的系统原理示意图。Figure 1 is a schematic diagram of the system of the present invention.
[根据细则91更正 26.05.2017] 
图2为本发明AR识别模块的具体处理流程示意图。
[Correct according to Rule 91 26.05.2017]
FIG. 2 is a schematic diagram of a specific processing flow of an AR identification module according to the present invention.
具体实施方式detailed description
以下将结合附图对本发明作进一步的描述,需要说明的是,本实施例以本技术方案为前提,给出了详细的实施方式和具体的操作过程,但本发明的保护范围并不限于本实施例。The present invention will be further described with reference to the accompanying drawings. It should be noted that the present embodiment provides a detailed implementation manner and a specific operation procedure on the premise of the present technical solution, but the protection scope of the present invention is not limited to the present invention. Example.
如图1所示,基于增强现实及数字图像处理的泥胶玩具系统,包括图像采集模块、AR识别模块、显示器、运算器、I/O交互控制系统;其中,As shown in FIG. 1 , a clay toy system based on augmented reality and digital image processing includes an image acquisition module, an AR recognition module, a display, an arithmetic unit, and an I/O interactive control system;
所述图像采集模块用于采集实物泥胶模型的图像数据并传输至AR识别模块;The image acquisition module is configured to collect image data of a physical mud glue model and transmit the image data to an AR identification module;
所述AR识别模块用于对获取的实物泥胶模型的图像数据生成对应的三维泥胶模型并传输至运算器;The AR identification module is configured to generate a corresponding three-dimensional mud glue model for the image data of the obtained physical mud model and transmit the image to the operator;
所述运算器用于对获取的三维泥胶模型进行特效处理、添加音频音效以及配上动作的处理,并传输至显示器进行显示;The operator is configured to perform special effects processing on the acquired three-dimensional clay model, add an audio sound effect, and perform an action of the action, and transmit the image to the display for display;
所述I/O交互控制系统用于对运算器进行控制,其中包括选择添加的特效、音频音效和动作。 The I/O interactive control system is used to control the operator, including selecting added effects, audio effects, and actions.
进一步地,系统包括有多个图像采集模块和运算器,每个图像采集模块分别和一运算器对应,并且所有图像采集模块和运算器均连接于所述AR识别模块,每个运算器分别连接于一I/O交互控制系统;不同的图像采集模块用于采集不同的实物泥胶模型的图像数据并传输至AR识别模块,AR识别模块生成对应的三维泥胶模型后后传输至对应的运算器中,由对应的运算器进行特效处理、添加音频音效以及配上动作;每个运算器所使用的特效、音频音效和动作由其连接的I/O交互控制系统控制。Further, the system includes a plurality of image acquisition modules and an operator, each image acquisition module respectively corresponding to an operator, and all image acquisition modules and operators are connected to the AR identification module, and each operator is respectively connected In an I/O interactive control system; different image acquisition modules are used to collect image data of different physical mud models and transmit them to the AR recognition module, and the AR recognition module generates corresponding three-dimensional mud glue models and then transmits them to corresponding operations. In the device, the corresponding operator performs special effects processing, adds audio effects, and is equipped with actions; the effects, audio effects, and actions used by each of the operators are controlled by the I/O interactive control system to which they are connected.
更进一步地,所述AR识别模块和其中一个运算器之间还设有联机对战引擎模块和对战场景图像模块,所述AR识别模块、联机对战引擎模块和对战场景图像模块和该运算器之间依次连接;所述联机对战引擎模块和对战场景图像模块用于将对战场景添加显示在显示器中。Further, an online competition engine module and a competition scene image module are further disposed between the AR identification module and one of the computing units, and the AR identification module, the online competition engine module, and the battle scene image module and the computing device are further disposed. Connected in sequence; the online battle engine module and the battle scene image module are used to add a match scene to the display.
进一步地,每个I/O交互控制系统均连接于一陀螺仪控制模块,用于通过不同方向的加速度向I/O交互控制系统输入控制指令。Further, each I/O interactive control system is connected to a gyroscope control module for inputting control commands to the I/O interactive control system through accelerations in different directions.
进一步地,系统还包括有模式选择模块,用于选择多人互动模式和单机模式。Further, the system further includes a mode selection module for selecting the multi-person interaction mode and the stand-alone mode.
上述基于增强显示及数字图像处理的泥胶玩具系统的使用方法包括如下步骤:The above method for using the clay toy system based on enhanced display and digital image processing includes the following steps:
S1利用模式选择模块选择多人互动模式或者单机模式;S1 uses a mode selection module to select a multi-person interaction mode or a stand-alone mode;
S2当选择多人互动模式时,I/O交互控制系统加载对战引擎,各个使用者使用不同的图像采集模块采集自身制作的实物泥胶模型的 图像数据,并通过I/O交互控制系统选择自身需要的特效、音频音效和动作处理,最终实物泥胶模型的图像数据经过AR识别模块的处理生成三维泥胶模型后再经过运算器的特效、音频音效和动作的处理并输出至显示器进行显示;所有使用者的实物泥胶模型经过AR识别模块和运算器处理得到的三维泥胶模型都显示在显示器上,从而实现与其他三维泥胶模型的互动;S2 When the multi-person interaction mode is selected, the I/O interactive control system loads the battle engine, and each user uses a different image acquisition module to collect the physical mud model produced by itself. Image data, and through the I / O interactive control system to select their own special effects, audio sound effects and motion processing, the image data of the final physical mud model is processed by the AR recognition module to generate a three-dimensional clay model, and then through the special effects of the operator, Audio sound effects and motion processing are output to the display for display; all user's physical mud models are displayed on the display through the AR recognition module and the operator's 3D clay model, thus realizing other three-dimensional clay models. interactive;
当选择单机模式时,图像采集模块采集得到的实物泥胶模型的图像后由AR识别模块生成对应的三维泥胶模型经过运算器的处理后显示在显示器上。When the stand-alone mode is selected, the image acquisition module collects the image of the physical mud glue model and then generates the corresponding three-dimensional mud glue model by the AR recognition module, which is displayed on the display after being processed by the arithmetic unit.
生成的三维泥胶模型可以进行到社交网站上进行分享,可以进行养成游戏,可以进行拍摄拍照或者应用到知识科普系统中。The generated 3D clay model can be shared on social networking sites, can be developed into games, can be photographed or applied to the knowledge science system.
生成的三维泥胶模型还可以进行智能评级活动,通过智能评级功能对三维泥胶模型按照预设的规则智能评级,如果通过智能评级,则可以进行下一步的活动,例如在模拟经营系统中进行模拟经营道具或者卡片的售卖商店、管理货币、与其他用户交互等;还可以通过通关系统,根据评级的结果发送对应的奖励,以及通过交流分享系统进行拍照分享等操作;如果评级不通过则需要转出至图像采集模块,继续制作新的实物泥胶模型进行挑战。The generated 3D clay model can also carry out intelligent rating activities, intelligently rating the 3D clay model according to the preset rules through the intelligent rating function, and if the intelligent rating is passed, the next activity can be carried out, for example, in the simulation management system. Simulate sales of business props or cards, manage currency, interact with other users, etc.; also pass the customs clearance system, send corresponding rewards according to the results of the rating, and perform photo sharing through the exchange sharing system; if the rating does not pass, you need Transfer to the image acquisition module and continue to create a new physical clay model to challenge.
需要说明的是,通过陀螺仪控制模块对I/O交互控制系统输入控制指令,不同方向上的加速度分别表示一种控制指令。It should be noted that the control command is input to the I/O interactive control system through the gyroscope control module, and the accelerations in different directions respectively represent a control command.
需要说明的是,在选择多人交互模式时,还可以通过联机对战引擎和对战场景模块加入对战场景,一并显示在显示器上。 It should be noted that when the multi-person interaction mode is selected, the battle scene can also be added to the display through the online battle engine and the battle scene module.
需要说明的是,所述AR识别模块生成三维泥胶模型的步骤依次包括:分析、提取图案追踪特征进行取样、匹配、分析、特征值筛选和实时追踪。It should be noted that the step of generating the three-dimensional mud glue model by the AR identification module includes: analyzing and extracting pattern tracking features for sampling, matching, analyzing, feature value screening, and real-time tracking.
需要说明的是,如图2所示,步骤S2中,多人互动模式或者单机模式中的AR识别模块的具体处理方法为:It should be noted that, as shown in FIG. 2, in step S2, the specific processing method of the AR identification module in the multi-person interaction mode or the stand-alone mode is:
2.1)利用图像采集模块进行实物泥胶模型的多维度的数据采样;2.1) using the image acquisition module to perform multi-dimensional data sampling of the physical mud glue model;
2.2)AR识别模块对采集的数据进行坐标分析,辨别出该实物泥胶模型的形状规则或不规则;2.2) The AR identification module performs coordinate analysis on the collected data to identify the shape rule or irregularity of the physical mud glue model;
2.3)如果实物泥胶模型是规则的,则调用采样得到的二维/三维模型指定点取色并进行补偿处理,然后对所述二维/三维模型进行配色处理,生成三维泥胶模型;2.3) If the physical mud glue model is regular, the sampled 2D/3D model is called to specify the color of the point and perform compensation processing, and then the 2D/3D model is subjected to color matching processing to generate a 3D clay model;
如果实物泥胶模型是不规则时:If the physical mud model is irregular:
如果是纯白底图,通过补充色差生成取样图,然后将取样图和采样得到的二维/三维模型特征点匹配,最终生成实物泥胶模型的三维泥胶模型;If it is a pure white base map, the sampling map is generated by supplementing the chromatic aberration, and then the sampling map and the sampled 2D/3D model feature points are matched to finally generate a 3D clay model of the physical mud glue model;
如果不是纯白底图,根据采样数据计算实物特征点坐标及色值,然后采用点云坐标组合三维泥胶模型,组合完成后进行三维泥胶模型和实物泥胶模型的特征点匹配;If it is not a pure white background map, the coordinates and color values of the physical feature points are calculated according to the sampled data, and then the three-dimensional mud glue model is combined by the point cloud coordinates, and the feature points of the three-dimensional mud glue model and the physical mud glue model are matched after the combination is completed;
2.4)存储器向运算器输出I/O交互控制系统所选择的动作、声效和特效数据,运算器对三维泥胶模型进行动作、声效和特效的处理。2.4) The memory outputs the action, sound effect and special effect data selected by the I/O interactive control system to the operator, and the operator processes the action, sound effect and special effect on the three-dimensional mud glue model.
对于本领域的技术人员来说,可以根据以上的技术方案和构思,作出各种相应的改变和变形,而所有的这些改变和变形都应该包括在 本发明权利要求的保护范围之内。 Various changes and modifications can be made by those skilled in the art based on the above technical solutions and concepts, and all such changes and modifications should be included. Within the scope of the claims of the present invention.

Claims (8)

  1. 基于增强现实及数字图像处理的泥胶玩具系统,其特征在于,包括图像采集模块、AR识别模块、显示器、运算器、I/O交互控制系统;其中,A clay toy system based on augmented reality and digital image processing, comprising: an image acquisition module, an AR recognition module, a display, an arithmetic unit, and an I/O interactive control system; wherein
    所述图像采集模块用于采集实物泥胶模型的图像数据并传输至AR识别模块;The image acquisition module is configured to collect image data of a physical mud glue model and transmit the image data to an AR identification module;
    所述AR识别模块用于对获取的实物泥胶模型的图像数据生成对应的三维泥胶模型并传输至运算器;The AR identification module is configured to generate a corresponding three-dimensional mud glue model for the image data of the obtained physical mud model and transmit the image to the operator;
    所述运算器用于对获取的三维泥胶模型进行特效处理、添加音频音效以及配上动作,并传输至显示器进行显示;The operator is configured to perform special effects processing on the acquired three-dimensional clay model, add an audio sound effect, and perform an action, and transmit the image to a display for display;
    所述I/O交互控制系统用于对运算器进行控制,其中包括选择添加的特效、音频音效和动作;The I/O interactive control system is configured to control an operator, including selecting added effects, audio effects, and actions;
    存储器:用于存储特效、音频音效和动作的数据,所述I/O交互控制系统和运算器均连接于所述存储器。Memory: data for storing effects, audio effects, and actions, both of which are coupled to the memory.
  2. 根据权利要求1所述的基于增强现实及数字图像处理的泥胶玩具系统,其特征在于,包括有多个图像采集模块和运算器,每个图像采集模块分别和一运算器对应,并且所有图像采集模块和运算器均连接于所述AR识别模块,每个运算器分别连接于一I/O交互控制系统;不同的图像采集模块用于采集不同的实物泥胶模型的图像数据并传输至AR识别模块,AR识别模块生成对应的三维泥胶模型后后传输至对应的运算器中,由对应的运算器进行特效处理、添加音频音效以及配上动作;每个运算器所使用的特效、音频音效和动作由其连接的I/O交互控制系统控制。 The clay toy system based on augmented reality and digital image processing according to claim 1, comprising a plurality of image acquisition modules and an operator, each image acquisition module corresponding to an operator, and all images The acquisition module and the operator are both connected to the AR identification module, and each of the operators is respectively connected to an I/O interactive control system; different image acquisition modules are used to collect image data of different physical mud models and transmit them to the AR. The identification module, the AR recognition module generates a corresponding three-dimensional mud glue model and then transmits it to the corresponding operator, and the corresponding operator performs special effect processing, adds audio sound effects and matches actions; special effects and audio used by each operator Sound effects and actions are controlled by the I/O interactive control system to which they are connected.
  3. 根据权利要求2所述的基于增强显示及数字图像处理的泥胶玩具系统,其特征在于,所述AR识别模块和其中一个运算器之间还设有联机对战引擎模块和对战场景图像模块,所述AR识别模块、联机对战引擎模块和对战场景图像模块和该运算器之间依次连接;The clay toy system based on enhanced display and digital image processing according to claim 2, wherein the AR identification module and one of the computing devices are further provided with an online battle engine module and a battle scene image module. The AR identification module, the online battle engine module, and the battle scene image module and the computing device are sequentially connected;
  4. 根据权利要求1或2所述的基于增强显示及数字图像处理的泥胶玩具系统,其特征在于,每个I/O交互控制系统均连接于一陀螺仪控制模块,用于通过不同方向的加速度向I/O交互控制系统输入控制指令。The clay toy system based on enhanced display and digital image processing according to claim 1 or 2, wherein each I/O interactive control system is connected to a gyroscope control module for accelerating in different directions Input control commands to the I/O interactive control system.
  5. 根据权利要求1所述的基于增强显示及数字图像处理的泥胶玩具系统,其特征在于,还包括有模式选择模块,用于选择多人互动模式和单机模式。The clay toy system based on enhanced display and digital image processing according to claim 1, further comprising a mode selection module for selecting a multi-person interaction mode and a stand-alone mode.
  6. 权利要求1所述的基于增强显示及数字图像处理的泥胶玩具系统的使用方法,其特征在于:包括如下步骤:The method for using a clay toy system based on enhanced display and digital image processing according to claim 1, comprising the steps of:
    S1利用模式选择模块选择多人互动模式或者单机模式;S1 uses a mode selection module to select a multi-person interaction mode or a stand-alone mode;
    S2当选择多人互动模式时,I/O交互控制系统加载对战引擎,各个使用者使用不同的图像采集模块采集自身制作的实物泥胶模型的图像数据,并通过I/O交互控制系统选择自身需要的特效、音频音效和动作处理,最终实物泥胶模型的图像数据经过AR识别模块的处理生成三维泥胶模型后再经过运算器的特效、音频音效和动作的处理并输出至显示器进行显示;所有使用者的实物泥胶模型经过AR识别模块和运算器处理得到的三维泥胶模型都显示在显示器上,从而实现与其他三维泥胶模型的互动; S2 When the multi-person interaction mode is selected, the I/O interactive control system loads the battle engine, and each user uses different image acquisition modules to collect the image data of the physical mud model produced by the user, and selects itself through the I/O interactive control system. The required special effects, audio sound effects and motion processing, the image data of the final physical mud model is processed by the AR recognition module to generate a three-dimensional mud glue model, and then processed by the special effects, audio sound effects and actions of the operator and output to the display for display; All the user's physical mud model is displayed on the display through the AR recognition module and the operator's 3D clay model, thus interacting with other 3D clay models;
    当选择单机模式时,图像采集模块采集得到的实物泥胶模型的图像后由AR识别模块生成对应的三维泥胶模型经过运算器的处理后显示在显示器上。When the stand-alone mode is selected, the image acquisition module collects the image of the physical mud glue model and then generates the corresponding three-dimensional mud glue model by the AR recognition module, which is displayed on the display after being processed by the arithmetic unit.
  7. 根据权利要求6所述的使用方法,其特征在于,通过陀螺仪控制模块对I/O交互控制系统输入控制指令,不同方向上的加速度分别表示一种控制指令。The method according to claim 6, wherein the control command is input to the I/O interactive control system by the gyro control module, and the accelerations in different directions respectively represent a control command.
  8. 根据权利要求6所述的使用方法,其特征在于:步骤S2,多人互动模式或者单机模式的AR识别模块的具体处理方法为:The method of using the method according to claim 6, wherein the specific processing method of the AR recognition module of the multi-person interaction mode or the stand-alone mode in step S2 is:
    2.1)利用图像采集模块进行实物泥胶模型的多维度的数据采样;2.1) using the image acquisition module to perform multi-dimensional data sampling of the physical mud glue model;
    2.2)AR识别模块对采集的数据进行坐标分析,辨别出该实物泥胶模型的形状规则或不规则;2.2) The AR identification module performs coordinate analysis on the collected data to identify the shape rule or irregularity of the physical mud glue model;
    2.3)如果实物泥胶模型是规则的,则调用采样得到的二维/三维模型指定点取色并进行补偿处理,然后对所述二维/三维模型进行配色处理,生成三维泥胶模型;2.3) If the physical mud glue model is regular, the sampled 2D/3D model is called to specify the color of the point and perform compensation processing, and then the 2D/3D model is subjected to color matching processing to generate a 3D clay model;
    如果实物泥胶模型是不规则时:If the physical mud model is irregular:
    如果是纯白底图,通过补充色差生成取样图,然后将取样图和采样得到的二维/三维模型特征点匹配,最终生成实物泥胶模型的三维泥胶模型;If it is a pure white base map, the sampling map is generated by supplementing the chromatic aberration, and then the sampling map and the sampled 2D/3D model feature points are matched to finally generate a 3D clay model of the physical mud glue model;
    如果不是纯白底图,根据采样数据计算实物特征点坐标及色值,然后采用点云坐标组合三维泥胶模型,组合完成后进行三维泥胶模型和实物泥胶模型的特征点匹配;If it is not a pure white background map, the coordinates and color values of the physical feature points are calculated according to the sampled data, and then the three-dimensional mud glue model is combined by the point cloud coordinates, and the feature points of the three-dimensional mud glue model and the physical mud glue model are matched after the combination is completed;
    2.4)存储器向运算器输出I/O交互控制系统所选择的动作、声 效和特效数据,运算器对三维泥胶模型进行动作、声效和特效的处理。 2.4) The memory outputs the action and sound selected by the I/O interactive control system to the operator Effectiveness and special effects data, the operator processes the motion, sound effects and special effects of the 3D clay model.
PCT/CN2017/080654 2017-04-14 2017-04-14 Clay toy system based on augmented reality and digital image processing and method therefor WO2018188088A1 (en)

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