WO2018039980A1 - Dispositif de réalité virtuelle - Google Patents

Dispositif de réalité virtuelle Download PDF

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Publication number
WO2018039980A1
WO2018039980A1 PCT/CN2016/097551 CN2016097551W WO2018039980A1 WO 2018039980 A1 WO2018039980 A1 WO 2018039980A1 CN 2016097551 W CN2016097551 W CN 2016097551W WO 2018039980 A1 WO2018039980 A1 WO 2018039980A1
Authority
WO
WIPO (PCT)
Prior art keywords
virtual reality
reality device
layer
feature
mobile terminal
Prior art date
Application number
PCT/CN2016/097551
Other languages
English (en)
Chinese (zh)
Inventor
李刚
张丰学
Original Assignee
深圳多哚新技术有限责任公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 深圳多哚新技术有限责任公司 filed Critical 深圳多哚新技术有限责任公司
Priority to PCT/CN2016/097551 priority Critical patent/WO2018039980A1/fr
Publication of WO2018039980A1 publication Critical patent/WO2018039980A1/fr

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Classifications

    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays

Definitions

  • the present invention relates to the field of virtual reality imaging devices, and more particularly to a virtual reality device.
  • Virtual Reality a computer simulation system that can create and experience virtual worlds.
  • Using computer simulation to create a three-dimensional virtual world providing users with simulations of visual, auditory, tactile and other senses, allowing users to observe things in the three-dimensional space in a timely and unrestricted manner.
  • many manufacturers have entered the field of virtual reality, launched virtual reality devices, and virtual reality devices are gradually moving toward consumer electronics.
  • the existing mobile phone holder is made of plastic, which is easy to cause the clamp to be broken or damaged during the user's use.
  • the embodiment of the invention provides a virtual reality device for solving the problem that the clamping member in the prior art is easily broken or damaged during the use of the user.
  • the front cover is fixed with at least two clamping members near the top surface of the mobile terminal, two of the clamping members are opposite and arranged in parallel, and the mobile terminal is located between the clamping members And in contact with the clamping member.
  • the shape of the clamping member is an L shape composed of a first feature and a second feature connected to the first feature; the first feature and the first feature The top surface is at an angle and is for clamping the mobile terminal; the second feature is fixed on the top surface and extends from the periphery of the front cover to the center of the front cover.
  • the first feature is perpendicular to the top surface.
  • the first feature and the second feature each comprise a metal layer and a silica gel layer wrapped around the metal layer.
  • the silicone layer is provided with an anti-slip pattern on an inner surface of the mobile terminal.
  • the inner surface of the silica gel layer to the metal layer has a thickness thicker than an outer surface of the silicon dioxide layer to the metal layer.
  • the outer surface of the silica gel layer is disposed opposite to the inner surface of the silica gel layer.
  • the inner surface of the silicone layer is provided with a groove for receiving the protruding key of the mobile terminal.
  • the groove is located at an edge of an inner surface of the silica gel layer.
  • the metal layer is a stainless steel layer or a copper layer.
  • the metal layer is a stainless steel layer.
  • the clamping member of the virtual reality device in the embodiment includes a metal layer and a silicone layer covering the metal layer, the clamping member can also have a certain degree of softness while maintaining the hardness, thereby avoiding the clamping member in the user. It is easy to break or damage this problem during use.
  • FIG. 1 is a structural diagram of a virtual reality device according to an embodiment of the present invention.
  • the embodiment of the invention provides a virtual reality device for solving the problem that the clamping member in the prior art is easily broken or damaged during the use of the user.
  • a technical solution of a virtual reality device includes:
  • the front cover 1 is provided with at least two clamping members 2 on the top surface of the front cover 1 adjacent to the mobile terminal.
  • the clamping members 2 are oppositely and parallelly disposed, and a mobile terminal (not shown) is located between the clamping members 2 And in contact with the clamping member 2, the clamping member 2 comprises a metal layer and a silica gel layer wrapped around the metal layer.
  • the clamping member 2 of the virtual reality device in the embodiment includes a metal layer and a silicone layer covering the metal layer, the clamping member 2 can also have a certain degree of softness while maintaining the hardness, thereby avoiding the clamping member. 2 break or damage the problem during the user's use.
  • the shape of the clamping member 2 is an L shape composed of the first feature 21 and the second feature 22 connected to the first feature 21; the first feature 21 is at an angle to the top surface, And for clamping the mobile terminal; the second feature 22 is fixed on the top surface and extends from the periphery of the front cover 1 toward the center of the front cover 1. Further, the first feature 21 is perpendicular to the top surface, and the clamping member 2 is a unitary structure composed of the first feature 21 and the second feature 22. It can be understood that the first feature 21 and the second feature 22 each include a metal layer. And a layer of silica gel wrapped around the metal layer.
  • the inner surface of the silicone layer adjacent to the mobile terminal is provided with anti-slip lines, and the anti-slip pattern may be provided with an uneven pattern on the inner surface for increasing movement.
  • the friction between the terminal and the silicone layer prevents the mobile terminal placed in the front cover 1 from being placed unstable due to being too slippery by providing the anti-slip lines.
  • the thickness of the inner surface to the metal layer of the silica gel layer is thicker than the outer surface of the silica gel layer to the thickness of the metal layer, and the outer surface of the silica gel layer and the inner layer of the silica gel layer The surfaces are oppositely arranged, which realizes that the clamping member 2 is more stable when the clamping mobile terminal is more stable.
  • the inner surface of the silicone layer is provided with a groove for receiving the protruding key of the mobile terminal, and the mobile terminal can be prevented by setting the groove.
  • the protruding key is mishandled.
  • the groove is located at the edge of the inner surface of the silicone layer, specifically the position of the left edge or the right edge, and still has the function of preventing erroneous operation without reducing the hardness of the holder.
  • the metal layer is a stainless steel layer or a copper layer, and further, the metal layer is a stainless steel layer.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Telephone Set Structure (AREA)

Abstract

L'invention concerne un dispositif de réalité virtuelle, comprenant : un couvercle avant (1), au moins deux éléments de serrage (2) étant disposés à demeure sur une surface supérieure du couvercle avant (1) qui est proche d'un terminal mobile ; les deux éléments de serrage (2) sont disposés en regard l'un de l'autre et parallèlement l'un à l'autre ; le terminal mobile est situé entre les éléments de serrage (2) et en contact avec les éléments de serrage (2). La présente invention résout le problème selon lequel un élément de serrage est facilement cassé ou endommagé lorsqu'il est utilisé par un utilisateur.
PCT/CN2016/097551 2016-08-31 2016-08-31 Dispositif de réalité virtuelle WO2018039980A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/CN2016/097551 WO2018039980A1 (fr) 2016-08-31 2016-08-31 Dispositif de réalité virtuelle

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2016/097551 WO2018039980A1 (fr) 2016-08-31 2016-08-31 Dispositif de réalité virtuelle

Publications (1)

Publication Number Publication Date
WO2018039980A1 true WO2018039980A1 (fr) 2018-03-08

Family

ID=61299762

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2016/097551 WO2018039980A1 (fr) 2016-08-31 2016-08-31 Dispositif de réalité virtuelle

Country Status (1)

Country Link
WO (1) WO2018039980A1 (fr)

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN204013703U (zh) * 2014-06-20 2014-12-10 李文松 一种用于手机的立体图像浏览装置
CN204231459U (zh) * 2014-11-20 2015-03-25 上海臣进数码科技有限公司 简易式手机夹
CN104967716A (zh) * 2015-06-10 2015-10-07 蚌埠市惠鸿电子科技有限公司 一种多功能自拍杆
US20150326762A1 (en) * 2014-05-09 2015-11-12 Leap Motion, Inc. Mounts for Attaching a Motion Capture Device to a Head Mounted Display
CN205281022U (zh) * 2016-01-01 2016-06-01 深圳小宅科技有限公司 虚拟现实眼镜的手机触控机构
CN105824122A (zh) * 2016-04-26 2016-08-03 乐视控股(北京)有限公司 一种支撑结构和虚拟现实头盔

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20150326762A1 (en) * 2014-05-09 2015-11-12 Leap Motion, Inc. Mounts for Attaching a Motion Capture Device to a Head Mounted Display
CN204013703U (zh) * 2014-06-20 2014-12-10 李文松 一种用于手机的立体图像浏览装置
CN204231459U (zh) * 2014-11-20 2015-03-25 上海臣进数码科技有限公司 简易式手机夹
CN104967716A (zh) * 2015-06-10 2015-10-07 蚌埠市惠鸿电子科技有限公司 一种多功能自拍杆
CN205281022U (zh) * 2016-01-01 2016-06-01 深圳小宅科技有限公司 虚拟现实眼镜的手机触控机构
CN105824122A (zh) * 2016-04-26 2016-08-03 乐视控股(北京)有限公司 一种支撑结构和虚拟现实头盔

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