WO2017219625A1 - 一种数据处理方法以及服务器 - Google Patents

一种数据处理方法以及服务器 Download PDF

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Publication number
WO2017219625A1
WO2017219625A1 PCT/CN2016/110060 CN2016110060W WO2017219625A1 WO 2017219625 A1 WO2017219625 A1 WO 2017219625A1 CN 2016110060 W CN2016110060 W CN 2016110060W WO 2017219625 A1 WO2017219625 A1 WO 2017219625A1
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WO
WIPO (PCT)
Prior art keywords
terminal
base station
handover
server
ping
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PCT/CN2016/110060
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English (en)
French (fr)
Inventor
汤丽
孙鹏飞
赵飞
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哈尔滨海能达科技有限公司
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Publication of WO2017219625A1 publication Critical patent/WO2017219625A1/zh

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W36/00Hand-off or reselection arrangements
    • H04W36/24Reselection being triggered by specific parameters
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W36/00Hand-off or reselection arrangements
    • H04W36/08Reselecting an access point

Definitions

  • the present application relates to the field of communications, and in particular, to a data processing method and a server.
  • handover refers to a process in which the terminal needs to transfer from the original used channel to a more suitable channel for information transmission when transmitting information with the base station.
  • the original transmission channel quality may be too poor to be switched, or the terminal is in two wireless coverage areas, and the system needs to be used for balancing the service.
  • the channel is switched.
  • the base station broadcasts the neighboring base station information to the terminal, and broadcasts to all the terminals under the base station, and all the terminals under the base station receive corresponding messages.
  • the handover is determined by the terminal according to factors such as the channel conditions of the base station. In the case where the number of base stations is small and the signal coverage is relatively simple, the mobile terminal performs base station handover mainly because the signal quality of the base station is lower than a certain threshold, and the handover can be roughly based on the base station signal. Quality is determined.
  • the terminal When the terminal is in a complicated situation in an overlapping area with more base station coverage, if the mobile terminal selects to perform base station handover according to the strength of the signal of the base station, the terminal is easily in a specific area because the signal is often strong or weak. The phenomenon of frequent handover of the base station occurs, resulting in a "ping-pong effect.”
  • the embodiment of the present application provides a data processing method and a server, which are used to recommend a target base station for a terminal.
  • the first aspect of the present application provides a data processing method, where the method includes:
  • Determining a ping-pong effect area determining, when receiving the location information of the first terminal, whether the first terminal is located in the ping-pong effect area; if yes, determining the target base station; and transmitting the target base station to the first terminal.
  • a first embodiment of the first aspect of the present application includes:
  • Acquiring information about a base station handover event in which the second terminal performs base station handover; and switching events according to the base station The information updates the historical experience database to obtain an updated historical experience database, and the updated historical experience database is used to determine the ping-pong effect area.
  • determining, according to the historical experience database, the ping-pong effect area includes:
  • the successful handover experience database is updated according to the information of the handover base station event, and the updated successful handover experience database is obtained.
  • the third implementation manner of the first aspect of the embodiment of the present application includes:
  • the failed handover experience database is updated according to the information of the handover base station event, and the updated failed handover experience database is obtained.
  • the fourth implementation manner of the first aspect of the embodiment of the present application includes:
  • a fifth implementation manner of the first aspect of the embodiments of the present application includes:
  • a second aspect of the present application provides a server, including:
  • a first determining module configured to determine a ping-pong effect area
  • a determining module configured to determine, when receiving the location information of the first terminal, whether the first terminal is located in the ping-pong effect area determined by the first determining module
  • a second determining module configured to determine a target base station if the determination result of the determining module is yes
  • a first sending module configured to send, to the first terminal, the target base station determined by the second determining module.
  • a first embodiment of the second aspect of the present application includes:
  • An acquiring module configured to acquire information about a base station handover event of the second terminal performing base station handover; and an update module, configured to update the historical experience database according to the information about the base station handover event acquired by the acquiring module, to obtain an updated historical experience database, where Updated historical experience database for determining The ping-pong effect area.
  • determining, according to the historical experience database, the ping-pong effect area includes:
  • the first update submodule is configured to update the successful handover experience database according to the information about the handover base station event acquired by the acquisition module, if the second terminal does not switch the base station within the preset time, and obtain the updated successful handover experience. Library.
  • the third implementation manner of the second aspect of the embodiments of the present application includes:
  • a second update submodule configured to: if the second terminal switches the base station again within the preset time, update the failover experience base according to the information about the handover base station event acquired by the acquiring module, to obtain an updated failover experience pool .
  • the fourth implementation manner of the second aspect of the embodiments of the present application includes:
  • a first determining submodule configured to determine, according to the updated failover database updated by the second update submodule, a plurality of frequent switching regions
  • a second determining submodule configured to determine according to the first determining submodule
  • a plurality of frequent switching regions determine the ping-pong effect region.
  • a fifth implementation manner of the second aspect of the embodiments of the present application includes:
  • a third sub-module configured to determine the target base station according to the motion trajectory of the first terminal acquired by the acquiring sub-module.
  • a third aspect of the present application provides a server, including:
  • transceiver a transceiver, a memory, a processor, and a bus; the transceiver, the memory, and the processor are connected by a bus; the processor is configured to execute the program stored by the memory and determine a ping-pong effect area, when receiving location information of the first terminal Determining whether the first terminal is located in the ping-pong effect area, and if so, determining a target base station; the transceiver is configured to send the target base station determined by the processor; the memory is used to store a program, and the ping-pong effect is easy to occur The area and the target base station.
  • the transceiver is further configured to acquire information about a base station handover event in which the second terminal performs base station handover;
  • the processor is further configured to update the historical experience database according to the information about the base station handover event acquired by the acquiring module, to obtain an updated historical experience database, where the updated historical experience database is used to determine a ping-pong effect area.
  • the second implementation manner of the third aspect of the present invention includes:
  • the processor is further configured to: if the second terminal does not switch the base station within the preset time, update the successful handover experience database according to the information about the handover base station event acquired by the acquiring module, to obtain an updated successful handover experience database. .
  • a fourth aspect of the present application provides a data processing method, including:
  • the first terminal sends the location information of the first terminal to the server; if the location information of the first terminal indicates that the first terminal is in a ping-pong effect area, the first terminal receives the target base station sent by the server.
  • the first terminal sends a motion trajectory of the first terminal to the server, so that the server determines the target base station according to the motion trajectory of the first terminal.
  • a fifth aspect of the present application provides a terminal, including:
  • a second sending module configured to send the location information of the first terminal to the server, where the receiving module is configured to: when the location information of the first terminal sent by the second sending module indicates that the first terminal is in a ping-pong effect area Receiving the target base station transmitted by the server.
  • a third sending module configured to send a motion track of the first terminal to the server, so that the server determines the target base station according to the motion trajectory of the first terminal.
  • the embodiments of the present application have the following advantages:
  • the ping-pong effect area is determined, so when the location information of the first terminal is received, it can be determined whether the first terminal is located in the ping-pong effect area, and if so, the target base station is determined and sent to the first terminal.
  • the target base station so that the first terminal can select one base station from the target base station as the base station for handover, reduce the influence of the signal strength of the base station, and reduce the probability of occurrence of the "ping-pong effect".
  • FIG. 1 is a schematic diagram of an embodiment of a data processing method according to an embodiment of the present application.
  • FIG. 2 is a schematic diagram of another embodiment of a data processing method according to an embodiment of the present application.
  • FIG. 3 is a schematic diagram of another embodiment of a data processing method according to an embodiment of the present application.
  • FIG. 4 is a schematic diagram of another embodiment of a data processing method according to an embodiment of the present application.
  • FIG. 5 is a schematic diagram of another embodiment of a data processing method according to an embodiment of the present application.
  • FIG. 6 is a schematic diagram of another embodiment of a data processing method according to an embodiment of the present application.
  • FIG. 7 is a schematic diagram of an embodiment of a server according to an embodiment of the present application.
  • FIG. 8 is a schematic diagram of another embodiment of a server according to an embodiment of the present application.
  • FIG. 9 is a schematic diagram of another embodiment of a server according to an embodiment of the present application.
  • FIG. 10 is a schematic diagram of another embodiment of a server according to an embodiment of the present application.
  • FIG. 11 is a schematic diagram of another embodiment of a server according to an embodiment of the present application.
  • FIG. 12 is a schematic diagram of another embodiment of a server according to an embodiment of the present application.
  • FIG. 13 is a schematic diagram of an embodiment of a server according to an embodiment of the present application.
  • FIG. 14 is a schematic diagram of an embodiment of a data processing method according to an embodiment of the present application.
  • FIG. 15 is a schematic diagram of another embodiment of a data processing method according to an embodiment of the present application.
  • 16 is a schematic diagram of another embodiment of a data processing method according to an embodiment of the present application.
  • FIG. 17 is a schematic diagram of another embodiment of a data processing method according to an embodiment of the present application.
  • the embodiment of the present application provides a data processing method and a server, which are used to recommend a target base station for a terminal.
  • an embodiment of the data processing method in the embodiment of the present application includes:
  • data analysis can be performed on the historical experience database to derive a ping-pong effect area.
  • the so-called ping-pong effect area that is, when a terminal is in the area, since the terminal in the area can receive signals from different base stations, when the terminal is moving or stationary, the signal strength of the base station is uncertain. Or the signal strengths of two different base stations are very close. If the base station decides to communicate with different base stations according to the strength of the signal, the terminal easily switches the base station frequently, that is, "ping-pong effect.” It should be noted that when the terminal is in the area, it indicates that there is a high probability that the phenomenon of frequently switching the base station occurs, instead of necessarily switching the base station frequently.
  • the terminal device may be a device that provides voice and/or data connectivity to a user, a handheld device with a wireless connection function, or other processing device connected to a wireless modem.
  • the wireless terminal can communicate with one or more core networks via a RAN Radio Access Network, which can be a mobile terminal, such as a mobile phone (or "cellular" phone) and a computer with a mobile terminal.
  • a RAN Radio Access Network can be a mobile terminal, such as a mobile phone (or "cellular" phone) and a computer with a mobile terminal.
  • a mobile terminal such as a mobile phone (or "cellular" phone)
  • a computer with a mobile terminal such as a mobile phone (or "cellular" phone)
  • it may be a portable, pocket, handheld, computer built-in or in-vehicle mobile device that exchanges language and/or data with a wireless access network.
  • a wireless terminal may also be called a system, a subscriber unit, a subscriber station, a mobile station, a mobile station, a remote station, an access point, or an access point.
  • Remote Terminal Access Terminal, User Terminal, Terminal Device, User Agent, User Device, or User Equipment.
  • determining whether the first terminal is located is likely to occur. In the ping-pong effect area.
  • the server performs tracking and positioning to the terminal through the base station, and the tracking and positioning mode may be to use the GPS to track and locate the terminal, or the terminal may actively send the location information to the base station to locate the location, which is not limited herein. .
  • step 103 is performed.
  • the target base station when the first terminal appears in the ping-pong effect area, the target base station may be sent to the first terminal.
  • the target base station may be preset or may be determined according to a historical experience database, which is not limited herein.
  • information including the target base station may be transmitted to the first terminal.
  • the information may be signaling, and may include other information, as long as the target base station is included, which is not limited herein. It should be noted that the target base station may be one or multiple, which is not limited herein.
  • information including the target base station can be transmitted to the first terminal.
  • the information may be signaling, and may include other information, as long as the target base station is included, which is not limited herein.
  • FIG. 2 another embodiment of the data processing method in the embodiment of the present application includes:
  • the switching base station event recorded by the server may be stored in a historical experience database, and when the storage amount in the historical experience database reaches a certain value, a similar "big data" analysis may be performed on the data. You can get an association between the various factors or come up with other available conclusions. For example, the motion trajectory of all the terminals in the historical experience database and the motion trajectory of the second terminal at the moment are predicted, and the motion trajectory of the second terminal is predicted in the future.
  • Update the historical experience database according to the information of the base station handover event, and obtain an updated historical experience database, where the updated historical experience database is used to determine a ping-pong effect area.
  • the prior art can be used to select the base station connection and collect and accumulate the handover base station events into the historical experience database.
  • the amount of storage in the historical experience database reaches a certain level, and the data analysis meets certain preset conditions At this time, it can be determined that the ping-pong effect area is likely to occur.
  • the terminal can perform the selection of the base station by using the prior art, that is, the connected base station is mainly selected by the signal strength of the base station.
  • the server may record the handover base station event, where the handover base station event may include the location of the terminal, the base station to which the handover is performed, and the motion track of the terminal, which is not limited herein.
  • the handover base station event that is, when the terminal is connected to the A base station, for some reasons, for example, the signal of the B base station is stronger, that is, the connection with the A base station is cut off, and then connected to the B base station.
  • the roaming handover refers to the process in which the terminal switches the base station in the no-service state
  • the handover refers to the process in which the terminal switches the base station in the process of the voice call without interrupting the ongoing service.
  • Steps 203 to 206 in this embodiment are the same as steps 101 to 104 of the foregoing embodiment, and details are not described herein again.
  • FIG. 3 another embodiment of the data processing method in the embodiment of the present application includes:
  • the second terminal does not switch the base station within the preset time, update the successful handover experience database according to the information of the handover base station event, and obtain an updated successful handover experience database.
  • the historical experience database may include several parts, including a database of successful experiences.
  • the server when the server finds that there is a terminal to perform handover of the base station, the server may temporarily cache the base station. If the terminal does not have a handover base station event again within the preset time, the server may consider that the handover of the base station event is successful. At this time, there is no "ping-pong effect", so this time the base station event can be switched here in the successful experience database.
  • Step 301 and step 303 to step 306 in this embodiment are the same as step 201 and step 203 to step 206 of the foregoing embodiment, and details are not described herein again.
  • FIG. 4 another embodiment of the data processing method in the embodiment of the present application includes:
  • the historical experience database may also include a failover experience base.
  • the server finds that there is a terminal to perform handover of the base station, it still temporarily caches it. If the terminal re-transmits the base station event again within the preset time, it can be considered that the handover of the base station event is a failure, and a " Ping-pong effect.” It should be noted that if the handover of the base station event is not that the terminal switches the base station for the first time, the time difference between the last handover of the base station event may be determined. If the time difference is less than the preset time, the last handover of the terminal may be considered. Base station events are also failed and can be stored in the failover experience pool.
  • Step 401 and step 403 to step 406 in this embodiment are the same as step 201 and step 203 to step 206 of the foregoing embodiment, and details are not described herein again.
  • the frequent handover area may be determined based on each failed handover base station event in the failed handover experience pool. Specifically, the terminal location of the failed handover event may be determined first. An area is determined by this terminal position. It should be noted that the area may be a figure including a terminal position, and may be a circle, an ellipse, a rectangle, or a hexagon, which is not limited herein. Preferably, the terminal may be a circular area with a preset radius as a center centered on the position of the terminal.
  • an area frequent switching area may be determined by the motion trajectory of the terminal in the failover event.
  • the area does not necessarily include the terminal, and the movement of the terminal can be predicted according to the accumulated motion trajectory, and the area of the forward route predicted by the terminal is used as the frequent switching area.
  • the location of the terminal that failed the handover and the terminal location of the next handover base station may also be taken as two points, and the straight line of the two points is used as the circle of the diameter as the frequent handover.
  • the area may also be an ellipse as the focus of the frequent switching area by using the two points as the focus, which is not limited herein.
  • the range of server services can be divided into a number of small ranges that are much smaller than the base station. If the terminal handover base station event occurs in the small range, and the number of occurrences is sufficient, and the preset number is reached, the small range may be set as the frequent handover area.
  • the frequent handover area corresponding to each handover base station event may be used to determine a ping-pong effect area. Specifically, if there is an overlapping portion of the frequent switching regions, it may be determined whether the number of frequently switching regions where the overlapping portion is located reaches a preset number, and if yes, the overlapping portion may be determined to be a ping-pong effect region. In other feasible embodiments, if the area served by the server is divided into several small areas, that is, any two frequently switched areas have no overlap, the frequent switching area may be used as a part of the ping-pong effect area. .
  • Step 501, step 502, step 505, step 506, and step 507 in this embodiment are the same as step 401, step 402, step 404, step 405, and step 406 of the foregoing embodiment. Said.
  • the information of the terminal may be acquired first, including the motion track of the terminal.
  • the motion trajectory may include a motion trajectory of the terminal at all times, and may also be a motion trajectory for a certain period of time, which is not limited herein.
  • the motion trajectory of the second terminal may be used to match the base station in the historical experience database to find a matching target base station. Specifically, when the historical experience database collects the accumulated empirical data, the motion trajectory of each terminal that switches the base station event can be summarized, the characteristics of the motion trajectory of the terminal switched to the base station, and the future direction of the terminal can be analyzed. And determining which type of motion trajectory of the second terminal belongs to, thereby allocating the target base station to the second terminal.
  • the number of the target base stations that are recommended to the second terminal may be one or multiple, which is not limited herein.
  • different recommendation levels may be set for different target base stations, and the recommended degree may be according to the motion trajectory of the target base station and the second terminal. The degree of matching is determined.
  • Step 601, step 602, and step 505 are the same as steps 101, 102, and 104 of the foregoing embodiment, and are not described herein again.
  • a data processing method in the embodiment of the present application is described.
  • the following describes a server 700 in the embodiment of the present application.
  • a server 700 in the embodiment of the present application includes:
  • the first determining module 710 is configured to determine a ping-pong effect area.
  • the determining module 720 is configured to determine, when receiving the location information of the first terminal, whether the first terminal is located in the pedestable ping-pong effect area determined by the first determining module 710.
  • the second determining module 730 is configured to determine the target base station if the determination result of the determining module 720 is YES.
  • the first sending module 740 is configured to send, to the first terminal, the target base station determined by the second determining module 730.
  • the server 700 further includes:
  • the obtaining module 750 is configured to obtain information about a base station handover event in which the second terminal performs base station handover.
  • the update module 760 is configured to update the historical experience database according to the information about the base station handover event acquired by the obtaining module 750, to obtain an updated historical experience database, where the updated historical experience database is used to determine a ping-pong effect area.
  • the update module 760 includes:
  • the first update sub-module 761 is configured to update the successful handover experience database according to the information about the handover base station event acquired by the acquisition module 750, if the second terminal does not switch the base station in the preset time, and obtain the updated success. Switch the experience library.
  • the update module 760 includes:
  • the second update sub-module 762 is configured to: if the second terminal switches the base station again in the preset time, update the failover experience database according to the information about the handover base station event acquired by the obtaining module 750, to obtain an updated failed handover. Experience library.
  • the first determining module 710 includes:
  • the first determining submodule 711 is configured to determine, according to the updated failover database updated by the second update submodule 762, a plurality of frequent switching regions.
  • the second determining sub-module 712 is configured to determine the ping-pong effect area according to the plurality of frequent switching areas determined by the first determining sub-module 761.
  • the second determining module 730 includes:
  • the obtaining submodule 731 is configured to acquire a motion track of the first terminal.
  • the third determining sub-module 732 is configured to determine the target base station according to the motion trajectory of the first terminal acquired by the acquiring sub-module 731.
  • an embodiment of the present invention provides a Server 1300 includes:
  • the transceiver 1301, the memory 1302, and the processor 1303 are connected by a bus 1304.
  • the processor 1303 is configured to execute a program stored in the memory 1302 and determine a ping-pong effect area, and when receiving location information of the first terminal, determine whether the first terminal is located in the pedestable ping-pong effect area, and if yes, determine Target base station.
  • the processor 1303 may be a central processing unit (English: central processing unit, abbreviated: CPU), a network processor (English: network processor, abbreviated: NP) or a combination of a CPU and an NP.
  • CPU central processing unit
  • NP network processor
  • the processor 1303 may further include a hardware chip.
  • the hardware chip may be an application-specific integrated circuit (ASIC), a programmable logic device (abbreviated as PLD), or a combination thereof.
  • ASIC application-specific integrated circuit
  • PLD programmable logic device
  • the above PLD can be a complex programmable logic device (English: complex programmable logic device, abbreviation: CPLD), field-programmable gate array (English: field-programmable gate array, abbreviation: FPGA), general array logic (English: generic array Logic, abbreviation: GAL) or any combination thereof.
  • the transceiver 1301 is configured to send the target base station determined by the processor 1303.
  • the transceiver 1301 can include an English communication interface between the processor 1303 and a standard communication subsystem.
  • the transceiver 1301 may further include a communication interface under the EIA-RS-232C standard, that is, a data terminal equipment (English: Data Terminal Equipment, abbreviation: DTE) and a data communication device (English: Data Circuit-terminating Equipment, abbreviation: DCE
  • the communication interface of the serial binary data exchange interface technology standard may also include the communication interface under the RS-485 protocol, which is not limited herein.
  • the memory 1302 is configured to store a program, the ping-pong effect area, and the target base station.
  • the memory 1302 may include a volatile memory (English: volatile memory) (English: random-access memory, abbreviation: RAM).
  • the memory 1302 may also include a non-volatile memory, such as a flash memory, a hard disk drive (HDD) or a solid state hard disk (English: solid- State drive, abbreviation: SSD).
  • the memory 1303 may also include a combination of the above types of memories, which is not limited herein.
  • the transceiver is further configured to acquire, by the second terminal, a base station handover.
  • the information about the base station handover event; the processor is further configured to update the historical experience database according to the information about the base station handover event acquired by the acquiring module, to obtain an updated historical experience database, where the updated historical experience database is used to determine that the occurrence is prone to occur. Ping-pong effect area.
  • the processor is further configured to: if the second terminal does not switch the base station within the preset time, update the successful handover experience database according to the information about the handover base station event acquired by the acquiring module, to obtain an updated successful handover experience database. .
  • an embodiment of a data processing method in an embodiment of the present application includes:
  • the first terminal sends location information of the first terminal to a server.
  • the first terminal receives the target base station sent by the server.
  • another embodiment of a data processing method in an embodiment of the present application includes:
  • the first terminal sends location information of the first terminal to a server.
  • the first terminal sends the motion track of the first terminal to the server, so that the server determines the target base station according to the motion trajectory of the first terminal.
  • the first terminal receives the target base station sent by the server.
  • an embodiment of the terminal 1600 in this embodiment of the present application includes:
  • the second sending module 1610 is configured to send location information of the first terminal to the server.
  • the receiving module 1620 is configured to: if the location information of the first terminal sent by the second sending module indicates that the first terminal is in a ping-pong effect area, receive the target base station sent by the server.
  • another embodiment of the terminal in this embodiment of the present application includes:
  • the third sending module 1630 is configured to send a motion track of the first terminal to the server, so that the server determines the target base station according to the motion trajectory of the first terminal.
  • the disclosed system, apparatus, and method may be implemented in other manners.
  • the device embodiments described above are merely illustrative.
  • the division of the unit is only a logical function division, and the actual implementation may have another
  • the manner of division, such as multiple units or components, may be combined or integrated into another system, or some features may be omitted or not performed.
  • the mutual coupling or direct coupling or communication connection shown or discussed may be an indirect coupling or communication connection through some interface, device or unit, and may be in an electrical, mechanical or other form.
  • the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, may be located in one place, or may be distributed to multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of the embodiment.
  • each functional unit in each embodiment of the present application may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit.
  • the above integrated unit can be implemented in the form of hardware or in the form of a software functional unit.
  • the integrated unit if implemented in the form of a software functional unit and sold or used as a standalone product, may be stored in a computer readable storage medium.
  • a computer readable storage medium A number of instructions are included to cause a computer device (which may be a personal computer, server, or network device, etc.) to perform all or part of the steps of the methods described in various embodiments of the present application.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like. .

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Abstract

本申请实施例公开了一种数据处理方法和服务器,用于为终端推荐目标基站。本申请实施例方法包括:确定易发生乒乓效应区域;当接收第一终端的位置信息时,判断所述第一终端是否位于所述易发生乒乓效应区域中;若是,则确定目标基站;向所述第一终端发送所述目标基站。第一终端可以从目标基站中选择一个基站作为切换的基站,减少基站的信号强弱不定带来的影响,减少发生"乒乓效应"的概率。

Description

一种数据处理方法以及服务器
本申请要求于2016年6月23日提交中国专利局、申请号为CN201610464366.3、发明名称为“一种数据处理方法以及服务器”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及通信领域,尤其涉及一种数据处理方法以及服务器。
背景技术
在现有移动通信系统中,切换是指终端在与基站之间进行信息传输时,需要从原来所用信道上转移到一个更适合的信道上进行信息传输的过程。当终端从一个无线覆盖小区移动到另一个无线覆盖小区,可能由于原来所用的信道传输质量太差而需要切换,或者终端处于两个无线覆盖区之中,系统为了平衡业务,而需要对当前所用的信道进行切换。
基站用广播消息通知终端邻近基站信息,对基站下所有终端进行广播,此基站下所有的终端都会收到相应的消息。切换是由终端根据基站信道条件等因素决定的,在基站较少、信号覆盖较简单的情况下,移动终端进行基站切换的依据主要是基站的信号质量低于某阈值,切换可大致根据基站信号质量决定。
当终端处在有较多基站覆盖的重叠区域内这种较复杂的情况下时,若移动终端依据基站的信号的强弱来选择进行基站切换,由于信号经常强弱不定,终端容易在特定区域内发生频繁切换基站的现象,产生“乒乓效应”。
发明内容
本申请实施例提供了一种数据处理方法以及服务器,用于为终端推荐目标基站。
有鉴于此,本申请第一方面提供了一种数据处理方法,该方法包括:
确定易发生乒乓效应区域;当接收第一终端的位置信息时,判断该第一终端是否位于该易发生乒乓效应区域中;若是,则确定目标基站;向该第一终端发送该目标基站。
结合本申请的第一方面,本申请的第一方面的第一种实施方式,包括:
获取第二终端进行基站切换的基站切换事件的信息;根据该基站切换事件 的信息更新历史经验数据库,得到更新后的历史经验数据库,该更新后的历史经验数据库用于确定易发生乒乓效应区域。
结合本申请实施例的第一方面的第一种实施方式,本申请实施例的第一方面的第二种实施方式,根据该历史经验数据库确定易发生乒乓效应区域包括:
若该第二终端在预置时间内不再切换基站,则根据该切换基站事件的信息更新该成功切换经验库,得到更新后的成功切换经验库。
结合本申请实施例的第一方面的第一种实施方式,本申请实施例的第一方面的第三种实施方式,包括:
若该第二终端在预置时间内再次切换基站,则根据该切换基站事件的信息更新该失败切换经验库,得到更新后的失败切换经验库。
结合本申请实施例的第一方面的第三种实施方式,本申请实施例的第一方面的第四种实施方式,包括:
根据该更新后的该失败切换数据库确定多个频繁切换区域;根据该多个频繁切换区域确定该易发生乒乓效应区域。
结合本申请实施例的第一方面、第一方面的第一种实施方式、第一方面的第二种实施方式、第一方面的第三种实施方式、第一方面的第四种实施方式,本申请实施例的第一方面的第五种实施方式,包括:
获取该第一终端的运动轨迹;根据该第一终端的运动轨迹确定该目标基站。
本申请第二方面提供了一种服务器,包括:
第一确定模块,用于确定易发生乒乓效应区域;判断模块,用于当接收第一终端的位置信息时,判断该第一终端是否位于该第一确定模块确定的该易发生乒乓效应区域中;第二确定模块,用于若该判断模块的判断结果为是,则确定目标基站;第一发送模块,用于向该第一终端发送该第二确定模块确定的该目标基站。
结合本申请的第二方面,本申请的第二方面的第一种实施方式,包括:
获取模块,用于获取第二终端进行基站切换的基站切换事件的信息;更新模块,用于根据该获取模块获取的该基站切换事件的信息更新历史经验数据库,得到更新后的历史经验数据库,该更新后的历史经验数据库用于确定易发 生乒乓效应区域。
结合本申请实施例的第二方面的第一种实施方式,本申请实施例的第二方面的第二种实施方式,根据该历史经验数据库确定易发生乒乓效应区域包括:
第一更新子模块,用于若该第二终端在预置时间内不再切换基站,则根据该获取模块获取的该切换基站事件的信息更新该成功切换经验库,得到更新后的成功切换经验库。
结合本申请实施例的第二方面的第一种实施方式,本申请实施例的第二方面的第三种实施方式,包括:
第二更新子模块,用于若该第二终端在预置时间内再次切换基站,则根据该获取模块获取的该切换基站事件的信息更新该失败切换经验库,得到更新后的失败切换经验库。
结合本申请实施例的第二方面的第三种实施方式,本申请实施例的第二方面的第四种实施方式,包括:
第一确定子模块,用于根据该第二更新子模块更新的该更新后的该失败切换数据库确定多个频繁切换区域;第二确定子模块,用于根据该第一确定子模块确定的该多个频繁切换区域确定该易发生乒乓效应区域。
结合本申请实施例的第二方面、第二方面的第一种实施方式、第二方面的第二种实施方式、第二方面的第三种实施方式、第二方面的第四种实施方式,本申请实施例的第二方面的第五种实施方式,包括:
获取子模块,用于获取该第一终端的运动轨迹;第三确定子模块,用于根据该获取子模块获取的该第一终端的运动轨迹确定该目标基站。
本申请第三方面提供了一种服务器,包括:
收发器、存储器、处理器以及总线;该收发器、该存储器以及该处理器通过总线连接;该处理器用于执行该存储器存储的程序以及确定易发生乒乓效应区域,当接收第一终端的位置信息时,判断该第一终端是否位于该易发生乒乓效应区域中,若是,则确定目标基站;该收发器用于发送该处理器确定的该目标基站;该存储器用于存储程序、该易发生乒乓效应区域以及该目标基站。
结合本发明第三方面,本发明实施第三方面的第一种实施方式,
该收发器,还用于获取第二终端进行基站切换的基站切换事件的信息;该 处理器,还用于根据该获取模块获取的该基站切换事件的信息更新历史经验数据库,得到更新后的历史经验数据库,该更新后的历史经验数据库用于确定易发生乒乓效应区域。
结合本发明第三方面的第一种实施方式,本发明实施第三方面的第二种实施方式,该更新单元包括:
该处理器,还用于若该第二终端在预置时间内不再切换基站,则根据该获取模块获取的该切换基站事件的信息更新该成功切换经验库,得到更新后的成功切换经验库。
本申请第四方面提供了一种数据处理方法,包括:
第一终端向服务器发送该第一终端的位置信息;若该第一终端的位置信息指示该第一终端在易发生乒乓效应区域时,该第一终端接收该服务器发送的目标基站。
结合本申请实施例的第四方面的第一种实施方式,包括:
该第一终端向该服务器发送该第一终端的运动轨迹,以使得该服务器根据该第一终端的运动轨迹确定该目标基站。
本申请第五方面提供了一种终端,包括:
第二发送模块,用于向服务器发送该第一终端的位置信息;接收模块,用于若该第二发送模块发送的该第一终端的位置信息指示该第一终端在易发生乒乓效应区域时,接收该服务器发送的目标基站。
结合本申请实施例的第五方面的第一种实施方式,包括:
第三发送模块,用于向该服务器发送该第一终端的运动轨迹,以使得该服务器根据该第一终端的运动轨迹确定该目标基站。
从以上技术方案可以看出,本申请实施例具有以下优点:
由于确定了易发生乒乓效应区域,因此当接收第一终端的位置信息时,可以判断该第一终端是否位于该易发生乒乓效应区域中,若是,则确定目标基站,并向该第一终端发送该目标基站,从而使得第一终端可以从目标基站中选择一个基站作为切换的基站,减少基站的信号强弱不定带来的影响,减少发生“乒乓效应”的概率。
附图说明
图1为本申请实施例中一种数据处理方法的一个实施例示意图;
图2为本申请实施例中一种数据处理方法的另一个实施例示意图;
图3为本申请实施例中一种数据处理方法的另一个实施例示意图;
图4为本申请实施例中一种数据处理方法的另一个实施例示意图;
图5为本申请实施例中一种数据处理方法的另一个实施例示意图;
图6为本申请实施例中一种数据处理方法的另一个实施例示意图;
图7为本申请实施例中一种服务器的一个实施例示意图;
图8为本申请实施例中一种服务器的另一个实施例示意图;
图9为本申请实施例中一种服务器的另一个实施例示意图;
图10为本申请实施例中一种服务器的另一个实施例示意图;
图11为本申请实施例中一种服务器的另一个实施例示意图;
图12为本申请实施例中一种服务器的另一个实施例示意图;
图13为本申请实施例中一种服务器的一个实施例示意图;
图14为本申请实施例中一种数据处理方法的一个实施例示意图;
图15为本申请实施例中一种数据处理方法的另一个实施例示意图;
图16为本申请实施例中一种数据处理方法的另一个实施例示意图;
图17为本申请实施例中一种数据处理方法的另一个实施例示意图。
具体实施方式
本申请实施例提供一种数据处理方法以及服务器,用于为终端推荐目标基站。
为了使本技术领域的人员更好地理解本发明实施例方案,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分的实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都应当属于本发明保护的范围。
本发明的说明书和权利要求书及上述附图中的术语“第一”、“第二”、“第三”、“第四”等(如果存在)是用于区别类似的对象,而不必用于描述特定的顺序或先后次序。应该理解这样使用在适当情况下可以互换,以便这里描述的实施例能够以除了在这里图示或描述的内容以外的顺序实施。此外,术语“包 括”和“具有”以及他们的任何变形,意图在于覆盖不排他的包含,例如,包含了一系列步骤或单元的过程、方法、系统、产品或设备不必限于清楚地列出的那些步骤或单元,而是可包括没有清楚地列出的或对于这些过程、方法、产品或设备固有的其它步骤或单元。
为便于理解,下面对本申请实施例中的具体流程进行描述,请参阅图1,本申请实施例中数据处理方法一个实施例包括:
101、确定易发生乒乓效应区域。
在一些可行的实施例中,可以对历史经验数据库进行数据分析得出易发生乒乓效应区域。所谓易发生乒乓效应区域,即当有终端处于该区域时,由于该区域中的终端可以接收到来自不同基站的信号,当该终端在移动或者静止的情况下,由于基站的信号强弱不定,或者两个不同的基站的信号强弱非常接近,如果该基站是依照信号的强弱来决定与不同的基站进行通信,则该终端容易频繁切换基站,即“乒乓效应”。需要说明的是,当终端在该区域时,表示有较高概率会发生频繁切换基站的现象,而不是必定会频繁切换基站。
其中,需要特别说明的是,本发明实施例涉及的终端设备,可以是指向用户提供语音和/或数据连通性的设备,具有无线连接功能的手持式设备、或连接到无线调制解调器的其他处理设备。无线终端可以经无线接入网(RAN Radio Access Network)与一个或多个核心网进行通信,无线终端可以是移动终端,如移动电话(或称为“蜂窝”电话)和具有移动终端的计算机,例如,可以是便携式、袖珍式、手持式、计算机内置的或者车载的移动装置,它们与无线接入网交换语言和/或数据。例如,个人通信业务(PCS,Personal Communication Service)电话、无绳电话、会话发起协议(SIP)话机、无线本地环路(WLL,Wireless Local Loop)站、个人数字助理(PDA,Personal Digital Assistant)等设备。无线终端也可以称为系统、订户单元(Subscriber Unit)、订户站(Subscriber Station),移动站(Mobile Station)、移动台(Mobile)、远程站(Remote Station)、接入点(Access Point)、远程终端(Remote Terminal)、接入终端(Access Terminal)、用户终端(User Terminal)、终端设备、用户代理(User Agent)、用户设备(User Device)、或用户装备(User Equipment)。
102、当接收第一终端的位置信息时,判断该第一终端是否位于该易发生 乒乓效应区域中。
在本发明实施例中,服务器通过基站一直对终端实现跟踪定位,该跟踪定位方式可以为使用GPS对终端进行跟踪定位,也可以通过终端主动向基站发送自身的位置信息来定位,此处不作限定。
若判断结果为是,则执行步骤103。
103、确定目标基站。
在一些可行的实施例中,当第一终端出现在该易发生乒乓效应区域时,可以向该第一终端发送目标基站。目标基站可以为预置的,也可以是根据历史经验数据库确定,此处不作限定。
在一些可行的实施例中,当确定了可以供第一终端连接的目标基站,可以向第一终端发送包含该目标基站的信息。该信息可以为信令,也可以包括其他信息,只要包括该目标基站,此处不作限定。需要说明的是,该目标基站可以为一个,也可以为多个,此处不作限定。
104、向该第一终端发送该目标基站。
当确定了可以供第一终端连接的目标基站,可以向第一终端发送包含该目标基站的信息。该信息可以为信令,也可以包括其他信息,只要包括该目标基站,此处不作限定。
请参阅图2,本申请实施例中数据处理方法另一个实施例包括:
201、获取第二终端进行基站切换的基站切换事件的信息。
在本发明实施例中,该服务器记录的该切换基站事件,可以存储在历史经验数据库中,当该历史经验数据库中的存储量到达一定时,可以对数据进行一种类似“大数据”分析,可以得出各个因素之间的关联,或者得出其他可用的结论。例如通过历史经验数据库中的所有终端的运动轨迹以及该第二终端在此刻之前的运动轨迹,预测该第二终端未来一段时间内的运动轨迹,此处不作限定。
202、根据该基站切换事件的信息更新历史经验数据库,得到更新后的历史经验数据库,该更新后的历史经验数据库用于确定易发生乒乓效应区域。
在一些可行的实施例中,当历史经验数据库中不足时,可以使用现有技术进行选择基站连接,并对切换基站事件进行收集和积累到历史经验数据库中。当历史经验数据库中存储量到达一定时,而且经过数据分析满足某些预置条件 时,则可以确定易发生乒乓效应区域。
需要说明的是,当该历史经验数据在最初是没有数据的,当设备开始运行的时候可以开始累积数据。在没有足够数据的情况下,终端可以通过现有技术进行基站的选择,即主要通过基站的信号强弱来选择连接的基站。
当第一终端发生切换基站事件时,服务器可以记录该切换基站事件,该切换基站事件可以包括该终端的位置、该切换到的基站、终端的运动轨迹,在此不做限定。该切换基站事件即当终端与A基站连接时,由于某些原因例如B基站的信号更强,即切断与A基站的连接,转而与B基站连接。
切换基站事件一般包括两种,一种是漫游切换,一种是越区切换。漫游切换是指终端在无业务状态下切换基站的过程,越区切换是指终端在语音通话的过程中切换基站而不间断正在进行的业务的过程。
203、确定易发生乒乓效应区域。
204、当接收第一终端的位置信息时,判断该第一终端是否位于该易发生乒乓效应区域中。
205、确定目标基站。
206、向该第一终端发送该目标基站。
本实施例中步骤203至步骤206与上述实施例的步骤101至步骤104相同,此处不再赘述。
请参阅图3,本申请实施例中数据处理方法另一个实施例包括:
301、获取第二终端进行基站切换的基站切换事件的信息。
302、若该第二终端在预置时间内不再切换基站,则根据该切换基站事件的信息更新该成功切换经验库,得到更新后的成功切换经验库。
在一些可行的实施例中,该历史经验数据库可以包括几个部分,其中包括成功经验数据库。在一些可行的实施例中,当服务器发现有终端进行切换基站时,可以先暂时缓存起来,在预置时间内若该终端没有再次发生切换基站事件时,则可以认为该次切换基站事件是成功的,此时并没有发生“乒乓效应”,因此可以将此次切换基站事件此处在成功经验数据库中。
303、确定易发生乒乓效应区域。
304、当接收第一终端的位置信息时,判断该第一终端是否位于该易发生 乒乓效应区域中。
305、确定目标基站。
306、向该第一终端发送该目标基站。
本实施例中步骤301、步骤303至步骤306与上述实施例的步骤201、步骤203至步骤206相同,此处不再赘述。
请参阅图4,本申请实施例中数据处理方法另一个实施例包括:
401、获取第二终端进行基站切换的基站切换事件的信息。
402、若该第二终端在预置时间内再次切换基站,则根据该切换基站事件的信息更新该失败切换经验库,得到更新后的失败切换经验库。
在另一些可行的实施例中,该历史经验数据库还可以包括失败切换经验库。当服务器发现有终端进行切换基站时,依然是先暂时缓存起来,在预置时间内若该终端再次发生切换基站事件时,则可以认为该次切换基站事件是失败的,此时并发生了“乒乓效应”。需要说明的是,若该次切换基站事件并非该终端第一次切换基站,则可以通过判断与上一次切换基站事件的时间差,若该时间差小于预置时间,则可以认为该终端的上一次切换基站事件也是失败的,可以存储在该失败切换经验库中。
403、确定易发生乒乓效应区域。
404、当接收第一终端的位置信息时,判断该第一终端是否位于该易发生乒乓效应区域中。
405、若是,则确定目标基站。
406、向该第一终端发送该目标基站。
本实施例中步骤401、步骤403至步骤406与上述实施例的步骤201、步骤203至步骤206相同,此处不再赘述。
501、获取第二终端进行基站切换的基站切换事件的信息。
502、若该第二终端在预置时间内再次切换基站,则根据该切换基站事件的信息更新该失败切换经验库,得到更新后的失败切换经验库。
503、根据该更新后的该失败切换数据库确定多个频繁切换区域。
在一些可行的实施例中,可以根据失败切换经验库中的每一次失败的切换基站事件确定频繁切换区域。具体可以为,先确定该失败切换事件的终端位置, 以此终端位置确定一个区域。需要说明的是,该区域可以为以包含该终端位置图形,可以为圆形、椭圆形、矩形、六边形,此处不作限定。优选的,该终端可以为以该终端的位置为圆心,预置长度为半径的圆形区域。
在另一些可行的实施例中,可以通过该失败切换事件中的终端的运动轨迹确定一个区域频繁切换区域。该区域不一定包含该终端,可以根据积累的运动轨迹对终端的移动进行预测,该终端预测的前进路线的区域作为频繁切换区域。
在另一些可行的实施例中,也可以将本次的切换失败的终端的位置和下一次切换基站的终端位置作为两个点,以此两个点的直线作为直径的圆形作为该频繁切换区域,也可以以此两点作为焦点作椭圆作为该频繁切换区域,此处不作限定。
在另一些可行的实施例中,可以将服务器服务的范围内分成若干个小范围,该小范围比基站小得多。若该小范围内出现终端切换基站事件,且出现的次数足够多,达到预置个数,则可以将此小范围设为频繁切换区域。
只要能通过失败切换经验库中进行分析得出的合理的区域,此处不作限定。
504、根据该多个频繁切换区域确定该易发生乒乓效应区域。
在一些可行的实施例中,可以使用每个切换基站事件对应的频繁切换区域确定易发生乒乓效应区域。具体地可以为,若不同频繁切换区域有重叠部分,则可以判断该重叠部分所在的频繁切换区域的个数是否达到预置个数,若是,则可以确定该重叠部分为易发生乒乓效应区域。在另一些可行的实施例中,若将服务器服务的区域分为若干个小范围的情况,即任意两个频繁切换区域均无重叠的,可以将该频繁切换区域作为易发生乒乓效应区域的一部分。
505、当接收第一终端的位置信息时,判断该第一终端是否位于该易发生乒乓效应区域中。
506、若是,则确定目标基站。
507、向该第一终端发送该目标基站。
本实施例中步骤501、步骤502、步骤505、步骤506、步骤507与上述实施例的步骤401、步骤402、步骤404、步骤405、步骤406相同,此处不再赘 述。
601、确定易发生乒乓效应区域。
602、当接收第一终端的位置信息时,判断该第一终端是否位于该易发生乒乓效应区域中。
603、获取该第一终端的运动轨迹。
在一些可行的实施例中,当该易发生乒乓效应区域内出现终端时,可以先获取该终端的信息,其中包括该终端的运动轨迹。该运动轨迹可以包括该终端在所有时间内的运动轨迹,也可以为在一定时间内的运动轨迹,此处不作限定。
604、根据该第一终端的运动轨迹确定该目标基站。
在一些可行的实施例中,可以使用该第二终端的运动轨迹与历史经验数据库中的基站做匹配,寻找匹配的目标基站。具体的可以为,当历史经验数据库收集累积的经验数据的时候,可以总结每个切换基站事件的终端的运动轨迹,分析切换到该基站的终端的运动轨迹的特点,以及该终端的未来的走向,从而判断第二终端的运动轨迹属于哪种类型,从而为该第二终端分配目标基站。
需要说明的是,向该第二终端推荐的目标基站可以为一个,也可以为多个,此处不作限定。在另一些可行的实施例中,若想该第二终端推荐多个目标基站,可以对不同的目标基站设置不同的推荐度,该推荐度可以根据该目标基站与该第二终端的运动轨迹的匹配程度确定。
605、向该第一终端发送该目标基站。
本实施例中步骤601、步骤602、步骤505与上述实施例的步骤101、步骤102、步骤104相同,此处不再赘述。
上面对本申请实施例中一种数据处理方法进行描述,下面对本申请实施例中的一种服务器700进行描述,请参阅图7,本申请实施例中一种服务器的一个实施例包括:
第一确定模块710,用于确定易发生乒乓效应区域。
判断模块720,用于当接收第一终端的位置信息时,判断该第一终端是否位于该第一确定模块710确定的该易发生乒乓效应区域中。
第二确定模块730,用于若该判断模块720的判断结果为是,则确定目标基站。
第一发送模块740,用于向该第一终端发送该第二确定模块730确定的该目标基站。
请参阅图8,在一些实施例中,该服务器700还包括:
获取模块750,用于获取第二终端进行基站切换的基站切换事件的信息。
更新模块760,用于根据该获取模块750获取的该基站切换事件的信息更新历史经验数据库,得到更新后的历史经验数据库,该更新后的历史经验数据库用于确定易发生乒乓效应区域。
请参阅图9,在一些实施例中,该更新模块760包括:
第一更新子模块761,用于若该第二终端在预置时间内不再切换基站,则根据该获取模块750获取的该切换基站事件的信息更新该成功切换经验库,得到更新后的成功切换经验库。
请参阅图10,在一些实施例中,该更新模块760包括:
第二更新子模块762,用于若该第二终端在预置时间内再次切换基站,则根据该获取模块750获取的该切换基站事件的信息更新该失败切换经验库,得到更新后的失败切换经验库。
请参阅图11,在一些实施例中,该第一确定模块710包括:
第一确定子模块711,用于根据该第二更新子模块762更新的该更新后的该失败切换数据库确定多个频繁切换区域。
第二确定子模块712,用于根据该第一确定子模块761确定的该多个频繁切换区域确定该易发生乒乓效应区域。
请参阅图12,在一些实施例中,该第二确定模块730包括:
获取子模块731,用于获取该第一终端的运动轨迹。
第三确定子模块732,用于根据该获取子模块731获取的该第一终端的运动轨迹确定该目标基站。
上面从模块化功能实体的角度对本发明实施例中的一种服务器进行描述,下面从硬件处理的角度对本发明实施例中的一种服务器进行描述,请参阅图13,本发明实施例提供一种服务器1300包括:
收发器1301、存储器1302、处理器1303以及总线1304。
该收发器1301、该存储器1302以及该处理器1303通过总线1304连接。
该处理器1303用于执行该存储器1302存储的程序以及确定易发生乒乓效应区域,当接收第一终端的位置信息时,判断该第一终端是否位于该易发生乒乓效应区域中,若是,则确定目标基站。
该处理器1303可以是中央处理器(英文:central processing unit,缩写:CPU),网络处理器(英文:network processor,缩写:NP)或者CPU和NP的组合。
该处理器1303还可以进一步包括硬件芯片。上述硬件芯片可以是专用集成电路(英文:application-specific integrated circuit,缩写:ASIC),可编程逻辑器件(英文:programmable logic device,缩写:PLD)或其组合。上述PLD可以是复杂可编程逻辑器件(英文:complex programmable logic device,缩写:CPLD),现场可编程逻辑门阵列(英文:field-programmable gate array,缩写:FPGA),通用阵列逻辑(英文:generic array logic,缩写:GAL)或其任意组合。
该收发器1301用于发送该处理器1303确定的该目标基站。
该收发器1301可以包括处理器1303和标准通信子系统之间的通信接口(英文communication interface)。
该收发器1301还可以进一步包括EIA-RS-232C标准下的通信接口,即数据终端设备(英文:Data Terminal Equipment,缩写:DTE)和数据通讯设备(英文:Data Circuit-terminating Equipment,缩写:DCE)之间串行二进制数据交换接口技术标准的通信接口,也可以包括RS-485协议下的通信接口,此处不作限定。
该存储器1302用于存储程序、该易发生乒乓效应区域以及该目标基站。
该存储器1302可以包括易失性存储器(英文:volatile memory),例如随机存取存储器(英文:random-access memory,缩写:RAM)。存储器1302也可以包括非易失性存储器(英文:non-volatile memory),例如快闪存储器(英文:flash memory),硬盘(英文:hard disk drive,缩写:HDD)或固态硬盘(英文:solid-state drive,缩写:SSD)。存储器1303还可以包括上述种类的存储器的组合,此处不作限定。
在一些可行的实施例中,该收发器,还用于获取第二终端进行基站切换的 基站切换事件的信息;该处理器,还用于根据该获取模块获取的该基站切换事件的信息更新历史经验数据库,得到更新后的历史经验数据库,该更新后的历史经验数据库用于确定易发生乒乓效应区域。
该处理器,还用于若该第二终端在预置时间内不再切换基站,则根据该获取模块获取的该切换基站事件的信息更新该成功切换经验库,得到更新后的成功切换经验库。
请参阅图14,本申请实施例中数据处理方法一个实施例包括:
1401、第一终端向服务器发送该第一终端的位置信息。
1402、若该第一终端的位置信息指示该第一终端在易发生乒乓效应区域时,该第一终端接收该服务器发送的目标基站。
请参阅图15,本申请实施例中数据处理方法的另一个实施例包括:
1501、第一终端向服务器发送该第一终端的位置信息。
1502该第一终端向该服务器发送该第一终端的运动轨迹,以使得该服务器根据该第一终端的运动轨迹确定该目标基站。
1503、若该第一终端的位置信息指示该第一终端在易发生乒乓效应区域时,该第一终端接收该服务器发送的目标基站。
请参阅图16,本申请实施例中终端1600的一个实施例包括:
第二发送模块1610,用于向服务器发送该第一终端的位置信息。
接收模块1620,用于若该第二发送模块发送的该第一终端的位置信息指示该第一终端在易发生乒乓效应区域时,接收该服务器发送的目标基站。
请参阅图17,本申请实施例中终端的另一个实施例包括:
第三发送模块1630,用于向该服务器发送该第一终端的运动轨迹,以使得该服务器根据该第一终端的运动轨迹确定该目标基站。
所属领域的技术人员可以清楚地了解到,为描述的方便和简洁,上述描述的系统,装置和单元的具体工作过程,可以参考前述方法实施例中的对应过程,在此不再赘述。
在本申请所提供的几个实施例中,应该理解到,所揭露的系统,装置和方法,可以通过其它的方式实现。例如,以上所描述的装置实施例仅仅是示意性的,例如,所述单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另 外的划分方式,例如多个单元或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,装置或单元的间接耦合或通信连接,可以是电性,机械或其它的形式。
所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部单元来实现本实施例方案的目的。
另外,在本申请各个实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。
所述集成的单元如果以软件功能单元的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本申请的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本申请各个实施例所述方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、磁碟或者光盘等各种可以存储程序代码的介质。
以上所述,以上实施例仅用以说明本申请的技术方案,而非对其限制;尽管参照前述实施例对本申请进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本申请各实施例技术方案的范围。

Claims (19)

  1. 一种数据处理方法,其特征在于,包括:
    确定易发生乒乓效应区域;
    当接收第一终端的位置信息时,判断所述第一终端是否位于所述易发生乒乓效应区域中;
    若是,则确定目标基站;
    向所述第一终端发送所述目标基站。
  2. 根据权利要求1所述方法,其特征在于,所述方法还包括:
    获取第二终端进行基站切换的基站切换事件的信息;
    根据所述基站切换事件的信息更新历史经验数据库,得到更新后的历史经验数据库,所述更新后的历史经验数据库用于确定易发生乒乓效应区域。
  3. 根据权利要求2所述方法,其特征在于,所述历史经验数据库包括成功切换经验库,所述根据所述基站切换事件的信息更新历史经验数据库包括:
    若所述第二终端在预置时间内不再切换基站,则根据所述切换基站事件的信息更新所述成功切换经验库,得到更新后的成功切换经验库。
  4. 根据权利要求2所述方法,其特征在于,所述历史经验数据库包括失败切换经验库,所述根据所述基站切换事件的信息更新历史经验数据库包括:
    若所述第二终端在预置时间内再次切换基站,则根据所述切换基站事件的信息更新所述失败切换经验库,得到更新后的失败切换经验库。
  5. 根据权利要求4所述方法,其特征在于,所述确定易发生乒乓效应区域包括:
    根据所述更新后的所述失败切换数据库确定多个频繁切换区域;
    根据所述多个频繁切换区域确定所述易发生乒乓效应区域。
  6. 根据权利要求1-5中任一项所述方法,其特征在于,所述确定目标基站包括:
    获取所述第一终端的运动轨迹;
    根据所述第一终端的运动轨迹确定所述目标基站。
  7. 一种服务器,其特征在于,包括:
    第一确定模块,用于确定易发生乒乓效应区域;
    判断模块,用于当接收第一终端的位置信息时,判断所述第一终端是否位于所述第一确定模块确定的所述易发生乒乓效应区域中;
    第二确定模块,用于若所述判断模块的判断结果为是,则确定目标基站;
    第一发送模块,用于向所述第一终端发送所述第二确定模块确定的所述目标基站。
  8. 根据权利要求7所述服务器,其特征在于,所述服务器还包括:
    获取模块,用于获取第二终端进行基站切换的基站切换事件的信息;
    更新模块,用于根据所述获取模块获取的所述基站切换事件的信息更新历史经验数据库,得到更新后的历史经验数据库,所述更新后的历史经验数据库用于确定易发生乒乓效应区域。
  9. 根据权利要求8所述服务器,其特征在于,所述历史经验数据库包括成功切换经验库,所述更新模块包括:
    第一更新子模块,用于若所述第二终端在预置时间内不再切换基站,则根据所述获取模块获取的所述切换基站事件的信息更新所述成功切换经验库,得到更新后的成功切换经验库。
  10. 根据权利要求8所述服务器,其特征在于,所述历史经验数据库包括失败切换经验库,所述更新模块包括:
    第二更新子模块,用于若所述第二终端在预置时间内再次切换基站,则根据所述获取模块获取的所述切换基站事件的信息更新所述失败切换经验库,得到更新后的失败切换经验库。
  11. 根据权利要求10所述服务器,其特征在于,所述第一确定模块包括:
    第一确定子模块,用于根据所述第二更新子模块更新的所述更新后的所述失败切换数据库确定多个频繁切换区域;
    第二确定子模块,用于根据所述第一确定子模块确定的所述多个频繁切换区域确定所述易发生乒乓效应区域。
  12. 根据权利要求7-11中任一项所述服务器,其特征在于,所述第二确定模块包括:
    获取子模块,用于获取所述第一终端的运动轨迹;
    第三确定子模块,用于根据所述获取子模块获取的所述第一终端的运动轨 迹确定所述目标基站。
  13. 一种服务器,其特征在于,包括:
    收发器、存储器、处理器以及总线;
    所述收发器、所述存储器以及所述处理器通过总线连接;
    所述处理器用于执行所述存储器存储的程序以及确定易发生乒乓效应区域,当接收第一终端的位置信息时,判断所述第一终端是否位于所述易发生乒乓效应区域中,若是,则确定目标基站;
    所述收发器用于发送所述处理器确定的所述目标基站;
    所述存储器用于存储程序、所述易发生乒乓效应区域以及所述目标基站。
  14. 根据权利要求13所述服务器,其特征在于,
    所述收发器,还用于获取第二终端进行基站切换的基站切换事件的信息;
    所述处理器,还用于根据所述获取模块获取的所述基站切换事件的信息更新历史经验数据库,得到更新后的历史经验数据库,所述更新后的历史经验数据库用于确定易发生乒乓效应区域。
  15. 根据权利要求14所述服务器,其特征在于,
    所述处理器,还用于若所述第二终端在预置时间内不再切换基站,则根据所述获取模块获取的所述切换基站事件的信息更新所述成功切换经验库,得到更新后的成功切换经验库。
  16. 一种数据处理方法,其特征在于,包括:
    第一终端向服务器发送所述第一终端的位置信息;
    若所述第一终端的位置信息指示所述第一终端在易发生乒乓效应区域时,所述第一终端接收所述服务器发送的目标基站。
  17. 根据权利要求16所述方法,其特征在于,所述第一终端向服务器发送所述第一终端的位置信息之后,还包括:
    所述第一终端向所述服务器发送所述第一终端的运动轨迹,以使得所述服务器根据所述第一终端的运动轨迹确定所述目标基站。
  18. 一种终端,其特征在于,包括:
    第二发送模块,用于向服务器发送所述第一终端的位置信息;
    接收模块,用于若所述第二发送模块发送的所述第一终端的位置信息指示 所述第一终端在易发生乒乓效应区域时,接收所述服务器发送的目标基站。
  19. 根据权利要求18所述方法,其特征在于,所述第一终端向服务器发送所述第一终端的位置信息之后,还包括:
    第三发送模块,用于向所述服务器发送所述第一终端的运动轨迹,以使得所述服务器根据所述第一终端的运动轨迹确定所述目标基站。
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