WO2017215615A1 - 一种音效处理方法及移动终端 - Google Patents

一种音效处理方法及移动终端 Download PDF

Info

Publication number
WO2017215615A1
WO2017215615A1 PCT/CN2017/088303 CN2017088303W WO2017215615A1 WO 2017215615 A1 WO2017215615 A1 WO 2017215615A1 CN 2017088303 W CN2017088303 W CN 2017088303W WO 2017215615 A1 WO2017215615 A1 WO 2017215615A1
Authority
WO
WIPO (PCT)
Prior art keywords
sound effect
preset
target
mobile terminal
voiceprint
Prior art date
Application number
PCT/CN2017/088303
Other languages
English (en)
French (fr)
Inventor
李亚军
甘高亭
涂广
杨海
Original Assignee
广东欧珀移动通信有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 广东欧珀移动通信有限公司 filed Critical 广东欧珀移动通信有限公司
Publication of WO2017215615A1 publication Critical patent/WO2017215615A1/zh

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • G06F3/165Management of the audio stream, e.g. setting of volume, audio stream path
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M19/00Current supply arrangements for telephone systems
    • H04M19/02Current supply arrangements for telephone systems providing ringing current or supervisory tones, e.g. dialling tone or busy tone
    • H04M19/04Current supply arrangements for telephone systems providing ringing current or supervisory tones, e.g. dialling tone or busy tone the ringing-current being generated at the substations

Definitions

  • the embodiments of the present invention relate to the field of audio processing technologies, and in particular, to a sound effect processing method and a mobile terminal.
  • mobile terminals such as mobile phones, tablet computers, etc.
  • the functions of mobile terminal integration are also increasing.
  • mobile terminals have sound processing functions.
  • the mobile terminal can perform sound processing on music, recording, movie soundtrack, etc., in order to enhance the musical effect, enhance the realism of the sound, and render the atmosphere of the scene.
  • the embodiment of the invention provides a sound effect processing method and a mobile terminal, which can restart the sound effect after the sound effect is invalid, thereby reducing the probability of the sound effect failure.
  • a first aspect of the embodiments of the present invention provides a sound processing method, including:
  • the target sound effect fails, the target sound effect is restarted.
  • a second aspect of the embodiments of the present invention provides a mobile terminal, including:
  • a detecting unit configured to detect whether the target acquired by the acquiring unit is created in the mobile terminal The preset sound effect corresponding to the sound effect;
  • a processing unit configured to perform a sound effect processing on the preset sound effect to obtain a first sound effect if a detection result of the detecting unit is that a preset sound effect corresponding to the target sound effect is created in the mobile terminal;
  • the detecting unit is further specifically configured to:
  • a restarting unit configured to restart the target sound effect if the detection result of the detecting unit is that the target sound effect is invalid.
  • a third aspect of the embodiments of the present invention provides a mobile terminal, including: a processor and a memory; and one or more programs; the one or more programs are stored in the memory, and configured to be Executed by the processor, the program includes instructions for performing the following steps:
  • the target sound effect fails, the target sound effect is restarted.
  • a computer readable storage medium stores a computer program for electronic data exchange, wherein the computer program causes the computer to perform the first aspect of the embodiment of the present invention Some or all of the steps described in this.
  • a computer program product comprises a non-transitory computer readable storage medium storing a computer program, the computer program being operative to cause a computer to perform an embodiment of the present invention
  • the embodiment of the present invention can obtain the target sound effect, and detect whether a preset sound effect corresponding to the target sound effect is created in the mobile terminal, and if the preset sound effect corresponding to the target sound effect is created in the mobile terminal, The preset sound effect is processed by the sound to obtain a first sound effect, according to the first sound effect and the The preset sound effect detects whether the target sound effect is invalid, and if the target sound effect fails, restarting the target sound effect. Therefore, after the target sound effect is invalid, the target sound effect is restarted, thereby reducing the probability of the sound effect failing.
  • FIG. 1 is a schematic flow chart of a first embodiment of a sound effect processing method according to an embodiment of the present invention
  • FIG. 2 is a schematic flowchart of a second embodiment of a sound effect processing method according to an embodiment of the present invention
  • FIG. 3 is a schematic structural diagram of a first embodiment of a mobile terminal according to an embodiment of the present invention.
  • FIG. 3b is a schematic structural diagram of a processing unit of the mobile terminal described in FIG. 3a according to an embodiment of the present disclosure
  • 3c is a schematic structural diagram of a detecting unit of the mobile terminal described in FIG. 3a according to an embodiment of the present invention
  • FIG. 3d is a schematic structural diagram of an extraction module of the detecting unit described in FIG. 3c according to an embodiment of the present disclosure
  • 3e is another schematic structural diagram of a first embodiment of a mobile terminal according to an embodiment of the present invention.
  • FIG. 4 is a schematic structural diagram of a second embodiment of a mobile terminal according to an embodiment of the present invention.
  • FIG. 5 is a schematic structural diagram of a mobile phone according to an embodiment of the present invention.
  • the embodiment of the invention provides a sound effect processing method and a mobile terminal, which can restart the sound effect after the sound effect is invalid, thereby reducing the probability of the sound effect failure.
  • references to "an embodiment” herein mean that a particular feature, structure, or characteristic described in connection with the embodiments can be included in at least one embodiment of the invention.
  • the appearances of the phrases in various places in the specification are not necessarily referring to the same embodiments, and are not exclusive or alternative embodiments that are mutually exclusive. Those skilled in the art will understand and implicitly understand that the embodiments described herein can be combined with other embodiments.
  • the mobile terminal described in the embodiments of the present invention may include a smart phone (such as an Android mobile phone, an iOS mobile phone, a Windows Phone mobile phone, etc.), a tablet computer, a palmtop computer, a notebook computer, a mobile Internet device (MID, Mobile Internet Devices), or a wearable device.
  • a smart phone such as an Android mobile phone, an iOS mobile phone, a Windows Phone mobile phone, etc.
  • a tablet computer such as an Android mobile phone, an iOS mobile phone, a Windows Phone mobile phone, etc.
  • a palmtop computer such as a notebook computer
  • MID Mobile Internet Devices
  • the sound effect is the effect produced by the sound, which is used to enhance the realism or atmosphere of the scene, and the noise or sound added to the vocal cord.
  • the so-called sounds include music and sound effects. Sound effects can include digital sound effects, ambient sound effects, MP3 sound effects (normal sound effects, professional sound effects, etc.). Thus, sound effects are artificially created or enhanced sounds that can be used to enhance the sound processing of art or other content in movies, video games, music, or other media.
  • the preset sound effect can be: the sound effect downloaded in the network or the sound effect recorded by the user.
  • the target sound effect is similar to the preset sound effect.
  • FIG. 1 is a schematic flowchart diagram of a first embodiment of a sound effect processing method according to an embodiment of the present invention.
  • the sound processing method described in this embodiment includes the following steps:
  • a plurality of candidate sound effects options may be displayed on the display interface of the mobile terminal, and then one sound effect selected therefrom is used as the target sound effect.
  • At least one preset sound effect may also be pre-stored in the mobile terminal before the target sound effect is acquired.
  • the user may input a sound effect type on the display interface of the mobile terminal, where the sound effect type may include, but is not limited to, rock, stereo, ethnic style, heavy metal, etc.
  • the mobile terminal may search and At least one sound effect corresponding to the music type, the user selects one sound effect from the at least one sound effect as the target sound effect.
  • the target sound effect may be multiple, that is, the user selects multiple sound effects as the target sound effects.
  • the mobile terminal may start the second target sound effect after the first target sound effect ends, after the second target sound effect ends. , start the third target sound effect.
  • start the first target sound effect in the first time period start the second target sound effect in the second time period, start the third target sound effect in the third time period, and the like, and so on. , wherein there is no intersection between the first time period, the second time period, the third time period, and the like.
  • the mobile terminal usually pre-stores a plurality of preset sound effects. After the user inputs the target sound effect, the mobile terminal may match the plurality of preset sound effects with the target sound effect, if the target sound effect and the multiple If a certain sound effect in the preset sound effect is successfully matched, it may be determined that the preset sound effect corresponding to the target sound effect has been created in the mobile terminal.
  • the target sound effect is A, indicating that the preset sound effect corresponding to the target sound effect is created in the mobile terminal.
  • the mobile terminal may perform sound effect processing on the preset sound effect, and the processed sound effect may be referred to as a first sound effect.
  • the sound effect is processed on the preset sound effect to obtain the first sound effect, which may be divided into the following three steps:
  • the plug-in manager can be used to manage the sound plug-ins, and each sound plug-in can process at least one preset sound effect, or can process one or a certain types of preset sound effects.
  • the sound effect configuration file stores sound effect processing parameters for each of the preset sound effects, wherein the sound effect processing parameters may include, but are not limited to, an audio format, a sampling frequency of the audio, a number of channels, a frame length of the audio, and the like.
  • the sound plug-in can perform sound effects on the preset sound effects according to the sound processing parameters.
  • the mobile terminal may invoke the plug-in manager to obtain a sound effect plug-in of the preset sound effect corresponding to the target sound effect, and if the plug-in manager fails to obtain the sound effect plug-in of the preset sound effect corresponding to the target sound effect, the default sound effect plug-in may be selected. Then, the sound effect configuration file of the plug-in manager preset configuration is obtained, and the sound effect processing parameter corresponding to the preset sound effect corresponding to the target sound effect is found according to the sound effect configuration file, and the preset sound effect and the sound effect processing parameter are sent through the plug-in manager. To the sound plug-in, the sound plug-in can perform sound processing on the preset sound according to the sound processing parameters, thereby obtaining the first sound effect.
  • the similarity between the first sound effect and the preset sound effect reaches a certain threshold, it indicates that the preset sound effect is not processed, and then the target sound effect is invalid. If the similarity between the first sound effect and the preset sound effect is less than the above certain threshold, the preset sound effect has been processed.
  • the similarity between the first sound effect and the preset sound effect may be detected, and if the similarity between the two is greater than a certain threshold, the target sound effect is invalid, because the similarity between the first sound effect and the preset sound effect is A higher degree indicates that the preset sound effect is less processed by the sound effect, or the preset sound effect is not processed at all. In this case, the target sound effect is invalidated.
  • the mobile terminal can restart the target sound effect if the target sound effect fails.
  • the mobile terminal can set a preset time. If the restart target sound effect fails within a preset time, the user is prompted to restart the mobile terminal. If the target sound effect is valid within a preset time, then the target sound effect is played. Or, use the target sound effect to perform other operations, such as editing the target sound effect.
  • the preset time may include but is not limited to: 1 minute, 5 minutes, 10 minutes, 1 small When and so on.
  • the mobile terminal may set the preset restart times. If the restart target sound effect fails within the preset restart times, the user is prompted to restart the mobile terminal. If the restart target sound effect is valid within the preset restart times, then the playback is performed.
  • the target sound effect or use the target sound effect to perform other operations, for example, editing the target sound effect.
  • the preset time may include, but is not limited to: 1 time, 5 times, 10 times, and the like.
  • the mobile terminal may set the preset time and the preset restart times. If the restart target sound fails when one of the preset time or the preset restart times arrives, the user is prompted to restart the mobile terminal, if the preset is Before the arrival of the time and the arrival of the preset restart number are not reached, the restart target sound effect is valid, then the target sound effect is played, or the target sound effect is used to perform other operations, for example, editing the target sound effect.
  • the process of restarting the target sound effect may be as follows: performing sound processing on the preset sound effect again, obtaining a second sound effect, and detecting whether the target sound effect is valid according to the second sound effect and the preset sound effect, and if the target sound effect is effective, restarting the target The sound effect is successful. If the target sound effect fails, the restart target sound effect is invalid. If it fails, the restart process can be continued. Further, if the restart target sound effect fails within the preset time and/or the preset number of times, the user is prompted to restart. The terminal, or, may also prompt the user to reselect the target sound effect.
  • the embodiment of the present invention can obtain the target sound effect, and detect whether a preset sound effect corresponding to the target sound effect is created in the mobile terminal, and if the preset sound effect corresponding to the target sound effect is created in the mobile terminal, The preset sound effect is processed by the sound effect to obtain a first sound effect, and the target sound effect is detected to be invalid according to the first sound effect and the preset sound effect, and if the target sound effect is invalid, the target sound effect is restarted. Therefore, after the target sound effect is invalid, the target sound effect is restarted, thereby reducing the probability of the sound effect failing.
  • FIG. 2 it is a schematic flowchart of a second embodiment of a method for processing a sound effect according to an embodiment of the present invention.
  • the sound processing method described in this embodiment includes the following steps:
  • the preset sound effect is processed by the sound effect to obtain the first sound effect.
  • the mobile terminal may perform voiceprint extraction on the preset sound effect, thereby obtaining a first voiceprint corresponding to the preset sound effect.
  • the mobile terminal may perform voiceprint extraction on the first sound effect, thereby obtaining a second voiceprint corresponding to the first sound effect.
  • the mobile terminal can compare the first voiceprint and the second voiceprint, determine the similarity between the two, and determine whether the similarity between the two is greater than a preset threshold. If the threshold is greater than the preset threshold, the target sound effect is invalid. If it is less than or equal to the preset threshold, the target sound effect can be considered valid.
  • the determining, by the mobile terminal, whether the similarity between the first voiceprint and the second voiceprint is greater than a preset threshold may include:
  • the preset sound effect can be understood as a piece of audio data, and then a segment of the sound frequency in the preset frequency range can be obtained in the preset sound effect, and the preset frequency range can be set by the user, or the system defaults, usually,
  • the preset frequency range is determined according to the pronunciation frequency of the human voice, such as: 300HZ-3400HZ, or other ranges can be set.
  • the segment may contain a plurality of voiceprint information, and then the segment may be separated to obtain a target segment, the target segment may extract a corresponding segment of the plurality of voiceprint information, and finally, the target segment is smoothed.
  • the purpose of the smoothing process is to make the voiceprint of the target segment smoother, and the burr on the waveform of the voiceprint can be removed to achieve the purpose of noise reduction, and finally the first voiceprint is obtained. Similarly, using this method.
  • the second voiceprint can also be obtained from the preset sound effect.
  • step 201 - step 203 and step 207 can refer to step 101 - step 104 of the sound effect processing method described in FIG. 1 .
  • the embodiment of the present invention can obtain the target sound effect, and detect whether a preset sound effect corresponding to the target sound effect is created in the mobile terminal, and if the preset sound effect corresponding to the target sound effect is created in the mobile terminal, The preset sound effect is processed by the sound effect to obtain a first sound effect, and the sound effect of the target sound effect is determined to be invalid by the preset sound effect and the voiceprint of the first sound effect, and if the target sound effect is invalid, the target sound effect is restarted. Therefore, after the target sound effect is invalid, the target sound effect is restarted, thereby reducing the probability of the sound effect failing.
  • FIG. 3 is a schematic structural diagram of a first embodiment of a mobile terminal according to an embodiment of the present invention.
  • the mobile terminal described in this embodiment includes: an obtaining unit 301, a detecting unit 302, a processing unit 303, and a restarting unit 304, as follows:
  • An obtaining unit 301 configured to acquire a target sound effect
  • the detecting unit 302 is configured to detect whether a preset sound effect corresponding to the target sound effect acquired by the acquiring unit 301 is created in the mobile terminal;
  • the processing unit 303 is configured to perform a sound effect processing on the preset sound effect to obtain a first sound effect if the detection result of the detecting unit 302 is that a preset sound effect corresponding to the target sound effect is created in the mobile terminal;
  • the detecting unit 302 is further specifically configured to:
  • the restarting unit 304 is configured to restart the target sound effect if the detection result of the detecting unit 302 is that the target sound effect is invalid.
  • the processing unit 303 of the mobile terminal described in FIG. 3a may include:
  • the calling module 3031 is configured to invoke a pre-loaded plug-in manager to obtain a sound effect plug-in corresponding to the preset sound effect;
  • the obtaining module 3032 is configured to acquire a sound effect configuration file pre-configured by the plug-in manager, and determine a sound effect processing parameter corresponding to the preset sound effect according to the sound effect configuration file;
  • the calling module 3031 is further specifically configured to:
  • the detecting unit 302 of the mobile terminal described in FIG. 3a may include:
  • An extraction module 3021 configured to extract a first voiceprint of the preset sound effect
  • the extraction module 3021 is further specifically configured to:
  • the determining module 3022 is configured to determine whether the similarity between the first voiceprint and the second voiceprint extracted by the extraction module 3021 is greater than a preset threshold, and the determination result of the determining module is the When the similarity between the one voice pattern and the second voiceprint is greater than the preset threshold, determining that the target sound effect is invalid.
  • FIG. 3d is a specific refinement structure of the extraction module 3021 of the detection unit 302 described in FIG. 3c.
  • the extraction module 3021 may include: a determination module 410, a separation module 420, and a processing module 430, as follows: :
  • a determining module 410 configured to determine a segment of the preset sound effect that is in a preset frequency range
  • a separating module 420 configured to perform separation processing on the segment to obtain a target segment
  • the processing module 430 is configured to perform smoothing on the target segment to obtain a first voiceprint.
  • the restarting unit 304 is specifically configured to:
  • the user is prompted to restart the mobile terminal.
  • the mobile terminal described in FIG. 3a may further include a reminding unit 305, as follows:
  • the reminding unit 305 is configured to: if the detection result of the detecting unit 302 is that the preset sound effect corresponding to the target sound effect is not created in the mobile terminal, reminding the user that the mobile terminal does not have a corresponding sound effect corresponding to the target sound effect Sound effects.
  • the restarting unit 304 is specifically configured to:
  • the user is prompted to restart the mobile terminal.
  • the mobile terminal described in the embodiment of the present invention can obtain the target sound effect, and detect whether a preset sound effect corresponding to the target sound effect is created in the mobile terminal, and if the mobile terminal creates a preset corresponding to the target sound effect. If the sound effect is set, the sound effect is processed on the preset sound effect to obtain a first sound effect, and the target sound effect is detected to be invalid according to the first sound effect and the preset sound effect, and if the target sound effect is invalid, the target sound effect is restarted. Therefore, after the target sound effect is invalid, the target sound effect is restarted, thereby reducing the probability of the sound effect failing.
  • FIG. 4 is a schematic structural diagram of a second embodiment of a mobile terminal according to an embodiment of the present invention.
  • the mobile terminal described in this embodiment includes: at least one input device 1000; at least one output device 2000; at least one processor 3000, such as a CPU; and a memory 4000, the input device 1000, the output device 2000, the processor 3000, and The memory 4000 and the communication interface (not shown) are connected by a bus 5000.
  • the input device 1000 may specifically be a touch panel, a physical button or a mouse, a fingerprint recognition module, or the like.
  • the output device 2000 described above may specifically be a display screen.
  • the above memory 4000 may be a high speed RAM memory or a non-volatile memory such as a disk memory.
  • the above memory 4000 is used to store a set of program codes, and the input device 1000, the output device 2000, and the processor 3000 are used to call the program code stored in the memory 4000, and perform the following operations:
  • the processor 3000 is configured to:
  • the preset sound effect corresponding to the target sound effect is created in the mobile terminal, the preset is The sound effect is processed by the sound to obtain the first sound effect;
  • the target sound effect fails, the target sound effect is restarted.
  • the processor 3000 performs sound processing on the preset sound effect, including:
  • the processor 3000 is configured to detect, according to the first sound effect and the preset sound effect, whether the target sound effect is invalid, including:
  • the foregoing processor 3000 extracts the first voiceprint of the preset sound effect, including:
  • the foregoing processor 3000 restarts the target sound effect, including:
  • the user is prompted to restart the mobile terminal.
  • the processor 3000 detects whether a preset sound effect corresponding to the target sound effect is created in the mobile terminal, the processor is further configured to:
  • the preset sound effect corresponding to the target sound effect is not created in the mobile terminal, the user is reminded There is no sound effect corresponding to the target sound effect in the mobile terminal.
  • FIG. 5 is a block diagram showing a partial structure of a mobile phone related to a mobile terminal provided by an embodiment of the present invention.
  • the mobile phone includes: a radio frequency (RF) circuit 510, a memory 520, an input unit 530, a display unit 540, a sensor 550, an audio circuit 560, a wireless fidelity (WiFi) module 570, and a processor 580. And power supply 590 and other components.
  • RF radio frequency
  • the RF circuit 510 can be used for receiving and transmitting signals during the transmission or reception of information or during a call. Specifically, after receiving the downlink information of the base station, it is processed by the processor 580. In addition, the uplink data is designed to be sent to the base station. Generally, RF circuit 510 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a Low Noise Amplifier (LNA), a duplexer, and the like. In addition, RF circuitry 510 can also communicate with the network and other devices via wireless communication. The above wireless communication may use any communication standard or protocol, including but not limited to Global System of Mobile communication (GSM), General Packet Radio Service (GPRS), Code Division Multiple Access (Code Division). Multiple Access (CDMA), Wideband Code Division Multiple Access (WCDMA), Long Term Evolution (LTE), E-mail, Short Messaging Service (SMS), and the like.
  • GSM Global System of Mobile communication
  • GPRS General Packet Radio Service
  • the memory 520 can be used to store software programs and modules, and the processor 580 executes various functional applications and data processing of the mobile phone by running software programs and modules stored in the memory 520.
  • the memory 520 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application required for at least one function (such as a sound playing function, an image playing function, etc.), and the like; the storage data area may be stored according to Data created by the use of the mobile phone (such as audio data, phone book, etc.).
  • memory 520 can include high speed random access memory, and can also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid state storage device.
  • the input unit 530 can be configured to receive input numeric or character information, and generate a user with the mobile phone Set and key signal input related to function control.
  • the input unit 530 may include a touch panel 531 and other input devices 532.
  • the touch panel 531 also referred to as a touch screen, can collect touch operations on or near the user (such as the user using a finger, a stylus, or the like on the touch panel 531 or near the touch panel 531. Operation), and drive the corresponding connecting device according to a preset program.
  • the touch panel 531 can include two parts: a touch detection device and a touch controller.
  • the touch detection device detects the touch orientation of the user, and detects a signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device, converts the touch information into contact coordinates, and sends the touch information.
  • the processor 580 is provided and can receive commands from the processor 580 and execute them.
  • the touch panel 531 can be implemented in various types such as resistive, capacitive, infrared, and surface acoustic waves.
  • the input unit 530 may also include other input devices 532. Specifically, other input devices 532 may include, but are not limited to, one or more of a physical keyboard, function keys (such as volume control buttons, switch buttons, etc.), trackballs, mice, joysticks, and the like.
  • the display unit 540 can be used to display information input by the user or information provided to the user as well as various menus of the mobile phone.
  • the display unit 540 can include a display panel 541.
  • the display panel 541 can be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), or the like.
  • the touch panel 531 can cover the display panel 541. When the touch panel 531 detects a touch operation on or near it, the touch panel 531 transmits to the processor 580 to determine the type of the touch event, and then the processor 580 according to the touch event. The type provides a corresponding visual output on display panel 541.
  • touch panel 531 and the display panel 541 are used as two independent components to implement the input and input functions of the mobile phone in FIG. 5, in some embodiments, the touch panel 531 and the display panel 541 may be integrated. Realize the input and output functions of the phone.
  • the handset may also include at least one type of sensor 550, such as a light sensor, motion sensor, and other sensors.
  • the light sensor may include an ambient light sensor and a proximity sensor, wherein the ambient light sensor may adjust the brightness of the display panel 541 according to the brightness of the ambient light, and the proximity sensor may close the display panel 541 and/or when the mobile phone moves to the ear. Or backlight.
  • the accelerometer sensor can detect the magnitude of acceleration in all directions (usually three axes). When it is stationary, it can detect the magnitude and direction of gravity.
  • the mobile phone can be used to identify the gesture of the mobile phone (such as horizontal and vertical screen switching, related Game, magnetometer attitude calibration), vibration recognition related functions (such as pedometer, tapping), etc.; as for the mobile phone can also be configured with gyroscopes, barometers, hygrometers, thermometers, infrared sensors and other sensors, This will not be repeated here.
  • the gesture of the mobile phone such as horizontal and vertical screen switching, related Game, magnetometer attitude calibration
  • vibration recognition related functions such as pedometer, tapping
  • the mobile phone can also be configured with gyroscopes, barometers, hygrometers, thermometers, infrared sensors and other sensors, This will not be repeated here.
  • Audio circuit 560, speaker 561, and microphone 562 provide an audio interface between the user and the handset.
  • the audio circuit 560 can transmit the converted electrical data of the received audio data to the speaker 561, and convert it into a sound signal output by the speaker 561.
  • the microphone 562 converts the collected sound signal into an electrical signal, and the audio circuit 560 is used by the audio circuit 560. After receiving, it is converted into audio data, and then processed by the audio data output processor 580, sent to the other mobile phone via the RF circuit 510, or outputted to the memory 520 for further processing.
  • WiFi is a short-range wireless transmission technology
  • the mobile phone can help users to send and receive emails, browse web pages, and access streaming media through the WiFi module 570, which provides users with wireless broadband Internet access.
  • FIG. 5 shows the WiFi module 570, it can be understood that it does not belong to the essential configuration of the mobile phone, and may be omitted as needed within the scope of not changing the essence of the invention.
  • the processor 580 is the control center of the handset, and connects various portions of the entire handset using various interfaces and lines, by executing or executing software programs and/or modules stored in the memory 520, and invoking data stored in the memory 520, executing The phone's various functions and processing data, so that the overall monitoring of the phone.
  • the processor 580 may include one or more processing units; optionally, the processor 580 may integrate an application processor and a modem processor, where the application processor mainly processes an operating system, a user interface, and an application. Etc.
  • the modem processor primarily handles wireless communications. It will be appreciated that the above described modem processor may also not be integrated into the processor 580.
  • the handset also includes a power source 590 (such as a battery) that supplies power to the various components.
  • a power source 590 such as a battery
  • the power source can be logically coupled to the processor 580 through a power management system to manage charging, discharging, and power management functions through the power management system.
  • the mobile phone may further include a camera, a Bluetooth module, and the like, and details are not described herein again.
  • each step method flow may be implemented based on the structure of the mobile terminal.
  • the foregoing sound effect processing method may be implemented on a mobile phone, or the sound effect processing method may be performed on a sound effect on other devices (such as a television, a computer, etc.) by using a mobile phone.
  • the embodiment of the present invention further provides a computer storage medium, wherein the computer storage medium stores a computer program for electronic data exchange, the computer program causing the computer to execute part of any one of the sound effect processing methods as described in the foregoing method embodiments Or all steps.
  • Embodiments of the present invention also provide a computer program product, the computer program product including storage A non-transitory computer readable storage medium of a computer program operative to cause a computer to perform some or all of the steps of any of the sound effect processing methods recited in the above method embodiments.
  • embodiments of the present invention can be provided as a method, apparatus (device), or computer program product. Accordingly, the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment, or a combination of software and hardware. Moreover, the invention can take the form of a computer program product embodied on one or more computer-usable storage media (including but not limited to disk storage, CD-ROM, optical storage, etc.) including computer usable program code.
  • the computer program is stored/distributed in a suitable medium, provided with other hardware or as part of the hardware, or in other distributed forms, such as over the Internet or other wired or wireless telecommunication systems.
  • the computer program instructions can also be stored in a computer readable memory that can direct a computer or other programmable data processing device to operate in a particular manner, such that the instructions stored in the computer readable memory produce an article of manufacture comprising the instruction device.
  • the apparatus implements the functions specified in one or more blocks of a flow or a flow and/or block diagram of the flowchart.
  • These computer program instructions can also be loaded onto a computer or other programmable data processing device such that A series of operational steps are performed on a computer or other programmable device to produce computer-implemented processing such that instructions executed on a computer or other programmable device are provided for implementing one or more processes and/or block diagrams in the flowchart The steps of a function specified in a box or multiple boxes.

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Health & Medical Sciences (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Signal Processing (AREA)
  • Multimedia (AREA)
  • Telephone Function (AREA)

Abstract

一种音效处理方法及移动终端,其中,该方法包括:获取目标音效(101);检测移动终端中是否创建了与所述目标音效对应的预设音效(102);若所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设音效进行音效处理,得到第一音效(103);根据所述第一音效和所述预设音效检测所述目标音效是否失效(104);若所述目标音效失效,重启所述目标音效(105)。采用该方法可在目标音效失效后,重启该目标音效,从而,降低音效失效的几率。

Description

一种音效处理方法及移动终端
本发明要求2016年6月16日递交的发明名称为“一种音效处理方法及移动终端”的申请号201610440034.1的在先申请优先权,上述在先申请的内容以引入的方式并入本文本中。
技术领域
本发明实施例涉及音频处理技术领域,尤其涉及到一种音效处理方法及移动终端。
背景技术
目前,随着移动终端(如:手机、平板电脑等)的逐渐普及,移动终端集成的功能也越来越多,为了满足用户对音效的较高追求,移动终端均具有音效处理功能。例如,移动终端可以对音乐、录音、电影配乐等进行音效处理,以达到增强音乐效果、增强声音的真实感、渲染场面气氛的目的。
发明内容
本发明实施例提供一种音效处理方法及移动终端,可以在音效失效后,对该音效进行重启,从而,降低音效失效的几率。
本发明实施例第一方面提供了一种音效处理方法,包括:
获取目标音效;
检测移动终端中是否创建了与所述目标音效对应的预设音效;
若所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设音效进行音效处理,得到第一音效;
根据所述第一音效和所述预设音效检测所述目标音效是否失效;
若所述目标音效失效,重启所述目标音效。
本发明实施例第二方面提供了一种移动终端,包括:
获取单元,用于获取目标音效;
检测单元,用于检测移动终端中是否创建了与所述获取单元获取的所述目 标音效对应的预设音效;
处理单元,用于若所述检测单元的检测结果为所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设音效进行音效处理,得到第一音效;
所述检测单元还具体用于:
根据所述处理单元处理的所述第一音效和所述获取单元获取的所述预设音效检测所述目标音效是否失效;
重启单元,用于若所述检测单元的检测结果为所述目标音效失效,重启所述目标音效。
本发明实施例第三方面提供了一种移动终端,包括:处理器和存储器;以及一个或多个程序;所述一个或多个程序被存储在所述存储器中,并且被配置成由所述处理器执行,所述程序包括用于执行以下步骤的指令:
获取目标音效;
检测移动终端中是否创建了与所述目标音效对应的预设音效;
若所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设音效进行音效处理,得到第一音效;
根据所述第一音效和所述预设音效检测所述目标音效是否失效;
若所述目标音效失效,重启所述目标音效。
第四方面,提供了一种计算机可读存储介质,其中,所述计算机可读存储介质存储用于电子数据交换的计算机程序,其中,所述计算机程序使得计算机执行如本发明实施例第一方面中所描述的部分或全部步骤。
第五方面,提供了一种计算机程序产品,其中,所述计算机程序产品包括存储了计算机程序的非瞬时性计算机可读存储介质,所述计算机程序可操作来使计算机执行如本发明实施例第一方面中所描述的部分或全部步骤。该计算机程序产品可以为一个软件安装包。
实施本发明实施例,具有如下有益效果:
可以看出,本发明实施例可获取目标音效,并检测移动终端中是否创建了与该目标音效对应的预设音效,若该移动终端中创建了与该目标音效对应的预设音效,则对该预设音效进行音效处理,得到第一音效,根据该第一音效和该 预设音效检测该目标音效是否失效,若该目标音效失效,重启该目标音效。从而,可在目标音效失效后,重启该目标音效,从而,降低音效失效的几率。
附图说明
为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。
图1是本发明实施例公开的一种音效处理方法的第一实施例的流程示意图;
图2是本发明实施例公开的一种音效处理方法的第二实施例的流程示意图;
图3a是本发明实施例公开的一种移动终端的第一实施例的结构示意图;
图3b是本发明实施例公开的图3a中所描述的移动终端的处理单元的结构示意图;
图3c是本发明实施例公开的图3a中所描述的移动终端的检测单元的结构示意图;
图3d是本发明实施例公开的图3c中所描述的检测单元的提取模块的结构示意图;
图3e是本发明实施例公开的一种移动终端的第一实施例的又一结构示意图;
图4是本发明实施例公开的一种移动终端的第二实施例的结构示意图;
图5是本发明实施例公开的一种手机的结构示意图。
具体实施方式
通常情况下,由于移动终端中操作系统异常或者第三方应用软件不兼容等等原因,则可能导致在音效处理过程中,会遇到音效失效的情况。本发明实施例提供一种音效处理方法及移动终端,可以在音效失效后,对该音效进行重启,从而,降低音效失效的几率。
下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。
本发明的说明书和权利要求书及所述附图中的术语“第一”、“第二”、“第三”和“第四”等是用于区别不同对象,而不是用于描述特定顺序。此外,术语“包括”和“具有”以及它们任何变形,意图在于覆盖不排他的包含。例如包含了一系列步骤或单元的过程、方法、系统、产品或设备没有限定于已列出的步骤或单元,而是可选地还包括没有列出的步骤或单元,或可选地还包括对于这些过程、方法、产品或设备固有的其它步骤或单元。
在本文中提及“实施例”意味着,结合实施例描述的特定特征、结构或特性可以包含在本发明的至少一个实施例中。在说明书中的各个位置出现该短语并不一定均是指相同的实施例,也不是与其它实施例互斥的独立的或备选的实施例。本领域技术人员显式地和隐式地理解的是,本文所描述的实施例可以与其它实施例相结合。
本发明实施例所描述的移动终端可以包括智能手机(如Android手机、iOS手机、Windows Phone手机等)、平板电脑、掌上电脑、笔记本电脑、移动互联网设备(MID,Mobile Internet Devices)或穿戴式设备等,上述移动终端仅是举例,而非穷举,包含但不限于上述移动终端。
需要解释的是,音效就是由声音所制造的效果,用于增进场面的真实感或者气氛,而加于声带上的杂音或声音。所谓的声音则包括了音乐和效果音。音效可包括数字音效、环境音效、MP3音效(普通音效、专业音效等等)。因此,音效是人工制造或加强的声音,可用来增强对电影、电子游戏、音乐或其他媒体的艺术或其他内容的声音处理。基于对音效的定义,预设音效可为:网络中下载的音效或者用户录制的音效。同理,本发明实施例中,目标音效也与预设音效类似。
请参阅图1,图1是本发明实施例提供的一种音效处理方法的第一实施例流程示意图。本实施例中所描述的音效处理方法,包括以下步骤:
101、获取目标音效。
可选地,可在移动终端的显示界面上展示多个待选音效选项,然后,从中选取的一个音效作为目标音效。
可选地,在获取目标音效之前,还可在移动终端中预先存储至少一个预设音效。
可选地,用户可在移动终端的显示界面上输入音效类型,其中音效类型可包括但不仅限于:摇滚、立体、民族风、重金属等等,则在输入音效类型之后,移动终端可搜索与该音乐类型对应的至少一个音效,用户从该至少一个音效中选取一个音效作为目标音效。
可选地,目标音效可为多个,即用户选取多个音效作为目标音效,例如,移动终端可在第一个目标音效结束后,启动第二个目标音效,在第二个目标音效结束后,启动第三个目标音效。或者,在有多个目标音效时,在第一时间段启动第一个目标音效,在第二时间段启动第二个目标音效,在第三时间段启动第三目标音效等等,以此类推,其中,第一时间段、第二时间段和第三时间段等等之间没有交集。
102、检测移动终端中是否创建了与所述目标音效对应的预设音效。
具体实现中,移动终端中通常会预先存储多个预设音效,在用户输入了目标音效之后,那么,移动终端可将该多个预设音效与目标音效进行匹配,若目标音效与该多个预设音效中的某个音效匹配成功,则可确定移动终端中已经创建了与目标音效对应的预设音效。
举例说明下,移动终端中预先存储了预设音效A、B、C、D,那么,目标音效为A,则说明移动终端中创建了与目标音效对应的预设音效。
103、若所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设音效进行音效处理,得到第一音效。
具体实现中,若移动终端中创建了与目标音效对应的预设音效,那么,移动终端可对预设音效进行音效处理,处理之后的音效,可称之为第一音效。
可选地,上述步骤103中,对预设音效进行音效处理,得到第一音效,可分为以下三个步骤:
1)调用预先加载的插件管理器获取与所述预设音效对应的音效插件;
2)获取所述插件管理器预先配置的音效配置文件,并根据所述音效配置 文件确定出与所述预设音效对应的音效处理参数;
3)调用所述插件管理器将所述预设音效和所述音效处理参数发送给所述音效插件,由所述音效插件根据所述音效处理参数对所述预设音效进行音效处理。
其中,插件管理器可用于对音效插件进行管理,每一音效插件均可处理至少一个预设音效,或者,可处理某一类或某几类预设音效。音效配置文件中存储有针对每一种预设音效的音效处理参数,其中,音效处理参数可包括但不限于:音频格式、音频的采样频率、通道数目、音频的帧长度等等。音效插件可根据音效处理参数对预设音效进行音效处理。
具体地,移动终端可调用插件管理器以获取与目标音效对应的预设音效的音效插件,若插件管理器未能获取与目标音效对应的预设音效的音效插件,可选择默认的音效插件。然后,获取插件管理器预设配置的音效配置文件,根据该音效配置文件查找到与目标音效对应的预设音效对应的音效处理参数,并经由该插件管理器将预设音效和音效处理参数发送给音效插件,音效插件可根据音效处理参数对预设音效进行音效处理,从而,得到第一音效。若第一音效与预设音效的相似度达到某一阈值,则说明预设音效未被处理,那么,目标音效失效。若第一音效与预设音效之间的相似度小于上述某一阈值,则说明预设音效已被处理。
104、根据所述第一音效和所述预设音效检测所述目标音效是否失效。
具体实现中,可检测第一音效与预设音效之间的相似度,在两者相似度大于某一阈值则,说明目标音效失效,原因在于,若第一音效与预设音效之间的相似度较高,则说明预设音效被音效处理的部分较少,或者,预设音效根本未被处理,在这种情况下,则可说明目标音效失效。
105、若所述目标音效失效,重启所述目标音效。
具体实现中,若目标音效失效,那么,移动终端可重启目标音效。
可选地,移动终端可设置预设时间,若在预设时间内,重启目标音效失效,那么,提示用户重启移动终端,若在预设时间内,重启目标音效有效,那么,播放该目标音效,或者,使用该目标音效去执行其他操作,例如,编辑该目标音效。其中,预设时间可包括但不仅限于:1分钟,5分钟,10分钟,1个小 时等等。
可选地,移动终端可设置预设重启次数,若在预设重启次数内,重启目标音效失效,那么,提示用户重启移动终端,若在预设重启次数内,重启目标音效有效,那么,播放该目标音效,或者,使用该目标音效去执行其他操作,例如,编辑该目标音效。其中,预设时间可包括但不仅限于:1次,5次,10次等等。
可选地,移动终端可设置预设时间和预设重启次数,若在预设时间或者预设重启次数中的一个到达时,重启目标音效失效,那么,提示用户重启移动终端,若在预设时间到达和预设重启次数到达均未到达之前,重启目标音效有效,那么,播放该目标音效,或者,使用该目标音效去执行其他操作,例如,编辑该目标音效。
可选地,重启目标音效的执行过程可如下:再次对预设音效进行音效处理,得到第二音效,并根据第二音效和预设音效检测目标音效是否有效,若目标音效有效,则重启目标音效成功,若目标音效失效,则重启目标音效失效,若失效则可继续执行重启过程,进一步地,若在预设时间和/或预设次数内,重启目标音效失效,那么,提示用户重新启动终端,或者,也可提示用户重新选择目标音效。
可以看出,本发明实施例可获取目标音效,并检测移动终端中是否创建了与该目标音效对应的预设音效,若该移动终端中创建了与该目标音效对应的预设音效,则对该预设音效进行音效处理,得到第一音效,根据该第一音效和该预设音效检测该目标音效是否失效,若该目标音效失效,重启该目标音效。从而,可在目标音效失效后,重启该目标音效,从而,降低音效失效的几率。
与上述实施例一致地,请参阅图2,为本发明实施例提供的一种音效处理方法的第二实施例流程示意图。本实施例中所描述的音效处理方法,包括以下步骤:
201、获取目标音效。
202、检测移动终端中是否创建了与所述目标音效对应的预设音效。
203、若所述移动终端中创建了与所述目标音效对应的预设音效,则对所 述预设音效进行音效处理,得到第一音效。
204、提取所述预设音效的第一声纹。
具体实现中,移动终端可对预设音效进行声纹提取,从而,得到预设音效对应的第一声纹。
205、提取所述第一音效的第二声纹。
同理,具体实现中,移动终端可对第一音效进行声纹提取,从而,得到第一音效对应的第二声纹。
206、判断所述第一声纹与所述第二声纹之间的相似度是否大于预设阈值。
具体实现中,移动终端可对比第一声纹和第二声纹,确定两者之间的相似度,判断两者的相似度是否大于预设阈值,若大于预设阈值,则说明目标音效失效,若小于或等于预设阈值,则可认为目标音效有效。
可选地,移动终端判断所述第一声纹与所述第二声纹之间的相似度是否大于预设阈值,可包括:
确定所述预设音效中处于预设频率范围的片段;
对所述片段进行分离处理,得到目标片段;
对所述目标片段进行平滑处理,得到第一声纹。
具体地,预设音效可理解为一段音频数据,那么,可在预设音效中获取声音频率在预设频率范围的片段,预设频率范围可由用户设置,或者,系统默认,通常情况下,可根据人声音的发音频率确定预设频率范围,如:300HZ-3400HZ,或者,也可设置其他范围。片段中可能含有多个声纹信息,那么,可对上述片段进行分离处理,以得到目标片段,该目标片段可提取多个声纹信息中的一个对应的片段,最后,对目标片段进行平滑处理,平滑处理的目的在于使得目标片段的声纹更加平滑,也可以去除掉声纹的波形上面的毛刺,以达到降噪的目的,最终得到的便是第一声纹,同理,利用该方式,也可以从预设音效中得到第二声纹。
207、若所述第一声纹与所述第二声纹之间的相似度大于所述预设阈值,重启所述目标音效。
其中,步骤201-步骤203及步骤207的具体描述可参照图1所描述的音效处理方法的步骤101-步骤104。
可以看出,本发明实施例可获取目标音效,并检测移动终端中是否创建了与该目标音效对应的预设音效,若该移动终端中创建了与该目标音效对应的预设音效,则对该预设音效进行音效处理,得到第一音效,通过预设音效和第一音效的声纹判断该目标音效是否失效,若该目标音效失效,重启该目标音效。从而,可在目标音效失效后,重启该目标音效,从而,降低音效失效的几率。
请参阅图3a,为本发明实施例提供的一种移动终端的第一实施例结构示意图。本实施例中所描述的移动终端,包括:获取单元301、检测单元302、处理单元303和重启单元304,具体如下:
获取单元301,用于获取目标音效;
检测单元302,用于检测移动终端中是否创建了与所述获取单元301获取的所述目标音效对应的预设音效;
处理单元303,用于若所述检测单元302的检测结果为所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设音效进行音效处理,得到第一音效;
所述检测单元302还具体用于:
根据所述处理单元303处理的所述第一音效和所述获取单元301获取的所述预设音效检测所述目标音效是否失效;
重启单元304,用于若所述检测单元302的检测结果为所述目标音效失效,重启所述目标音效。
可选地,如图3b所示,图3a中所描述的移动终端的所述处理单元303可包括:
调用模块3031,用于调用预先加载的插件管理器获取与所述预设音效对应的音效插件;
获取模块3032,用于获取所述插件管理器预先配置的音效配置文件,并根据所述音效配置文件确定出与所述预设音效对应的音效处理参数;
所述调用模块3031还具体用于:
调用所述插件管理器将所述预设音效发送给所述音效插件,由所述音效插件根据所述音效处理参数对所述预设音效进行音效处理。
可选地,如图3c所示,图3a中所描述的移动终端的所述检测单元302可包括:
提取模块3021,用于提取所述预设音效的第一声纹;
所述提取模块3021还具体用于:
提取所述第一音效的第二声纹;
判断模块3022,用于判断所述提取模块3021提取的所述第一声纹与所述第二声纹之间的相似度是否大于预设阈值,在所述判断模块的判断结果为所述第一声纹与所述第二声纹之间的相似度大于所述预设阈值时,确定所述目标音效失效。
可选地,如图3d,图3d为图3c所描述的检测单元302的提取模块3021的具体细化结构,上述提取模块3021可包括:确定模块410、分离模块420和处理模块430,具体如下:
确定模块410,用于确定所述预设音效中处于预设频率范围的片段;
分离模块420,用于对所述片段进行分离处理,得到目标片段;
处理模块430,用于对所述目标片段进行平滑处理,得到第一声纹。
可选地,所述重启单元304具体用于:
若在预设时间和/或所述预设重启次数内,检测到重启所述目标音效有效,则播放所述目标音效;
或者,
若在所述预设时间和/或所述预设重启次数内,检测到重启所述目标音效失效,则提示用户重启所述移动终端。
可选地,如图3e所示,图3a中所描述的移动终端还可包括提醒单元305,具体如下:
提醒单元305,用于若所述检测单元302的检测结果为所述移动终端中未创建与所述目标音效对应的预设音效,则提醒用户所述移动终端中不存在与所述目标音效对应的音效。
可选地,所述重启单元304具体用于:
若在预设时间和/或所述预设重启次数内,检测到重启所述目标音效有效,则播放所述目标音效;
或者,
若在所述预设时间和/或所述预设重启次数内,检测到重启所述目标音效失效,则提示用户重启所述移动终端。
可以看出,本发明实施例所描述的移动终端可获取目标音效,并检测移动终端中是否创建了与该目标音效对应的预设音效,若该移动终端中创建了与该目标音效对应的预设音效,则对该预设音效进行音效处理,得到第一音效,根据该第一音效和该预设音效检测该目标音效是否失效,若该目标音效失效,重启该目标音效。从而,可在目标音效失效后,重启该目标音效,从而,降低音效失效的几率。
可以理解的是,本实施例的移动终端的各程序模块的功能可根据上述方法实施例中的方法具体实现,其具体实现过程可以参照上述方法实施例的相关描述,此处不再赘述。
请参阅图4,为本发明实施例提供的一种移动终端的第二实施例结构示意图。本实施例中所描述的移动终端,包括:至少一个输入设备1000;至少一个输出设备2000;至少一个处理器3000,例如CPU;和存储器4000,上述输入设备1000、输出设备2000、处理器3000和存储器4000及通信接口(图中未标出)通过总线5000连接。
其中,上述输入设备1000具体可为触控面板、物理按键或者鼠标、指纹识别模组等等。
上述输出设备2000具体可为显示屏。
上述存储器4000可以是高速RAM存储器,也可为非不稳定的存储器(non-volatile memory),例如磁盘存储器。上述存储器4000用于存储一组程序代码,上述输入设备1000、输出设备2000和处理器3000用于调用存储器4000中存储的程序代码,执行如下操作:
上述处理器3000,用于:
获取目标音效;
检测移动终端中是否创建了与所述目标音效对应的预设音效;
若所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设 音效进行音效处理,得到第一音效;
根据所述第一音效和所述预设音效检测所述目标音效是否失效;
若所述目标音效失效,重启所述目标音效。
可选地,上述处理器3000对所述预设音效进行音效处理,包括:
调用预先加载的插件管理器获取与所述预设音效对应的音效插件;
获取所述插件管理器预先配置的音效配置文件,并根据所述音效配置文件确定出与所述预设音效对应的音效处理参数;
调用所述插件管理器将所述预设音效发送给所述音效插件,由所述音效插件根据所述音效处理参数对所述预设音效进行音效处理。
可选地,上述处理器3000根据所述第一音效和所述预设音效检测所述目标音效是否失效,包括:
提取所述预设音效的第一声纹;
提取所述第一音效的第二声纹;
判断所述第一声纹与所述第二声纹之间的相似度是否大于预设阈值,在所述第一声纹与所述第二声纹之间的相似度大于所述预设阈值时,确定所述目标音效失效。
可选地,上述处理器3000提取所述预设音效的第一声纹,包括:
确定所述预设音效中处于预设频率范围的片段;
对所述片段进行分离处理,得到目标片段;
对所述目标片段进行平滑处理,得到第一声纹。
可选地,上述处理器3000重启所述目标音效,包括:
若在预设时间和/或所述预设重启次数内,检测到重启所述目标音效有效,则播放所述目标音效;
或者,
若在所述预设时间和/或所述预设重启次数内,检测到重启所述目标音效失效,则提示用户重启所述移动终端。
可选地,上述处理器3000检测移动终端中是否创建了与所述目标音效对应的预设音效之后,还具体用于:
若所述移动终端中未创建与所述目标音效对应的预设音效,则提醒用户所 述移动终端中不存在与所述目标音效对应的音效。
图5示出的是与本发明实施例提供的移动终端相关的手机的部分结构的框图。参考图5,手机包括:射频(Radio Frequency,RF)电路510、存储器520、输入单元530、显示单元540、传感器550、音频电路560、无线保真(Wireless Fidelity,WiFi)模块570、处理器580、以及电源590等部件。本领域技术人员可以理解,图5中示出的手机结构并不构成对手机的限定,可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置。
下面结合图5对手机的各个构成部件进行具体的介绍:
RF电路510可用于收发信息或通话过程中,信号的接收和发送,特别地,将基站的下行信息接收后,给处理器580处理;另外,将设计上行的数据发送给基站。通常,RF电路510包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器(Low Noise Amplifier,LNA)、双工器等。此外,RF电路510还可以通过无线通信与网络和其他设备通信。上述无线通信可以使用任一通信标准或协议,包括但不限于全球移动通讯系统(Global System of Mobile communication,GSM)、通用分组无线服务(General Packet Radio Service,GPRS)、码分多址(Code Division Multiple Access,CDMA)、宽带码分多址(Wideband Code Division Multiple Access,WCDMA)、长期演进(Long Term Evolution,LTE)、电子邮件、短消息服务(Short Messaging Service,SMS)等。
存储器520可用于存储软件程序以及模块,处理器580通过运行存储在存储器520的软件程序以及模块,从而执行手机的各种功能应用以及数据处理。存储器520可主要包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序(比如声音播放功能、图像播放功能等)等;存储数据区可存储根据手机的使用所创建的数据(比如音频数据、电话本等)等。此外,存储器520可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他易失性固态存储器件。
输入单元530可用于接收输入的数字或字符信息,以及产生与手机的用户 设置以及功能控制有关的键信号输入。具体地,输入单元530可包括触控面板531以及其他输入设备532。触控面板531,也称为触摸屏,可收集用户在其上或附近的触摸操作(比如用户使用手指、触笔等任何适合的物体或附件在触控面板531上或在触控面板531附近的操作),并根据预先设定的程式驱动相应的连接装置。可选的,触控面板531可包括触摸检测装置和触摸控制器两个部分。其中,触摸检测装置检测用户的触摸方位,并检测触摸操作带来的信号,将信号传送给触摸控制器;触摸控制器从触摸检测装置上接收触摸信息,并将它转换成触点坐标,再送给处理器580,并能接收处理器580发来的命令并加以执行。此外,可以采用电阻式、电容式、红外线以及表面声波等多种类型实现触控面板531。除了触控面板531,输入单元530还可以包括其他输入设备532。具体地,其他输入设备532可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆等中的一种或多种。
显示单元540可用于显示由用户输入的信息或提供给用户的信息以及手机的各种菜单。显示单元540可包括显示面板541,可选的,可以采用液晶显示器(Liquid Crystal Display,LCD)、有机发光二极管(Organic Light-Emitting Diode,OLED)等形式来配置显示面板541。进一步的,触控面板531可覆盖显示面板541,当触控面板531检测到在其上或附近的触摸操作后,传送给处理器580以确定触摸事件的类型,随后处理器580根据触摸事件的类型在显示面板541上提供相应的视觉输出。虽然在图5中,触控面板531与显示面板541是作为两个独立的部件来实现手机的输入和输入功能,但是在某些实施例中,可以将触控面板531与显示面板541集成而实现手机的输入和输出功能。
手机还可包括至少一种传感器550,比如光传感器、运动传感器以及其他传感器。具体地,光传感器可包括环境光传感器及接近传感器,其中,环境光传感器可根据环境光线的明暗来调节显示面板541的亮度,接近传感器可在手机移动到耳边时,关闭显示面板541和/或背光。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别手机姿态的应用(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;至于手机还可配置的陀螺仪、气压计、湿度计、温度计、红外线传感器等其他传感器,在 此不再赘述。
音频电路560、扬声器561,传声器562可提供用户与手机之间的音频接口。音频电路560可将接收到的音频数据转换后的电信号,传输到扬声器561,由扬声器561转换为声音信号输出;另一方面,传声器562将收集的声音信号转换为电信号,由音频电路560接收后转换为音频数据,再将音频数据输出处理器580处理后,经RF电路510以发送给比如另一手机,或者将音频数据输出至存储器520以便进一步处理。
WiFi属于短距离无线传输技术,手机通过WiFi模块570可以帮助用户收发电子邮件、浏览网页和访问流式媒体等,它为用户提供了无线的宽带互联网访问。虽然图5示出了WiFi模块570,但是可以理解的是,其并不属于手机的必须构成,完全可以根据需要在不改变发明的本质的范围内而省略。
处理器580是手机的控制中心,利用各种接口和线路连接整个手机的各个部分,通过运行或执行存储在存储器520内的软件程序和/或模块,以及调用存储在存储器520内的数据,执行手机的各种功能和处理数据,从而对手机进行整体监控。可选的,处理器580可包括一个或多个处理单元;可选的,处理器580可集成应用处理器和调制解调处理器,其中,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器580中。
手机还包括给各个部件供电的电源590(比如电池),可选的,电源可以通过电源管理系统与处理器580逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。
尽管未示出,手机还可以包括摄像头、蓝牙模块等,在此不再赘述。
前述实施例中,各步骤方法流程可以基于该移动终端的结构实现。具体实现中,可在手机上实施上述音效处理方法,或者,利用手机对其他设备(如电视、电脑等等)上的音效执行上述音效处理方法。
本发明实施例还提供一种计算机存储介质,其中,该计算机存储介质存储用于电子数据交换的计算机程序,该计算机程序使得计算机执行如上述方法实施例中记载的任何一种音效处理方法的部分或全部步骤。
本发明实施例还提供一种计算机程序产品,所述计算机程序产品包括存储 了计算机程序的非瞬时性计算机可读存储介质,所述计算机程序可操作来使计算机执行如上述方法实施例中记载的任何一种音效处理方法的部分或全部步骤。
尽管在此结合各实施例对本发明进行了描述,然而,在实施所要求保护的本发明过程中,本领域技术人员通过查看所述附图、公开内容、以及所附权利要求书,可理解并实现所述公开实施例的其他变化。在权利要求中,“包括”(comprising)一词不排除其他组成部分或步骤,“一”或“一个”不排除多个的情况。单个处理器或其他单元可以实现权利要求中列举的若干项功能。相互不同的从属权利要求中记载了某些措施,但这并不表示这些措施不能组合起来产生良好的效果。
本领域技术人员应明白,本发明的实施例可提供为方法、装置(设备)、或计算机程序产品。因此,本发明可采用完全硬件实施例、完全软件实施例、或结合软件和硬件方面的实施例的形式。而且,本发明可采用在一个或多个其中包含有计算机可用程序代码的计算机可用存储介质(包括但不限于磁盘存储器、CD-ROM、光学存储器等)上实施的计算机程序产品的形式。计算机程序存储/分布在合适的介质中,与其它硬件一起提供或作为硬件的一部分,也可以采用其他分布形式,如通过Internet或其它有线或无线电信系统。
本发明是参照本发明实施例的方法、装置(设备)和计算机程序产品的流程图和/或方框图来描述的。应理解可由计算机程序指令实现流程图和/或方框图中的每一流程和/或方框、以及流程图和/或方框图中的流程和/或方框的结合。可提供这些计算机程序指令到通用计算机、专用计算机、嵌入式处理机或其他可编程数据处理设备的处理器以产生一个机器,使得通过计算机或其他可编程数据处理设备的处理器执行的指令产生用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的装置。
这些计算机程序指令也可存储在能引导计算机或其他可编程数据处理设备以特定方式工作的计算机可读存储器中,使得存储在该计算机可读存储器中的指令产生包括指令装置的制造品,该指令装置实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能。
这些计算机程序指令也可装载到计算机或其他可编程数据处理设备上,使 得在计算机或其他可编程设备上执行一系列操作步骤以产生计算机实现的处理,从而在计算机或其他可编程设备上执行的指令提供用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的步骤。
尽管结合具体特征及其实施例对本发明进行了描述,显而易见的,在不脱离本发明的精神和范围的情况下,可对其进行各种修改和组合。相应地,本说明书和附图仅仅是所附权利要求所界定的本发明的示例性说明,且视为已覆盖本发明范围内的任意和所有修改、变化、组合或等同物。显然,本领域的技术人员可以对本发明进行各种改动和变型而不脱离本发明的精神和范围。这样,倘若本发明的这些修改和变型属于本发明权利要求及其等同技术的范围之内,则本发明也意图包含这些改动和变型在内。

Claims (20)

  1. 一种音效处理方法,其特征在于,包括:
    获取目标音效;
    检测移动终端中是否创建了与所述目标音效对应的预设音效;
    若所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设音效进行音效处理,得到第一音效;
    根据所述第一音效和所述预设音效检测所述目标音效是否失效;
    若所述目标音效失效,重启所述目标音效。
  2. 根据权利要求1所述的方法,其特征在于,所述对所述预设音效进行音效处理,包括:
    调用预先加载的插件管理器获取与所述预设音效对应的音效插件;
    获取所述插件管理器预先配置的音效配置文件,并根据所述音效配置文件确定出与所述预设音效对应的音效处理参数;
    调用所述插件管理器将所述预设音效发送给所述音效插件,由所述音效插件根据所述音效处理参数对所述预设音效进行音效处理。
  3. 根据权利要求1或2任一项所述的方法,其特征在于,所述根据所述第一音效和所述预设音效检测所述目标音效是否失效,包括:
    提取所述预设音效的第一声纹;
    提取所述第一音效的第二声纹;
    判断所述第一声纹与所述第二声纹之间的相似度是否大于预设阈值,在所述第一声纹与所述第二声纹之间的相似度大于所述预设阈值时,确定所述目标音效失效。
  4. 根据权利要求3所述的方法,其特征在于,所述提取所述预设音效的第一声纹,包括:
    确定所述预设音效中处于预设频率范围的片段;
    对所述片段进行分离处理,得到目标片段;
    对所述目标片段进行平滑处理,得到第一声纹。
  5. 根据权利要求1或2任一项所述的方法,其特征在于,所述重启所述目标音效,包括:
    若在预设时间和/或所述预设重启次数内,检测到重启所述目标音效有效,则播放所述目标音效;
    或者,
    若在所述预设时间和/或所述预设重启次数内,检测到重启所述目标音效失效,则提示用户重启所述移动终端。
  6. 如权利要求1或2任一项所述的方法,其特征在于,所述检测移动终端中是否创建了与所述目标音效对应的预设音效之后,所述方法还包括:
    若所述移动终端中未创建与所述目标音效对应的预设音效,则提醒用户所述移动终端中不存在与所述目标音效对应的音效。
  7. 一种移动终端,其特征在于,包括:
    获取单元,用于获取目标音效;
    检测单元,用于检测移动终端中是否创建了与所述获取单元获取的所述目标音效对应的预设音效;
    处理单元,用于若所述检测单元的检测结果为所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设音效进行音效处理,得到第一音效;
    所述检测单元还具体用于:
    根据所述处理单元处理的所述第一音效和所述获取单元获取的所述预设音效检测所述目标音效是否失效;
    重启单元,用于若所述检测单元的检测结果为所述目标音效失效,重启所述目标音效。
  8. 根据权利要求7所述的移动终端,其特征在于,所述处理单元包括:
    调用模块,用于调用预先加载的插件管理器获取与所述预设音效对应的音效插件;
    获取模块,用于获取所述插件管理器预先配置的音效配置文件,并根据所述音效配置文件确定出与所述预设音效对应的音效处理参数;
    所述调用模块还具体用于:
    调用所述插件管理器将所述预设音效发送给所述音效插件,由所述音效插件根据所述音效处理参数对所述预设音效进行音效处理。
  9. 根据权利要求7或8任一项所述的移动终端,其特征在于,所述检测单元包括:
    提取模块,用于提取所述预设音效的第一声纹;
    所述提取模块还具体用于:
    提取所述第一音效的第二声纹;
    判断模块,用于判断所述提取模块提取的所述第一声纹与所述第二声纹之间的相似度是否大于预设阈值,在所述判断模块的判断结果为所述第一声纹与所述第二声纹之间的相似度大于所述预设阈值时,确定所述目标音效失效。
  10. 根据权利要求9所述的移动终端,其特征在于,所述提取模块包括:
    确定模块,用于确定所述预设音效中处于预设频率范围的片段;
    分离模块,用于对所述片段进行分离处理,得到目标片段;
    处理模块,用于对所述目标片段进行平滑处理,得到第一声纹。
  11. 根据权利要求7或8任一项所述的移动终端,其特征在于,所述重启单元具体用于:
    若在预设时间和/或所述预设重启次数内,检测到重启所述目标音效有效,则播放所述目标音效;
    或者,
    若在所述预设时间和/或所述预设重启次数内,检测到重启所述目标音效失效,则提示用户重启所述移动终端。
  12. 如权利要求7或8任一项所述的移动终端,其特征在于,所述移动终端还包括:
    提醒单元,用于若所述检测单元的检测结果为所述移动终端中未创建与所述目标音效对应的预设音效,则提醒用户所述移动终端中不存在与所述目标音效对应的音效。
  13. 一种移动终端,其特征在于,包括:处理器和存储器;以及一个或多个程序;所述一个或多个程序被存储在所述存储器中,并且被配置成由所述处理器执行,所述程序包括用于执行以下步骤的指令:
    获取目标音效;
    检测移动终端中是否创建了与所述目标音效对应的预设音效;
    若所述移动终端中创建了与所述目标音效对应的预设音效,则对所述预设音效进行音效处理,得到第一音效;
    根据所述第一音效和所述预设音效检测所述目标音效是否失效;
    若所述目标音效失效,重启所述目标音效。
  14. 如权利要求13所述的移动终端,其特征在于,在所述对所述预设音效进行音效处理方面,所述程序包括用于执行以下步骤的指令:
    调用预先加载的插件管理器获取与所述预设音效对应的音效插件;
    获取所述插件管理器预先配置的音效配置文件,并根据所述音效配置文件确定出与所述预设音效对应的音效处理参数;
    调用所述插件管理器将所述预设音效发送给所述音效插件,由所述音效插件根据所述音效处理参数对所述预设音效进行音效处理。
  15. 如权利要求13或14任一项所述的移动终端,其特征在于,在所述根据所述第一音效和所述预设音效检测所述目标音效是否失效方面,所述程序包括用于执行以下步骤的指令:
    提取所述预设音效的第一声纹;
    提取所述第一音效的第二声纹;
    判断所述第一声纹与所述第二声纹之间的相似度是否大于预设阈值,在所述第一声纹与所述第二声纹之间的相似度大于所述预设阈值时,确定所述目标音效失效。
  16. 根据权利要求15所述的移动终端,其特征在于,在所述提取所述预设音效的第一声纹方面,所述程序包括用于执行以下步骤的指令:
    确定所述预设音效中处于预设频率范围的片段;
    对所述片段进行分离处理,得到目标片段;
    对所述目标片段进行平滑处理,得到第一声纹。
  17. 根据权利要求13或14任一项所述的移动终端,其特征在于,在所述重启所述目标音效方面,所述程序包括用于执行以下步骤的指令:
    若在预设时间和/或所述预设重启次数内,检测到重启所述目标音效有效,则播放所述目标音效;
    或者,
    若在所述预设时间和/或所述预设重启次数内,检测到重启所述目标音效失效,则提示用户重启所述移动终端。
  18. 根据权利要求13或14任一项所述的移动终端,其特征在于,在所述检测移动终端中是否创建了与所述目标音效对应的预设音效方面之后,所述程序还包括用于执行以下步骤的指令:
    若所述移动终端中未创建与所述目标音效对应的预设音效,则提醒用户所述移动终端中不存在与所述目标音效对应的音效。
  19. 一种计算机存储介质,其特征在于,其存储用于电子数据交换的计算机程序,其中,所述计算机程序使得计算机执行如权利要求1-6任一项所述的方法。
  20. 一种计算机程序产品,其特征在于,所述计算机程序产品包括存储了计算机程序的非瞬时性计算机可读存储介质,所述计算机程序可操作来使计算机执行如权利要求1-6任一项所述的方法。
PCT/CN2017/088303 2016-06-16 2017-06-14 一种音效处理方法及移动终端 WO2017215615A1 (zh)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201610440034.1 2016-06-16
CN201610440034.1A CN106126171B (zh) 2016-06-16 2016-06-16 一种音效处理方法及移动终端

Publications (1)

Publication Number Publication Date
WO2017215615A1 true WO2017215615A1 (zh) 2017-12-21

Family

ID=57470218

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2017/088303 WO2017215615A1 (zh) 2016-06-16 2017-06-14 一种音效处理方法及移动终端

Country Status (2)

Country Link
CN (1) CN106126171B (zh)
WO (1) WO2017215615A1 (zh)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109473117A (zh) * 2018-12-18 2019-03-15 广州市百果园信息技术有限公司 音频特效叠加方法、装置及其终端
CN117135532A (zh) * 2023-04-28 2023-11-28 荣耀终端有限公司 音频数据处理方法、设备和存储介质

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106126171B (zh) * 2016-06-16 2018-07-06 广东欧珀移动通信有限公司 一种音效处理方法及移动终端
AU2016434529A1 (en) 2016-12-29 2019-07-25 Huawei Technologies Co., Ltd. Multimedia data playing method and terminal device

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1532696A (zh) * 2003-03-20 2004-09-29 当音频处理对象访问违例时的恢复
JP5652521B2 (ja) * 2013-08-30 2015-01-14 株式会社三洋物産 遊技機
CN105653234A (zh) * 2016-01-05 2016-06-08 飞天诚信科技股份有限公司 一种可自动调节音频参数的方法及装置
CN106126171A (zh) * 2016-06-16 2016-11-16 广东欧珀移动通信有限公司 一种音效处理方法及移动终端

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI237793B (en) * 2004-03-12 2005-08-11 Abit Comp Corp Method for automatically changing configured values of hardware in computer system in accordance with executing application program
CN1760684A (zh) * 2004-10-12 2006-04-19 英保达股份有限公司 一种测试便携式音频播放装置音质的方法
CN103037100B (zh) * 2012-12-21 2015-02-18 广东欧珀移动通信有限公司 一种适用于智能手机的智能切换eq音效的方法
CN103646656B (zh) * 2013-11-29 2016-05-04 腾讯科技(成都)有限公司 音效处理方法、装置、插件管理器及音效插件
CN104090766B (zh) * 2014-07-17 2017-08-25 广东欧珀移动通信有限公司 一种移动终端的音效切换方法及系统

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1532696A (zh) * 2003-03-20 2004-09-29 当音频处理对象访问违例时的恢复
JP5652521B2 (ja) * 2013-08-30 2015-01-14 株式会社三洋物産 遊技機
CN105653234A (zh) * 2016-01-05 2016-06-08 飞天诚信科技股份有限公司 一种可自动调节音频参数的方法及装置
CN106126171A (zh) * 2016-06-16 2016-11-16 广东欧珀移动通信有限公司 一种音效处理方法及移动终端

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109473117A (zh) * 2018-12-18 2019-03-15 广州市百果园信息技术有限公司 音频特效叠加方法、装置及其终端
CN117135532A (zh) * 2023-04-28 2023-11-28 荣耀终端有限公司 音频数据处理方法、设备和存储介质

Also Published As

Publication number Publication date
CN106126171A (zh) 2016-11-16
CN106126171B (zh) 2018-07-06

Similar Documents

Publication Publication Date Title
CN106126015B (zh) 一种应用程序启动控制方法及终端
CN106203290B (zh) 一种指纹图像采集方法及终端
CN107025395B (zh) 一种指纹识别方法及移动终端
WO2017215635A1 (zh) 一种音效处理方法及移动终端
CN106528545B (zh) 一种语音信息的处理方法及装置
CN107870674B (zh) 一种程序启动方法和移动终端
EP3416040A1 (en) Sound effect processing method and mobile terminal
CN109639863B (zh) 一种语音处理方法及装置
CN105912919B (zh) 一种指纹解锁方法及终端
CN108345442B (zh) 一种操作识别方法及移动终端
CN107808084A (zh) 一种触控操作方法及移动终端
WO2017215661A1 (zh) 一种场景音效的控制方法、及电子设备
WO2017215615A1 (zh) 一种音效处理方法及移动终端
WO2018161540A1 (zh) 指纹注册方法及相关产品
CN106973168A (zh) 语音播放方法、装置及计算机设备
CN110096203B (zh) 一种截图方法及移动终端
CN107835495A (zh) 一种消息提示方法、装置及移动终端
CN107623794A (zh) 一种语音数据的处理方法、装置及移动终端
CN107423598B (zh) 一种解锁控制方法及移动终端
CN108197286A (zh) 一种信息显示方法及移动终端
CN107872584A (zh) 一种多媒体处理方法、多媒体设备及终端
CN109543193B (zh) 一种翻译方法、装置及终端设备
CN107835310B (zh) 一种移动终端设置方法及移动终端
CN111027406A (zh) 图片识别方法、装置、存储介质及电子设备
CN111028867B (zh) 一种音频播放方法及电子设备

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 17812726

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 17812726

Country of ref document: EP

Kind code of ref document: A1