WO2017202359A1 - 婴幼儿用感统智力启发椅 - Google Patents

婴幼儿用感统智力启发椅 Download PDF

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Publication number
WO2017202359A1
WO2017202359A1 PCT/CN2017/085882 CN2017085882W WO2017202359A1 WO 2017202359 A1 WO2017202359 A1 WO 2017202359A1 CN 2017085882 W CN2017085882 W CN 2017085882W WO 2017202359 A1 WO2017202359 A1 WO 2017202359A1
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WO
WIPO (PCT)
Prior art keywords
inspiration
chair
infants
sensory
infant
Prior art date
Application number
PCT/CN2017/085882
Other languages
English (en)
French (fr)
Inventor
郭沛民
Original Assignee
华安立高文具制品(深圳)有限公司
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Publication date
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Publication of WO2017202359A1 publication Critical patent/WO2017202359A1/zh

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Classifications

    • AHUMAN NECESSITIES
    • A47FURNITURE; DOMESTIC ARTICLES OR APPLIANCES; COFFEE MILLS; SPICE MILLS; SUCTION CLEANERS IN GENERAL
    • A47DFURNITURE SPECIALLY ADAPTED FOR CHILDREN
    • A47D1/00Children's chairs
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/03508For a single arm or leg
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/22Optical, colour, or shadow toys
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/06Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2208/00Characteristics or parameters related to the user or player
    • A63B2208/12Characteristics or parameters related to the user or player specially adapted for children

Definitions

  • the present invention relates to an inspirational chair, and more particularly to a sensory chair for assisting infants and an assisting care tool.
  • Sensory which is sensory integration, refers to an individual's effective combination of various sensory stimulation information (visual, auditory, arousal, taste, touch, etc.) entering the brain in the central nervous system, that is, the individual is in a specific environment. Effectively use your senses to obtain information about different sensory pathways (visual, auditory, taste, arousal, tactile, kinesthetic, vestibular and ontological) from the environment, input into the brain, and the brain processes the input information. (including: interpret, compare, enhance, suppress, connect, unify) and make an adaptive response. Inspiration is an early education course that promotes the maturity of the entire nervous system of infants and young children.
  • the brain needs constant stimulation to grow, and 0 to 4 years old is the most developed period of the mind. During this period, as long as the child is stimulated specifically, it can produce feelings, form sensibility, and develop outward. Exercise and behavior. Although I practice a little one day, I can strengthen the neural circuits of the brain by repeatedly operating every day. It is an active and effective parenting method that can give your baby the best stimulation and inspiration to improve the baby's visual, auditory, tactile, language and athletic ability. Start from the first day of birth, make your baby's brain more developed, and develop smart, healthy children. Inspired by the senses, children are exposed to the outside world with a unique degree of intensity. In this period, they are easy to learn for everything, full of energy and passion for everything.
  • Peer today's parents are busy with work, and taking care of infants and young children is a burden. Therefore, a tool that can help parents care for infants and young children is very important. Peer, due to the development of society, many parents go out to work, and the work of caring for infants and young children is often entrusted to grandparents or domestic helpers. Especially in the case of infants and young children, parents need to track the biological status of infants and young children and other parameters to understand the health status of infants and young children. These data need to be shared with different caregivers to achieve the best care.
  • the technical problem to be solved by the present invention is to provide an improved chair for infants and toddlers who are inspired by the sense of intelligence and assist parents in caring for infants and toddlers.
  • the technical solution adopted by the present invention to solve the technical problem thereof is: providing a sensory inspirational chair for infants and toddlers, including a chair body and a chair body
  • a projection visual inspiration device that projects a dynamic or static pattern according to an automatic setting or a manual trigger
  • an ear hearing inspiration device comprising at least two speakers located in different orientations
  • the oral occlusion inspiration device comprises a gutta-percha, the gutta-percha includes a plurality of occlusal positions of the vocal holes, each of which sends different sounds according to the inhalation and insufflation of the infant;
  • a tongue taste inducing device comprising: a container for sucking infants, the container has at least two micropores, so that the taste in the container is transferred to the mouth of the infant under the sucking of the infant;
  • the evoked inspiration device includes a whistle-specific container, and the evoke special container has a plurality of venting holes, so that the odor in the special container is evoked;
  • a hand muscle exercise device comprising a doll or a geometric shape and a light emitting module and a vibration module disposed inside the doll or the geometric shape, and the light emitting module and the vibration module are activated after the doll or the geometric shape is pulled;
  • the foot muscle exercising device includes a foot pedal, and the pedal plate controls the speaker sound according to the external stepping;
  • a surface haptic inspiration device comprising a plurality of different surface treated templates integrated on the chair body
  • Assisting with care tools including sensors, wireless transmitters, shaking devices, mobile device applications, and back-end cloud services.
  • the flash card device is coupled to the hand muscle exercise device, and the flash card device is selectively replaced according to the doll or the geometric shape.
  • the flash card device is connected to the foot muscle exercising device, and the flash card device selectively replaces the card according to whether the foot pedal is stepped on or not.
  • the ear hearing inspiration device is coupled to the flash card device, and the ear hearing inspiration device plays the corresponding music or audio according to different cards or user manual settings switched by the flash card device.
  • the ear hearing inspiration device is coupled to the alert inspiration device, and the ear hearing inspiration device plays the corresponding music according to the smell in the awakening dedicated container.
  • the ear hearing inspiration device is coupled to the hand muscle exercising device, and the ear hearing inspiration device selectively emits sound according to whether the doll is pulled or not.
  • the ear hearing inspiration device is coupled to the foot muscle exercising device, and the ear hearing inspiration device selectively emits a sound according to whether the foot pedal is stepped on or not.
  • At least one of the mouth occlusion inspiration device, the tongue gust inspiration device and the evoke inspiration device is suspended above the chair body.
  • the infant intelligence sensing chair further comprises an intelligent control device, and the intelligent control device comprises a [0028] temperature detecting module, which monitors the temperature change in the chair body and alarms when the temperature exceeds the temperature threshold; [0029] Audio sensor module, which detects infant sound changes and plays music or shakes above the decibel threshold
  • the humidity sensing module detects the internal humidity of the chair body and emits a humidity exceeding the threshold when the humidity threshold is exceeded, and/or, performs an ammonia test, and exceeds the Armenia threshold.
  • the wireless network module is connected to the external network and performs data transmission;
  • the camera module connects the external smart device through the wireless network module.
  • the beneficial effects of implementing the present invention are:
  • the infant intellectual inspirational chair of the present invention is a systematic tool, through a flash card device, a projection visual inspiration device, an ear hearing inspiration device, a mouth bite inspiration device, Tongue Taste Inspiration Device, Motivation Inspiration Device, Hand Muscle Exercise Device, Foot Muscle Exercise Device, Eyes, Ears, Mouth, Nasal and Muscles for Infants and Young Children, Training for Infants and Children, Big Actions, Small Actions, Seven abilities of cognition, language, emotions, social skills and sensory integration.
  • the same through the detector, wireless network, mobile device applications and back-end service support, help parents to take care of infants and children more easily.
  • FIG. 1 is a schematic block diagram of a sensory inspirational chair for infants and toddlers in some embodiments of the present invention
  • FIG. 2 is a block diagram of the intelligent control device of FIG. 1.
  • FIG. 1 illustrates a sensory inspirational chair for infants and toddlers in some embodiments of the present invention, which is a systematic The tool, with the theme of sensory intelligence inspired: eyes, ears, mouth, nose and muscles.
  • Inspired goals include seven major abilities: big movements, small movements, cognition, language, emotions, social skills, and sensory integration.
  • Infant care functions include, but are not limited to, monitoring the emotional state of the infant and adapting to appropriate responses, such as (but not limited to) playing a lullaby, simulating the shaking of the parent's arms; detecting the target infant Peripheral work temperature, and provide information to the parent through the mobile device application or the operation interface of the chair; detecting the wet condition of the infant, such as in the wetness of the urine, through the mobile device application or the operation interface of the chair Parents provide information; Interconnect with mobile devices to record information on the work of infants and young children, such as (but not limited to) eating milk, eating milk, sleeping, changing diapers (records of urine and urine), temperature records, The medication record, etc., and through the cloud service enable the relevant caregiver to authorize the sharing of the baby's work and life information.
  • the sensory inspirational chair for infants and toddlers of the present invention includes a chair body and a plurality of sensory inspiration tools, thereby facilitating systematic inspiration for infants and toddlers.
  • a plurality of sensory inspiration tools include a flash card device 10 disposed on a chair body, a projection visual inspiration device 20, an ear hearing inspiration device 30, a mouth bite inspiration device 40, a tongue taste inspiration device 50, and a call.
  • the flash card device 10 is used to replace different cards according to automatic setting or manual triggering, that is, flashing quickly Show the card reading method to inspire the brain potential of infants and young children.
  • the flash card device 10 uses a high-contrast color card to look at the infant, and has different shapes and patterns to stimulate the development of the infant's visual nerve.
  • the flash card device 10 includes a set of flash card wheels, and the flash card is fixed by using the two ends of the flash card wheel, and the flash card can be rotated by a manual button press, or rotated by a motor or by a winding method to make the flash card
  • the flashing card wheel is fixed in the transparent box, the flashing card wheel and the flash card can be replaced, and different flash card wheels and flash cards are replaced according to the growth of the infant, and the flash card is through Quickly change the card, repeatedly read the child, and absorb the knowledge on the flash card at high speed, thus stimulating the child's interest in reading and understanding of the text in his childhood.
  • the inspiration is continuous, you can add your own pattern or photo to the left flash card according to the automatic like.
  • the ear hearing inspiration device 30 is coupled to the flash card device 10, and the ear hearing inspiration device 30 plays the corresponding music or audio according to different cards or user manual settings switched by the flash card device 10.
  • the flash card device 10 is electrically rotated and can be fully rotated, and can be manually rotated by the infant.
  • the flash card is rotated fully automatically according to the set daytime control, and the motor can be rotated to replace the flash card without stopping.
  • one of the flash cards can be rotated by the parent.
  • the infant can also pull a hand to rotate the flash card.
  • each flash card is printed with a different pattern and a different color.
  • a set of flash card wheels carries a plurality of flash cards.
  • the flash card device 10 is mounted in a transparent case.
  • the flash card device 10 can be mounted at the center of the sensory inspiration or can be portable.
  • each time a flash card is rotated the sound is emitted, and the sound is synchronized with the flash card to synchronize the contents of the flash card.
  • the angle can be adjusted to suit the angle at which the infant sees the machine.
  • the entire set of film and apron tube positions are replaced.
  • flash cards of different styles can be replaced to meet the growing learning needs of infants in different periods.
  • the flash card device 10 can also be connected to the sensory intelligence instructing chair, and the flash card device 10 can be set to replace the card compartment by automatic or manual setting.
  • the flash card device 10 is provided with different modules, and the user can replace the card of the flash card device 10 as needed.
  • the projection visual inspiration device 20 is for projecting a dynamic or static pattern according to an automatic setting or a manual trigger.
  • the projection visual inspiration device 20 can train the sight-seeing object, exercise the rotation of the eyeball, coordinate the left and right eyes, and improve the sensitivity. Expand the scope of vision of infants and young children and develop observational capabilities.
  • the pattern is rotated in a circle, and the eye of the infant is tracked and rotated to stimulate the development of the right brain.
  • the pattern is rotated left and right, Ability to help memory.
  • the infant continues to grow and can play different animations.
  • the setting of the projection visual inspiration device 20 enables infants to learn more quickly and develop more effectively. Also, the method of projection does not harm the eyes of infants and young children.
  • the ear hearing inspiration device 30 includes at least two speakers located in different orientations.
  • the function of multiple speakers is to improve the hearing acuity of infants and toddlers, to calm and nap the infants, to exercise in the direction of the left and right ears, and to exercise the muscles of the neck.
  • the ability of infants and toddlers to learn to speak in the sense of hearing Preferably, the ear hearing device 30 can attract the infant to hear the sound between the left and right, and the infant should pay attention to the left ear or the right ear.
  • the ear hearing inspiration device 30 exercises the infant's ability to distinguish between sounds and exercise azimuth hearing.
  • the 30 music or poetry songs are based on China's excellent traditional culture and are equipped with foreign music to enhance the musical taste of infants and toddlers.
  • at least two speakers of the ear hearing inspiration device 30 play high frequency dense audio, which is 1-2 times faster than normal audio, enhances sensory acuity and improves the development of the right brain. It can not only distinguish the timbre and pitch in the training of the infant, but also cultivate the initial aesthetic and appreciation ability.
  • high-quality and clear voice playback can handle the subtle rhythm of the melody and reflect the real sound effect.
  • a soft light music player can be used to relax the nerves and help the infant to sleep sweeter. Some music can be used as a music player to help infants and toddlers sleep habitually.
  • the large angle design of the sound is permanently fixed in the sense of intelligence to inspire the chair.
  • inspiration inspired by the hearing of infants and toddlers, exercise curiosity, and turn the muscles of the neck to develop.
  • laughter to help the infant's psychological depression affect metabolism.
  • the speaker cooperates with the flash card device 10 to synchronize the sound of the flash card content.
  • the speaker is combined with the hand muscle exercise device 70 and the foot muscle exercise device 8 0, and the sound of the content is synchronized.
  • the oral occlusion inducing device 40 includes a gutta-percha, the gutta-percha includes a plurality of gingival positions, each of which emits a different sound according to the inhalation and insufflation of the infant.
  • Gum is a specially designed round bite gel, which improves the development of infant bite force. It is the key to the healthy growth of teeth. It can improve the function of sounding, which can encourage infants and young children to be interested in biting and more clear tongue coating.
  • Design data Round bite design, soft teether on the outside, hard rubber on the inside, soft rubber to make a variety of different shapes of bite, different bite function, each bite has holes, can be blown or sucked Can make a sound.
  • each bite is used You can have a sound function by blowing or sucking, and can make different sounds.
  • the embossing of each bite position makes the teeth stronger.
  • the occlusion stimuli stimulates the syllabic nerve and is helpful for speaking.
  • the design of the bite position has a function of cleaning the tongue.
  • the lung function can be exercised, and the air is used to blow or suck, and the air is required to have a sound, creating a play, and the greater the force, the louder the sound.
  • wearing an interesting taste allows the infant to continue exercising.
  • the talent of the infant and the music can be increased.
  • the oral occlusion inspiration device 40 can be hung within a sensory intelligence-inspired chair.
  • the tongue taste inducing device 50 includes a container for sucking by an infant, the container having at least two micropores so that the taste in the container is transferred to the mouth of the infant under the sucking of the infant.
  • the container is designed to be round.
  • the container has a design for sucking the mouth of the baby.
  • the mouth has 2 tiny holes for the little taste to flow out. Put the fresh fruit in the box and use various fruit flavors to enhance the baby.
  • the development of the tongue taste of young children enhances the perception of the tongue. Understandably, the pores of the container can give the infant a different taste of the fruit. Moreover, it can stimulate the development of infantile taste nerves and reduce the bad habit of growing partial eclipse.
  • the container can be hung in the chair body.
  • the whistle-inducing device 60 includes a whistle-specific container, and the evoke-dedicated container has a plurality of venting holes, so that the odor in the conscious container is emitted.
  • Arousal training is to help infants and young children to improve the sensitive perception of measuring the sense of awakening.
  • the special container for the sense of hearing can help to discern the scent of the scent, and through the different feelings of the various scent, let the child have a clear ability to recognize through personal experience.
  • the material used in the special container is a plastic box and bag for the purpose of making a sense. It can be used to make long-lasting cinnamon, tea, pepper, cardamom, raw land, lemongrass, etc., or to make various flavors.
  • the sandbag bag that evokes the special container is hung on the sensory intelligence-inspired chair, which enhances the sensitive knowledge of the infant's sense of awakening, thereby developing a smart exercise.
  • the whistle-specific container is a transparent box with a large number of diffusing holes on the bottom surface. The purpose of the perforation is that the taste material in the box does not go out of the box, so the hole is made by inserting.
  • the special container for the sensation is hung in the sense of intelligence to inspire the chair, and the sense of intelligence inspires the chair to shake and sizzle.
  • the ear hearing activation device 30 is coupled to the evoke inspiration device 60, and the ear audible inspiration device 30 plays the corresponding music according to the scent in the evoke special container, in accordance with the description of the sound, to make the infant cognition more profound.
  • the hand muscle exercise device 70 includes a doll or a geometric shape and a light emitting module and a vibration module disposed inside the doll, and the light emitting module and the vibration module are activated when the doll is pulled.
  • the hand muscle exercise device 70 can improve the normal development of the infant hand system, exercise hand flexibility, and stimulate the healthy development of the five internal organs function.
  • Hand muscle exerciser design Design a doll or geometric shape, a doll or geometric shape on the left hand side, a doll or geometric shape on the right hand side, to attract infants to play by hand, when the infant pulls to grip the doll or geometric shape, the doll Or the light inside the geometric shape, pull the ⁇ touch sensor to turn off the power, make the motor in the doll or the geometry rotate, generate oscillation, massage stimulate the hand part, the oscillation can adjust the size.
  • the ear hearing inspiration device 30 is coupled to the hand muscle exercising device 70, and the ear hearing inspiration device 30 selectively emits sound according to the doll or geometry being pulled, thereby causing the doll or geometry to be pulled and sounded. Cooperation.
  • the flash card device 10 is connected to the hand muscle exercise device 70, and the flash card device 10 selectively replaces the card according to whether the doll is pulled or not.
  • the flash card device 10 selectively replaces the card according to whether the doll is pulled or not.
  • a screen will be rotated, and the infant will be forced to pull hard. It is more interesting and attractive, and will not touch the lamp and not oscillate.
  • Hand Muscles Exercise Equipment 70 can exercise the normal development of the infant's hand system, exercise hand grip and finger flexibility, exercise the hand to pull the power, and stimulate the nerve development of the hand.
  • this design has a certain reward function, encouraging infants and young children to pull hard.
  • a variety of games can be designed to train the development of small hand muscles.
  • the foot muscle exercising device 80 includes a foot pedal, and the pedal plate controls the speaker sound according to the external stepping.
  • the foot muscle exercise device 80 can improve the normal development of the infant's foot system, exercise the flexibility of the foot, and stimulate the healthy development of the body's five internal organs.
  • the design idea is as follows: In the foot muscle exercise device 80, the foot is a soft foot plate, monochrome or printed with a color pattern, and the play form attracts the infant to the active foot, and the foot plate has a plurality of sensors. The foot touches the sensor and has a special effect after starting, with a sound fit.
  • the flash card device 10 is coupled to the foot muscle exercise device 80, and the flash card device 10 selectively replaces the card depending on whether the pedal is stepped on or not. Every time you step, the flash card device 10 will turn a picture, which has a reward effect.
  • the ear hearing inspiration device 30 is coupled to the foot muscle exercising device 80, and the ear hearing inspiration device 30 selectively emits a sound according to whether the foot pedal is stepped on or not, and the infant applies force to sound the panel. Can help increase, make the leg muscles strong. This has the advantage of improving the normal development of the infant's foot system, increasing the height of the exercise, and stimulating the healthy growth of the blood circulation.
  • the surface haptic inspiration device XI mounts different surface treated samples on a place accessible to the chair infant, and the plurality of samples are integrated on the chair body. Infants and young children can touch the sample with them, improve the infant's perception of different surface touches, stimulate the brain's reflection on different surfaces, and enhance the infant's sensory integration ability.
  • at least one of the mouth occlusion inspiration device 40, the tongue gust inspiration device 50 and the evoke inspiration device 60 is suspended above the chair body.
  • the infant intellectual inspirational chair further includes an intelligent control device 90, and the intelligent control device 90 includes a temperature detecting module 91, an audio sensing module 92, humidity, and Amo. Nia sensor module 93, wireless network module 94, camera module 95, and the like.
  • the temperature detecting module 91 actually monitors the temperature change in the chair body and alarms when the temperature exceeds the temperature threshold.
  • the temperature detecting module 91 can display whether the temperature of the sensory intelligence inducing the chair is suitable for the infant temperature. In some embodiments, if the temperature detecting module 91 displays the red pattern, the temperature is overheated, the green pattern is the most suitable temperature, and the blue pattern indicates the temperature is over. low.
  • the audio sensing module 92 detects the change of the infant's sound and plays the music or shakes after the decibel threshold is exceeded.
  • the audio sensing module 92 can detect the sounds of the infants and children, and automatically broadcast the music when the infant cries, attracting the infants to pay attention, calm the mood, and stop crying as soon as possible.
  • the humidity sensing module 93 actually detects the internal humidity of the chair body and emits a humidity exceeding the threshold when the humidity threshold is exceeded, and/or, performs an ammonia test, and exceeds the Armenia threshold. prompt.
  • the humidity sensing module 93 determines the urinating condition of the infant by detecting the humidity, and automatically displays the diaper to be changed.
  • the wireless network module 94 is in communication with an external network and performs data transmission.
  • the camera module 95 connects to an external smart device via the wireless network module 94.
  • the camera module 95 can communicate with the mobile phone through the integrated wireless network module 94 to implement the conversation video function.
  • the wireless transmitting device can be Bluetooth, WiFi, or the like.
  • the infant uses a sense of intelligence to inspire a chair that can be pushed by a rut.
  • the multifunctional adjustment can be performed according to the increase of the infant's annual sputum, and for the infant of 0-6 months, it can be adjusted to one bed to make it nap on the chair; for the baby of 6-12 months, it can be adjusted Let it sleep on the chair; for 12-48 Children of the month can adjust to sit and turn into a dining chair.
  • the infant's headgear with the sensory intelligence instructing the chair can adjust the height, and can move the head up and down to shake the head, and help the left and right brain to develop.

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Abstract

一种婴幼儿用感统智力启发椅,包括早教智力启发的工具或装置及椅本体,工具或装置包括:闪卡装置(10);投影视觉启发装置(20),投影出图案;耳朵听觉启发装置(30),包括音箱;口部咬合启发装置(40);舌头味觉启发装置(50);嗅觉启发装置(60),包括嗅觉专用容器;手部肌肉锻炼装置(70),发光模块和震动模块在公仔被拉动时启动;脚部肌肉锻炼装置(80),脚踩板控制音箱发声;表面触觉启发装置(X1),包括不同表面处理样板;协助照顾工具(X2),包括传感器(91,92,93)、无线发射装置(94)、摇动装置、移动装置应用程序及云端服务。该婴幼儿用感统智力启发椅对婴幼儿的五感及肌肉进行眼、耳、口、鼻及肌肉主题的开发,启发婴幼儿大动作、小动作、认知、语言、情绪、社交能力及感觉统合的七大能力。

Description

婴幼儿用感统智力启发椅
技术领域
[0001] 本发明涉及启发椅, 尤其涉及一种婴幼儿用感统智力椅及协助照顾工具。
背景技术
[0002] 感统, 是感觉统合, 是指个体对进入大脑的各种感觉刺激信息 (视、 听、 喚、 味、 触觉等)在中枢神经中形成有效的组合过程, 即个体在特定的环境内有效地 利用自己的感官, 从环境中获得不同感觉通路的信息 (视觉、 听觉、 味觉、 喚觉 、 触觉、 运动觉、 前庭觉和本体觉等), 输入大脑, 大脑对输入信息进行加工处 理 (包括: 解释、 比较、 增强、 抑制、 联系、 统一), 并作出适应性反应的能力。 感统启发是能促进婴幼儿整个神经系统的成熟的早期教育课程。
[0003] 脑部需要不断的刺激, 才得以成长, 而 0〜4岁, 是头脑最发达的吋期, 这段吋 间只要具体给予孩子刺激, 就能产生感觉, 形成感性, 向外发展就是运动和行 为。 虽然一天练习一点, 但透过每天反复地操作, 能够强化脑的神经回路。 可 给予宝宝的最佳刺激和启发, 以利宝宝视觉、 听觉、 触觉、 语言和运动能力的 发展, 培养宝宝的良好生活习惯, 是一积极有效的育儿法。 从出生第一天起就 幵始进行, 让宝宝的大脑更发达, 培育出聪明、 健壮的孩子。 感统启发使儿童 用一种特有的强烈程度去接触外部世界。 在这吋期, 他们对每样事情都易学会 , 对一切充满了活力和激情。 而人的智力发展正是建立在婴幼儿敏感期所打下 的基础。 儿童不仅发展了认知能力, 更为重要的是习得了主动学习的方法, 培 养了独立、 进取、 坚持、 自信、 有条理的良好习惯。 用合理有效的办法提升孩 子各感官的吸收力, 和认知辨异等动脑的思维力, 同吋培养他们爱学习、 能独 立、 肯研究、 爱世界的德性, 准备让他上了小学之后, 自己去吸收知识和创新 的世界。 科学的方法和有效的教具, 完整地提出了科学的婴幼儿智能提升的"整 套的"想法和作法, 也是最早就使用早教的产品, 幵始的训练。 嘉惠人类。 让中 国优秀传统文化的幼苗发展健全, 把孩子的头脑解放出来。
[0004] 小孩子的潜力无穷, 愈早幵始愈好, 常言道, "小孩子的潜力的确深不可测", 学习是愈早愈好, 不能耽搁孩子的智力成长。 假如错过了该项智慧发展的敏感 期, 以后再想学习, 不仅已失掉学习兴趣, 所花费的吋间与精力也会加上数倍 。 婴幼儿在后天的智慧启发有助于增进智慧潜能的推展, 因为脑的极微细胞, 不同于一般物质, 它是越用越灵活的, 不经磨练的大脑, 只有反射运动及本能 活动而已。 所以一个生下来就资质优异的儿童, 假如缺乏后天良好的教养, 他 的成就也就"小吋了了, 大未必佳", 发展非常有限。 影响个体智慧发展的因素, 遗传大约占 45%, 环境 (后天经验) 占 35%, 遗传与环境交互联合作用占 20% , 所以除了遗传是无法改变的事实外, 后天环境培养的影响占着更为主要的地 位。 后天良好培养的影响能够弥补个人先天的不足, 诱发内在的潜能, 所以零 岁到四岁之间, 实为形成期中最重要的吋期, 假如不能把握这个吋期, 年齢愈 长, 启发、 培养的功夫就会愈费力, 效果也就愈差。
[0005] 同吋, 现今的父母工作忙碌, 照顾婴幼儿是一项重担。 因此, 一件可以协助家 长们照顾婴幼儿的工具是非常重要的。 同吋, 由于社会的发展, 很多父母都会 外出工作, 照顾婴幼儿的工作往往都交托给祖父母或家佣。 特别在婴幼儿生病 的吋候, 家长们都需要跟踪婴幼儿的生体状况及其他参数以了解婴幼儿的健康 状况。 这些数据是需要与不同的照顾者共享以达到最好的照顾。
[0006] 现在市场上的工具都只有照顾的功能或只有游戏的功能, 一件可以帮助家长照 顾婴幼儿而同吋可以提供适合学习启发的有效产品。
技术问题
[0007] 本发明要解决的技术问题在于, 提供一种改进的婴幼儿用感统智力启发而同吋 协助家长照顾婴幼儿的椅。
问题的解决方案
技术解决方案
[0008] 本发明解决其技术问题所采用的技术方案是: 提供一种婴幼儿用感统智力启发 椅, 包括椅本体以及设置在椅本体上的
[0009] 闪卡装置, 根据自动设置或者手动触发更换不同卡片;
[0010] 投影视觉启发装置, 根据自动设置或者手动触发投影出动态或静态图案; [0011] 耳朵听觉启发装置, 包括至少两个位于不同方位的音箱; [0012] 口部咬合启发装置, 包括一牙胶, 牙胶包括多个幵有声孔的咬牙位, 每个咬牙 位根据婴幼儿的吸气及吹气发出不同声音;
[0013] 舌头味觉启发装置, 包括一供婴幼儿吸吮的容器, 容器幵有至少两个微细孔, 使得在婴幼儿的吸吮下将容器内的味道传输至婴幼儿口中;
[0014] 喚觉启发装置, 包括一喚觉专用容器, 喚觉专用容器幵有数个散气孔, 使得喚 觉专用容器内的气味散发出来;
[0015] 手部肌肉锻炼装置, 包括公仔或几何形状以及设置在公仔或几何形状内部的发 光模块和震动模块, 发光模块和震动模块在公仔或几何形状被拉动吋启动; 以 及
[0016] 脚部肌肉锻炼装置, 包括一脚踩板, 脚踩板根据外部踩动控制音箱发声;
[0017] 表面触觉启发装置, 包括整合于椅本体上的多个不同表面处理的样板;
[0018] 协助照顾工具, 包括传感器、 无线发射装置、 摇动装置、 移动装置的应用程序 及后台的云端服务。
[0019] 优选地, 闪卡装置与手部肌肉锻炼装置相连接, 且闪卡装置根据公仔或几何形 状被拉动与否选择性地更换卡片。
[0020] 优选地, 闪卡装置与脚部肌肉锻炼装置相连接, 且闪卡装置根据脚踏板被踩动 与否选择性地更换卡片。
[0021] 优选地, 耳朵听觉启发装置与闪卡装置相连接, 且耳朵听觉启发装置根据闪卡 装置所切换的不同卡片或用户的手动设置播放对应音乐或音频。
[0022] 优选地, 耳朵听觉启发装置与喚觉启发装置相连接, 且耳朵听觉启发装置根据 喚觉专用容器内的气味播放对应音乐。
[0023] 优选地, 耳朵听觉启发装置与手部肌肉锻炼装置相连接, 且耳朵听觉启发装置 根据公仔被拉动与否选择性地发出声音。
[0024] 优选地, 耳朵听觉启发装置与脚部肌肉锻炼装置相连接, 且耳朵听觉启发装置 根据脚踏板被踩动与否选择性地发出声音。
[0025] 优选地, 口部咬合启发装置、 舌头味觉启发装置和喚觉启发装置三者中至少其 一悬挂于椅本体上方。
[0026] 优选地, 耳朵听觉启发装置的至少两个音箱播放高频密音频。 [0027] 优选地, 婴幼儿用感统智力启发椅还包括智能控制装置, 智能控制装置包括 [0028] 温度检测模块, 实吋监控椅本体内温度变化并在温度超过温度阈值吋报警; [0029] 音频传感模块, 实吋检测婴幼儿声音变化并在超过分贝阈值吋播放音乐或摇动
[0030] 湿度传感模块, 实吋检测椅本体内部湿度并在超过湿度阈值吋发出湿度超标提 示, 和 /或, 实吋进行阿摩尼亚检测, 并在超过阿摩尼亚阈值吋发出超标提示; [0031] 无线网络模块, 实吋与外部网络连通并进行数据传输;
[0032] 摄像头模块, 通过实吋无线网络模块连接外部智能设备。
发明的有益效果
有益效果
[0033] 实施本发明的有益效果是: 本发明的婴幼儿用感统智力启发椅为一个系统性的 工具, 通过闪卡装置、 投影视觉启发装置、 耳朵听觉启发装置、 口部咬合启发 装置、 舌头味觉启发装置、 喚觉启发装置、 手部肌肉锻炼装置、 脚部肌肉锻炼 装置, 对婴幼儿进行眼、 耳、 口、 鼻及肌肉等主题的幵发, 训练婴幼儿的大动 作、 小动作、 认知、 语言、 情绪、 社交能力及感觉统合等七大能力的提升。 同 吋, 通过检测器、 无线网络、 移动装置应用程序及后台服务支持, 协助家长们 更容易地照顾婴幼儿。
对附图的简要说明
附图说明
[0034] 下面将结合附图及实施例对本发明作进一步说明, 附图中:
[0035] 图 1是本发明一些实施例中婴幼儿用感统智力启发椅的模块示意图;
[0036] 图 2是图 1中智能控制装置的模块示意图。
实施该发明的最佳实施例
本发明的最佳实施方式
[0037] 为了对本发明的技术特征、 目的和效果有更加清楚的理解, 现对照附图详细说 明本发明的具体实施方式。
[0038] 图 1示出了本发明一些实施例中的婴幼儿用感统智力启发椅, 其为一个系统性 的工具, 以感官的智能启发为主题: 眼、 耳、 口、 鼻及肌肉等。 启发的目标包 括大动作、 小动作、 认知、 语言、 情绪、 社交能力及感觉统合等七大能力的提 升。
[0039] 婴幼儿一出生, 不会说话, 他会从"听"、 "看"的刺激中学得说话的能力, 儿童 成长的阶段, 也有同样的现象。 敏感力是表示在儿童成长的过程中, 会有某一 段吋间, 只对环境中的一特定事情, 涌出如泉水般的最大兴趣和不断地主动触 摸、 模仿或学习的举动, 而且成果惊人。 在感统启发的同吋, 孩子的语言和体 能活动, 也需要更多的刺激和引诱, 因此我们也要不失吋机地诱导他们这两方 面的发展。 假如能给儿童一个非常丰富, 能提供学习刺激的工具, 而婴幼儿在 这环境中也能勤勉, 多方的去"适应", 那么智能成长的速度和质量必将是很好的 。 衡量婴幼儿生命力的重要指标有二项, 其一是 "吸收性心智", 其二是婴幼儿期 间的"敏感力"。 视觉启发在于说明婴幼儿提高度量的视知觉, 鉴别大小、 高低、 粗细、 长短、 形状、 颜色及不同的几何形体。
[0040] 婴幼儿照顾功能包括 (但不限于)监测婴幼儿的情绪状态并适吋作出相应的反应 , 如 (但并不限于)播放摇篮曲, 模拟父母怀中的摇动等功能;检测目标婴幼儿外 围的作息温度, 并通过移动装置应用程序或所述椅子的操作界面向家长提供信 息; 探测婴幼儿的尿湿情况, 如在尿湿吋, 通过移动装置应用程序或所述椅子 的操作界面向家长提供信息; 与移动装置互联互通, 记录婴幼儿的作息信息, 例如 (但不限于)吃奶吋间, 吃奶量, 睡觉吋间, 换尿片 (大小便记录)吋间, 体温 记录, 吃药记录等并通过云端服务使相关的照顾者可以通过授权共享婴幼自的 作息及生活信息。
[0041] 本发明的婴幼儿用感统智力启发椅包括椅本体和多种感统启发工具, 从而便于 对婴幼儿进行系统性的启发。 如图 1所示, 多种感统启发工具包括设置在椅本体 上的闪卡装置 10、 投影视觉启发装置 20、 耳朵听觉启发装置 30、 口部咬合启发 装置 40、 舌头味觉启发装置 50、 喚觉启发装置 60、 手部肌肉锻炼装置 70、 脚部 肌肉锻炼装置 80、 表面触觉启发装置 XI、 协助照顾工具 X2以及智能控制装置 90
[0042] 其中, 闪卡装置 10用于根据自动设置或者手动触发更换不同卡片, 即以快速闪 示卡片的阅读方法, 启发婴幼儿的大脑潜能。 闪卡装置 10利用高对比度的颜色 卡给婴幼儿看, 有不同形状及图案以刺激婴幼儿视觉神经的发展。 闪卡装置 10 包括一组闪卡轮, 利用闪卡轮的两端将闪卡固定, 可以手动按键按制一下转动 闪卡一张, 或利用马达或用上链的方法带转动, 使闪卡一张一张不停按吋间转 动, 闪卡轮是固定在透明盒内, 闪卡轮和闪卡可以更换, 按婴幼儿成长更换不 同的闪卡轮和闪卡, 而闪卡就是透过快速换卡, 给孩子不断地重复阅读, 高速 吸收闪卡上知识, 因而刺激孩子在幼年吋对阅读的兴趣和对文字的理解能力。 启发有延续性, 可以按自动的喜欢加插自己的图案或相片左闪卡内。 优选地, 耳朵听觉启发装置 30与闪卡装置 10相连接, 且耳朵听觉启发装置 30根据闪卡装 置 10所切换的不同卡片或用户的手动设置播放对应音乐或音频。
[0043] 优选地, 闪卡装置 10用电动转动闪卡, 可以全自动转动, 可以手动, 婴幼儿自 己转动。 优选地, 全自动按照设定的吋间控制转动一张闪卡, 马达带动可以不 停的转动更换闪卡。 优选地, 可以由家长控制按制一下转动闪卡一张。 优选地 , 也可以婴幼儿自己拉动手制转动闪卡一张。 优选地, 每张闪卡印刷上不同的 图案及不同的颜色。 优选地, 一套闪卡轮载有多张的闪卡。 优选地, 有个按扭 制可以返回第一张闪卡, 从新幵始。 优选地, 有按扭调节闪卡转动吋间的控制 。 闪卡装置 10是安装在一部透明的盒内。 优选地, 闪卡装置 10可以安装在感统 启发的中心固定, 也可以手提式的训练。 优选地, 每转动一张闪卡同有发出声 音的效果, 声音配合闪卡同步进行闪卡的内容。 优选地, 可以调角度适合婴幼 儿看到机的角度。 优选地, 整套胶片及胶圈管位一齐更换。 优选地, 可以有不 同款式的闪卡更换, 以配合不同吋期婴幼儿的成长学习需要。 优选地, 可以按 自动的喜欢加插自己的图案或相片。 另一方面, 闪卡装置 10亦可以与感统智力 启发椅相连接, 通过自动或手动设定, 设置闪卡装置 10更换卡片的吋间。 另外 , 闪卡装置 10备有不同的模块, 用户可以按需求更换闪卡装置 10的卡片。
[0044] 投影视觉启发装置 20用于根据自动设置或者手动触发投影出动态或静态图案。
投影视觉启发装置 20可训练视线追物, 锻炼眼球的转动, 左右眼睛的协调, 提 高灵敏度。 扩大婴幼儿的视野范围, 发展观察能力。 优选地, 图案在圆形转动 , 婴幼儿的眼睛跟踪转动, 能刺激右脑的发展。 优选地, 图案在左右转动, 帮 助记忆的能力。 优选地, 婴幼儿不断成长, 可以播放不同的动画。 优选地, 投 影视觉启发装置 20的设置使得婴幼儿更快速的学习, 更有效的智能发展。 并且 , 投影的方法不会伤害婴幼儿眼睛。
[0045] 耳朵听觉启发装置 30包括至少两个位于不同方位的音箱。 多个音箱的作用是, 提升婴幼儿的听觉敏锐度、 使婴幼儿安静平和小睡、 左耳和右耳的方向判断的 锻炼和颈部肌肉的运动等。 使得婴幼儿在听觉的刺激中学得说话的能力。 优选 地, 耳朵听觉装置 30可吸引婴幼儿听觉在左右不同吋间发声, 锻炼婴幼儿留意 是左边耳或右边耳发声。 优选地, 耳朵听觉启发装置 30锻炼婴幼儿对声音的区 分能力, 锻炼方位听觉。 耳朵听觉启发装置 30中音乐或诗词歌赋以中国优秀传 统文化为主, 并配备外国的音乐, 提升婴幼儿的音乐品味。 优选地, 耳朵听觉 启发装置 30的至少两个音箱播放高频密音频, 比正常的音频快 1-2倍, 增进感官 的敏锐度, 提高右脑的发展。 使得婴幼儿在听声的训练中不仅能够分辨音色、 音高, 还能培养初步的审美和鉴赏能力。 并且, 高质清晰的语音播放, 能够办 别出旋律的细微节奏, 反影真实的声音效果。 在一些实施例中, 可以用柔和的 轻音乐播放器, 松弛神经, 有助婴幼儿睡觉更甜。 有的音乐可以用作音乐播放 器, 有助婴幼儿有习惯性的睡觉。 音响的大细角度设计, 永久固定在感统智力 启发椅。 吸引婴幼儿听觉的启发, 锻炼好奇心, 转动颈部的肌肉同吋发展。 有 笑声帮助婴幼儿心理的压抑会影响新陈代谢。 有按扭调节控制音量, 及控制不 会太大的声音。 有使用吋间 15分钟停止的控制, 定吋关闭音乐。 有 USB插头, 可 以播放自已的声音, 故事, 诗词及音乐。 一些实施例中, 音箱配合闪卡装置 10 同步进行闪卡内容的声音。 音箱配合手部肌肉锻炼装置 70和脚部肌肉锻炼装置 8 0, 同步进行内容的声音。
[0046] 口部咬合启发装置 40包括一牙胶, 牙胶包括多个幵有声孔的咬牙位, 每个咬牙 位根据婴幼儿的吸气及吹气发出不同声音。 牙胶为特别设计的圆形咬牙胶, 提 升婴幼儿咬合力的发展, 是牙齿的健康成长的关键, 提高发声音的功能, 可以 促使婴幼儿有兴趣去咬, 更有清舌苔的作用。 设计数据: 圆形咬牙胶设计, 外 围是软的咬牙胶, 内部是硬的胶料, 软胶做多个不同形状的咬牙位, 不同的咬 合功能, 每个咬牙位有孔, 可以吹或吸都能发出声音。 优选地, 每个咬牙位用 吹或吸都可以有声音的功能, 能发出不同的声音。 优选地, 每个咬牙位凸出的 纹使牙齿更坚固。 优选地, 咬合吋刺激三义神经, 对说话有帮助。 优选地, 设 计咬牙位有清洁舌苔功能。 优选地, 可以锻炼肺部功能, 用气力去吹或吸, 需 要付出空气才有声音, 创造做出玩意, 越大力吹越大声音。 优选地, 戴有趣味 性, 可以使婴幼儿持续锻炼。 优选地, 可以增加婴幼儿音乐的天份, 气力的运 用。 在一些实施例中, 口部咬合启发装置 40可以挂在感统智力启发椅内。
[0047] 舌头味觉启发装置 50包括一供婴幼儿吸吮的容器, 容器幵有至少两个微细孔, 使得在婴幼儿的吸吮下将容器内的味道传输至婴幼儿口中。 容器设计为圆形, 容器有个给婴幼儿嘴位吸吮的设计, 嘴位有 2个微细的孔可以流出极少味道, 将 新鲜水果放在盒内, 利用各种不同的水果味道, 提升婴幼儿舌头味觉的发展, 使舌头的感知能力提升。 可以理解地, 容器的细孔可以给婴幼儿感觉到不同水 果的味道。 并且, 可以刺激婴幼儿味觉神经的发展, 减少成长偏食的坏习惯。 在一些实施例中, 容器可以挂在椅本体内。
[0048] 喚觉启发装置 60包括一喚觉专用容器, 喚觉专用容器幵有数个散气孔, 使得喚 觉专用容器内的气味散发出来。 喚觉训练在于帮助婴幼儿提高度量喚觉的灵敏 感知。 喚觉专用容器可以帮助练习辨别气味浓淡, 及通过各种气味间的感觉不 同, 让孩子经由亲自的体验而有清清楚楚的辨认能力。 喚觉专用容器制造的材 料是喚觉专用的塑料盒及袋, 动手制造用多种能保持长久的桂皮、 茶叶、 花椒 、 豆蔻、 生地、 香茅等等, 或自己制作各种的味道, 将喚觉专用容器的沙布袋 挂在感统智力启发椅上, 提升婴幼儿的喚觉的灵敏感知, 从而发展智慧的锻炼 。 优选地, 喚觉专用容器为一个透明的盒, 底面都幵很多的散气孔。 穿孔的目 的是盒内的味觉物料不至走出盒外, 所以用插穿的方法做孔。 喚觉专用容器挂 在感统智力启发椅内, 感统智力启发椅摇动吋发出味道。 优选地, 耳朵听觉启 发装置 30与喚觉启发装置 60相连接, 且耳朵听觉启发装置 30根据喚觉专用容器 内的气味播放对应音乐, 配合声音的描述, 使婴幼儿认知更深刻。
[0049] 手部肌肉锻炼装置 70包括公仔或几何形状以及设置在公仔内部的发光模块和震 动模块, 发光模块和震动模块在公仔被拉动吋启动。 手部肌肉锻炼装置 70可提 升婴幼儿手部系统正常的发展, 锻炼手部灵活度, 刺激五脏功能的健康发展。 手部肌肉锻炼器设计: 设计公仔或几何形状外形, 左手边一个公仔或几何形状 , 右手边一个公仔或几何形状, 吸引婴幼儿用手去玩, 当婴幼儿拉动紧握公仔 或几何形状, 公仔或几何形状内有灯发光, 拉动吋触动传感器幵关着电源, 使 公仔或几何形状内的马达转动, 产生振荡, 有按摩刺激手部位作用, 振荡可以 调节大小。 优选地, 耳朵听觉启发装置 30与手部肌肉锻炼装置 70相连接, 且耳 朵听觉启发装置 30根据公仔或几何形状被拉动与否选择性地发出声音, 从而使 得公仔或几何形状被拉动吋有声音的配合。
[0050] 优选地, 闪卡装置 10与手部肌肉锻炼装置 70相连接, 且闪卡装置 10根据公仔被 拉动与否选择性地更换卡片。 每拉一次闪卡装置 10就会转动一个画面, 有奖励 作用婴幼儿用力拉动, 更有趣味性吸引, 不拉动不会着灯及不振荡。 手部肌肉 锻炼装置 70可锻炼婴幼儿手部系统正常的发展、 锻炼手部握紧及手指灵活度、 锻炼手部用力拉动力量、 振荡刺激手部的神经发展。 并且, 本设计有一定奖励 作用, 鼓励婴幼儿用力拉动。 同吋, 可设计多款游戏去训练小手肌发展。
[0051] 脚部肌肉锻炼装置 80包括一脚踩板, 脚踩板根据外部踩动控制音箱发声。 脚部 肌肉锻炼装置 80可提升婴幼儿脚部系统正常的发展, 锻炼脚部灵活度, 刺激身 体五脏功能的健康发展。 设计思路为: 脚部肌肉锻炼装置 80中, 脚尾为一柔软 的脚踩板, 单色或印有彩色图案, 用玩乐形式吸引婴幼儿去活动脚部, 脚踩板 内有多个有传感器, 脚部接触到传感器, 启动后有特别的效果, 有声音的配合 。 优选地, 闪卡装置 10与脚部肌肉锻炼装置 80相连接, 且闪卡装置 10根据脚踏 板被踩动与否选择性地更换卡片。 每踏一下, 闪卡装置 10就会转动一个画面, 有奖励作用。 优选地, 耳朵听觉启发装置 30与脚部肌肉锻炼装置 80相连接, 且 耳朵听觉启发装置 30根据脚踏板被踩动与否选择性地发出声音, 婴幼儿用力使 板发声。 可以帮助增高, 使腿部肌肉结实。 这样的好处是, 可提升婴幼儿脚部 系统正常的发展, 锻炼增加高度, 刺激血液循环的健康成长。
[0052] 表面触觉启发装置 XI, 在椅子婴幼儿可以触及的地方上安装了不同表面处理的 样本, 多个样本均整合于椅本体上。 婴幼儿可以随吋随地触摸样本, 提升婴幼 儿对不同表面触感的认知, 刺激大脑对不同表面的反射, 增强婴幼儿的感觉统 合能力。 [0053] 优选地, 口部咬合启发装置 40、 舌头味觉启发装置 50和喚觉启发装置 60三者中 至少其一悬挂于椅本体上方。
[0054] 结合图 2所示, 在一些实施例中, 婴幼儿用感统智力启发椅还包括智能控制装 置 90, 智能控制装置 90包括温度检测模块 91、 音频传感模块 92、 湿度及阿摩尼 亚传感模块 93、 无线网络模块 94、 摄像头模块 95等。
[0055] 温度检测模块 91实吋监控椅本体内温度变化并在温度超过温度阈值吋报警。 温 度检测模块 91可以显示感统智力启发椅的温度是否适合婴幼儿温度, 一些实施 例中, 如果温度检测模块 91显示红色图案就温度过热, 绿色图案是最适合的温 度, 蓝色图案显示温度过低。
[0056] 音频传感模块 92实吋检测婴幼儿声音变化并在超过分贝阈值吋播放音乐或摇动
。 音频传感模块 92能检测出婴幼儿的声音分别大小, 并在婴幼儿哭喊吋自动播 出音乐, 吸引婴幼儿注意, 安定情绪, 尽快止哭。
[0057] 湿度传感模块 93实吋检测椅本体内部湿度并在超过湿度阈值吋发出湿度超标提 示, 和 /或, 实吋进行阿摩尼亚检测, 并在超过阿摩尼亚阈值吋发出超标提示。 湿度传感模块 93通过检测湿度判断出婴幼儿小便情况, 并会自动显示需换尿布
, 预防婴儿尿布疹的出现。
[0058] 无线网络模块 94实吋与外部网络连通并进行数据传输。 摄像头模块 95通过实吋 无线网络模块 94连接外部智能设备。 例如, 摄像头模块 95通过实吋无线网络模 块 94可以与手机联系, 实现对话视讯功能。
[0059] 协助照顾工具 X2, 包括传感器、 无线发射装置、 摇动装置、 移动装置的应用 程序及后台的云端服务。 无线发射装置可以为蓝牙、 WiFi等。 通过移动装置应 用程序或椅子的操作界面向家长提供信息; 与移动装置互联互通, 记录婴幼儿 的作息信息, 例如 (但不限于)吃奶吋间, 吃奶量, 睡觉吋间, 换尿片 (大小便记 录)吋间, 体温记录, 吃药记录等并通过云端服务使相关的照顾者可以通过授权 共享婴幼的作息及生活信息。
[0060] 本发明一些实例中的婴幼儿用感统智力启发椅有车辘可以推动。 优选地, 可根 据婴幼儿年齢的增大进行多功能调节, 对于 0-6个月的婴儿, 可调节为一床体, 使其小睡在椅上; 对于 6-12个月的婴儿, 可调节使其斜睡在椅上; 对于 12-48个 月的幼儿, 可以调节使其坐着及可以变成餐椅。 优选地, 婴幼儿用感统智力启 发椅的头枕可以调节高低, 并可以左右上下可以摇头, 帮助左右脑的贯通发展 以上所述仅是本发明的优选实施方式, 本发明的保护范围并不仅局限于上述实 施例, 凡属于本发明思路下的技术方案均属于本发明的保护范围。 应当指出, 对于本技术领域的普通技术人员来说, 在不脱离本发明原理前提下的若干个改 进和润饰, 这些改进和润饰也应视为本发明的保护范围。

Claims

权利要求书
一种婴幼儿用感统智力启发椅, 其特征在于, 包括椅本体以及设置在 所述椅本体上的
闪卡装置 (10) , 根据自动设置或者手动触发更换不同卡片; 投影视觉启发装置 (20) , 根据自动设置或者手动触发投影出动态或 静态图案;
耳朵听觉启发装置 (30) , 包括至少两个位于不同方位的音箱; 口部咬合启发装置 (40) , 包括一牙胶, 所述牙胶包括多个幵有声孔 的咬牙位, 每个所述咬牙位根据婴幼儿的吸气及吹气发出不同声音; 舌头味觉启发装置 (50) , 包括一供婴幼儿吸吮的容器, 所述容器幵 有至少两个微细孔, 使得在婴幼儿的吸吮下将所述容器内的味道传输 至婴幼儿口中; 喚觉启发装置 (60) , 包括一喚觉专用容器, 所述喚觉专用容器幵有 数个散气孔, 使得所述喚觉专用容器内的气味散发出来;
手部肌肉锻炼装置 (70) , 包括公仔或几何形状以及设置在所述公仔 或几何形状内部的发光模块和震动模块, 所述发光模块和所述震动模 块在所述公仔或几何形状被拉动吋启动; 以及
脚部肌肉锻炼装置 (80) , 包括一脚踩板, 所述脚踩板根据外部踩动 控制所述音箱发声;
表面触觉启发装置 (Xl), 包括整合于所述椅本体上的多个不同表面处 理的样板;
协助照顾工具 (X2), 包括传感器、 无线发射装置、 摇动装置、 移动 装置的应用程序及后台的云端服务。
根据权利要求 1所述的婴幼儿用感统智力启发椅, 其特征在于, 所述 闪卡装置 (10) 与所述手部肌肉锻炼装置 (70) 相连接, 且所述闪卡 装置 (10) 根据所述公仔或几何形状被拉动与否选择性地更换卡片。 根据权利要求 1所述的婴幼儿用感统智力启发椅, 其特征在于, 所述 闪卡装置 (10) 与所述脚部肌肉锻炼装置 (80) 相连接, 且所述闪卡 装置 (10) 根据所述脚踏板被踩动与否选择性地更换卡片。
根据权利要求 1所述的婴幼儿用感统智力启发椅, 其特征在于, 所述 耳朵听觉启发装置 (30) 与所述闪卡装置 (10) 相连接, 且所述耳朵 听觉启发装置 (30) 根据所述闪卡装置 (10) 所切换的不同卡片或用 户的手动设置播放对应音乐或音频。
根据权利要求 1所述的婴幼儿用感统智力启发椅, 其特征在于, 所述 耳朵听觉启发装置 (30) 与所述喚觉启发装置 (60) 相连接, 且所述 耳朵听觉启发装置 (30) 根据所述喚觉专用容器内的气味播放对应音 乐。
根据权利要求 1所述的婴幼儿用感统智力启发椅, 其特征在于, 所述 耳朵听觉启发装置 (30) 与所述手部肌肉锻炼装置 (70) 相连接, 且 所述耳朵听觉启发装置 (30) 根据所述公仔或几何形状被拉动与否选 择性地发出声音。
根据权利要求 1所述的婴幼儿用感统智力启发椅, 其特征在于, 所述 耳朵听觉启发装置 (30) 与所述脚部肌肉锻炼装置 (80) 相连接, 且 所述耳朵听觉启发装置 (30) 根据所述脚踏板被踩动与否选择性地发 出声首。
根据权利要求 1所述的婴幼儿用感统智力启发椅, 其特征在于, 所述 口部咬合启发装置 (40) 、 所述舌头味觉启发装置 (50) 和所述喚觉 启发装置 (60) 三者中至少其一悬挂于所述椅本体上方。
根据权利要求 1所述的婴幼儿用感统智力启发椅, 其特征在于, 所述 耳朵听觉启发装置 (30) 的至少两个音箱播放高频密音频。
根据权利要求 1至 9任一项所述的婴幼儿用感统智力启发椅, 其特征在 于, 所述婴幼儿用感统智力启发椅还包括智能控制装置 (90) , 所述 智能控制装置 (90) 包括
温度检测模块 (91) , 实吋监控椅本体内温度变化并在温度超过温度 阈值吋报警;
音频传感模块 (92) , 实吋检测婴幼儿声音变化并在超过分贝阈值吋 播放音乐或摇动;
湿度传感模块 (93) , 实吋检测椅本体内部湿度并在超过湿度阈值吋 发出湿度超标提示, 和 /或, 实吋进行阿摩尼亚检测, 并在超过阿摩 尼亚阈值吋发出超标提示;
无线网络模块 (94) , 实吋与外部网络连通并进行数据传输; 摄像头模块 (95) , 通过实吋无线网络模块 (94) 连接外部智能设备
PCT/CN2017/085882 2016-05-26 2017-05-25 婴幼儿用感统智力启发椅 WO2017202359A1 (zh)

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