WO2017124486A1 - 手势与进度指令匹配技术的数据统计方法和记录装置 - Google Patents

手势与进度指令匹配技术的数据统计方法和记录装置 Download PDF

Info

Publication number
WO2017124486A1
WO2017124486A1 PCT/CN2016/071844 CN2016071844W WO2017124486A1 WO 2017124486 A1 WO2017124486 A1 WO 2017124486A1 CN 2016071844 W CN2016071844 W CN 2016071844W WO 2017124486 A1 WO2017124486 A1 WO 2017124486A1
Authority
WO
WIPO (PCT)
Prior art keywords
recording
gesture
unit
technology
user
Prior art date
Application number
PCT/CN2016/071844
Other languages
English (en)
French (fr)
Inventor
杨瑛
Original Assignee
杨瑛
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 杨瑛 filed Critical 杨瑛
Priority to PCT/CN2016/071844 priority Critical patent/WO2017124486A1/zh
Publication of WO2017124486A1 publication Critical patent/WO2017124486A1/zh

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

Definitions

  • the invention belongs to the field of household appliances, and in particular relates to a data statistics method and a recording device for a gesture and progress instruction matching technology.
  • the number of invention patents applied by OPPO in 2014 was 938, while the number of invention patents of Tencent in the same period was 1,447.
  • the inventions of the two companies about 80% of the total number of invention patents related to user experience and direct user operations.
  • similar patent applications, including other companies based on user experience are also of a large order of magnitude, such as Huawei.
  • the patent application process and the post-authorization maintenance process will generate human and financial costs: such as replying to review opinions, paying license fees, etc., for core technologies (such as CDMA underlying technology) or market identification.
  • core technologies such as CDMA underlying technology
  • market identification For relatively high-tech technologies (such as sliding unlocking), the related costs are negligible, and the investment in these technologies is worthwhile, but such technologies are a minority after all, and more technologies have been verified by the market. The user's pain points or itch points cannot be touched, and the patent investment in these technologies is likely to cause cost waste.
  • Embodiments of the present invention provide a data statistics method for a gesture and progress instruction matching technology, which aims to provide A simple and easy-to-use method to simplify the recording operation in the game and take into account the game flow. At the same time, through the timely feedback after using the technology, it is also convenient for the manufacturer to collect the relevant technology in a timely and effective manner.
  • a data statistics method for a gesture and progress instruction matching technique comprising the following steps:
  • Reading a gesture input by the user on the touch device
  • the recording program is recorded, the current game progress is recorded, and the technical usage data is sent to the data collection end preset by the manufacturer;
  • the embodiment of the invention further provides a recording device, comprising:
  • a recording unit a reading unit, a judging unit, an operating unit, and a data transmitting unit, wherein:
  • a reading unit for reading a gesture input by the user on the touch device
  • a determining unit wherein the input end is connected to the output end of the recording unit and the output end of the reading unit, respectively, for determining whether the gesture input by the user is the recording gesture;
  • An operation unit wherein the input end is connected to the output end of the judging unit, and is used for retrieving a recording program to record the current game progress;
  • the data sending unit is connected to the output end of the operating unit for transmitting the technical usage data to the data collecting end preset by the manufacturer.
  • the invention matches the movement of the game with the progress of the recording game, thereby taking into account the smoothness of the game and simplifying the operation of recording the progress of the game.
  • it is also convenient for the manufacturer to timely and effectively collect the relevant technology. happening.
  • FIG. 1 is a schematic flowchart of a data statistics method for a gesture and progress instruction matching technology according to an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of a recording apparatus according to an embodiment of the present invention.
  • figure 1 It is a schematic flowchart of a data statistics method of a gesture and progress instruction matching technology provided by the embodiment of the present invention. For the convenience of description, only parts related to the embodiment of the present invention are shown.
  • the preset recording gesture is recorded in step S101.
  • the 'triangle' on the touch device represents the progress of the recorded game, and may be a gesture that other users are accustomed to, but the gesture is required to be incapable of repeating other normal operations of the gaming machine.
  • step S102 the gesture input by the user on the touch device is read.
  • step S103 it is determined whether the gesture input by the user is the recording gesture.
  • step S104 retrieve the recording program, record the current game progress, and send the technical usage data to the data collection end preset by the manufacturer.
  • the technology uses data for the user to use the data of the technology, that is, the data generated when the method completes the first few steps, the data includes the number of times the user uses the technology (eg, the first time using the technology within a certain period of time) Technology); the specific time point of using the technology; the user's related operations before and after using the technology can help the technology provider to better evaluate the market value of the technology, and better improve the technical data according to the feedback.
  • step S105 the original state is maintained.
  • the invention matches the movement of the game with the progress of the recording game, thereby taking into account the smoothness of the game and simplifying the operation of recording the progress of the game.
  • it is also convenient for the manufacturer to timely and effectively collect the relevant technology. happening.
  • FIG. 2 is a schematic structural diagram of a recording apparatus according to an embodiment of the present invention, where the recording apparatus includes:
  • a recording unit 21 configured to record a preset recording gesture
  • a reading unit 22 configured to read a gesture input by the user on the touch device
  • Judging unit 23 The input end is connected to the output end of the recording unit and the output end of the reading unit, respectively, for determining whether the gesture input by the user is the recording gesture;
  • An operation unit 24, an input end thereof and the determination unit 23 The output connection is used to retrieve the recording program and record the current game progress;
  • a data transmitting unit 25 an input end thereof and the operating unit 24
  • the output connection is used to send technical usage data to the data acquisition terminal preset by the manufacturer.
  • the working principle is: the recording unit 21 records the preset recording gesture, and the reading unit 22 Reading a gesture input by the user on the touch device; the determining unit 23 determines whether the gesture input by the user is the recording gesture, and if so, the operation unit 24 The recording program is called to record the current game progress.
  • the data sending unit 25 sends the technical usage data to the data collection terminal preset by the manufacturer, and if not, remains as it is.
  • the invention matches the movement of the game with the progress of the recording game, thereby taking into account the smoothness of the game and simplifying the operation of recording the progress of the game.
  • it is also convenient for the manufacturer to timely and effectively collect the relevant technology. happening.

Abstract

一种手势与进度指令匹配技术的数据统计方法以及记录装置,所述方法包括:记录预设的记录手势(S101);读取用户在触摸装置上输入的手势(S102);判断用户输入的手势是否为所述记录手势(S103);若是,调取记录程序,记录当前的游戏进度,并向厂家预设的数据采集端发送技术使用数据(S104);若否,保持原状(S105)。所述方法通过将手势与记录游戏进度操作相匹配,从而兼顾了游戏的流畅性以及简化了记录游戏进度的操作,同时,通过使用技术后的及时反馈,也方便厂家及时有效的采集相关技术的使用情况。

Description

手势与进度指令匹配技术的数据统计方法和记录装置 技术领域
本发明属于家电领域,尤其是涉及 一种手势与进度指令匹配技术的数据统计方法以及记录装置 。
背景技术
现在企业申请的专利数量越来越多,而且将专利用在市场上、产品中的情形也越来越多。
根据国家知识产权的数据库显示,OPPO公司在2014年申请的发明专利数为938个,而同期的腾讯公司的发明专利数为1447个。这两家公司的发明中,有关于用户体验和用户直接操作相关的发明专利约占总数的80%左右。当然包括其他以用户体验为主的公司的类似专利申请也是具有很大的数量级,比如小米公司等。
考虑到技术使用的同时,专利的申请过程和授权后的维护过程都会产生人力、财力上的成本:如答复审查意见、缴纳授权费等,对于核心技术(如:CDMA的底层技术)或市场认同度比较高的技术(如:滑动解锁)而言,那么相关成本就可以忽略不计,对于这些技术的投入是值得的,但这类技术毕竟是少数,更多的技术经过市场验证后,其实并不能触及用户的痛点或痒点,而对这些技术的专利投入,就容易造成成本的浪费。
所以需要有一种方法能够通过实在的数据,及时评估相关技术的市场接受度或价值,同时,为了使得本人的上一个申请《 根据手势记录游戏进度的方法以及记录装置 》中的相关技术得到及时评估,特提出一种技术使用数据的采集/发送的方法。
技术问题
本发明实施例提供了 一种手势与进度指令匹配技术的数据统计方法 ,目的在于提供 一种操作简单、使用便捷的方法来简化游戏中的记录操作并兼顾游戏流程性 ,同时,通过使用技术后的及时反馈,也方便厂家及时有效的采集相关技术的使用情况。
技术解决方案
本发明是这样实现的: 一种手势与进度指令匹配技术的数据统计方法 ,包括以下步骤:
记录预设的记录手势;
读取用户在触摸装置上输入的手势;
判断用户输入的手势是否为所述记录手势;
若是,调取记录程序,记录当前的游戏进度,并向厂家预设的数据采集端发送技术使用数据;
若否,保持原状。
本发明实施例还提供了一种 记录装置 ,包括:
记录单元,读取单元,判断单元,操作单元,数据发送单元,其中:
记录单元,用于记录预设的记录手势;
读取单元,用于读取用户在触摸装置上输入的手势;
判断单元,其输入端分别与所述记录单元的输出端以及所述读取单元的输出端连接,用于判断用户输入的手势是否为所述记录手势;
操作单元 , 其输入端与所述判断单元的输出端连接,用于调取记录程序,记录当前的游戏进度;
数据发送单元,其输入端与所述操作单元的输出端连接,用于向厂家预设的数据采集端发送技术使用数据。
有益效果
该发明通过将手势与记录游戏进度操作相匹配,从而兼顾了游戏的流畅性以及简化了记录游戏进度的操作,同时,通过使用技术后的及时反馈,也方便厂家及时有效的采集相关技术的使用情况。
附图说明
图 1 是本发明实施例提供的一种手势与进度指令匹配技术的数据统计方法 的流程示意图 ;
图 2 是本发明实施例提供的记录装置的结构示意图。
本发明的实施方式
为了使本发明的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本发明进行进一步详细说明。应当理解,此处所描述的具体实施例仅仅用以解释本发明,并不用于限定本发明。
图 1 是发明实施例提供的一种手势与进度指令匹配技术的数据统计方法的流程示意图,为了便于说明,只示出了与本发明实施例相关的部分。
在步骤 S101 中记录预设的记录手势。
在本实用例中,可以预示在触摸装置上划'三角形'代表记录游戏进度,也可以是其它用户习惯的手势,但是要求该手势不能与游戏机其它正常操作重复。
在步骤 S102 中,读取用户在触摸装置上输入的手势。
当用户在游戏中,通过触摸板等设备输入手势时,开始读取用户在触摸装置上输入的手势。
在步骤 S103 中,判断用户输入的手势是否为所述记录手势。
若是,进入步骤 S104 ,调取记录程序,记录当前的游戏进度,并向厂家预设的数据采集端发送技术使用数据。
所述技术使用数据为用户使用该技术的数据,即所述方法走完前几个步骤时产生的数据,所述数据包括用户使用该技术的次数(如在一定时间内是第几次使用该技术);使用该技术的具体时间点;使用该技术前后用户的相关操作等有助于技术提供方更好的评价技术的市场价值,并根据所述反馈更好的改进技术的数据。
若否,进入步骤 S105 ,保持原状。
该发明通过将手势与记录游戏进度操作相匹配,从而兼顾了游戏的流畅性以及简化了记录游戏进度的操作,同时,通过使用技术后的及时反馈,也方便厂家及时有效的采集相关技术的使用情况。
图 2 是本发明实施例提供的一种记录装置的结构示意图,该记录装置包括:
记录单元 21 ,读取单元 22 ,判断单元 23 ,操作单元 24 ,数据发送单元 25 ,其中:
记录单元 21 ,用于记录预设的记录手势;
读取单元 22 ,用于读取用户在触摸装置上输入的手势;
判断单元 23 ,其输入端分别与所述记录单元的输出端以及所述读取单元的输出端连接,用于判断用户输入的手势是否为所述记录手势;
操作单元 24, 其输入端与所述判断单元 23 的输出端连接,用于调取记录程序,记录当前的游戏进度;
数据发送单元 25 ,其输入端与所述操作单元 24 的输出端连接,用于向厂家预设的数据采集端发送技术使用数据。
其工作原理是:记录单元 21 记录预设的记录手势,读取单元 22 读取用户在触摸装置上输入的手势;判断单元 23 判断用户输入的手势是否为所述记录手势,若是,操作单元 24 调取记录程序,记录当前的游戏进度,同时,数据发送单元 25 向厂家预设的数据采集端发送技术使用数据,若否,保持原状。
该发明通过将手势与记录游戏进度操作相匹配,从而兼顾了游戏的流畅性以及简化了记录游戏进度的操作,同时,通过使用技术后的及时反馈,也方便厂家及时有效的采集相关技术的使用情况。
以上仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。

Claims (2)

  1. 一种手势与进度指令匹配技术的数据统计方法 ,其特征在于,所述方法包括如下步骤:
    记录预设的记录手势;
    读取用户在触摸装置上输入的手势;
    判断用户输入的手势是否为所述记录手势 ;
    若是,调取记录程序,记录当前的游戏进度,并向厂家预设的数据采集端发送技术使用数据;
    若否,保持原状。
  2. 一种 记录装置 ,其特征在于,所述 记录装置 包括:
    记录单元,读取单元,判断单元,操作单元,信息推送单元,其中:
    记录单元,用于记录预设的记录手势;
    读取单元,用于读取用户在触摸装置上输入的手势;
    判断单元,其输入端分别与所述记录单元的输出端以及所述读取单元的输出端连接,用于判断用户输入的手势是否为所述记录手势;
    操作单元 , 其输入端与所述判断单元的输出端连接,用于调取记录程序,记录当前的游戏进度;
    数据发送单元,其输入端与所述操作单元的输出端连接,用于向厂家预设的数据采集端发送技术使用数据。
PCT/CN2016/071844 2016-01-23 2016-01-23 手势与进度指令匹配技术的数据统计方法和记录装置 WO2017124486A1 (zh)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/CN2016/071844 WO2017124486A1 (zh) 2016-01-23 2016-01-23 手势与进度指令匹配技术的数据统计方法和记录装置

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2016/071844 WO2017124486A1 (zh) 2016-01-23 2016-01-23 手势与进度指令匹配技术的数据统计方法和记录装置

Publications (1)

Publication Number Publication Date
WO2017124486A1 true WO2017124486A1 (zh) 2017-07-27

Family

ID=59361314

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2016/071844 WO2017124486A1 (zh) 2016-01-23 2016-01-23 手势与进度指令匹配技术的数据统计方法和记录装置

Country Status (1)

Country Link
WO (1) WO2017124486A1 (zh)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1655160A (zh) * 2004-02-12 2005-08-17 国际商业机器公司 对技术使用进行跟踪并开单的方法和系统
US20080182668A1 (en) * 2007-01-26 2008-07-31 Sony Computer Entertainment Inc. Information processor
CN101950399A (zh) * 2006-08-18 2011-01-19 西门子公司 用于出售基于付费使用的软件的系统和方法
CN104035702A (zh) * 2013-03-06 2014-09-10 腾讯科技(深圳)有限公司 一种防止智能终端误操作的方法和智能终端
CN104765550A (zh) * 2015-03-31 2015-07-08 腾讯科技(深圳)有限公司 一种跨终端应用控制方法、用户终端及系统

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1655160A (zh) * 2004-02-12 2005-08-17 国际商业机器公司 对技术使用进行跟踪并开单的方法和系统
CN101950399A (zh) * 2006-08-18 2011-01-19 西门子公司 用于出售基于付费使用的软件的系统和方法
US20080182668A1 (en) * 2007-01-26 2008-07-31 Sony Computer Entertainment Inc. Information processor
CN104035702A (zh) * 2013-03-06 2014-09-10 腾讯科技(深圳)有限公司 一种防止智能终端误操作的方法和智能终端
CN104765550A (zh) * 2015-03-31 2015-07-08 腾讯科技(深圳)有限公司 一种跨终端应用控制方法、用户终端及系统

Similar Documents

Publication Publication Date Title
WO2017124486A1 (zh) 手势与进度指令匹配技术的数据统计方法和记录装置
WO2018023239A1 (zh) 音效插技术的数据采集方法和音乐播放器
WO2017124452A1 (zh) 手势匹配系统指令技术的数据采集方法以及操作装置
WO2017124488A1 (zh) 根据按压时间调取指令时的数据采集方法以及游戏手柄
WO2018018340A1 (zh) 一种程序启动技术的数据采集方法和手机
WO2018023236A1 (zh) 音效插入技术的数据采集方法和音乐播放器
WO2018023750A1 (zh) 设备保养提醒技术的使用情况反馈方法和推送系统
WO2018027876A1 (zh) 快捷键设置技术的使用数据反馈方法和操作系统
WO2017128068A1 (zh) 手机传送文件时的技术数据发送方法以及传送系统
WO2018032130A1 (zh) 视频转化技术的数据采集方法和转发系统
WO2018027490A1 (zh) 文件打开技术的数据采集方法以及文件系统
WO2018027391A1 (zh) 信息转发技术的使用情况收集方法以及转发系统
WO2018027873A1 (zh) 批处理指令匹配技术的使用情况统计方法和录制系统
WO2018023452A1 (zh) 一种鉴别成人镜头技术的使用情况收集方法和识别系统
WO2018027486A1 (zh) 游戏自动暂停技术的数据采集方法以及控制系统
WO2018027481A1 (zh) 自动保存技术的用户使用数据采集方法以及保存系统
WO2018023690A1 (zh) 一种统计降噪技术使用情况的方法和信息处理装置
WO2018027852A1 (zh) 推送音乐时的数据采集方法和推送系统
WO2018023395A1 (zh) 一种验证码提取技术的数据采集方法和手机
WO2018023376A1 (zh) 一种流量消耗监控技术的使用统计方法和手机
WO2018018325A1 (zh) 一种切换手机触控时的数据采集方法和触控系统
WO2018018292A1 (zh) 应用快捷切换技术的使用情况反馈方法和切换系统
WO2018027615A1 (zh) 观看记录读取技术的使用数据采集方法以及视频播放系统
WO2018027861A1 (zh) 自动填写注册信息时的数据采集方法和注册系统
WO2018023233A1 (zh) 音乐互动技术的使用数据采集方法和音乐播放器

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 16885759

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

32PN Ep: public notification in the ep bulletin as address of the adressee cannot be established

Free format text: NOTING OF LOSS OF RIGHTS PURSUANT TO RULE 112(1) EPC (EPO FORM 1205A DATED 07.12.2018)

122 Ep: pct application non-entry in european phase

Ref document number: 16885759

Country of ref document: EP

Kind code of ref document: A1