WO2017096805A1 - 一种由pc向移动设备导流应用程序的方法及pc客户端 - Google Patents

一种由pc向移动设备导流应用程序的方法及pc客户端 Download PDF

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Publication number
WO2017096805A1
WO2017096805A1 PCT/CN2016/088512 CN2016088512W WO2017096805A1 WO 2017096805 A1 WO2017096805 A1 WO 2017096805A1 CN 2016088512 W CN2016088512 W CN 2016088512W WO 2017096805 A1 WO2017096805 A1 WO 2017096805A1
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Prior art keywords
application
mobile device
client
version
install
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PCT/CN2016/088512
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English (en)
French (fr)
Inventor
梁颖
Original Assignee
乐视控股(北京)有限公司
乐视网信息技术(北京)股份有限公司
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Priority to US15/246,368 priority Critical patent/US20170168796A1/en
Publication of WO2017096805A1 publication Critical patent/WO2017096805A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F8/00Arrangements for software engineering
    • G06F8/60Software deployment
    • G06F8/61Installation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F8/00Arrangements for software engineering
    • G06F8/60Software deployment
    • G06F8/65Updates
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/46Multiprogramming arrangements
    • G06F9/54Interprogram communication
    • G06F9/543User-generated data transfer, e.g. clipboards, dynamic data exchange [DDE], object linking and embedding [OLE]

Definitions

  • the present invention is incorporated by reference in its entirety to the benefit of the benefit of the benefit of the benefit of the benefit of the benefit of the benefit of the benefit of the benefit of the present disclosure. .
  • the embodiments of the present invention relate to the field of intelligent applications, and in particular, to a method for guiding an application from a PC to a mobile device and a PC client.
  • the methods for transferring applications from the PC to the mobile device mainly include: 1. Scanning the QR code through the mobile device, and then jumping to the application store on the mobile device (such as the Apple Store or Android Market) to download and install. Second, through the PC-side browser to download to the PC local, and then copy to the mobile device for installation, the above two methods of transferring applications from the PC to the mobile device mainly depends on the user's operation. In other words, the above two methods have higher user realization costs and require users to have higher initiative and enthusiasm to complete spontaneously. In this process, the churn rate is higher and the conversion rate is not obvious.
  • the method of transferring an application from the PC side to the mobile device side in the prior art has a problem of affecting the user experience and a low conversion rate.
  • Embodiments of the present invention provide a method for guiding an application program from a PC to a mobile device, and a PC guest
  • the method for solving the prior art to transfer an application from the PC to the mobile device has a problem of affecting the user experience and a low conversion rate.
  • the embodiment of the invention provides a method for guiding an application from a PC to a mobile device, the method comprising:
  • a PC-side application installed on the PC and in an open state receives a message that the mobile device sent by the PC has connected to the PC;
  • the PC-side application detects whether the mobile device allows installation of an application and whether the user agrees to install the application to the mobile device;
  • the PC-side application When the mobile device allows an application to be installed and the user agrees to install the application to the mobile device, the PC-side application will pre-download the same to the PC associated with the PC-side application An application is installed to the mobile device.
  • the embodiment of the present invention provides a PC client for guiding an application from a PC to a mobile device, where the PC client includes:
  • a receiving module configured to receive, by using a PC-side application installed on the PC and in an open state, a message that the mobile device that is sent by the PC has connected to the PC;
  • a detecting module configured to detect whether the mobile device allows installation of an application, and whether the user agrees to install the application to the mobile device;
  • the end-associated application is installed to the mobile device.
  • the embodiment of the present invention further provides a PC client, including: a storage medium and a processor, wherein the storage medium is used to support a PC client to execute the foregoing method for guiding a mobile application to a mobile device by using a PC;
  • the processor is configured to execute a program stored in the storage medium.
  • the embodiment of the invention further provides a computer storage medium for storing computer software instructions used by the PC client for guiding the application from the PC to the mobile device, which is configured to perform the above-mentioned flow from the PC to the mobile device.
  • the application's method is the program involved in the PC client.
  • the method for guiding an application program from a PC to a mobile device and the PC client provided by the embodiment of the present invention conveniently install the application previously downloaded to the PC through the PC-side application program under the condition that the user mobile device satisfies the authorized installation.
  • the implementation cost of the whole process is low, which can improve the user experience and improve the conversion rate.
  • the running data of the PC-side application is synchronously transmitted to the application of the mobile device, and further optimized.
  • the PC-side application can update and install applications on the mobile device side, saving user costs and improving user experience.
  • FIG. 1 is a flowchart of a method for guiding an application from a PC to a mobile device according to an embodiment of the present invention
  • FIG. 2 is still another flowchart of a method for diverting an application from a PC to a mobile device according to an embodiment of the present invention
  • FIG. 3 is still another flowchart of a method for guiding an application from a PC to a mobile device according to an embodiment of the present invention
  • FIG. 4 is still another flowchart of a method for diverting an application from a PC to a mobile device according to an embodiment of the present invention
  • FIG. 5 is still another flowchart of a method for guiding an application from a PC to a mobile device according to an embodiment of the present invention
  • FIG. 6 is a block diagram of a PC client for guiding a flow application from a PC to a mobile device according to an embodiment of the present invention
  • FIG. 7 is still another block diagram of a PC client for diverting an application from a PC to a mobile device according to an embodiment of the present invention
  • FIG. 8 is a schematic diagram of a PC for guiding a mobile application to a mobile device according to an embodiment of the present invention. Another block diagram of the client;
  • FIG. 9 is still another block diagram of a PC client for diverting an application from a PC to a mobile device according to an embodiment of the present invention.
  • FIG. 10 is still another block diagram of a PC client for diverting an application from a PC to a mobile device according to an embodiment of the present invention
  • FIG. 11 is still another block diagram of a PC client according to an embodiment of the present invention.
  • Embodiment 1 of the present invention provides a method for guiding an application from a PC to a mobile device.
  • the PC is a personal computer
  • the mobile device comprises a smart phone, a tablet computer, etc.
  • the PC end application is software (application) running on the PC
  • the application is installed on the mobile
  • the software (application) of the device it should be noted that the above list is a typical term in the technical field and does not constitute a limitation of the present invention.
  • the method for guiding a mobile application to a mobile device by a PC includes:
  • Step S100 The PC-side application installed on the PC and in an open state receives a message that the mobile device that is sent by the PC has connected to the PC;
  • Step S200 the PC end application detects whether the mobile device allows installation of an application and whether the user agrees to install the application to the mobile device;
  • Step S300 when the mobile device allows installation of an application and the user agrees to install the application to the mobile device, the PC-side application will be pre-downloaded to the PC.
  • the application associated with the PC-side application is installed to the mobile device.
  • step S100 first, the PC-side application is to be in an open state on the PC, and the open state refers to that the main process of the PC-side application on the PC is in an operating state; Secondly, the message that the mobile device has connected to the PC is sent by the PC to the PC-side application, and the Windows system of the PC automatically sends a WM_DEVICECHANGE message when the mobile device is connected to the PC.
  • a PC-side application where the mobile device has connected the PC, further comprising: the mobile device has connected to the PC via a USB data cable and the mobile device has wirelessly connected the PC, ie, a data line Connection and wireless connection.
  • the data line connection refers to connecting a USB interface of the PC and a data transmission interface of the mobile device using a USB data line of the mobile device; the wireless connection includes the PC and the mobile device being in the same local area network
  • the wireless connection in the WIFI connection or the wireless connection module such as the Bluetooth module of the mobile device, and the connection manner between the PC and the mobile device are not specifically limited.
  • the PC-side application receives the WM_DEVICECHANGE message, and if the parameter wparam value in the WM_DEVICECHANGE message is DBT_DEVICEARRIVAL, it indicates that the data line of the mobile device has accessed the USB jack of the PC, instead, If the wparam value is DBT_DEVICEREMOVECOMPLETE, it indicates that the data line of the mobile device has been unplugged from the USB jack of the PC.
  • DBT_DEVICEREMOVECOMPLETE it indicates that the data line of the mobile device has been unplugged from the USB jack of the PC.
  • the present invention is based on the case where the mobile device is connected to the PC, and the case where the mobile device is not connected to the PC is obviously not suitable for the method of the present invention, and it is also impossible to implement the PC end to the mobile device. The vision of transferring user resources.
  • step S200 proceeding to step S100, referring to FIG. 2, the method for the PC end application to detect whether the mobile device allows to install an application and whether the user agrees to install the application to the mobile device further includes:
  • Step S210 the PC end application detects whether the mobile device is in a flowable state, where the flowable state includes: when the mobile device is connected to the PC through a USB data line, the mobile device USB debugging has been turned on and the mobile device has agreed to authorize; or When the mobile device is connected to the PC by wireless, the mobile device has agreed to authorize;
  • Step S220 detecting whether an indication that the user agrees to install the application to the mobile device is received.
  • the PC-side application detects the state of the mobile device by using the google adb.exe process, that is, detecting the Whether the state of the mobile device is a divertible state.
  • the present invention is based on the case where the mobile device is in a divertible state. As described above, if the mobile device is not in a divertible state, the method is not suitable for the method of the present invention, and it is impossible to implement the PC. A vision for transferring user resources to mobile devices.
  • USB debugging of the mobile device is turned on; and the mobile device has agreed to authorize .
  • the USB debugging of the mobile device is opened, which refers to USB debugging in the setting options, security options and the like of the mobile device, which indicates that the USB data line of the mobile device is turned on, and the mobile device can be implemented.
  • Data transfer with external devices As is known to all, the data lines and charging lines of current mobile devices (such as smart phones) are combined into one line.
  • the charging line and the data line can be used at the same time, that is, charging the mobile phone and data exchange between the mobile phone and the external device can be implemented.
  • the mobile device has agreed to authorize that the mobile device has agreed to install an application of an unknown source. Taking a mobile phone as an example, most mobile phones now have their own application market, and the default is only when the mobile phone is shipped from the factory. The installation program from the home application market can be installed, and the user needs to change it. If the user selects the application market of the unknown source and the mobile phone brand at the same time, the mobile phone is deemed to have agreed to the authorization, and the mobile phone can be installed. Different market applications. It should be noted that the above two conditions are necessary for the mobile device to be in a divertible state, and are indispensable.
  • the flowable state needs to satisfy the condition that the mobile device has agreed to authorize.
  • the mobile device connects the PC to the protocol transmission mode by using a wireless connection, and does not require USB debugging. Therefore, the flowable state only needs to satisfy that the mobile device has agreed to authorize. Description The authorization has been described in detail above and will not be repeatedly described herein.
  • a message is pushed on the running PC-side application to inform the user that the application can be installed on the mobile device.
  • the manner of pushing the message may be: popping up a prompt bar message in the visual interface of the PC-side application, or popping up a dialog box form on the PC-side application, of course
  • the message can be accompanied by an audible prompt, so that the prompt can be promptly obtained when the user's line of sight is not on the PC screen.
  • some promotional activities, guiding promotion, promotion information, etc. may be added during the push of the message, such as an event sending member, the installation step Promotion pages, etc., where you can set different methods depending on the specific application.
  • the PC-side application receives an instruction to agree to install the application to the mobile device, that is, the user transmits the knowledge to the PC after clicking "one-click installation" by a mouse or a touch operation as described above.
  • An application the PC-side application receiving an indication of a user's consent to install the application to the mobile device.
  • the present invention is based on the case where the user agrees to install the application to the mobile device. As described above, if the user does not agree to install the application to the mobile device, the situation is not suitable for the present invention.
  • the inventive method is also impossible to realize the vision of the PC side transferring user resources to the mobile device side.
  • step S300 proceeding to step S200, the PC-side application receives the user's consent to install the application to the mobile device, and invokes the local memory of the PC, which is pre-downloaded in the memory.
  • An installer of the application in the installation is installed in the mobile device, wherein the above installation operation is based on when the mobile device allows installation of an application and the user agrees to install the application to the mobile device If the mobile device does not allow the application to be installed or the user does not agree to install the application to the mobile device, Then this installation will not work.
  • the application has an association relationship with the PC-side application, for example, the application is the same type of product as the PC-side application, and the application is the same as the PC-side application.
  • the products of the company, etc. are not specifically limited to the detailed relationship between them.
  • the PC downloads an installer of an application suitable for various types of mobile devices in the installed file when the PC-side application is installed, and automatically downloads the latest when the official version of the application is updated.
  • the version of the installer replaces the old version of the installer to ensure that the latest version of the application is installed on the mobile device. It is well known that the new version of the application has a better user experience than the older version of the application, ie the user is guaranteed Have the best user experience when using the mobile device's application.
  • the PC is connected from the mobile device to the application installation, and the user only needs to click once to agree to install the application to the mobile device, and the user realizes less cost and can improve User experience; avoids the user's repeated selection of easy to cause boredom and lead to the failure of the flow, and improve the application flow success rate.
  • the PC-side application and the application are respectively a PC version and a mobile device version of the same application.
  • the PC-side application is a PC version of LeTV video.
  • the application is a mobile version of LeTV video, etc., and the above does not constitute a limitation of the present invention. It is conceivable that the PC-side application can transfer different applications to the mobile device. .
  • the embodiment is based on Embodiment 1, the PC-side application installs the application associated with the PC-side application downloaded to the PC in advance to the mobile device.
  • the method further includes:
  • Step S310 the PC end application detects that the mobile device does not install the application
  • Step S330 the PC-side application installs the application downloaded to the PC in advance to the mobile device for the first time.
  • step S310 the PC-side application reads a program installation state of the mobile device, and detects that the mobile device does not install the application, that is, the report that is pre-downloaded to the PC
  • the program is not installed on the mobile device.
  • the PC-side application detects that five applications of A, B, C, D, and E are installed in the mobile device, and the application is downloaded to the PC in advance.
  • the application is F, which means that the PC-side application detects that the mobile device does not have the application installed.
  • step S330 determining that the application does not have the mobile device installed out of date, the PC-side application first installs the application downloaded to the PC in advance to the mobile device, the first installation finger The first installation is that the application was not previously installed on the mobile device.
  • the embodiment is based on Embodiment 1, the PC end application installs the application program associated with the PC end application downloaded to the PC in advance to the mobile device.
  • the method further includes:
  • Step S320 the PC end application detects that the mobile device has installed the application and the version is lower than the version of the application that is pre-downloaded to the PC;
  • Step S340 the PC end application installs the application update that is pre-downloaded to the PC to the mobile device.
  • the PC-side application reads a program installation state of the mobile device, detects that the mobile device has installed the application, and the version is lower than the application that is pre-downloaded to the PC.
  • the version of the program for example, the PC-side application detects that five applications A, B, C, D, E, and F are installed in the mobile device, and the application that is pre-downloaded to the PC is also
  • the version of the application F of the mobile device is detected to be V1.0, and the application F downloaded to the PC in advance is V2.0, indicating that the mobile device has installed the application.
  • the version is lower than the version of the application that is pre-downloaded to the PC.
  • the embodiment is based on that the mobile device has installed the application and the version is lower than the version of the application that is pre-downloaded to the PC, if the mobile device has installed the application and the version The same as the version of the application previously downloaded to the PC is uncomfortable
  • the mobile device has installed the application and the version cannot be higher than the version of the application that is pre-downloaded to the PC, because as described above,
  • the PC-side application updates the version of the application downloaded to the PC in advance in real time, ensuring that the version of the application downloaded to the PC in advance is the latest version.
  • step S340 the update installation means that in the case that the application is already installed on the mobile device and the version is lower, the PC-side application will download the latest version to the PC in advance.
  • the application installs and overwrites the earlier version of the application that was installed prior to the mobile device. It is well known that newer versions of the application have a better user experience than older versions of the application, which ensures that the user has the best user experience when using the mobile device's application.
  • this embodiment may be based on any embodiment of Embodiment 1-3, where the PC-side application downloads the application associated with the PC-side application that is pre-downloaded to the PC.
  • the program After the program is installed to the mobile device, the program further includes:
  • Step S400 the PC end application reads data information that the PC end application is running
  • Step S500 the PC end application synchronously transmits the data information to the application of the mobile device.
  • step S400 after the PC-side application installs the application on the mobile device, the PC-side application reads data information that the PC-side application is running, where the data
  • the information may include: the name of the movie program and the playback progress of the user, the downloaded file name, the download address, the download progress, etc. according to the difference of the PC-side application, and the present invention does not make a special form of the data information.
  • the running data generally refers to related data related to the operation of the PC-side application.
  • step S500 proceeding to step S400, the number that the PC-side application will read
  • the information is synchronously transmitted to the mobile device, specifically, the application installed by the mobile device, such as the name of the movie program watched by the user and the playing progress thereof are synchronously transmitted to the application of the mobile device, so as to ensure that the user can
  • the use of the PC-side application is obtained by the mobile device when the PC is closed, and the interworking of the PC-side application and the application of the mobile device is achieved.
  • the behavior of the PC-side application reading and synchronously transmitting the running data of the PC-side application is performed periodically after the mobile device installs the application, so that the The running data of the PC-side application and the data acquired by the application of the mobile device are not delayed, and the user experience can be improved; in addition, the PC-side application reads and synchronously transmits the running data of the PC-side application to When the application of the mobile device is used, the application of the mobile device does not need to be completely turned on, and only the process of receiving the information of the application may be started in the background of the mobile device.
  • the embodiment 5 of the present invention provides a flow application from the PC to the mobile device.
  • a PC client 10 of the program wherein the PC 20 is a personal computer, the mobile device 30 includes a smart phone, a tablet computer, etc., and the PC client 10 is software (application) running on the PC 20,
  • the application is software (application) installed in the mobile device 30, and it should be noted that the above list is a typical term in the art and does not constitute a limitation of the present invention.
  • the PC client 10 is installed on the PC 20 and is in an open state, and the PC client 10 includes a receiving module 110, a detecting module 120, and an installation module 130.
  • the receiving module 110 is configured to receive, by using a PC-side application installed on the PC and in an open state, a message that the mobile device that is sent by the PC has connected to the PC.
  • the detecting module 120 is configured to detect whether the mobile device allows installation of an application and whether the user agrees to install the application to the mobile device.
  • the installation module 130 is configured to: when the mobile device allows an application to be installed and the user agrees to install the application to the mobile device, the PC-side application program pre-downloads to the PC and the The application associated with the PC client is installed to the mobile device.
  • the PC client 10 and the application are respectively For the PC version and the mobile device version of the same application, for example, the PC-side application is a PC version of LeTV video, and the application is a mobile version of LeTV video, etc., and the above does not constitute the invention.
  • the PC-side application can transfer different applications to the mobile device.
  • FIG. 7 is still another block diagram of a PC client that is used by a PC to a mobile device to guide a flow application according to Embodiment 6 of the present invention.
  • the present embodiment is based on Embodiment 5, and the detection module 120 further includes a first The detecting unit 1210 and the second detecting unit 1220.
  • the first detecting unit 1210 is configured to detect, by the PC end application, whether the mobile device is in a flowable state, where the flowable state comprises: the mobile device 30 is connected through a USB data line.
  • the PC 20 is described, the USB debugging of the mobile device 30 has been opened and the mobile device 30 has agreed to authorize; or when the mobile device 30 has been connected to the PC 20 by wireless, the mobile device 30 has agreed to authorize.
  • the second detecting unit 1220 is configured to detect whether an indication that the user agrees to install the application to the mobile device 30 is received.
  • FIG. 8 is still another block diagram of a PC client for guiding a mobile application to a mobile device according to Embodiment 7 of the present invention.
  • the PC client 10 further includes reading.
  • the module 140 and the synchronization transfer module 150 are taken.
  • the reading module 140 is configured to read data information that the PC client 10 is running.
  • the synchronization transfer module 150 is configured to synchronously transmit the data information to the application of the mobile device 30.
  • FIG. 9 is still another block diagram of a PC client that is used to guide a mobile application to a mobile device according to Embodiment 8 of the present invention.
  • the present embodiment is based on Embodiment 5, and the detection module 120 further includes a third. Detection unit 1230.
  • the third detecting unit 1230 is configured to detect whether the mobile device 30 installs the application, and when it is detected that the mobile device 30 does not install the application, notify the installation module 130 to download the pre-download to the The application of the PC 20 associated with the PC-side application is first installed to the mobile device 30.
  • the detection module 120 further includes a fourth. Detection unit 1240.
  • the fourth detecting unit 1240 is configured to detect that the mobile device 30 has installed the application and the version is lower than the version of the application that is pre-downloaded to the PC 20, and notify the installation module 130 to The application update associated with the PC-side application previously downloaded to the PC 20 is installed to the mobile device 30.
  • Xiao Ming watched the movie "Speed and Passion 7" in front of the computer through the LeTV video client installed on the computer. At this time, Huawei's mobile phone issued a low-power alarm, and Xiao Ming connected the mobile phone and the computer through the USB data cable to charge.
  • the LeTV video client receives the above message, and then detects whether Huaweing's mobile phone is in a divertible state, and the USB debugging of Xiaoming's mobile phone's setting options has been Checked and agreed to authorize the installation of an application from an unknown source, which means that Huaweing’s mobile phone is in a divertible state.
  • a dialog box pops up in the visual area of the music video client of the computer, if it does not affect the lower right corner of the screen.
  • Display and install LeTV video mobile version can also watch "Speed and Passion 7" and get two months of free membership and other activities, Huawei after obtaining the above information, click the "One-click installation” option according to the prompt in the screen, feedback instructions to the installation instructions LeTV video client, LeTV video client Upon receiving the above instructions, the LeTV video mobile version downloaded in advance to the computer is installed on Xiaoming's mobile phone, and in the background of the LeTV video client, it is also possible to detect whether or not the LeTV video mobile version is installed in the mobile phone of Xiaoming, if not, if not The first installation; if it is, the version number is detected, and the version number is lower than the version number pre-stored on the computer for update coverage installation, and the version pre-stored on the computer remains updated synchronously with the official website.
  • the music video client of the computer will read the playing data of Huaweing from time to time, and transmit the playing data to the LeTV video on the mobile phone in real time.
  • the background and record when the movie "Speed and Passion 7" is seen to 60 minutes, Xiao Ming needs to go out immediately.
  • the mobile version of the application will prompt Xiaoming to play the name and progress of the video resource.
  • prompt Xiao Ming can continue to play on the mobile phone through the mobile network, such as Xiao Ming can continue the previous play on the subway, does not affect the progress of the play, enhance Xiao Ming's experience.
  • the embodiment of the present invention further provides a PC client, as shown in FIG. 11, comprising: a storage medium 401 and a processor 402, wherein the storage medium 401 is used to support a PC client to execute the foregoing Embodiments 1 to A program for a method of directing an application to a mobile device by a PC provided by any one of 4; the processor being configured to execute a program stored in the storage medium.
  • a PC client as shown in FIG. 11, comprising: a storage medium 401 and a processor 402, wherein the storage medium 401 is used to support a PC client to execute the foregoing Embodiments 1 to A program for a method of directing an application to a mobile device by a PC provided by any one of 4; the processor being configured to execute a program stored in the storage medium.
  • the device embodiments described above are merely illustrative, wherein the units described as separate components may or may not be physically separate, and the components displayed as units may or may not be physical units, ie may be located A place, or it can be distributed to multiple network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the embodiment. Those of ordinary skill in the art can understand and implement without deliberate labor.

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Abstract

一种由PC向移动设备导流应用程序的方法及PC客户端。其方法包括:安装于PC上且处于开启状态的PC端应用程序接收所述PC发送的所述移动设备已连接所述PC的消息(S100);所述PC端应用程序检测所述移动设备是否允许安装应用程序以及用户是否同意安装所述应用程序到所述移动设备(S200);当所述移动设备允许安装应用程序并且所述用户同意安装所述应用程序到所述移动设备,所述PC端应用程序将预先下载到所述PC的与所述PC端应用程序关联的所述应用程序安装至所述移动设备(S300)。该方法解决了现有技术从PC端向移动设备端转移应用程序的方法具有影响用户体验,转化率较低的问题。

Description

一种由PC向移动设备导流应用程序的方法及PC客户端
交叉引用
本发明引用于2015年12月11日递交的名称为“一种由PC向移动设备导流应用程序的方法及PC客户端”的第201510920205.6号中国专利发明,其通过引用被全部并入本发明。
技术领域
本发明实施例涉及智能应用领域,尤其涉及一种由PC向移动设备导流应用程序的方法及PC客户端。
背景技术
伴随移动设备(智能手机、平板电脑)的快速发展,传统的PC(Personal Computer)在一定程度上会被移动设备替代,将PC长时间积累的大量应用程序及时有效的转移到移动设备端是行业发展的趋势。
目前,从PC端向移动设备端转移应用程序的方法主要有:一、通过移动设备端的二维码扫描功能,再跳转至移动设备端的应用商店(如Apple Store或者安卓市场等)进行下载安装;二、通过PC端的浏览器下载到PC本地,然后拷贝到移动设备端进行安装,以上两种从PC端向移动设备端转移应用程序的方法主要依赖于用户的操作。换言之,以上两种方法具有用户实现成本较高,需要用户有较高的主动性和积极性才能自发完成,在此过程中流失率较高,转化率成效不明显。
即,现有技术中从PC端向移动设备端转移应用程序的方法具有影响用户体验,转化率较低的问题。
发明内容
本发明实施例提供一种由PC向移动设备导流应用程序的方法及PC客 户端,用以解决现有技术从PC端向移动设备端转移应用程序的方法具有影响用户体验,转化率较低的问题。
本发明实施例提供了一种由PC向移动设备导流应用程序的方法,所述方法包括:
安装于PC上且处于开启状态的PC端应用程序接收所述PC发送的所述移动设备已连接所述PC的消息;
所述PC端应用程序检测所述移动设备是否允许安装应用程序以及用户是否同意安装所述应用程序到所述移动设备;
当所述移动设备允许安装应用程序并且所述用户同意安装所述应用程序到所述移动设备,所述PC端应用程序将预先下载到所述PC的与所述PC端应用程序关联的所述应用程序安装至所述移动设备。
本发明实施例并提供了一种由PC向移动设备导流应用程序的PC客户端,所述PC客户端包括:
接收模块,用于通过安装于PC上且处于开启状态的PC端应用程序接收所述PC发送的所述移动设备已连接所述PC的消息;
检测模块,用于检测所述移动设备是否允许安装应用程序以及用户是否同意安装所述应用程序到所述移动设备;
安装模块,用于当所述移动设备允许安装应用程序并且所述用户同意安装所述应用程序到所述移动设备,通过所述PC端应用程序将预先下载到所述PC的与所述PC客户端关联的所述应用程序安装至所述移动设备。
本发明实施例还提供了一种PC客户端,包括:存储介质及处理器,其中,所述存储介质用于支持PC客户端执行上述由PC向移动设备导流应用程序的方法的程序;所述处理器被配置为用于执行所述存储介质中存储的程序。
本发明实施例还提供了一种计算机存储介质,用于储存为上述由PC向移动设备导流应用程序的PC客户端所用的计算机软件指令,其包含用于执行上述由PC向移动设备导流应用程序的方法为PC客户端所涉及的程序。
本发明实施例提供的由PC向移动设备导流应用程序的方法及PC客户端,在用户移动设备满足授权安装的条件下通过PC端应用程序将预先下载于PC本地的应用程序便捷的安装至移动设备中,整个过程用户实现成本较低,能够提升用户体验,提高转化率;在完成移动设备端的应用程序安装后将PC端应用程序的运行数据同步传送至移动设备端的应用程序中,进一步优化用户使用体验;另外,PC端应用程序可以实现对移动设备端的应用程序进行更新安装,节约用户成本,提升用户体验。
附图说明
为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图做一简单地介绍,显而易见地,下面描述中的附图是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。
图1为本发明实施例提供的一种由PC向移动设备导流应用程序的方法的流程图;
图2为本发明实施例提供的一种由PC向移动设备导流应用程序的方法的又一流程图;
图3为本发明实施例提供的一种由PC向移动设备导流应用程序的方法的又一流程图;
图4为本发明实施例提供的一种由PC向移动设备导流应用程序的方法的又一流程图;
图5为本发明实施例提供的一种由PC向移动设备导流应用程序的方法的又一流程图;
图6为本发明实施例提供的一种由PC向移动设备导流应用程序的PC客户端的方框图;
图7为本发明实施例提供的一种由PC向移动设备导流应用程序的PC客户端的又一方框图;
图8为本发明实施例提供的一种由PC向移动设备导流应用程序的PC 客户端的又一方框图;
图9为本发明实施例提供的一种由PC向移动设备导流应用程序的PC客户端的又一方框图;
图10为本发明实施例提供的一种由PC向移动设备导流应用程序的PC客户端的又一方框图;
图11为本发明实施例提供的一种PC客户端的又一方框图。
具体实施方式
为使本发明实施例的目的、技术方案和优点更加清楚,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。
实施例1
为解决现有技术从PC端向移动设备端转移应用程序的方法具有影响用户体验,转化率较低的问题,本发明实施例1提供一种由PC向移动设备导流应用程序的方法。其中,所述PC为个人计算机,所述移动设备包括智能手机、平板电脑等,所述PC端应用程序为运行于所述PC的软件(应用程序),所述应用程序为安装于所述移动设备的软件(应用程序),需要说明的是以上列举是本技术领域的典型称谓,并不构成对本发明的限定。请参考图1,所述由PC向移动设备导流应用程序的方法包括:
步骤S100,安装于PC上且处于开启状态的PC端应用程序接收所述PC发送的所述移动设备已连接所述PC的消息;
步骤S200,所述PC端应用程序检测所述移动设备是否允许安装应用程序以及用户是否同意安装所述应用程序到所述移动设备;
步骤S300,当所述移动设备允许安装应用程序并且所述用户同意安装所述应用程序到所述移动设备,所述PC端应用程序将预先下载到所述PC的 与所述PC端应用程序关联的所述应用程序安装至所述移动设备。
在步骤S100中,首先,要满足所述PC端应用程序在所述PC上要处于开启状态,所述开启状态指的是在所述PC上所述PC端应用程序的主进程处于运行状态;其次,所述移动设备已连接所述PC的消息是由所述PC发给所述PC端应用程序的,如所述PC的windows系统当移动设备已连接所述PC就会自动发送WM_DEVICECHANGE消息给PC端应用程序,在这里,所述移动设备已连接所述PC进一步包括:所述移动设备通过USB数据线已连接所述PC和所述移动设备通过无线方式已连接所述PC,即数据线连接和无线连接。所述数据线连接指的是使用所述移动设备的USB数据线连接所述PC的USB接口和所述移动设备的数据传输接口;所述无线连接包括所述PC和所述移动设备处于同一局域网内的WIFI连接,或者通过所述PC和所述移动设备的蓝牙模块等无线连接模块进行的无线连接,在这里,并不对所述PC和所述移动设备的连接方式做出具体的限定。所述PC端应用程序在接收到到所述WM_DEVICECHANGE消息,如果所述WM_DEVICECHANGE消息中的参数wparam值为DBT_DEVICEARRIVAL,则表明所述移动设备的数据线已经接入所述PC的USB插孔,相反,如果wparam值为DBT_DEVICEREMOVECOMPLETE,则表明所述移动设备的数据线已经从所述PC的USB插孔中拔出。本发明是基于所述移动设备已连接所述PC的情况下才进行的,对于所述移动设备没有连接所述PC的情况很显然不适于本发明的方法,也不可能实现PC端向移动设备端转移用户资源的愿景。
在步骤S200中,承接步骤S100,请进一步参考图2,所述PC端应用程序检测所述移动设备是否允许安装应用程序以及用户是否同意安装所述应用程序到所述移动设备的方法进一步包括:
步骤S210,所述PC端应用程序检测所述移动设备是否为可导流状态,其中,所述可导流状态包括:所述移动设备通过USB数据线已连接所述PC时,所述移动设备的USB调试已打开且所述移动设备已经同意授权;或者 所述移动设备通过无线方式已连接所述PC时,所述移动设备已经同意授权;
步骤S220,检测是否接收到用户同意安装所述应用程序到所述移动设备的指示。
具体地,所述PC端应用程序接收到所述移动设备已连接所述PC的消息之后,所述PC端应用程序会通过google的adb.exe进程检测所述移动设备的状态,即检测所述移动设备的状态是否是可导流状态。当然,本发明是基于所述移动设备是可导流状态的情况下进行的,如上所述,若所述移动设备不是可导流状态的情况不适于本发明的方法,也不可能实现PC端向移动设备端转移用户资源的愿景。
在这里,当所述移动设备通过USB数据线已连接所述PC时,所述可导流状态需要满足以下两个条件:所述移动设备的USB调试已打开;以及所述移动设备已经同意授权。所述移动设备的USB调试已打开指的是所述移动设备的设置选项、安全选项等选项中USB调试以勾选,这表明所述移动设备的USB数据线已开启,可以实现所述移动设备和外部设备进行数据传递。众所周知,现在的移动设备(如智能手机)的数据线和充电线都合为一根线,当所述USB调试未打开时,其实只有充电线即只能给手机充电;当所述USB调试已打开时,所述充电线和所述数据线同时可以用,即可以实现对手机进行充电又可以使所述手机和外部设备进行数据交换。所述移动设备已经同意授权指的是,所述移动设备已经同意未知来源的应用程序的安装,以手机举例说明,现在各家手机大部分都有自己的应用市场,在手机出厂时一般默认仅出自于自家应用市场的安装程序才可以实现安装,需要用户对其进行更改,一般用户将未知来源和手机品牌的应用市场同时勾选,则该手机就视为已经同意授权,表面该手机可以安装不同市场的应用程序。需要指出的是,以上两个条件是所述移动设备为可导流状态的必要条件,缺一不可。
另外,所述移动设备通过无线方式已连接所述PC时,所述可导流状态需要满足以下条件:所述移动设备已经同意授权。在这里,所述移动设备通过无线连接方式连接所述PC为协议传输方式,并不是需要USB调试,因此所述可导流状态仅需要满足所述移动设备已经同意授权即可,此处的所述同 意授权前面已经详细描述,在此不予重复描述。
在所述PC端应用程序检测所述移动设备为可导流状态之后,会在正在运行的所述PC端应用程序上推送一消息,告诉用户可以将应用程序安装到所述移动设备上。在这里,所述消息的推送方式可以是:在所述PC端应用程序的可视化界面弹出一提示栏消息的形式,或者在所述PC端应用程序上弹出一对话框的形式,当然在所述消息推送的同时可以伴随声音提示,这样可以在用户视线不在PC屏幕上的情况下及时的得到提示,以上推送形式与提示方式只是本发明可以实现的若干种方式,并不构成对本发明的限制。另外,为了更好的吸引并引导用户实现应用程序从PC端向移动设备端的转移,在所述消息的推送时可以加入一些优惠活动、引导推广、促销信息等,如活动送会员,安装步骤的推广页等,在此可以根据具体的应用程序设置不同的方式。
当所述推送的消息被用户感知,用户对所述推送的消息进行反馈,将自己的意愿与PC端应用程序进行交互操作,如通过鼠标或者触控操作点击“一键安装”等交互选项等,在此对于具体的交互形式本发明并不做具体的限定。所述PC端应用程序接收同意安装所述应用程序到所述移动设备的指示,即如上所述的用户通过鼠标或者触控操作点击“一键安装”之后会把这个知识传送至所述PC端应用程序,所述PC端应用程序接收用户的同意安装所述应用程序到所述移动设备的指示。需要指出的是,本发明是基于用户同意安装所述应用程序到所述移动设备的情况下进行的,如上所述,若用户不同意安装所述应用程序到所述移动设备的情况不适于本发明的方法,也不可能实现PC端向移动设备端转移用户资源的愿景。
在步骤S300中,承接步骤S200,所述PC端应用程序在接收到用户的同意安装所述应用程序到所述移动设备的指示,会调用所述PC的本地存储器,将预先下载在所述存储器中的所述应用程序的安装程序安装至所述移动设备中,其中以上安装操作是基于当所述移动设备允许安装应用程序并且所述用户同意安装所述应用程序到所述移动设备时进行的,若所述移动设备不允许安装应用程序或者所述用户不同意安装所述应用程序到所述移动设备, 则此安装操作将不能进行。在这里,所述应用程序与所述PC端应用程序具有关联关系,比如所述应用程序与所述PC端应用程序是同类型的产品,所述应用程序与所述PC端应用程序是同一家公司旗下的产品等,在此对于其详细的关联关系本发明并不做具体限定。所述PC在安装所述PC端应用程序的时候会在安装的文件中下载适于各种型号的移动设备的应用程序的安装程序,且在所述应用程序的官方进行版本更新时自动下载最新版的安装程序替换旧版本的安装程序,以确保安装至所述移动设备上为最新版的应用程序,众所周知新版本的应用程序较旧版本的应用程序具有更好的用户体验,即保证了用户在使用所述移动设备的应用程序时具有最好的用户体验。
在整个安装的过程中,从所述移动设备连接所述PC到所述应用程序安装完成,用户仅需要点选一次同意安装所述应用程序到所述移动设备,用户实现成本较少,能够提升用户体验;避免了用户反复点选易造成厌烦心理进而导致导流失败的情况发生,提高应用程序导流成功率。
另外,在较佳的实施例中,所述PC端应用程序和所述应用程序分别为同一应用程序的PC版和移动设备版,举例说明,所述PC端应用程序为乐视视频的PC版,而所述应用程序为乐视视频的手机版等,以上所举并不构成对本发明的限定,可以想到的是,所述PC端应用程序可以将不同的所述应用程序转移至所述移动设备上。
实施例2
请参考图3,本实施例是在实施例1的基础上,所述PC端应用程序将预先下载到所述PC的与所述PC端应用程序关联的所述应用程序安装至所述移动设备的方法,进一步包括:
步骤S310,所述PC端应用程序检测所述移动设备未安装所述应用程序;
步骤S330,所述PC端应用程序将预先下载到所述PC的所述应用程序首次安装至所述移动设备。
在步骤S310中,所述PC端应用程序读取所述移动设备的程序安装状态,检测出所述移动设备未安装所述应用程序,即预先下载到所述PC的所述应 用程序并没有在所述移动设备上安装过,如PC端应用程序检测出所述移动设备中安装了A、B、C、D、E五个应用程序,而预先下载到所述PC的所述应用程序为F,即表明述PC端应用程序检测所述移动设备未安装所述应用程序。
在步骤S330中,确定所述应用程序并没有所述移动设备安装过时,所述PC端应用程序将预先下载到所述PC的所述应用程序首次安装至所述移动设备,所述首次安装指的是第一次安装,即所述移动设备上先前并没有安装所述应用程序。
实施例3
请参考图4,本实施例是在实施例1的基础上,所述PC端应用程序将预先下载到所述PC的与所述PC端应用程序关联的所述应用程序安装至所述移动设备的方法,进一步包括:
步骤S320,所述PC端应用程序检测所述移动设备已安装所述应用程序且版本低于所述预先下载到所述PC的所述应用程序的版本;
步骤S340,所述PC端应用程序将所述预先下载到所述PC的所述应用程序更新安装至所述移动设备。
在步骤S320中,所述PC端应用程序读取所述移动设备的程序安装状态,检测出所述移动设备已安装所述应用程序且版本低于所述预先下载到所述PC的所述应用程序的版本,举例说明,如PC端应用程序检测出所述移动设备中安装了A、B、C、D、E、F五个应用程序,而预先下载到所述PC的所述应用程序也为F,同时检测到所述移动设备的应用程序F的版本为V1.0,而预先下载到所述PC的所述应用程序F为V2.0,即表明述移动设备已安装所述应用程序且版本低于所述预先下载到所述PC的所述应用程序的版本。本实施例是基于所述移动设备已安装所述应用程序且版本低于所述预先下载到所述PC的所述应用程序的版本进行的,若所述移动设备已安装所述应用程序且版本和所述预先下载到所述PC的所述应用程序的版本相同则不适 于本发明的方法,需要指出的是:所述移动设备已安装所述应用程序且版本不可能高于所述预先下载到所述PC的所述应用程序的版本,因为如上所述,所述PC端应用程序对预先下载到所述PC的所述应用程序的版本进行实时更新,保证了所述预先下载到所述PC的所述应用程序的版本是最新版。
在步骤S340中,所述更新安装指的是在所述移动设备上已经安装了所述应用程序且版本较低的情况下,所述PC端应用程序会将预先下载到所述PC的最新版的所述应用程序安装并覆盖所述移动设备之前安装的较低版本的所述应用程序。众所周知,新版本的应用程序较旧版本的应用程序具有更好的用户体验,所述更新安装保证了用户在使用所述移动设备的应用程序时具有最好的用户体验。
实施例4
请参考图5,本实施例可以在实施例1-3任一实施例的基础上,在所述PC端应用程序将预先下载到所述PC的与所述PC端应用程序关联的所述应用程序安装至所述移动设备之后,还包括:
步骤S400,所述PC端应用程序读取所述PC端应用程序正在运行的数据信息;
步骤S500,所述PC端应用程序将所述数据信息同步传送至所述移动设备的所述应用程序。
在步骤S400中,所述PC端应用程序将所述应用程序安装至所述移动设备上之后,所述PC端应用程序会读取所述PC端应用程序正在运行的数据信息,其中所述数据信息根据所述PC端应用程序的不同可以包括:用户收看的影视节目名称及其播放进度或者下载的文件名称、下载地址、下载进度等,本发明对所述数据信息的具体形式并不做特殊限定,所述运行数据泛指与所述PC端应用程序运行有关的相关数据。
在步骤S500中,承接步骤S400,所述PC端应用程序将读取的所述数 据信息同步传送至所述移动设备,具体为所述移动设备安装的所述应用程序,如用户收看的影视节目名称及其播放进度同步传送至所述移动设备的应用程序中,以保证用户可以在关闭的所述PC的时候通过所述移动设备获得所述PC端应用程序的使用情况,达到所述PC端应用程序和所述移动设备的应用程序的互联互通。需要指出的是,所述PC端应用程序读取并且同步传送所述PC端应用程序的运行数据的行为在所述移动设备安装所述应用程序之后为时时进行的,这样可以保证所述所述PC端应用程序的运行数据和所述移动设备的应用程序获取的数据没有延迟,可以提高用户的体验;另外,所述PC端应用程序读取并且同步传送所述PC端应用程序的运行数据到所述移动设备的应用程序时,所述移动设备的应用程序并不需要完全开启,只需要在所述移动设备的后台开启所述应用程序的接收信息进程即可。
实施例5
请参考图6,为解决现有技术从PC端向移动设备端转移应用程序的方法具有影响用户体验,转化率较低的问题,本发明实施例5提供一种由PC向移动设备导流应用程序的PC客户端10,其中,所述PC20为个人计算机,所述移动设备30包括智能手机、平板电脑等,所述PC客户端10为运行于所述PC20的软件(应用程序),所述应用程序为安装于所述移动设备30的软件(应用程序),需要说明的是以上列举是本技术领域的典型称谓,并不构成对本发明的限定。并且,所述PC客户端10安装于PC20上且处于开启状态,所述PC客户端10包括接收模块110、检测模块120以及安装模块130。
所述接收模块110用于通过安装于PC上且处于开启状态的PC端应用程序接收所述PC发送的所述移动设备已连接所述PC的消息。
所述检测模块120用于检测所述移动设备是否允许安装应用程序以及用户是否同意安装所述应用程序到所述移动设备。
所述安装模块130用于当所述移动设备允许安装应用程序并且所述用户同意安装所述应用程序到所述移动设备,通过所述PC端应用程序将预先下载到所述PC的与所述PC客户端关联的所述应用程序安装至所述移动设备。
在本发明其他较佳的实施例中,所述PC客户端10和所述应用程序分别 为同一应用程序的PC版和移动设备版,举例说明,所述PC端应用程序为乐视视频的PC版,而所述应用程序为乐视视频的手机版等,以上所举并不构成对本发明的限定,可以想到的是,所述PC端应用程序可以将不同的所述应用程序转移至所述移动设备上。
实施例6
请参考图7,为本发明实施例6的由PC向移动设备导流应用程序的PC客户端的又一方框图,本实施例是在实施例5的基础上,所述检测模块120进一步包括第一检测单元1210以及第二检测单元1220。
所述第一检测单元1210用于通过所述PC端应用程序检测所述移动设备是否为可导流状态,其中,所述可导流状态包括:所述移动设备30通过USB数据线已连接所述PC20时,所述移动设备30的USB调试已打开且所述移动设备30已经同意授权;或者所述移动设备30通过无线方式已连接所述PC20时,所述移动设备30已经同意授权。
所述第二检测单元1220用于检测是否接收到用户同意安装所述应用程序到所述移动设备30的指示。
实施例7
请参考图8,为本发明实施例7的由PC向移动设备导流应用程序的PC客户端的又一方框图,本实施例是在实施例5的基础上,所述PC客户端10还包括读取模块140以及同步传送模块150。
所述读取模块140用于读取所述PC客户端10正在运行的数据信息。
所述同步传送模块150用于将所述数据信息同步传送至所述移动设备30的所述应用程序。
实施例8
请参考图9,为本发明实施例8的由PC向移动设备导流应用程序的PC客户端的又一方框图,本实施例是在实施例5的基础上,所述检测模块120还包括第三检测单元1230。
所述第三检测单元1230用于检测所述移动设备30是否安装所述应用程序,当检测到所述移动设备30未安装所述应用程序时,通知所述安装模块130将预先下载到所述PC20的与所述PC端应用程序关联的所述应用程序首次安装至所述移动设备30。
实施例9
请参考图10,为本发明实施例9的由PC向移动设备导流应用程序的PC客户端的又一方框图,本实施例是在实施例5的基础上,所述检测模块120还包括第四检测单元1240。
所述第四检测单元1240用于检测所述移动设备30已安装所述应用程序且版本低于所述预先下载到所述PC20的所述应用程序的版本,通知所述安装模块130将所述预先下载到所述PC20的与所述PC端应用程序关联的所述应用程序更新安装至所述移动设备30。
以上所述的由PC向移动设备导流应用程序的PC客户端的实施例若有不清楚之处,请参考前述由PC向移动设备导流应用程序的方法的实施例。
应用实施例
为更好的理解本发明的技术方案,特列举以下实际应用实施例:
小明在电脑前通过安装于电脑上的乐视视频客户端观看电影《速度与激情7》,此时小明的手机发出电量较低的警报,小明通过USB数据线将手机和电脑连接进行充电,而此时小明的电脑系统会向乐视视频客户端发送手机连接电脑的消息,乐视视频客户端接收上述消息,然后会检测小明的手机是否为可导流状态,而小明的手机的设置选项中USB调试已经勾选且已经同意授权安装未知来源的应用程序,即表明小明的手机为可导流状态,此时在电脑的乐视视频客户端的可视化区域如不影响观看的屏幕右下角弹出一对话框,对话框显示安装乐视视频手机版同样可以观看《速度与激情7》且可以获得两个月的免费会员等活动,小明在获取上述信息后根据画面中提示点击“一键安装”选项,将安装指示反馈给乐视视频客户端,乐视视频客户端 在接收到上述指示,将预先下载到电脑本地的乐视视频手机版安装至小明的手机上,在乐视视频客户端的后台还可以检测小明的手机中以前是否安装有乐视视频手机版,如果没有则进行首次安装;如果有则检测其版本号,且版本号低于预先存储于电脑上的版本号的情况下进行更新覆盖安装,其中预先存储于电脑上的版本保持与官方网站同步更新。另外,在安装完手机版的乐视视频应用之后,在电脑与手机连接的过程中,电脑的乐视视频客户端会时时读取小明的播放数据,并将播放数据实时的传送至手机上的乐视视频的后台并做记录,当电影《速度与激情7》看至60分钟时,小明需要马上外出,当小明关掉电脑拔出手机的时候手机版的应用程序会提示小明播放的影视资源名称以及进度,并提示小明可以通过移动网络进行手机端的继续播放,如小明在地铁上可以继续刚才的播放,不影响播放的进度,提升小明的体验。
需要指出的是,以上应用实施例仅是为了更好的理解本发明的技术方案,在实际应用中还有其他类型的体验,在此不予一一列举。
实施例10
本发明实施例还提供了一种PC客户端,如图11所示,包括:存储介质401及处理器402,其中,所述存储介质401用于支持PC客户端执行上述实施例1~实施例4中任一项提供的由PC向移动设备导流应用程序的方法的程序;所述处理器被配置为用于执行所述存储介质中存储的程序。
本实施例中所述处理器执行所述存储介质中存储的程序的具体内容可参见上述实施例1~实施例4中的相应内容,此次不再赘述。
以上所描述的装置实施例仅仅是示意性的,其中所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部模块来实现本实施例方案的目的。本领域普通技术人员在不付出创造性的劳动的情况下,即可以理解并实施。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到各实施方式可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件。基于这样的理解,上述技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品可以存储在计算机可读存储介质中,如ROM/RAM、磁碟、光盘等,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行各个实施例或者实施例的某些部分所述的方法。
最后应说明的是:以上实施例仅用以说明本发明的技术方案,而非对其限制;尽管参照前述实施例对本发明进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本发明各实施例技术方案的精神和范围。

Claims (11)

  1. 一种由PC向移动设备导流应用程序的方法,其特征在于,包括:
    安装于PC上且处于开启状态的PC端应用程序接收所述PC发送的所述移动设备已连接所述PC的消息;
    所述PC端应用程序检测所述移动设备是否允许安装应用程序以及用户是否同意安装所述应用程序到所述移动设备;
    当所述移动设备允许安装应用程序并且所述用户同意安装所述应用程序到所述移动设备,所述PC端应用程序将预先下载到所述PC的与所述PC端应用程序关联的所述应用程序安装至所述移动设备。
  2. 如权利要求1所述的由PC向移动设备导流应用程序的方法,其特征在于,所述PC端应用程序检测所述移动设备是否允许安装应用程序以及用户是否同意安装所述应用程序到所述移动设备进一步包括:
    所述PC端应用程序检测所述移动设备是否为可导流状态,其中,所述可导流状态包括:所述移动设备通过USB数据线已连接所述PC时,所述移动设备的USB调试已打开且所述移动设备已经同意授权;或者所述移动设备通过无线方式已连接所述PC时,所述移动设备已经同意授权;
    检测是否接收到用户同意安装所述应用程序到所述移动设备的指示。
  3. 如权利要求1所述的由PC向移动设备导流应用程序的方法,其特征在于,所述PC端应用程序将预先下载到所述PC的与所述PC端应用程序关联的所述应用程序安装至所述移动设备进一步包括:
    所述PC端应用程序检测所述移动设备未安装所述应用程序;
    所述PC端应用程序将预先下载到所述PC的所述应用程序首次安装至所述移动设备。
  4. 如权利要求1所述的由PC向移动设备导流应用程序的方法,其特征在于,所述PC端应用程序将预先下载到所述PC的与所述PC端应用程序关联的所述应用程序安装至所述移动设备进一步包括:
    所述PC端应用程序检测所述移动设备已安装所述应用程序且版本低于所述预先下载到所述PC的所述应用程序的版本;
    所述PC端应用程序将所述预先下载到所述PC的所述应用程序更新安 装至所述移动设备。
  5. 如权利要求1所述的由PC向移动设备导流应用程序的方法,其特征在于,所述PC端应用程序和所述应用程序分别为同一应用程序的PC版和移动设备版。
  6. 一种由PC向移动设备导流应用程序的PC客户端,其特征在于,所述PC客户端包括:
    接收模块,用于通过安装于PC上且处于开启状态的PC端应用程序接收所述PC发送的所述移动设备已连接所述PC的消息;
    检测模块,用于检测所述移动设备是否允许安装应用程序以及用户是否同意安装所述应用程序到所述移动设备;
    安装模块,用于当所述移动设备允许安装应用程序并且所述用户同意安装所述应用程序到所述移动设备,通过所述PC端应用程序将预先下载到所述PC的与所述PC客户端关联的所述应用程序安装至所述移动设备。
  7. 如权利要求6所述的由PC向移动设备导流应用程序的PC客户端,其特征在于,所述检测模块进一步包括:
    第一检测单元,用于通过所述PC端应用程序检测所述移动设备是否为可导流状态,其中,所述可导流状态包括:所述移动设备通过USB数据线已连接所述PC时,所述移动设备的USB调试已打开且所述移动设备已经同意授权;或者所述移动设备通过无线方式已连接所述PC时,所述移动设备已经同意授权;
    第二检测单元,用于检测是否接收到用户同意安装所述应用程序到所述移动设备的指示。
  8. 如权利要求6所述的由PC向移动设备导流应用程序的PC客户端,其特征在于,所述检测模块包括:
    第三检测单元,用于检测所述移动设备是否安装所述应用程序,当检测到所述移动设备未安装所述应用程序时,通知所述安装模块将预先下载到所述PC的与所述PC端应用程序关联的所述应用程序首次安装至所述移动设备。
  9. 如权利要求6所述的由PC向移动设备导流应用程序的PC客户端, 其特征在于,所述检测模块包括:
    第四检测单元,用于检测所述移动设备已安装所述应用程序且版本低于所述预先下载到所述PC的所述应用程序的版本,通知所述安装模块将所述预先下载到所述PC的与所述PC端应用程序关联的所述应用程序更新安装至所述移动设备。
  10. 如权利要求6所述的由PC向移动设备导流应用程序的PC客户端,其特征在于,所述PC客户端和所述应用程序分别为同一应用程序的PC版和移动设备版。
  11. 一种PC客户端,其特征在于,包括:存储介质及处理器,其中,
    所述存储介质,用于支持PC客户端执行权利要求1~5中任一项所述的由PC向移动设备导流应用程序的方法的程序;
    所述处理器被配置为用于执行所述存储介质中存储的程序。
PCT/CN2016/088512 2015-12-11 2016-07-05 一种由pc向移动设备导流应用程序的方法及pc客户端 WO2017096805A1 (zh)

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