WO2016202128A1 - 一种消息共享方法及客户端、计算机存储介质 - Google Patents

一种消息共享方法及客户端、计算机存储介质 Download PDF

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Publication number
WO2016202128A1
WO2016202128A1 PCT/CN2016/082270 CN2016082270W WO2016202128A1 WO 2016202128 A1 WO2016202128 A1 WO 2016202128A1 CN 2016082270 W CN2016082270 W CN 2016082270W WO 2016202128 A1 WO2016202128 A1 WO 2016202128A1
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WO
WIPO (PCT)
Prior art keywords
account
electronic device
client
multimedia data
message
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PCT/CN2016/082270
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English (en)
French (fr)
Inventor
李钟伟
周小会
Original Assignee
腾讯科技(深圳)有限公司
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Publication of WO2016202128A1 publication Critical patent/WO2016202128A1/zh
Priority to US15/628,432 priority Critical patent/US10856035B2/en

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/426Internal components of the client ; Characteristics thereof
    • H04N21/42684Client identification by a unique number or address, e.g. serial number, MAC address, socket ID
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/4367Establishing a secure communication between the client and a peripheral device or smart card
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44222Analytics of user selections, e.g. selection of programs or purchase activity
    • H04N21/44224Monitoring of user activity on external systems, e.g. Internet browsing
    • H04N21/44226Monitoring of user activity on external systems, e.g. Internet browsing on social networks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • H04N21/4751End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for defining user accounts, e.g. accounts for children
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/488Data services, e.g. news ticker
    • H04N21/4882Data services, e.g. news ticker for displaying messages, e.g. warnings, reminders
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]

Definitions

  • the invention relates to a message sharing technology, in particular to a message sharing method in an internet television and a client and a computer storage medium.
  • Internet TV With the rapid development of Internet technology, wireless fidelity (wifi, wireless fidelity) Internet TV applications, Internet TV is widely popular, Internet smart TV can provide network video, IE browser, full HD 3D somatosensory games, video A variety of entertainment such as calls, family KTV, and education online. All major TV manufacturers are producing Internet smart TVs embedded in various applications. The TV functions are becoming more and more powerful, the content is more and more rich, and the experience is getting better and better. Internet smart TVs are becoming the first choice of modern homes because of their rich content. People hope to get smarter and richer family entertainment through TV.
  • an embodiment of the present invention provides a message sharing method, a client, and a computer storage medium.
  • the account control corresponding second electronic device synchronously plays the first multimedia data
  • the message data is displayed.
  • An association unit configured to establish an association relationship between the first electronic device and its device account
  • the control unit is configured to control, by using the device account, the first electronic device to play the first multimedia data, and send the invitation link to the client corresponding to the second account;
  • a receiving unit configured to: when the client corresponding to the second account accepts the invitation link, receive, by using the device account, second message data sent by a client corresponding to the second account, where The device account associated with the second account controls the corresponding second electronic device to synchronously play the first multimedia data;
  • a projection unit configured to receive the first account corresponding to the device account Transmitting the first message data and the second message data sent to the first electronic device to display the message data on the first multimedia data.
  • the receiving unit is configured to receive an invitation link sent by the device account associated with the first account, where the device account associated with the first account controls the first electronic device to play the first multimedia data;
  • the response unit is configured to send the second message data to the device account associated with the second account in response to the invitation link;
  • control unit configured to synchronously play the first multimedia data on the second electronic device
  • a projection unit configured to send the first message data and the second message data sent by the client corresponding to the first account received by the device account associated with the second account to the second electronic device, to The message data is displayed on the first multimedia data.
  • the computer storage medium provided by the embodiment of the present invention stores a computer program for executing the above message sharing method.
  • the first electronic device and the second electronic device are especially televisions, and the first account and the second account are, in particular, the account of an application.
  • the user can associate the first electronic device with its device account to implement binding.
  • Another user can also associate the second electronic device with its device account to implement binding.
  • the user can control the respective electronic device to play video and other data through the device account.
  • the public account is used to send the invitation link to the friend side (the client corresponding to the second account).
  • the friend When the friend accepts the invitation link, he can join the discussion group of the public account and simultaneously watch the first multimedia data on his second electronic device; all users (each client) after joining the group can Chat discussion in the public account, the content of the chat discussion will also be displayed in real time on their respective electronic devices.
  • the technical solution of the embodiment of the present invention realizes that when a video is viewed, a friend invitation is initiated in real time, and the friend enters the group chat after responding to the invitation, sharing various viewing experiences in the group in real time, and instantly mapping the chat content to the electronic device screen. Achieve a richer viewing experience by implementing a movie-based social experience.
  • FIG. 1 is a schematic flowchart of a message sharing method according to Embodiment 1 of the present invention.
  • FIG. 2 is a schematic flowchart of a message sharing method according to Embodiment 2 of the present invention.
  • FIG. 3 is a schematic flowchart of a message sharing method according to Embodiment 3 of the present invention.
  • FIG. 4 is a schematic flowchart of establishing an association relationship between an electronic device and a device account thereof according to an embodiment of the present invention
  • FIG. 5 is a schematic flowchart of inviting a friend to join a discussion group according to an embodiment of the present invention
  • FIG. 6 is a schematic structural diagram of a client according to Embodiment 1 of the present invention.
  • FIG. 7 is a schematic structural diagram of a client according to Embodiment 2 of the present invention.
  • the message sharing method in this example involves four execution entities: an inviter television (TV), an inviter mobile phone, an invitee TV, and an invitation.
  • the mobile phone here, the TV can also be other electronic devices with display functions, such as a display screen, an all-in-one machine, etc., and the mobile phone can also be other types of electronic devices such as a tablet computer.
  • the inviter is the inviter of the video sharing, and the invitee is the invited party of the video sharing.
  • the inviter TV connects to the same network as the inviter's mobile phone, such as wifi.
  • the invitee TV and the invitee phone are also connected to the same network.
  • the message sharing method includes the following steps:
  • Step 101 Bind the inviter TV to its device account.
  • the inviter mobile phone has an application client, such as a chat application client.
  • the user uses his first account to log in to the application client and scans the device account on the TV to bind the inviter TV to its device account.
  • the device account on the TV refers to the public account of the device, and can be displayed on the TV by using a two-dimensional code.
  • the user can operate the inviter TV through the device account in the mobile phone.
  • Step 102 Bind the invitee TV to its device account.
  • the invitee mobile phone also has an application client, and the user uses the second account of the user to log in to the application client, and scans the device account on the TV to bind the invitee TV to the device account.
  • the user can operate the invitee TV through the device account in the mobile phone.
  • Step 103 The inviter TV plays the video.
  • the inviter views the content that wants to share the communication with the friend
  • the two-dimensional code invitation link is initiated in the device account of the inviter's mobile phone.
  • Step 104 After the invitee mobile phone receives the invitation link and joins the group chat by scanning the two-dimensional code, and after opening the invitee TV, the invitee TV automatically synchronizes the play program and progress of the inviter TV.
  • the invitee TV plays the program viewed by the inviter from the present broadcast progress of the inviter TV, and the friends who have joined the group chat can initiate communication for the played content and share the viewing feelings of each other.
  • Step 105 The chat content is projected to the inviter TV.
  • Step 106 The chat content is projected to the invitee TV.
  • the device account is used to realize the operation of the TV, and the user needs to use the TV device account and the TV to bind, when seeing the interest
  • the backup account generates a QR code invitation link, which is sent to the friend through the chat application.
  • the friend can scan the QR code to enter the discussion group, and directly enter the play position of the inviter's play video on the friend's TV to play.
  • the chat content in the group will also be projected to the TV screen in real time.
  • FIG. 2 is a schematic flowchart of a message sharing method according to Embodiment 2 of the present invention.
  • the message sharing method in this example is applied to an inviting party.
  • the second account is especially an account for logging in to an application; as shown in FIG. 2, the message sharing method includes the following steps:
  • Step 201 Establish an association relationship between the first electronic device and its device account.
  • the user may associate the first electronic device with the device account to implement binding. Another user can also associate the second electronic device with its device account to implement binding. In this way, the user can control the respective electronic device to play video and other data through the device account.
  • the first account is logged, and the identifier on the first electronic device is scanned, and the identifier represents the device account. After the scan is successful, the association relationship between the first electronic device and the device account is established.
  • the device account of the first electronic device is displayed on the first electronic device, and the device account may be in the form of a two-dimensional code.
  • the user logs in to the application client by using the first account, and scans the device account of the first electronic device by using the application client. After the scanning succeeds, the device account is added to implement binding of the first electronic device and the device account.
  • the device account of the second electronic device is displayed on the second electronic device, and the device account may be in the form of a two-dimensional code.
  • the user logs in to the application client by using the second account, and scans the device account of the second electronic device by using the application client. After the scanning succeeds, the device account is added to implement binding of the second electronic device and the device account.
  • Step 202 Control, by using the device account, the first electronic device to play the first multimedia number And sending an invitation link to the client corresponding to the second account.
  • the user can control the first electronic device by using the device account, for example, controlling the first electronic device to play the selected video content.
  • the public account is used to send the invitation link to the friend side (the client corresponding to the second account).
  • Step 203 When the client corresponding to the second account accepts the invitation link, use the device account to receive second message data sent by the client corresponding to the second account, where the second account is The associated device account controls the corresponding second electronic device to synchronously play the first multimedia data.
  • the friend when the friend (the client corresponding to the second account) accepts the invitation link, the user can join the discussion group of the public account and simultaneously watch the first multimedia on the second electronic device.
  • Data; all users (each client) after joining the group can chat and discuss in the public account, and the content of the chat discussion occurs to the device account, so that the client corresponding to the second account can be received by using the device account.
  • Step 204 Send the first message data and the second message data sent by the client corresponding to the first account that are received by the device account to the first electronic device, to be in the first multimedia
  • the message data is displayed on the volume data.
  • the content of the chat discussion is displayed on the respective electronic devices in real time.
  • the technical solution of the embodiment of the present invention realizes that when a video is viewed, a friend invitation is initiated in real time, and the friend enters the group chat after responding to the invitation, sharing various viewing experiences in the group in real time, and instantly mapping the chat content to the electronic device screen. Achieve a richer viewing experience by implementing a movie-based social experience.
  • FIG. 3 is a schematic flowchart of a message sharing method according to Embodiment 3 of the present invention.
  • the message sharing method in this example is applied to an invitee.
  • a first electronic device and a second electronic device are used.
  • the device, especially the TV, the first account, the second account, especially the account of an application; as shown in FIG. 3, the message sharing method includes the following steps:
  • Step 301 Receive an invitation link sent by the device account associated with the first account, where the device account associated with the first account controls the first electronic device to play the first multimedia data.
  • the user may associate the first electronic device with the device account to implement binding. Another user can also associate the second electronic device with its device account to implement binding. In this way, the user can control the respective electronic device to play video and other data through the device account.
  • the invitation link can be implemented in the form of a two-dimensional code.
  • the device account of the first electronic device is displayed on the first electronic device, and the device account may be in the form of a two-dimensional code.
  • the user logs in to the application client by using the first account, and scans the device account of the first electronic device by using the application client. After the scanning succeeds, the device account is added to implement binding of the first electronic device and the device account.
  • the device account of the second electronic device is displayed on the second electronic device, and the device account may be in the form of a two-dimensional code.
  • the user logs in to the application client by using the second account, and scans the device account of the second electronic device by using the application client. After the scanning succeeds, the device account is added to implement binding of the second electronic device and the device account.
  • the user can control the first electronic device by using the device account, for example, controlling the first electronic device to play the selected video content.
  • the public account is used to send the invitation link to the friend side.
  • the client corresponding to the second account receives the invitation link sent by the device account associated with the first account.
  • Step 302 In response to the invitation link, send second message data to a device account associated with the second account, and synchronously play the first multimedia data on the second electronic device.
  • the second electronic device after responding to the invitation link, determining whether the second electronic device is The corresponding device account is associated; when the second electronic device is not associated with the corresponding device account, the association relationship between the second electronic device and the corresponding device account is established, and the second message data is sent to the device account. When the second electronic device is associated with the corresponding device account, the second message data is directly sent to the device account.
  • the playing progress of playing the first multimedia data by the first electronic device is acquired; and the first multimedia data is synchronously played on the second electronic device according to the playing progress.
  • prompt information is sent.
  • the identifier on the invitation link is scanned, and prompt information for prompting to play the first multimedia data is obtained; and a play selection operation is obtained, and the invitation link is accepted.
  • Step 303 Send the first message data and the second message data sent by the client corresponding to the first account that are received by the device account associated with the second account to the second electronic device, to The message data is displayed on the first multimedia data.
  • FIG. 4 is a schematic flowchart of establishing an association relationship between an electronic device and a device account according to an embodiment of the present invention.
  • a communication mechanism between the mobile phone and the television video application needs to be implemented, and at present, the home wifi is popular.
  • Home Internet TV basically accesses the Internet through wifi.
  • LAN communication between the two wireless devices, TV and mobile phone can be established, or Bluetooth communication can be used.
  • the process includes the following steps:
  • Step 401 Turn on the TV scanning TV device account.
  • Step 402 Pay attention to the TV device account.
  • Step 403 Completing the binding of the television device while paying attention to the device account.
  • Step 404 The binding is successfully returned, and the binding operation of the device account and the television is completed.
  • the embodiment of the invention can realize the interconnection of the mobile phone and the television through the public device account and the television communication.
  • FIG. 5 is a schematic diagram of a process for inviting a friend to join a discussion group according to an embodiment of the present invention.
  • the device account can be used to implement the fast film selection function, and the selected movie program is selected and clicked to watch, the device The account will communicate with the TV video application to notify the application to automatically pull the selected movie and play it. While watching, you can quickly invite friends to share the communication. The operation is still completed on the mobile phone.
  • the device account sets this function entry and enters the device account.
  • the chat application will initiate an invitation link to the friend, in order to facilitate the friend's operation, the design is implemented by means of QR code invitation.
  • the invited friend will receive a QR code invitation link, the friend scans the QR code to respond to the invitation, scans the QR code to know which friend initiated the sharing invitation for the movie, and the friend can choose whether to respond to the invitation according to his or her interest. .
  • the QR code of the scan invitation link automatically joins the group chat in the public account. If the user has not paid attention to the TV device account, the QR code of the device account is automatically scanned. Pay attention to the TV device account and join the group chat in the public account, prompting the user to turn on the TV to complete the binding of the device account and the TV.
  • the device account and the TV can communicate.
  • the device After the device account has been accessed, the device will obtain the current progress of the program from the inviter device account. After the inviter device account receives the request, And the television communication obtains the current playing progress, and responds to the other device account, informs the current program playing progress, and the invited friend's device account receives the response, and the television communication notifies the television to start the response program and is in the current playing progress. Play.
  • the user who receives the invitation link does not necessarily see the first time. It is possible that the invitation is received by the friend for a certain period of time before the invitation is received. When the friend responds, the other party has not watched the corresponding program, and the current playback is obtained in the above. In the case of progress, when the program that the current inviter has watched has changed or the inviter's TV is turned off offline, the invited friend invitation has expired.
  • the process includes the following steps:
  • Step 501 The inviter views the video using the device account.
  • Step 502 Send an invitation link to the friend.
  • Step 503 The invitee receives the invitation link and responds.
  • Step 504 If the invitee TV and the device account are bound, the scan invitation link is directly added to the group chat.
  • Step 505 If the invitee TV and the device account are not bound, the scanning device account is bound and then joined to the group chat.
  • Step 506 The invited device account requests to obtain the video viewing progress.
  • Step 507 The inviter TV requests the progress of the currently watching video from the inviter device account.
  • Step 508 The inviter TV responds to the progress of the video to the invited device account.
  • Step 509 If the inviter TV is offline or transforms the video content, the invitation is expired, otherwise step 510 is performed.
  • Step 510 Start the invitee TV to play the video.
  • the communication discussion in real time can bring more experience to the viewing, although the group is established in the chat application and is published in the chat application. Communication is not necessarily a matter of publishing every moment. If there are many friends in the group, the presentation will be very rich. If you watch TV, you should always stare at this mobile phone to see your friends’ publications, but it will affect the viewing. In order to have a better viewing experience, Through the communication between the device account and the TV, the communication information of the friend is projected on the TV screen in real time, so that the video of the chat is not missed while watching the video, and the content of the chat and the content of the video are synchronized, and the content and content of the video are played.
  • the better combination of streaming content does not affect the viewing of the film while gaining better communication results.
  • the implementation still relies on the public account and the wireless communication of the TV, and the friend's chat content is projected on the screen in real time, and the effect of the projected subtitles can be displayed, so that the content display form is richer and more interesting.
  • the binding between the device account and the television is realized, and the communication between the television and the chat application is realized based on the local area network, and the communication is performed by using the chat application, and finally the interconnection between the television and the television is opened, and the convenience of the chat application operation and the friendship relationship chain are utilized.
  • Achieve simple operation send a group chat, and realize the TV-based social interaction based on the discussion of the watched program, bring a richer experience to watching the video, and interact with friends when watching the movie, better strengthen Social relationships, the dual harvest of viewing and socializing.
  • FIG. 6 is a schematic structural diagram of a client in the first embodiment of the present invention.
  • the client is particularly an inviting client.
  • the client includes:
  • the association unit 61 is configured to establish an association relationship between the first electronic device and its device account.
  • the control unit 62 is configured to control, by using the device account, the first electronic device to play the first multimedia data, and send the invitation link to the client corresponding to the second account;
  • the receiving unit 63 is configured to: when the client corresponding to the second account accepts the invitation link, receive, by using the device account, second message data sent by the client corresponding to the second account, where The device account associated with the second account controls the corresponding second electronic device to synchronously play the first multimedia data;
  • the projection unit 64 is configured to send the first message data and the second message data sent by the client corresponding to the first account received by the device account to the first electronic device, in the The message data is displayed on a multimedia data.
  • the associating unit 61 includes:
  • the scanning subunit 611 is configured to log in the first account, scan an identifier on the first electronic device, and the identifier represents the device account;
  • the establishing sub-unit 612 is configured to establish the first electronic device and its device account after the scanning is successful. Relationship.
  • each unit and its subunits in the client shown in FIG. 6 can be understood by referring to the related description of the foregoing message sharing method.
  • the functions of each unit and its subunits in the client shown in FIG. 6 can be implemented by a program running on a processor, or can be realized by a specific logic circuit.
  • FIG. 7 is a schematic structural diagram of a client in the second embodiment of the present invention.
  • the client in this example is specifically an invitee client. As shown in FIG. 7, the client includes:
  • the receiving unit 71 is configured to receive an invitation link sent by the device account associated with the first account, where the device account associated with the first account controls the first electronic device to play the first multimedia data;
  • the response unit 72 is configured to send the second message data to the device account associated with the second account in response to the invitation link;
  • the control unit 73 is configured to synchronously play the first multimedia data on the second electronic device
  • the projection unit 74 is configured to send the first message data and the second message data sent by the client corresponding to the first account received by the device account associated with the second account to the second electronic device, to Displaying the message data on the first multimedia data.
  • the client also includes:
  • the determining unit 75 is configured to determine whether the second electronic device is associated with the corresponding device account
  • the association unit 76 is configured to establish an association relationship between the second electronic device and its corresponding device account when the second electronic device is not associated with the corresponding device account.
  • the control unit 73 includes:
  • the obtaining sub-unit 731 is configured to obtain a playing progress of playing the first multimedia data by the first electronic device
  • the playing subunit 732 is configured to synchronously play the first multimedia data on the second electronic device according to the playing progress.
  • the client also includes:
  • the prompting unit 77 is configured to issue prompt information when the obtained playing progress indicates that the first electronic device does not currently play the first multimedia data.
  • the response unit 72 includes:
  • the scanning sub-unit 721 is configured to scan an identifier on the invitation link, and obtain prompt information for prompting to play the first multimedia data;
  • the accepting sub-unit 722 is configured to obtain a play selection operation and accept the invitation link.
  • each unit and its subunits in the client shown in FIG. 7 can be understood by referring to the related description of the foregoing message sharing method.
  • the functions of each unit and its subunits in the client shown in FIG. 7 can be implemented by a program running on a processor, or can be realized by a specific logic circuit.
  • the embodiment of the present invention further provides a client that includes not only the units of the inviter client as shown in FIG. 6, but also the units of the invitee client as shown in FIG.
  • the client can implement both the function of the inviter and the function of the invitee.
  • the integrated modules described in the embodiments of the present invention may also be stored in a computer readable storage medium if they are implemented in the form of software functional modules and sold or used as separate products. Based on such understanding, those skilled in the art will appreciate that embodiments of the present application can be provided as a method, system, or computer program product. Thus, the present application can take the form of an entirely hardware embodiment, an entirely software embodiment, or an embodiment in combination of software and hardware.
  • the application can take the form of a computer program product embodied on one or more computer-usable storage media containing computer usable program code, including but not limited to a USB flash drive, a mobile hard drive, a read only memory (ROM, Read-Only Memory), Random Access Memory (RAM), disk storage, CD-ROM, optical storage, and the like.
  • a USB flash drive a mobile hard drive
  • ROM read only memory
  • RAM Random Access Memory
  • disk storage CD-ROM, optical storage, and the like.
  • the present application is described in terms of flowcharts and/or block diagrams of methods, apparatuses (systems), and computer program products according to embodiments of the present application. It should be understood that the flow chart can be implemented by computer program instructions And/or a combination of the processes and/or blocks in the block diagrams, and the flowcharts and/or blocks in the flowcharts. These computer program instructions can be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing device to produce a machine for the execution of instructions for execution by a processor of a computer or other programmable data processing device. Means for implementing the functions specified in one or more of the flow or in a block or blocks of the flow chart.
  • the computer program instructions can also be stored in a computer readable memory that can direct a computer or other programmable data processing device to operate in a particular manner, such that the instructions stored in the computer readable memory produce an article of manufacture comprising the instruction device.
  • the apparatus implements the functions specified in one or more blocks of a flow or a flow and/or block diagram of the flowchart.
  • These computer program instructions can also be loaded onto a computer or other programmable data processing device such that a series of operational steps are performed on a computer or other programmable device to produce computer-implemented processing for execution on a computer or other programmable device.
  • the instructions provide steps for implementing the functions specified in one or more of the flow or in a block or blocks of a flow diagram.
  • the embodiment of the present invention further provides a computer storage medium, wherein the computer program is stored, and the computer program is used to execute the method for displaying the media information according to the embodiment of the present invention.
  • the disclosed method and smart device may be implemented in other manners.
  • the device embodiments described above are merely illustrative
  • the division of the unit is only a logical function division, and the actual implementation may have another division manner, such as: multiple units or components may be combined, or may be integrated into another system, or some features may be Ignore, or not execute.
  • the coupling, or direct coupling, or communication connection of the components shown or discussed may be indirect coupling or communication connection through some interfaces, devices or units, and may be electrical, mechanical or other forms. of.
  • the units described above as separate components may or may not be physically separated, and the components displayed as the unit may or may not be physical units, that is, may be located in one place or distributed to multiple network units; Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of the embodiment.
  • each functional unit in each embodiment of the present invention may be integrated into one second processing unit, or each unit may be separately used as one unit, or two or more units may be integrated into one unit;
  • the above integrated unit can be implemented in the form of hardware or in the form of hardware plus software functional units.

Abstract

本发明公开了一种消息共享方法及客户端、计算机存储介质,所述方法包括:建立第一电子设备与其设备账号的关联关系;利用所述设备账号控制所述第一电子设备播放第一多媒体数据,以及向第二账号对应的客户端发送邀请链接;当所述第二账号对应的客户端接受所述邀请链接时,利用所述设备账号接收所述第二账号对应的客户端发送的第二消息数据,其中,与所述第二账号关联的设备账号控制相应的第二电子设备同步播放所述第一多媒体数据;将所述设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第一电子设备,以在所述第一多媒体数据上显示所述消息数据。

Description

一种消息共享方法及客户端、计算机存储介质 技术领域
本发明涉及消息共享技术,尤其涉及互联网电视中的消息共享方法及客户端、计算机存储介质。
背景技术
随着互联网技术高速发展,无线保真(wifi,wireless fidelity)互联网电视应用而生,互联网电视广泛流行,互联网智能电视连接网络后,能提供网络视频、IE浏览器、全高清3D体感游戏、视频通话、家庭KTV以及教育在线等多种娱乐。各大电视厂商都在生产嵌入各种应用的互联网智能电视,电视功能也越来越强大、内容越来越丰富、体验越来越好。互联网智能电视因其丰富的内容越来越多地成为现代家庭的首选,人们希望通过电视获取更智能更丰富的家庭娱乐。
虽然互联网电视提供多种娱乐资源,但观看视频仍是电视最主要的娱乐方式,在互联网社交发达的今天,人们在观看视频时更倾向于分享,但目前互联网电视的观看方式仍是传统电视的观看方式,在客厅这个独立的空间里观看,有想法有感触的时候没有即时分享的通道。
发明内容
为解决上述技术问题,本发明实施例提供了一种消息共享方法及客户端、计算机存储介质。
本发明实施例提供的消息共享方法包括:
建立第一电子设备与其设备账号的关联关系;
利用所述设备账号控制所述第一电子设备播放第一多媒体数据,以及 向第二账号对应的客户端发送邀请链接;
当所述第二账号对应的客户端接受所述邀请链接时,利用所述设备账号接收所述第二账号对应的客户端发送的第二消息数据,其中,与所述第二账号关联的设备账号控制相应的第二电子设备同步播放所述第一多媒体数据;
将所述设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第一电子设备,以在所述第一多媒体数据上显示所述消息数据。
本发明另一实施例提供的消息共享方法包括:
接收与第一账号关联的设备账号发送的邀请链接,其中,与第一账号关联的设备账号控制第一电子设备播放第一多媒体数据;
响应所述邀请链接,向与第二账号关联的设备账号发送第二消息数据,以及在第二电子设备上同步播放所述第一多媒体数据;
将与第二账号关联的设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第二电子设备,以在所述第一多媒体数据上显示所述消息数据。
本发明实施例提供的客户端包括:
关联单元,配置为建立第一电子设备与其设备账号的关联关系;
控制单元,配置为利用所述设备账号控制所述第一电子设备播放第一多媒体数据,以及向第二账号对应的客户端发送邀请链接;
接收单元,配置为当所述第二账号对应的客户端接受所述邀请链接时,利用所述设备账号接收所述第二账号对应的客户端发送的第二消息数据,其中,与所述第二账号关联的设备账号控制相应的第二电子设备同步播放所述第一多媒体数据;
投射单元,配置为将所述设备账号接收到的所述第一账号对应的客户 端发送的第一消息数据以及所述第二消息数据发送至所述第一电子设备,以在所述第一多媒体数据上显示所述消息数据。
本发明另一实施例提供的客户端包括:
接收单元,配置为接收与第一账号关联的设备账号发送的邀请链接,其中,与第一账号关联的设备账号控制第一电子设备播放第一多媒体数据;
响应单元,配置为响应所述邀请链接,向与第二账号关联的设备账号发送第二消息数据;
控制单元,配置为在第二电子设备上同步播放所述第一多媒体数据;
投射单元,配置为将与第二账号关联的设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第二电子设备,以在所述第一多媒体数据上显示所述消息数据。
本发明实施例提供的计算机存储介质储有计算机程序,该计算机程序用于执行上述消息共享方法。
本发明实施例的技术方案中,第一电子设备、第二电子设备尤指电视,第一账号、第二账号尤指登录某个应用的账号。用户可以将第一电子设备与其设备账号建立关联关系,从而实现绑定。另一用户也可以将第二电子设备与其设备账号建立关联关系,从而实现绑定。如此,用户可以通过设备账号控制各自的电子设备播放视频等数据。当用户对正在观看的视频感兴趣想和好友实时讨论交流时,则利用公众帐号将邀请链接发送至好友侧(第二账号对应的客户端)。当好友接受所述邀请链接时,即可加入公众帐号的讨论群中,并在自己的第二电子设备上同步观看第一多媒体数据;加入群后的所有用户(各个客户端)均可在公众帐号中进行聊天讨论,聊天讨论的内容也会实时显示在各自的电子设备上。本发明实施例的技术方案实现了当观看视频时,实时发起好友邀请,好友响应邀请后进入群聊,在群里实时分享各种的观看感受,并把聊天内容即时映射到电子设备屏幕上, 实现基于观影的社交,收获更丰富的观看体验。
附图说明
图1为本发明实施例一的消息共享方法的流程示意图;
图2为本发明实施例二的消息共享方法的流程示意图;
图3为本发明实施例三的消息共享方法的流程示意图;
图4为本发明实施例的电子设备与其设备账号建立关联关系的流程示意图;
图5为本发明实施例的邀请好友加入讨论群的流程示意图;
图6为本发明实施例一的客户端的结构组成示意图;
图7为本发明实施例二的客户端的结构组成示意图。
具体实施方式
为了能够更加详尽地了解本发明实施例的特点与技术内容,下面结合附图对本发明实施例的实现进行详细阐述,所附附图仅供参考说明之用,并非用来限定本发明实施例。
图1为本发明实施例一的消息共享方法的流程示意图,本示例中的消息共享方法涉及四个执行主体,分别为:邀请者电视(TV)、邀请者手机、被邀请者TV、被邀请者手机,这里,TV也可以是其他具有显示功能的电子设备,例如显示屏、一体机等,手机也可以是其他如平板电脑等类型的电子设备。邀请者为视频分享的邀请方,被邀请者为视频分享的被邀请方。邀请者TV与邀请者手机连接至同一网络,例如wifi。被邀请者TV与被邀请者手机也连接至同一网络。如图1所示,所述消息共享方法包括以下步骤:
步骤101:将邀请者TV与其设备账号绑定。
本发明实施例中,邀请者手机具有应用客户端,例如聊天类应用客户 端,用户利用自己的第一账号登录应用客户端,并扫描TV上的设备账号,实现将邀请者TV与其设备账号绑定。
本发明实施例中,TV上的设备账号指设备的公众账号,可以通过二维码显示在TV上。
这里,当邀请者TV与其设备账号绑定后,用户可以通过手机中的设备账号操作邀请者TV。
步骤102:将被邀请者TV与其设备账号绑定。
本发明实施例中,被邀请者手机同样具有应用客户端,用户利用自己的第二账号登录应用客户端,并扫描TV上的设备账号,实现将被邀请者TV与其设备账号绑定。
这里,当被邀请者TV与其设备账号绑定后,用户可以通过手机中的设备账号操作被邀请者TV。
步骤103:邀请者TV播放视频,当邀请者观看到想和好友分享交流的内容时,在邀请者手机的设备账号里发起二维码邀请链接。
这里,可以邀请聊天好友加入观看视频和群聊。
步骤104:被邀请者手机收到邀请链接后通过扫描二维码加入群聊,并且打开被邀请者TV后,被邀请者TV会自动同步邀请者TV的播放节目和进度。
这里,被邀请者TV从邀请者TV当前播放进度播放邀请者观看的节目,已加入群聊的好友可以针对播放内容发起交流,分享彼此的观看感受。
步骤105:聊天内容投射到邀请者TV。
步骤106:聊天内容投射到被邀请者TV。
本发明实施例中,考虑到目前的电视遥控操作比较有限,为了更便捷地实现此功能,采用设备账号来实现操作电视,用户需要利用电视的设备账号和电视进行绑定,当看到感兴趣的内容想和好友分享交流时,通过设 备账号生成一个二维码邀请链接,通过聊天应用发送给好友,好友收到邀请后可以扫描该二维码进入讨论群,并在好友的电视上直接进入邀请者的播放视频的播放位置进行播放,在群里的聊天内容也会实时投射到电视屏幕上。
图2为本发明实施例二的消息共享方法的流程示意图,本示例中的消息共享方法应用于邀请方,本发明实施例中,第一电子设备、第二电子设备尤指电视,第一账号、第二账号尤指登录某个应用的账号;如图2所示,所述消息共享方法包括以下步骤:
步骤201:建立第一电子设备与其设备账号的关联关系。
本发明实施例中,用户可以将第一电子设备与其设备账号建立关联关系,从而实现绑定。另一用户也可以将第二电子设备与其设备账号建立关联关系,从而实现绑定。如此,用户可以通过设备账号控制各自的电子设备播放视频等数据。
本发明实施例中,登录第一账号,扫描第一电子设备上的标识,所述标识表征所述设备账号;扫描成功后,建立第一电子设备与其设备账号的关联关系。
具体地,第一电子设备的设备账号显示在第一电子设备上,设备账号可以是二维码的形式。用户通过利用第一账号登录应用客户端,并利用应用客户端扫描第一电子设备的设备账号,扫描成功后,添加该设备账号从而实现第一电子设备与其设备账号的绑定。同理,第二电子设备的设备账号显示在第二电子设备上,设备账号可以是二维码的形式。用户通过利用第二账号登录应用客户端,并利用应用客户端扫描第二电子设备的设备账号,扫描成功后,添加该设备账号从而实现第二电子设备与其设备账号的绑定。
步骤202:利用所述设备账号控制所述第一电子设备播放第一多媒体数 据,以及向第二账号对应的客户端发送邀请链接。
本发明实施例中,当设备账号与第一电子设备绑定后,用户可以通过设备账号控制第一电子设备,例如控制第一电子设备播放所选的视频内容。当用户对正在观看的视频感兴趣想和好友实时讨论交流时,则利用公众帐号将邀请链接发送至好友侧(第二账号对应的客户端)。
步骤203:当所述第二账号对应的客户端接受所述邀请链接时,利用所述设备账号接收所述第二账号对应的客户端发送的第二消息数据,其中,与所述第二账号关联的设备账号控制相应的第二电子设备同步播放所述第一多媒体数据。
本发明实施例中,当好友(第二账号对应的客户端)接受所述邀请链接时,即可加入公众帐号的讨论群中,并在自己的第二电子设备上同步观看第一多媒体数据;加入群后的所有用户(各个客户端)均可在公众帐号中进行聊天讨论,聊天讨论的内容发生至设备账号,如此,利用所述设备账号能够接收所述第二账号对应的客户端发送的第二消息数据。值得提醒的是,第二电子设备可以是多个,因此,公众帐号中可以由多个用户发送的聊天内容。
步骤204:将所述设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第一电子设备,以在所述第一多媒体数据上显示所述消息数据。
本发明实施例中,聊天讨论的内容会实时显示在各自的电子设备上。本发明实施例的技术方案实现了当观看视频时,实时发起好友邀请,好友响应邀请后进入群聊,在群里实时分享各种的观看感受,并把聊天内容即时映射到电子设备屏幕上,实现基于观影的社交,收获更丰富的观看体验。
图3为本发明实施例三的消息共享方法的流程示意图,本示例中的消息共享方法应用于被邀请方,本发明实施例中,第一电子设备、第二电子 设备尤指电视,第一账号、第二账号尤指登录某个应用的账号;如图3所示,所述消息共享方法包括以下步骤:
步骤301:接收与第一账号关联的设备账号发送的邀请链接,其中,与第一账号关联的设备账号控制第一电子设备播放第一多媒体数据。
本发明实施例中,用户可以将第一电子设备与其设备账号建立关联关系,从而实现绑定。另一用户也可以将第二电子设备与其设备账号建立关联关系,从而实现绑定。如此,用户可以通过设备账号控制各自的电子设备播放视频等数据。
本发明实施例中,邀请链接可以通过二维码的形式实现。
具体地,第一电子设备的设备账号显示在第一电子设备上,设备账号可以是二维码的形式。用户通过利用第一账号登录应用客户端,并利用应用客户端扫描第一电子设备的设备账号,扫描成功后,添加该设备账号从而实现第一电子设备与其设备账号的绑定。同理,第二电子设备的设备账号显示在第二电子设备上,设备账号可以是二维码的形式。用户通过利用第二账号登录应用客户端,并利用应用客户端扫描第二电子设备的设备账号,扫描成功后,添加该设备账号从而实现第二电子设备与其设备账号的绑定。
本发明实施例中,当设备账号与第一电子设备绑定后,用户可以通过设备账号控制第一电子设备,例如控制第一电子设备播放所选的视频内容。当用户对正在观看的视频感兴趣想和好友实时讨论交流时,则利用公众帐号将邀请链接发送至好友侧。第二账号对应的客户端则接收与第一账号关联的设备账号发送的邀请链接。
步骤302:响应所述邀请链接,向与第二账号关联的设备账号发送第二消息数据,以及在第二电子设备上同步播放所述第一多媒体数据。
本发明实施例中,响应所述邀请链接之后,判断第二电子设备是否与 其对应的设备账号相关联;当第二电子设备与其对应的设备账号未关联时,建立所述第二电子设备与其对应的设备账号的关联关系,再向设备账号发送第二消息数据。当第二电子设备与其对应的设备账号关联时,直接向设备账号发送第二消息数据。
本发明实施例中,获取所述第一电子设备播放第一多媒体数据的播放进度;根据所述播放进度,在所述第二电子设备上同步播放所述第一多媒体数据。
本发明实施例中,当获取到的播放进度表明所述第一电子设备当前未播放所述第一多媒体数据时,发出提示信息。
本发明实施例中,扫描所述邀请链接上的标识,获得提示播放所述第一多媒体数据的提示信息;获得播放选择操作,接受所述邀请链接。
步骤303:将与第二账号关联的设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第二电子设备,以在所述第一多媒体数据上显示所述消息数据。
图4为本发明实施例的电子设备与其设备账号建立关联关系的流程示意图,本示例中,为了使用手机来操作电视,需要实现手机和电视视频应用之间的通信机制,目前家庭wifi很普及,家庭互联网电视基本是通过wifi接入互联网,在家庭wifi环境下可以建立电视和手机这两个无线设备的局域网通信,或者使用蓝牙通信。如图4所示,所述流程包括以下步骤:
步骤401:打开电视扫描电视设备账号。
步骤402:关注电视设备账号。
步骤403:关注设备账号的同时,完成电视设备的绑定。
步骤404:返回绑定成功,完成设备账号和电视的绑定操作。
本发明实施例可以通过公设备账号和电视通信,实现手机和电视的互联。
图5为本发明实施例的邀请好友加入讨论群的流程示意图,本示例中,实现设备账号和电视的绑定后可以利用设备账号实现快速选片功能,选择喜欢的影视节目后点击观看,设备账号会和电视的视频应用进行通信,通知应用自动拉取选择的影片并播放,在观看的同时可以快速地邀请好友分享交流,操作仍然在手机上完成,设备账号设置这个功能入口,进入设备账号点击邀请好友分享,基于好友关系链,邀请自己的好友共同参与,选择想分享的好友后,聊天应用会向好友发起一个邀请链接,为了方便好友操作,设计以二维码邀请的方式来实现,被邀请的好友会收到一个二维码的邀请链接,好友扫描二维码响应邀请,扫描二维码可以获知哪位好友针对那部影片发起的分享邀请,好友可以根据自己兴趣选择是否响应邀请。
选择接受邀请时,如果用户已经关注了电视的设备账号,扫描邀请链接的二维码自动加入公众帐号中的群聊,如果用户还没有关注电视的设备账号,则扫描设备账号的二维码自动关注电视的设备账号并加入公众帐号中的群聊,提示用户打开电视完成设备账号和电视的绑定。
完成设备账号和电视绑定后,设备账号和电视可以进行通信,设备账号获取到电视已经接入后,会向邀请者设备账号获取当前的节目的播放进度,邀请者设备账号收到这个请求后,和电视通信获取当前的播放进度,并给对方设备账号响应,告知当前节目的播放进度,被邀请好友的设备账号收到这个响应后,和电视通信通知电视启动响应节目并在当前播放进度上播放。
这里,收到的邀请链接的用户不一定第一时间看到,有可能好友收到的邀请链接后一段时间才看到邀请,好友响应时对方已经不在观看对应的节目时,在上述获取当前播放进度时获取到当前邀请者观看的节目已经发生变化或者邀请者的电视关机离线的情况下,提示被邀请好友邀请已过期。
为了便于发起邀请,会保留所有发起的群信息,分享的好友群很有可 能是用户下次也想分享的好友群,保留所有群信息便于简化用户的邀请操作,如果是已有的群,用户就无需再利用好友关系,逐个选择发起邀请了,而是直接点击选择已有群,在已有群里发起邀请,这样可以节省重复选择好友的操作,要邀请操作跟简洁更快速。如图5所示,所述流程包括以下步骤:
步骤501:邀请者利用设备账号观看视频。
步骤502:发送邀请链接给好友。
步骤503:被邀请者收到邀请链接并响应。
步骤504:若被邀请者TV与设备账号已绑定,则扫描邀请链接直接加入群聊。
步骤505:若被邀请者TV与设备账号未绑定,则扫描设备账号绑定后再加入群聊。
步骤506:被邀请设备账号请求获取视频观看进度。
步骤507:邀请者TV向邀请者设备账号请求当前观看视频的进度。
步骤508:邀请者TV向被邀请设备账号响应视频的进度。
步骤509:如果邀请者TV离线或者变换视频内容,则提示邀请过期,否则执行步骤510。
步骤510:启动被邀请者TV播放视频。
本发明实施例中,边看视频节目边和好友分享观看感受,实时进行交流讨论,可以给观看带来更多的体验,虽然群是在聊天应用中建立的,并在用聊天应用进行发表,交流并不一定是每时每刻都要做发表,群里好友多的话发表会很丰富,如果观看电视总要盯这手机查看好友的发表反而会影响观看,为了有更好的观看体验,会通过设备账号和电视的通信把好友的交流信息实时投射到电视屏幕上,实现观看影片的同时不会错过好友的聊天内容,而且聊天内容和影片的播放内容是同步的,影片播放内容和交 流内容更好的结合,不影响观看影片的同时收获更好的交流效果。实现仍然依赖公众帐号和电视的无线通信,实时把好友的聊天内容投射到屏幕上,并可以对投射的字幕做一些效果展示,让内容展示形式更丰富更有趣。
本发明实施例通过设备账号和电视的绑定,实现电视和聊天应用基于局域网的通信,而利用聊天应用互联网通信,最终把电视和电视的互联打通,利用聊天应用操作的便利性及好友关系链,实现简单操作发好友群聊,基于观看的节目的交流讨论,实现基于电视的社交,给观看视频带来更丰富的体验,在观看影片的时候又和好友进行了互动交流,更好的强化了社交关系,实现观看和社交的双重收获。
图6为本发明实施例一的客户端的结构组成示意图,本示例中的客户端尤邀请方客户端,如图6所示,所述客户端包括:
关联单元61,配置为建立第一电子设备与其设备账号的关联关系;
控制单元62,配置为利用所述设备账号控制所述第一电子设备播放第一多媒体数据,以及向第二账号对应的客户端发送邀请链接;
接收单元63,配置为当所述第二账号对应的客户端接受所述邀请链接时,利用所述设备账号接收所述第二账号对应的客户端发送的第二消息数据,其中,与所述第二账号关联的设备账号控制相应的第二电子设备同步播放所述第一多媒体数据;
投射单元64,配置为将所述设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第一电子设备,以在所述第一多媒体数据上显示所述消息数据。
所述关联单元61包括:
扫描子单元611,配置为登录第一账号,扫描第一电子设备上的标识,所述标识表征所述设备账号;
建立子单元612,配置为扫描成功后,建立第一电子设备与其设备账号 的关联关系。
本领域技术人员应当理解,图6所示的客户端中的各单元及其子单元的实现功能可参照前述消息共享方法的相关描述而理解。图6所示的客户端中的各单元及其子单元的功能可通过运行于处理器上的程序而实现,也可通过具体的逻辑电路而实现。
图7为本发明实施例二的客户端的结构组成示意图,本示例中的客户端尤指被邀请方客户端,如图7所示,所述客户端包括:
接收单元71,配置为接收与第一账号关联的设备账号发送的邀请链接,其中,与第一账号关联的设备账号控制第一电子设备播放第一多媒体数据;
响应单元72,配置为响应所述邀请链接,向与第二账号关联的设备账号发送第二消息数据;
控制单元73,配置为在第二电子设备上同步播放所述第一多媒体数据;
投射单元74,配置为将与第二账号关联的设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第二电子设备,以在所述第一多媒体数据上显示所述消息数据。
所述客户端还包括:
判断单元75,配置为判断第二电子设备是否与其对应的设备账号相关联;
关联单元76,配置为当第二电子设备与其对应的设备账号未关联时,建立所述第二电子设备与其对应的设备账号的关联关系。
所述控制单元73包括:
获取子单元731,配置为获取所述第一电子设备播放第一多媒体数据的播放进度;
播放子单元732,配置为根据所述播放进度,在所述第二电子设备上同步播放所述第一多媒体数据。
所述客户端还包括:
提示单元77,配置为当获取到的播放进度表明所述第一电子设备当前未播放所述第一多媒体数据时,发出提示信息。
所述响应单元72包括:
扫描子单元721,配置为扫描所述邀请链接上的标识,获得提示播放所述第一多媒体数据的提示信息;
接受子单元722,配置为获得播放选择操作,接受所述邀请链接。
本领域技术人员应当理解,图7所示的客户端中的各单元及其子单元的实现功能可参照前述消息共享方法的相关描述而理解。图7所示的客户端中的各单元及其子单元的功能可通过运行于处理器上的程序而实现,也可通过具体的逻辑电路而实现。
本发明实施例还提供了一种客户端,该客户端既包括了如图6所示的邀请方客户端的各单元,也包括了如图7所所示的被邀请方客户端的各单元,该客户端既能够实现邀请方的功能,也能够实现被邀请方的功能。
本发明实施例所述集成的模块如果以软件功能模块的形式实现并作为独立的产品销售或使用时,也可以存储在一个计算机可读取存储介质中。基于这样的理解,本领域内的技术人员应明白,本申请的实施例可提供为方法、系统、或计算机程序产品。因此,本申请可采用完全硬件实施例、完全软件实施例、或结合软件和硬件方面的实施例的形式。而且,本申请可采用在一个或多个其中包含有计算机可用程序代码的计算机可用存储介质上实施的计算机程序产品的形式,所述存储介质包括但不限于U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、磁盘存储器、CD-ROM、光学存储器等。
本申请是根据本申请实施例的方法、设备(系统)、和计算机程序产品的流程图和/或方框图来描述的。应理解可由计算机程序指令实现流程图 和/或方框图中的每一流程和/或方框、以及流程图和/或方框图中的流程和/或方框的结合。可提供这些计算机程序指令到通用计算机、专用计算机、嵌入式处理机或其他可编程数据处理设备的处理器以产生一个机器,使得通过计算机或其他可编程数据处理设备的处理器执行的指令产生用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的装置。
这些计算机程序指令也可存储在能引导计算机或其他可编程数据处理设备以特定方式工作的计算机可读存储器中,使得存储在该计算机可读存储器中的指令产生包括指令装置的制造品,该指令装置实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能。
这些计算机程序指令也可装载到计算机或其他可编程数据处理设备上,使得在计算机或其他可编程设备上执行一系列操作步骤以产生计算机实现的处理,从而在计算机或其他可编程设备上执行的指令提供用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的步骤。
尽管已描述了本申请的优选实施例,但本领域内的技术人员一旦得知了基本创造性概念,则可对这些实施例做出另外的变更和修改。所以,所附权利要求意欲解释为包括优选实施例以及落入本申请范围的所有变更和修改。
相应的,本发明实施例还提供一种计算机存储介质,其中存储有计算机程序,该计算机程序用于执行本发明实施例的上述媒体信息的展示方法。
本发明实施例所记载的技术方案之间,在不冲突的情况下,可以任意组合。
在本发明所提供的几个实施例中,应该理解到,所揭露的方法和智能设备,可以通过其它的方式实现。以上所描述的设备实施例仅仅是示意性 的,例如,所述单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,如:多个单元或组件可以结合,或可以集成到另一个系统,或一些特征可以忽略,或不执行。另外,所显示或讨论的各组成部分相互之间的耦合、或直接耦合、或通信连接可以是通过一些接口,设备或单元的间接耦合或通信连接,可以是电性的、机械的或其它形式的。
上述作为分离部件说明的单元可以是、或也可以不是物理上分开的,作为单元显示的部件可以是、或也可以不是物理单元,即可以位于一个地方,也可以分布到多个网络单元上;可以根据实际的需要选择其中的部分或全部单元来实现本实施例方案的目的。
另外,在本发明各实施例中的各功能单元可以全部集成在一个第二处理单元中,也可以是各单元分别单独作为一个单元,也可以两个或两个以上单元集成在一个单元中;上述集成的单元既可以采用硬件的形式实现,也可以采用硬件加软件功能单元的形式实现。
以上所述,仅为本发明的具体实施方式,但本发明的保护范围并不局限于此,任何熟悉本技术领域的技术人员在本发明揭露的技术范围内,可轻易想到变化或替换,都应涵盖在本发明的保护范围之内。

Claims (15)

  1. 一种消息共享方法,所述方法包括:
    建立第一电子设备与其设备账号的关联关系;
    利用所述设备账号控制所述第一电子设备播放第一多媒体数据,以及向第二账号对应的客户端发送邀请链接;
    当所述第二账号对应的客户端接受所述邀请链接时,利用所述设备账号接收所述第二账号对应的客户端发送的第二消息数据,其中,与所述第二账号关联的设备账号控制相应的第二电子设备同步播放所述第一多媒体数据;
    将所述设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第一电子设备,以在所述第一多媒体数据上显示所述消息数据。
  2. 根据权利要求1所述的消息共享方法,其中,所述建立第一电子设备与其设备账号的关联关系,包括:
    登录第一账号,扫描第一电子设备上的标识,所述标识表征所述设备账号;
    扫描成功后,建立第一电子设备与其设备账号的关联关系。
  3. 一种消息共享方法,所述方法包括:
    接收与第一账号关联的设备账号发送的邀请链接,其中,与第一账号关联的设备账号控制第一电子设备播放第一多媒体数据;
    响应所述邀请链接,向与第二账号关联的设备账号发送第二消息数据,以及在第二电子设备上同步播放所述第一多媒体数据;
    将与第二账号关联的设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第二电子设备,以在所述第一多媒体数据上显示所述消息数据。
  4. 根据权利要求3所述的消息共享方法,其中,所述响应所述邀请链接之后,所述方法还包括:
    判断第二电子设备是否与其对应的设备账号相关联;
    当第二电子设备与其对应的设备账号未关联时,建立所述第二电子设备与其对应的设备账号的关联关系。
  5. 根据权利要求3所述的消息共享方法,其中,所述在第二电子设备上同步播放所述第一多媒体数据,包括:
    获取所述第一电子设备播放第一多媒体数据的播放进度;
    根据所述播放进度,在所述第二电子设备上同步播放所述第一多媒体数据。
  6. 根据权利要求5所述的消息共享方法,其中,所述方法还包括:
    当获取到的播放进度表明所述第一电子设备当前未播放所述第一多媒体数据时,发出提示信息。
  7. 根据权利要求3至6任一项所述的消息共享方法,其中,所述响应所述邀请链接,包括:
    扫描所述邀请链接上的标识,获得提示播放所述第一多媒体数据的提示信息;
    获得播放选择操作,接受所述邀请链接。
  8. 一种客户端,所述客户端包括:
    关联单元,配置为建立第一电子设备与其设备账号的关联关系;
    控制单元,配置为利用所述设备账号控制所述第一电子设备播放第一多媒体数据,以及向第二账号对应的客户端发送邀请链接;
    接收单元,配置为当所述第二账号对应的客户端接受所述邀请链接时,利用所述设备账号接收所述第二账号对应的客户端发送的第二消息数据,其中,与所述第二账号关联的设备账号控制相应的第二电子设备同步播放 所述第一多媒体数据;
    投射单元,配置为将所述设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第一电子设备,以在所述第一多媒体数据上显示所述消息数据。
  9. 根据权利要求8所述的客户端,其中,所述关联单元包括:
    扫描子单元,配置为登录第一账号,扫描第一电子设备上的标识,所述标识表征所述设备账号;
    建立子单元,配置为扫描成功后,建立第一电子设备与其设备账号的关联关系。
  10. 一种客户端,所述客户端包括:
    接收单元,配置为接收与第一账号关联的设备账号发送的邀请链接,其中,与第一账号关联的设备账号控制第一电子设备播放第一多媒体数据;
    响应单元,配置为响应所述邀请链接,向与第二账号关联的设备账号发送第二消息数据;
    控制单元,配置为在第二电子设备上同步播放所述第一多媒体数据;
    投射单元,配置为将与第二账号关联的设备账号接收到的所述第一账号对应的客户端发送的第一消息数据以及所述第二消息数据发送至所述第二电子设备,以在所述第一多媒体数据上显示所述消息数据。
  11. 根据权利要10所述的客户端,其中,所述客户端还包括:
    判断单元,配置为判断第二电子设备是否与其对应的设备账号相关联;
    关联单元,配置为当第二电子设备与其对应的设备账号未关联时,建立所述第二电子设备与其对应的设备账号的关联关系。
  12. 根据权利要11所述的客户端,其中,所述控制单元包括:
    获取子单元,配置为获取所述第一电子设备播放第一多媒体数据的播放进度;
    播放子单元,配置为根据所述播放进度,在所述第二电子设备上同步播放所述第一多媒体数据。
  13. 根据权利要12所述的客户端,其中,所述客户端还包括:
    提示单元,配置为当获取到的播放进度表明所述第一电子设备当前未播放所述第一多媒体数据时,发出提示信息。
  14. 根据权利要10至13任一项所述的客户端,其中,所述响应单元包括:
    扫描子单元,配置为扫描所述邀请链接上的标识,获得提示播放所述第一多媒体数据的提示信息;
    接受子单元,配置为获得播放选择操作,接受所述邀请链接。
  15. 一种计算机存储介质,所述计算机存储介质中存储有计算机可执行指令,该计算机可执行指令配置为执行权利要求1-7任一项所述的消息共享方法。
PCT/CN2016/082270 2015-06-16 2016-05-16 一种消息共享方法及客户端、计算机存储介质 WO2016202128A1 (zh)

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