WO2016100480A1 - Système de message whophoto - Google Patents
Système de message whophoto Download PDFInfo
- Publication number
- WO2016100480A1 WO2016100480A1 PCT/US2015/066044 US2015066044W WO2016100480A1 WO 2016100480 A1 WO2016100480 A1 WO 2016100480A1 US 2015066044 W US2015066044 W US 2015066044W WO 2016100480 A1 WO2016100480 A1 WO 2016100480A1
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- WO
- WIPO (PCT)
- Prior art keywords
- knowledge
- receiver
- content
- message
- burst
- Prior art date
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Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04817—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72403—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
- H04M1/7243—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages
- H04M1/72439—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages for image or video messaging
Definitions
- This disclosure relates to a software application, and more particularly, to a software application that delivers messages to a user.
- the system may be a software application where a sender transits content, such as a message, a photo, a video, or other formats, to a receiver.
- content such as a message, a photo, a video, or other formats
- the receiver may have to select one of a plurality of icons. Selecting certain icons may initiate a "Knowledge Burst", where content, such as educational content, is delivered to the receiver. Only when the receiver selects the proper icon does the receiver have the opportunity to display the contents that were transmitted by the sender.
- FIG. 1 shows a flowchart of the software application according to one embodiment
- FIG. 2 shows a screen shot of the sender's device
- FIG. 3 shows a first screen shot of the receiver's device
- FIG. 4 shows a listing of messages received using the software application
- FIG. 5 shows a first screen shot using the software application
- FIG. 6 shows a first possible subsequent screen shot
- FIG. 7 shows a second subsequent screen shot
- FIG 8. shows a third possible screen shot.
- the embodiments are described herein in connection with a mobile device, such as a smart phone.
- the disclosure is not limited to mobile devices and may be executed using any computing device.
- the present disclosure describes a software system which has a device specific software component working in conjunction with the rest of the system, which when installed into the storage element of the mobile device and executed by the processing unit of the mobile device, performs the actions described herein.
- This device specific software component may be written in any suitable programming language and may be downloaded to the mobile device using any means, such as USB, Ethernet, or WIFI.
- the device specific software component can then be installed and configured, as described in greater detail below.
- the device specific software component can have numerous variations and configuration options, as described herein .
- the WHOPhoto Message System is designed to allow for messages to be sent to a user where, upon receipt of the message, the user is notified of a message arrival. However, the message is temporarily concealed, or held incognito, until the user has completed some criteria. This criteria may include a task or a game. Upon completion of the criteria, the receiver learns who the message was sent from as well as its contents. This criteria can in fact create some time delay that helps support a delay in rendering the actual message making more of a surprise to the receiver.
- the present disclosure describes a software system which has a device specific software component working in conjunction with the rest of the system, which when installed into the storage element of the mobile device and executed by the processing unit of the mobile device, performs the actions described herein.
- This device specific software component may be written in any suitable programming language and may be downloaded to the mobile device using any means, such as USB, Ethernet, or WIFI.
- the device specific software component can then be installed and configured, as described in greater detail below.
- the device specific software component can have numerous variations and configuration options, as described herein.
- the device specific software component is used to display the screen shots described herein and its associated tasks and receive any inputs given by the user in response to those screen shots.
- the storage element of the mobile device may be used as a database to store a plurality of Knowledge Bursts, as described in more detail below.
- the WHOPhoto Message System consists of:
- a WHOPhoto App which includes:
- a message sent by a user to a receiver which could include text, a Photo, video, audio or other formatted content in any combination;
- a User-Interface subsystem that is used to send/receive messages in a social gaming or other format ;
- a Verification subsystem that verifies receiver, sender and other items about the message
- a Notification subsystem to notify the receiver of an arrival of an existing message
- a Knowledge Burst Management subsystem that interfaces and delivers short Knowledge Burst material that is used in the social gaming and other formats;
- a Point Management subsystem to manage delivery and monitoring of sender/receiver points
- the WHOPhoto Message System includes a WHOPhoto software application, which can be in the form of a mobile or non- mobile software application. It is a messaging system, whereby a user receives a message notification, indicating that a message has arrived but it is not made available to the receiver until they have completed some criteria. In essence, the message notification is a teaser that a message has arrived.
- the message is typically stored incognito to the receiver and eventually delivered at the discretion of an administrator and/or completion of some criteria .
- the WHOPhoto message system involves a sender, which is the user that sends the message, and a receiver, which is the user that receives the message.
- the sender' s and/or receiver' s device can be a mobile device or a non-mobile device, including such items as game boxes, TV's, etc.
- both the sending device and the receiving device have the WHOPhoto Application installed.
- the WHOPhoto Application is hosted remotely and still is able to manage the intended features and display.
- the content of the WHOPhoto message may originate from the sender, such as a photo they may have taken.
- the sender may obtain the content from other means, such as, for example, in a custom or an organized game.
- the content, such as a photo could be taken from the sender's photo library.
- the photo may be taken from within the WHOPhoto Application via the sending device's camera feature.
- the content could also be extracted from other device applications, such as but not limited to, WEB-based applications. These options are also available for content in other formats other than photos.
- the WHOPhoto Message application provides for the creation, formatting, addressing and delivery of the message to intended receiver (s) .
- a WHOPhoto Message could be send from the sender to more than one person and/or device and could require a reply from the receiver. For example, the sender may request a reply to a question, such as "Where AM I?".
- the actual message or transaction that is sent can comprise one or more of the following: an attached or embedded photo, a video, a text, an audio, and/or other formatted material. Over time, other content is expected to be transmitted as well. This content may include transactions of different types including commands, etc.
- the WHOPhoto messages themselves can be grouped into different types. Some of these messages may have different priorities or different purposes including influencing delivery time, change the rendering of the message on the receivers' device, generate special device commands that affect the rendering, sequencing or games/tasks on the receiver's device itself. The messages could also, in some way, affect the receiver's device in some manner such as altering the sounds, display, etc.
- the sender' s message may be formatted in such a way that the receiver's and sender's unique identifier/address are clear, while other fields in the sender' s message could be used to specify unique information/command and/or parameters that could be used by the WHOPhoto Message System in order to alter in some way the rendering/priority/timing/content or games associated with the message. This may be of particular interest if there are multiple knowledge banks of material or multiple games supported by the system.
- the content of the WHOPhoto message can be sent using conventional means, such as but not limited to messaging, eMail, Twitter, another conventional application or a custom application, similar to WHOPhoto.
- the means of sending the WHOPhoto message may include some central or distributed means of sending the message.
- the messages may be designed to be private to the receiver. However, in some embodiments, the messages may be semi-private or public, such as in certain gaming situations.
- the sent message can be temporarily stored in a storage subsystem.
- the storage subsystem may be a volatile or nonvolatile memory and may be disposed in the receiver' s device, a central store or a distributed storage system.
- the WHOPhoto message is delivered to the receiver' s device and is stored in the internal memory of the receiver's device.
- a notification of the WHOPhoto message is sent to the receiver's device.
- the actual WHOPhoto message may be stored in a central or distributed storage device .
- these WHOPhoto Messages are rendered or displayed in the order that they were received.
- the receiver may be able to select a particular WHOPhoto message to display, regardless of the order in which it was received.
- a sender may send a WHOPhoto message to a receiver.
- the initial message notification of arrival or existence at the receiver maybe postponed until some conditions are met.
- the verification subsystem may verify that the sender is registered in the receiver's database .
- the WHOPhoto Message System may be integrated with the receiver's other applications, and have the permission to look up the sender' s information in the receiver' s address book and use this information in the rendering/display of the message.
- the WHOPhoto Message System may also allow the receiver to store or edit/delete information regarding this sender in their address book, including a directive to block messages from this sender in the future .
- the WHOPhoto message may be in an inadequate resolution or format for the receiving device and may need to be adjusted by the sender or some intermediate software/tools .
- the WHOPhoto Message System can automatically adjust the content and/or its format to be rendered on the receiver's device. It may also be possible that a receiver' s unique address or identifier must be clarified before proceeding or that the appropriateness and legality of the content must be verified before a message is accepted by the WHOPhoto Message System for forwarding.
- the sender's WHOPhoto message is too large in size or playing time to be rendered on the receiver's device.
- the sender needs to be notified in order to adjust the content.
- the message notification and/or message itself may be delayed and stored at another temporary location until the receiver's device is available.
- the receiver's device may not be connected to the internet at a certain time.
- the WHOPhoto message and notification may be stored in a central store.
- an alert/notification may be sent to the receiver.
- the viewing/rendering of the message will be postponed until some criteria is met by the receiver, such as completing some work/task/game .
- the work/task/game is normally done in near real time by the receiver using his/her device.
- the work/task/game could include, for example, reading a Knowledge Burst on the receiver's device.
- other embodiment such as offline activities, such as finding and taking a picture of something that fits the description in the message and then forwarding that message to the sender which might be part of a game.
- the notification of a message arrival may be rendered visually and/or in an audio or tactile manner (as in vibrating) or a notification may arrive on one device and rendered on the receiver's other device (s) .
- the notification may be similar to that used for SMS text messages.
- a "Knowledge Burst" may be information that is displayed on the receiver's device for a limited amount of time.
- a "Knowledge Burst” may be a short video.
- the "Knowledge Burst” may be an interactive task, where the receiver must select a correct answer from a plurality of choices.
- the "Knowledge Burst” may be an audio message.
- the actual "Knowledge Bursts” can come from a number of Knowledge Banks, each with different number of items and frequency of occurrence.
- a “Knowledge Burst” may be presented for a fixed period of time, such as 10 seconds.
- the selection of the particular "Knowledge Burst” can be influenced by various means, including information obtained upon initial user signup/registration, analysis of the message types, analysis of message content patterns or even parameters/commands sent by the sender in the message.
- the "Knowledge Bursts" are intended to be educational, and may be geared to the age of the receiver.
- behind other icons may be a screen directing the user to "Try Again". These icons can take one various forms. In one embodiment, the icons may appear as doors. Further, the number of icons is not limited by this disclosure.
- Receivers of WHOPhoto messages can be other WHOPhoto users, users of a system which provides tasks to complete as well as other temporary incognito delivery of message which eventually get identified. Receivers can also be users who are required to complete some work/task/game, also referred to as "Knowledge Burst" herein, prior to viewing the message. Upon completion of the required work/task/game, the message is rendered/unveiled as well as who sent the message and how to reply to them, if desired.
- FIG. 1 shows a flowchart of the sequence of steps used to send and receive a WHOPhoto message. In Step 1, the WhoPhoto message is sent by the sender.
- FIG. 2 shows a sample screen shot that the sender may see when engaging the application.
- the screen may appear differently, and the disclosure is not limited to this particular embodiment.
- the sender selects the recipient of the WHOPhoto message, and the type of message (photo, video, text, etc.) .
- the sender may also be able to select how the WHOPhoto message appears on the receiver's device.
- step 2 the receiver receives the WHOPhoto message.
- the contents of this WHOPhoto and optionally the sending are withheld from the receiver, and are held incognito, as shown in step 3.
- the receiver may receive a notification that a WHOPhoto has been received, as shown in step 4. This may be a visual, audio or tactile notification.
- a notification that a WHOPhoto has been received This may be a visual, audio or tactile notification.
- On the receiver's device there may be an icon for the WHOPhoto Message application. A number may appear near this icon, indicating the number of unread WHOPhoto messages that the receiver has in their device. In this particular embodiment, the receiver has 8 unread WHOPhoto messages, as shown in FIG. 3
- the receiver opens the WHOPhoto application, as shown in step 5.
- This action may cause the receiver's display to change.
- the display may show a list of all unread WHOPhoto messages, as shown in step 6.
- This embodiment is also shown in FIG. 4.
- the receiver has a total of 8 unread WHOPhoto messages.
- the receiver is unable to determine the content of the WHOPhoto message, or the sender of that message.
- the type of message (text, video, photo, etc.) is displayed for the receiver. However, in other embodiments, this is not shown.
- the receiver may then select one of the WHOPhoto messages, such as by clicking on the particular WHOPhoto message of interest. This action may cause the receiver's display to change.
- the receiver is now presented with a number of icons, such as is shown in FIG. 5, and described in step 7 of FIG. 1.
- Each icon may be identical to the others, offering no indication of where the WHOPhoto is located. While FIG. 5 shows 4 icons, the disclosure is not limited to this value. Any suitable number of icons may be used.
- the receiver now selects one of these icons, such as by pressing on the icon, as shown in step 8.
- the next response may be determined based on which icon was selected. For example, in one embodiment, there are 4 icons, where the WHOPhoto message is hidden behind one icon. Behind at least one of the other icons may be a "Knowledge Burst". Behind the remainder of the icons may be an indication that the receiver should select another icon. In some embodiments, there are 4 icons, where the WHOPhoto message is hidden behind one icon, a "Knowledge Burst" is behind a second icon, and an indication that the receiver should select another icon is behind the remaining two icons. However, other embodiments are also possible. For example, a "Knowledge Burst" may be hidden behind 2 or 3 of the icons.
- the WHOPhoto message application may be set up to create probabilities of each outcome. For example, assume that there are 4 icons, where a "Knowledge Burst" is hidden behind 1 icon, the WHOPhoto is hidden behind a second icon, and an indication to "Try Again” is hidden behind the remaining 2 icons. In this embodiment, there is 1 in 4 chance that the receiver will select the WHOPhoto on the first attempt. There is also a 1:2 chance that the receiver will select the "Knowledge Burst" before selecting the WHOPhoto message. If, in the same configuration, "Knowledge Bursts" are placed behind 2 of the icons, the chance that the receiver will select at least one "Knowledge Burst" increases to 2:3.
- FIG. 6 represents a screen shot after the receiver has selected an icon which has neither the WHOPhoto message nor a "Knowledge” Burst (referred to as a "Try Again” icon) . Rather, an indication that the receiver should select another icon is displayed. In certain embodiments, audio feedback may accompany the selection of a "Try Again” icon.
- FIG. 7 represents a screen shot after the receiver has selected an icon which is associated with a "Knowledge Burst".
- these "Knowledge Bursts” last a fixed amount of time, such as 10 seconds.
- These "Knowledge Bursts” may be are stored or associated with their respective topic categories and subcategories in one or more Knowledge Banks.
- a database which may be on the receiver's device, or located remotely, may contain content from a plurality of different third party content providers.
- Non-personalized task content from a plurality of third party task content providers may be stored in several Knowledge Banks, where a Knowledge Bank is a portion of the content contained in the database that is associated with a particular third party task content provider.
- the Knowledge Bank may include additional information, such as information inferred about the user based on responses to previous content.
- each Knowledge Bank may be associated with a particular subject or category.
- a Knowledge Bank is also sometimes referred to as Knowledge Base may include knowledge and task content associated with math or a foreign language or another category.
- a more detailed explanation of Knowledge Banks and tasks may be found in U.S. Patent Application Serial No. 14/892,357, which is incorporated by reference in its entirety.
- FIG. 8 represents a representative screen shot that the receiver may be presented if he selects the icon associated with the WHOPhoto message, as shown in step 9.
- the chance aspect of the WHOPhoto message is not present.
- the WHOPhoto message is automatically displayed to the receiver (see step 10) .
- This WHOPhoto message may appear as shown in FIG. 8.
- the WHOPhoto Message System has a content system that is used to provide work/ task/game material for use as a "Knowledge Burst".
- the WHOPhoto Message System may connect to other content systems and/or allow users to create custom content that meets certain conditions such as teachers creating content for students.
- the Knowledge Burst subsystem may include Knowledge Banks, which include one or more databases, which may contain the content that is intended to be presented to the user.
- This task content may be visual, audio, interactive, or other data types.
- the content may be located within a central or distributed database and may be created in a number of ways.
- the content may be personalized task content, created by, for example, the parent or content administrator.
- the term "Personalized Content” signifies that the content is made specifically for the particular user or group of users, rather than being generic content generated for a plurality of users. This term refers to the close relationship between the content and the user.
- the created content may be photographs, slides, videos or other types of content.
- the content may be non- personalized content, and may be generated by third party content providers.
- This non-personalized content may be generated in a format that is readily accepted by the Knowledge Burst subsystem.
- the content may need to be reformatted, such as by the use of a Plug-In, which converts the non-personalized content to a format acceptable to the Knowledge Burst subsystem. Reformatting of content is within ordinary skill in the art and only requires an understanding of the required output format and the various acceptable input formats.
- These third party content providers may be application developers, schools, or other commercial entities.
- Content which as described above, may be generated for and personalized for a particular user, or for a plurality of users, may be stored in a remote database.
- This database may be a depository for all content that is accessible to the user. In other embodiments, the database may only contain content that is appropriate for the user.
- the WHOPhoto message will remain viewable or available until the user decides to continue.
- the WHOPhoto Message System could allow for replaying or repeating the message or other content rendering for some period of time. In certain embodiments, this would be done by locally storing it in the receiver' s device with access to the WHOPhoto Application.
- the receiver can choose to share the message with others via the WHOPhoto Message System or via traditional social media tools such as Twitter, Facebook, Instagram or in any other provided manner.
- the WHOPhoto Message System supports a user registration subsystem which allows users to register, identify their unique device, address or other information which is used by the WHOPhoto message system to send/receive and render messages. Also, the user registration subsystem may allow for belonging to one or more groups such as "classes" or peer groups.
- the WHOPhoto Message System supports a point management subsystem which provides game points and/or other points based upon some criteria and can support receipt of short Knowledge Burst content that might remain displayed for some period of time.
- the point can be for both the sender and the receiver and maybe different in number or value depending on what they sent or how they responded upon receipt.
- the point can be automated awarded based upon some criteria and automatically display.
- the point management subsystem will also display summary statistics to the users (perhaps overall and/or by group membership) and will keep the users aware on how to use and obtain points. Award Management Subsystem
- the WHOPhoto Message System may support an award management subsystem which provides rewards to receivers, and optionally to senders. Special contents and/or awards are managed by this award subsystem.
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Abstract
L'invention concerne un système et un procédé d'interaction sociale et d'apprentissage à base de connaissances combinés. Le système peut être une application logicielle où un expéditeur transmet du contenu, tel qu'un message, une photo, une vidéo, ou d'autres formats, à un destinataire. Pour visualiser les contenus, le destinataire peut devoir sélectionner une icône d'une pluralité d'icônes. La sélection de certaines icônes peut lancer une « salve de connaissances », dans laquelle du contenu, tel que du contenu éducatif, est fourni au destinataire. Ce n'est que lorsque le destinataire sélectionne l'icône appropriée que celui-ci a l'opportunité d'afficher les contenus qui ont été transmis par l'expéditeur.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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US201462092670P | 2014-12-16 | 2014-12-16 | |
US62/092,670 | 2014-12-16 |
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WO2016100480A1 true WO2016100480A1 (fr) | 2016-06-23 |
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PCT/US2015/066044 WO2016100480A1 (fr) | 2014-12-16 | 2015-12-16 | Système de message whophoto |
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WO (1) | WO2016100480A1 (fr) |
Citations (3)
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US20120123778A1 (en) * | 2010-11-11 | 2012-05-17 | At&T Intellectual Property I, L.P. | Security Control for SMS and MMS Support Using Unified Messaging System |
US20140310117A1 (en) * | 2011-11-10 | 2014-10-16 | Gelliner Limited | Bill payment system and method |
US20140325000A1 (en) * | 2006-01-16 | 2014-10-30 | ZIango Ltd. | Iconic communication |
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2015
- 2015-12-16 WO PCT/US2015/066044 patent/WO2016100480A1/fr active Application Filing
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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US20140325000A1 (en) * | 2006-01-16 | 2014-10-30 | ZIango Ltd. | Iconic communication |
US20120123778A1 (en) * | 2010-11-11 | 2012-05-17 | At&T Intellectual Property I, L.P. | Security Control for SMS and MMS Support Using Unified Messaging System |
US20140310117A1 (en) * | 2011-11-10 | 2014-10-16 | Gelliner Limited | Bill payment system and method |
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