WO2014177091A1 - Method for sending broadcast message in d2d communication, and user equipment - Google Patents

Method for sending broadcast message in d2d communication, and user equipment Download PDF

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Publication number
WO2014177091A1
WO2014177091A1 PCT/CN2014/077794 CN2014077794W WO2014177091A1 WO 2014177091 A1 WO2014177091 A1 WO 2014177091A1 CN 2014077794 W CN2014077794 W CN 2014077794W WO 2014177091 A1 WO2014177091 A1 WO 2014177091A1
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Prior art keywords
channel
broadcast
symbols
competition
subframe
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PCT/CN2014/077794
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French (fr)
Chinese (zh)
Inventor
杨瑾
吴栓栓
梁枫
袁明
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中兴通讯股份有限公司
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Publication of WO2014177091A1 publication Critical patent/WO2014177091A1/en

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W8/00Network data management
    • H04W8/005Discovery of network devices, e.g. terminals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W72/00Local resource management
    • H04W72/30Resource management for broadcast services

Definitions

  • the present invention relates to the field of mobile communication technologies, and in particular, to a method and a user equipment for transmitting a broadcast message in a device-to-device (D2D) communication.
  • D2D device-to-device
  • the service data of user equipment 1 (UE1) to user equipment 2 (UE2) is first transmitted to the air interface.
  • the base station 1 is also referred to as an air interface.
  • the base station 1 transmits the user data to the base station 2 through the core network.
  • the base station 2 transmits the service data to the UE2 through the air interface, and the service data transmission of the UE2 to the UE1 is similarly processed.
  • Process When UE1 and UE2 are located in the same cell, as shown in FIG. 1, although base station 1 and base station 2 are now the same site, namely: base station 1, a data transmission still consumes two radio spectrum resources. .
  • D2D communication means that the service data is not forwarded by the base station, and is directly transmitted by the source user equipment to the target user equipment through the air interface.
  • This communication mode has a feature that is distinct from the traditional cellular system communication mode.
  • D2D transmission not only saves wireless spectrum resources, but also reduces the data transmission pressure of the core network.
  • Cellular network-based D2D communication is a new technology that directly communicates between multiple D2D-enabled terminal devices under the control of the system, which can reduce system resources. Occupancy, increase the spectrum efficiency of the cellular communication system, reduce the transmission power consumption of the terminal, and save network operation costs to a large extent.
  • each UE can serve as a source transmitting end to transmit D2D communication data to other surrounding UEs, including unicast messages, multicast messages, broadcast messages, and the like.
  • a broadcast message can only be transmitted by a network side node to a UE, and a UE cannot transmit a broadcast message.
  • any UE can serve as a source of information in a broadcast or unicast manner with surrounding The UE performs the data exchange and transmits the broadcast message through the UE, so as to achieve efficient transmission of information, improve network flexibility, or further implement unicast communication between D2D UEs based on the broadcast transmission method, and provide specific scenarios for public security and the like.
  • Sexual solution Since the UE does not have the function of transmitting a broadcast message in the conventional communication network, and therefore does not provide a corresponding method for transmitting the broadcast message to the UE, this document provides a solution to this problem. Summary of the invention
  • an embodiment of the present invention provides a method for transmitting a broadcast message and a user equipment in D2D communication.
  • the embodiment of the invention provides a method for transmitting a broadcast message in D2D communication, and the method includes:
  • the UE maps the broadcast message to the Broadcast Channel resource of the D2D subframe and sends the broadcast message;
  • the UE transmits the broadcast message map to the Broadcast Channel resource of the D2D subframe for transmission, and simultaneously transmits at least one of the following information on the D2D subframe: the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information. .
  • the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information are respectively mapped and transmitted on the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel.
  • the Broadcast Channel resource is:
  • the available symbols of the Broadcast Channel resource include all symbols in the D2D subframe or in each slot except the following symbols:
  • Time interval The symbol where the GP is located, the symbol where the channel is found, the symbol where the synchronization channel is located, the symbol where the broadcast control channel is located, the symbol where the contention channel is located, and the symbol of the competition feedback channel.
  • the number of symbols of the Broadcast Channel resource in the time domain is: a fixed value set by the system; or an m value indicated by the network side configuration.
  • the number of subcarriers included in the frequency domain of the broadcast channel resource is: a fixed value set by the system; or, determining a k value according to the number N of available subcarriers of the broadcast service; or, indicated by the network side configuration
  • the k value is determined according to the number N of available subcarriers, and is:
  • N is less than or equal to 120, k is equal to an integer multiple of 12 or 12;
  • N is greater than 120 and less than or equal to 312, k is equal to an integer multiple of 24 or 24; when N is greater than 312 and less than or equal to 756, k is equal to an integer multiple of 36 or 36; when N is greater than 756, k is equal to 48 or 48 Integer multiple.
  • the Broadcast Channel resource is pre-configured by the system, or configured by the UE on the network side, or obtained by the UE through resource competition.
  • the network side configures a Broadcast Channel resource for the UE, which is:
  • the network side semi-statically indicates the Broadcast Channel resource configured by the UE through the high layer signaling; or the broadcast configured by the UE through the physical layer signaling dynamic indication or the semi-static indication.
  • the resources of the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are:
  • the resources of any two or more channels in the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are different in the time domain; or the discovery In the channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel, resources of any two or more channels share one or two symbols in the time domain.
  • the D2D subframe further includes a guard time interval according to the system setting or the UE requirement, where the guard time interval is located at the beginning and/or the end of the D2D subframe in the time domain, and includes one or two symbol.
  • the broadcast message, the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information are respectively mapped and carried on the Broadcast Channel, the discovery channel, the synchronization channel, the broadcast control channel, and the competitive sounding channel.
  • the resource of the contention feedback channel is not used as the resource unit RE of the mapping pilot RS.
  • the symbols in the time domain are single carrier frequency division multiple access SC-FDMA symbols, or orthogonal frequency division multiplexing OFDM symbols; the subcarriers are 15 kHz or 7.5 kHz.
  • the network side comprises one or more of the following entities: an evolved base station eNB, a self-organizing network cluster head node Cluster Header, and an evolved universal terrestrial radio access network EUTRAN.
  • an evolved base station eNB a self-organizing network cluster head node Cluster Header
  • an evolved universal terrestrial radio access network EUTRAN an evolved universal terrestrial radio access network EUTRAN.
  • the embodiment of the present invention further provides a UE, where the UE includes: a sending module, configured to map a broadcast message to a Broadcast Channel resource of the D2D subframe, and send the message; or
  • the method is used for transmitting the broadcast message mapping on the Broadcast Channel resource of the D2D subframe, and simultaneously transmitting at least one of the following information on the D2D subframe: the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback. information.
  • the sending module is configured to use the discovery signal, the synchronization signal, and the broadcast control
  • the information, the contention detection signal, and the competition feedback information are respectively transmitted on the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel for transmission.
  • the UE further includes: a receiving module, configured to receive the Broadcast Channel resource that is pre-configured by the system or configured by the network side; or
  • the Broadcast Channel resource Configuring to receive at least one of the Broadcast Channel resource and the following channel resources preconfigured by the system or configured by the network side: the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, the competitive feedback channel .
  • the UE further includes: a contention module, configured to obtain the Broadcast Channel resource through resource competition.
  • a contention module configured to obtain the Broadcast Channel resource through resource competition.
  • the Broadcast Channel resource is:
  • the available symbols of the Broadcast Channel resource include all symbols in the D2D subframe or in each slot except the following symbols:
  • Time interval The symbol where the GP is located, the symbol where the channel is found, the symbol where the synchronization channel is located, the symbol where the broadcast control channel is located, the symbol where the contention channel is located, and the symbol of the competition feedback channel.
  • the resources of the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are:
  • the resources of any two or more channels in the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are different in the time domain; or the discovery Channel, synchronization channel, broadcast control channel, competitive detection channel, actually In the contention feedback channel, resources of any two or more channels share one or two symbols in the time domain.
  • the method for transmitting a broadcast message and the user equipment in the D2D communication provided by the embodiment of the present invention, the UE carries the broadcast message to be sent and transmitted on the broadcast channel resource of the D2D subframe, and the UE can further transmit the synchronization on the D2D subframe.
  • Other information such as signal, discovery signal, broadcast control information, competitive detection signal, and competitive feedback information enable the UE to effectively transmit broadcast messages, and achieve efficient transmission of information and network flexibility.
  • FIG. 1 is a schematic diagram of a conventional cellular network data communication method
  • FIG. 2 is a schematic diagram of a D2D communication method
  • FIG. 3 is a schematic structural diagram of an LTE frame
  • FIG. 4 is a schematic diagram of a method for dividing a Broadcast Channel resource according to an embodiment of the present invention
  • FIG. 5 is a schematic diagram of a method for dividing a Broadcast Channel resource according to an embodiment of the present invention
  • FIG. 7 is a schematic structural diagram of frequency hopping of a Broadcast Channel resource between slots according to an embodiment of the present invention
  • FIG. 8 is a schematic structural diagram of other channel resource independent occupying symbols in the embodiment of the present invention
  • FIG. 9 is a schematic structural diagram of other multiple channel resource sharing symbols in the embodiment of the present invention
  • FIG. 10 is a schematic diagram of a D2D Subframe including a GP in the embodiment of the present invention
  • FIG. 11 is a schematic structural diagram of a structure including a GP in a D2D Subframe according to an embodiment of the present invention
  • FIG. 12 is a third schematic structural diagram of a GP included in a D2D Subframe according to an embodiment of the present invention
  • FIG. 14 is a schematic structural diagram of an example four D2D Subframe in the present invention
  • FIG. 14 is a schematic structural diagram of an example four D2D Subframe in the present invention
  • 15 is a second schematic structural diagram of an example four D2D Subframe in the present invention.
  • 16 is a schematic structural diagram of an example five D2D Subframe in the present invention
  • 17 is a schematic structural diagram of an example six D2D Subframe in the present invention
  • FIG. 19 is a schematic structural diagram of an example eight D2D Subframe in the present invention.
  • 20 is a second schematic structural diagram of an example eight D2D Subframe in the present invention.
  • FIG. 21 is a schematic structural diagram of a UE according to an embodiment of the present invention.
  • FIG. 22 is a schematic structural diagram of a UE according to another embodiment of the present invention. detailed description
  • the network side may include one or more of the following entities: an evolved NodeB (eNB), a cluster header (CH), and an evolved universal terrestrial radio.
  • eNB evolved NodeB
  • CH cluster header
  • EUTRAN Evolved Universal Terrestrial Radio Access Network
  • each radio frame is 10 ms and contains 10 subframes.
  • Each sub-frame is lms, divided into two slots (slots) of 0.5ms, as shown in Figure 3.
  • SC-FDMA Single-Carrier Frequency Division Multiple Access
  • OFDM Orthogonal Frequency Division Multiplexing
  • a dedicated D2D communication subframe (D2D subframe) needs to be configured for the D2D data transmission of the UE.
  • the D2D subframe may include multiple broadcast channel resources, each UE. Use one The Broadcast Channel carries a mapped broadcast message and transmits it on the D2D subframe.
  • the broadcast message the transmission processing mode at the physical layer does not distinguish the receiving end, that is, the transmission of the D2D UE does not have clear receiving end information from the perspective of the physical layer.
  • the broadcast message is in Broadcast.
  • the channel is sent, and can be received by all other UEs in the surrounding area, and the information is processed by the physical layer and further submitted to the upper layer for further processing.
  • the broadcast message may be a narrow broadcast message, that is, all authorized UEs may receive the obtained information, or may be determined by the UE at the receiving end determined by the high layer communication control indication, so that the UE that meets the indication can be actually implemented.
  • broadcast messages herein refer to such generalized broadcast messages, i.e., through further high level control indications, which may be narrowly broadcast messages, multicast messages, or unicast messages.
  • the Broadcast Channel here carries a generalized broadcast message, and further includes a narrow broadcast message, a multicast message, and a unicast message.
  • Multiple UEs can use the respective Broadcast Channels to send broadcast messages on one D2D subframe at the same time.
  • Other UEs are in the listening and receiving state on the D2D subframe, and receive information on the subframe.
  • the UE can also send other information on the D2D subframe, including the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competition feedback information.
  • the discovery signal (Discovery signal) is used for initial device discovery or basic information notification between UEs in D2D communication.
  • the UE sends a Discovery signal to enable the neighboring UE to know its existence, and can also carry the content through the Discovery signal.
  • the simple information of the UE's own characteristics enables the neighboring UE to initially learn the basic information of the UE.
  • the UE monitors and receives the Discovery signal of other neighboring UEs, thereby discovering the existence of other surrounding UEs. Further, the Discovery signal can also be found through the Discovery signal.
  • Basic information of the UE Basic information of the UE.
  • the synchronization signal is used for time domain and frequency domain synchronization between UEs, and the UE obtains time/frequency synchronization information of the transmission synchronization signal UE by detecting synchronization signals of other UEs, based on the synchronization information.
  • the number can adjust its own time/frequency positioning to improve reception performance.
  • the broadcast control information is used to indicate that the control information related to the broadcast message is sent by the network side or sent by the broadcast message sending end UE, and the broadcast control information includes one or more of the following:
  • MCS Modulation and Coding Scheme
  • the competition detection signal and the competition feedback information are two types of information used by the UE to perform the competition of the Broadcast Channel resource when the Broadcast Channel resource is obtained through the competition, and the UE that needs to send the broadcast message transmits the message.
  • the contention signal indicates that it is required to compete for the Broadcast Channel resource.
  • the contention signal may include basic information of the UE, such as UE ID and UE NTI.
  • Other UEs that do not participate in the competition of the Broadcast Channel resource monitor the competition detection signal, and all or part of the UE detecting the competition detection signal feeds back the corresponding competition feedback information, and the competition feedback information includes some or all of the UE's interception information.
  • the information of the sounding signal such as the strength of one or more sounding signals that are monitored, the information of the transmitting end UE included in the sounding signal, and the like.
  • the broadcast channel of the UE can be predefined by the system. For example, according to the information such as the UE ID, the corresponding index is determined by a predefined index relationship.
  • the channel resource is the available resource of the UE.
  • the UE requests the Broadcast Channel resource from the eNB/CH, obtains the scheduled Broadcast Channel resource according to the response of the eNB/CH, and uses the configured resource.
  • the eNB/CH may semi-statically allocate the indicated Broadcast Channel resource to the UE through the high layer signaling, or indicate the configured resource through the physical layer signaling semi-static or dynamic scheduling; or, when the Broadcast Channel resource passes
  • the UE needs to obtain the Broadcast Channel resource through competition. If the resource is successful, the broadcast channel resource is obtained, and the bearer mapping of the broadcast message is sent on the resource. If the competition fails, the UE re-executes. The competition for resources.
  • the D2D subframe may include other channels in addition to the Broadcast Channel, including a Discovery Channel for carrying the discovery signal, a Synchronization Channel carrying the synchronization signal, a Broadcast Control Channel carrying the broadcast control information, and a competition for carrying the competitive detection signal.
  • a Discovery Channel for carrying the discovery signal
  • a Synchronization Channel carrying the synchronization signal
  • a Broadcast Control Channel carrying the broadcast control information
  • a competition for carrying the competitive detection signal for carrying the competitive detection signal.
  • a Sounding Channel and a Feedback Channel that carries competitive feedback information.
  • Each Broadcast Channel resource includes both time domain and frequency domain. There are three different resource modes:
  • the time domain includes all available symbols in the D2D subframe, and the frequency domain includes k subcarriers.
  • the Broadcast Channel resources are as shown in the figure;
  • the time domain contains all the symbols available in the slot, and the frequency domain includes k subcarriers.
  • the Broadcast Channel resources are shown in the figure and Olffi;
  • the time domain contains m symbols, and the frequency domain contains all the available subcarriers of the Broadcast service.
  • the Broadcast Channel resources are shown in the figure and OIDJ.
  • each of the subcarriers is in the frequency domain of 15 kHz, or 7.5 kHz.
  • the available symbols in the D2D subframe or slot refer to all symbols except the symbols used by other channels and guard time intervals (GPs), and the symbols used by the other channels, that is, the symbols in which the channel is found are found.
  • the symbol of the synchronization channel, the symbol of the broadcast control channel, the symbol of the competition detection channel, the symbol of the competition feedback channel, and the protection time interval are reserved at the beginning and/or the end of the D2D Subframe according to system settings or UE requirements. Time, containing 1 or 2 symbols, the signal cannot be sent during the guard interval.
  • the k subcarriers included in the frequency domain can be set to a fixed value by the system, and no signaling indication is needed, and each broadcast channel includes the same fixed k subcarriers; k can also be flexibly configured by the eNB/CH. It is indicated that the k value needs to indicate the UE through the high layer signaling or the physical layer signaling, and the number of k subcarriers included in the Broadcast Channel resource obtained by each UE may be different; k may also be used according to the D2D Broadcast service.
  • the number of all subcarriers N is determined: When N is less than or equal to 120, k is equal to an integer multiple of 12 or 12;
  • N is greater than 120 and less than or equal to 312, k is equal to an integer multiple of 24 or 24; when N is greater than 312 and less than or equal to 756, k is equal to an integer multiple of 36 or 36; when N is greater than 756, k is equal to 48 or 48 Integer multiple
  • the N, k takes a positive integer.
  • the value of k is an integer multiple of 12
  • the division of the Broadcast Channel resource by the modes 1 and 2 is equivalent to a resource block (abbreviated as RB), and the relationship between the N and the k is also It can be expressed as shown in the following Table 1.
  • the number of all subcarriers that can be used by the D2D Broadcast service is recorded as N ⁇ in units of RBs.
  • the Broadcast Channel determines the k value according to N ⁇ , and also records the value in RB as P, and the corresponding k The value is an integer multiple of 12*P.
  • the configured frequency domain resources can perform frequency hopping to increase the frequency diversity gain, as shown in FIG. 7.
  • the Broadcast Channel resource includes m symbols in the time domain: a fixed value set by the system, and does not require any signaling, and each broadcast channel includes the same fixed m symbols; or the eNB/CH flexible configuration indication m
  • the value of the m value needs to be indicated by the high layer signaling or the physical layer signaling.
  • the number of m symbols included in the broadcast channel resource obtained by each UE may be different.
  • the resources of each channel are: 1 or 2 symbols in the time domain, when 2 symbols are included
  • the symbol may be a continuous or non-contiguous symbol
  • the frequency domain includes S subcarriers
  • s is a fixed value set by the system, or is indicated by an eNB/CH configuration.
  • the Discovery Channel is used as an example.
  • the Discovery Channel uses the symbol #2, s is a fixed value set by the system, then each s subcarrier on symbol #2 is a Discovery Channel resource, and all subcarriers on symbol #2 ⁇ P is used as the Discovery Channel resource, class 4, Synchronization Channel (shown as KKI in Figure 8) uses symbol 9, and also occupies all subcarriers of symbol #9; or, any two or more of the above other channels
  • the channels can use different subcarriers as the respective channel resources on the same symbol.
  • the Discovery Channel and the Synchronization Channel are taken as an example. As shown in Figure 9, the Discovery Channel (shown in Figure 9) and Synchronization Channel (shown as EKI in Figure 9) uses symbol #2 and symbol #8 together, in each Symbolically, the Discovery Channel and the Synchronization Channel respectively use different subcarriers as their respective channel resources, which together use all available subcarriers of symbols #2 and #8.
  • the GPs reserved at the beginning and/or the end of the D2D Subframe contain 1 or 2 symbols, as shown in Figure 10-12, which is shown in Figure II.
  • Figure 10 shows that a GP is reserved at the beginning and the end of the D2D subframe, and the sum of the two GPs in the time domain is one symbol length (or two GPs each occupy one symbol length, then the total GP is two symbols)
  • the available symbols of the D2D subframe include the first symbol after the GP, denoted by the symbol #0, and the symbol #0 contains the symbol #0-symbol #6 (normal CP), or the symbol #0-symbol #5 ( Extend CP ), in slot#l contains symbol #7-symbol #12 ( normal CP ), or symbol #6-symbol #10 ( extend CP );
  • Figure 11 shows a GP at the beginning of the D2D subframe, and The GP length is one symbol, and the available symbols of the D2D subframe
  • the available symbols of the D2D subframe start from the symbol #0, and the symbol #0 contains the symbol #0-symbol #6 (normal CP), or the symbol #0-symbol# 5 ( extend CP ), in slot #l contains the symbol #7-symbol #12 ( normal CP ), or the symbol #6-symbol #10 ( extend CP ).
  • the D2D subframe can carry a Broadcast Channel, or carry any one or more of the Broadcast Channel and other channels, and if a reference signal (RS) needs to be mapped in the resources included in the Broadcast Channel and other channels,
  • RS reference signal
  • the location of the resource element (Resource Element, RE, one symbol on the real-time domain, one sub-carrier in the frequency domain) cannot be used for the Broadcast Channel and other channels to carry corresponding information, that is, in the resources allocated by each channel. Does not include the corresponding RE used to map the RS,
  • the broadcast message, the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information are respectively mapped and carried on the Broadcast Channel, the discovery channel, the synchronization channel, the broadcast control channel,
  • the resource of the competitive sounding channel and the contention feedback channel is not used as the resource unit RE of the mapping pilot RS.
  • the eNB controls to schedule the UE to perform D2D communication, including scheduling configuration of the Broadcast Channel resource.
  • the system uses the Broadcast Channel resource structure described in the foregoing mode 1, that is, each broadcast channel resource includes all available symbols in the D2D subframe, the frequency domain includes k subcarriers, and k is broadcasted by the eNB according to the amount of data required by the D2D UE.
  • Flexible configuration As shown in Figure 4, the e NB configures the Broadcast Channel resource for the D2D UE A and the UE B on the D2D subframe.
  • the Broadcast Channel resource obtained by the UE A is shown in Figure 2, and the UE B resource is shown as DJE! .
  • the Broadcast Channel resource obtained by UE A and UE B includes all available symbols in the D2D subframe time domain, and includes k subcarriers in the frequency domain, and the "k" values obtained by UE A and UE B are different.
  • the eNB determines, according to the broadcast message traffic volume to be sent by the UE itself, as shown in FIG. 4, the broadcast message of the UE B contains a large amount of traffic, so the value of the "k" configured to the UE B is large, that is, the UE B obtains
  • the Broadcast Channel resource contains more subcarriers in the frequency domain than UE A's Broadcast Channel resource.
  • each Broadcast Channel contains 4 RBs in one slot.
  • each broadcast channel is fixed to include all the available symbols in one slot in the time domain, and four RBs in the frequency domain, and the UE obtains the corresponding successful Broadcast Channel resource through the resource competition process, UE A.
  • the UE B obtains a Broadcast Channel resource through resource competition.
  • the Broadcast Channel resource obtained by UE A is shown in Figure 2 [J2J, and the UE B resource is shown in DJH!
  • Example 3 the eNB controls to schedule the UE to perform D2D communication, including scheduling configuration of the Broadcast Channel resource.
  • the extended CP is used as an example.
  • the eNB configures the Broadcast Channel resource for the D2D UE A and the UE B on the D2D subframe.
  • the Broadcast Channel resource obtained by the UE A is shown in Figure 2, UE B.
  • the resources are as shown in ⁇ ]. It can be seen that the Broadcast Channel resources obtained by UE A and UE B include all available subcarriers in the D2D subframe frequency domain, and the time domain includes symbols #0, #1, and symbols #3, #4, respectively.
  • Symbol #2 is the Discovery Channel. As shown in the figure, it is divided into multiple Discovery Channel resources per 12 subcarriers.
  • the eNB controls the scheduling UE to perform D2D communication, including scheduling configuration of the Broadcast Channel resource.
  • Discovery Channel and Synchronization are also included on the i1 ⁇ 2L D2D subframe.
  • the extended CP is used as an example.
  • the eNB configures the Broadcast Channel resource for the D2D UE A and the UE B on the D2D subframe.
  • the Broadcast Channel resource obtained by the UE A is shown in FIG.
  • the resources are as shown in ⁇ ]. It can be seen that the Broadcast Channel resource obtained by the UE A and the UE B includes all available symbols except the symbol #2 and the symbol #9 on the D2D subframe time domain, and the frequency domain includes 36 subcarriers.
  • symbol #2 is the Discovery Channel, as shown in the figure, divided into multiple Discovery Channel resources per 12 subcarriers
  • symbol #9 is the Synchronization Channel, as shown in the figure, divided into multiple Synchronizations per 24 subcarriers.
  • the Discovery Channel and the Synchronization Channel share the same symbol, and the two use the symbol #2 and the symbol #9 together, occupying different subcarriers in the frequency domain respectively, where the system settings are fixed in the frequency domain of the Discovery Channel and the Synchronization Channel.
  • s subcarriers, s 12 as an example for description.
  • the eNB configures the Broadcast Channel resource for the D2D UE A and the UE B on the D2D subframe, and the symbol #2 and the symbol #9 are respectively divided into 12 subcarriers according to the above example.
  • Discovery ChanneK as shown in the figure
  • Synchronization ChanneK as shown in the figure).
  • the system uses a predefined manner for the Broadcast Channel resource, and the UE obtains the corresponding Broadcast Channel resource according to the corresponding relationship between the certain Broadcast Channel resource and the UE ID according to the UE ID.
  • the system uses the Broadcast Channel resource structure in the above manner 2 as an example, and the k value is a fixed value set by the system.
  • any UE may calculate a unique broadcast channel resource according to its own UE ID, such as UE-RNTI, in a fixed-correspondence relationship, and use this resource to send a broadcast message.
  • a GP may be set for a certain time between subframes due to the transition of the transmission/reception state.
  • a state transition of the GP for receiving-transmitting, transmitting-receiving is respectively reserved at the start position and the ending position of the D2D subframe in which the UE transmits the broadcast message, as shown in FIG.
  • the UE obtains the Broadcast Channel resource on the D2D subframe and carries the broadcast message. For example, as shown in Figure 16, UE A and UE B respectively calculate the corresponding Broadcast Channel resource according to their own UE ID.
  • the Broadcast Channel resource of UE A is shown in the figure in the figure, UE B
  • the resources are as shown in uriii, and since each segment retains a GP at the beginning and the end of the subframe (as shown in C ⁇ in the figure), the actual available symbols of the Broadcast Channel resource of UE A include the symbol #0-symbol# of slot #0. 5.
  • the actual available symbols of UE B include symbol #6-symbol #10 of slot#l.
  • Example 6 the eNB controls to schedule the UE to perform D2D communication, including scheduling configuration of the Broadcast Channel resource.
  • the D2D subframe also includes a Broadcast Control Channel, and each Broadcast Control Channel corresponds to a Broadcast Channel, which includes control indication information about the Broadcast Channel, such as MCS, and Broadcast Control.
  • the extend CP is taken as an example.
  • the eNB is on the D2D subframe.
  • D2D UE A and UE B are respectively configured with Broadcast Channel resources, and the Broadcast Channel resources obtained by UE A are shown in Figure 22, and the Broadcast Control Channel resources are hidden as shown in the figure.
  • the Broadcast Channel resources of UE B are shown in the figure.
  • the Broadcast Control Channel resource is shown in the figure. It can be seen that the Broadcast Channel resources obtained by the UE A and the UE B include all the symbols except the symbols #0 and #1 on the D2D subframe time domain.
  • the available symbols, the frequency domain includes a fixed number of 24 subcarriers, and the symbols #0 and #1 on the subcarrier where each Broadcast Channel is located are the corresponding Broadcast Control Channels of the Broadcast Channel, which includes the broadcast channel resource bearer. Further control indication of the broadcast message.
  • Example 7 the D2D UE obtains the Broadcast Channel resource in a competitive manner, and the system uses the Broadcast Channel resource structure described in the foregoing manner 1, that is, each Broadcast Channel resource includes all available symbols in the D2D subframe.
  • the UE In the broadcast resource competition process, the UE needs to pass the Sounding Channel and
  • the Feedback Channel performs resource detection and feedback, and combines the feedback information to determine whether the competition is successful and obtains the corresponding Broadcast Channel resource.
  • the symbols #9, #10, and #11 are the Sounding Channel and Feedback Channel resources, so the symbols #9, #10, and #11 are not included in the available symbols of the Broadcast Channel.
  • the Sounding Channel and the Feedback Channel may not be in the same subframe as the corresponding Broadcast Channel resource, that is, on the subframe #n.
  • the competition successfully obtains the Broadcast Channel resource, and the Broadcast Channel resource is in the subframe #n+t, and the t is an integer greater than or equal to 1.
  • the UE determines that the corresponding Broadcast Channel resource is successful through the Sounding signal and the feedback information of the Feedback Channel in the subframe #n, and the UE uses the Broadcast Channel to map its own broadcast message on the subframe #n+t. And proceed Sending, at the same time, there are also Sounding Channel and Feedback Channel resources on the subframe #n+t, as the Broadcast Channel resource competition service on the next available D2D subframe.
  • the UE A sends a Sounding signal on the subframe #n, as shown in the figure, and receives the feedback information on the Feedback Channel. As shown in the figure below, the UE successfully obtains the corresponding Broadcast Channel resource, that is, the subframe #n.
  • the corresponding Broadcast Channel resource on +t is used to send broadcast messages.
  • UE B sends a Sounding signal on subframe #n, as shown in the figure below, and receives the feedback information on the Feedback Channel.
  • the competition successfully obtains the corresponding Broadcast Channel resource, that is, the subframe.
  • the corresponding Broadcast Channel resource on #n+t is shown in the figure.
  • Example 8 In this embodiment, for the effective reception of data, in addition to including various types of channel resources, the D2D subframe needs to include necessary pilot RS signals, and the RS has the highest priority in the mapping of physical resources, that is, RS.
  • the resources that need to be used cannot be occupied by any channel resources, so the set RS resources will affect the resource usage of other channels.
  • the RS resource When the RS resource includes one or more symbols in the time domain, and the frequency domain includes all available subcarriers of the D2D subframe, the symbol in which the RS resource is located cannot be used as any channel resource.
  • the D2D Subframe includes the Broadcast Channel resource.
  • the RS resource occupies the symbols #2 and #8 in the time domain. As shown in ⁇ Z1 in the figure, it is in the available symbols of the Broadcast Channel. Excluding symbols #2 and #8, the actual available resources of the Broadcast Channel divided by mode 1 are as shown in Figure 19 and ⁇ .
  • the RS resource occupies part of the RE in the D2D Subframe in the form of a pattern, and the corresponding RE cannot be used as any channel resource.
  • the Extend CP is used as an example.
  • the D2D Subframe includes the Broadcast Channel resource.
  • the RS resource is shown in Figure 2 in the time domain. If part of the RE is used, these REs cannot be used as the Broadcast Channel. Resources, the corresponding broadcast message bearer mapping should avoid the RE where the RS is located, as shown in Figure ii, Dll.
  • the embodiment of the present invention further provides a UE 21, as shown in FIG. 21, including:
  • the sending module 211 is configured to carry the broadcast message mapping on the Broadcast Channel resource of the D2D subframe and send the broadcast message;
  • the device is configured to transmit the broadcast message mapping on the Broadcast Channel resource of the D2D subframe, and simultaneously send at least one of the following information on the D2D subframe: the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback. information.
  • the sending module 211 is configured to map the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information, respectively, to a discovery channel, a synchronization channel, a broadcast control channel, and a competition.
  • the sounding channel is transmitted on the sounding feedback channel.
  • the UE further includes: a receiving module 212, configured to receive at least one of the Broadcast Channel resource and the following channel resources that are pre-configured by the system or configured by the network side: the discovery channel, the synchronization channel, Broadcast control channel, competitive sounding channel, and competitive feedback channel.
  • a receiving module 212 configured to receive at least one of the Broadcast Channel resource and the following channel resources that are pre-configured by the system or configured by the network side: the discovery channel, the synchronization channel, Broadcast control channel, competitive sounding channel, and competitive feedback channel.
  • the embodiment of the present invention further provides a UE 22, as shown in FIG. 22, including: a sending module 221 and a contention module 222, where
  • the sending module 221 is configured to carry the broadcast message mapping on the broadcast channel Broadcast Channel resource of the D2D subframe subframe and send the broadcast message;
  • the device is configured to transmit the broadcast message mapping on the Broadcast Channel resource of the D2D subframe, and simultaneously send at least one of the following information on the D2D subframe: the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback. information.
  • the sending module 221 is configured to map the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information, respectively, on the discovery channel, the synchronization channel, the broadcast control channel, and the competition.
  • the sounding channel is transmitted on the sounding feedback channel.
  • the contention module 222 is configured to obtain the broadcast by resource competition. Channel resources.
  • the sending module, the receiving module, and the contention module may pass through a central processing unit (CPU), a digital signal processor (DSP) or a programmable logic array in the UE. (Field - Programmable Gate Array, referred to as FPGA) implementation.
  • CPU central processing unit
  • DSP digital signal processor
  • FPGA Field - Programmable Gate Array
  • the Broadcast Channel resource is:
  • the available symbols of the Broadcast Channel resource include all symbols in the D2D subframe or in each slot except the following symbols:
  • Time interval The symbol where the GP is located, the symbol where the channel is found, the symbol where the synchronization channel is located, the symbol where the broadcast control channel is located, the symbol where the contention channel is located, and the symbol of the competition feedback channel.
  • the resources of the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are:
  • the resources of any two or more channels in the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are different in the time domain; or the discovery In the channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel, resources of any two or more channels share one or two symbols in the time domain.
  • the UE carries a broadcast message to be sent and transmits the broadcast message on the broadcast channel resource of the D2D subframe, and the UE may further transmit a synchronization signal, a discovery signal, and other information on the D2D subframe to enable the UE to Ability to broadcast effectively
  • the delivery of messages enables efficient delivery of information and increased network flexibility.

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Abstract

Disclosed is a method for sending a broadcast message in D2D communication, comprising: a user equipment (UE) mapping and carrying a broadcast message on a broadcast channel resource of a D2D subframe, and sending same; or the UE mapping and carrying the broadcast message on the broadcast channel resource of the D2D subframe for sending, and sending at least one of the following information on the D2D subframe at the same time: a discovery signal, a synchronizing signal, broadcast control information, a competition detection signal and competition feedback information. Also disclosed at the same time is a UE.

Description

一种 D2D通信中广播消息的发送方法和用户设备 技术领域  Method for transmitting broadcast message in D2D communication and user equipment
本发明涉及移动通信技术领域, 尤其涉及一种设备到设备 ( Device-to-Device,简称为 D2D )通信中广播消息的发送方法和用户设备。 背景技术  The present invention relates to the field of mobile communication technologies, and in particular, to a method and a user equipment for transmitting a broadcast message in a device-to-device (D2D) communication. Background technique
在蜂窝系统中, 当两个用户设备 ( User Equipment, 简称为 UE )之间 有业务需要传输时, 用户设备 1 ( UE1 )到用户设备 2 ( UE2 )的业务数据, 会首先通过空中接口传输给基站 1, 空中接口通常也简称为空口,基站 1通 过核心网将该用户数据传输给基站 2,基站 2再将上述业务数据通过空口传 输给 UE2, UE2到 UE1 的业务数据传输釆用类似的处理流程。 当 UE1和 UE2位于同一个蜂窝小区时, 如图 1所示, 虽然上文所述基站 1和基站 2 现在是同一个站点, 即: 基站 1, 然而一次数据传输仍然会消耗两份无线频 谱资源。  In a cellular system, when there is a service between two user equipments (UEs), the service data of user equipment 1 (UE1) to user equipment 2 (UE2) is first transmitted to the air interface. The base station 1 is also referred to as an air interface. The base station 1 transmits the user data to the base station 2 through the core network. The base station 2 transmits the service data to the UE2 through the air interface, and the service data transmission of the UE2 to the UE1 is similarly processed. Process. When UE1 and UE2 are located in the same cell, as shown in FIG. 1, although base station 1 and base station 2 are now the same site, namely: base station 1, a data transmission still consumes two radio spectrum resources. .
由此可见, 如果 UE1和 UE2位于同一小区并且相距较近, 那么上述的 蜂窝通信方法显然不是最优的通信方式。 而实际上, 随着移动通信业务的 多样化, 例如, 社交网络、 电子支付等在无线通信系统中的应用越来越广 泛, 使得近距离用户之间的业务传输需求日益增长。 因此, D2D 的通信模 式日益受到广泛关注。 所谓 D2D通信, 如图 2所示, 是指业务数据不经过 基站进行转发, 直接由源用户设备通过空口传输给目标用户设备, 这种通 信模式具有明显区别于传统蜂窝系统通信模式的特征。 对于近距离通信的 用户来说, D2D传输不但节省了无线频谱资源, 而且降低了核心网的数据 传输压力。 基于蜂窝网的 D2D 通信是一种在系统的控制下, 在多个支持 D2D功能的终端设备之间直接进行通信的新型技术, 它能够减少系统资源 占用, 增加蜂窝通信系统频谱效率, 降低终端发送功耗, 并在很大程度上 节省网络运营成本。 It can be seen that if UE1 and UE2 are located in the same cell and are close together, then the above-mentioned cellular communication method is obviously not the optimal communication mode. In fact, with the diversification of mobile communication services, for example, social networking, electronic payment, and the like are more and more widely used in wireless communication systems, so that the demand for service transmission between close-range users is increasing. Therefore, the communication mode of D2D has received increasing attention. The so-called D2D communication, as shown in FIG. 2, means that the service data is not forwarded by the base station, and is directly transmitted by the source user equipment to the target user equipment through the air interface. This communication mode has a feature that is distinct from the traditional cellular system communication mode. For users of short-range communication, D2D transmission not only saves wireless spectrum resources, but also reduces the data transmission pressure of the core network. Cellular network-based D2D communication is a new technology that directly communicates between multiple D2D-enabled terminal devices under the control of the system, which can reduce system resources. Occupancy, increase the spectrum efficiency of the cellular communication system, reduce the transmission power consumption of the terminal, and save network operation costs to a large extent.
在引入 D2D功能的无线通信网络中,每个 UE都可以作为信源发送端, 向周围的其他 UE发送 D2D通信数据, 包括单播消息、 组播消息、 广播消 息等。 在传统的蜂窝通信网络中, 广播消息只能由网络侧节点向 UE传输, UE无法发送广播消息, 而在 D2D通信中, 任意 UE可以作为一个信息源, 以广播或单播的方式与周围的 UE进行数据的交互,通过 UE发送广播消息, 可以达到高效传递信息, 提高网络灵活性的作用, 或者进一步基于广播发 送方法实现 D2D UE之间的单播通信, 并为公共安全等特殊场景提供针对 性解决方案。 由于在传统通信网络中 UE不具备发送广播消息的功能, 因此 没有为 UE提供相应的广播消息发送的方法,本文就此问题提供一种解决方 案。 发明内容  In a wireless communication network that introduces a D2D function, each UE can serve as a source transmitting end to transmit D2D communication data to other surrounding UEs, including unicast messages, multicast messages, broadcast messages, and the like. In a traditional cellular communication network, a broadcast message can only be transmitted by a network side node to a UE, and a UE cannot transmit a broadcast message. In D2D communication, any UE can serve as a source of information in a broadcast or unicast manner with surrounding The UE performs the data exchange and transmits the broadcast message through the UE, so as to achieve efficient transmission of information, improve network flexibility, or further implement unicast communication between D2D UEs based on the broadcast transmission method, and provide specific scenarios for public security and the like. Sexual solution. Since the UE does not have the function of transmitting a broadcast message in the conventional communication network, and therefore does not provide a corresponding method for transmitting the broadcast message to the UE, this document provides a solution to this problem. Summary of the invention
为解决现有存在的技术问题, 本发明实施例提供一种 D2D通信中广播 消息的发送方法和用户设备。  In order to solve the existing technical problem, an embodiment of the present invention provides a method for transmitting a broadcast message and a user equipment in D2D communication.
本发明实施例提供了一种 D2D通信中广播消息的发送方法, 该方法包 括:  The embodiment of the invention provides a method for transmitting a broadcast message in D2D communication, and the method includes:
UE将广播消息映射承载在 D2D subframe的 Broadcast Channel资源上, 并进行发送; 或者,  The UE maps the broadcast message to the Broadcast Channel resource of the D2D subframe and sends the broadcast message; or
UE将广播消息映射承载在 D2D subframe的 Broadcast Channel资源上 进行发送, 并且同时还在 D2D subframe上发送以下至少一项信息: 发现信 号、 同步信号、 广播控制信息、 竟争探测信号、 竟争反馈信息。  The UE transmits the broadcast message map to the Broadcast Channel resource of the D2D subframe for transmission, and simultaneously transmits at least one of the following information on the D2D subframe: the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information. .
其中, 所述发现信号、 同步信号、 广播控制信息、 竟争探测信号以及 竟争反馈信息, 分别映射承载在发现信道、 同步信道、 广播控制信道、 竟 争探测信道、 竟争反馈信道上进行发送。 其中, 所述 Broadcast Channel資源, 为: The discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information are respectively mapped and transmitted on the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel. . The Broadcast Channel resource is:
时域上包含的 D2D subframe所有可用符号,频域上包含的 k个子载波; 或者,  All available symbols of the D2D subframe included in the time domain, k subcarriers included in the frequency domain; or
时域上包含的一个时隙 slot内所有可用符号, 频域上包含的 k个子载 波 或者  All available symbols in a time slot slot contained in the time domain, k subcarriers contained in the frequency domain or
时域上包含的 m个符号, 频域上包含的全部广播业务可用子载波。 其中, 所述 Broadcast Channel资源的可用符号, 包括 D2D subframe中 或每个 slot中除了下述符号以外的所有符号:  m symbols included in the time domain, all broadcast service available subcarriers included in the frequency domain. The available symbols of the Broadcast Channel resource include all symbols in the D2D subframe or in each slot except the following symbols:
时间间隔 GP所在符号、 发现信道所在符号、 同步信道所在符号、 广播 控制信道所在符号、 竟争探测信道所在符号、 竟争反馈信道所在符号。  Time interval The symbol where the GP is located, the symbol where the channel is found, the symbol where the synchronization channel is located, the symbol where the broadcast control channel is located, the symbol where the contention channel is located, and the symbol of the competition feedback channel.
其中, 所述 Broadcast Channel资源在时域上的符号个数 m为: 系统设置的固定值; 或者, 由网络侧配置指示的 m值。  The number of symbols of the Broadcast Channel resource in the time domain is: a fixed value set by the system; or an m value indicated by the network side configuration.
其中,所述 Broadcast Channel资源在频域上包含的子载波的个数 k为: 系统设置的固定值; 或者, 根据广播业务所有可用子载波数量 N确定 k值; 或者, 由网络侧配置指示的 k值, 其中, N, k取值为正整数。  The number of subcarriers included in the frequency domain of the broadcast channel resource is: a fixed value set by the system; or, determining a k value according to the number N of available subcarriers of the broadcast service; or, indicated by the network side configuration The k value, where N, k takes a positive integer.
其中, 所述 k值根据所述可用子载波数量 N确定, 为:  The k value is determined according to the number N of available subcarriers, and is:
当 N小于或等于 120时, k等于 12或 12的整数倍;  When N is less than or equal to 120, k is equal to an integer multiple of 12 or 12;
当 N大于 120且小于等于 312时, k等于 24或 24的整数倍; 当 N大于 312且小于等于 756时, k等于 36或 36的整数倍; 当 N大于 756时, k等于 48或 48的整数倍。  When N is greater than 120 and less than or equal to 312, k is equal to an integer multiple of 24 or 24; when N is greater than 312 and less than or equal to 756, k is equal to an integer multiple of 36 or 36; when N is greater than 756, k is equal to 48 or 48 Integer multiple.
上述方案中, 所述 Broadcast Channel资源由系统预配置、 或者由网络 侧为 UE配置, 或者由 UE通过资源竟争获得。  In the above solution, the Broadcast Channel resource is pre-configured by the system, or configured by the UE on the network side, or obtained by the UE through resource competition.
其中, 所述网络侧为 UE配置 Broadcast Channel资源, 为:  The network side configures a Broadcast Channel resource for the UE, which is:
网络侧通过高层信令半静态指示为 UE所配置的 Broadcast Channel资 源;或者,通过物理层信令动态指示或半静态指示为 UE所配置的 Broadcast The network side semi-statically indicates the Broadcast Channel resource configured by the UE through the high layer signaling; or the broadcast configured by the UE through the physical layer signaling dynamic indication or the semi-static indication.
Channel資源。 其中, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟 争反馈信道的资源为: Channel resources. The resources of the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are:
时域上包含的 1个或 2个符号、频域上包含的 S个子载波, 其中, 所述 S为系统设置的固定值, 或由网络侧配置指示, 其中, S取值为正整数。  One or two symbols included in the time domain, and S subcarriers included in the frequency domain, where the S is a fixed value set by the system, or is indicated by a network side configuration, where S is a positive integer.
其中, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟 争反馈信道中, 任意两个或多个信道的资源在时域上所包含的符号不相同; 或者, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟 争反馈信道中,任意两个或多个信道的资源在时域上共享 1个或 2个符号。  The resources of any two or more channels in the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are different in the time domain; or the discovery In the channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel, resources of any two or more channels share one or two symbols in the time domain.
上述方案中, 根据系统设置或 UE需求, 所述 D2D subframe中, 还包 含保护时间间隔, 其中, 所述保护时间间隔在时域上位于 D2D subframe的 开始和 /或末尾, 包含 1个或 2个符号。  In the above solution, the D2D subframe further includes a guard time interval according to the system setting or the UE requirement, where the guard time interval is located at the beginning and/or the end of the D2D subframe in the time domain, and includes one or two symbol.
其中, 所述广播消息、 发现信号、 同步信号、 广播控制信息、 竟争探 测信号以及竟争反馈信息,分别映射承载在所述 Broadcast Channel,发现信 道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道的资源上未 被用作映射导频 RS的资源单元 RE上。  The broadcast message, the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information are respectively mapped and carried on the Broadcast Channel, the discovery channel, the synchronization channel, the broadcast control channel, and the competitive sounding channel. The resource of the contention feedback channel is not used as the resource unit RE of the mapping pilot RS.
其中, 所述时域上的符号为单载波频分多址 SC-FDMA符号, 或者正 交频分复用 OFDM符号; 所述子载波为 15kHz或 7.5kHz。  The symbols in the time domain are single carrier frequency division multiple access SC-FDMA symbols, or orthogonal frequency division multiplexing OFDM symbols; the subcarriers are 15 kHz or 7.5 kHz.
优选的,所述网络侧包括以下实体中的一种或多种:演进型基站 eNB、 自组织网络簇头节点 Cluster Header,演进型通用陆地无线接入网 EUTRAN。  Preferably, the network side comprises one or more of the following entities: an evolved base station eNB, a self-organizing network cluster head node Cluster Header, and an evolved universal terrestrial radio access network EUTRAN.
本发明实施例还提供了一种 UE, 所述 UE包括: 发送模块, 配置为将 广播消息映射承载在 D2D subframe的 Broadcast Channel资源上, 并进行发 送; 或者,  The embodiment of the present invention further provides a UE, where the UE includes: a sending module, configured to map a broadcast message to a Broadcast Channel resource of the D2D subframe, and send the message; or
用于将广播消息映射承载在 D2D subframe的 Broadcast Channel资源上 进行发送, 并且同时还在 D2D subframe上发送以下至少一项信息: 发现信 号、 同步信号、 广播控制信息、 竟争探测信号、 竟争反馈信息。  The method is used for transmitting the broadcast message mapping on the Broadcast Channel resource of the D2D subframe, and simultaneously transmitting at least one of the following information on the D2D subframe: the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback. information.
其中, 所述发送模块, 配置为将所述发现信号、 同步信号、 广播控制 信息、 竟争探测信号以及竟争反馈信息, 分别映射承载在发现信道、 同步 信道、 广播控制信道、 竟争探测信道、 竟争反馈信道上进行发送。 The sending module is configured to use the discovery signal, the synchronization signal, and the broadcast control The information, the contention detection signal, and the competition feedback information are respectively transmitted on the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel for transmission.
优选的, 所述 UE还包括: 接收模块, 配置为接收由系统预配置、 或者 由网络侧配置的所述 Broadcast Channel资源; 或者,  Preferably, the UE further includes: a receiving module, configured to receive the Broadcast Channel resource that is pre-configured by the system or configured by the network side; or
配置为接收由系统预配置、或者由网络侧配置的所述 Broadcast Channel 资源和下列信道资源中的至少一项: 所述发现信道、 同步信道、 广播控制 信道、 竟争探测信道、 竟争反馈信道。  Configuring to receive at least one of the Broadcast Channel resource and the following channel resources preconfigured by the system or configured by the network side: the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, the competitive feedback channel .
优选的, 所述 UE还包括: 竟争模块, 配置为通过资源竟争获得所述 Broadcast Channel資源。  Preferably, the UE further includes: a contention module, configured to obtain the Broadcast Channel resource through resource competition.
其中, 所述 Broadcast Channel資源, 为:  The Broadcast Channel resource is:
时域上包含的 D2D subframe所有可用符号,频域上包含的 k个子载波; 或者,  All available symbols of the D2D subframe included in the time domain, k subcarriers included in the frequency domain; or
时域上包含的一个时隙 slot内所有可用符号, 频域上包含的 k个子载 波 或者  All available symbols in a time slot slot contained in the time domain, k subcarriers contained in the frequency domain or
时域上包含的 m个符号, 频域上包含的全部广播业务可用子载波。 其中, 所述 Broadcast Channel资源的可用符号, 包括 D2D subframe中 或每个 slot中除了下述符号以外的所有符号:  m symbols included in the time domain, all broadcast service available subcarriers included in the frequency domain. The available symbols of the Broadcast Channel resource include all symbols in the D2D subframe or in each slot except the following symbols:
时间间隔 GP所在符号、 发现信道所在符号、 同步信道所在符号、 广播 控制信道所在符号、 竟争探测信道所在符号、 竟争反馈信道所在符号。  Time interval The symbol where the GP is located, the symbol where the channel is found, the symbol where the synchronization channel is located, the symbol where the broadcast control channel is located, the symbol where the contention channel is located, and the symbol of the competition feedback channel.
其中, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟 争反馈信道的资源为:  The resources of the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are:
时域上包含的 1个或 2个符号、频域上包含的 s个子载波, 其中, 所述 s为系统设置的固定值, 或由网络侧配置指示, 其中, s取值为正整数。  One or two symbols included in the time domain and s subcarriers included in the frequency domain, where the s is a fixed value set by the system, or is indicated by a network side configuration, where s is a positive integer.
其中, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟 争反馈信道中, 任意两个或多个信道的资源在时域上所包含的符号不相同; 或者, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟 争反馈信道中,任意两个或多个信道的资源在时域上共享 1个或 2个符号。 本发明实施例提供的 D2D通信中广播消息的发送方法和用户设备, UE 在 D2D subframe的 Broadcast Channel资源上承载映射待发送的广播消息并 进行发送; 同时, UE还可以进一步在 D2D subframe上发射同步信号、 发 现信号、 广播控制信息、 竟争探测信号、 竟争反馈信息等其他信息, 使 UE 能够有效进行广播消息的传递, 达到高效传递信息、 提高网络灵活性的作 用。 附图说明 The resources of any two or more channels in the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are different in the time domain; or the discovery Channel, synchronization channel, broadcast control channel, competitive detection channel, actually In the contention feedback channel, resources of any two or more channels share one or two symbols in the time domain. The method for transmitting a broadcast message and the user equipment in the D2D communication provided by the embodiment of the present invention, the UE carries the broadcast message to be sent and transmitted on the broadcast channel resource of the D2D subframe, and the UE can further transmit the synchronization on the D2D subframe. Other information such as signal, discovery signal, broadcast control information, competitive detection signal, and competitive feedback information enable the UE to effectively transmit broadcast messages, and achieve efficient transmission of information and network flexibility. DRAWINGS
图 1是传统蜂窝网络数据通信方式示意图;  1 is a schematic diagram of a conventional cellular network data communication method;
图 2是 D2D通信方式示意图;  2 is a schematic diagram of a D2D communication method;
图 3是 LTE帧结构示意图;  3 is a schematic structural diagram of an LTE frame;
图 4 是本发明实施例中 Broadcast Channel资源划分方式一的示意图; 图 5 是本发明实施例中 Broadcast Channel资源划分方式二的示意图; 图 6 是本发明实施例中 Broadcast Channel资源划分方式三的示意图; 图 7 是本发明实施例中 Broadcast Channel资源在 slot间跳频的结构示 意图;  4 is a schematic diagram of a method for dividing a Broadcast Channel resource according to an embodiment of the present invention; FIG. 5 is a schematic diagram of a method for dividing a Broadcast Channel resource according to an embodiment of the present invention; FIG. FIG. 7 is a schematic structural diagram of frequency hopping of a Broadcast Channel resource between slots according to an embodiment of the present invention; FIG.
图 8 是本发明实施例中其他信道资源独立占用符号的结构示意图; 图 9 是本发明实施例中其他多个信道资源共享符号的结构示意图; 图 10 是本发明实施例中 D2D Subframe中包含 GP的结构示意图之一; 图 11 是本发明实施例中 D2D Subframe中包含 GP的结构示意图之二; 图 12 是本发明实施例中 D2D Subframe中包含 GP的结构示意图之三; 图 13 是本发明实施例中实例三 D2D Subframe的结构示意图; 图 14 是本发明中实例四 D2D Subframe的结构示意图之一;  8 is a schematic structural diagram of other channel resource independent occupying symbols in the embodiment of the present invention; FIG. 9 is a schematic structural diagram of other multiple channel resource sharing symbols in the embodiment of the present invention; FIG. 10 is a schematic diagram of a D2D Subframe including a GP in the embodiment of the present invention; FIG. 11 is a schematic structural diagram of a structure including a GP in a D2D Subframe according to an embodiment of the present invention; FIG. 12 is a third schematic structural diagram of a GP included in a D2D Subframe according to an embodiment of the present invention; FIG. 14 is a schematic structural diagram of an example four D2D Subframe in the present invention; FIG. 14 is a schematic structural diagram of an example four D2D Subframe in the present invention;
图 15 是本发明中实例四 D2D Subframe的结构示意图之二;  15 is a second schematic structural diagram of an example four D2D Subframe in the present invention;
图 16 是本发明中实例五 D2D Subframe的结构示意图; 图 17 是本发明中实例六 D2D Subframe的结构示意图; 16 is a schematic structural diagram of an example five D2D Subframe in the present invention; 17 is a schematic structural diagram of an example six D2D Subframe in the present invention;
图 18 是本发明中实例七 D2D Subframe的结构示意图;  18 is a schematic structural diagram of an example seven D2D Subframe in the present invention;
图 19 是本发明中实例八 D2D Subframe的结构示意图之一;  19 is a schematic structural diagram of an example eight D2D Subframe in the present invention;
图 20 是本发明中实例八 D2D Subframe的结构示意图之二;  20 is a second schematic structural diagram of an example eight D2D Subframe in the present invention;
图 21是本发明实施例所述 UE的结构示意图;  FIG. 21 is a schematic structural diagram of a UE according to an embodiment of the present invention;
图 22是本发明另一实施例所述 UE的结构示意图。 具体实施方式  FIG. 22 is a schematic structural diagram of a UE according to another embodiment of the present invention. detailed description
下面结合附图和具体的实施例来进一步说明本发明的技术方案。  The technical solution of the present invention will be further described below with reference to the accompanying drawings and specific embodiments.
本发明实施例中, 网络侧可以包括以下实体中的一种或多种: 演进型 基站(evolved NodeB, 简称 eNB )、 自组织网络簇头节点 ( Cluster Header, 简称 CH ), 演进型通用陆地无线接入网 ( Evolved Universal Terrestrial Radio Access Network, 简称 EUTRAN ), 下面以 eNB或 CH作为网络侧的配置控 制实体为例进行说明。  In the embodiment of the present invention, the network side may include one or more of the following entities: an evolved NodeB (eNB), a cluster header (CH), and an evolved universal terrestrial radio. An Evolved Universal Terrestrial Radio Access Network (EUTRAN) is used as an example of an eNB or a CH as a configuration control entity on the network side.
在 LTE系统中,每个无线帧为 10ms,包含 10个子帧。每个子帧为 lms, 分为 0.5ms的 2个时隙( slot ), 如图 3所示。 当系统帧结构釆用普通循环前 缀( Normal Cyclic Prefix, 简称 Normal CP )时, 每子帧含有 14个单载波频 分多址( Single-carrier Frequency Division Multiple Access,简称 SC-FDMA ) 符号或正交频分复用 ( Orthogonal Frequency Division Multiplexing, 简称 OFDM )符号, 分为 2个 slot, 每个 slot上包括 7个符号; 当系统帧结构釆 用扩展循环前缀( Extended Cyclic Prefix, 简称 Extended CP )时, 每子帧含 有 12个符号,每个 slot上包括 6个符号,在下述说明中的符号即为 SC-FDMA 符号, 或 OFDM符号。  In the LTE system, each radio frame is 10 ms and contains 10 subframes. Each sub-frame is lms, divided into two slots (slots) of 0.5ms, as shown in Figure 3. When the system frame structure uses the normal Cyclic Prefix (Normal CP), each subframe contains 14 Single-Carrier Frequency Division Multiple Access (SC-FDMA) symbols or orthogonal. Orthogonal Frequency Division Multiplexing (OFDM) symbol, which is divided into 2 slots, each slot includes 7 symbols; when the system frame structure uses Extended Cyclic Prefix (Extended Cyclic Prefix, referred to as Extended CP), Each sub-frame contains 12 symbols, and each slot includes 6 symbols. The symbols in the following description are SC-FDMA symbols, or OFDM symbols.
在 D2D通信中需要为 UE的 D2D数据传输配置专用的 D2D通信子帧 ( D2D subframe ), 在 D2D subframe进行广播消息发送时, D2D subframe 中可以包括多个广播信道 ( Broadcast Channel ) 资源, 每个 UE使用一个 Broadcast Channel承载映射广播消息, 在 D2D subframe上进行发送。 In the D2D communication, a dedicated D2D communication subframe (D2D subframe) needs to be configured for the D2D data transmission of the UE. When the D2D subframe performs the broadcast message transmission, the D2D subframe may include multiple broadcast channel resources, each UE. Use one The Broadcast Channel carries a mapped broadcast message and transmits it on the D2D subframe.
需要说明的是, 这里所述广播消息, 是指在物理层的发送处理方式不 区分接收端,即 D2D UE的发送从物理层角度来说没有明确的接收端信息, 具体的, 广播消息在 Broadcast Channel上发送, 可以由周围的其他所有 UE 接收获得, 并将此信息经物理层处理后进一步提交给高层继续处理。 根据 高层信令的控制指示, 此广播消息可以是狭义的广播消息, 即所有授权 UE 都可以接收获得的信息, 也可以在高层通信控制指示确定的接收端 UE, 使 符合指示的 UE才能够实际获得此消息,从而通过物理层的广义广播消息发 送, 达到组播或单播通信的效果。 因此, 本文中的广播消息均指此类广义 广播消息, 即通过进一步的高层控制指示, 此广义广播消息可以是狭义广 播消息、 组播消息、 或是单播消息。 同样的, 这里的 Broadcast Channel承 载广义广播消息, 进一步来说, 包含承载狭义广播消息、 组播消息、 单播 消息。  It should be noted that, in the broadcast message, the transmission processing mode at the physical layer does not distinguish the receiving end, that is, the transmission of the D2D UE does not have clear receiving end information from the perspective of the physical layer. Specifically, the broadcast message is in Broadcast. The channel is sent, and can be received by all other UEs in the surrounding area, and the information is processed by the physical layer and further submitted to the upper layer for further processing. According to the control indication of the high layer signaling, the broadcast message may be a narrow broadcast message, that is, all authorized UEs may receive the obtained information, or may be determined by the UE at the receiving end determined by the high layer communication control indication, so that the UE that meets the indication can be actually implemented. Obtain this message to achieve the effect of multicast or unicast communication through the generalized broadcast message of the physical layer. Thus, broadcast messages herein refer to such generalized broadcast messages, i.e., through further high level control indications, which may be narrowly broadcast messages, multicast messages, or unicast messages. Similarly, the Broadcast Channel here carries a generalized broadcast message, and further includes a narrow broadcast message, a multicast message, and a unicast message.
多个 UE 可以同时在一个 D2D subframe 上使用各自的 Broadcast Channel发送广播消息,其他 UE在 D2D subframe上处于监听接收状态,接 收此子帧上的信息。  Multiple UEs can use the respective Broadcast Channels to send broadcast messages on one D2D subframe at the same time. Other UEs are in the listening and receiving state on the D2D subframe, and receive information on the subframe.
同时, UE还可以在 D2D subframe上发送其他信息, 包括发现信号、 同步信号、 广播控制信息、 竟争探测信号、 竟争反馈信息。  At the same time, the UE can also send other information on the D2D subframe, including the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competition feedback information.
其中, 所述发现信号 (Discovery signal )用于 D2D通信中 UE之间的 初始设备发现或基本信息的通知, UE通过自身发送 Discovery signal使邻近 UE可以获知自身的存在,还可以通过 Discovery signal携带包含 UE自身特 性的简单信息, 使邻近 UE可以初步了解此 UE的基本信息; 同时, UE监 听接收邻近其他 UE的 Discovery signal, 从而发现周围其他 UE的存在, 进 一步的, 也可以通过 Discovery signal获得所发现 UE的基本信息。  The discovery signal (Discovery signal) is used for initial device discovery or basic information notification between UEs in D2D communication. The UE sends a Discovery signal to enable the neighboring UE to know its existence, and can also carry the content through the Discovery signal. The simple information of the UE's own characteristics enables the neighboring UE to initially learn the basic information of the UE. At the same time, the UE monitors and receives the Discovery signal of other neighboring UEs, thereby discovering the existence of other surrounding UEs. Further, the Discovery signal can also be found through the Discovery signal. Basic information of the UE.
所述同步信号, 用于 UE之间进行时域、 频域的同步, UE通过检测其 他 UE的同步信号, 获得发送同步信号 UE的时 /频同步信息, 基于同步信 号可以调整自身的时 /频定位, 提高接收性能。 The synchronization signal is used for time domain and frequency domain synchronization between UEs, and the UE obtains time/frequency synchronization information of the transmission synchronization signal UE by detecting synchronization signals of other UEs, based on the synchronization information. The number can adjust its own time/frequency positioning to improve reception performance.
所述广播控制信息, 用于指示与广播消息相关的控制信息, 由网络侧 发送或由广播消息发送端 UE发送,所述广播控制信息包括以下一项或多项: The broadcast control information is used to indicate that the control information related to the broadcast message is sent by the network side or sent by the broadcast message sending end UE, and the broadcast control information includes one or more of the following:
Broadcast Channel的调度指示信息、 广播消息在 Broadcast Channel上承载 映射的调制编码方式 MCS ( Modulation and Coding Scheme )、 在 Broadcast Channel上发送广播消息的发送端 UE的信息, 如: UE ID、 UE RNTI等。 The scheduling indication information of the Broadcast Channel, the broadcast message carrying the mapped modulation and coding scheme MCS (Modulation and Coding Scheme) on the Broadcast Channel, and the information of the transmitting end UE transmitting the broadcast message on the Broadcast Channel, such as UE ID, UE RNTI, and the like.
所述竟争探测信号和竟争反馈信息, 是当 Broadcast Channel资源通过 竟争的方式获得时, UE为了进行 Broadcast Channel资源竟争而使用的两类 信息, 有广播消息需要发送的 UE通过发送竟争探测信号表明自身要进行 Broadcast Channel资源的竟争,竟争探测信号中可以包括此发送 UE的基本 信息, 如 UE ID、 UE NTI等信息。 不参与 Broadcast Channel资源竟争的 其他 UE监听竟争探测信号,检测到竟争探测信号的全部或部分 UE反馈相 应的竟争反馈信息,竟争反馈信息中包含 UE监听到的关于部分或全部竟争 探测信号的信息, 如监听到的一个或多个探测信号的强度、 探测信号中所 包含的发送端 UE的信息等。  The competition detection signal and the competition feedback information are two types of information used by the UE to perform the competition of the Broadcast Channel resource when the Broadcast Channel resource is obtained through the competition, and the UE that needs to send the broadcast message transmits the message. The contention signal indicates that it is required to compete for the Broadcast Channel resource. The contention signal may include basic information of the UE, such as UE ID and UE NTI. Other UEs that do not participate in the competition of the Broadcast Channel resource monitor the competition detection signal, and all or part of the UE detecting the competition detection signal feeds back the corresponding competition feedback information, and the competition feedback information includes some or all of the UE's interception information. The information of the sounding signal, such as the strength of one or more sounding signals that are monitored, the information of the transmitting end UE included in the sounding signal, and the like.
UE需要发送广播消息时, 首先需要获得 Broadcast Channel资源, 资源 的获得方式有三种: UE的 Broadcast Channel可以由系统预定义, 例如根据 UE ID等信息, 由预定义的索引关系确定相应的某个 Broadcast Channel资 源为此 UE的可用资源; 在存在 eNB/CH的网络结构下, 由 UE向 eNB/CH 请求 Broadcast Channel资源,根据 eNB/CH的响应获得调度配置的 Broadcast Channel资源,并使用配置的资源进行广播消息的发送,进一步的, eNB/CH 可以通过高层信令向 UE半静态配置指示 Broadcast Channel资源, 或者通 过物理层信令半静态或动态调度指示所配置的资源; 或者, 当 Broadcast Channel 资源通过资源竟争方式获得时, UE 需要通过竟争获得 Broadcast Channel资源, 若竟争资源成功, 即获得 Broadcast Channel资源, 并在此资 源上进行广播消息的承载映射发送,若竟争失败,则重新进行资源的竟争。 相应的, 在 D2D subframe上除了 Broadcast Channel还可以包括其他信 道, 包括用于承载发现信号的 Discovery Channel , 承载同步信号的 Synchronization Channel、 载广播控制信息的 Broadcast Control Channel、 承载竟争探测信号的竟争探测信道(Sounding Channel ), 以及承载竟争反 馈信息的竟争反馈信道( Feedback Channel )。 When a UE needs to send a broadcast message, it needs to obtain the Broadcast Channel resource first. There are three ways to obtain the resource: The broadcast channel of the UE can be predefined by the system. For example, according to the information such as the UE ID, the corresponding index is determined by a predefined index relationship. The channel resource is the available resource of the UE. In the network structure where the eNB/CH is present, the UE requests the Broadcast Channel resource from the eNB/CH, obtains the scheduled Broadcast Channel resource according to the response of the eNB/CH, and uses the configured resource. For the transmission of the broadcast message, the eNB/CH may semi-statically allocate the indicated Broadcast Channel resource to the UE through the high layer signaling, or indicate the configured resource through the physical layer signaling semi-static or dynamic scheduling; or, when the Broadcast Channel resource passes When the resource contention method is obtained, the UE needs to obtain the Broadcast Channel resource through competition. If the resource is successful, the broadcast channel resource is obtained, and the bearer mapping of the broadcast message is sent on the resource. If the competition fails, the UE re-executes. The competition for resources. Correspondingly, the D2D subframe may include other channels in addition to the Broadcast Channel, including a Discovery Channel for carrying the discovery signal, a Synchronization Channel carrying the synchronization signal, a Broadcast Control Channel carrying the broadcast control information, and a competition for carrying the competitive detection signal. A Sounding Channel, and a Feedback Channel that carries competitive feedback information.
每个 Broadcast Channel资源包括时域和频域两方面, 有三种不同的资 源方式:  Each Broadcast Channel resource includes both time domain and frequency domain. There are three different resource modes:
1.时域上包含 D2D subframe中所有的可用符号, 频域上包含 k个子载 波, 如图 4所示, Broadcast Channel资源如图中匪隱驪和 所示;  1. The time domain includes all available symbols in the D2D subframe, and the frequency domain includes k subcarriers. As shown in FIG. 4, the Broadcast Channel resources are as shown in the figure;
2.时域上包含一个 slot内所有可用的符号, 频域上包含 k个子载波, 如图 5所示, Broadcast Channel资源如图中■圖和 Olffi所示;  2. The time domain contains all the symbols available in the slot, and the frequency domain includes k subcarriers. As shown in Figure 5, the Broadcast Channel resources are shown in the figure and Olffi;
3.时域上包含 m个符号, 频域上包含全部 Broadcast业务可用子载波, 如图 6所示, Broadcast Channel资源如图中■圖和 OIDJ所示。  3. The time domain contains m symbols, and the frequency domain contains all the available subcarriers of the Broadcast service. As shown in Figure 6, the Broadcast Channel resources are shown in the figure and OIDJ.
这里, 所述每个子载波为频域 15kHz、 或者 7.5kHz。  Here, each of the subcarriers is in the frequency domain of 15 kHz, or 7.5 kHz.
方式 1和 2中, D2D subframe或 slot中的可用符号, 是指除了被其他 信道和保护时间间隔 (GP )使用的符号之外的所有符号, 所述其他信道使 用的符号, 即发现信道所在符号、 同步信道所在符号、 广播控制信道所在 符号、 竟争探测信道所在符号、 竟争反馈信道所在符号, 保护时间间隔为 根据系统设置或 UE需求,而在 D2D Subframe的开始和 /或末尾保留的保护 时间, 包含 1或 2个符号, 在保护时间间隔上不能进行信号的发送。  In modes 1 and 2, the available symbols in the D2D subframe or slot refer to all symbols except the symbols used by other channels and guard time intervals (GPs), and the symbols used by the other channels, that is, the symbols in which the channel is found are found. The symbol of the synchronization channel, the symbol of the broadcast control channel, the symbol of the competition detection channel, the symbol of the competition feedback channel, and the protection time interval are reserved at the beginning and/or the end of the D2D Subframe according to system settings or UE requirements. Time, containing 1 or 2 symbols, the signal cannot be sent during the guard interval.
方式 1和 2中, 频域上包含的 k个子载波可以由系统设置为固定值, 不需要任何信令指示,每个 Broadcast Channel包含同样的固定 k个子载波; k也可以由 eNB/CH灵活配置指示,此时 k值需要通过高层信令或物理层信 令指示 UE, 每个 UE所获得的 Broadcast Channel资源中所包含的 k个子载 波数量可能不相同; k也可能根据 D2D Broadcast业务所能使用的所有子载 波数量 N确定: 当 N小于或等于 120时, k等于 12或 12的整数倍; In modes 1 and 2, the k subcarriers included in the frequency domain can be set to a fixed value by the system, and no signaling indication is needed, and each broadcast channel includes the same fixed k subcarriers; k can also be flexibly configured by the eNB/CH. It is indicated that the k value needs to indicate the UE through the high layer signaling or the physical layer signaling, and the number of k subcarriers included in the Broadcast Channel resource obtained by each UE may be different; k may also be used according to the D2D Broadcast service. The number of all subcarriers N is determined: When N is less than or equal to 120, k is equal to an integer multiple of 12 or 12;
当 N大于 120且小于等于 312时, k等于 24或 24的整数倍; 当 N大于 312且小于等于 756时, k等于 36或 36的整数倍; 当 N大于 756时, k等于 48或 48的整数倍;  When N is greater than 120 and less than or equal to 312, k is equal to an integer multiple of 24 or 24; when N is greater than 312 and less than or equal to 756, k is equal to an integer multiple of 36 or 36; when N is greater than 756, k is equal to 48 or 48 Integer multiple
所述 N, k取值为正整数。  The N, k takes a positive integer.
进一步的,当 k取值为 12的整数倍时,方式 1和 2对 Broadcast Channel 资源的划分相当于以资源块( Resource Block, 简称为 RB ) 为单位进行配 置, 则上述 N与 k的关系也可以表示为如下表 1, D2D Broadcast业务所能 使用的所有子载波数量以 RB为单位记为 N^, Broadcast Channel根据 N^确 定 k值, 同样以 RB为单位, 记为 P, 则相应的 k值为 12*P的整数倍。  Further, when the value of k is an integer multiple of 12, the division of the Broadcast Channel resource by the modes 1 and 2 is equivalent to a resource block (abbreviated as RB), and the relationship between the N and the k is also It can be expressed as shown in the following Table 1. The number of all subcarriers that can be used by the D2D Broadcast service is recorded as N^ in units of RBs. The Broadcast Channel determines the k value according to N^, and also records the value in RB as P, and the corresponding k The value is an integer multiple of 12*P.
表 1  Table 1
Figure imgf000013_0001
Figure imgf000013_0001
进一步的, 釆用方式 1划分 Broadcast Channel资源时, 在两个 slot之 间, 所配置的频域资源可以进行跳频 hopping, 以增加频率分集增益, 如图 7所示。  Further, when the method 1 divides the Broadcast Channel resource, between the two slots, the configured frequency domain resources can perform frequency hopping to increase the frequency diversity gain, as shown in FIG. 7.
方式 3中, Broadcast Channel资源在时域包含 m个符号为: 系统设置 的固定值, 不需要任何信令通知, 每个 Broadcast Channel包含相同的固定 m个符号; 或者由 eNB/CH灵活配置指示 m值, 此时 m值需要通过高层信 令或物理层信令指示 UE, 每个 UE所获得的 Broadcast Channel资源中所包 含的 m个符号数量可能不相同。  In mode 3, the Broadcast Channel resource includes m symbols in the time domain: a fixed value set by the system, and does not require any signaling, and each broadcast channel includes the same fixed m symbols; or the eNB/CH flexible configuration indication m The value of the m value needs to be indicated by the high layer signaling or the physical layer signaling. The number of m symbols included in the broadcast channel resource obtained by each UE may be different.
在 D2D subframe上除了 Broadcast Channel资源,还可以包含其他信道, 如: 发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道 中的任意一个或多个, 各个信道的资源为: 时域上包含 1或 2个符号, 当 包括 2个符号时,所述符号可以是连续或非连续符号,频域上包含 S个子载 波, s为系统设置的固定值, 或由 eNB/CH配置指示。 In addition to the Broadcast Channel resource on the D2D subframe, other channels can also be included. For example: discovering any one or more of a channel, a synchronization channel, a broadcast control channel, a competitive sounding channel, and a competitive feedback channel, the resources of each channel are: 1 or 2 symbols in the time domain, when 2 symbols are included The symbol may be a continuous or non-contiguous symbol, the frequency domain includes S subcarriers, s is a fixed value set by the system, or is indicated by an eNB/CH configuration.
对于上述任意一个信道,以 Discovery Channel为例,在 Discovery Channel 所在的符号上, 按照 s 个子载波为一个 Discovery Channel 资源, 则多个 Discovery Channel资源使用所在符号上的所有可用子载波, 如图 8所示, Discovery Channel (如图 8中 ^^所示 )使用符号 #2, s为系统设置的固定 值, 则符号 #2上每 s个子载波为一个 Discovery Channel资源, 符号 #2上所 有子载波^ P用作 Discovery Channel資源, 类 4以的, Synchronization Channel (如图 8中 KKI所示)使用符号 9, 也同样占用符号 #9的所有子载波; 或者, 上述其他信道中的任意两个或多个信道可以在相同的符号上分别 使用不同的子载波作为各自的信道资源, 以 Discovery Channel 和 Synchronization Channel为例进行说明, 口图 9所示, Discovery Channel (如 图 9中 ^^所示 )和 Synchronization Channel (如图 9中 EKI所示 )共同 使用符号 #2和符号 #8,在每个符号上, Discovery Channel和 Synchronization Channel分别使用不同的子载波作为各自的信道资源, 二者共同使用符号 #2 和 #8的所有可用子载波。  For any of the above channels, the Discovery Channel is used as an example. On the symbol where the Discovery Channel is located, according to the s subcarriers as a Discovery Channel resource, multiple Discovery Channel resources use all available subcarriers on the symbol, as shown in Figure 8. The Discovery Channel (shown in Figure 8) uses the symbol #2, s is a fixed value set by the system, then each s subcarrier on symbol #2 is a Discovery Channel resource, and all subcarriers on symbol #2^ P is used as the Discovery Channel resource, class 4, Synchronization Channel (shown as KKI in Figure 8) uses symbol 9, and also occupies all subcarriers of symbol #9; or, any two or more of the above other channels The channels can use different subcarriers as the respective channel resources on the same symbol. The Discovery Channel and the Synchronization Channel are taken as an example. As shown in Figure 9, the Discovery Channel (shown in Figure 9) and Synchronization Channel (shown as EKI in Figure 9) uses symbol #2 and symbol #8 together, in each Symbolically, the Discovery Channel and the Synchronization Channel respectively use different subcarriers as their respective channel resources, which together use all available subcarriers of symbols #2 and #8.
根据系统设置或 UE需求, 在 D2D Subframe的开始和 /或末尾保留的 GP, 包含 1或 2个符号, 如图 10-12所示, 所述 GP如图中 I I所示。 图 10所示为在 D2D subframe的开始和末尾各保留一段 GP, 且两段 GP在时 域上的总和为一个符号长度(或者两个 GP各占一个符号长度, 则总 GP为 两个符号), 则 D2D subframe的可用符号包括从 GP后的第一个符号开始, 记为符号 #0, 在 slot#0包含符号 #0-符号 #6 ( normal CP ), 或符号 #0-符号 #5 ( extend CP ), 在 slot#l包含符号 #7-符号 #12 ( normal CP ), 或符号 #6-符号 #10 ( extend CP ); 图 11所示为在 D2D subframe的开始保留一段 GP, 且 GP长度为一个符号,则 D2D subframe的可用符号包括从 GP所在的符号 #0 之后的第一个符号开始,即符号 #1,在 slot#0包含符号 #1-符号 #6( normal CP ), 或符号 #1-符号 #5( extend CP ),在 slot#l包含符号 #7-符号 #13 ( normal CP ), 或符号 #6-符号 #11 ( extend CP ); 图 12所示为在 D2D subframe的末尾保留 一段 GP, 且 GP长度为一个符号, 则 D2D subframe的可用符号从符号 #0 开始, 在 slot#0包含符号 #0-符号 #6 ( normal CP ), 或符号 #0-符号 #5 ( extend CP ),在 slot#l包含符号 #7-符号 #12( normal CP ),或符号 #6-符号 #10 ( extend CP )。 According to system settings or UE requirements, the GPs reserved at the beginning and/or the end of the D2D Subframe contain 1 or 2 symbols, as shown in Figure 10-12, which is shown in Figure II. Figure 10 shows that a GP is reserved at the beginning and the end of the D2D subframe, and the sum of the two GPs in the time domain is one symbol length (or two GPs each occupy one symbol length, then the total GP is two symbols) The available symbols of the D2D subframe include the first symbol after the GP, denoted by the symbol #0, and the symbol #0 contains the symbol #0-symbol #6 (normal CP), or the symbol #0-symbol #5 ( Extend CP ), in slot#l contains symbol #7-symbol #12 ( normal CP ), or symbol #6-symbol #10 ( extend CP ); Figure 11 shows a GP at the beginning of the D2D subframe, and The GP length is one symbol, and the available symbols of the D2D subframe include the first symbol after the symbol #0 where the GP is located, that is, the symbol #1, and the symbol #0 includes the symbol #1-symbol #6 (normal CP), Or symbol #1-symbol#5 (extend CP), in slot#l contains symbol #7-symbol#13 (normal CP), or symbol #6-symbol#11 (extend CP); Figure 12 shows the D2D A GP is reserved at the end of the subframe, and the GP length is one symbol. The available symbols of the D2D subframe start from the symbol #0, and the symbol #0 contains the symbol #0-symbol #6 (normal CP), or the symbol #0-symbol# 5 ( extend CP ), in slot #l contains the symbol #7-symbol #12 ( normal CP ), or the symbol #6-symbol #10 ( extend CP ).
在 D2D subframe 中可以承载 Broadcast Channel , 或者同时承载 Broadcast Channel和其他信道中的任意一项或多项,且在 Broadcast Channel 和其他信道所包含的资源中如果需要映射导频(Reference signal, RS ), 贝' J RS所占的资源单元(Resource Element, RE, 即时域上一个符号, 频域上 一个子载波)位置不能用于 Broadcast Channel和其他信道承载相应信息, 即在各信道所划分的资源中不包括用于映射 RS的相应 RE,  The D2D subframe can carry a Broadcast Channel, or carry any one or more of the Broadcast Channel and other channels, and if a reference signal (RS) needs to be mapped in the resources included in the Broadcast Channel and other channels, The location of the resource element (Resource Element, RE, one symbol on the real-time domain, one sub-carrier in the frequency domain) cannot be used for the Broadcast Channel and other channels to carry corresponding information, that is, in the resources allocated by each channel. Does not include the corresponding RE used to map the RS,
即: 本发明实施例中, 广播消息、 发现信号、 同步信号、 广播控制信 息、 竟争探测信号以及竟争反馈信息, 分别映射承载在所述 Broadcast Channel, 发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈 信道的资源上未被用作映射导频 RS的资源单元 RE上。  That is, in the embodiment of the present invention, the broadcast message, the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information are respectively mapped and carried on the Broadcast Channel, the discovery channel, the synchronization channel, the broadcast control channel, The resource of the competitive sounding channel and the contention feedback channel is not used as the resource unit RE of the mapping pilot RS.
下面再结合具体实施例对本发明进行详细描述。 实例一  The invention will now be described in detail in connection with the specific embodiments. Example one
本实施例中, eNB 控制调度 UE 进行 D2D Communication , 包括 Broadcast Channel资源的调度配置。 系统釆用上述方式 1所述的 Broadcast Channel资源结构, 即每个 Broadcast Channel资源包含 D2D subframe中所 有的可用符号, 频域上包含 k个子载波, 且 k由 eNB根据 D2D UE所需要 广播消息数据量进行灵活配置。 如图 4所示, eNB在 D2D subframe上为 D2D UE A和 UE B分别配置 了 Broadcast Channel资源, UE A获得的 Broadcast Channel资源如图中匚二 所示, UE B的资源如 DJE!所示。可以看到, UE A和 UE B所获得的 Broadcast Channel资源包含 D2D subframe时域上所有可用符号, 频域上包含 k个子 载波, 且 UE A和 UE B所获得的" k"值不一样, 由 eNB根据 UE本身待发 送的广播消息业务量确定, 如图 4中所示, UE B的广播消息包含的业务量 较大, 因此配置给 UE B的" k"值较大, 即 UE B所获得的 Broadcast Channel 资源在频域上比 UE A的 Broadcast Channel资源包含更多子载波。 实例二 本实施例中, D2D UE釆用竟争的方式获得 Broadcast Channel资源,且 系统釆用上述方式 2的 Broadcast Channel资源结构, 且 k值为系统设置的 固定值,这里以 k=48为例进行说明,即每个 Broadcast Channel包含一个 slot 内的 4个 RB。 In this embodiment, the eNB controls to schedule the UE to perform D2D communication, including scheduling configuration of the Broadcast Channel resource. The system uses the Broadcast Channel resource structure described in the foregoing mode 1, that is, each broadcast channel resource includes all available symbols in the D2D subframe, the frequency domain includes k subcarriers, and k is broadcasted by the eNB according to the amount of data required by the D2D UE. Flexible configuration. As shown in Figure 4, the e NB configures the Broadcast Channel resource for the D2D UE A and the UE B on the D2D subframe. The Broadcast Channel resource obtained by the UE A is shown in Figure 2, and the UE B resource is shown as DJE! . It can be seen that the Broadcast Channel resource obtained by UE A and UE B includes all available symbols in the D2D subframe time domain, and includes k subcarriers in the frequency domain, and the "k" values obtained by UE A and UE B are different. The eNB determines, according to the broadcast message traffic volume to be sent by the UE itself, as shown in FIG. 4, the broadcast message of the UE B contains a large amount of traffic, so the value of the "k" configured to the UE B is large, that is, the UE B obtains The Broadcast Channel resource contains more subcarriers in the frequency domain than UE A's Broadcast Channel resource. Example 2 In this embodiment, the D2D UE obtains the Broadcast Channel resource in a competitive manner, and the system uses the Broadcast Channel resource structure in the foregoing mode 2, and the k value is a fixed value set by the system, where k=48 is taken as an example. To illustrate, each Broadcast Channel contains 4 RBs in one slot.
如图 5所示, 每个 Broadcast Channel固定包括时域上一个 slot内所有 可用符号, 频域上 4个 RB, 则 UE通过资源竟争过程, 可获得相应竟争成 功的 Broadcast Channel资源, UE A和 UE B通过资源竟争分别获得了一个 Broadcast Channel资源, UE A获得的 Broadcast Channel资源如图中 [二二 J所 示, UE B的资源如 DJH!所示。 实例三 本实施例中, eNB 控制调度 UE 进行 D2D Communication , 包括 Broadcast Channel资源的调度配置。 系统釆用上述方式 3所述的 Broadcast Channel资源结构, 即每个 Broadcast Channel资源包含 D2D subframe中的 m个符号,频域上包含所有可用子载波,且 m为系统设置的固定值, m=2。 另夕卜,在此 D2D subframe上还包含 Discovery Channel, 在时域上占用符号 #2,每个 Discovery Channel在频域上包含系统设置的固定 s个子载波, s=12。 由于在 D2D subframe中符号 #2为 Discovery Channel資源, 因此 Broadcast Channel的可用符号中不包括符号 #2。 As shown in FIG. 5, each broadcast channel is fixed to include all the available symbols in one slot in the time domain, and four RBs in the frequency domain, and the UE obtains the corresponding successful Broadcast Channel resource through the resource competition process, UE A. The UE B obtains a Broadcast Channel resource through resource competition. The Broadcast Channel resource obtained by UE A is shown in Figure 2 [J2J, and the UE B resource is shown in DJH! Example 3 In this embodiment, the eNB controls to schedule the UE to perform D2D communication, including scheduling configuration of the Broadcast Channel resource. The system uses the Broadcast Channel resource structure described in the foregoing mode 3, that is, each broadcast channel resource includes m symbols in the D2D subframe, the frequency domain includes all available subcarriers, and m is a fixed value set by the system, m=2 . In addition, the D2D subframe also includes a Discovery Channel, which occupies the symbol #2 in the time domain, and each Discovery Channel includes a fixed s subcarriers set by the system in the frequency domain, s=12. Since symbol #2 is a Discovery Channel resource in the D2D subframe, the symbol #2 is not included in the available symbols of the Broadcast Channel.
如图 13所示, 以 extend CP为例进行说明, eNB在 D2D subframe上为 D2D UE A和 UE B分别配置了 Broadcast Channel资源, UE A获得的 Broadcast Channel资源如图中匚二 所示, UE B的资源如■】所示。可以看 到, UE A和 UE B所获得的 Broadcast Channel资源包含 D2D subframe频 域上所有可用子载波, 时域上分别包含符号 #0、 #1, 以及符号 #3、 #4。 符 号 #2则为 Discovery Channel,如图中 所示,按照每 12个子载波划分为 多个 Discovery Channel資源。  As shown in Figure 13, the extended CP is used as an example. The eNB configures the Broadcast Channel resource for the D2D UE A and the UE B on the D2D subframe. The Broadcast Channel resource obtained by the UE A is shown in Figure 2, UE B. The resources are as shown in ■]. It can be seen that the Broadcast Channel resources obtained by UE A and UE B include all available subcarriers in the D2D subframe frequency domain, and the time domain includes symbols #0, #1, and symbols #3, #4, respectively. Symbol #2 is the Discovery Channel. As shown in the figure, it is divided into multiple Discovery Channel resources per 12 subcarriers.
实例四  Example four
本实施例中, eNB 控制调度 UE 进行 D2D Communication , 包括 Broadcast Channel资源的调度配置。 系统釆用上述方式 1所述的 Broadcast Channel资源结构, 即每个 Broadcast Channel资源包含 D2D subframe中所 有的可用符号, 频域上包含 k个子载波, 且 k为系统固定值, k=36。  In this embodiment, the eNB controls the scheduling UE to perform D2D communication, including scheduling configuration of the Broadcast Channel resource. The system uses the Broadcast Channel resource structure described in the foregoing mode 1, that is, each Broadcast Channel resource includes all available symbols in the D2D subframe, the frequency domain includes k subcarriers, and k is a system fixed value, k=36.
另夕卜,在 i½L D2D subframe上还包含 Discovery Channel和 Synchronization In addition, Discovery Channel and Synchronization are also included on the i1⁄2L D2D subframe.
Channel, 每个 Discovery Channel在时域上占用符号 #2, 频域上包含系统设 置的固定 s个子载波, s=12。 每个 Synchronization Channel在时域上占用符 号 #9,频域上包含系统设置的固定 s个子载波, s=24。 由于在 D2D subframe 中符号 #2和符号 #9为 Discovery Channel和 Synchronization Channel資源, 因此 Broadcast Channel的可用符号中不包括符号 #2和符号 #9。 Channel, each Discovery Channel occupies the symbol #2 in the time domain, and the frequency domain contains fixed s subcarriers set by the system, s=12. Each Synchronization Channel occupies the symbol #9 in the time domain, and the frequency domain contains a fixed s subcarriers set by the system, s=24. Since symbol #2 and symbol #9 are the Discovery Channel and Synchronization Channel resources in the D2D subframe, the symbols #2 and #9 are not included in the available symbols of the Broadcast Channel.
如图 14所示, 以 extend CP为例进行说明, eNB在 D2D subframe上为 D2D UE A和 UE B分别配置了 Broadcast Channel资源, UE A获得的 Broadcast Channel资源如图中匚二 所示, UE B的资源如■】所示。可以看 到, UE A和 UE B所获得的 Broadcast Channel资源包含 D2D subframe时域 上除符号 #2和符号 #9以外的所有可用符号, 频域包括 36个子载波。 符号 #2则为 Discovery Channel, 如图中■所示,按照每 12个子载波划分为多 个 Discovery Channel资源,符号 #9为 Synchronization Channel,如图中 所示, 按照每 24个子载波划分为多个 Synchronization Channel资源; As shown in FIG. 14 , the extended CP is used as an example. The eNB configures the Broadcast Channel resource for the D2D UE A and the UE B on the D2D subframe. The Broadcast Channel resource obtained by the UE A is shown in FIG. The resources are as shown in ■]. It can be seen that the Broadcast Channel resource obtained by the UE A and the UE B includes all available symbols except the symbol #2 and the symbol #9 on the D2D subframe time domain, and the frequency domain includes 36 subcarriers. symbol #2 is the Discovery Channel, as shown in the figure, divided into multiple Discovery Channel resources per 12 subcarriers, and symbol #9 is the Synchronization Channel, as shown in the figure, divided into multiple Synchronizations per 24 subcarriers. Channel resources;
或者, Discovery Channel和 Synchronization Channel共享相同的符号, 二者共同使用符号 #2和符号 #9, 在频域上分别占用不同的子载波, 这里以 Discovery Channel和 Synchronization Channel频域上包含系统设置的固定 s 个子载波, s=12为例进行说明。 如图 15所示, 以 extend CP为例, eNB在 D2D subframe上为 D2D UE A和 UE B分别配置 Broadcast Channel资源, 同上述实例, 符号 #2和符号 #9则按照每 12个子载波分别划分为 Discovery ChanneK如图中■所示)或 Synchronization ChanneK如图中 所示)。 实例五 本实施例中, 系统中对 Broadcast Channel资源釆用预定义的方式, UE 根据自身的 UE ID可以按照一定的 Broadcast Channel资源与 UE ID之间的 ——对应关系获得相应的 Broadcast Channel资源。 这里以系统釆用上述方 式 2的 Broadcast Channel资源结构为例, 且 k值为系统设置的固定值, 这 里以 k=48为例进行说明, 即每个 Broadcast Channel包含一个 slot内的 4个 RB, 则任意 UE可以根据自身的 UE ID, 如 UE-RNTI等, 以固定的——对 应关系计算获得所对应的唯一的 Broadcast channel资源,并使用此资源进行 广播消息的发送。  Alternatively, the Discovery Channel and the Synchronization Channel share the same symbol, and the two use the symbol #2 and the symbol #9 together, occupying different subcarriers in the frequency domain respectively, where the system settings are fixed in the frequency domain of the Discovery Channel and the Synchronization Channel. s subcarriers, s=12 as an example for description. As shown in FIG. 15 , the eNB configures the Broadcast Channel resource for the D2D UE A and the UE B on the D2D subframe, and the symbol #2 and the symbol #9 are respectively divided into 12 subcarriers according to the above example. Discovery ChanneK as shown in the figure) or Synchronization ChanneK as shown in the figure). Instance 5 In this embodiment, the system uses a predefined manner for the Broadcast Channel resource, and the UE obtains the corresponding Broadcast Channel resource according to the corresponding relationship between the certain Broadcast Channel resource and the UE ID according to the UE ID. Here, the system uses the Broadcast Channel resource structure in the above manner 2 as an example, and the k value is a fixed value set by the system. Here, k=48 is taken as an example for description, that is, each broadcast channel includes four RBs in one slot. Then, any UE may calculate a unique broadcast channel resource according to its own UE ID, such as UE-RNTI, in a fixed-correspondence relationship, and use this resource to send a broadcast message.
另外, 考虑到 UE进行 D2D Communication时在不同的子帧进行信号 的发送或接收, 因此在子帧之间可能因为发送 /接收状态的转换而设置一定 时间的 GP。本实例中, 以 UE在发送广播消息所在的 D2D子帧的起始位置 和结束位置分别保留一段 GP用于接收-发送、 发送 -接收的状态转换, 如图 10所示。  Further, in consideration of transmission or reception of signals in different subframes when the UE performs D2D Communication, a GP may be set for a certain time between subframes due to the transition of the transmission/reception state. In this example, a state transition of the GP for receiving-transmitting, transmitting-receiving is respectively reserved at the start position and the ending position of the D2D subframe in which the UE transmits the broadcast message, as shown in FIG.
UE在 D2D子帧上获得 Broadcast Channel资源并进行广播消息的承载 发送, 以 Extend CP为例, 如图 16所示, UE A和 UE B分别根据自己的 UE ID计算出相应的 Broadcast Channel资源, UE A的 Broadcast Channel资 源如图中■顯圖所示, UE B的资源如图中 uriii所示, 且由于子帧首尾各保 留一段 GP (如图中 C ^所示), 则 UE A的 Broadcast Channel资源的实际 可用符号包括 slot #0的符号 #0-符号 #5, UE B的实际可用符号包括 slot#l 的符号 #6-符号 #10。 实例六 本实施例中, eNB 控制调度 UE 进行 D2D Communication , 包括 Broadcast Channel资源的调度配置。 系统釆用上述方式 1所述的 Broadcast Channel资源结构, 即每个 Broadcast Channel资源包含 D2D subframe中所 有的可用符号, 频域上包含 k个子载波, 且 k为系统固定值, k=24。 The UE obtains the Broadcast Channel resource on the D2D subframe and carries the broadcast message. For example, as shown in Figure 16, UE A and UE B respectively calculate the corresponding Broadcast Channel resource according to their own UE ID. The Broadcast Channel resource of UE A is shown in the figure in the figure, UE B The resources are as shown in uriii, and since each segment retains a GP at the beginning and the end of the subframe (as shown in C^ in the figure), the actual available symbols of the Broadcast Channel resource of UE A include the symbol #0-symbol# of slot #0. 5. The actual available symbols of UE B include symbol #6-symbol #10 of slot#l. Example 6 In this embodiment, the eNB controls to schedule the UE to perform D2D communication, including scheduling configuration of the Broadcast Channel resource. The system uses the Broadcast Channel resource structure described in the foregoing mode 1, that is, each broadcast channel resource includes all available symbols in the D2D subframe, and the frequency domain includes k subcarriers, and k is a system fixed value, k=24.
另外, 为了进一步提高 Broadcast Channel的资源使用效率, 在此 D2D subframe中还包括 Broadcast Control Channel,每个 Broadcast Control Channel 对应一个 Broadcast Channel, 其中包含对此 Broadcast Channel的控制指示 信息, 如 MCS等, Broadcast Control Channel在时域上占用符号 #0和 #1, 频域上包含系统设置的固定 s 个子载波, s=k=24, 且与对应的 Broadcast Channel 包含相同的子载波。 由于在 D2D subframe 中符号 #0、 #1 用作 Broadcast Control Channel资源, 因此 Broadcast Channel的可用符号中不包 括符号 #0、 #1。  In addition, in order to further improve the resource usage efficiency of the Broadcast Channel, the D2D subframe also includes a Broadcast Control Channel, and each Broadcast Control Channel corresponds to a Broadcast Channel, which includes control indication information about the Broadcast Channel, such as MCS, and Broadcast Control. The channel occupies symbols #0 and #1 in the time domain, and the frequency domain includes fixed s subcarriers set by the system, s=k=24, and contains the same subcarriers as the corresponding Broadcast Channel. Since the symbols #0 and #1 are used as the Broadcast Control Channel resources in the D2D subframe, the symbols #0 and #1 are not included in the available symbols of the Broadcast Channel.
如图 17所示, 以 extend CP为例进行说明, eNB在 D2D subframe上为 As shown in Figure 17, the extend CP is taken as an example. The eNB is on the D2D subframe.
D2D UE A和 UE B分别配置了 Broadcast Channel资源, UE A获得的 Broadcast Channel資源如图中匚二二」所示, Broadcast Control Channel資源如 图中隱所示, UE B的 Broadcast Channel资源如图中 ϋ二二所示, Broadcast Control Channel资源如图中誦皿所示。 可以看到, UE A和 UE B所获得的 Broadcast Channel资源包含 D2D subframe时域上除符号 #0、 #1以外的所有 可用符号, 频域包括固定的 24个子载波, 且在每个 Broadcast Channel所在 的子载波上的符号 #0和符号 #1即为此 Broadcast Channel相应的 Broadcast Control Channel,其中包含对此 Broadcast Channel资源承载广播消息的进一 步的控制指示。 D2D UE A and UE B are respectively configured with Broadcast Channel resources, and the Broadcast Channel resources obtained by UE A are shown in Figure 22, and the Broadcast Control Channel resources are hidden as shown in the figure. The Broadcast Channel resources of UE B are shown in the figure. As shown in Figure 22, the Broadcast Control Channel resource is shown in the figure. It can be seen that the Broadcast Channel resources obtained by the UE A and the UE B include all the symbols except the symbols #0 and #1 on the D2D subframe time domain. The available symbols, the frequency domain includes a fixed number of 24 subcarriers, and the symbols #0 and #1 on the subcarrier where each Broadcast Channel is located are the corresponding Broadcast Control Channels of the Broadcast Channel, which includes the broadcast channel resource bearer. Further control indication of the broadcast message.
实例七 本实施例中, D2D UE釆用竟争的方式获得 Broadcast Channel资源,且 系统釆用上述方式 1所述的 Broadcast Channel资源结构, 即每个 Broadcast Channel资源包含 D2D subframe中所有的可用符号, 频域上包含 k个子载 波, 且 k为系统固定值, k=24。  Example 7 In this embodiment, the D2D UE obtains the Broadcast Channel resource in a competitive manner, and the system uses the Broadcast Channel resource structure described in the foregoing manner 1, that is, each Broadcast Channel resource includes all available symbols in the D2D subframe. The frequency domain contains k subcarriers, and k is a fixed value of the system, k=24.
在 Broadcast 资源竟争过程中, UE 需要通过 Sounding Channel 和 In the broadcast resource competition process, the UE needs to pass the Sounding Channel and
Feedback Channel进行资源的探测和反馈,并结合反馈信息判决是否竟争成 功,获得相应的 Broadcast Channel资源。以 Extend CP为例,设每个 Sounding Channel在时域上占用符号 #9,频域上包含系统设置的固定 s个子载波, s=6; 每个 Feedback Channel在时域上占用符号 #10、 #11,频域上包含系统设置的 固定 s个子载波, s=6。 那么, 在 D2D subframe中, 符号 #9、 #10、 #11为 Sounding Channel和 Feedback Channel資源, 因此 Broadcast Channel的可用 符号中不包括符号 #9、 #10、 #11。 The Feedback Channel performs resource detection and feedback, and combines the feedback information to determine whether the competition is successful and obtains the corresponding Broadcast Channel resource. Taking the Extend CP as an example, each Sounding Channel occupies the symbol #9 in the time domain, and the frequency domain includes fixed s subcarriers set by the system, s=6; each of the Feedback Channels occupy the symbol #10, # in the time domain. 11. The frequency domain contains fixed s subcarriers set by the system, s=6. Then, in the D2D subframe, the symbols #9, #10, and #11 are the Sounding Channel and Feedback Channel resources, so the symbols #9, #10, and #11 are not included in the available symbols of the Broadcast Channel.
考虑到资源竟争成功后,获得资源的 UE需要一定的时间进行广播消息 的 7 载处理, 因此 Sounding Channel , Feedback Channel 与其相对应的 Broadcast Channel资源可以不在同一个子帧中, 即在 subframe #n上通过发 送 Sounding信号和接收反馈, 竟争成功获得 Broadcast Channel资源, 而此 Broadcast Channel資源在 subframe #n+t, 所述 t为大于等于 1的整数。  Considering that the resource competition is successful, the UE that obtains the resource needs a certain time to perform the 7-load processing of the broadcast message. Therefore, the Sounding Channel and the Feedback Channel may not be in the same subframe as the corresponding Broadcast Channel resource, that is, on the subframe #n. By transmitting the Sounding signal and receiving the feedback, the competition successfully obtains the Broadcast Channel resource, and the Broadcast Channel resource is in the subframe #n+t, and the t is an integer greater than or equal to 1.
如图 18所示, UE在 subframe #n通过 Sounding信号和 Feedback Channel 的反馈信息判决竟争成功了相应的 Broadcast Channel 资源, 则 UE 在 subframe #n+t上使用此 Broadcast Channel 载映射自己的广播消息并进行 发送, 同时, 在 subframe #n+t上也同样存在 Sounding Channel和 Feedback Channel资源, 作为下一个可用 D2D subframe上的 Broadcast Channel资源 竟争服务。 UE A通过在 subframe #n上发送 Sounding信号, 如图中 ^ 所 示, 并接收 Feedback Channel上的反馈信息, 如图中^ 所示, 竟争成功 菝得相应的 Broadcast Channel资源, 即 subframe #n+t上的对应 Broadcast Channel资源, 如图中誦議麗所示, 并使用此资源进行广播消息的发送。 类似 的, UE B在 subframe #n上发送 Sounding信号, 如图中^ 所示, 并接收 Feedback Channel 上的反馈信息, 如图中 ^國所示, 竟争成功获得相应的 Broadcast Channel資源,即 subframe #n+t上的对应 Broadcast Channel資源, 如图中 ίΰΙ所示。 实例八 本实施例中, 为了数据的有效接收, 在 D2D subframe上除了包括各类 信道资源外, 还需要包含必要的导频 RS信号, 且 RS在物理资源的映射中 具有最高优先级, 即 RS需要使用的资源不能被任何信道资源占用, 因此设 置的 RS资源将影响其他信道的资源使用。 As shown in FIG. 18, the UE determines that the corresponding Broadcast Channel resource is successful through the Sounding signal and the feedback information of the Feedback Channel in the subframe #n, and the UE uses the Broadcast Channel to map its own broadcast message on the subframe #n+t. And proceed Sending, at the same time, there are also Sounding Channel and Feedback Channel resources on the subframe #n+t, as the Broadcast Channel resource competition service on the next available D2D subframe. The UE A sends a Sounding signal on the subframe #n, as shown in the figure, and receives the feedback information on the Feedback Channel. As shown in the figure below, the UE successfully obtains the corresponding Broadcast Channel resource, that is, the subframe #n. The corresponding Broadcast Channel resource on +t, as shown in the figure, is used to send broadcast messages. Similarly, UE B sends a Sounding signal on subframe #n, as shown in the figure below, and receives the feedback information on the Feedback Channel. As shown in the figure below, the competition successfully obtains the corresponding Broadcast Channel resource, that is, the subframe. The corresponding Broadcast Channel resource on #n+t is shown in the figure. Example 8 In this embodiment, for the effective reception of data, in addition to including various types of channel resources, the D2D subframe needs to include necessary pilot RS signals, and the RS has the highest priority in the mapping of physical resources, that is, RS. The resources that need to be used cannot be occupied by any channel resources, so the set RS resources will affect the resource usage of other channels.
当 RS资源包括时域的一个或多个符号, 频域包括 D2D subframe所有 可用子载波时, RS资源所在的符号不能用作任何信道资源。 以 Extend CP 为例, 如图 19所示, D2D Subframe中包括 Broadcast Channel资源, RS资 源在时域上占用符号 #2、 #8, 如图中匚 Z1所示, 则在 Broadcast Channel的 可用符号中不包括符号 #2和 #8, 以方式 1划分的 Broadcast Channel实际可 用资源如图 19中 、 ΪΓΙϋ所示。  When the RS resource includes one or more symbols in the time domain, and the frequency domain includes all available subcarriers of the D2D subframe, the symbol in which the RS resource is located cannot be used as any channel resource. Take the Extend CP as an example. As shown in Figure 19, the D2D Subframe includes the Broadcast Channel resource. The RS resource occupies the symbols #2 and #8 in the time domain. As shown in 匚Z1 in the figure, it is in the available symbols of the Broadcast Channel. Excluding symbols #2 and #8, the actual available resources of the Broadcast Channel divided by mode 1 are as shown in Figure 19 and ΪΓΙϋ.
或者, RS资源以图样(pattern ) 的形式在 D2D Subframe中占用部分 RE,则相应的 RE不能作为任何信道资源使用。类似的,以 Extend CP为例, 如图 20所示, D2D Subframe中包括 Broadcast Channel资源, RS资源在时 域上如图中匚二 U所示,使用部分 RE,则这些 RE不能作为 Broadcast Channel 资源, 相应的广播消息承载映射时应避开 RS所在 RE, 如图中 ii漏、 Dll 所示。 Alternatively, the RS resource occupies part of the RE in the D2D Subframe in the form of a pattern, and the corresponding RE cannot be used as any channel resource. Similarly, the Extend CP is used as an example. As shown in Figure 20, the D2D Subframe includes the Broadcast Channel resource. The RS resource is shown in Figure 2 in the time domain. If part of the RE is used, these REs cannot be used as the Broadcast Channel. Resources, the corresponding broadcast message bearer mapping should avoid the RE where the RS is located, as shown in Figure ii, Dll.
本发明实施例还提供了一种 UE 21, 如图 21所示, 包括:  The embodiment of the present invention further provides a UE 21, as shown in FIG. 21, including:
发送模块 211,配置为将广播消息映射承载在 D2D subframe的 Broadcast Channel资源上, 并进行发送; 或者,  The sending module 211 is configured to carry the broadcast message mapping on the Broadcast Channel resource of the D2D subframe and send the broadcast message; or
配置为将广播消息映射承载在 D2D subframe的 Broadcast Channel资源 上进行发送, 并且同时还在 D2D subframe上发送以下至少一项信息: 发现 信号、 同步信号、 广播控制信息、 竟争探测信号、 竟争反馈信息。  The device is configured to transmit the broadcast message mapping on the Broadcast Channel resource of the D2D subframe, and simultaneously send at least one of the following information on the D2D subframe: the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback. information.
优选的, 所述发送模块 211, 配置为将所述发现信号、 同步信号、 广播 控制信息、 竟争探测信号以及竟争反馈信息, 分别映射承载在发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道上进行发送。  Preferably, the sending module 211 is configured to map the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information, respectively, to a discovery channel, a synchronization channel, a broadcast control channel, and a competition. The sounding channel is transmitted on the sounding feedback channel.
优选的, 所述 UE还包括: 接收模块 212, 配置为接收由系统预配置、 或者由网络侧配置的所述 Broadcast Channel资源和下列信道资源中的至少 一项: 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反 馈信道。  Preferably, the UE further includes: a receiving module 212, configured to receive at least one of the Broadcast Channel resource and the following channel resources that are pre-configured by the system or configured by the network side: the discovery channel, the synchronization channel, Broadcast control channel, competitive sounding channel, and competitive feedback channel.
本发明实施例还提供了一种 UE 22,如图 22所示, 包括:发送模块 221 和竟争模块 222, 其中,  The embodiment of the present invention further provides a UE 22, as shown in FIG. 22, including: a sending module 221 and a contention module 222, where
所述发送模块 221, 配置为将广播消息映射承载在 D2D子帧 subframe 的广播信道 Broadcast Channel资源上, 并进行发送; 或者,  The sending module 221 is configured to carry the broadcast message mapping on the broadcast channel Broadcast Channel resource of the D2D subframe subframe and send the broadcast message; or
配置为将广播消息映射承载在 D2D subframe的 Broadcast Channel资源 上进行发送, 并且同时还在 D2D subframe上发送以下至少一项信息: 发现 信号、 同步信号、 广播控制信息、 竟争探测信号、 竟争反馈信息。  The device is configured to transmit the broadcast message mapping on the Broadcast Channel resource of the D2D subframe, and simultaneously send at least one of the following information on the D2D subframe: the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback. information.
优选的, 所述发送模块 221, 配置为将所述发现信号、 同步信号、 广播 控制信息、 竟争探测信号以及竟争反馈信息, 分别映射承载在发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道上进行发送。  Preferably, the sending module 221 is configured to map the discovery signal, the synchronization signal, the broadcast control information, the competitive detection signal, and the competitive feedback information, respectively, on the discovery channel, the synchronization channel, the broadcast control channel, and the competition. The sounding channel is transmitted on the sounding feedback channel.
优选的, 所述竟争模块 222, 配置为通过资源竟争获得所述 Broadcast Channel資源。 Preferably, the contention module 222 is configured to obtain the broadcast by resource competition. Channel resources.
这里, 所述发送模块、接收模块和竟争模块, 可通过 UE中的中央处理 器(Central Processing Unit, 简称为 CPU )、 数字信号处理器( Digital Signal Processor,简称为 DSP )或可编程逻辑阵列( Field - Programmable Gate Array, 简称为 FPGA ) 实现。  Here, the sending module, the receiving module, and the contention module may pass through a central processing unit (CPU), a digital signal processor (DSP) or a programmable logic array in the UE. (Field - Programmable Gate Array, referred to as FPGA) implementation.
上述方案中, 所述 Broadcast Channel资源, 为:  In the above solution, the Broadcast Channel resource is:
时域上包含的 D2D subframe所有可用符号,频域上包含的 k个子载波; 或者,  All available symbols of the D2D subframe included in the time domain, k subcarriers included in the frequency domain; or
时域上包含的一个时隙 slot内所有可用符号, 频域上包含的 k个子载 波 或者  All available symbols in a time slot slot contained in the time domain, k subcarriers contained in the frequency domain or
时域上包含的 m个符号, 频域上包含的全部广播业务可用子载波。  m symbols included in the time domain, all broadcast service available subcarriers included in the frequency domain.
其中, 所述 Broadcast Channel资源的可用符号, 包括 D2D subframe中 或每个 slot中除了下述符号以外的所有符号:  The available symbols of the Broadcast Channel resource include all symbols in the D2D subframe or in each slot except the following symbols:
时间间隔 GP所在符号、 发现信道所在符号、 同步信道所在符号、 广播 控制信道所在符号、 竟争探测信道所在符号、 竟争反馈信道所在符号。  Time interval The symbol where the GP is located, the symbol where the channel is found, the symbol where the synchronization channel is located, the symbol where the broadcast control channel is located, the symbol where the contention channel is located, and the symbol of the competition feedback channel.
其中, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟 争反馈信道的资源为:  The resources of the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are:
时域上包含的 1个或 2个符号、频域上包含的 s个子载波, 其中, 所述 s为系统设置的固定值, 或由网络侧配置指示, 其中, s取值为正整数。  One or two symbols included in the time domain and s subcarriers included in the frequency domain, where the s is a fixed value set by the system, or is indicated by a network side configuration, where s is a positive integer.
其中, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟 争反馈信道中, 任意两个或多个信道的资源在时域上所包含的符号不相同; 或者, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟 争反馈信道中,任意两个或多个信道的资源在时域上共享 1个或 2个符号。  The resources of any two or more channels in the discovery channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel are different in the time domain; or the discovery In the channel, the synchronization channel, the broadcast control channel, the competitive sounding channel, and the competitive feedback channel, resources of any two or more channels share one or two symbols in the time domain.
本发明实施例中, 所述 UE在 D2D subframe的 Broadcast Channel资源 上承载映射待发送的广播消息并进行发送, 同时, UE还可以进一步在 D2D subframe上发射同步信号、发现信号等其他信息,使 UE能够有效进行广播 消息的传递, 达到高效传递信息、 提高网络灵活性的作用。 In the embodiment of the present invention, the UE carries a broadcast message to be sent and transmits the broadcast message on the broadcast channel resource of the D2D subframe, and the UE may further transmit a synchronization signal, a discovery signal, and other information on the D2D subframe to enable the UE to Ability to broadcast effectively The delivery of messages enables efficient delivery of information and increased network flexibility.
以上所述, 仅为本发明的较佳实施例而已, 并非用于限定本发明的保 护范围。  The above is only the preferred embodiment of the present invention and is not intended to limit the scope of the present invention.

Claims

权利要求书 claims
1、 一种设备到设备 D2D通信中广播消息的发送方法, 该方法包括: 用户设备 UE将广播消息映射承载在 D2D子帧 subframe的广播信道 1. A method for sending broadcast messages in device-to-device D2D communication. The method includes: User equipment UE maps the broadcast message to a broadcast channel carried in a D2D subframe subframe
Broadcast Channel資源上, 并进行发送; 或者, Broadcast Channel resource and send; or,
UE将广播消息映射承载在 D2D subframe的 Broadcast Channel资源 上进行发送, 并且同时还在 D2D subframe上发送以下至少一项信息: 发 现信号、 同步信号、 广播控制信息、 竟争探测信号、 竟争反馈信息。 The UE carries the broadcast message mapping on the Broadcast Channel resource of the D2D subframe and sends it, and also sends at least one of the following information on the D2D subframe: discovery signal, synchronization signal, broadcast control information, competition detection signal, competition feedback information .
2、 根据权利要求 1 所述的方法, 其中, 所述发现信号、 同步信号、 广播控制信息、 竟争探测信号以及竟争反馈信息, 分别映射承载在发现 信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道上进行 发送。 2. The method according to claim 1, wherein the discovery signal, synchronization signal, broadcast control information, competition detection signal and competition feedback information are respectively mapped and carried on the discovery channel, synchronization channel, broadcast control channel, and competition channel. It is sent on the contention detection channel and the contention feedback channel.
3、根据权利要求 1所述的方法,其中,所述 Broadcast Channel资源, 为: 3. The method according to claim 1, wherein the Broadcast Channel resource is:
时域上包含的 D2D subframe所有可用符号, 频域上包含的 k个子载 波 或者 All available symbols of the D2D subframe included in the time domain, k subcarriers included in the frequency domain or
时域上包含的一个时隙 slot内所有可用符号,频域上包含的 k个子载 波 或者 All available symbols in a slot included in the time domain, k subcarriers included in the frequency domain or
时域上包含的 m个符号, 频域上包含的全部广播业务可用子载波。 m symbols included in the time domain, and all available subcarriers for broadcast services included in the frequency domain.
4、 根据权利要求 3所述的方法, 其中, 所述 Broadcast Channel资源 的可用符号, 包括 D2D subframe中或每个 slot中除了下述符号以外的所 有符号: 4. The method according to claim 3, wherein the available symbols of the Broadcast Channel resource include all symbols in the D2D subframe or in each slot except for the following symbols:
时间间隔 GP所在符号、 发现信道所在符号、 同步信道所在符号、 广 播控制信道所在符号、竟争探测信道所在符号、竟争反馈信道所在符号。 The time interval is the symbol where the GP is located, the symbol where the discovery channel is located, the symbol where the synchronization channel is located, the symbol where the broadcast control channel is located, the symbol where the competition detection channel is located, and the symbol where the competition feedback channel is located.
5、 根据权利要求 3所述的方法, 其中, 所述 Broadcast Channel资源 在时域上的符号个数 m为: 系统设置的固定值; 或者, 由网络侧配置指示的 m值。 5. The method according to claim 3, wherein the number of symbols m of the Broadcast Channel resource in the time domain is: A fixed value set by the system; or, a value of m indicated by network-side configuration.
6、 根据权利要求 3所述的方法, 其中, 所述 Broadcast Channel资源 在频域上包含的子载波的个数 k为: 6. The method according to claim 3, wherein the number k of subcarriers included in the Broadcast Channel resource in the frequency domain is:
系统设置的固定值; 或者, 根据广播业务所有可用子载波数量 N确 定 k值; 或者, 由网络侧配置指示的 k值, 其中, N、 k取值为正整数。 A fixed value set by the system; or, the k value is determined based on the number N of all available subcarriers of the broadcast service; or, the k value is indicated by the network side configuration, where the values of N and k are positive integers.
7、 根据权利要求 6所述的方法, 其中, 所述 k值根据所述可用子载 波数量 N确定, 为: 7. The method according to claim 6, wherein the k value is determined according to the number N of available subcarriers, and is:
当 N小于或等于 120时, k等于 12或 12的整数倍; When N is less than or equal to 120, k is equal to 12 or an integer multiple of 12;
当 N大于 120且小于等于 312时, k等于 24或 24的整数倍; 当 N大于 312且小于等于 756时, k等于 36或 36的整数倍; 当 N大于 756时, k等于 48或 48的整数倍。 When N is greater than 120 and less than or equal to 312, k is equal to 24 or an integer multiple of 24; when N is greater than 312 and less than or equal to 756, k is equal to 36 or an integer multiple of 36; when N is greater than 756, k is equal to 48 or 48 Integer multiple.
8、 根据权利要求 1-7 中任一项所述的方法, 其中, 所述 Broadcast Channel资源由系统预配置、 或者由网络侧为 UE配置, 或者由 UE通过 资源竟争获得。 8. The method according to any one of claims 1 to 7, wherein the Broadcast Channel resource is preconfigured by the system, or configured for the UE by the network side, or obtained by the UE through resource competition.
9、根据权利要求 8所述的方法,其中,所述网络侧为 UE配置 Broadcast Channel資源, 为: 9. The method according to claim 8, wherein the network side configures Broadcast Channel resources for the UE, which is:
网络侧通过高层信令半静态指示为 UE所配置的 Broadcast Channel 资源; 或者, 通过物理层信令动态指示或半静态指示为 UE 所配置的 Broadcast Channel資源。 The network side indicates the Broadcast Channel resources configured for the UE semi-statically through high-layer signaling; or dynamically indicates or semi-statically indicates the Broadcast Channel resources configured for the UE through physical layer signaling.
10、根据权利要求 2所述的方法, 其中, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道的资源为: 10. The method according to claim 2, wherein the resources of the discovery channel, synchronization channel, broadcast control channel, competition detection channel, and competition feedback channel are:
时域上包含的 1个或 2个符号、 频域上包含的 s个子载波, 其中, 所 述 s为系统设置的固定值,或由网络侧配置指示,其中, s取值为正整数。 1 or 2 symbols included in the time domain and s subcarriers included in the frequency domain, where s is a fixed value set by the system or indicated by the network side configuration, where the value of s is a positive integer.
11、 根据权利要求 2所述的方法, 其中, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道中, 任意两个或多个信道 的资源在时域上所包含的符号不相同; 或者, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道中, 任意两个或多个信道的资源在时域上共享 1个或 2个 符号。 11. The method according to claim 2, wherein among the discovery channel, synchronization channel, broadcast control channel, competition detection channel, and competition feedback channel, the resources of any two or more channels are located in the time domain. The symbols included are not the same; Or, among the discovery channel, synchronization channel, broadcast control channel, competition detection channel, and competition feedback channel, resources of any two or more channels share 1 or 2 symbols in the time domain.
12、 根据权利要求 1-7中任一项所述的方法, 其中, 根据系统设置或 UE需求, 所述 D2D subframe中, 还包含保护时间间隔, 其中, 所述保 护时间间隔在时域上位于 D2D subframe的开始和 /或末尾, 包含 1个或 2 个符号。 12. The method according to any one of claims 1 to 7, wherein, according to system settings or UE requirements, the D2D subframe also includes a guard time interval, wherein the guard time interval is located in the time domain Beginning and/or end of D2D subframe, containing 1 or 2 symbols.
13、根据权利要求 2所述的方法, 其中, 所述广播消息、 发现信号、 同步信号、 广播控制信息、 竟争探测信号以及竟争反馈信息, 分别映射 承载在所述 Broadcast Channel, 发现信道、 同步信道、 广播控制信道、 竟 争探测信道、 竟争反馈信道的资源上未被用作映射导频 RS 的资源单元 RE上。 13. The method according to claim 2, wherein the broadcast message, discovery signal, synchronization signal, broadcast control information, competition detection signal and competition feedback information are respectively mapped and carried on the Broadcast Channel, discovery channel, The resources of the synchronization channel, the broadcast control channel, the contention detection channel, and the contention feedback channel are not used as resource units RE for mapping the pilot RS.
14、 根据权利要求 3 所述的方法, 其中, 所述时域上的符号为单载 波频分多址 SC-FDMA符号, 或者正交频分复用 OFDM符号; 所述子载 波为 15kHz或 7.5kHz。 14. The method according to claim 3, wherein the symbols in the time domain are single carrier frequency division multiple access SC-FDMA symbols, or orthogonal frequency division multiplexing OFDM symbols; the subcarriers are 15kHz or 7.5 kHz.
15、 根据权利要求 5、 6、 8、 9或 10所述的方法, 其中, 所述网络 侧包括以下实体中的一种或多种: 演进型基站 eNB、 自组织网络簇头节 点 Cluster Header, 演进型通用陆地无线接入网 EUTRAN。 15. The method according to claim 5, 6, 8, 9 or 10, wherein the network side includes one or more of the following entities: evolved base station eNB, self-organizing network cluster head node Cluster Header, Evolved Universal Terrestrial Radio Access Network EUTRAN.
16、 一种用户设备 UE, 所述 UE包括: 发送模块, 配置为将广播消 息映射承载在 D2D子帧 subframe的广播信道 Broadcast Channel资源上, 并进行发送; 或者, 16. A user equipment UE, the UE includes: a sending module configured to carry the broadcast message mapping on the Broadcast Channel resource of the D2D subframe subframe and send it; or,
配置为将广播消息映射承载在 D2D subframe的 Broadcast Channel资 源上进行发送, 并且同时还在 D2D subframe上发送以下至少一项信息: 发现信号、 同步信号、 广播控制信息、 竟争探测信号、 竟争反馈信息。 Configured to carry the broadcast message mapping on the Broadcast Channel resource of the D2D subframe for sending, and at the same time send at least one of the following information on the D2D subframe: discovery signal, synchronization signal, broadcast control information, competition detection signal, competition feedback information.
17、 根据权利要求 16所述的 UE, 其中, 所述发送模块, 配置为将 所述发现信号、 同步信号、 广播控制信息、 竟争探测信号以及竟争反馈 信息, 分别映射承载在发现信道、 同步信道、 广播控制信道、 竟争探测 信道、 竟争反馈信道上进行发送。 17. The UE according to claim 16, wherein the sending module is configured to transmit the discovery signal, synchronization signal, broadcast control information, contention detection signal and contention feedback The information is mapped and carried on the discovery channel, synchronization channel, broadcast control channel, competition detection channel, and competition feedback channel for transmission.
18、 根据权利要求 16或 17所述的 UE, 其中, 所述 UE还包括: 接 收模块, 配置为接收由系统预配置、 或者由网络侧配置的所述 Broadcast Channel資源; 或者, 18. The UE according to claim 16 or 17, wherein the UE further includes: a receiving module configured to receive the Broadcast Channel resource preconfigured by the system or configured by the network side; or,
配置为接收由系统预配置、 或者由网络侧配置的所述 Broadcast Channel 资源和下列信道资源中的至少一项: 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道。 Configured to receive the Broadcast Channel resource preconfigured by the system or configured by the network side and at least one of the following channel resources: the discovery channel, the synchronization channel, the broadcast control channel, the competition detection channel, and the competition feedback channel .
19、 根据权利要求 16或 17所述的 UE, 其中, 所述 UE还包括: 竟 争模块, 配置为通过资源竟争获得所述 Broadcast Channel资源。 19. The UE according to claim 16 or 17, wherein the UE further includes: a competition module configured to obtain the Broadcast Channel resource through resource competition.
20、根据权利要求 16或 17所述的 UE,其中,所述 Broadcast Channel 资源, 为: 20. The UE according to claim 16 or 17, wherein the Broadcast Channel resource is:
时域上包含的 D2D subframe所有可用符号, 频域上包含的 k个子载 波 或者 All available symbols of the D2D subframe included in the time domain, k subcarriers included in the frequency domain or
时域上包含的一个时隙 slot内所有可用符号,频域上包含的 k个子载 波 或者 All available symbols in a slot included in the time domain, k subcarriers included in the frequency domain or
时域上包含的 m个符号, 频域上包含的全部广播业务可用子载波。 m symbols included in the time domain, and all available subcarriers for broadcast services included in the frequency domain.
21、 根据权利要求 20所述的 UE, 其中, 所述 Broadcast Channel资 源的可用符号, 包括 D2D subframe中或每个 slot中除了下述符号以外的 所有符号: 21. The UE according to claim 20, wherein the available symbols of the Broadcast Channel resource include all symbols in the D2D subframe or in each slot except for the following symbols:
时间间隔 GP所在符号、 发现信道所在符号、 同步信道所在符号、 广 播控制信道所在符号、竟争探测信道所在符号、竟争反馈信道所在符号。 The time interval is the symbol where the GP is located, the symbol where the discovery channel is located, the symbol where the synchronization channel is located, the symbol where the broadcast control channel is located, the symbol where the competition detection channel is located, and the symbol where the competition feedback channel is located.
22、根据权利要求 17所述的 UE, 其中, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道的资源为: 22. The UE according to claim 17, wherein the resources of the discovery channel, synchronization channel, broadcast control channel, contention detection channel, and contention feedback channel are:
时域上包含的 1个或 2个符号、 频域上包含的 s个子载波, 其中, 所 述 s为系统设置的固定值,或由网络侧配置指示,其中, s取值为正整数。 1 or 2 symbols included in the time domain and s subcarriers included in the frequency domain, where s is a fixed value set by the system or indicated by the network side configuration, where the value of s is a positive integer.
23、 根据权利要求 17或 22所述的 UE, 其中, 所述发现信道、 同步 信道、 广播控制信道、 竟争探测信道、 竟争反馈信道中, 任意两个或多 个信道的资源在时域上所包含的符号不相同; 23. The UE according to claim 17 or 22, wherein resources of any two or more channels among the discovery channel, synchronization channel, broadcast control channel, contention detection channel, and contention feedback channel are in the time domain. The symbols contained on are not the same;
或者, 所述发现信道、 同步信道、 广播控制信道、 竟争探测信道、 竟争反馈信道中, 任意两个或多个信道的资源在时域上共享 1个或 2个 符号。 Or, among the discovery channel, synchronization channel, broadcast control channel, competition detection channel, and competition feedback channel, resources of any two or more channels share 1 or 2 symbols in the time domain.
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