WO2014051190A1 - Smart health management system and health space comprising same - Google Patents

Smart health management system and health space comprising same Download PDF

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Publication number
WO2014051190A1
WO2014051190A1 PCT/KR2012/008217 KR2012008217W WO2014051190A1 WO 2014051190 A1 WO2014051190 A1 WO 2014051190A1 KR 2012008217 W KR2012008217 W KR 2012008217W WO 2014051190 A1 WO2014051190 A1 WO 2014051190A1
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WIPO (PCT)
Prior art keywords
healing
emotional object
token
emotional
user
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PCT/KR2012/008217
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French (fr)
Korean (ko)
Inventor
박승훈
여태영
이상윤
장대근
장재근
파르크우말
Original Assignee
경희대학교 산학협력단
(주)더힘스
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Publication of WO2014051190A1 publication Critical patent/WO2014051190A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/22Social work or social welfare, e.g. community support activities or counselling services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
    • G16H20/30ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to physical therapies or activities, e.g. physiotherapy, acupressure or exercising
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
    • G16H20/70ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to mental therapies, e.g. psychological therapy or autogenous training
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H40/00ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices
    • G16H40/60ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices
    • G16H40/67ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices for remote operation

Definitions

  • the present invention relates to a smart healthcare system and a health space having the same.
  • Physical activity helps prevent chronic diseases, increases cardiopulmonary function, and improves quality of life by improving mental health such as reducing tension and stress.
  • the most common element is a variety of exercise equipment.
  • health measuring instruments being introduced into some health spaces.
  • health measuring instruments include weight scales and blood pressure monitors.
  • the present invention is to provide a system that can provide an effective health care function by naturally causing interest to visitors visiting the health space.
  • the present invention the main server (100); Emotional object terminal 200 which is located adjacent to the emotional object and assigned to the emotional object; And a healing token 300, wherein the main server 100, the emotional object terminal 200, and the healing token 300 can communicate with each other, and the healing token 300 is connected to each other.
  • the user ID of the healing token 300 and the emotional object terminal ID of the emotional object terminal 200 is transmitted to the main server 100, and the emotional Emotional object assigned to the thing terminal 200, characterized in that to operate, provides a smart healthcare system.
  • the main server 100 determines a predetermined mission with respect to the received user ID and transmits it to the healing token 300, wherein the mission reaches a predetermined emotional object within a predetermined time.
  • a predetermined healing point is allocated to the healing token 300, and when the healing token 300 communicates with the emotional object terminal 200, the additional healing point is healed from the main server 100. It is desirable to be sent to the token 300.
  • the healing points transmitted to the main server 100 are accumulated for each user ID and emotional object ID and stored in the database 101, and the main server 100 adds the healing points stored for a predetermined time to the emotional object. It is preferable to calculate a user ID having the highest healing point for each ID.
  • the motion of the emotional object is preferably a motion or sound output.
  • the main server 100 further includes a jackpot calculation module 130, and the jackpot calculation module 130 preferably sets some of a plurality of user IDs at random.
  • the main server 100 may calculate an operation signal and transmit the operation signal to the emotional object terminal 200 in a predetermined manner.
  • the emotional object terminal 200 preferably operates the emotional object assigned to the emotional object terminal 200 according to the operation signal.
  • the emotional object terminal 200 includes a user ID reading unit 250
  • the healing token 300 includes a user ID display unit 350
  • the healing token 300 is the emotional object terminal ( When adjacent to 200, the user ID reading unit 250 may read and communicate with the user ID display unit 350.
  • the emotional object terminal 200 includes an emotional object terminal ID display unit
  • the healing token 300 includes an emotional object terminal ID reading
  • the healing token 300 is the emotional object terminal 200
  • the emotional object terminal ID reading unit preferably reads the emotional object terminal ID display unit.
  • the healing token 300 is preferably in the form of any one of a smart phone, key ring, shoe accessories, necklace, belt, ring, bracelet, key ring and card.
  • the healing token 300 is a smart phone is preferably to provide augmented reality.
  • the present invention is a health space to which the smart health management system described above is applied, the main server 100 and the management center 10 adjacent to the main entrance (1) of the health space;
  • the kiosk 102 is located, the emotional object is a natural emotional object 20 or artificial emotional object 21 located in the health space, provides a health space.
  • the health space infrastructure established by the present invention allows the visitors of the health space to record and evaluate various actions performed in the health space and to accumulate them in the form of healing points.
  • the user can enjoy physical activity according to his / her condition.
  • various events or programs that promote new user participation or encourage existing users to continuously participate can be performed.
  • a natural health care effect of moving inside the health space can be provided.
  • emotional objects can increase visitor's interest by moving or making sounds in response to the behavior of the health space visitor, and by providing augmented reality.
  • various information may be provided to the user through a screen in the management center or a screen of a healing token.
  • the information provided may be provided with advertisement information as well as health advice, and thus may be provided with appropriate information for system management purposes.
  • FIG. 1 illustrates a health space to which a smart healthcare system according to the present invention is applied.
  • FIG. 2 is a conceptual diagram of a smart healthcare system according to the present invention.
  • FIG. 3 is a conceptual diagram of a main control unit of the smart healthcare system according to the present invention.
  • FIG. 4 is a conceptual diagram of the emotional object terminal of the smart healthcare system according to the present invention.
  • FIG. 5 is a conceptual diagram of a healing token of the smart healthcare system according to the present invention.
  • 6 to 8 are flowcharts of various embodiments for explaining a health care method using a smart health care system according to the present invention.
  • the term "health space” as used herein refers to all kinds of spaces in which the system according to the present invention is built.
  • it may be an outdoor space such as a park, a hiking trail, a perimeter road, a playground, or an indoor space.
  • the term "emotional object” includes any kind of structure provided with a terminal (hereinafter, an emotional object terminal) capable of interacting with a user as an artificial or natural structure installed in the aforementioned healthy space.
  • a terminal hereinafter, an emotional object terminal
  • it may be an artificial emotional object such as a squirrel, a deer, a badger, or a character statue of a famous person, or may be a natural emotional object such as a tree or a rock.
  • the "movement" of the emotional object may be a movement or sound of the emotional object, the type is not limited. This may be an operation in which the emotional object reacts directly as a response to the healing action of the user to be described later, or may be a separate operation indicated through the main server.
  • the place where the emotional object is located is referred to as a "healing spot".
  • the user may perform interaction with the emotional object through the healing action described below.
  • heating point refers to a numerical value that can be given and managed by the user in the process of using the system according to the present invention.
  • such a healing point may be given a weight.
  • a weight For example, in the elderly, it is desirable to assign a high weight to obtain a high point even with a little exercise.
  • the healing point when there is no change of a healing point for a predetermined time, that is, when the system is not connected for a predetermined time, the healing point may be deleted or returned to the default value, thereby managing more efficiently.
  • healing action used in the present invention refers to an interaction operation that a user can approach to an emotional object. Any form of action is possible, such as feeding, stroking, or greeting. Such a healing action may be detected by the sensing module interworking with a preset database by recognizing it through voice recognition, motion recognition, face recognition, facial expression recognition, and the like.
  • the term "healing token” used in the present invention refers to a terminal or the like that a user is equipped to use the system according to the present invention. It could be a smartphone utilizing the application, or it could be a key ring, shoe accessories, necklace, belt, ring, bracelet, key ring, card, and so on.
  • FIG. 1 illustrates an example of a health space to which a smart healthcare system according to the present invention is applied.
  • the illustrated health space is a park as an example, but other spaces are possible as described above.
  • the main entrance 1, the lake 2, as well as natural emotional objects 20 such as trees, artificial emotional objects 21 such as fauna may be located.
  • natural emotional object 20 and the artificial emotional object 21 will be referred to collectively as the emotional object 20 and 21.
  • the management center 10 may be located near the main entrance 1. The configuration that can be located in the management center 10 will be described later.
  • FIG. 2 is a conceptual diagram of a smart healthcare system according to the present invention.
  • the smart health care system As shown, the smart health care system according to the present invention, the main server 100, which can be located in the management center 10, the emotional object terminal 200 is installed in a number of health space, a user moving inside the health space It consists of a healing token (300) provided.
  • the main server 100 may communicate with the emotional object terminal 200 and the healing token 300 by a separate communication network.
  • the communication network may be any of the general wired or wireless communication networks.
  • the management center 10 there is a kiosk 102 accessible to the main server 100 so that a user can start connecting to the system according to the present invention and be given a mission.
  • the emotional object terminal 200 and the healing token 300 may communicate in a short distance.
  • RFID reading technology QR code reading technology, barcode reading technology, NFC technology and the like may be applied.
  • Emotional object terminal 200 may be mounted adjacent to the emotional object (20, 21) or mounted inside the emotional object (20, 21).
  • the emotional object terminal 200 may be connected to the operation assembly 22 to allow the emotional object 20, 21 to perform a simple operation.
  • the action here includes sound as well as movement.
  • the user of the smart health care system according to the present invention moves with a healing token 300.
  • the healing token 300 may be a smart phone provided by the user personally, or for the user without a smartphone, it is possible to rent a healing token 300 other than the smart phone. This rental can be made in the management center (10).
  • the management center 10 will be described in more detail with reference to FIG. 3.
  • the management center 10 is located near the main entrance 1, a user who wants to use the smart health management system according to the present invention first accesses the system and then uses the health space.
  • the management center 10 may include a main server 100, a database 101, a healing token rental management unit 105, a communication unit 106, and an output unit 107.
  • a health test system and a physical test to obtain health data to measure and evaluate an individual's health state and to provide an exercise program in the form of a mission that can achieve exercise intensity and exercise amount suitable for an individual's fitness state or purpose.
  • the system, body analysis system, and mental health examination system can be located.
  • the main server 100 manages and controls the smart healthcare system according to the present invention as a whole. Although it may be located in the management center 10, it may be provided remotely using a cloud computing service.
  • the main server 100 may include a mission determination module 110, a healing point calculation module 120, a ranking calculation module 121, a jackpot calculation module 130, an operation signal calculation module 140, and an augmented reality signal calculation module 190. ), A transmission / reception module 160, an output module 170, a user information management module 197, a user biosignal measurement module 198, and an emotional object management module 199.
  • the mission determination module 110 determines a mission that can achieve the exercise intensity and the amount of exercise in the health space based on the health data of the user and provides the healing token 300 to the individual.
  • Missions that can be provided may be mapped to various health information and stored in advance in the database 101, or after the user measures various biosignals (eg, electrocardiogram, pulse wave, blood pressure, etc.) in the management center 10,
  • the user biosignal measurement module 198 may transmit the message and determine the result accordingly.
  • the mission may be a method in which a specific user arrives at the emotional objects 20 and 21 within a few minutes.
  • the amount of exercise of the user can be adjusted through the distance to the emotional objects 20 and 21 and the time required, and the amount of exercise is preferably set according to the user's health information.
  • the healing point calculation module 120 functions to manage the healing points given when the user completes the mission. Since the mission is completed in connection with the emotional objects 20 and 21, the healing point may be given in connection with the specific emotional objects 20 and 21.
  • the healing points that the user acquires for each specific emotional object 20 and 21 can be confirmed by the statistics being made in units of a predetermined period, so that the user who has obtained the most healing points in the specific emotional object 20 and 21 can be ranked.
  • Arithmetic module 121 performs this function.
  • a user ID that obtains the most healing points in a particular emotional object 20, 21 is set to a ranking 1st, and the set user becomes the owner of the emotional object 20, 21, accordingly.
  • the user approaches the emotional object 20, 21 may be somewhat different or may be expressed through augmented reality, such information may be known through SNS.
  • the operation signal calculation module 140 transmits to the emotional object terminal 200 to calculate an operation signal capable of operating the emotional objects 20 and 21.
  • Augmented reality signal calculation module 190 generates a signal that can control the augmented reality that can be implemented in the healing token (300).
  • the transmission / reception module 160 may communicate with the emotional object terminal 200 and the healing token 300 by being associated with the communication unit 106.
  • the output module 170 may be connected to the output unit 107 to output information to the output unit 107 located inside the management center 10.
  • the user information management module 197 comprehensively manages information of a user who uses the system according to the present invention.
  • the user biosignal measurement module 198 manages various biosignals (eg, electrocardiogram, pulse wave, blood pressure, etc.) measured by the user at the management center 10.
  • biosignals eg, electrocardiogram, pulse wave, blood pressure, etc.
  • Emotional object management module 199 manages the emotional object, such as the operation of the emotional object.
  • the database 101 may store health information including a biosignal of a corresponding user, a mission set appropriately for the health information, and a history of healing points mapped with the user ID.
  • the healing point information for each user ID used in the emotional objects 20 and 21 mapped to the emotional object terminal ID may be stored.
  • the healing token rental management unit 105 manages a healing token 300 that can be rented to a user who does not have a smartphone. To this end, it is possible to manage the ID of the rental token 300 for rental and the health information of the borrowed user together.
  • the communication unit 106 Through the communication unit 106, wired / wireless communication is possible with the kiosk 102, the emotional object terminal 200, and the like. In particular, by transmitting various information to the SNS server in association with the SNS, it is possible to deliver the information through the SNS to the user.
  • the output unit 107 may be a large screen and may provide various information to the user by being located in the management center 10.
  • various event information that can be set by an administrator can be provided.
  • the manager may provide an advertisement to the user through the healing token 300 after entering into an advertisement contract with a specific company.
  • a special mission may be given on a regular or occasional basis to provide a user with more healing points than usual. Of course, there are no restrictions on the kind of such events.
  • the kiosk 102 is located in the management center 10 to enable a user to access the main server 100.
  • the user may identify the healing token 300 through the kiosk 102 and access the system according to the present invention.
  • the kiosk 102 may have an emotional response to the healing action, may detect and output the user's biosignal, and of course, may communicate with the main server 100.
  • These functions may include the emotional object terminal described below. The same as the function of the 200 and the emotional object 20, 21, will be described together below.
  • the emotional object terminal 200 will be described in more detail with reference to FIG. 4.
  • the kiosk 102 located in the management center 10 has the same function.
  • Emotional object terminal 200 may be mounted adjacent to the emotional object (20, 21) or mounted inside the emotional object (20, 21).
  • Emotional object terminal 200 is assigned a unique emotional object ID.
  • a user having a healing token 300 moves inside the health space and is connected to the emotional object terminal 200 adjacent to the emotional object 20 and 21. By connecting to the emotional object terminal 200, it can be confirmed that the mission to arrive to the emotional object 20, 21 is completed.
  • the emotional object terminal 200 includes a motion control unit 221, a sound control unit 222, a user ID reading unit 250, a communication unit 260, an output unit 270, a user bio signal measuring module 298, and a healing action detection. Module 299 may be included.
  • the emotional object terminal 200 may be connected to the operation assembly 22 to allow the emotional object 20, 21 to perform a simple operation.
  • the operation includes the sound output as well as the movement as described above.
  • the motion control unit 221 and the sound control unit 222 instruct the emotional objects 20 and 21 to perform an appropriate operation by receiving an operation signal from the main server 100 or by a signal set in the emotional object terminal 200 itself. do.
  • an artificial emotional object 21 such as an animal
  • movement is possible. That is, when the healing token 300 is connected, the animal may automatically make a favorite expression or simply say hello.
  • the sound may be possible, for example, a growling sound may be output.
  • the user ID reading unit 250 may check the user ID by reading the healing token 300 to be connected to the emotional object terminal 200. Any method is possible, for example, any one or more of the RFID tag, QR code, barcode, NFC is installed in the healing token 300, the user ID reading unit 250 can check the user ID by reading this .
  • Wired and wireless information communication with the healing token 300 and the main server 100 through the communication unit 260 as well as other emotional object terminal 200 in the vicinity is possible.
  • the output unit 270 may be a screen such as a monitor provided in the emotional object terminal 200, and may provide various information to the user.
  • the user biosignal measurement module 298 manages various biosignals (eg, electrocardiogram, pulse wave, blood pressure, etc.) measured by the user through separate measuring devices (not shown) of the emotional objects 20 and 21.
  • biosignals eg, electrocardiogram, pulse wave, blood pressure, etc.
  • the healing action detection module 299 detects healing actions that the user has made on the emotional objects 20 and 21.
  • the healing action is detected through various recognition methods, and the emotional objects 20 and 21 may perform different operations for each of the healing actions recognized as a preset method.
  • the healing action detection module 299 may be associated with a camera and a motion analysis module (not shown), so that the user may sense various healing actions.
  • the healing token 300 will be described in more detail with reference to FIG. 5.
  • the healing token 300 is preferable when the user is provided with a smart phone.
  • a separate application may be more easily connected to the smart healthcare system, may be provided with various information, and augmented reality may be implemented.
  • the user may rent a separate healing token in the management center 10. It is not necessarily required to be a smartphone and may be any device provided with a user ID display unit and capable of communication as described above.
  • the healing token 300 includes a healing point control unit 310, a user ID display unit 320, an accelerometer 330, a communication unit 360, an output unit 370, an augmented reality control unit 390, and a user biosignal measurement module 398. ) May be included.
  • a user may check and manage his healing point. For example, when the mission is completed, a healing point is given, which can be confirmed through the healing point controller 310. In another embodiment, the user may use healing points on the emotional objects 20 and 21.
  • the user ID display unit 320 may be any one or more of an RFID tag, a QR code, a barcode, and an NFC that the emotional object terminal 200 may read, and information related to the user ID may be stored.
  • the user may count the number of steps during movement in the health space, and may assist in adjusting the walking speed through the output unit 380 to be described later.
  • the augmented reality controller 390 may implement a general augmented reality as well as receive augmented reality signal through the augmented reality signal calculation module 190 may implement a more specific augmented reality.
  • the output unit 370 may be visual information transmitting means such as a screen or audio information transmitting means such as a speaker, and may provide various information to a user. For example, a metronome sound or a command sound such as one or two may be output so that the user may exercise at an appropriate exercise intensity with the healing token 300.
  • the user biosignal measurement module 398 manages various biosignals (eg, electrocardiogram, pulse wave, blood pressure, etc.) measured through a separate measuring device (not shown).
  • biosignals eg, electrocardiogram, pulse wave, blood pressure, etc.
  • the healing token 300 is a smartphone
  • the accelerometer 330, the communication unit 360, and the output unit 370 are provided, as well as the CPU provided in the smartphone is the healing point controller 310 and the user ID display unit ( 320 may perform the functions of the augmented reality control unit 390, or an application for performing such a function may be provided.
  • 6 to 8 are flowcharts of various embodiments for explaining a health care method using a smart health care system according to the present invention.
  • the user enters the health space through the main entrance 1 and enters the management center 10.
  • the user accesses the system by transmitting the user ID to the main server 100 using the healing token 300 and the communication unit 106 of the main server 100 (S110).
  • the main server 100 inquires previously stored information in the database 101 by using the received user ID (S120).
  • the information retrieved here may include health information and healing point information of the corresponding user ID.
  • the mission determination module 110 of the main server 100 determines the mission based on the inquired information (S130).
  • the user checks his or her health state by using various measuring devices (not shown) of the management center 10, which may be transmitted through the user biosignal measurement module 198 to determine a mission.
  • the determined mission and the inquired information are transmitted to the healing token 300 (S140).
  • the user moves inside the health space while holding the healing token 300 and is adjacent to the emotional objects 20 and 21 according to the mission. Assume a situation adjacent to the emotional objects 20 and 21 given in the mission.
  • the healing token 300 is adjacent, thereby automatically leading the emotional object terminal (S210).
  • the user may perform a healing action.
  • a healing action For example, it may be feeding an animal.
  • the user ID reading unit 250 of the emotional object terminal 200 reads the user ID display unit 320 of the healing token 300 to transmit the user ID (S221).
  • the emotional object terminal 200 may operate the emotional object by operating the operation assembly 22 (S230). At the same time, the emotional object terminal 200 transmits its emotional object terminal ID and the received user ID and the used healing point to the main server 100.
  • the main server 100 accordingly calculates whether the mission is performed, the healing point given to the user, the user's ranking in the emotional objects 20 and 21, whether or not the jackpot, and the emotional objects 20 and 21 perform additional operations. It is also calculated whether or not (S251 ⁇ S255).
  • the main server 100 updates the user's behavior in the database 101 (S260).
  • the calculated operation signal is transmitted back to the emotional object terminal 200 (S270) to allow the emotional object to operate (S280).
  • the emotional objects 20 and 21 may additionally operate, and when the ranking corresponds to the ranking 1, additional operations corresponding thereto may be possible.
  • the emotional object terminal ID display unit (not shown) is located on the emotional object terminal 200 and the emotional object terminal ID reading unit (not shown) may be positioned on the healing token 300.
  • the RFID tag may be located in the emotional object terminal 200 and the RFID reader may be located in the healing token 300.
  • the emotional object terminal ID is transmitted to the healing token 300, and the healing token 300 directly transmits the user ID and the emotional object terminal ID to the main server 100. I can deliver it.
  • the main server 100 may re-determine the next mission that the corresponding user should perform (S291).
  • the re-determined mission is transmitted to the healing token 300 (S292).
  • healing token 300 is a smartphone, augmented reality may be provided.
  • the user may utilize augmented reality provided by the healing token 300 while moving inside the health space (S209).
  • the emotional objects 20 and 21, the healing points used by the user, the total healing points, and the user ranking 1 may be expressed in the emotional objects 20 and 21. If the reading is adjacent to the emotional object terminal 200, these matters are also output to augmented reality.
  • the augmented reality calculation module 190 of the main server 100 recalculates the augmented reality signal (S259) and is transmitted (S279), and the healing token 300 reflects this.
  • the modified augmented reality may be provided (S289).
  • the user's face recognition or motion recognition technology may be applied in addition to the above-described RFID reading technology, QR code reading technology, barcode reading technology, and NFC technology.

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Abstract

The present invention relates to a smart health management system and to a health space comprising same, wherein the smart health management system comprises: a main server, an emotional object terminal located in the vicinity of an emotional object and allocated to the emotional object, and a healing token. The main server, the emotional object terminal and the healing token can communicate with each other. If the healing token performs communication in the vicinity of the emotional object terminal, the user ID of the healing token and the emotional object terminal ID of the emotional object terminal are transmitted to the main server, and the emotional object allocated to the emotional object terminal operates. According to the present invention, a mission is provided to the visitor who visits the health space, and the visitor may use a healing point and various operations of the emotional object are provided to the visitor, thus providing natural and effective health management effects.

Description

스마트 건강관리 시스템 및 이를 구비한 건강공간Smart health care system and health space with same
본 발명은 스마트 건강관리 시스템 및 이를 구비한 건강공간에 관한 것이다.The present invention relates to a smart healthcare system and a health space having the same.
현대 사회는 생산 방법의 기계화, 교통 시설의 자동화 등으로 인하여 생활 수단이 편리해져서 운동 부족 현상이 증가하고 있다. In modern society, the lack of exercise is increasing due to the convenience of living means due to the mechanization of production methods and the automation of transportation facilities.
우리의 신체는 운동이 부족하게 되면 체력이 떨어지고 정서의 불안정, 근육의 긴장, 수면장애뿐만 아니라 성인병 등의 다양한 질환이 발생하게 된다.Lack of exercise causes our body to lose strength and cause various diseases such as emotional instability, muscle tension, sleep disorders, as well as adult diseases.
신체활동은 만성질환의 예방과 심폐기능의 증대에 도움을 주고 긴장감, 스트레스 감소 등의 정신건강 증진을 통하여 삶의 질을 향상시키는데 도움을 준다. Physical activity helps prevent chronic diseases, increases cardiopulmonary function, and improves quality of life by improving mental health such as reducing tension and stress.
따라서 신체활동을 지속적으로 모니터링하고 이를 피드백함으로써 능동적이고 적극적이며 지속 가능한 건강관리 서비스 기술에 대한 요구가 높은 상황이다.Therefore, there is a high demand for active, active and sustainable health care service technology by continuously monitoring and feeding back physical activity.
최근에 건강공간에 이러한 건강관리를 고려한 요소들이 설치되고 있다.In recent years, such health management elements have been installed in health spaces.
가장 일반적인 요소는 다양한 운동기구들이다. The most common element is a variety of exercise equipment.
그러나 이러한 운동기구들은 사용자의 적극적인 활용 의사가 없다면 잘 사용되지 않으며, 특히 건강관리가 중요한 노약자들에게는 흥미를 유발하지 못하여 효과가 미비하다. However, these exercise equipments are not used well without the user's active intention to use them, and they are not effective because they do not cause interest to the elderly, who are important for health care.
또 다른 요소로서 일부 건강공간에 도입되고 있는 건강 측정 기구들이다. 이러한 건강 측정 기구들로서, 체중계, 혈압계 등을 들 수 있다.Another factor is health measuring instruments being introduced into some health spaces. Examples of such health measuring instruments include weight scales and blood pressure monitors.
그러나 이 역시 운동기구들과 마찬가지로 사용자의 적극적인 활용 의사가 없다면 효과가 미비하다.However, like exercise equipments, it is ineffective without the user's intention of active use.
즉, 건강공간에 적용된 종래의 건강관리 요소들에 대하여 대부분의 사용자들 특히 노약자들은 쉽게 지나치는 경우가 많아서 활용 효율이 낮은 편인데, 그 주된 이유 중 하나는 운동기구들이나 건강 측정 기구들이 건강공간 방문객에게 큰 흥미를 유발하지 못하기 때문이라 할 수 있다.In other words, most of the users, especially the elderly, are easily passed by the conventional health care factors applied to the health space, and the utilization efficiency is low. This is because it does not cause great interest to them.
본 발명은 건강공간을 방문한 방문객에게 자연스럽게 흥미를 유발하여 효과적인 건강관리 기능을 제공할 수 있는 시스템을 제공하고자 한다.The present invention is to provide a system that can provide an effective health care function by naturally causing interest to visitors visiting the health space.
상기와 같은 과제를 해결하기 위해, 본 발명은 메인 서버(100); 감성사물에 인접하여 위치하되 상기 감성사물에 할당되는 감성사물단말기(200); 및 힐링토큰(300)을 포함하는 스마트 건강관리 시스템으로서, 상기 메인 서버(100), 상기 감성사물단말기(200) 및 상기 힐링토큰(300)은 각각 상호 통신 가능하며, 상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접하여 통신한 경우, 상기 힐링토큰(300)의 사용자 ID와 상기 감성사물단말기(200)의 감성사물단말기 ID가 상기 메인 서버(100)에 전송되며, 그리고 상기 감성사물단말기(200)에 할당된 감성사물이 동작하는 것을 특징으로 하는, 스마트 건강관리 시스템을 제공한다.In order to solve the above problems, the present invention the main server (100); Emotional object terminal 200 which is located adjacent to the emotional object and assigned to the emotional object; And a healing token 300, wherein the main server 100, the emotional object terminal 200, and the healing token 300 can communicate with each other, and the healing token 300 is connected to each other. When communicating adjacent to the emotional object terminal 200, the user ID of the healing token 300 and the emotional object terminal ID of the emotional object terminal 200 is transmitted to the main server 100, and the emotional Emotional object assigned to the thing terminal 200, characterized in that to operate, provides a smart healthcare system.
또한, 상기 메인 서버(100)는 상기 전송받은 사용자 ID에 대하여 기 설정된 미션을 결정하여 상기 힐링토큰(300)에 전송하며, 상기 미션은 소정의 감성사물에 소정의 시간 내에 이르는 것임이 바람직하다.In addition, the main server 100 determines a predetermined mission with respect to the received user ID and transmits it to the healing token 300, wherein the mission reaches a predetermined emotional object within a predetermined time.
또한, 상기 힐링토큰(300)에 기 설정된 힐링포인트가 할당되며, 상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접하여 통신한 경우 추가 힐링포인트가 상기 메인 서버(100)로부터 상기 힐링토큰(300)에 전송되는 것이 바람직하다.In addition, a predetermined healing point is allocated to the healing token 300, and when the healing token 300 communicates with the emotional object terminal 200, the additional healing point is healed from the main server 100. It is desirable to be sent to the token 300.
또한, 상기 메인 서버(100)에 전송된 힐링포인트는 사용자 ID 및 감성사물 ID 별로 누적되어 데이터베이스(101)에 저장되며, 상기 메인 서버(100)는 기 설정된 시간 동안 저장된 힐링포인트를 합산하여 감성사물 ID 별 가장 힐링포인트가 높은 사용자 ID를 연산하는 것이 바람직하다.In addition, the healing points transmitted to the main server 100 are accumulated for each user ID and emotional object ID and stored in the database 101, and the main server 100 adds the healing points stored for a predetermined time to the emotional object. It is preferable to calculate a user ID having the highest healing point for each ID.
또한, 상기 감성사물의 동작은 움직임 또는 소리 출력인 것이 바람직하다.In addition, the motion of the emotional object is preferably a motion or sound output.
또한, 상기 메인 서버(100)는 잭팟 연산 모듈(130)을 더 포함하며, 상기 잭팟 연산 모듈(130)은 다수의 사용자 ID 중 일부를 랜덤으로 설정하는 것이 바람직하다.In addition, the main server 100 further includes a jackpot calculation module 130, and the jackpot calculation module 130 preferably sets some of a plurality of user IDs at random.
또한, 상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접하여 통신한 경우, 상기 메인 서버(100)는 기 설정된 방법으로서 동작신호를 연산하여 상기 감성사물단말기(200)에 전송할 수 있으며, 상기 감성사물단말기(200)는 상기 동작신호에 의하여 상기 감성사물단말기(200)에 할당된 감성사물을 동작시키는 것이 바람직하다.In addition, when the healing token 300 communicates adjacent to the emotional object terminal 200, the main server 100 may calculate an operation signal and transmit the operation signal to the emotional object terminal 200 in a predetermined manner. The emotional object terminal 200 preferably operates the emotional object assigned to the emotional object terminal 200 according to the operation signal.
또한, 상기 감성사물단말기(200)는 사용자 ID 리딩부(250)를 포함하고, 상기 힐링토큰(300)은 사용자 ID 표시부(350)를 포함하며, 상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접한 경우, 상기 사용자 ID 리딩부(250)가 상기 사용자 ID 표시부(350)를 리딩하여 통신하는 것이 바람직하다.In addition, the emotional object terminal 200 includes a user ID reading unit 250, the healing token 300 includes a user ID display unit 350, the healing token 300 is the emotional object terminal ( When adjacent to 200, the user ID reading unit 250 may read and communicate with the user ID display unit 350.
또한, 상기 감성사물단말기(200)는 감성사물단말기 ID 표시부를 포함하고, 상기 힐링토큰(300)은 감성사물단말기 ID 리딩부를 포함하며, 상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접한 경우, 상기 감성사물단말기 ID 리딩부가 상기 감성사물단말기 ID 표시부를 리딩하는 것이 바람직하다.In addition, the emotional object terminal 200 includes an emotional object terminal ID display unit, the healing token 300 includes an emotional object terminal ID reading, the healing token 300 is the emotional object terminal 200 When adjacent, the emotional object terminal ID reading unit preferably reads the emotional object terminal ID display unit.
또한, 상기 힐링토큰(300)은 스마트폰, 열쇠고리, 신발부착 악세사리, 목걸이, 벨트, 반지, 팔찌, 열쇠고리 및 카드 중 어느 하나의 형태인 것이 바람직하다.In addition, the healing token 300 is preferably in the form of any one of a smart phone, key ring, shoe accessories, necklace, belt, ring, bracelet, key ring and card.
또한, 상기 힐링토큰(300)은 스마트폰이며 증강현실을 제공하는 것이 바람직하다.In addition, the healing token 300 is a smart phone is preferably to provide augmented reality.
또한, 상기와 같은 과제를 해결하기 위해, 본 발명은 전술한 스마트 건강관리 시스템이 적용된 건강공간으로서, 상기 건강공간의 주출입구(1)에 인접한 관리센터(10) 내에 상기 메인 서버(100) 및 키오스크(102)가 위치하며, 상기 감성사물은 상기 건강공간에 위치한 자연 감성사물(20) 또는 인공 감성사물(21)인 것을 특징으로 하는, 건강공간을 제공한다.In addition, to solve the above problems, the present invention is a health space to which the smart health management system described above is applied, the main server 100 and the management center 10 adjacent to the main entrance (1) of the health space; The kiosk 102 is located, the emotional object is a natural emotional object 20 or artificial emotional object 21 located in the health space, provides a health space.
본 발명에 의하여 구축된 건강공간 기반시설은 건강공간 방문객이 건강공간에서 행하는 각종 다양한 행위를 기록하고 평가하여 힐링포인트의 형태로 적립할 수 있게 하며, 사용자에게는 사용자 정보를 바탕으로 개인의 상태나 감성에 맞는 반응을 제공하거나 미션을 부여함으로써 사용자가 즐겁게 자신의 상태에 맞는 신체활동을 할 수 있도록 한다. 즉, 사용자의 정보를 수집하고, 이를 바탕으로 즐겁게 적합한 신체활동을 지속할 수 있도록 유도할 수 있는 플랫폼을 구축할 수 있다. 여기에서 누적된 힐링포인트 혹은 포인트를 바탕으로 새로운 사용자의 참여를 촉진하거나 기존 사용자들이 지속적으로 참여하도록 유도하는 다양한 이벤트나 프로그램을 수행할 수 있다.The health space infrastructure established by the present invention allows the visitors of the health space to record and evaluate various actions performed in the health space and to accumulate them in the form of healing points. By providing a response or assigning a mission to the user, the user can enjoy physical activity according to his / her condition. In other words, it is possible to build a platform that can collect the user's information, and based on this, can continue to enjoy a suitable physical activity. Here, based on the accumulated healing points or points, various events or programs that promote new user participation or encourage existing users to continuously participate can be performed.
본 발명에 의하여 건강공간 방문객에게 미션을 제공함으로써 건강공간 내부를 이동하는 자연스러운 건강관리 효과를 제공할 수 있다.According to the present invention, by providing a mission to a health space visitor, a natural health care effect of moving inside the health space can be provided.
특히, 방문객의 건강 상태에 따라 상이한 미션을 제공하여 자신의 신체에 적합한 운동이 가능하다.In particular, by providing a different mission according to the health status of the visitor, it is possible to exercise appropriate to their body.
또한, 건강공간 방문객에게 힐링포인트를 제공하고 특정 감성사물에게 이를 사용하게 함으로써 해당 감성사물의 랭킹을 올리고 싶다는 목표를 설정하게 하여 보다 우수한 건강관리 효과를 제공할 수 있다.In addition, by providing a healing point to the visitor to the health space and having a specific emotional object to use it to set a goal to raise the ranking of the emotional object can provide a better health care effect.
특히, 자연 감성사물과의 교감을 매개로 하여 자연보호 내지 동물보호 의식을 함양시킬 수도 있다.In particular, it is possible to cultivate the protection of nature or animal protection through the interaction with natural emotional objects.
또한, 감성사물들이 건강공간 방문객의 행동에 반응하여 움직이거나 소리를 냄으로써, 그리고 증강현실 기능을 제공함으로써 방문객의 흥미를 높일 수 있다.In addition, emotional objects can increase visitor's interest by moving or making sounds in response to the behavior of the health space visitor, and by providing augmented reality.
또한, 관리센터 내의 스크린 또는 힐링토큰의 스크린 등을 통하여 다양한 정보를 사용자에게 제공할 수 있다. 제공되는 정보는 건강관련 조언을 비롯하여 광고 정보도 제공될 수 있어서 시스템 관리 목적에 적절한 정보가 제공될 수 있다는 효과가 있다.In addition, various information may be provided to the user through a screen in the management center or a screen of a healing token. The information provided may be provided with advertisement information as well as health advice, and thus may be provided with appropriate information for system management purposes.
도 1은 본 발명에 따른 스마트 건강관리 시스템이 적용된 건강공간을 도시한다.1 illustrates a health space to which a smart healthcare system according to the present invention is applied.
도 2는 본 발명에 따른 스마트 건강관리 시스템의 개념도이다.2 is a conceptual diagram of a smart healthcare system according to the present invention.
도 3은 본 발명에 따른 스마트 건강관리 시스템의 메인 제어부의 개념도이다.3 is a conceptual diagram of a main control unit of the smart healthcare system according to the present invention.
도 4는 본 발명에 따른 스마트 건강관리 시스템의 감성사물단말기의 개념도이다.4 is a conceptual diagram of the emotional object terminal of the smart healthcare system according to the present invention.
도 5는 본 발명에 따른 스마트 건강관리 시스템의 힐링토큰의 개념도이다.5 is a conceptual diagram of a healing token of the smart healthcare system according to the present invention.
도 6 내지 8은 본 발명에 따른 스마트 건강관리 시스템을 이용한 건강관리 방법을 설명하기 위한 다양한 실시예들의 순서도이다.6 to 8 are flowcharts of various embodiments for explaining a health care method using a smart health care system according to the present invention.
용어의 정의Definition of Terms
이하, 본 명세서에서 사용되는 용어 "건강공간"은 본 발명에 따른 시스템이 구축되어 있는 모든 종류의 공간을 지칭한다. 예를 들어, 공원, 등산로, 둘레길, 놀이터 등과 같은 야외 공간일 수도 있으며, 또는 실내 공간일 수도 있다. 공간의 종류에는 제한이 없다.Hereinafter, the term "health space" as used herein refers to all kinds of spaces in which the system according to the present invention is built. For example, it may be an outdoor space such as a park, a hiking trail, a perimeter road, a playground, or an indoor space. There is no limit to the type of space.
이하, 본 명세서에서 사용되는 용어 "감성사물"은 전술한 건강공간 내에 설치되는 인공 또는 자연 구조물로서 사용자와 인터랙션이 가능한 단말기(이하, 감성사물단말기)가 구비된 모든 종류의 구조물을 포함한다. 예를 들어, 다람쥐, 사슴, 오소리 또는 유명 인물의 캐릭터 동상과 같은 인공 감성사물일 수도 있으며, 나무, 바위와 같은 자연 감성사물일 수도 있다.Hereinafter, as used herein, the term "emotional object" includes any kind of structure provided with a terminal (hereinafter, an emotional object terminal) capable of interacting with a user as an artificial or natural structure installed in the aforementioned healthy space. For example, it may be an artificial emotional object such as a squirrel, a deer, a badger, or a character statue of a famous person, or may be a natural emotional object such as a tree or a rock.
한편, 감성사물의 "동작"은 감성사물의 움직임 또는 소리일 수 있으며, 그 종류에는 제한이 없다. 이는 후술하는 사용자의 힐링액션에 대한 반응으로서 감성사물이 자체적으로 직접 반응하는 동작일 수 도 있으며, 또는 메인서버를 통하여 지시되는 별도의 동작일 수도 있다.On the other hand, the "movement" of the emotional object may be a movement or sound of the emotional object, the type is not limited. This may be an operation in which the emotional object reacts directly as a response to the healing action of the user to be described later, or may be a separate operation indicated through the main server.
이와 같이 감성사물이 위치하는 장소를 "힐링스팟"으로 지칭한다. 힐링스팟에서 사용자는 후술하는 힐링액션을 통하여 감성사물과 인터랙션 동작을 수행할 수 있다.As such, the place where the emotional object is located is referred to as a "healing spot". In the healing spot, the user may perform interaction with the emotional object through the healing action described below.
이하, 본 명세서에서 사용되는 용어 "힐링포인트"는 본 발명에 따른 시스템을 사용하는 과정에서 사용자에게 주어지고 관리될 수 있는 수치를 의미한다. Hereinafter, the term "healing point" as used herein refers to a numerical value that can be given and managed by the user in the process of using the system according to the present invention.
한편, 이와 같은 힐링포인트에는 가중치가 주어질 수 있다. 예를 들어, 고령자의 경우 높은 가중치를 할당하여 조금만 운동하여도 높은 포인트를 얻게 함이 바람직하다. 다른 예를 들어, 소정의 시간 동안 힐링포인트의 변화가 없는 경우, 즉 소정의 시간 동안 본 시스템을 접속하지 않은 경우 힐링포인트가 삭제되거나 기본값으로 돌아가게 함으로써 보다 효율적으로 관리할 수 있다.On the other hand, such a healing point may be given a weight. For example, in the elderly, it is desirable to assign a high weight to obtain a high point even with a little exercise. In another example, when there is no change of a healing point for a predetermined time, that is, when the system is not connected for a predetermined time, the healing point may be deleted or returned to the default value, thereby managing more efficiently.
이하, 본 발명에서 사용되는 용어 "힐링액션"은 사용자가 감성사물에 다가가서 행할 수 있는 인터랙션 동작을 의미한다. 먹이를 주는 동작, 쓰다듬는 동작, 인사를 하는 동작 등 어떠한 동작 형태도 가능하다. 이러한 힐링액션은 그 감지 모듈이 음성 인식, 동작인식, 얼굴인식, 표정인식 등을 통하여 인식함으로써 기 설정된 데이터베이스와 연동함으로써 감지될 수 있다.Hereinafter, the term "healing action" used in the present invention refers to an interaction operation that a user can approach to an emotional object. Any form of action is possible, such as feeding, stroking, or greeting. Such a healing action may be detected by the sensing module interworking with a preset database by recognizing it through voice recognition, motion recognition, face recognition, facial expression recognition, and the like.
이하, 본 발명에서 사용되는 용어 "힐링토큰"은 사용자가 본 발명에 따른 시스템을 사용하기 위하여 구비하게 되는 단말기 등을 지칭한다. 어플리케이션을 활용하는 스마트폰일 수도 있으며, 또는 열쇠고리, 신발부착 악세사리, 목걸이, 벨트, 반지, 팔찌, 열쇠고리, 카드 등일 수 있다. Hereinafter, the term "healing token" used in the present invention refers to a terminal or the like that a user is equipped to use the system according to the present invention. It could be a smartphone utilizing the application, or it could be a key ring, shoe accessories, necklace, belt, ring, bracelet, key ring, card, and so on.
이하, 도면을 참조하여 본 발명을 보다 상세히 설명한다.Hereinafter, the present invention will be described in more detail with reference to the drawings.
스마트 건강관리 시스템의 구성의 설명Explanation of the composition of the smart healthcare system
도 1은 본 발명에 따른 스마트 건강관리 시스템이 적용된 건강공간의 일례를 도시한다. 도시된 건강공간은 공원을 그 예로 든 것이나, 다른 공간도 가능함은 전술한 바와 같다.1 illustrates an example of a health space to which a smart healthcare system according to the present invention is applied. The illustrated health space is a park as an example, but other spaces are possible as described above.
일반적으로 건강공간들과 같이 건강공간에는 주출입구(1), 호수(2)는 물론 나무와 같은 자연 감성사물(20), 동물상과 같은 인공 감성사물(21)이 위치할 수 있다. 이하에서는 자연 감성사물(20) 및 인공 감성사물(21)을 통칭하여 감성사물(20, 21)이라 지칭한다.In general, like the health spaces, the main entrance 1, the lake 2, as well as natural emotional objects 20 such as trees, artificial emotional objects 21 such as fauna may be located. Hereinafter, the natural emotional object 20 and the artificial emotional object 21 will be referred to collectively as the emotional object 20 and 21.
도시된 바와 같이 건강공간 내에는 다양한 이동 경로가 위치한다.As shown, various movement paths are located in the health space.
주출입구(1)의 인근에는 관리센터(10)가 위치할 수 있다. 관리센터(10)에 위치할 수 있는 구성은 아래에서 후술한다.The management center 10 may be located near the main entrance 1. The configuration that can be located in the management center 10 will be described later.
도 2는 본 발명에 따른 스마트 건강관리 시스템의 개념도이다.2 is a conceptual diagram of a smart healthcare system according to the present invention.
도시된 바와 같이, 본 발명에 따른 스마트 건강관리 시스템은 관리센터(10)에 위치할 수 있는 메인 서버(100), 건강공간 내에 다수 설치되는 감성사물단말기(200), 건강공간 내부를 이동하는 사용자가 구비하는 힐링토큰(300)으로 이루어진다.As shown, the smart health care system according to the present invention, the main server 100, which can be located in the management center 10, the emotional object terminal 200 is installed in a number of health space, a user moving inside the health space It consists of a healing token (300) provided.
메인 서버(100)는 감성사물단말기(200) 및 힐링토큰(300)과 별도 통신망에 의하여 통신할 수 있다. 통신망은 일반적인 유선 또는 무선 통신망 중 어떠한 것도 가능하다.The main server 100 may communicate with the emotional object terminal 200 and the healing token 300 by a separate communication network. The communication network may be any of the general wired or wireless communication networks.
관리센터(10)에는 사용자가 본 발명에 따른 시스템에 접속을 시작하고 미션을 부여받을 수 있도록 메인 서버(100)에 접근 가능한 키오스크(102)가 존재한다.In the management center 10, there is a kiosk 102 accessible to the main server 100 so that a user can start connecting to the system according to the present invention and be given a mission.
또한, 감성사물단말기(200)와 힐링토큰(300)은 근거리에서 통신할 수 있다. 예를 들어, RFID 리딩 기술, QR 코드 리딩 기술, 바코드 리딩 기술, NFC 기술 등이 적용될 수 있다. In addition, the emotional object terminal 200 and the healing token 300 may communicate in a short distance. For example, RFID reading technology, QR code reading technology, barcode reading technology, NFC technology and the like may be applied.
감성사물단말기(200)는 감성사물(20, 21)에 인접하거나 또는 감성사물(20, 21) 내측에 실장되어 위치할 수 있다. 감성사물단말기(200)는 동작 어셈블리(22)와 연계됨으로써 감성사물(20, 21)로 하여금 간단한 동작을 하게 할 수 있다. 여기서 동작은 움직임은 물론 소리 출력을 포함한다. Emotional object terminal 200 may be mounted adjacent to the emotional object (20, 21) or mounted inside the emotional object (20, 21). The emotional object terminal 200 may be connected to the operation assembly 22 to allow the emotional object 20, 21 to perform a simple operation. The action here includes sound as well as movement.
본 발명에 따른 스마트 건강관리 시스템의 사용자는 힐링토큰(300)을 구비하여 이동한다.The user of the smart health care system according to the present invention moves with a healing token 300.
이 때에, 힐링토큰(300)은 사용자가 개인적으로 구비한 스마트폰일 수도 있으며, 또는 스마트폰이 없는 사용자를 위하여 스마트폰이 아닌 다른 형태의 힐링토큰(300) 대여가 가능하다. 이러한 대여는 관리센터(10)에서 이루어질 수 있다. At this time, the healing token 300 may be a smart phone provided by the user personally, or for the user without a smartphone, it is possible to rent a healing token 300 other than the smart phone. This rental can be made in the management center (10).
도 3을 참조하여 관리센터(10)를 보다 상세히 설명한다.The management center 10 will be described in more detail with reference to FIG. 3.
관리센터(10)는 주출입구(1) 인근에 위치하여, 본 발명에 따른 스마트 건강관리 시스템을 사용하고자 하는 사용자가 먼저 시스템에 접속한 후 건강공간을 이용하게 된다.The management center 10 is located near the main entrance 1, a user who wants to use the smart health management system according to the present invention first accesses the system and then uses the health space.
관리센터(10)에는 메인 서버(100), 데이터베이스(101), 힐링토큰 대여 관리부(105), 통신부(106) 및 출력부(107)가 위치할 수 있다. 또한, 개인의 건강상태를 측정 평가하여 개인의 체력상태 혹은 운동목적에 맞는 운동강도와 운동량을 성취할 수 있는 미션의 형태로 운동프로그램을 제공할 수 있도록 건강데이터를 획득하는 건강검사시스템, 체력검사시스템, 체형분석시스템 및 정신건강검사시스템 등이 위치할 수 있다.The management center 10 may include a main server 100, a database 101, a healing token rental management unit 105, a communication unit 106, and an output unit 107. In addition, a health test system and a physical test to obtain health data to measure and evaluate an individual's health state and to provide an exercise program in the form of a mission that can achieve exercise intensity and exercise amount suitable for an individual's fitness state or purpose. The system, body analysis system, and mental health examination system can be located.
메인 서버(100)는 본 발명에 따른 스마트 건강관리 시스템을 전체적으로 관리하고 제어한다. 관리센터(10) 내에 위치할 수도 있으나, 클라우드 컴퓨팅 서비스를 이용하여 원격으로 제공될 수도 있다.The main server 100 manages and controls the smart healthcare system according to the present invention as a whole. Although it may be located in the management center 10, it may be provided remotely using a cloud computing service.
메인 서버(100)는 미션 결정 모듈(110), 힐링포인트 연산 모듈(120), 랭킹 연산 모듈(121), 잭팟 연산 모듈(130), 동작신호 연산 모듈(140), 증강현실신호 연산 모듈(190), 송수신 모듈(160), 출력 모듈(170), 사용자 정보관리 모듈(197), 사용자 생체신호 측정모듈(198), 감성사물 관리모듈(199)을 포함할 수 있다.The main server 100 may include a mission determination module 110, a healing point calculation module 120, a ranking calculation module 121, a jackpot calculation module 130, an operation signal calculation module 140, and an augmented reality signal calculation module 190. ), A transmission / reception module 160, an output module 170, a user information management module 197, a user biosignal measurement module 198, and an emotional object management module 199.
미션 결정 모듈(110)은 사용자의 건강 데이터에 기반하여 건강공간 내에서 개인의 목적과 신체상태에 맞는 운동강도와 운동량을 성취할 수 있는 미션을 결정하여 힐링토큰(300)에 제공한다. The mission determination module 110 determines a mission that can achieve the exercise intensity and the amount of exercise in the health space based on the health data of the user and provides the healing token 300 to the individual.
제공 가능한 미션은 다양한 건강 정보와 매핑되어 데이터베이스(101)에 미리 저장될 수 있으며, 또는 사용자가 관리센터(10)에서 각종 생체신호(예를 들어, 심전도, 맥파, 혈압 등)를 측정한 후, 사용자 생체신호 측정모듈(198)이 이를 전달하여 이에 합당하게 결정된 것일 수도 있다.Missions that can be provided may be mapped to various health information and stored in advance in the database 101, or after the user measures various biosignals (eg, electrocardiogram, pulse wave, blood pressure, etc.) in the management center 10, The user biosignal measurement module 198 may transmit the message and determine the result accordingly.
예를 들어, 미션은 특정 사용자에게 소정 거리에 위치한 감성사물(20, 21)에 몇분 내에 도착하라는 방식일 수 있다. 이 경우, 감성사물(20, 21)까지의 거리와 소요 시간을 통하여 사용자의 운동량을 조절할 수 있는데, 이러한 운동량은 해당 사용자의 건강 정보에 상응하여 설정되는 것이 바람직하다.For example, the mission may be a method in which a specific user arrives at the emotional objects 20 and 21 within a few minutes. In this case, the amount of exercise of the user can be adjusted through the distance to the emotional objects 20 and 21 and the time required, and the amount of exercise is preferably set according to the user's health information.
힐링포인트 연산 모듈(120)은 사용자가 미션을 완료하면 주어지는 힐링포인트를 관리하는 기능을 한다. 미션은 감성사물(20, 21)과 연계되어 완료되기에, 힐링포인트는 특정 감성사물(20, 21)과 연계되어 주어질 수 있다.The healing point calculation module 120 functions to manage the healing points given when the user completes the mission. Since the mission is completed in connection with the emotional objects 20 and 21, the healing point may be given in connection with the specific emotional objects 20 and 21.
이렇게 사용자가 특정 감성사물(20, 21)마다 획득하게 되는 힐링포인트는 기 설정된 기간 단위로 통계가 이루어짐으로써 특정 감성사물(20, 21)에 가장 힐링포인트를 많이 획득한 사용자를 확인할 수 있는데, 랭킹 연산 모듈(121)이 이러한 기능을 수행한다. As such, the healing points that the user acquires for each specific emotional object 20 and 21 can be confirmed by the statistics being made in units of a predetermined period, so that the user who has obtained the most healing points in the specific emotional object 20 and 21 can be ranked. Arithmetic module 121 performs this function.
예를 들어, 매월 특정 감성사물(20, 21)에서 힐링포인트를 가장 많이 획득한 사용자 ID를 랭킹 1등으로 설정하고, 설정된 사용자가 해당 감성사물(20, 21)의 주인이 되며, 이에 따라 해당 사용자가 접근할 경우 감성사물(20, 21)이 다소 상이하게 작동하거나 증강현실 등을 통해 표현될 수도 있고, 이러한 정보는 SNS를 통해서 알려질 수도 있다.For example, a user ID that obtains the most healing points in a particular emotional object 20, 21 is set to a ranking 1st, and the set user becomes the owner of the emotional object 20, 21, accordingly. When the user approaches the emotional object 20, 21 may be somewhat different or may be expressed through augmented reality, such information may be known through SNS.
특정 감성사물(20, 21)과 접촉한 사용자를 랜덤으로 설정하여 힐링포인트와 같은 다양한 보상을 줄 수 있는데, 잭팟 연산 모듈(130)은 이러한 기능을 수행한다.By randomly setting the user in contact with the specific emotional objects 20 and 21, various rewards such as healing points can be given, and the jackpot calculation module 130 performs this function.
동작신호 연산 모듈(140)은 감성사물단말기(200)에 전송하여 감성사물(20, 21)을 동작시킬 수 있는 동작신호를 연산한다.The operation signal calculation module 140 transmits to the emotional object terminal 200 to calculate an operation signal capable of operating the emotional objects 20 and 21.
증강현실신호 연산 모듈(190)은 힐링토큰(300)에서 구현 가능한 증강현실을 제어할 수 있는 신호를 생성한다.Augmented reality signal calculation module 190 generates a signal that can control the augmented reality that can be implemented in the healing token (300).
송수신 모듈(160)은 통신부(106)와 연계됨으로써 감성사물단말기(200) 및 힐링토큰(300)과 정보 통신을 할 수 있다.The transmission / reception module 160 may communicate with the emotional object terminal 200 and the healing token 300 by being associated with the communication unit 106.
출력 모듈(170)은 출력부(107)와 연계됨으로써 관리센터(10) 내측에 위치한 출력부(107)에 정보를 출력할 수 있다.The output module 170 may be connected to the output unit 107 to output information to the output unit 107 located inside the management center 10.
사용자 정보관리 모듈(197)은 본 발명에 따른 시스템을 사용하는 사용자의 정보를 종합적으로 관리한다.The user information management module 197 comprehensively manages information of a user who uses the system according to the present invention.
사용자 생체신호 측정모듈(198)은 사용자가 관리센터(10)에서 측정한 각종 생체신호(예를 들어, 심전도, 맥파, 혈압 등)를 관리한다.The user biosignal measurement module 198 manages various biosignals (eg, electrocardiogram, pulse wave, blood pressure, etc.) measured by the user at the management center 10.
감성사물 관리 모듈(199)은 감성사물의 동작 등 감성사물을 관리한다.Emotional object management module 199 manages the emotional object, such as the operation of the emotional object.
한편, 데이터베이스(101)에는 사용자 ID와 매핑되어 해당 사용자의 생체신호를 포함하는 건강 정보, 상기 건강 정보에 적합하게 설정된 미션 및 힐링포인트 사용 내역이 저장될 수 있다. 또한, 감성사물단말기 ID와 매핑되어 해당 감성사물(20, 21)에 사용된 사용자 ID별 힐링포인트 내역이 저장될 수 있다.Meanwhile, the database 101 may store health information including a biosignal of a corresponding user, a mission set appropriately for the health information, and a history of healing points mapped with the user ID. In addition, the healing point information for each user ID used in the emotional objects 20 and 21 mapped to the emotional object terminal ID may be stored.
힐링토큰 대여 관리부(105)는 스마트폰 등을 구비하지 않은 사용자에게 대여할 수 있는 힐링토큰(300)을 관리한다. 이를 위해 대여용 힐링토큰(300)의 ID와 대여한 사용자의 건강 정보를 함께 관리할 수 있다.The healing token rental management unit 105 manages a healing token 300 that can be rented to a user who does not have a smartphone. To this end, it is possible to manage the ID of the rental token 300 for rental and the health information of the borrowed user together.
통신부(106)를 통해 키오스크(102), 감성사물단말기(200) 등과 유무선 통신이 가능하다. 특히, SNS와 연계되어 각종 정보를 SNS 서버에 전달함으로써 사용자에게 SNS를 통한 정보를 전달할 수도 있다.Through the communication unit 106, wired / wireless communication is possible with the kiosk 102, the emotional object terminal 200, and the like. In particular, by transmitting various information to the SNS server in association with the SNS, it is possible to deliver the information through the SNS to the user.
출력부(107)는 대형 스크린일 수 있으며, 관리센터(10) 내에 위치함으로써 다양한 정보를 사용자에게 제공할 수 있다.The output unit 107 may be a large screen and may provide various information to the user by being located in the management center 10.
또한, 관리자가 설정 가능한 다양한 이벤트 정보를 제공할 수 있다. 예를 들어, 관리자는 특정 업체와의 광고 계약을 체결한 후 힐링토큰(300)을 통하여 사용자에게 광고를 제공할 수도 있다. 또 다른 예를 들어, 정기적 또는 비정기적으로 특별한 미션을 부여하여 평소보다 많은 힐링포인트를 사용자에게 제공할 수도 있다. 이러한 이벤트의 종류에는 어떠한 제한도 없음은 물론이다.In addition, various event information that can be set by an administrator can be provided. For example, the manager may provide an advertisement to the user through the healing token 300 after entering into an advertisement contract with a specific company. In another example, a special mission may be given on a regular or occasional basis to provide a user with more healing points than usual. Of course, there are no restrictions on the kind of such events.
키오스크(102)는 관리센터(10)에 위치하여, 사용자가 메인서버(100)에 접속 가능하도록 한다.The kiosk 102 is located in the management center 10 to enable a user to access the main server 100.
사용자는 키오스크(102)를 통하여 힐링토큰(300)을 식별시켜 본 발명에 따른 시스템에 접속할 수 있다. 또한, 힐링액션에 대하여 키오스크(102)가 감성 반응을 보일 수도 있으며, 사용자 생체신호를 감지하고 출력할 수도 있으며, 당연히 메인서버(100)와 통신을 할 수 있는데, 이러한 기능들은 후술하는 감성사물단말기(200) 및 감성사물(20, 21)의 기능과 동일한바, 이하에서 함께 설명한다.The user may identify the healing token 300 through the kiosk 102 and access the system according to the present invention. In addition, the kiosk 102 may have an emotional response to the healing action, may detect and output the user's biosignal, and of course, may communicate with the main server 100. These functions may include the emotional object terminal described below. The same as the function of the 200 and the emotional object 20, 21, will be described together below.
도 4를 참조하여 감성사물단말기(200)를 보다 상세히 설명한다. 전술한 바와 같이 관리센터(10)에 위치하는 키오스크(102)는 동일한 기능을 갖는다.The emotional object terminal 200 will be described in more detail with reference to FIG. 4. As described above, the kiosk 102 located in the management center 10 has the same function.
감성사물단말기(200)는 감성사물(20, 21)에 인접하거나 또는 감성사물(20, 21) 내측에 실장되어 위치할 수 있다. Emotional object terminal 200 may be mounted adjacent to the emotional object (20, 21) or mounted inside the emotional object (20, 21).
감성사물단말기(200)에는 고유한 감성사물ID가 할당되어 있다. Emotional object terminal 200 is assigned a unique emotional object ID.
힐링토큰(300)을 구비한 사용자는 건강공간 내부에서 이동하다가 감성사물(20, 21)에 인접하여 감성사물단말기(200)에 접속한다. 감성사물단말기(200)에 접속함으로써 해당 감성사물(20, 21)까지 도착하라는 미션이 완료된 것을 확인할 수 있다.A user having a healing token 300 moves inside the health space and is connected to the emotional object terminal 200 adjacent to the emotional object 20 and 21. By connecting to the emotional object terminal 200, it can be confirmed that the mission to arrive to the emotional object 20, 21 is completed.
감성사물단말기(200)는 움직임 제어부(221), 소리 제어부(222), 사용자 ID 리딩부(250), 통신부(260), 출력부(270), 사용자 생체신호 측정모듈(298), 힐링액션 감지모듈(299)를 포함할 수 있다. The emotional object terminal 200 includes a motion control unit 221, a sound control unit 222, a user ID reading unit 250, a communication unit 260, an output unit 270, a user bio signal measuring module 298, and a healing action detection. Module 299 may be included.
또한, 감성사물단말기(200)는 동작 어셈블리(22)와 연계됨으로써 감성사물(20, 21)로 하여금 간단한 동작을 하게 할 수 있다. 여기서 동작은 움직임은 물론 소리 출력을 포함함은 전술한 바와 같다.In addition, the emotional object terminal 200 may be connected to the operation assembly 22 to allow the emotional object 20, 21 to perform a simple operation. Herein, the operation includes the sound output as well as the movement as described above.
움직임 제어부(221) 및 소리 제어부(222)는 감성사물단말기(200) 자체에서 설정된 신호에 의해 또는 메인 서버(100)로부터 동작신호를 수신하여 감성사물(20, 21)이 적절한 동작을 행하도록 지시한다. The motion control unit 221 and the sound control unit 222 instruct the emotional objects 20 and 21 to perform an appropriate operation by receiving an operation signal from the main server 100 or by a signal set in the emotional object terminal 200 itself. do.
예를 들어 동물상과 같은 인공 감성사물(21)인 경우 움직임도 가능하다. 즉, 힐링토큰(300)이 접속하면 자동으로 동물상이 좋아하는 표정을 짓거나 또는 간략한 인사를 할 수도 있다. 소리도 물론 가능하여, 예를 들어 으르렁거리는 소리 등이 출력될 수 있다.For example, in the case of an artificial emotional object 21 such as an animal, movement is possible. That is, when the healing token 300 is connected, the animal may automatically make a favorite expression or simply say hello. Of course, the sound may be possible, for example, a growling sound may be output.
다른 예를 들어 나무와 같은 자연 감성사물(20)인 경우 소리만 출력될 수 있다.In another example, in the case of a natural emotional object 20 such as a tree, only sound may be output.
사용자 ID 리딩부(250)는 감성사물단말기(200)에 접속하고자 하는 힐링토큰(300)을 리딩함으로써 사용자 ID를 확인할 수 있다. 어떠한 방식도 가능하나, 예를 들어 힐링토큰(300)에 RFID 태그, QR 코드, 바코드, NFC 중 어느 하나 이상이 설치되어 있고, 사용자 ID 리딩부(250)는 이를 리딩함으로써 사용자 ID를 확인할 수 있다.The user ID reading unit 250 may check the user ID by reading the healing token 300 to be connected to the emotional object terminal 200. Any method is possible, for example, any one or more of the RFID tag, QR code, barcode, NFC is installed in the healing token 300, the user ID reading unit 250 can check the user ID by reading this .
통신부(260)를 통해 힐링토큰(300) 및 메인 서버(100)와의 유무선 정보통신은 물론 주변의 다른 감성사물단말기(200)와도 유무선 정보통신이 가능하다.Wired and wireless information communication with the healing token 300 and the main server 100 through the communication unit 260 as well as other emotional object terminal 200 in the vicinity is possible.
출력부(270)는 감성사물단말기(200)에 구비된 모니터 등의 스크린일 수 있으며, 다양한 정보를 사용자에게 제공할 수 있다.The output unit 270 may be a screen such as a monitor provided in the emotional object terminal 200, and may provide various information to the user.
사용자 생체신호 측정모듈(298)은 사용자가 감성사물(20, 21)의 별도의 측정기기(미도시)를 통하여 측정한 각종 생체신호(예를 들어, 심전도, 맥파, 혈압 등)를 관리한다.The user biosignal measurement module 298 manages various biosignals (eg, electrocardiogram, pulse wave, blood pressure, etc.) measured by the user through separate measuring devices (not shown) of the emotional objects 20 and 21.
힐링액션 감지 모듈(299)은 사용자가 감성사물(20, 21)에서 행한 힐링액션을 감지한다. 힐링액션은 각종 인식 방법을 통해 감지되는데, 기 설정된 방식으로서 인식되는 힐링액션마다 감성사물(20, 21)은 다른 동작을 행할 수 있다. 예를 들어, 힐링액션 감지 모듈(299)은 카메라와 동작분석모듈(미도시)과 연계됨으로써, 사용자의 다양한 힐링액션을 감지하게 함이 바람직하다.The healing action detection module 299 detects healing actions that the user has made on the emotional objects 20 and 21. The healing action is detected through various recognition methods, and the emotional objects 20 and 21 may perform different operations for each of the healing actions recognized as a preset method. For example, the healing action detection module 299 may be associated with a camera and a motion analysis module (not shown), so that the user may sense various healing actions.
도 5를 참조하여 힐링토큰(300)을 보다 상세히 설명한다.The healing token 300 will be described in more detail with reference to FIG. 5.
힐링토큰(300)은 사용자가 구비한 스마트폰인 경우 바람직하다. 이 경우, 별도의 어플리케이션을 통하여 보다 용이하게 스마트 건강관리 시스템에 접속할 수도 있고, 다양한 정보를 제공받을 수도 있으며, 증강현실이 구현될 수도 있다.The healing token 300 is preferable when the user is provided with a smart phone. In this case, a separate application may be more easily connected to the smart healthcare system, may be provided with various information, and augmented reality may be implemented.
사용자에게 스마트폰과 같은 별도의 힐링토큰(300)이 없는 경우, 사용자는 관리센터(10)에서 별도의 힐링토큰을 대여할 수도 있다. 반드시 스마트폰일 필요 없으며 사용자 ID 표시부가 구비되고 통신이 가능한 어떠한 장치여도 무방함은 전술한 바와 같다.If the user does not have a separate healing token 300 such as a smartphone, the user may rent a separate healing token in the management center 10. It is not necessarily required to be a smartphone and may be any device provided with a user ID display unit and capable of communication as described above.
힐링토큰(300)은 힐링포인트 제어부(310), 사용자 ID 표시부(320), 가속도계(330), 통신부(360), 출력부(370), 증강현실 제어부(390) 및 사용자 생체신호 측정모듈(398)을 포함할 수 있다.The healing token 300 includes a healing point control unit 310, a user ID display unit 320, an accelerometer 330, a communication unit 360, an output unit 370, an augmented reality control unit 390, and a user biosignal measurement module 398. ) May be included.
힐링포인트 제어부(310)를 이용하여 사용자는 자신의 힐링포인트를 확인하고 관리할 수 있다. 예를 들어, 미션을 완수하면 힐링포인트가 주어지는데, 이는 힐링포인트 제어부(310)를 통하여 확인할 수 있다. 다른 실시예에서 사용자는 감성사물(20, 21)에 힐링포인트를 사용할 수도 있다.By using the healing point controller 310, a user may check and manage his healing point. For example, when the mission is completed, a healing point is given, which can be confirmed through the healing point controller 310. In another embodiment, the user may use healing points on the emotional objects 20 and 21.
사용자 ID 표시부(320)는 감성사물단말기(200)가 리딩할 수 있는 RFID 태그, QR 코드, 바코드, NFC 중 어느 하나 이상일 수 있으며, 사용자 ID에 관련된 정보가 저장될 수 있다.The user ID display unit 320 may be any one or more of an RFID tag, a QR code, a barcode, and an NFC that the emotional object terminal 200 may read, and information related to the user ID may be stored.
가속도계(330)를 이용하여 사용자는 건강공간 내부에서의 이동 동안 발걸음수를 셀 수도 있으며, 후술할 출력부(380) 등을 통하여 보행속도 조절에 도움을 줄 수 있다.Using the accelerometer 330, the user may count the number of steps during movement in the health space, and may assist in adjusting the walking speed through the output unit 380 to be described later.
증강현실 제어부(390)는 일반적인 증강현실을 구현함은 물론 증강현실신호 연산 모듈(190)을 통하여 증강현실 신호를 수신하여 보다 특정된 증강현실을 구현할 수도 있다.The augmented reality controller 390 may implement a general augmented reality as well as receive augmented reality signal through the augmented reality signal calculation module 190 may implement a more specific augmented reality.
통신부(360)를 통해 메인 서버(100) 및 감성사물단말기(200)와 정보 통신을 할 수 있다.Information communication with the main server 100 and the emotional object terminal 200 through the communication unit 360.
출력부(370)는 스크린과 같은 시각 정보 전달 수단이거나 스피커와 같은 청각적 정보 전달 수단일 수 있으며, 다양한 정보를 사용자에게 제공할 수 있다. 예를 들어, 사용자가 힐링토큰(300)을 구비한 채 적당한 운동강도로 운동을 할 수 있도록 메트로놈 소리 또는 하나, 둘 등의 구령 소리가 출력될 수도 있다.The output unit 370 may be visual information transmitting means such as a screen or audio information transmitting means such as a speaker, and may provide various information to a user. For example, a metronome sound or a command sound such as one or two may be output so that the user may exercise at an appropriate exercise intensity with the healing token 300.
사용자 생체신호 측정모듈(398)은 별도의 측정기기(미도시)를 통하여 측정한 각종 생체신호(예를 들어, 심전도, 맥파, 혈압 등)를 관리한다.The user biosignal measurement module 398 manages various biosignals (eg, electrocardiogram, pulse wave, blood pressure, etc.) measured through a separate measuring device (not shown).
힐링토큰(300)이 스마트폰인 경우, 가속도계(330), 통신부(360), 출력부(370)가 구비됨은 물론이며, 스마트폰에 구비된 CPU가 힐링포인트 제어부(310), 사용자 ID 표시부(320) 및 증강현실 제어부(390)의 기능을 수행할 수도 있고, 또는 그러한 기능을 수행하기 위한 어플리케이션이 제공될 수도 있다.When the healing token 300 is a smartphone, the accelerometer 330, the communication unit 360, and the output unit 370 are provided, as well as the CPU provided in the smartphone is the healing point controller 310 and the user ID display unit ( 320 may perform the functions of the augmented reality control unit 390, or an application for performing such a function may be provided.
스마트 건강관리 시스템을 이용한 건강관리 방법의 설명Explanation of Health Care Method Using Smart Health Care System
도 6 내지 8은 본 발명에 따른 스마트 건강관리 시스템을 이용한 건강관리 방법을 설명하기 위한 다양한 실시예들의 순서도이다.6 to 8 are flowcharts of various embodiments for explaining a health care method using a smart health care system according to the present invention.
전술한 시스템을 이용한 어떠한 건강관리도 가능하나, 도면들을 참조하여 실시예들을 중심으로 설명한다.Any health care using the above-described system is possible, but the embodiments will be described with reference to the drawings.
실시예 1 (도 6)Example 1 (FIG. 6)
사용자가 주출입구(1)를 통하여 건강공간에 진입하고 관리센터(10)에 입장한다.The user enters the health space through the main entrance 1 and enters the management center 10.
사용자는 힐링토큰(300)과 메인 서버(100)의 통신부(106)를 이용하여 사용자 ID를 메인 서버(100)에 전송함으로써 시스템에 접속한다(S110).The user accesses the system by transmitting the user ID to the main server 100 using the healing token 300 and the communication unit 106 of the main server 100 (S110).
사용자가 별도의 힐링토큰(300)을 구비하지 않은 경우 관리센터(10)에서 대여도 가능하다.If the user does not have a separate healing token 300, it is also possible to rent in the management center (10).
메인 서버(100)는 전송받은 사용자 ID를 이용하여 데이터베이스(101)에 기 저장된 정보를 조회한다(S120). 여기에서 조회되는 정보는 해당 사용자 ID의 건강정보, 힐링포인트 정보를 포함할 수 있다.The main server 100 inquires previously stored information in the database 101 by using the received user ID (S120). The information retrieved here may include health information and healing point information of the corresponding user ID.
또한, 메인 서버(100)의 미션 결정 모듈(110)은 조회한 정보를 토대로 미션을 결정한다(S130). In addition, the mission determination module 110 of the main server 100 determines the mission based on the inquired information (S130).
여기에서, 사용자는 관리센터(10)의 각종 측정기기(미도시)를 이용하여 자신의 건강 상태를 확인하고, 이는 사용자 생체신호 측정모듈(198)을 통해 전송되어 미션이 결정될 수 있다.Here, the user checks his or her health state by using various measuring devices (not shown) of the management center 10, which may be transmitted through the user biosignal measurement module 198 to determine a mission.
이렇게 결정된 미션 및 조회된 정보는 힐링토큰(300)에 전송된다(S140).The determined mission and the inquired information are transmitted to the healing token 300 (S140).
이후, 사용자는 힐링토큰(300)을 휴대한 채 건강공간 내부를 이동하며 미션에 따른 감성사물(20, 21)에 인접한다. 미션에서 주어진 감성사물(20, 21)에 인접한 상황을 가정한다.Thereafter, the user moves inside the health space while holding the healing token 300 and is adjacent to the emotional objects 20 and 21 according to the mission. Assume a situation adjacent to the emotional objects 20 and 21 given in the mission.
사용자가 감성사물단말기(200)에 인접하면 힐링토큰(300)이 인접하게 되고, 이에 따라 자동으로 감성사물단말기의 리딩이 이루어진다(S210).When the user is adjacent to the emotional object terminal 200, the healing token 300 is adjacent, thereby automatically leading the emotional object terminal (S210).
이 때에 사용자는 힐링액션을 수행할 수 있다. 예를 들어 동물상에 먹이를 주는 행동 등일 수도 있다. At this time, the user may perform a healing action. For example, it may be feeding an animal.
감성사물단말기(200)의 사용자 ID 리딩부(250)가 힐링토큰(300)의 사용자 ID 표시부(320)를 리딩함으로써 사용자 ID가 전송된다(S221). The user ID reading unit 250 of the emotional object terminal 200 reads the user ID display unit 320 of the healing token 300 to transmit the user ID (S221).
또한, 사용자의 힐링액션이 감지되면 감성사물단말기(200)는 동작 어셈블리(22)를 작동시킴으로써 감성사물을 동작시킬 수 있다(S230). 이와 동시에 감성사물단말기(200)는 자신의 감성사물단말기 ID 및 전송받은 사용자 ID와 사용된 힐링포인트를 메인 서버(100)에 전송한다.In addition, when the user's healing action is detected, the emotional object terminal 200 may operate the emotional object by operating the operation assembly 22 (S230). At the same time, the emotional object terminal 200 transmits its emotional object terminal ID and the received user ID and the used healing point to the main server 100.
메인 서버(100)는 이에 따라 미션 수행여부, 사용자에게 주어지는 힐링포인트, 해당 감성사물(20, 21)에서 사용자의 랭킹, 잭팟 여부 등을 연산하며, 해당 감성사물(20, 21)이 추가 동작을 할지 여부도 함께 연산한다(S251~S255).The main server 100 accordingly calculates whether the mission is performed, the healing point given to the user, the user's ranking in the emotional objects 20 and 21, whether or not the jackpot, and the emotional objects 20 and 21 perform additional operations. It is also calculated whether or not (S251 ~ S255).
또한, 메인 서버(100)는 해당 사용자의 행동을 데이터베이스(101)에 업데이트한다(S260). In addition, the main server 100 updates the user's behavior in the database 101 (S260).
이와 동시에 연산된 동작신호를 감성사물단말기(200)에 다시 전송하여(S270) 감성사물이 동작하게 한다(S280).At the same time, the calculated operation signal is transmitted back to the emotional object terminal 200 (S270) to allow the emotional object to operate (S280).
또한, 예를 들어, 잭팟이 결정된 경우 해당 감성사물(20, 21)이 추가 동작할 수도 있고, 랭킹 1등에 해당된 경우 이에 맞는 추가 동작도 가능하다.Also, for example, when the jackpot is determined, the emotional objects 20 and 21 may additionally operate, and when the ranking corresponds to the ranking 1, additional operations corresponding thereto may be possible.
또한, 미션 완수에 따라 사용자에게 주어지는 힐링포인트를 전송한다(S271).In addition, according to the completion of the mission transmits a healing point given to the user (S271).
실시예 2 (도 7)Example 2 (FIG. 7)
실시예 1과 달리, 감성사물단말기(200)에 감성사물단말기 ID 표시부(미도시)가 위치하고 힐링토큰(300)에 감성사물단말기 ID 리딩부(미도시)가 위치할 수 있다.Unlike the first embodiment, the emotional object terminal ID display unit (not shown) is located on the emotional object terminal 200 and the emotional object terminal ID reading unit (not shown) may be positioned on the healing token 300.
예를 들어, 감성사물단말기(200)에 RFID 태그가 위치하고, 힐링토큰(300)에 RFID 리더기가 위치할 수 있다.For example, the RFID tag may be located in the emotional object terminal 200 and the RFID reader may be located in the healing token 300.
이 경우, 사용자가 감성사물(20, 21)에 접근하면 감성사물단말기 ID가 힐링토큰(300)에 전송되고, 힐링토큰(300)이 사용자 ID 및 감성사물단말기 ID를 메인 서버(100)에 직접 전달할 수 있다.In this case, when the user approaches the emotional objects 20 and 21, the emotional object terminal ID is transmitted to the healing token 300, and the healing token 300 directly transmits the user ID and the emotional object terminal ID to the main server 100. I can deliver it.
실시예 3 (도 7)Example 3 (FIG. 7)
감성사물(20, 21)의 동작이 완료된 후(S280) 메인 서버(100)가 해당 사용자가 수행하여야 하는 다음 미션을 재결정할 수 있다(S291).After the operation of the emotional objects 20 and 21 is completed (S280), the main server 100 may re-determine the next mission that the corresponding user should perform (S291).
재결정된 미션은 힐링토큰(300)에 전송된다(S292).The re-determined mission is transmitted to the healing token 300 (S292).
실시예 4 (도 8)Example 4 (FIG. 8)
힐링토큰(300)이 스마트폰인 경우 증강현실이 제공될 수 있다.If the healing token 300 is a smartphone, augmented reality may be provided.
사용자는 건강공간 내부를 이동하면서 힐링토큰(300)에서 제공되는 증강현실을 활용할 수 있다(S209). The user may utilize augmented reality provided by the healing token 300 while moving inside the health space (S209).
증강현실로서 감성사물(20, 21), 해당 감성사물(20, 21)에 사용자가 사용한 힐링포인트, 총 힐링포인트, 랭킹 1위인 사용자 등이 표현될 수 있다. 감성사물단말기(200)에 인접하여 이를 리딩하면 이러한 사항도 증강현실로 출력된다.As an augmented reality, the emotional objects 20 and 21, the healing points used by the user, the total healing points, and the user ranking 1 may be expressed in the emotional objects 20 and 21. If the reading is adjacent to the emotional object terminal 200, these matters are also output to augmented reality.
사용자가 힐링포인트를 사용하여 상황이 변경되면 메인 서버(100)의 증강현실 연산 모듈(190)은 증강현실신호를 다시 연산하고(S259) 전송되어(S279), 힐링토큰(300)은 이를 반영하여 변경된 증강현실을 제공할 수 있다(S289).When the user changes the situation using the healing point, the augmented reality calculation module 190 of the main server 100 recalculates the augmented reality signal (S259) and is transmitted (S279), and the healing token 300 reflects this. The modified augmented reality may be provided (S289).
실시예 5 (미도시)Example 5 (not shown)
힐링토큰(300)이 감성사물단말기(200)에 인접한 경우 전술한 RFID 리딩 기술, QR 코드 리딩 기술, 바코드 리딩 기술, NFC 기술 외에도 사용자의 얼굴 인식 또는 동작 인식 기술이 적용될 수도 있다.When the healing token 300 is adjacent to the emotional object terminal 200, the user's face recognition or motion recognition technology may be applied in addition to the above-described RFID reading technology, QR code reading technology, barcode reading technology, and NFC technology.

Claims (12)

  1. 메인 서버(100); Main server 100;
    감성사물에 인접하여 위치하되 상기 감성사물에 할당되는 감성사물단말기(200); 및Emotional object terminal 200 which is located adjacent to the emotional object and assigned to the emotional object; And
    힐링토큰(300)을 포함하는 스마트 건강관리 시스템으로서, As a smart health care system comprising a healing token 300,
    상기 메인 서버(100), 상기 감성사물단말기(200) 및 상기 힐링토큰(300)은 각각 상호 통신 가능하며, The main server 100, the emotional object terminal 200 and the healing token 300 can each communicate with each other,
    상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접하여 통신한 경우, When the healing token 300 communicates adjacent to the emotional object terminal 200,
    상기 힐링토큰(300)의 사용자 ID와 상기 감성사물단말기(200)의 감성사물단말기 ID가 상기 메인 서버(100)에 전송되며, 그리고The user ID of the healing token 300 and the emotional object terminal ID of the emotional object terminal 200 are transmitted to the main server 100, and
    상기 감성사물단말기(200)에 할당된 감성사물이 동작하는 것을 특징으로 하는, Emotional object assigned to the emotional object terminal 200, characterized in that the operation,
    스마트 건강관리 시스템.Smart healthcare system.
  2. 제 1 항에 있어서, The method of claim 1,
    상기 메인 서버(100)는 상기 전송받은 사용자 ID에 대하여 기 설정된 미션을 결정하여 상기 힐링토큰(300)에 전송하며, The main server 100 determines a predetermined mission with respect to the received user ID and transmits it to the healing token 300.
    상기 미션은 소정의 감성사물에 소정의 시간 내에 이르는 것임을 특징으로 하는, The mission is characterized in that to reach a predetermined emotional object within a predetermined time,
    스마트 건강관리 시스템.Smart healthcare system.
  3. 제 1 항에 있어서, The method of claim 1,
    상기 힐링토큰(300)에 기 설정된 힐링포인트가 할당되며, A predetermined healing point is assigned to the healing token 300,
    상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접하여 통신한 경우 추가 힐링포인트가 상기 메인 서버(100)로부터 상기 힐링토큰(300)에 전송되는 것을 특징으로 하는, When the healing token 300 communicates adjacent to the emotional object terminal 200, an additional healing point is transmitted from the main server 100 to the healing token 300,
    스마트 건강관리 시스템.Smart healthcare system.
  4. 제 3 항에 있어서, The method of claim 3, wherein
    상기 메인 서버(100)에 전송된 힐링포인트는 사용자 ID 및 감성사물 ID 별로 누적되어 데이터베이스(101)에 저장되며, The healing point transmitted to the main server 100 is accumulated in each user ID and emotional object ID and stored in the database 101.
    상기 메인 서버(100)는 기 설정된 시간 동안 저장된 힐링포인트를 합산하여 감성사물 ID 별 가장 힐링포인트가 높은 사용자 ID를 연산하는 것을 특징으로 하는, The main server 100 calculates a user ID having the highest healing point for each emotional object ID by adding the healing points stored for a predetermined time.
    스마트 건강관리 시스템.Smart healthcare system.
  5. 제 1 항에 있어서, The method of claim 1,
    상기 감성사물의 동작은 움직임 또는 소리 출력인 것을 특징으로 하는, The motion of the emotional object is characterized in that the movement or sound output,
    스마트 건강관리 시스템.Smart healthcare system.
  6. 제 1 항에 있어서, The method of claim 1,
    상기 메인 서버(100)는 잭팟 연산 모듈(130)을 더 포함하며, The main server 100 further includes a jackpot calculation module 130,
    상기 잭팟 연산 모듈(130)은 다수의 사용자 ID 중 일부를 랜덤으로 설정하는 것을 특징으로 하는, The jackpot calculation module 130, characterized in that for setting some of the plurality of user IDs,
    스마트 건강관리 시스템.Smart healthcare system.
  7. 제 1 항에 있어서, The method of claim 1,
    상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접하여 통신한 경우, 상기 메인 서버(100)는 기 설정된 방법으로서 동작신호를 연산하여 상기 감성사물단말기(200)에 전송할 수 있으며, 상기 감성사물단말기(200)는 상기 동작신호에 의하여 상기 감성사물단말기(200)에 할당된 감성사물을 동작시키는 것을 특징으로 하는, When the healing token 300 communicates adjacent to the emotional object terminal 200, the main server 100 may calculate an operation signal and transmit the operation signal to the emotional object terminal 200 in a predetermined manner. Emotional object terminal 200 is characterized in that for operating the emotional object assigned to the emotional object terminal 200 according to the operation signal,
    스마트 건강관리 시스템.Smart healthcare system.
  8. 제 1 항에 있어서, The method of claim 1,
    상기 감성사물단말기(200)는 사용자 ID 리딩부(250)를 포함하고, 상기 힐링토큰(300)은 사용자 ID 표시부(350)를 포함하며, The emotional object terminal 200 includes a user ID reading unit 250, the healing token 300 includes a user ID display unit 350,
    상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접한 경우, 상기 사용자 ID 리딩부(250)가 상기 사용자 ID 표시부(350)를 리딩하여 통신하는 것을 특징으로 하는, When the healing token 300 is adjacent to the emotional object terminal 200, the user ID reading unit 250 reads the user ID display unit 350 to communicate with each other.
    스마트 건강관리 시스템.Smart healthcare system.
  9. 제 1 항에 있어서, The method of claim 1,
    상기 감성사물단말기(200)는 감성사물단말기 ID 표시부를 포함하고, 상기 힐링토큰(300)은 감성사물단말기 ID 리딩부를 포함하며, The emotional object terminal 200 includes an emotional object terminal ID display unit, the healing token 300 includes an emotional object terminal ID reading unit,
    상기 힐링토큰(300)이 상기 감성사물단말기(200)에 인접한 경우, 상기 감성사물단말기 ID 리딩부가 상기 감성사물단말기 ID 표시부를 리딩하는 것을 특징으로 하는, When the healing token 300 is adjacent to the emotional object terminal 200, the emotional object terminal ID reading unit, the emotional object terminal ID display unit, characterized in that,
    스마트 건강관리 시스템.Smart healthcare system.
  10. 제 1 항에 있어서, The method of claim 1,
    상기 힐링토큰(300)은 스마트폰, 열쇠고리, 신발부착 악세사리, 목걸이, 벨트, 반지, 팔찌, 열쇠고리 및 카드 중 어느 하나의 형태인 것을 특징으로 하는,The healing token 300 is characterized in that any one of the form of a smart phone, key ring, shoe accessories, necklace, belt, ring, bracelet, key ring and card,
    스마트 건강관리 시스템.Smart healthcare system.
  11. 제 10 항에 있어서, The method of claim 10,
    상기 힐링토큰(300)은 스마트폰이며 증강현실을 제공하는 것을 특징으로 하는,The healing token 300 is a smartphone, characterized in that to provide augmented reality,
    스마트 건강관리 시스템.Smart healthcare system.
  12. 제 1 항 내지 제 11 항 중 어느 한 항에 따른 스마트 건강관리 시스템이 적용된 건강공간으로서, A health space to which the smart healthcare system according to any one of claims 1 to 11 is applied,
    상기 건강공간의 주출입구(1)에 인접한 관리센터(10) 내에 상기 메인 서버(100) 및 키오스크(102)가 위치하며, The main server 100 and the kiosk 102 are located in the management center 10 adjacent to the main entrance 1 of the health space,
    상기 감성사물은 상기 건강공간에 위치한 자연 감성사물(20) 또는 인공 감성사물(21)인 것을 특징으로 하는,The emotional object is characterized in that the natural emotional object 20 or artificial emotional object 21 located in the health space,
    건강공간.Health space.
PCT/KR2012/008217 2012-09-28 2012-10-10 Smart health management system and health space comprising same WO2014051190A1 (en)

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