WO2013173950A1 - 一种利用虚拟现实场景实现信息管理的方法及装置 - Google Patents

一种利用虚拟现实场景实现信息管理的方法及装置 Download PDF

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Publication number
WO2013173950A1
WO2013173950A1 PCT/CN2012/001260 CN2012001260W WO2013173950A1 WO 2013173950 A1 WO2013173950 A1 WO 2013173950A1 CN 2012001260 W CN2012001260 W CN 2012001260W WO 2013173950 A1 WO2013173950 A1 WO 2013173950A1
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Prior art keywords
virtual reality
information carrier
reality scene
information
objects
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PCT/CN2012/001260
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English (en)
French (fr)
Inventor
任伟峰
Original Assignee
Ren Weifeng
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Publication date
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Publication of WO2013173950A1 publication Critical patent/WO2013173950A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/40Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
    • G06F16/43Querying
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/40Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data

Definitions

  • the present invention relates to the field of information management, and in particular, to a method and apparatus for implementing information management using a virtual reality scenario.
  • Information management is a social activity in which human beings plan, organize, lead and control information resources in order to effectively develop and utilize information resources and use modern information technology as a means.
  • the carrier of management information that is, data and documentation.
  • the database is mainly used to manage common data, and the file system is used to manage document data.
  • Documents mainly refer to text documents, electronic forms, graphic images, and images.
  • the management of these information carriers is implemented, firstly, a text description of the information carrier is defined, and information such as the document name, the author, the document description, the date of creation, and the type of application used are recorded, and then the information carrier is used to define the information carrier.
  • Manage such as storage, retrieval, and more.
  • the present invention provides a method for implementing information management using a virtual reality scenario.
  • the invention utilizes a virtual reality scene to take an object of the virtual reality scene space as an entrance of the information carrier management, and manages the information carrier through the relationship between the object and the information carrier in the virtual reality scene space, thereby realizing the information image and being easy to find. management.
  • the steps of the method are:
  • the inter-object management structure specifically includes: the management structure of the virtual reality scene is a tree management structure, and the objects in the virtual reality scene include a combination body and a single body; It is a combination of multiple monomers, corresponding to the non-leaf nodes in the tree management structure; all the monomers correspond to the leaf nodes in the tree management structure; the singles are actually visible in the virtual reality scene, and the combination is in the virtual reality
  • the presentation of the scene depends on the combination of all the monomers that make up it;
  • the hierarchical division of the tree structure is defined according to the combination mode of the individual in the real environment. Therefore, through this tree structure, the combination of objects, the category definition and the hierarchical division of the objects in the virtual reality scene can be realized. All of the monomers and assemblies form a tree management structure according to the hierarchical rules of hierarchy.
  • step 2 the performing management operations on the information carrier includes one or any combination of a storage operation, a retrieval operation, and/or a display operation.
  • the present invention provides an apparatus for realizing information management by using a virtual reality scene, which utilizes a virtual reality scene to implement an object of virtual reality scene as an information carrier management to implement management of an information carrier, and the apparatus includes: a management structural unit , operating the execution unit.
  • Management structure unit for storing or deleting the relationship record between the object and the information carrier; operation execution unit: for performing the management of the information carrier according to the relationship between the object and the information carrier in the virtual reality scene in the management structure unit Work.
  • the management structure of the object is a tree management structure: the object in the virtual reality scene includes a combination body and a single body; the combination body corresponds to a non-leaf node in the tree management structure; all the monomers correspond to the tree management Leaf nodes in the structure.
  • the assembly is a combination of multiple monomers, the entities are truly visible in the virtual reality scene, and the presentation of the assembly in the virtual reality scene depends on the combination of all the monomers that make up it.
  • the hierarchical division of the tree management structure is defined according to the combination mode of the real environment. Therefore, through the tree management structure, the combination of objects and the categorization and hierarchical division of objects in the virtual reality scene can be realized. . All of the monomers and assemblies form a tree management structure according to the hierarchical rules of the hierarchy.
  • the invention realizes information management by correlating virtual reality scene objects and information carriers, and different types of information from different sources only need to be managed according to objects corresponding to virtual reality scenes.
  • multimedia information such as pictures, videos, audio, etc.
  • its form of expression Image easy to understand, find.
  • the related information behind the information carrier is associated with the object in the virtual reality scene, and the user only needs to pay attention to the content that the user wants to input and retrieve and the object associated with the virtual reality scene, and the object can be managed to be related.
  • the information carrier does not have to care about the complex path relationships behind the management information carrier.
  • Figure 1 is an illustration of information sources of various sources and types
  • FIG. 2 is a schematic diagram of a method for implementing information management using a virtual reality scene according to the present invention
  • FIG. 3 is a diagram showing a relationship between a machine and an information carrier in a three-dimensional virtual reality factory scene
  • FIG. 4 is a diagram of an object management structure of a virtual reality scene
  • Figure 5 is a step-by-step illustration of creating an object in one or more virtual reality scenes
  • Figure 6 is a diagram of an operation step of storing information carrier
  • Figure 7 is a diagram of an operation step of searching for an information carrier
  • Figure 8 is a diagram showing an operation step of displaying an information carrier
  • FIG. 9 is a block diagram of an apparatus for realizing information management using a virtual reality scene according to the present invention.
  • a method step of implementing information management by using a virtual reality scene provides a method for realizing information management by using a virtual reality scene, which uses an object of a virtual reality scene space by using a virtual reality scene.
  • the entry of information carrier management The steps of the method are:
  • the virtual reality scenario is established according to the requirements of information management according to the real environment, such as a virtual reality scenario of a car assembly process, and a virtual reality scenario of a port.
  • the management operation of the information carrier is performed by the association relationship between the object and the information carrier in the virtual reality scene, so that the administrator and the user can obtain an image understanding of the information carrier and quickly find useful information resources, thereby storing
  • the information utilization rate is improved; wherein the information carrier refers to information sources of different multimedia types of different sources, for example, pictures, videos, audio, etc.
  • Media information precisely because the use of virtual reality scene objects and information carriers to achieve information management, the present invention is particularly suitable for the implementation of multimedia type information carrier management.
  • FIG. 3 is a legend of a machine and information carrier in a three-dimensional virtual reality factory scene, in which the machine itself is An object, called an assembly; in the legend, each component of the machine 1.1, part 1.2, etc. are objects, called a single body; the machine 1 is associated with the information carrier 1 related to the object of the machine; 1.2
  • the information carriers associated with the respective component parts are respectively associated with each other; the relationship between the object and the information carrier can be recorded in a relationship table or other forms of records, and does not limit the present invention.
  • the object in the virtual reality scene in step 21 is used to determine the object category in the selected virtual reality scene in actual application. Therefore, when the virtual reality scene is actually established, the objects are usually managed at the same time, and the virtual reality scene is
  • the management structure between objects includes:
  • the object management structure of the virtual reality scene is a tree management structure.
  • the objects in the virtual reality scene include a combination and a single unit; the combination corresponds to a non-leaf node in the tree management structure; all the monomers correspond to leaf nodes in the tree management structure.
  • the combination is a combination of multiple monomers, the ones are actually visible in the virtual reality scene, and the presentation of the assembly in the virtual reality scene depends on the combination of all the monomers that make up it.
  • the hierarchical division of the tree management structure is defined according to the combination mode of the real environment. Therefore, through the tree management structure, the combination of objects and the categorization and hierarchical division of objects in the virtual reality scene can be realized. All of the cells and assemblies form a tree management structure according to the hierarchical rules of hierarchy.
  • the information carrier of step 22 it is generally desirable to know the date of establishment of the information carrier, the author of the information carrier, the name of the information carrier, the path of the storage medium in which the information carrier is located, and thus the correlation between the object in the virtual reality scene and the information carrier. Relationships can be derived from these several perspectives: the relationship between the object and the date on which the information carrier was established, the relationship between the object and the author of the information carrier, the relationship between the object and the name of the information carrier, and/or the relationship of the object to the path of the storage medium in which the information carrier is located; or, for example, Various sources, multiple types of multimedia type information carriers, people want to know the source and type of the information carrier, and manage according to their types.
  • the related relationship between objects and information carriers in the virtual reality scene can be from the information carrier.
  • Source, type, etc. the relationship between the object and the source of the information carrier, the relationship between the object and the type of information carrier, etc., for example, related letters from various sources
  • Information carrier CAD drawing files, FLASH animation, PDF and other multimedia information carriers, various kinds of related information carriers: picture, video, audio and other multimedia information carriers.
  • the related relationship between the object and the information carrier in the virtual reality scene can be set and defined by itself, and is not limited in the present invention.
  • the process of creating an object in one or more virtual reality scenes is further included before the step 21, see the figure. 5, the specific steps are:
  • the establishment of the object in the virtual reality scene in step 52 is combined with the prior art, and the three-dimensional virtual reality scene modeling can be performed using VRML or 3DMAX, etc., and is not limited to implement the present invention.
  • the step of performing the management of the information carrier as described in step 22 includes one or any combination of storage operations, retrieval operations, and/or display operations according to the needs of information management.
  • the step 22 specifically includes:
  • step 63 if the stored information carrier is not selected to be completed, repeat step 62 until all stored information carrier selection is completed; if the selection is completed, proceed to the next step 64;
  • the correlation relationship in step 65 can be generally established on the relationship between the date of creation of the object and the information carrier, the author, the name, the path of the storage medium, the source of the information carrier, and the type.
  • the related relationship between the object and the information carrier in the virtual reality scene can be set by itself, and can be further set between steps 61 to 64, so that step 65 generates the stored information carrier and virtual reality according to the setting.
  • Step 64 copying the stored information carrier to the storage medium, the storage medium may be a specified file server according to actual information management requirements, or may be storage obtained when setting between steps 61 to 63.
  • the path of the medium is not limited to the implementation of the present invention.
  • the step 22 specifically includes:
  • the virtual reality scene object and the information carrier are related to each other, the information carrier associated with the object is found, the qualified information carrier is selected, and the screening result is returned.
  • step 72 in order to realize accurate retrieval and actual information management, the date range of the search data, keywords, and the like can be set as the retrieval condition.
  • Step 73 is specifically implemented: the selected information carrier may be obtained from a pre-designated file server according to actual information management requirements, or may be obtained from a storage medium path in the relationship record; Information management needs to display the information carrier, or not, and only return the number of information carriers and/or related attributes.
  • the step 22 specifically includes:
  • the step 83 may further include determining that the information carrier is displayed in a list manner if it is normal data, and if it is document data, generating a corresponding thumbnail according to the type of the document data, and presenting, Such retouching or modification based on the present invention should still fall within the scope of the present invention.
  • step 83 can further make, for example, retouching and modifying the deletion or dumping operation of the displayed information carrier, for example: when displaying the displayed information carrier
  • the step 83 may further include: Trigger the delete command;
  • the information carrier is deleted in the storage medium.
  • the information carrier may be deleted from a pre-designated file server according to actual information management requirements, or may be found according to a storage medium path in the relationship record, and deleted from the storage medium.
  • the step 83 may be further included:
  • the prompt of the inventive method further makes the retouching and modification of the deleted object, such as the following steps:
  • the information carrier is found, the information carrier is deleted, and the relationship record between the object and the information carrier is deleted;
  • the deleted information carrier may be deleted from a pre-designated file server according to actual information management requirements, or may be found according to a storage medium path in the relationship record, and deleted from the storage medium.
  • the invention provides a device for realizing information management by using a virtual reality scenario, and the device is composed of See Figure 9 for the figure.
  • the device implements management of the information carrier by using an object of the virtual reality scene as an entry of the information carrier management, and the device comprises: a management structure unit, an operation execution unit.
  • Management structure unit Used to save or delete the record of the relationship between the virtual reality scene object and the information carrier.
  • the operation execution unit is configured to perform a management operation on the information carrier according to the relationship between the object and the information carrier in the virtual reality scene in the management structure unit.
  • the relationship between the object and the information carrier may include the relationship between the date of creation of the object and the information carrier, the relationship between the object and the author of the information carrier, the relationship between the object and the name of the information carrier, and/or the location of the object and the information carrier.
  • the relationship of the storage medium path, the relationship between the object and the source of the information carrier, and the relationship between the object and the type of the information carrier can be set and defined by itself, and is not limited in the present invention.
  • the objects are usually managed at the same time, and the objects between the virtual reality scenes are managed.
  • the structural relationship is a tree management structure:
  • the objects in the virtual reality scene include a combination and a single unit; the combination corresponds to a non-leaf node in the tree management structure; all the monomers correspond to leaf nodes in the tree management structure.
  • An assembly is a combination of multiple monomers that are truly visible in a virtual reality scene, and the presentation of the assembly in a virtual reality scene depends on how all of the monomers that make up it are combined.
  • the hierarchical division of the tree structure is defined according to the combination mode of the individual in the real environment. Therefore, through this tree structure, the combination of objects, the category definition and the hierarchical division of objects in the virtual reality scene can be realized. All of the cells and assemblies form a tree management structure according to the hierarchical rules of hierarchy.
  • the management structure unit may further include a node for saving or deleting virtual reality scene object modeling data and/or a node for saving or deleting objects in the tree management structure according to the needs of information management.
  • the device further includes a new object unit for creating an object in one or more virtual reality scenes: One or more objects are created at a required position in the virtual reality scene, the object modeling data is saved, and the object is inserted into the object management structure of the virtual reality scene. Medium.
  • the operation execution unit is specifically required according to the actual information carrier management operation: when the management operation is a storage operation on the information carrier, the operation execution unit includes a storage unit: configured to store the information carrier in the storage medium, and generate the A record storing the relationship between the information carrier and the object in the virtual reality scene, transmitting the relationship record and saving the recorded message to the management structure unit.
  • the storage unit is further configured to set a correlation relationship between the object in the virtual reality scene and the information carrier, and generate a correlation relationship between the stored information carrier and the object in the virtual reality scene according to the setting.
  • the operation execution unit includes a retrieval unit: configured to find out the qualified information carrier in the object and information carrier relationship record in the management structure unit according to the retrieval condition, and return to the screening result.
  • the operation execution unit further includes a display unit: configured to find the information carrier associated with the selected object according to the relationship record in the management structure unit, and display the associated information carrier. .
  • a display unit configured to find the information carrier associated with the selected object according to the relationship record in the management structure unit, and display the associated information carrier.
  • the execution unit may further include a display Deleting unit and dumping unit of the information carrier operation: deleting unit: for finding an association record of the information carrier to be deleted and the virtual reality scene object in the management structure unit, and issuing a message for deleting the relationship record to the management structure unit , delete the information carrier in the storage medium.
  • the transfer unit is configured to find a relationship record between the information carrier to be dumped and the original virtual reality scene object in the management structure unit, and send a message to the management structure unit to delete the original relationship record; generate the information carrier to be transferred
  • the stored target virtual reality scene object is associated with each other, and the relationship record is sent and the request management structure unit saves the message of the association relationship.
  • the device may be further implemented when the device is implemented.
  • the step includes a delete object unit: for notifying the management structure unit to delete the information carrier associated with the object; deleting the relationship record between the object and the information carrier, and deleting the object that is no longer needed.

Abstract

本发明公开了一种利用虚拟现实场景实现信息管理的方法及装置。本发明通过利用虚拟现实场景,将虛拟现实场景空间的物体作为信息载体管理的入口,通过虚拟现实场景物体与信息载体的相互关联来实现信息管理,对于不同来源不同种类的信息只需要按照与虚拟现实场景相关联对应的物体进行管理即可。对于例如图片,视频,音频等多媒体信息来说,其表现形式形象,易于理解,查找。其次,将信息载体背后的关联信息都关联到虛拟现实场景中的物体上,用户只需要关注自己要录入和检索的内容与虚拟现实场景中相关联的物体即可,找到该物体即可管理相关的信息载体,不必关心管理信息载体背后的复杂路径关系。

Description

一种利用虚拟现实场景实现信息管理的方法及装置 技术领域
本发明涉及信息管理领域, 特别是涉及一种利用虛拟现实场景实现信息 管理的方法及装置。
背景技术
信息管理是人类为了有效地开发和利用信息资源, 以现代信息技术为手 段, 对信息资源进行计划、 组织、 领导和控制的社会活动。 对于信息管理的 工作, 主要是管理信息的载体, 即数据和文档资料。 目前主要使用数据库来 管理普通数据, 用文件系统来管理文档资料, 文档主要指文本文档、 电子表 格、 图形图像和影象等。 目前实现对这些信息载体的管理, 首先是对信息载 体进行文字描述定义, 记录了诸如文档名称, 作者、 文档描述、 建立日期和 使用的应用程序类型之类的信息, 然后利用这些定义对信息载体进行管理, 例如存储, 检索等。
随着信息化的发展, 各行各业的信息载体的管理者和使用者都面临着海 量信息需要处理, 这些信息载体来源多种多样, 类型种类繁多, 参见图 1, 但是目前传统使用文字描述定义的信息管理方法为信息载体或者为其分类而 建立的目录难以体现信息的特点, 例如: 图片, 视频, 音频等多媒体信息, 造成了目前信息载体的定义难以体现其空间和时间要素、 与信息所描述事物 的关联关系, 更加给后期的信息检索带来障碍, 最后导致信息的管理和使用 者陷入信息的海洋, 无法从海量的彼此独立的信息载体中得出形象的理解、 快速的找到有用的信息资源, 从而导致对储存的信息利用率极低。
发明内容
有鉴于此, 本发明提供了一种利用虚拟现实场景实现信息管理的方法。 本发明利用虛拟现实场景, 将虚拟现实场景空间的物体作为信息载体管理的 入口, 通过虚拟现实场景空间的物体与信息载体相互关联关系对信息载体进 行管理操作, 实现了对信息形象, 易于查找的管理。 该方法的步骤为:
1、 确定所选中的虚拟现实场景中的物体与信息载体的关联关系;
2、 通过所述关联关系, 执行对信息载体的管理操作。 其中步骤 1, 所述虛拟现实场景中的物体, 其物体间管理结构具体包括: 该虚拟现实场景的管理结构为树形管理结构, 该虛拟现实场景中的物体 包括組合体和单体; 组合体是多个单体的組合, 对应了树形管理结构中的非 叶子节点; 所有的单体对应了树形管理结构中的叶子节点; 单体在虚拟现实 场景中真实可见, 組合体在虛拟现实场景的呈现取决于组成它的所有单体的 组合方式;
其中树结构的层级划分是依据现实环境中对单体组合方式进行定义的, 因此通过此树结构, 可以实现虚拟现实场景中物体的组合体、 单体的范畴界 定和层级划分。 所有的单体和组合体根据层级的划分规则构成了树形管理结 构。
其中步骤 2, 所述执行对信息载体的管理操作包括存储操作, 检索操作 和 /或显示操作其中一个或任意组合。
本发明提供了一种利用虚拟现实场景实现信息管理的装置, 该装置利用 虛拟现实场景, 将虚拟现实场景中的物体作为信息载体管理的入口实现对信 息载体的管理, 该装置包括: 管理结构单元, 操作执行单元。
管理结构单元: 用于保存或刪除物体与信息载体的相互关联关系记录; 操作执行单元: 用于根据管理结构单元中虚拟现实场景中的物体与信息 载体相互关联关系, 执行对信息载体的管理搡作。
其中所述物体的管理结构为树形管理结构: 该虚拟现实场景中的物体包 括组合体和单体; 組合体对应了树形管理结构中的非叶子节点; 所有的单体 对应了树形管理结构中的叶子节点。 組合体是多个单体的组合, 单体在虚拟 现实场景中真实可见, 组合体在虛拟现实场景的呈现取决于组成它的所有单 体的组合方式。 其中树形管理结构的层级划分是依据现实环境中对单体组合 方式进行定义的, 因此通过此树形管理结构, 可以实现虚拟现实场景中物体 的组合体、 单体的范畴界定和层級划分。 所有的单体和組合体根据层级的划 分规则构成了树形管理结构。
本发明通过虚拟现实场景物体与信息载体的相互关联来实现信息管理, 对于不同来源不同种类的信息只需要按照与虛拟现实场景相关联对应的物体 进行管理即可。 对于例如图片, 视频, 音频等多媒体信息来说, 其表现形式 形象, 易于理解, 查找。 其次, 将信息载体背后的关联信息都关联到虚拟现 实场景中的物体上, 用户只需要关注自己要录入和检索的内容与虚拟现实场 景中相关联的物体即可, 找到该物体即可管理相关的信息载体, 不必关心管 理信息载体背后的复杂路径关系。
附图说明
图 1是各种来源和类型的信息载体图例;
图 2是本发明利用虚拟现实场景实现信息管理的方法步骤图例; 图 3是一个三維虚拟现实工厂场景中一个机器与信息载体关系的图例; 图 4是一个虚拟现实场景的物体管理结构图例;
图 5是新建一个或多个虚拟现实场景中的物体的步骤图例;
图 6是对信息载体存储操作步骤图例;
图 7是对信息载体检索操作步骤图例;
图 8是对信息载体显示操作步骤图例;
图 9是本发明利用虚拟现实场景实现信息管理的装置组成图例。
具体实施方式
为使本发明的上述目的、 特征和优点能够更加明显易懂, 下面结合附图 和具体实施方式对本发明实施例作进一步详细的说明。
参见图 2, 一种利用虛拟现实场景实现信息管理的方法步骤图例, 本发 明提供了一种利用虚拟现实场景实现信息管理的方法, 该方法通过利用虚拟 现实场景, 将虚拟现实场景空间的物体作为信息载体管理的入口。 该方法的 步骤为:
21、 确定所选中的虛拟现实场景中的物体与信息载体的关联关系;
22、 通过所述关联关系, 执行对信息载体的管理搡作。
其中所述虚拟现实场景是根据现实环境按照信息管理的需求来建立的, 例如一个汽车组装过程的虛拟现实场景, 一个港口的虛拟现实场景。 通过所 述虚拟现实场景中的物体与信息载体的关联关系执行对信息载体的管理操 作, 可以使管理者和使用者对信息载体得出形象的理解、 快速的找到有用的 信息资源, 从而对储存的信息利用率提高; 其中所述信息载体尤其指不同来 源, 不同种类的各种多媒体类型的信息载体, 例如, 图片, 视频, 音频等多 媒体信息, 正是由于采用了虛拟现实场景物体与信息载体的相互关联来实现 信息管理, 所以本发明尤其适用于实现多媒体类型的信息载体的管理。
为了能更形象的了解虛拟现实场景物体与信息载体之间的关系, 请参见 图 3,该图为一个三维虚拟现实工厂场景中一个机器与信息载体关系的图例, 在该图例中机器 1本身是一个物体, 称为組合体; 该图例中机器各个組成零 件 1.1, 零件 1.2等均是物体, 称为单体; 机器 1与机器这个物体相关的信息 载体 1建立关联关系; 机器各个组成零件 1.1, 1.2与各个组成零件相关的信 息载体分別建立关联关系; 物体与信息载体之间的关联关系可以记录在一个 关系表中或者其他形式的记录中, 并不限制本发明。
其中步骤 21所述虚拟现实场景中的物体,在实际应用中为了能确定选中 的虛拟现实场景中的物体范畴, 因此在实际建立虚拟现实场景时, 通常同时 对这些物体进行管理, 其虚拟现实场景的物体间的管理结构具体包括:
参见图 4, 该虚拟现实场景的物体管理结构为树形管理结构。 该虚拟现 实场景中的物体包括组合体和单体; 组合体对应了树形管理结构中的非叶子 节点; 所有的单体对应了树形管理结构中的叶子节点。 组合体是多个单体的 组合, 单体在虚拟现实场景中真实可见, 組合体在虚拟现实场景的呈现取决 于组成它的所有单体的组合方式。 其中树形管理结构的层级划分是依据现实 环境中对单体组合方式进行定义的, 因此通过此树形管理结构, 可以实现虚 拟现实场景中物体的组合体、 单体的范畴界定和层级划分。 所有的单体和组 合体根据层级的划分规则构成了树形管理结构。
其中步骤 22所述信息载体,通常人们希望了解信息载体的建立日期,信 息载体作者, 信息载体的名称, 信息载体所在存储介质的路径, 因此所述虚 拟现实场景中的物体与信息载体的相关关联关系可以从这几种角度出发: 物 体与信息载体建立日期的关系、 物体与信息载体作者的关系、 物体与信息载 体名称的关系和 /或物体与信息载体所在存储介质路径的关系; 或者, 例如各 种来源, 多种类的多媒体类型的信息载体,人们希望了解该信息载体的来源, 种类, 按照其类型进行管理, 因此所述虛拟现实场景中的物体与信息载体的 相关关联关系可以从信息载体的来源, 种类等角度出发: 物体与信息载体来 源的关系, 物体与信息载体类型的关系等等, 具体例如, 各种来源的相关信 息载体: CAD绘图文件, FLASH动画, PDF等多媒体信息载体, 各种种类 的相关信息载体: 图片, 视频, 音频等多媒体信息载体。
因此, 在本发明具体实施时, 根据实际信息管理需要, 虛拟现实场景中 的物体与信息载体的相关关联关系可自行设置和定义,在本发明中并不局限。
根据实际信息管理的需要, 如果所管理的信息载体在该虚拟现实场景中 没有可关联的物体,则在所述步骤 21之前进一步包括新建一个或多个虚拟现 实场景中的物体的过程, 参见图 5, 其具体步骤为:
51 : 确定该虚拟现实场景新建物体的位置;
52: 在该位置新建一个或多个物体;
53 : 保存物体建模数据, 将该物体对应的节点插入虚拟现实场景的物体 管理结构中。
其中步骤 52所述虚拟现实场景中的物体的建立结合现有技术,可以使用 VRML或者 3DMAX等进行三维虚拟现实场景建模, 对于实现本发明并不局 限。
其中步骤 22 所述执行对信息载体的管理搡作根据信息管理的需要包括 存储操作、 检索搡作和 /或显示操作其中一个或任意组合。
当管理操作是存储操作时, 参见图 6, 所述步骤 22具体包括:
61 : 触发存储命令;
62: 选择被存储信息载体;
63 :如果被存储信息载体未选择完成时,重复 62步骤至全部被存储信息 载体选择完成; 如果完成选择, 进入下一步骤 64;
64: 复制被存储信息载体到存储介质上;
65 : 生成并记录被存储信息载体与虚拟现实场景中的物体的相互关联关 系的记录。
其中步骤 65所述相互关联关系,通常可以建立在物体与信息载体的建立 日期、 作者、 名称、 存储介质所在路径、 信息载体来源、 种类等信息的关系 上。 根据实际信息管理需要, 虚拟现实场景中的物体与信息载体的相关关联 关系可自行设置, 进一步可在步骤 61 到 64步骤之间进行设置, 使步骤 65 根据该设置生成被存储信息载体与虚拟现实场景中的物体的相互关联关系。 其中步骤 64所述复制被存储信息载体到存储介质上,根据实际信息管理 的需求, 该存储介质可以是一个指定的文件服务器, 也可以是从步骤 61 到 63 步骤之间进行设置时获得的存储介质所在路径, 对于实现本发明并不局 限。
当管理操作是检索搡作时, 参见图 7, 该步骤 22具体包括:
71 : 触发检索命令;
72: 设置信息检索条件;
73 : 根据信息检索条件, 通过虚拟现实场景物体与信息载体相互关联关 系, 找到该物体关联的信息载体, 筛选出符合条件的信息载体, 返回筛选结 果。
其中步骤 72, 为了实现精确检索和实际信息管理需要, 可以设定检索数 据的日期范围, 关键字等作为检索条件。
其中步骤 73在具体实施时:所述筛选出的信息载体根据实际信息管理的 需要可以从预先指定的文件服务器获取, 也可以从关系记录中的存储介质路 径获取; 所述返回筛选的结果根据实际信息管理需要可以将信息载体显示出 来, 也可以不显示, 只返回信息载体的个数和 /或相关属性。
当管理操作是显示操作时, 参见图 8, 该步骤 22具体包括:
81 : 触发显示命令;
82 : 通过虚拟现实场景物体与信息载体相互关联关系, 找到该物体关联 的信息载体;
83 : 显示相关联信息载体。
其中所述步骤 83, 根据实际需要显示的效果, 可进一步包括判断信息载 体如果是普通数据则通过列表方式显示, 如果是文档资料数据, 则按照文档 资料数据的类型生成对应的缩略图并呈现, 此类在本发明基础之上的润色或 者修改仍应属于本发明保护范围之内。
其中所述步骤 83之后,根据本发明方法的提示,本领域的技术人员可进 一步做出例如对显示出的信息载体的刪除或转存操作的润色和修改, 例如: 当对显示出的信息载体进行刪除橾作时, 所述步骤 83 之后可进一步包 括: 触发刪除命令;
选择要被刪除的信息载体;
找到要被刪除信息载体与虚拟现实场景物体的关联关系记录, 刪除该关 系记录;
在存储介质中删除该信息载体。
其中所述信息载体根据实际信息管理的需要可以从预先指定的文件服务 器刪除, 也可以依据关系记录中的存储介质路径找到该信息载体, 从存储介 质中刪除。
当对显示出的信息载体进行转存操作时, 所述步骤 83 之后可进一歩包 括:
触发转存命令;
选择要被转存的信息载体;
选择要被转存到的目标虚拟现实场景物体;
找到该信息载体与原始虚拟现实场景物体的关系记录, 刪除原始关系记 录; 生成并记录该信息载体与要被转存到的目标虚拟现实场景物体相互关联 关系。
根据实际信息管理的需要, 如果在虚拟现实场景中的某个或多个物体不 再需要,需要刪除虚拟现实场景中的该物体,则在步骤 21之后按照实际需要, 本领域技术人员可根据本发明方法的提示进一步做出刪除物体的润色和修 改, 例如以下步骤:
触发刪除物体命令;
根据该物体与信息载体的关系记录,找到该信息载体,刪除该信息载体; 刪除该物体与信息载体的关系记录;
刪除该物体;
刪除该物体在树形管理结构中对应的节点。
其中所述刪除的信息载体根据实际信息管理的需要可以从预先指定的文 件服务器刪除, 也可以依据关系记录中的存储介质路径找到该信息载体, 从 存储介质中刪除。
本发明提供了一种利用虚拟现实场景实现信息管理的装置, 该装置組成 图参见图 9。 该装置将虛拟现实场景的物体作为信息载体管理的入口实现对 信息载体的管理, 该装置包括: 管理结构单元, 操作执行单元。
管理结构单元: 用于保存或刪除虚拟现实场景物体与信息载体的相互关 联关系记录。
操作执行单元: 用于根据管理结构单元中虚拟现实场景中的物体与信息 载体相互关联关系, 执行对信息载体的管理操作。
根据实际信息管理的需要, 所述物体与信息载体相互关联关系可以包括 物体与信息载体建立日期的关系、 物体与信息载体作者的关系、 物体与信息 载体名称的关系和 /或物体与信息载体所在存储介质路径的关系、物体与信息 载体来源的关系、 物体与信息载体种类的关系等。 因此, 在本发明具体实施 时, 根据实际信息管理需要, 虚拟现实场景中的物体与信息载体的相关关联 关系可自行设置和定义, 在本发明中并不局限。
其中虚拟现实场景的物体, 在实际应用中为了能确定选中的虚拟现实场 景中的物体范畴, 因此在实际建立虚拟现实场景时, 通常同时对这些物体进 行管理, 其虚拟现实场景的物体间的管理结构关系为树形管理结构:
该虚拟现实场景中的物体包括组合体和单体; 组合体对应了树形管理结 构中的非叶子节点; 所有的单体对应了树形管理结构中的叶子节点。 组合体 是多个单体的组合, 单体在虚拟现实场景中真实可见, 组合体在虛拟现实场 景的呈现取决于组成它的所有单体的组合方式。 其中树结构的层级划分是依 据现实环境中对单体组合方式进行定义的, 因此通过此树结构, 可以实现虛 拟现实场景中物体的组合体、 单体的范畴界定和层级划分。 所有的单体和组 合体根据层级的划分规则构成了树形管理结构。
其中所述管理结构单元, 根据信息管理的需要可进一步包括用于保存或 刪除虚拟现实场景物体建模数据和 /或用于保存或刪除物体在树形管理结构 中对应的节点。
根据实际信息管理的需要, 如果所管理的信息载体在该虚拟现实场景中 没有可关联的物体, 则该装置进一步包括一个新建一个或多个虚拟现实场景 中的物体的新建物体单元: 用于在虚拟现实场景中需要的位置上建立一个或 多个物体, 保存物体建模数据, 将该物体插入虛拟现实场景的物体管理结构 中。
其中所述操作执行单元根据实际信息载体管理操作的需要具体为: 当管理操作是对信息载体进行存储操作时,操作执行单元包括存储单元: 用于将信息载体存储在存储介质中, 并且生成被存储信息载体与虚拟现实场 景中的物体的相互关联关系的记录, 发送该关系记录和保存该记录的消息到 管理结构单元。
其中所述存储单元进一步还用于设置虚拟现实场景中的物体与信息载体 的相互关联关系, 根据该设置生成被存储信息载体与虚拟现实场景中的物体 的相互关联关系。
当管理操作是对信息载体进行检索搡作时,操作执行单元包括检索单元: 用于根据检索条件在管理结构单元中的物体与信息载体关系记录中找出筛选 出符合条件的信息载体, 返回筛选结果。
当管理操作是对信息载体进行显示时, 操作执行单元进一步包括显示单 元: 用于根据管理结构单元中的关系记录, 找到所点选的物体相关联的信息 载体, 将相关联的信息载体显示出来。 具体实施本发明时, 可进一步判断信 息载体如果是普通数据则通过列表方式显示, 如果是文档资料数据, 则按照 文档资料数据的类型生成对应的缩略图并呈现。
根据本发明的提示, 在具体实施本发明时, 本领域的技术人员可进一步 做出针对显示单元显示出的信息载体进行刪除或转存操作的修改, 例如: 橾 作执行单元可进一步包括对显示出的信息载体操作的刪除单元和转存单元: 刪除单元: 用于在管理结构单元中找到要被刪除信息载体与虚拟现实场 景物体的关联关系记录, 向管理结构单元发出刪除该关系记录的消息, 在存 储介质中刪除该信息载体。
转存单元: 用于在管理结构单元中找到要被转存的信息载体与原始虚拟 现实场景物体的关系记录,向管理结构单元发出刪除该原始关系记录的消息; 生成该信息载体与要被转存到的目标虛拟现实场景物体相互关联关系, 发送 该关系记录和请求管理结构单元保存该关联关系的消息。
根据实际信息管理的需要, 如果在虚拟现实场景中的某个或多个物体不 再需要, 需要删除虛拟现实场景中的该物体, 则本装置具体实施时, 可进一 步包括一个删除物体单元: 用于通知管理结构单元刪除该物体相关联的信息 载体; 刪除该物体与信息载体的关系记录, 刪除不再需要的物体。
需要说明的是, 在本文中, 诸如第一和第二等之类的关系术语仅仅用来 将一个实体或者操作与另一个实体或操作区分开来, 而不一定要求或者暗示 这些实体或橾作之间存在任何这种实际的关系或者顺序。而且,术语"包括"、 "包含"或者其任何其他变体意在涵盖非排他性的包含, 从而使得包括一系 列要素的过程、 方法、 物品或者设备不仅包括那些要素, 而且还包括没有明 确列出的其他要素, 或者是还包括为这种过程、 方法、 物品或者设备所固有 的要素。 在没有更多限制的情况下, 由语句 "包括一个…… "限定的要素, 并不排除在包括所迷要素的过程、 方法、 物品或者设备中还存在另外的相同 要素。
以上所述仅为本发明的较佳实施例而已, 并非用于限定本发明的保护范 围。 凡在本发明的精神和原则之内所作的任何修改、 等同替换、 改进等, 均 包含在本发明的保护范围内。

Claims

权 利 要 求 书
1、一种利用虚拟现实场景实现信息管理的方法, 其特征在于, 该方法利 用虚拟现实场景, 将虚拟现实场景中的物体作为信息载体管理的入口, 该方 法的步骤包括:
A1 : 确定所选中的虚拟现实场景中的物体与信息载体的关联关系; A2: 通过所述关联关系, 执行对信息载体的管理操作。
2、根据权利要求 1所述的方法,其特征在于所述虚拟现实场景中的物体 的管理结构为树形管理结构, 具体对应关系为:
物体具体包括组合体和单体;
組合体对应树形管理结构中的非叶子节点;
单体对应树形管理结构中的叶子节点;
组合体是多个单体的组合。
3、 根据权利要求 1所述的方法, 其特征在于在步骤 A1之前进一步包括 新建一个或多个虚拟现实场景中的物体的过程, 该过程为:
B1 : 确定该虚拟现实场景新建物体的位置;
B2: 在该位置新建一个或多个物体;
B3 : 保存物体建模数据, 将该物体对应的节点插入虛拟现实场景的物体 管理结构中。
4、 根据权利要求 1所述的方法, 其特征在于所述步骤 A2中执行对信息 载体的管理操作包括存储搡作、 检索操作和 /或显示操作其中一个或任意组 合。
5、 根据权利要求 4所述的方法, 其特征在于所述存储操作具体步骤为: C1 : 触发存储命令;
C2: 选择被存储信息载体;
C3 : 如果被存储信息载体未选择完成时, 重复 C2步骤至全部被存储信 息载体选择完成; 如果完成选择, 进入下一步骤 C4;
C4: 复制被存储信息载体到存储介质上;
C5 : 生成并记录被存储信息载体与虛拟现实场景中的物体的相互关联关 系的记录。
6、 根据权利要求 5所述的方法, 其特征在于步骤 C5所述相互关联关系 进一步可以在步骤 CI到 C4之间任意步骤进行设置, 使步骤 C5根据该设置 生成被存储信息载体与虚拟现实场景中的物体的相互关联关系。
7、 根据权利要求 4所述的方法, 其特征在于所述检索操作具体步骤为: D1 : 触发检索命令;
D2: 设置信息检索条件;
D3 : 根据信息检索条件, 通过虛拟现实场景物体与信息载体相互关联关 系, 找到该物体关联的信息载体, 筛选出符合条件的信息载体, 返回筛选结 果。
8、 根据权利要求 4所述的方法, 其特征在于显示操作具体步骤为: E1 : 触发显示命令;
E2: 通过虛拟现实场景物体与信息载体相互关联关系, 找到该物体关联 的信息载体;
E3 : 显示相关联信息载体。
9、一种利用虚拟现实场景实现信息管理的装置, 其特征在于, 该装置利 用虚拟现实场景, 将虚拟现实场景中的物体作为信息载体管理的入口, 该装 置包括:
管理结构单元: 用于保存或刪除物体与信息载体的相互关联关系记录; 操作执行单元: 用于根据管理结构单元中虚拟现实场景中的物体与信息 载体相互关联关系, 执行对信息载体的管理操作。
10、 根据权利要求 9所述的装置, 其特征在于所述虚拟现实场景中的物 体的管理结构为树形管理结构, 该树形管理结构具体包括:
物体具体包括组合体和单体;
組合体对应树形管理结构中的非叶子节点;
单体对应树形管理结构中的叶子节点;
组合体是多个单体的组合。
11、 根据权利要求 9所述的装置, 其特征在于该装置进一步包括新建一 个或多个虚拟现实场景中的物体的新建物体单元: 用于在虚拟现实场景中需 要的位置上建立一个或多个物体, 保存物体建模数据, 并将该物体对应的节 点插入虚拟现实场景的物体管理结构中。
12、 根据权利要求 9所述的装置, 其特征在于所述操作执行单元包括: 存储单元: 用于将信息载体存储在存储介质中, 并且生成被存储信息载 体与虚拟现实场景中的物体的相互关联关系的记录, 发送该关系记录和保存 该记录的 %息到管理结构单元;
检索单元: 用于根据检索条件在管理结构单元中的物体与信息载体关系 记录中找出筛选出符合条件的信息载体, 返回筛选结果;
显示单元: 用于根据管理结构单元中的关系记录, 找到所点选的物体相 关联的信息载体, 将相关联的信息载体显示出来。
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