WO2013111146A4 - System and method of providing virtual human on human combat training operations - Google Patents

System and method of providing virtual human on human combat training operations Download PDF

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Publication number
WO2013111146A4
WO2013111146A4 PCT/IN2012/000799 IN2012000799W WO2013111146A4 WO 2013111146 A4 WO2013111146 A4 WO 2013111146A4 IN 2012000799 W IN2012000799 W IN 2012000799W WO 2013111146 A4 WO2013111146 A4 WO 2013111146A4
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WO
WIPO (PCT)
Prior art keywords
trainee
virtual human
combatant
motion tracking
virtual
Prior art date
Application number
PCT/IN2012/000799
Other languages
French (fr)
Other versions
WO2013111146A3 (en
WO2013111146A2 (en
Inventor
Sudarshan RAMACHANDRAIAH
Original Assignee
Virtual Logic Systems Private Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Virtual Logic Systems Private Ltd filed Critical Virtual Logic Systems Private Ltd
Publication of WO2013111146A2 publication Critical patent/WO2013111146A2/en
Publication of WO2013111146A3 publication Critical patent/WO2013111146A3/en
Publication of WO2013111146A4 publication Critical patent/WO2013111146A4/en

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Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • G09B9/003Simulators for teaching or training purposes for military purposes and tactics

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Processing Or Creating Images (AREA)
  • Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present invention relates to a system for providing training process during weapons training in a virtual environment and particularly, relates to a system for providing human on human combat training for the weapon simulators. The system comprises of one or more combat stations; one or more motion tracking devices for tracking multiple body movements of a trainee; one or more dummy weapons; one or more processing units and one or more display systems. The processing unit is provided with inbuilt software for receiving, storing, processing the data received from the motion tracking device, determining current posture of the trainee and replicating the posture onto the virtual human combatant in virtual environment. Further, the combat stations are networked permitting the virtual human combatant to be mapped to one or more trainees in different combat stations.

Claims

AMENDED CLAIMS received by the International Bureau on 10 September 2013 (10.09.2013)
1. A system for virtual combat based training comprising:
a trainee operatively coupled with one or more motion tracking devices by means of at least one marker affixed to said trainee, wherein said one or more motion tracking devices are configured to monitor position and orientation of said trainee; and a processing unit operatively coupled with said one or more motion tracking devices and configured to receive said position and orientation of said trainee in real-time, wherein said processing unit, based on said received position and orientation, maps posture of said trainee to at least one virtual human combatant.
2. The system as claimed in claim 1, wherein said system further comprises a dummy weapon operatively coupled with said trainee, and wherein said dummy weapon is operatively coupled with said one or more motion tracking devices by means of at least one weapon marker.
3. The system as claimed in claim 2, wherein said dummy weapon comprises a trigger sensing unit configured to shoot said at least one virtual human combatant based on actions of said trainee.
4. The system as claimed in claim 1, wherein said system comprises a plurality of combat stations, wherein each of said plurality of combat stations is operatively coupled with one or more trainees, allowing said trainees to interact with each other and interface with respective virtual human combatants.
5. The system as claimed in claim 4, wherein said plurality of combat stations are operatively coupled with each other through a computer network. ^
6. The system as claimed in claim 1, wherein said system comprises multiple trainees, wherein said trainees and said at least one virtual human combatant are operatively networked with each other.
7. The system as claimed in claim 1, wherein said one or more motion tracking devices are configured to capture motion based on one or a combination of 3 degrees of freedom and 6 degrees of freedom.
8. The system as claimed in claim 1, wherein said system comprises a display mechanism to project said at least one virtual human combatant on a screen.
9. The system as claimed in claim 8, wherein said projection is implemented based on one or more projectors and said screen in order to give an immersive display of 3D virtual environment.
10. The system as claimed in claim 9, wherein said one or more projectors and said screen enables a moving background scene and a variable three dimensional image of said at least one virtual human combatant.
11. The system as claimed in claim 1 , wherein said one or more motion tracking devices incorporate one or a combination of optical, infrared, and magnetic sensor based tracking mechanism.
12. The system as claimed in claim 1, wherein said at least one marker is selected from one or a combination of active, passive, magnetic, and ultrasonic based markers.
13. The system as claimed in claim 1, wherein said system is further configured to change position of said at least one virtual human combatant at run time based on said received position and orientation of said trainee and said mapped posture, further wherein changed position of said at least one virtual human combatant allows interaction between said trainee and said at least one virtual human combatant.
14. The system as claimed in claim 1, wherein said at least one marker is placed at one or more of head, shoulder, hands, arms, torso, limb, and ankle of said trainee.
15. A method of conducting virtual combat based training comprising the steps of: coupling a trainee with one or more motion tracking devices by means of at least one marker affixed to said trainee, wherein said one or more motion tracking devices are configured to monitor position and orientation of said trainee;
receiving said position and orientation of said trainee in real-time; and
mapping, based on said received position and orientation, posture of said trainee to at least one virtual human combatant.
16. The method as claimed in claim 15, further comprising the step of coupling a dummy weapon with said trainee, wherein said dummy weapon is operatively coupled with said one or more motion tracking devices by means of at least one weapon marker.
17. The method as claimed in claim 16, wherein said dummy weapon is configured to shoot said at least one virtual human combatant based on actions of said trainee.
18. The method as claimed in claim 15, wherein system of said method comprises multiple trainees, wherein said trainees and said at least one virtual human combatant are operatively networked with each other.
19. The method as claimed in claim 15, further comprising the step of changing position of said at least one virtual human combatant at run time based on said received position and orientation of said trainee and said mapped posture, further wherein changed position of said at least one virtual human combatant allows interaction between said trainee and said at least One virtual human combatant.
PCT/IN2012/000799 2011-12-14 2012-12-06 System and method of providing virtual human on human combat training operations WO2013111146A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
IN4385/CHE/2011 2011-12-14
IN4385CH2011 2011-12-14

Publications (3)

Publication Number Publication Date
WO2013111146A2 WO2013111146A2 (en) 2013-08-01
WO2013111146A3 WO2013111146A3 (en) 2013-09-19
WO2013111146A4 true WO2013111146A4 (en) 2013-11-07

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IN2012/000799 WO2013111146A2 (en) 2011-12-14 2012-12-06 System and method of providing virtual human on human combat training operations

Country Status (1)

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WO (1) WO2013111146A2 (en)

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DE102014009401A1 (en) * 2014-06-24 2016-01-07 Enno Reimann Shooting Training System (STS)
SI24790B (en) 2014-08-14 2024-04-30 Guardiaris D.O.O. Mobile training device and system for man-portable weapon
CN106683528A (en) * 2017-01-13 2017-05-17 北京黑晶科技有限公司 Teaching method and system based on VR/AR
US10922992B2 (en) 2018-01-09 2021-02-16 V-Armed Inc. Firearm simulation and training system and method
US11204215B2 (en) 2018-01-09 2021-12-21 V-Armed Inc. Wireless independent tracking system for use in firearm simulation training
CN108664121A (en) * 2018-03-31 2018-10-16 中国人民解放军海军航空大学 A kind of emulation combat system-of-systems drilling system
CN108398049B (en) * 2018-04-28 2023-12-26 上海亿湾特训练设备科技有限公司 Networking mutual-combat type projection antagonism shooting training system
US11226677B2 (en) 2019-01-08 2022-01-18 V-Armed Inc. Full-body inverse kinematic (FBIK) module for use in firearm simulation training
CN110365666B (en) * 2019-07-01 2021-09-14 中国电子科技集团公司第十五研究所 Multi-terminal fusion cooperative command system based on augmented reality in military field
CN111228808B (en) * 2020-01-08 2023-03-28 上海怪力猫网络科技有限公司 Antagonistic 3D game production simulation system and method thereof
CN113077674B (en) * 2021-03-12 2023-09-15 广东虚拟现实科技有限公司 Training method, device and storage medium based on virtual training scene

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US5882204A (en) * 1995-07-13 1999-03-16 Dennis J. Lannazzo Football interactive simulation trainer
US6535241B1 (en) * 1996-11-13 2003-03-18 Fakespace Labs, Inc. Multi-person stereo display system
SE527257C2 (en) * 2004-06-21 2006-01-31 Totalfoersvarets Forskningsins Device and method for presenting an external image
US8864496B2 (en) * 2005-02-11 2014-10-21 Raydon Corporation Vehicle crew training system
US8384714B2 (en) * 2008-05-13 2013-02-26 The Board Of Trustees Of The Leland Stanford Junior University Systems, methods and devices for motion capture using video imaging
WO2011028008A2 (en) * 2009-09-03 2011-03-10 Kim Nam-Woo Dynamic real direction shooting training system
DE102010016113A1 (en) * 2010-03-24 2011-09-29 Krauss-Maffei Wegmann Gmbh & Co. Kg Method for training a crew member of a particular military vehicle

Also Published As

Publication number Publication date
WO2013111146A3 (en) 2013-09-19
WO2013111146A2 (en) 2013-08-01

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