WO2012050320A3 - 게임의 육성아이템을 이용하여 기부할 수 있는 게임 서버, 시스템 및 그 방법 - Google Patents

게임의 육성아이템을 이용하여 기부할 수 있는 게임 서버, 시스템 및 그 방법 Download PDF

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Publication number
WO2012050320A3
WO2012050320A3 PCT/KR2011/007386 KR2011007386W WO2012050320A3 WO 2012050320 A3 WO2012050320 A3 WO 2012050320A3 KR 2011007386 W KR2011007386 W KR 2011007386W WO 2012050320 A3 WO2012050320 A3 WO 2012050320A3
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WO
WIPO (PCT)
Prior art keywords
game
item
donation
enabling
grown
Prior art date
Application number
PCT/KR2011/007386
Other languages
English (en)
French (fr)
Other versions
WO2012050320A2 (ko
Inventor
이진웅
남한산
최근빈
김수진
고혜영
Original Assignee
(주)네오위즈게임즈
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by (주)네오위즈게임즈 filed Critical (주)네오위즈게임즈
Publication of WO2012050320A2 publication Critical patent/WO2012050320A2/ko
Publication of WO2012050320A3 publication Critical patent/WO2012050320A3/ko

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/825Fostering virtual characters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/575Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

본 발명은 게임의 육성아이템을 이용하여 기부할 수 있는 게임 서버, 시스템 및 그 방법에 관한 것으로, 보다 상세하게는 게임 사용자가 육성아이템을 육성하여 결과물이 생성되면 상기 결과물을 기부하는데 이용할 수 있도록 하고, 게임 사용자로부터 기부 요청을 받으면 결과물을 현물로 가치평가하여 게임의 사업자가 회사 정책에 따라 기부를 하는 게임의 육성아이템을 이용하여 기부할 수 있는 게임 서버, 시스템 및 그 방법에 관한 것이다. 이를 위하여, 본 발명에 따른 게임의 육성아이템을 이용하여 기부할 수 있는 게임 서버는, 게임의 캐릭터 또는 육성아이템의 레벨을 관리하는 레벨관리부와 상기 캐릭터 또는 육성아이템의 레벨 변경 및 아이템의 득실을 위한 퀘스트(quest)를 제공하는 퀘스트부와 상기 육성아이템의 레벨 향상에 따른 최종 결과물을 환전아이템으로 전환해주는 결과물전환부 및 사용자 단말기로부터 상기 환전아이템을 이용한 기부요청신호를 수신하여 기부신청 데이터베이스를 갱신하는 기부요청수신부를 포함한다. 이에 따라, 게임을 통하여 게임 사용자들에게 기부에 대한 재미와 흥미를 유발시킴으로써 보다 적극적이고 재미있는 기부 문화가 정착될 수 있도록 한다.
PCT/KR2011/007386 2010-10-15 2011-10-06 게임의 육성아이템을 이용하여 기부할 수 있는 게임 서버, 시스템 및 그 방법 WO2012050320A2 (ko)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020100100584A KR101199139B1 (ko) 2010-10-15 2010-10-15 게임의 육성아이템을 이용하여 기부할 수 있는 게임 서버, 시스템 및 그 방법
KR10-2010-0100584 2010-10-15

Publications (2)

Publication Number Publication Date
WO2012050320A2 WO2012050320A2 (ko) 2012-04-19
WO2012050320A3 true WO2012050320A3 (ko) 2012-05-31

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/KR2011/007386 WO2012050320A2 (ko) 2010-10-15 2011-10-06 게임의 육성아이템을 이용하여 기부할 수 있는 게임 서버, 시스템 및 그 방법

Country Status (2)

Country Link
KR (1) KR101199139B1 (ko)
WO (1) WO2012050320A2 (ko)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102269572B1 (ko) * 2019-08-27 2021-06-28 동서대학교 산학협력단 게임기기 통합 운영관리 시스템

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20000030423A (ko) * 2000-02-29 2000-06-05 이상훈 인터넷을 통한 식물재배 게임 서비스 방법
KR20020072106A (ko) * 2001-03-09 2002-09-14 아이디어플라자(주) 실물보상식 온라인 시뮬레이션 게임방법
KR20030004586A (ko) * 2001-07-05 2003-01-15 정형진 온라인 게임 서비스 시스템 및 그의 게임 운영 방법
KR20040065709A (ko) * 2003-01-16 2004-07-23 이택헌 온라인 농작물 재배, 자연 환경 개선 및 동식물 보호 게임서비스와, 자연 환경, 동식물 생태 및 문명 유적 등사이버 탐험 시뮬레이션 서비스를 제공하는 시스템 및 방법

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20000030423A (ko) * 2000-02-29 2000-06-05 이상훈 인터넷을 통한 식물재배 게임 서비스 방법
KR20020072106A (ko) * 2001-03-09 2002-09-14 아이디어플라자(주) 실물보상식 온라인 시뮬레이션 게임방법
KR20030004586A (ko) * 2001-07-05 2003-01-15 정형진 온라인 게임 서비스 시스템 및 그의 게임 운영 방법
KR20040065709A (ko) * 2003-01-16 2004-07-23 이택헌 온라인 농작물 재배, 자연 환경 개선 및 동식물 보호 게임서비스와, 자연 환경, 동식물 생태 및 문명 유적 등사이버 탐험 시뮬레이션 서비스를 제공하는 시스템 및 방법

Also Published As

Publication number Publication date
WO2012050320A2 (ko) 2012-04-19
KR101199139B1 (ko) 2012-11-12
KR20120039085A (ko) 2012-04-25

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