WO2012027738A2 - Ensemble de jeu pour véhicule jouet - Google Patents

Ensemble de jeu pour véhicule jouet Download PDF

Info

Publication number
WO2012027738A2
WO2012027738A2 PCT/US2011/049522 US2011049522W WO2012027738A2 WO 2012027738 A2 WO2012027738 A2 WO 2012027738A2 US 2011049522 W US2011049522 W US 2011049522W WO 2012027738 A2 WO2012027738 A2 WO 2012027738A2
Authority
WO
WIPO (PCT)
Prior art keywords
toy
vehicle
vehicle path
configuration
trigger
Prior art date
Application number
PCT/US2011/049522
Other languages
English (en)
Other versions
WO2012027738A3 (fr
Inventor
Berrigan Lennon
Gabriel De La Torre
Keith Alan Hippely
Original Assignee
Mattel, Inc.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Mattel, Inc. filed Critical Mattel, Inc.
Publication of WO2012027738A2 publication Critical patent/WO2012027738A2/fr
Publication of WO2012027738A3 publication Critical patent/WO2012027738A3/fr

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H18/00Highways or trackways for toys; Propulsion by special interaction between vehicle and track
    • A63H18/02Construction or arrangement of the trackway
    • A63H18/025Actuation of track parts by the vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H18/00Highways or trackways for toys; Propulsion by special interaction between vehicle and track
    • A63H18/02Construction or arrangement of the trackway
    • A63H18/06Construction or arrangement of the trackway designed to cause movement of a vehicle by alteration of the inclination of part of the trackway

Definitions

  • the present invention relates to a toy and in particular to a toy vehicle play set that is reconfigurable and has multiple vehicle paths.
  • Play sets for toy vehicles are popular toys that are known to provide entertainment and excitement to a user. These play sets typically include a structure that represents a real-life object, such as a house or a castle for example. The structure is arranged to guide a propelled toy vehicle along a vehicle path.
  • the structure configurations include closed-loop continuous track arrangements and open-ended arrangements. Toy vehicles are placed on these play set vehicle paths and propelled across the configuration by hand or by an external propulsion means.
  • track configurations may include features such as intersecting tracks, loop segments, and other types of track configurations known in the art.
  • a play set for toy vehicles which can provide the entertainment and excitement of a toy vehicle launched from a track and which also includes provisions for variations in the outcome of the vehicle travelling along the track.
  • a toy track set for at least one toy vehicle is provided.
  • the toy set includes a structure configured to be orientated into a first
  • a first vehicle path is provided through the structure when the structure is in the first configuration.
  • a second vehicle path is provided through the structure when the structure is in the second configuration.
  • a first trigger mechanism is provided for converting the structure from the first configuration into the second configuration, wherein the trigger mechanism is actuated by a first toy vehicle travelling along the first vehicle path.
  • a method of providing a reconfigurable structure for a toy set includes the steps of: providing a structure configured to be oriented into a first configuration and a second configuration; actuating a first trigger mechanism with a first toy vehicle traveling along a first vehicle path when the structure is in a first configuration; rotating a tower member about a base to the second configuration when the first trigger member is actuated; and, providing a second vehicle path at least partially defined by the tower member when in the second configuration.
  • a toy set for a toy vehicle having: a structure having a base and a first portion pivotally coupled to the base, the structure further having a first surface defining first vehicle path and a second surface defining a second vehicle path; a triggering mechanism operably coupled to the base and first portion, the triggering mechanism having a target member disposed in the first vehicle path, wherein the first trigger mechanism rotates the first portion from the first position into a second position to define a third vehicle path, wherein the trigger mechanism is actuated by a first toy vehicle traveling along the first vehicle path.
  • FIG. 1-6 are perspective views of a toy vehicle play set in accordance with an exemplary embodiment of the present invention.
  • FIG. 7A-7C are a top view and side views of the toy vehicle play set of Figure l;
  • FIG. 8 is a perspective view of the toy vehicle play set of Figure 1 in a first configuration
  • FIG. 9-10 are perspective views of the toy vehicle play set of Figure 1 in a second configuration
  • FIG. 1 lA-1 ID are perspective views of the toy vehicle play set of Figure 1;
  • FIG. 12 is a front plan view of a toy vehicle play set in accordance with another embodiment of the invention.
  • FIG. 13 is a perspective view of the toy vehicle play set of Figure 12;
  • FIG. 14 is a side plan view of the toy vehicle play set of Figure 12;
  • FIG. 15 is a perspective of the toy vehicle play set of Figure 12;
  • FIG. 16 is a rear plan view of the toy vehicle play set of Figure 12;
  • FIG. 17 is a perspective view of the toy vehicle play set of Figure 12;
  • FIG. 18 is a side plan view of the toy vehicle play set of Figure 12;
  • FIG. 19 is a perspective view of the toy vehicle play set of Figure 12;
  • FIG. 20 is a top view of the toy vehicle play set of Figure 12;
  • FIG. 21-23 are perspective views of the toy vehicle play set of Figure 12 in a first configuration
  • FIG. 24-26 are perspective views of the toy vehicle play set of Figure 12 in a second configuration
  • FIG. 27-28 are partial perspective views of the toy vehicle play set of Figure
  • FIG. 29 is a perspective view of a toy vehicle play set in accordance with another embodiment of the invention.
  • FIG. 30-32 are plan views of the toy vehicle play set of Figure 29 in a first configuration
  • FIG. 33 a perspective view of the toy vehicle play set of Figure 29 in a first configuration
  • FIG. 34-35 are perspective views of the toy vehicle play set of Figure 29 in a second configuration
  • FIG. 36-37 are perspective views of a toy vehicle play set in accordance with another embodiment of the invention.
  • FIG. 38-39 are perspective views of a toy vehicle play set in accordance with another embodiment of the invention.
  • FIG. 40 is a perspective view of a toy vehicle play set in accordance with another embodiment of the invention.
  • FIG. 41-42 are perspective views of a toy vehicle play set in accordance with another embodiment of the invention.
  • FIG. 1 illustrates one exemplary embodiment of a toy play set 100 for use with toy vehicles 102 (FIG. 8).
  • the toy 100 provides for enhanced play by being configurable between a first configuration having a first vehicle path and second
  • the toy play set 100 includes a structure 101 having a base 104 and a barrel or tower portion 106.
  • the tower portion 106 is pivotally coupled to the base 104 by a hinge member 108 that defines an axis of rotation that extends substantially through the middle of tower portion 106.
  • the tower portion 106 may include a storage area 118 on one end. The storage area 118 is sized to receive a plurality of toy vehicles.
  • a first surface 110 defines a first vehicle path that extends through the structure 101 via a first opening 112 between the base 104 and the tower portion 106.
  • the surface 110 extends through the structure 101 and exits via a second opening 116.
  • the first vehicle path includes side walls 114 that are arranged to maintain the toy vehicle 102 on the first vehicle path as the toy vehicle traverses the structure 101.
  • the surface 110 is angled away from the surface on which the toy play set 100 is arranged (referred to herein as the "play surface") such that the end 120 of the first surface is vertically disposed above a surface 122.
  • the first vehicle path is defined by first surface 110 and a second surface 111 which cooperate to define the first vehicle path.
  • the surface 122 defines a second vehicle path.
  • the surface 122 includes an end 124 that is adjacent the play surface to allow the toy vehicle 102 to be moved into the toy 100 from the play surface, such as with a spring-loaded launcher 126 (FIG. 8) for example.
  • a spring-loaded launcher 126 FIG. 8
  • a vehicle may be positioned in launch position such that a launch element may slidingly engage the vehicle to propel the vehicle along a vehicle path.
  • the launch element may be biased to a launch position, such as by springs, elastic bands or any other suitable biasing mechanism such that release of an activator releases its stored potential energy.
  • the second surface 122 includes side- walls 114 that are arranged to maintain the toy vehicle on the second vehicle path.
  • the surface 122 includes a second end 128 opposite end 124.
  • the toy 100 includes a triggering mechanism 130 that includes a target member 132 that having at least a portion of which is disposed within the second vehicle path.
  • the triggering mechanism 130 is coupled between the base 104 and the tower portion 106 and is arranged to rotate the tower portion 106 about the pivots 108 when actuated.
  • the triggering mechanism 130 may be any suitable mechanism that has stored energy, such as through springs, elastic bands or any other biasing mechanisms such that contact by a toy vehicle 102 on the target member 132 releases the triggering mechanisms stored potential energy.
  • energy is stored in the triggering mechanism 130 by rotating the tower portion 106 into the first configuration shown in FIG. 1-8.
  • the stored energy is released causing the tower portion 106 to rotate about the axis defined by the pivots 108 to move into a second configuration shown in FIG. 9.
  • the surfaces 110, 111 cooperate with a helical surface 134 formed on the internal surface of the tower portion to define a third vehicle path.
  • the ends 138, 140 engage the ends of surfaces 110, 111 to form a substantially smooth transition for the toy vehicle 102.
  • the surface 134 further defines a loop portion 136.
  • the surface 122 is arranged such that a toy vehicle 102 launched onto the second vehicle path will traverse the loop portion 136 and land on an opposite side thereto.
  • the toy 100 may include additional accessory pieces, such as barrels 142 for example. These accessory pieces may be arranged by the user in a freeform manner, such as by placing the accessory pieces into the pathway of the first vehicle path or second vehicle path for example.
  • the toy 100 includes a base 200 and a tower portion 202.
  • the tower 202 is a generally parallelpiped shape having a first side 204, a second side 206, a third side 208 and a fourth side 210.
  • Three of the sides 204, 206, 208 are pivotally coupled to the base 200, such as by a hinge member 212.
  • the fourth side 210 is substantially rigidly connected to the base 200 and in one non-limiting embodiment, the fourth side 210 is integrated into the base 200.
  • the base 200 may include a projection 214 extending adjacent to the third side 208.
  • the projection 214 includes an ejector 216 that is operably coupled to a trigger mechanism 218 as will be discussed in more detail below.
  • the toy 100 has a plurality of vehicle paths, including first surface 220, a second surface 222 and a third surface 224. Each of the surfaces 220, 222, 224 has an end that is adjacent the playing surface and arranged to receive a toy vehicle from the direction of the front of the toy 100.
  • the first surface 220 includes a pair of side-walls 226 that are arranged to maintain the toy vehicle 102 on the first vehicle path.
  • the first surface 220 is angled away from the playing surface and curves around to an end adjacent an opening 230 in the fourth side 210.
  • the opening 230 allows the toy vehicle to enter the interior of the tower portion 202 to activate trigger mechanism 218.
  • the activation of trigger mechanism 218 releases the ejector 216. If the user has placed a toy vehicle on the projection 214, the releasing of the ejector 216 will cause the toy vehicle to be launched off the projection 214.
  • the triggering mechanism 218 may be any suitable mechanism that has stored energy, such as through springs, elastic bands or any other biasing mechanisms such that contact by a toy vehicle 102 on an actuation or target member releases the triggering mechanism stored potential energy.
  • the surface 224 has an end that is arranged between the end of surface 220 and the base 200.
  • the surface 224 defines a third vehicle path that ends at a false door in the side of the base.
  • the surface 222 is arranged on the opposite side of the base 200 from the surfaces 220, 224.
  • the surface 222 includes a pair of side-walls 228 that are arranged to maintain a toy vehicle on the second vehicle path.
  • the surface 222 is also angled away from the playing surface and curves to terminate at first side wall 204.
  • a target member 232 is arranged at the end of surface 222 releases the triggering mechanism 218 causing the toy 100 to reconfigure from a first configuration shown in Figures 12 - 21 to a second configuration shown in Figure 24. It should be appreciated that while the triggering mechanism for reconfiguring the toy 100 is described herein with respect to triggering mechanism 218, the claimed invention should not be so limited and the toy 100 may have multiple triggering mechanisms.
  • the sides 204, 206, 208 pivot about hinges 212.
  • the third side 208 rotates until the end 234 reaches the playing surface.
  • the interior surface 236 of side 208 cooperates with a ramp member 238 to define a fourth vehicle path.
  • the ramp member 238 may include side- walls that maintain the toy vehicle on the fourth vehicle path.
  • the fourth vehicle path directs a toy vehicle into the fourth side 210, the internal portion of which is now exposed once the walls 204, 206, 208 are rotated.
  • Mounted to one end of the fourth side 210 is a second triggering mechanism 242.
  • a cable 240 is connected on one end to fourth side 210 adjacent the second triggering mechanism 242.
  • the opposite end of cable 240 connects to an end 244 of second side 206.
  • the second triggering mechanism 242 is arranged to removably connect a toy member 246.
  • a toy vehicle 102 is launched via the fourth vehicle path up ramp member 238.
  • the ramp 238 directs the toy vehicle into the second triggering mechanism 242 releasing the toy member 246 onto the cable 240.
  • the toy member 246 slides down the cable 240 towards end 244.
  • an ejector mechanism 248 is arranged at the end of second side 206 adjacent a slot 250.
  • the slot 250 is sized to receive a toy vehicle 102.
  • the ejector mechanism 248 may be any suitable mechanism that has stored energy, such as through springs, elastic bands or any other biasing mechanisms such that contact by a toy member 246 releases the triggering mechanism stored potential energy.
  • the second side 206 has a plurality of slots 252. Each slot 252 being sized to receive a toy vehicle 102.
  • Adjacent each slot 252 is an ejector mechanism 254 that is configured to receive a projectile 256.
  • the ejector mechanism 254 is operably coupled to a sliding actuator 258 that is arranged within the slot 252.
  • the ejector mechanism 254 may be any suitable mechanism that has stored energy, such as through springs, elastic bands or any other biasing mechanisms such that movement of the actuator 258 releases the ejector mechanism stored potential energy.
  • the actuator 258 is arranged such that when the user pushes on the toy vehicle 102, the actuator 258 moves towards the edge 260 of side 206. The movement of the actuator 258 releases the stored energy in the ejector mechanism 258 causing the launching of the projectile 256. The projectile 256 may then be reinserted into the ejector mechanism 258 which resets the biasing mechanism until the next time the actuator 258 is moved.
  • the toy 100 includes a structure 300 having a base 302 and a tower portion 304.
  • the tower 304 is coupled to the base 302 by a hinge member 306 arranged along a side 308 of the structure 300.
  • the tower 304 has a generally hollow interior and a wall 310 arranged on an end opposite the base 302.
  • the wall 310 is pivotally coupled to the tower 304 such that when the structure 300 is in the first configuration (FIG. 29 - 32), the wall 310 covers the end of the tower 304.
  • a second configuration FIG. 29 - 35.
  • the wall 310 rotates to form a ramp portion as will be discussed in more detail below.
  • the wall 310 is spaced a distance from the end of the tower 304 to form a space 312 for storing toy vehicles.
  • the structure 300 further includes a first surface 314 having a side wall 316 that cooperate to define a first vehicle path.
  • the first surface 314 curves forming a generally semi-circular path having a first end 318 and a second end 320.
  • the first surface 314 passes through the base 302.
  • the ends 318, 320 are generally adjacent the play surface and the first surface 314 slopes upward to a high point within the base 302.
  • a triggering mechanism 322 Arranged within the base 302 is a triggering mechanism 322 having a target member 324.
  • the triggering mechanism 322 may be any suitable mechanism that has stored energy, such as through springs, elastic bands or any other biasing mechanisms such that movement of the target member 324 releases the triggering mechanism stored potential energy to rotate the tower 304 from the first configuration to the second configuration.
  • the structure 300 further includes a second surface 326 that projects from a side 328 of the base 302.
  • the second surface 326 forms a second vehicle path for a toy vehicle.
  • the second surface 326 directs a toy vehicle in the direction indicated by arrow 332 towards a target member 330 that projects from side 328 adjacent an end of surface 326.
  • the target member 330 is coupled to release an ejector mechanism 334 having a projectile 336.
  • the ejector mechanism 334 may be any suitable mechanism that has stored energy, such as through springs, elastic bands or any other biasing mechanisms such that movement of the target member 330 releases the ejector mechanism stored potential energy and launches the projectile 336.
  • the toy vehicle 102 may contact the target member 324 releasing the triggering mechanism 322. Once released, the triggering mechanism reconfigures the tower 304 from the first configuration to the second configuration. In the second configuration, the wall 310 rotates to expose a substantially now open end of tower 304. The rotated wall 310 cooperates with the inner surface of the tower 304 to form a third vehicle path as indicated by arrow 340. A toy vehicle 102 that is directed along the third vehicle path will be launched out of the opposite end of the tower 304 and move though the air over the base 302.
  • the toy 100 will further include a launcher 126 for launching the toy vehicle 102 along a vehicle path.
  • the launchers may be configured to engage and urge a toy vehicle to travel along the vehicle path.
  • FIG. 36-37 Another non-limiting embodiment of toy 100 is shown in FIG. 36-37.
  • the toy 100 includes a structure 400 in the form of a spy ship when in a closed or first position.
  • the toy 100 includes a toy vehicle 402 such as a car and a launcher 404 that is removable from the structure 400.
  • the structure 400 opens to a second position to reveal a first track segment 406 and a second track segment 408.
  • the toy 100 includes a structure 410 in the form of a cylinder when in a closed or first position.
  • the toy 100 includes a toy vehicle 412 such as a car and a launcher 414.
  • the structure 410 opens to a second position having a track segment 416.
  • the track segment 416 includes a loop section 418 that directs the toy vehicle into an exit track section 420.
  • the toy 100 may include obstacles, such as barrels 420 that the player may use.
  • FIG. 40 Another non-limiting embodiment of toy 100 is shown in FIG. 40.
  • the toy 100 includes a structure 422 in the shape of a dock or pier that has a boat 424.
  • the toy 100 has a first track section 426 and a second track section 428 that allow a toy vehicle to be launched.
  • FIG. 41-42 Another non- limiting embodiment of toy 100 is shown in FIG. 41-42.
  • the toy 100 includes a structure 430 in the form of a spy train when in a closed or first position.
  • the structure 430 opens to reveal a simulated spy laboratory.
  • a first track segment 432 and a second track segment 434 provide ramps for moving the toy vehicle 436 into the laboratory.
  • a launch 438 may be used to propel the toy vehicle 436.
  • enhanced play is provided to the toy play set wherein a user may use toy vehicles to reconfigure the vehicle paths by striking a target member.
  • a user may have numerous options of play wherein in one implementation they may launch the toy vehicle through the toy play set such that reconfiguration occurs or alternatively they may launch the vehicle to launch a projectile.

Landscapes

  • Toys (AREA)

Abstract

Conformément à un mode de réalisation à titre d'exemple, l'invention porte sur un jouet destiné à être utilisé avec au moins un véhicule jouet, le jouet ayant une structure configurée pour être orienté dans une première configuration et une seconde configuration. Une première trajectoire de véhicule est fournie à travers la structure lorsque la structure est dans la première configuration. Une seconde trajectoire de véhicule est fournie à travers la structure lorsque la structure est dans la seconde configuration. Un premier mécanisme de déclenchement sert à convertir la structure de la première configuration à la seconde configuration, un premier véhicule jouet se déplaçant le long de la première trajectoire de véhicule actionnant le mécanisme de déclenchement.
PCT/US2011/049522 2010-08-27 2011-08-29 Ensemble de jeu pour véhicule jouet WO2012027738A2 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US37791310P 2010-08-27 2010-08-27
US61/377,913 2010-08-27

Publications (2)

Publication Number Publication Date
WO2012027738A2 true WO2012027738A2 (fr) 2012-03-01
WO2012027738A3 WO2012027738A3 (fr) 2012-05-31

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Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2011/049522 WO2012027738A2 (fr) 2010-08-27 2011-08-29 Ensemble de jeu pour véhicule jouet

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US (1) US20120309263A1 (fr)
WO (1) WO2012027738A2 (fr)

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US20120309263A1 (en) 2012-12-06
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