WO2011120357A1 - 验证输入的系统、方法及服务器 - Google Patents

验证输入的系统、方法及服务器 Download PDF

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Publication number
WO2011120357A1
WO2011120357A1 PCT/CN2011/070924 CN2011070924W WO2011120357A1 WO 2011120357 A1 WO2011120357 A1 WO 2011120357A1 CN 2011070924 W CN2011070924 W CN 2011070924W WO 2011120357 A1 WO2011120357 A1 WO 2011120357A1
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WIPO (PCT)
Prior art keywords
verification
information
input
user
server
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English (en)
French (fr)
Inventor
陈宇宁
黎明
黄辉
彭鲤航
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L9/00Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
    • H04L9/32Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials
    • H04L9/3271Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials using challenge-response
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/30Authentication, i.e. establishing the identity or authorisation of security principals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L9/00Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
    • H04L9/32Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials
    • H04L9/3226Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials using a predetermined code, e.g. password, passphrase or PIN

Definitions

  • the present invention relates to the field of information verification technologies, and in particular, to a system, method and server for verifying input.
  • a verification code is usually provided to verify the input of the user.
  • This verification code is usually a scrambled image, and the user identifies the corresponding text and number according to the picture and fills in Enter the verification box, and then the background server verifies that the user-entered verification code is correct, thus verifying the legitimacy of the user input.
  • a pop-up box is usually displayed to prompt the player to input corresponding texts, numbers, etc., thereby verifying whether the current operator has adopted the plug-in.
  • the traditional verification input method uses a verification code character space of 26 uppercase and lowercase letters and 10 Arabic numerals, it is easy to be identified and exhaustive; and this verification code is scrambled, and if the scrambling code is simple, it is easy to be cracked.
  • the scrambling code is complicated and difficult to be recognized by the user; and the verification code requires the user to input from the keyboard, which is easy to make human error, and the user may also encounter the problem that the user cannot input certain Chinese characters due to the use of Chinese characters, thereby increasing the user's use.
  • the verification method in the game is difficult to apply in the web login box, and has a serious dependency on the context.
  • a system for verifying input comprising: a server, receiving a verification session sent by a client, randomly selecting a preset verification mode, randomly selecting a resource corresponding to the verification mode according to the selected verification manner, generating verification information, and returning the verification information Go to the client, and obtain the input information of the user, compare the input information with the verification information, determine whether the input information and the verification information match, and if so, the verification passes, otherwise the verification fails; the client is used to send the verification to the server.
  • the session receives the verification information returned by the server and sends the user's input information to the server.
  • the server may include: a recognition generation module, randomly selecting a preset verification mode, selecting a resource corresponding to the verification mode according to the selected verification manner, generating verification information, and generating prompt information according to the feature information of the selected verification mode; a session management module, the verification information is added to the session; the verification module acquires input information of the user, compares the input information with the verification information in the first session management module, and determines the input information and the verification Whether the information matches, if yes, the verification passes, otherwise the verification fails; the first communication module receives the verification session sent by the client and the input information of the user, and returns the verification information and the prompt information generated by the server to the client.
  • a recognition generation module randomly selecting a preset verification mode, selecting a resource corresponding to the verification mode according to the selected verification manner, generating verification information, and generating prompt information according to the feature information of the selected verification mode
  • a session management module the verification information is added to the session
  • the verification module acquires input information of the user, compares the input information with the
  • the server may further include a resource library that stores a preset verification mode and a corresponding resource, and the resource includes one or more of text, picture, icon, voice, beat, and gesture information.
  • the server may include: a recognition generation module, randomly selecting a preset verification mode, selecting a resource corresponding to the verification mode according to the selected verification manner, generating verification information, and generating prompt information according to the feature information of the selected verification mode; a session management module, the verification information is added to the session; the verification module acquires input information of the user, compares the input information with the verification information in the first session management module, and determines the input information and the verification Whether the information matches, if yes, the verification passes, otherwise the verification fails; the first communication module receives the verification session sent by the client and the input information of the user, and returns the verification information and the prompt information generated by the server to the client.
  • a recognition generation module randomly selecting a preset verification mode, selecting a resource corresponding to the verification mode according to the selected verification manner, generating verification information, and generating prompt information according to the feature information of the selected verification mode
  • a session management module the verification information is added to the session
  • the verification module acquires input information of the user, compares the input information with the
  • the server may further include a resource library that stores a preset verification mode and a corresponding resource, and the resource includes one or more of text, picture, icon, voice, beat, and gesture information.
  • the server may further include: a scrambling code module, performing scrambling processing on the verification information, and returning the scrambling coded verification information to the client.
  • the client may include: a second communication module, sending the verification session initiated by the user and the input information of the user to the server, and receiving the verification information, the prompt information and the verification result returned by the server; and the second session management module, configured to initiate the verification a session; an input/output module that provides an interface for user input of information, and outputs the verification information, prompt information, and display.
  • a method for verifying input includes: receiving a verification session initiated by a user; randomly selecting a preset verification mode, randomly selecting a resource corresponding to the verification mode according to the selected verification manner, generating verification information; and returning the verification information to the user; Obtaining input information of the user, comparing the input information with the verification information; determining whether the input information matches the verification information; if yes, the verification is passed, otherwise the verification fails.
  • the step of randomly generating the resource to generate the verification information may further include: adding the verification information to the session, and generating the prompt information according to the feature information of the selected verification mode.
  • the method may further include: presetting a plurality of verification modes and resources corresponding to the verification mode, and storing the preset verification mode and corresponding resources in a resource library, where the resources include text, a picture, an icon, and a voice. More than one type of beat, gesture and gesture information.
  • the step of returning the verification information to the user may further include the step of performing scrambling processing on the verification information.
  • the step of returning the verification information to the user may further include: outputting and displaying the verification information and the prompt information; the method further comprising: returning the verification result to the user.
  • a server for verifying input comprising:
  • a first communication module configured to receive a verification session
  • the identification generation module is configured to randomly select a preset verification mode, and extract corresponding resource generation verification information according to the selected verification manner;
  • a first session management module configured to add the verification information generated by the identification generation module to the session
  • the verification module is configured to obtain input information of the user, compare the input information with the verification information in the session, determine whether the input information matches the verification information, and if yes, pass the verification, otherwise the verification fails.
  • the identification generating module is further configured to generate prompt information according to the feature information of the selected verification manner;
  • the first communication module is further configured to return to the user to display the verification information and the prompt information, and receive the verification session and the input information of the user, and return the verification result to the user after the verification module completes the verification.
  • the server further includes:
  • the resource library is configured to store a preset verification mode and a corresponding resource, where the resource includes one or more of text, picture, icon, voice, beat, and gesture information.
  • the server further includes:
  • the scrambling code module is configured to perform scrambling processing on the verification information generated by the identification generation module, and the verification information after the scrambling code processing is returned to the user by using the first communication module.
  • the prompt information is generated according to the feature information of the selected verification mode, so that the user is prompted to input the corresponding verification information;
  • the selected resources include more than one of text, picture, icon, voice, beat and gesture information, further improving the verification and being recognized. Difficulty; pictures, icons, voices, beats, and gestures are not required to be entered from the keyboard, reducing the potential for human error and the user's threshold.
  • FIG. 1 is a schematic structural diagram of a system for verifying an input in an embodiment
  • FIG. 2 is a schematic structural diagram of a server in an embodiment
  • Figure 3 is one of the interface diagrams for verifying the input
  • Figure 4 is the second interface diagram of the verification input
  • Figure 5 is a schematic structural diagram of a server in another embodiment
  • FIG. 6 is a schematic structural diagram of a client in an embodiment
  • Figure 7 is a flow diagram of a method of verifying an input in one embodiment.
  • Figure 1 illustrates a system for verifying input in an embodiment, the system including server 10 and client 20 . It should be noted that this embodiment is a simplified embodiment proposed to explain the structure of the above system, and the system for verifying input provided by the present invention should include a plurality of clients 20 interacting with the server 10. . among them:
  • Server 10 is used to receive clients 20
  • the verification session is sent, and the preset verification mode is randomly selected, and the resource corresponding to the verification mode is randomly selected according to the selected verification manner, and the verification information is generated, and the verification information is returned to the client.
  • Obtain the user's input information compare the input information with the verification information, and determine whether the input information matches the verification information. If yes, the verification passes, otherwise the verification fails.
  • the client 20 is configured to send an authentication session to the server 10, receive authentication information returned by the server 10, and transmit the user's input information to the server 10.
  • FIG. 2 shows a server 10 in an embodiment, the server 10 including a resource library 101, and an identification generation module 102.
  • the first session management module 103, the first communication module 104, and the verification module 105 wherein:
  • the preset verification manner may include multiple types, for example, verification by text, numbers, icons, pictures, voice, beats, gestures, and the like.
  • the resource library 10 also stores resources corresponding to these verification methods, for example, a large number of icons are stored corresponding to the icon verification mode; corresponding voice verification mode, resource library 10
  • the voice information of some sentences or phrases set in advance is stored; the corresponding beat verification mode stores the pre-recorded beat data; the corresponding gesture verification mode stores the track data of the specific gesture set in advance, and the like.
  • Identification generation module 102 is used to randomly select a resource library 101 In the preset verification mode, the resource corresponding to the verification mode is selected according to the selected verification mode, the verification information is generated, and the prompt information is generated according to the feature information of the selected verification mode.
  • the identification generation module 102 The verification mode is randomly selected from the resource library 101. For example, if the icon verification mode is randomly selected, the icon is randomly selected in the resource corresponding to the icon verification mode to generate verification information; for example, the identification generation module 102 is generated.
  • the voice verification mode is randomly selected, the voice information of the sentence or the phrase is randomly selected in the resource corresponding to the voice verification mode, and the verification information is generated.
  • Different verification methods correspond to different prompt information, and the prompt information is returned to the user in order to facilitate the corresponding input of the prompt information.
  • the prompt information is returned to the user in order to facilitate the corresponding input of the prompt information.
  • 'Please select the same avatar as the sample' 'Please select the same kind of fruit as the sample'.
  • the user can pass the verification according to the prompt information.
  • the first session management module 103 is configured to add the verification information generated by the identification generation module 102 to the session, and the verification information in the session is used to determine whether the information input by the user in the session matches the verification information.
  • the first session management module 103 is further configured to implement session timeout and uniqueness control of the server 10.
  • the first communication module 104 is configured to receive the verification session sent by the client 20 and the input information of the user, and the server 10 The generated verification information and prompt information are returned to the client 20 .
  • the first communication module 104 is further configured to return the verification result to the client 20 .
  • the verification result may be a verification success prompt message and a verification failure prompt message.
  • the verification module 105 is configured to acquire input information of the user, and input information of the user with the first session management module 103. The verification information in the comparison is compared to determine whether the input information matches the verification information, and if so, the verification is passed, otherwise the verification fails. As shown in FIG. 3 to FIG. 4, when the generation module 102 is identified The icon verification method is randomly selected, and the user clicks the corresponding icon (including various icons such as avatar, fruit, vegetables, animals, plants, etc.) according to the prompt information, and the verification module 105 Obtain the icon input by the user, compare the icon with the previously generated verification information added to the session, and if the input icon matches the verification information, pass the verification, otherwise the verification fails. When the verification fails, the user may return a prompt for the verification failure (such as a pop-up message box prompting the user to verify the failure).
  • a prompt for the verification failure such as a pop-up message box prompting the user to verify the failure.
  • the verification module 105 is configured to acquire input information of the user, and input information of the user with the first session management module 103. The verification information in the comparison is compared to determine whether the input information matches the verification information, and if so, the verification is passed, otherwise the verification fails. As shown in FIG. 3 to FIG. 4, when the generation module 102 is identified The icon verification method is randomly selected, and the user clicks the corresponding icon (including various icons such as avatar, fruit, vegetables, animals, plants, etc.) according to the prompt information, and the verification module 105 Obtain the icon input by the user, compare the icon with the previously generated verification information added to the session, and if the input icon matches the verification information, pass the verification, otherwise the verification fails. When the verification fails, the user may return a prompt for the verification failure (such as a pop-up message box prompting the user to verify the failure).
  • a prompt for the verification failure such as a pop-up message box prompting the user to verify the failure.
  • the server 10 includes the above-mentioned resource library 101 and the identification generation module 102.
  • the first session management module 103, the first communication module 104, and the verification module 105 further include a scrambling code module 106.
  • scrambling code module 106 The method is used for scrambling the verification information, and the verification information after the scrambling process is returned to the client 20 through the first communication module 104.
  • the scrambling code module 106 Adding some noise to the verification information, the verification information after the scrambling code processing is easily recognized by the user but difficult to be recognized by the machine, so that the difficulty of verifying the verification can be further improved.
  • the scrambled verification information can be compressed and returned to the client. For example, for verification information formed by characters, numbers, icons, and the like, the verification information after the scrambling process can be compressed into a picture format, and for the voice verification information, it can be compressed into an audio format suitable for network transmission.
  • Figure 6 shows a client 20 in an embodiment, the client 20 including a second session management module 201, a second communication module 202 and input and output module 203, wherein:
  • the second session management module 201 is configured to initiate an authentication session. In one embodiment, as shown in Figures 3 to 4 As shown, the user needs to log in or register a network interaction system, and the second session module 201 initiates an authentication session, which is sent to the server 10.
  • the second communication module 202 is configured to send the verification session and input information of the user to the server 10, and the receiving server 10 The verification information, prompt information, and verification result returned.
  • Input and output module 203 An interface for providing user input information, outputting verification information, prompt information, and displaying to the user.
  • the verification information generated by the server 10 is scrambled and returned to the client together with the prompt information.
  • the second communication module 202 of the client 20 receives the information and displays it to the user through the input/output module 203, as shown in FIG. 3 to FIG.
  • the verification code and prompt information in the user are input according to the information.
  • Input and output module 203 Obtain a coordinate sequence that is clicked when the user inputs, and through which the user can input which icons are input.
  • the input information is uploaded to the server 10 through the second communication module 202, and the server 10 After verification based on the user's input information, the verification result is returned to the client 20 .
  • FIG. 7 shows the flow of the method of verifying input in one embodiment.
  • the specific process is as follows:
  • Step S10 Receive a verification session initiated by the user.
  • Step S20 The preset verification mode is randomly selected, and the resources corresponding to the verification mode are randomly selected according to the selected verification manner to generate verification information.
  • multiple verification modes and resources corresponding to the verification mode are preset, and the preset verification mode and corresponding resources may be stored in the resource library.
  • Pre-set verification methods include verification by text, numbers, icons, pictures, voice, beats, gestures, and so on.
  • the resource library 10 The resources corresponding to the verification methods are also stored, for example, a large number of icons are stored corresponding to the icon verification mode; corresponding to the voice verification mode, the resource library 10
  • the voice information of some sentences or phrases set in advance is stored; the corresponding beat verification mode stores the pre-recorded beat data; the corresponding gesture verification mode stores the track data of the specific gesture set in advance, and the like.
  • the verification method is randomly selected. For example, if the icon verification mode is randomly selected, the icon is randomly selected in the resource corresponding to the icon verification mode to generate verification information. For example, if the voice verification mode is randomly selected, the corresponding voice verification is performed. The voice information of the sentence or the phrase is randomly selected from the corresponding resources, and the verification information is generated. The generated verification information is added to the session. Different verification methods correspond to different prompt information. After the verification information is generated, the prompt information may be generated according to the characteristics of the selected verification manner, and the prompt information is returned to the user for the convenience of corresponding input of the prompt information. As shown 3 ⁇ As shown in Figure 4, 'Please select the same avatar as the sample', 'Please select the same kind of fruit as the sample'. The user can pass the verification according to the prompt information.
  • Step S30 returning the verification information to the user.
  • the generated verification information may also be scrambled, specifically by adding some noise to the verification information, so that the verification information returned to the user is easily recognized by the user but difficult to be recognized by the machine.
  • the scrambling code is compressed, the verification information is returned to the user.
  • the verification information after the scrambling process can be compressed into a picture format, and for the voice verification information, Compressed into an audio format suitable for network transmission, and the like.
  • the generated prompt information may also be returned to the user and displayed, and the user may input according to the prompt information.
  • Step S40 Acquire input information of the user, and compare the input information of the user with the verification information.
  • the icon verification method is randomly selected. The user clicks the corresponding icon (including various icons such as avatar, fruit, vegetables, animals, plants, etc.) according to the prompt information, obtains the icon input by the user, and generates the icon with the previous generation. Join the verification information in this session for comparison.
  • the voice verification mode is randomly selected, and the user inputs the corresponding voice according to the prompt information, and then the input voice of the user is compared with the verification information.
  • the gesture selection method is randomly selected, and the user draws a corresponding trajectory on the screen according to the prompt information, and obtains the trajectory data input by the user and compares the verification information with the verification information.
  • Step S50 determining whether the input information of the user matches the verification information, and if yes, proceeding to step S60, otherwise proceeding to step S70 .
  • the user's input information and the verification information can usually be fuzzy matched.
  • step S60 the verification is passed.
  • step S70 the verification fails.
  • the user may also return a prompt for the verification failure (such as a pop-up message box prompting the user to verify the failure).
  • the prompt information is generated according to the feature information of the selected verification mode, so that the user is prompted to input the corresponding verification information;
  • the selected resources include more than one of text, picture, icon, voice, beat and gesture information, further improving the verification and being recognized. Difficulty; pictures, icons, voices, beats, and gestures are not required to be entered from the keyboard, reducing the potential for human error and the user's threshold.

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Description

验证输入的系统、方法及服务器
【技术领域】
本发明涉及信息验证技术领域,尤其涉及一种验证输入的系统、方法及服务器。
【背景技术】
在网络交互系统中,为了防止用户的恶意注册,通常会提供验证码对用户的输入进行验证,这种验证码通常是经过扰码处理的图片,用户根据图片识别出相应的文字和数字并填入验证框,然后由后台服务器验证用户输入的验证码是否正确,从而验证用户输入的合法性。网络游戏中的防外挂系统中,通常会弹出填写框提示玩家输入相应的文字、数字等,从而验证当前操作者是否采用了外挂。
由于传统的验证输入的方式采用的验证码字符空间在26个大小写字母和10个阿拉伯数字,容易被识别和穷举;且这种验证码经过扰码处理,若扰码简单则容易被破解,而扰码复杂又难以被用户识别出;而验证码需要用户从键盘输入,容易人为出错,并且由于采用汉字还可能会遇到用户无法输入某些汉字的问题,从而增大了用户的使用门槛;另外,游戏中的验证方式难以在Web登录框中应用,对上下文有严重的依赖性。
【发明内容】
基于此,有必要提供一种验证输入的系统,能提升验证被识破的难度。
一种验证输入的系统,包括:服务器,接收客户端发送的验证会话,随机选取预设验证方式,根据选取的验证方式随机选取与验证方式对应的资源,生成验证信息,将所述验证信息返回至客户端,以及获取用户的输入信息,将所述输入信息与验证信息进行对比,判断输入信息与验证信息是否匹配,若是,则验证通过,否则验证失败;客户端,用于向服务器发送验证会话,接收所述服务器返回的验证信息,并将用户的输入信息发送至所述服务器。
该服务器可以包括:识别生成模块,随机选取预设验证方式,根据选取的验证方式选取与该验证方式对应的资源,生成验证信息,并根据所述选取的验证方式的特征信息生成提示信息;第一会话管理模块,将所述验证信息加入会话中;验证模块,获取用户的输入信息,将所述输入信息与所述第一会话管理模块中的验证信息进行对比,判断所述输入信息与验证信息是否匹配,若是,则验证通过,否则验证失败;第一通信模块,接收客户端发送的验证会话及用户的输入信息,以及将服务器生成的验证信息及提示信息返回至所述客户端。
该服务器还可包括存储预设验证方式及对应资源的资源库,所述资源包括文字、图片、图标、语音、节拍及手势信息的一种以上。
该服务器可以包括:识别生成模块,随机选取预设验证方式,根据选取的验证方式选取与该验证方式对应的资源,生成验证信息,并根据所述选取的验证方式的特征信息生成提示信息;第一会话管理模块,将所述验证信息加入会话中;验证模块,获取用户的输入信息,将所述输入信息与所述第一会话管理模块中的验证信息进行对比,判断所述输入信息与验证信息是否匹配,若是,则验证通过,否则验证失败;第一通信模块,接收客户端发送的验证会话及用户的输入信息,以及将服务器生成的验证信息及提示信息返回至所述客户端。
该服务器还可包括存储预设验证方式及对应资源的资源库,所述资源包括文字、图片、图标、语音、节拍及手势信息的一种以上。
该服务器还可包括:扰码模块,对所述验证信息进行扰码处理,扰码处理后的验证信息返回至所述客户端。
该客户端可以包括:第二通信模块,将用户发起的验证会话以及用户的输入信息发送至服务器,以及接收服务器返回的验证信息、提示信息及验证结果;第二会话管理模块,用于发起验证会话;输入输出模块,提供用户输入信息的界面,以及输出所述验证信息、提示信息并显示。
此外,还有必要提供一种验证输入的方法,能提升验证被识破的难度。
一种验证输入的方法,包括:接收用户发起的验证会话;随机选取预设验证方式,根据选取的验证方式随机选取该验证方式对应的资源,生成验证信息;将所述验证信息返回至用户;获取用户的输入信息,将所述输入信息与验证信息进行对比;判断所述输入信息与验证信息是否匹配,若是,则验证通过,否则验证失败。
该随机选取资源生成验证信息的步骤还可包括:将所述验证信息加入会话中,根据所述选取的验证方式的特征信息生成提示信息。
该方法还可包括:预设多种验证方式及与所述验证方式对应的资源,将所述预设验证方式及对应的资源存储在资源库中,所述资源包括文字、图片、图标、语音、节拍及手势信息的一种以上。
所述将验证信息返回至用户的步骤之前还可包括:对所述验证信息进行扰码处理的步骤。
所述将验证信息返回至用户的步骤还可包括:将所述验证信息、提示信息输出并显示;所述方法还包括:将所述验证结果返回至用户。
另外,还有必要一种验证输入的服务器,能提升验证被识破的难度。
一种验证输入的服务器,所述服务器包括:
第一通信模块,用于接收验证会话;
识别生成模块,用于随机选取预设验证方式,根据选取的验证方式提取对应的资源生成验证信息;
第一会话管理模块,用于将所述识别生成模块生成的验证信息加入会话中;
验证模块,用于获取用户的输入信息,将所述输入信息与所述会话中的验证信息进行对比,判断输入信息与所述验证信息是否匹配,若是,则验证通过,否则验证失败。
优选的,所述识别生成模块还用于根据所述选取的验证方式的特征信息生成提示信息;
所述第一通信模块还用于向用户返回显示所述验证信息和提示信息,以及接收验证会话和用户的输入信息,并在所述验证模块验证完后将验证结果返回给用户。
优选的,所述服务器还包括:
资源库,用于存储预设验证方式及对应的资源,所述资源包括文字、图片、图标、语音、节拍及手势信息的一种以上。
优选的,所述服务器还包括:
扰码模块,用于对所述识别生成模块生成的验证信息进行扰码处理,扰码处理后的验证信息通过所述第一通信模块返回给用户。
上述验证输入的系统、方法及服务器,通过随机选取预设验证方式,根据选取的验证方式随机选取与验证方式对应的资源,生成验证信息,使得可选的验证方式可以灵活多样,即验证方式可以随机变化,从而提升了验证被识破的难度。
另外,根据选取的验证方式的特征信息生成提示信息,方便提示用户输入相应的验证信息;可选择的资源包括文字、图片、图标、语音、节拍及手势信息的一种以上,进一步提升验证被识破的难度;图片、图标、语音,节拍及手势信息等无需用户从键盘输入,降低了可能的人为出错率及用户的使用门槛。
【附图说明】
图 1 是一个实施例中验证输入的系统的结构示意图;
图 2 是一个实施例中服务器的结构示意图;
图 3 是验证输入的界面示意图之一;
图 4 是验证输入的界面示意图之二;
图 5 是另一个实施例中服务器的结构示意图;
图 6 是一个实施例中客户端的结构示意图;
图 7 是一个实施例中验证输入的方法的流程图。
【具体实施方式】
图 1 示出了一个实施例中验证输入的系统,该系统包括服务器 10 和客户端 20 。应当说明的是,该实施例是为了说明上述系统的结构而提出的一个最简实施例,本发明提供的验证输入的系统应包括多个与服务器 10 进行交互的客户端 20 。其中:
服务器 10 用于接收客户端 20 发送的验证会话,随机选取预设验证方式,根据选取的验证方式随机选取与验证方式对应的资源,生成验证信息,将所述验证信息返回至客户端 20 ;获取用户的输入信息,将输入信息与验证信息进行对比,判断输入信息与验证信息是否匹配,若是,则验证通过,否则验证失败。
客户端20用于向服务器10发送验证会话,接收服务器10返回的验证信息,以及将用户的输入信息发送至服务器10。
图 2 示出了一个实施例中的服务器 10 ,该服务器 10 包括资源库 101 、识别生成模块 102 、第一会话管理模块 103 、第一通信模块 104 及验证模块 105 ,其中:
资源库 10 中存储了多种预设验证方式及对应的资源。该实施例中,预设验证方式可包括多种,例如通过文字、数字、图标、图片、语音、节拍、手势等多种方式进行验证。相应的,资源库 10 中还存储了与这些验证方式对应的资源,例如对应图标验证方式存储了大量的图标;对应语音验证方式,资源库 10 中存储了预先设定的一些句子或短语的语音信息;对应节拍验证方式存储了预先记录的节拍数据;对应手势验证方式存储了预先设定的特定手势的轨迹数据等。
识别生成模块 102 用于随机选取资源库 101 中的预设验证方式,根据选取的验证方式选取与该验证方式对应的资源,生成验证信息,并根据所选取的验证方式的特征信息生成提示信息。该实施例中,识别生成模块 102 从资源库 101 中随机选取验证方式,例如,随机选取了图标验证方式,则相应在与图标验证方式对应的资源中随机选取图标,生成验证信息;又例如,识别生成模块 102 随机选取了语音验证方式,则相应在与语音验证方式对应的资源中随机选取句子或短语的语音信息,生成验证信息。不同的验证方式对应有不同的提示信息,提示信息返回给用户是为了方便用户对应提示信息进行相应的输入。如图 3~ 图 4 所示,其中,'请选择与样例相同的头像'、'请选择与样例同类的水果'都为提示信息。用户按照该提示信息进行相应的输入即可通过验证。
第一会话管理模块103用于将识别生成模块102生成的验证信息加入会话中,会话中的验证信息用于判断用户在该次会话输入的信息是否与验证信息匹配。该实施例中,第一会话管理模块103还用于实现服务器10的会话超时和唯一性控制。
第一通信模块 104 用于接收客户端 20 发送的验证会话及用户的输入信息,以及将服务器 10 生成的验证信息及提示信息返回至客户端 20 。该实施例中,第一通信模块 104 还用于将验证结果返回至客户端 20 。验证结果可为验证成功提示信息和验证失败提示信息。
验证模块 105 用于获取用户的输入信息,将用户的输入信息与第一会话管理模块 103 中的验证信息进行对比,判断输入信息与验证信息是否匹配,若是则验证通过,否则验证失败。如图 3~ 图 4 所示,当识别生成模块 102 随机选取的是图标验证方式,用户根据提示信息点击相应的图标(包括头像、水果、蔬菜、动物、植物等各种各样的图标),验证模块 105 获取用户输入的图标,将图标与之前生成的加入此次会话中的验证信息进行对比,若输入的图标与验证信息匹配,则通过验证,否则验证失败。验证失败时,可向用户返回验证失败的提示信息(如弹出信息框提示用户验证失败)。
验证模块 105 用于获取用户的输入信息,将用户的输入信息与第一会话管理模块 103 中的验证信息进行对比,判断输入信息与验证信息是否匹配,若是则验证通过,否则验证失败。如图 3~ 图 4 所示,当识别生成模块 102 随机选取的是图标验证方式,用户根据提示信息点击相应的图标(包括头像、水果、蔬菜、动物、植物等各种各样的图标),验证模块 105 获取用户输入的图标,将图标与之前生成的加入此次会话中的验证信息进行对比,若输入的图标与验证信息匹配,则通过验证,否则验证失败。验证失败时,可向用户返回验证失败的提示信息(如弹出信息框提示用户验证失败)。
如图 5 所示,在另一个实施例中,服务器 10 除了包括上述资源库 101 、识别生成模块 102 、第一会话管理模块 103 、第一通信模块 104 及验证模块 105 外,还包括扰码模块 106 。其中:扰码模块 106 用于对验证信息进行扰码处理,扰码处理后的验证信息通过第一通信模块 104 返回至客户端 20 。该实施例中,扰码模块 106 对验证信息加入一些噪音,扰码处理后的验证信息容易被用户识别但难以被机器识别,因此能进一步提升验证被识破的难度。扰码后的验证信息可进行压缩后返回至客户端 20 ,例如对于以文字、数字、图标等形成的验证信息,可将扰码处理后的验证信息压缩成图片格式,对于语音验证信息,则可将其压缩成适合网络传输的音频格式等。
图 6 示出了一个实施例中的客户端 20 ,该客户端 20 包括第二会话管理模块 201 、第二通信模块 202 及输入输出模块 203 ,其中:
第二会话管理模块 201 用于发起验证会话。在一个实施例中,如图 3~ 图 4 所示,用户需要登录或注册一网络交互系统,则第二会话模块 201 发起验证会话,该验证会话发送到服务器 10 。
第二通信模块 202 用于将所述验证会话以及用户的输入信息发送到服务器 10 ,以及接收服务器 10 返回的验证信息、提示信息及验证结果。
输入输出模块 203 用于提供用户输入信息的界面,输出验证信息、提示信息并显示给用户。在一个实施例中,服务器 10 生成的验证信息经过扰码后与提示信息一并返回给客户端 20 ,客户端 20 的第二通信模块 202 接收这些信息,通过输入输出模块 203 显示给用户,如图 3~ 图 4 中的验证码及提示信息,用户根据这些信息进行输入。输入输出模块 203 获取用户输入时所点击的坐标序列,通过该坐标序列即可获取用户输入了哪些图标等。输入信息通过第二通信模块 202 上传至服务器 10 ,服务器 10 根据用户的输入信息进行验证后,验证结果再返回给客户端 20 。
图 7 示出了一个实施例中的验证输入的方法流程,具体过程如下:
步骤 S10 ,接收用户发起的验证会话。
步骤 S20 ,随机选取预设验证方式,根据选取的验证方式随机选取该验证方式对应的资源,生成验证信息。
在一个实施例中,预先设定了多种验证方式及与验证方式对应的资源,预设验证方式及对应的资源都可存储在资源库 101 中。预设的验证方式包括通过文字、数字、图标、图片、语音、节拍、手势等多种方式进行验证。相应的,资源库 10 中还存储了与这些验证方式对应的资源,例如对应图标验证方式存储了大量的图标;对应语音验证方式,资源库 10 中存储了预先设定的一些句子或短语的语音信息;对应节拍验证方式存储了预先记录的节拍数据;对应手势验证方式存储了预先设定的特定手势的轨迹数据等。
该实施例中,从资源库 101 中随机选取验证方式,例如,随机选取了图标验证方式,则相应在与图标验证方式对应的资源中随机选取图标,生成验证信息;又例如,随机选取了语音验证方式,则相应在与语音验证方式对应的资源中随机选取句子或短语的语音信息,生成验证信息。所生成的验证信息加入会话中。不同的验证方式对应有不同的提示信息,生成验证信息后,可根据选取的验证方式的特征生成提示信息,提示信息返回给用户是为了方便用户对应提示信息进行相应的输入。如图 3~ 图 4 所示,其中,'请选择与样例相同的头像'、'请选择与样例同类的水果'都为提示信息。用户按照该提示信息进行相应的输入即可通过验证。
步骤 S30 ,将所述验证信息返回至用户。在一个实施例中,还可对生成的验证信息进行扰码处理,具体的是在验证信息中加入一些噪声,使得返回给用户的验证信息容易被用户识别但难以被机器识别。扰码后的验证信息进行压缩后返回给用户,例如对于以文字、数字、图标等形成的验证信息,可将扰码处理后的验证信息压缩成图片格式,对于语音验证信息,则可将其压缩成适合网络传输的音频格式等。该实施例中,还可将生成的提示信息返回给用户并显示,用户即可根据提示信息进行输入。
步骤 S40 ,获取用户的输入信息,将用户的输入信息与验证信息进行对比。在一个实施例中,如图 3~ 图 4 所示,随机选取的是图标验证方式,用户根据提示信息点击相应的图标(包括头像、水果、蔬菜、动物、植物等各种各样的图标),获取用户输入的图标,将图标与之前生成的加入此次会话中的验证信息进行对比。在另一个实施例中,随机选取的是语音验证方式,用户根据提示信息输入相应的语音,则获取用户的输入语音与验证信息进行对比。在另一个实施例中,随机选取的是手势验证方式,用户根据提示信息在屏幕上画出相应的轨迹,获取到用户输入的轨迹数据与验证信息进行对比。
步骤 S50 ,判断用户的输入信息与验证信息是否匹配,若是,则进入步骤 S60 ,否则进入步骤 S70 。该实施例中,通常可将用户的输入信息与验证信息进行模糊匹配。
步骤 S60,验证通过。
步骤S70,验证失败。在一个实施例中,验证失败后还可向用户返回验证失败的提示信息(如弹出信息框提示用户验证失败)。
上述验证输入的系统、方法及服务器,通过随机选取预设验证方式,根据选取的验证方式随机选取与验证方式对应的资源,生成验证信息,使得可选的验证方式可以灵活多样,即验证方式可以随机变化,从而提升了验证被识破的难度。
另外,根据选取的验证方式的特征信息生成提示信息,方便提示用户输入相应的验证信息;可选择的资源包括文字、图片、图标、语音、节拍及手势信息的一种以上,进一步提升验证被识破的难度;图片、图标、语音,节拍及手势信息等无需用户从键盘输入,降低了可能的人为出错率及用户的使用门槛。
以上所述实施例仅表达了本发明的几种实施方式,其描述较为具体和详细,但并不能因此而理解为对本发明专利范围的限制。应当指出的是,对于本领域的普通技术人员来说,在不脱离本发明构思的前提下,还可以做出若干变形和改进,这些都属于本发明的保护范围。因此,本发明专利的保护范围应以所附权利要求为准。

Claims (14)

  1. 一种验证输入的系统,其特征在于,包括:
    服务器,接收客户端发送的验证会话,随机选取预设验证方式,根据选取的验证方式随机选取与验证方式对应的资源,生成验证信息,将所述验证信息返回至客户端,以及获取用户的输入信息,将所述输入信息与验证信息进行对比,判断输入信息与验证信息是否匹配,若是,则验证通过,否则验证失败;
    客户端,用于向服务器发送验证会话,接收所述服务器返回的验证信息,并将用户的输入信息发送至所述服务器。
  2. 根据权利要求 1 所述的验证输入的系统,其特征在于,所述服务器包括:
    识别生成模块,随机选取预设验证方式,根据选取的验证方式选取与该验证方式对应的资源,生成验证信息,并根据所述选取的验证方式的特征信息生成提示信息;
    第一会话管理模块,将所述验证信息加入会话中;
    验证模块,获取用户的输入信息,将所述输入信息与所述第一会话管理模块中的验证信息进行对比,判断所述输入信息与验证信息是否匹配,若是,则验证通过,否则验证失败;
    第一通信模块,接收客户端发送的验证会话及用户的输入信息,以及将服务器生成的验证信息及提示信息返回至所述客户端。
  3. 根据权利要求 2 所述的验证输入的系统,其特征在于,所述服务器还包括存储预设验证方式及对应资源的资源库,所述资源包括文字、图片、图标、语音、节拍及手势信息的一种以上。
  4. 根据权利要求 1 所述的验证输入的系统,其特征在于,所述服务器还包括:
    扰码模块,对所述验证信息进行扰码处理,扰码处理后的验证信息返回至所述客户端。
  5. 根据权利要求 2 所述的验证输入的系统,其特征在于,所述客户端包括:
    第二通信模块,将用户发起的验证会话以及用户的输入信息发送至服务器,以及接收服务器返回的验证信息、提示信息及验证结果;
    第二会话管理模块,用于发起验证会话;
    输入输出模块,提供用户输入信息的界面,以及输出所述验证信息、提示信息并显示。
    第二会话管理模块,用于发起验证会话;
    输入输出模块,提供用户输入信息的界面,以及输出所述验证信息、提示信息并显示。
  6. 一种验证输入的方法,包括:
    接收用户发起的验证会话;
    随机选取预设验证方式,根据选取的验证方式随机选取该验证方式对应的资源,生成验证信息;
    将所述验证信息返回至用户;
    获取用户的输入信息,将所述输入信息与验证信息进行对比;
    判断所述输入信息与验证信息是否匹配,若是,则验证通过,否则验证失败。
  7. 根据权利要求 6 所述的验证输入的方法,其特征在于,所述随机选取资源生成验证信息的步骤还包括:将所述验证信息加入会话中,根据所述选取的验证方式的特征信息生成提示信息。
  8. 根据权利要求 7 所述的验证输入的方法,其特征在于,所述方法还包括:
    预设多种验证方式及与所述验证方式对应的资源,将所述预设验证方式及对应的资源存储在资源库中,所述资源包括文字、图片、图标、语音、节拍及手势信息的一种以上。
  9. 根据权利要求 6 所述的验证输入的方法,其特征在于,所述将验证信息返回至用户的步骤之前还包括:对所述验证信息进行扰码处理的步骤。
  10. 根据权利要求 6 所述的验证输入的方法,其特征在于,所述将验证信息返回至用户的步骤还包括:将所述验证信息、提示信息输出并显示;所述方法还包括:将所述验证结果返回至用户。
  11. 一种验证输入的服务器,其特征在于,所述服务器包括:
    第一通信模块,用于接收验证会话;
    识别生成模块,用于随机选取预设验证方式,根据选取的验证方式提取对应的资源生成验证信息;
    第一会话管理模块,用于将所述识别生成模块生成的验证信息加入会话中;
    验证模块,用于获取用户的输入信息,将所述输入信息与所述会话中的验证信息进行对比,判断输入信息与所述验证信息是否匹配,若是,则验证通过,否则验证失败。
  12. 根据权利要求 11 所述的验证输入的服务器,其特征在于,所述识别生成模块还用于根据所述选取的验证方式的特征信息生成提示信息;
    所述第一通信模块还用于向用户返回显示所述验证信息和提示信息,以及接收验证会话和用户的输入信息,并在所述验证模块验证完后将验证结果返回给用户。
  13. 根据权利要求 11 或 12 所述的验证输入的服务器,其特征在于,所述服务器还包括:
    资源库,用于存储预设验证方式及对应的资源,所述资源包括文字、图片、图标、语音、节拍及手势信息的一种以上。
  14. 扰码模块,用于对所述识别生成模块生成的验证信息进行扰码处理,扰码处理后的验证信息通过所述第一通信模块返回给用户。
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