WO2011008882A3 - System and method for personality adoption by online game peripherals - Google Patents
System and method for personality adoption by online game peripherals Download PDFInfo
- Publication number
- WO2011008882A3 WO2011008882A3 PCT/US2010/042011 US2010042011W WO2011008882A3 WO 2011008882 A3 WO2011008882 A3 WO 2011008882A3 US 2010042011 W US2010042011 W US 2010042011W WO 2011008882 A3 WO2011008882 A3 WO 2011008882A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- personality
- game
- peripheral
- online game
- peer
- Prior art date
Links
- 230000002093 peripheral effect Effects 0.000 title abstract 11
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/34—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using peer-to-peer connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
- A63F2300/208—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/403—Connection between platform and handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/408—Peer to peer connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/554—Game data structure by saving game or status data
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Health & Medical Sciences (AREA)
- Child & Adolescent Psychology (AREA)
- Information Transfer Between Computers (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
An apparatus and methods for personality adoption of online game peripherals interacting with an online game server having multiple online game states. Methods disclosed include techniques for associating a personality with a personality-adopting mobile game peripheral capable of holding a game state at least partially adopted from the game peripheral personality component (e.g. a faceplate, a shell, a key, etc). Additionally techniques are provided for uploading personality-imbued game state to the online game server; and for retrieving personality-imbued online game states to the first personality-adopting mobile game peripheral. Some embodiments involve multiple game peripheral personality components and corresponding personality-adopting mobile game peripherals in a peer-to-peer relationship. Peer-to-peer embodiments include techniques for associating a second personality, using a second game peripheral personality component, with a second personality-adopting mobile game peripheral. Also disclosed are techniques for receiving into the first game peripheral, a second personality from the second personality-adopting mobile game peripheral.
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US12/505,120 US20100274902A1 (en) | 2009-04-23 | 2009-07-17 | System and Method for N-Way Communication with and between Locking/Unlocking Morphing Game Peripherals |
US12/505,120 | 2009-07-17 | ||
US12/556,024 US20110014984A1 (en) | 2009-07-17 | 2009-09-09 | System and Method for Personality Adoption by Online Game Peripherals |
US12/556,024 | 2009-09-09 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2011008882A2 WO2011008882A2 (en) | 2011-01-20 |
WO2011008882A3 true WO2011008882A3 (en) | 2011-03-31 |
Family
ID=43450177
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2010/042011 WO2011008882A2 (en) | 2009-07-17 | 2010-07-14 | System and method for personality adoption by online game peripherals |
Country Status (2)
Country | Link |
---|---|
US (1) | US20110014984A1 (en) |
WO (1) | WO2011008882A2 (en) |
Families Citing this family (23)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8719714B2 (en) | 2009-07-08 | 2014-05-06 | Steelseries Aps | Apparatus and method for managing operations of accessories |
US9737796B2 (en) | 2009-07-08 | 2017-08-22 | Steelseries Aps | Apparatus and method for managing operations of accessories in multi-dimensions |
JP6302614B2 (en) * | 2011-02-25 | 2018-03-28 | 任天堂株式会社 | Communication system, information processing apparatus, program, and information processing method |
EP2604175B1 (en) * | 2011-12-13 | 2019-11-20 | EndoChoice Innovation Center Ltd. | Removable tip endoscope |
WO2014054762A1 (en) * | 2012-10-03 | 2014-04-10 | グリー株式会社 | Synchronization method and server device for online game |
TWI511513B (en) * | 2012-11-14 | 2015-12-01 | Wistron Corp | Detection method in network system and related apparatus |
US9409087B2 (en) | 2013-03-15 | 2016-08-09 | Steelseries Aps | Method and apparatus for processing gestures |
US9415299B2 (en) * | 2013-03-15 | 2016-08-16 | Steelseries Aps | Gaming device |
US9687730B2 (en) | 2013-03-15 | 2017-06-27 | Steelseries Aps | Gaming device with independent gesture-sensitive areas |
US9423874B2 (en) | 2013-03-15 | 2016-08-23 | Steelseries Aps | Gaming accessory with sensory feedback device |
US9604147B2 (en) | 2013-03-15 | 2017-03-28 | Steelseries Aps | Method and apparatus for managing use of an accessory |
DE102013104819B4 (en) * | 2013-05-10 | 2021-04-01 | Dexin Corp. | Peripheral system and method for synchronizing the peripheral system |
US9474964B2 (en) | 2015-02-13 | 2016-10-25 | Jumo, Inc. | System and method for providing state information of an action figure |
US9833695B2 (en) | 2015-02-13 | 2017-12-05 | Jumo, Inc. | System and method for presenting a virtual counterpart of an action figure based on action figure state information |
US9259651B1 (en) * | 2015-02-13 | 2016-02-16 | Jumo, Inc. | System and method for providing relevant notifications via an action figure |
US9266027B1 (en) | 2015-02-13 | 2016-02-23 | Jumo, Inc. | System and method for providing an enhanced marketing, sale, or order fulfillment experience related to action figures or action figure accessories having corresponding virtual counterparts |
US9205336B1 (en) | 2015-03-02 | 2015-12-08 | Jumo, Inc. | System and method for providing secured wireless communication with an action figure or action figure accessory |
US10289369B2 (en) * | 2016-10-27 | 2019-05-14 | Dell Products, L.P. | Managing print jobs using peer-to-peer techniques |
US20190030437A1 (en) * | 2017-07-26 | 2019-01-31 | Zynga Inc. | Offline in-game gifting |
US11717760B2 (en) * | 2018-03-12 | 2023-08-08 | Roblox Corporation | Chat application using a gaming engine |
US20220032178A1 (en) | 2020-03-03 | 2022-02-03 | Backbone Labs, Inc. | Game controller for a mobile device with flat flex connector |
US11389721B2 (en) | 2020-03-03 | 2022-07-19 | Backbone Labs, Inc. | Game controller for a mobile device with a hold-open feature |
US20230356076A1 (en) * | 2020-03-03 | 2023-11-09 | Backbone Labs, Inc. | Haptics for touch-input hardware interfaces of a game controller |
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WO2001077982A1 (en) * | 2000-04-11 | 2001-10-18 | Picosoft Co., Ltd. | Toy with operating system |
KR20020023987A (en) * | 2002-01-03 | 2002-03-29 | 이태경 | Feeding system of real toy and virtual character on internet using barcode reader, and the control method |
US20030008713A1 (en) * | 2001-06-07 | 2003-01-09 | Teruyuki Ushiro | Character managing system, character server, character managing method, and program |
KR20050116874A (en) * | 2004-06-08 | 2005-12-13 | 이종범 | The game character information sharing service system which uses a character form device and a character form device |
JP2006261975A (en) * | 2005-03-16 | 2006-09-28 | Xing Inc | Content distribution system, communication terminal device and server device |
Family Cites Families (9)
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JP2003529412A (en) * | 1999-12-27 | 2003-10-07 | スワンバーグ、アーサー | Computerized trade card system |
JP3493660B2 (en) * | 2001-05-16 | 2004-02-03 | 日本電気株式会社 | Protocol conversion device, protocol conversion method thereof, and protocol conversion program |
US7222160B2 (en) * | 2001-07-20 | 2007-05-22 | Sharp Laboratories Of America, Inc. | Object search and retrieval service for an ad hoc data communication system |
US20030084162A1 (en) * | 2001-10-31 | 2003-05-01 | Johnson Bruce L. | Managing peer-to-peer access to a device behind a firewall |
US8374888B2 (en) * | 2005-10-28 | 2013-02-12 | Ace Ideas, Llc | Behavior monitoring and reinforcement system and method |
US8221220B2 (en) * | 2006-08-11 | 2012-07-17 | Disney Enterprises, Inc. | Method and/or system for adaptive gaming experience |
US20080076571A1 (en) * | 2006-09-06 | 2008-03-27 | Gary Frerking | Player tracking module system and method |
US20080113706A1 (en) * | 2006-11-10 | 2008-05-15 | Stargames Corporation Party Limited | Multilevel betting structure on complex wagering alternatives in electronic wagering systems |
US8899474B2 (en) * | 2008-06-02 | 2014-12-02 | Disney Enterprises, Inc. | Interactive document reader |
-
2009
- 2009-09-09 US US12/556,024 patent/US20110014984A1/en not_active Abandoned
-
2010
- 2010-07-14 WO PCT/US2010/042011 patent/WO2011008882A2/en active Application Filing
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2001077982A1 (en) * | 2000-04-11 | 2001-10-18 | Picosoft Co., Ltd. | Toy with operating system |
US20030008713A1 (en) * | 2001-06-07 | 2003-01-09 | Teruyuki Ushiro | Character managing system, character server, character managing method, and program |
KR20020023987A (en) * | 2002-01-03 | 2002-03-29 | 이태경 | Feeding system of real toy and virtual character on internet using barcode reader, and the control method |
KR20050116874A (en) * | 2004-06-08 | 2005-12-13 | 이종범 | The game character information sharing service system which uses a character form device and a character form device |
JP2006261975A (en) * | 2005-03-16 | 2006-09-28 | Xing Inc | Content distribution system, communication terminal device and server device |
Also Published As
Publication number | Publication date |
---|---|
WO2011008882A2 (en) | 2011-01-20 |
US20110014984A1 (en) | 2011-01-20 |
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