WO2010128835A2 - Binocular vision using an avatar, and adjustment training method and system - Google Patents

Binocular vision using an avatar, and adjustment training method and system Download PDF

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Publication number
WO2010128835A2
WO2010128835A2 PCT/KR2010/002953 KR2010002953W WO2010128835A2 WO 2010128835 A2 WO2010128835 A2 WO 2010128835A2 KR 2010002953 W KR2010002953 W KR 2010002953W WO 2010128835 A2 WO2010128835 A2 WO 2010128835A2
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training
trainee
prism
avatar
input
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PCT/KR2010/002953
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French (fr)
Korean (ko)
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WO2010128835A3 (en
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조형철
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Cho Hyung Chel
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    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H5/00Exercisers for the eyes
    • A61H5/005Exercisers for training the stereoscopic view

Definitions

  • the present invention relates to a binocular vision and control training technology using an avatar, and more particularly, to a visual information processing function training method using an avatar capable of improving visual information processing function through binocular vision and conditioning training. It's about the system.
  • binocular vision refers to a function of recognizing a single object by combining images of the same object of the outer space formed on the retinas of the left and right eyes. This deterioration of binocular function is represented by Esophoria and Exophoria. Disorders such as endoscopic and exodeviation lead to deterioration of visual information processing function.
  • the visual information processing function is a function that processes information between the eye and the brain, which is also called a vision function, which rapidly inputs information from our eyes to the brain along with information input through tactile, olfactory, and auditory senses. Refers to the information that is transmitted and integrated in the brain to interpret and give meaning.
  • This time information processing function provides a variety of functions that can be used for social life or sports, such as a sense of distance, three-dimensional feeling and speed.
  • visual information processing function occurs irrespective of good or bad visual acuity, and when a problem occurs in visual information processing function, sports activity is difficult, reading is difficult, concentration of attention decreases, reading disorder and dyslexia , Attention deficit disorder, learning disability, writing disorder, social life disorder.
  • children and adolescents are experiencing problems with visual information processing due to time of eye development, excessive homework, reading, computer, and television, but conventionally, even if subjective symptoms of visual information processing function occur, they should be improved and corrected. There was no way to do this, but the only treatment was direct eye treatment such as visual examination, myopia, astigmatism treatment, and eye wear through the hospital, or treatment of stress relief due to unknown causes.
  • an object of the present invention is to simulate the amplitude of divergence and amplitude of convergence training to improve the binocular function using an avatar
  • the present invention provides a binocular binocular training method and system that can enhance the training effect by inducing the trainer's interest and concentration by executing in virtual reality.
  • Another object of the present invention is to provide a control training method and system using an avatar for improving the control ability through the lens.
  • the system of the present invention comprises a control unit for the trainee or training leader to operate; A storage device for storing a training program and various information of a trainee; A display device for displaying a training image selected according to the training program; A prism changer to insert a prism for training the estimated power and the congestion power to enable binocular training; A moving mechanism for adjusting a distance between a trainee and the display device according to a training mode; And storing the information of the trainee inputted by the training leader through the operation unit in the storage device, and when the training program is executed, receives the trainee's ID, brings the training record of the trainee, and displays it on the display device.
  • the remote training mode or the short-range training mode is set, the training course is displayed on the display device, and the avatar is driven while the preset obstacle input timing is reached.
  • the avatar is represented by an image of riding a bicycle, skiing, boarding, skating, or inline skating, and in the case of cycling, an obstacle input timing is set on an uphill or a downhill.
  • the method of the present invention includes a first step of the computer to retrieve the information of the trainees from the storage device according to the input of the operation unit; A second step of the computer setting an avatar to be identified with the trainee; A third step of setting a training mode in a distant mode or a near mode by moving a display device according to an input of an operation unit; A fourth step of causing the avatar to run a predetermined training course displayed on the display device by the computer; And a fifth step of injecting a prism into a prism changer positioned between the display device and the trainee's eye while the avatar is driven when the set obstacle insertion time is reached, wherein the trainee is separated by the prism. It is characterized by integrating the object image into one image.
  • the fifth step is a stop step of stopping the progress of the avatar when the obstacle is injecting time, and when the progress of the avatar is stopped, the approximation-adaptive prism or congestion-response prism is applied to the prism changer between the eyes of the trainer and the display device. And a step of inputting a prism and a step of progressing the avatar by receiving a signal of the operation unit when the trainee manipulates the operation unit after integrating the image separated by the input prism into one. .
  • the training method and system according to the present invention proceeds binocular vision and control training through the avatar which can be visualized, it promotes an interest in training, and in particular, children can immerse and actively participate in the training. Compared with the excellent effect.
  • the present invention expresses two object images separated by the prism input for training the estimated power and the runaway power as obstacles that hinder the bicycle driving such as wind, typhoon, stones, sticks, etc. while the avatar is running. You can double your training effectiveness by motivating your efforts to do so.
  • the present invention can easily grasp the degree of achievement by establishing and evaluating the training information of the trainees in a database, and can be continuously trained from time to time, and the visual information processing function of the trainees is improved as the function of binocular vision is improved. Learning disabilities, reading disorders, writing disorders, attention deficit, etc. can be solved.
  • FIG. 1 is a schematic diagram showing the overall configuration of a binocular training system according to the present invention
  • FIG. 3 is a flow chart illustrating a binocular training procedure in accordance with the present invention.
  • Figure 4 is a flow chart showing the detailed procedure of the binocular training phase according to the present invention.
  • Figure 6 is a schematic diagram showing the overall configuration of the adjustment training system according to the present invention.
  • FIG. 7 is a flow chart illustrating an adjustment training procedure in accordance with the present invention.
  • operation unit 110 processor
  • storage device 120 display
  • the present invention is to enable the trainee to train effectively using a computer in performing the training to improve the binocular function of the trainee.
  • the present invention uses a computer and a display device to realize a virtual reality in which an avatar, a part of a trainee, performs a bicycle, skiing, boarding, inline skating, and the like, and inserts a prism for binocular training.
  • the avatar By expressing the avatar as meeting an obstacle while driving, the binocular training is naturally performed while the avatar overcomes the obstacle.
  • the training step (S105, S110) of the present invention is to reduce the integration time on the object by the trainee 10 by repeating the image integration step and the prism repeat input step, it is possible to perform a plurality of repeated prism injection and image integration
  • the image integration time for integrating two separate object images by a prism into one object image is shortened.
  • the training step is executed until it is provided with one object image without being greatly influenced by the prism input.
  • the image integration time is preferably within the range of 0.5 ⁇ 1 second.
  • the binocular vision function of the trainee through the avatar is improved and accordingly corrected. You will be able to improve your processing skills without your knowledge.
  • FIG. 1 is a schematic diagram showing the overall configuration of a binocular training system according to the present invention
  • Figure 2 is a schematic diagram showing a prism applied to the present invention.
  • the present invention is to enable the trainee to train effectively using a computer in performing the training to improve the binocular function of the trainee.
  • the present invention uses a computer and a display device to realize a virtual reality in which an avatar, a part of a trainee, performs a bicycle, skiing, boarding, inline skating, and the like, and inserts a prism for binocular training.
  • the avatar By expressing the avatar as meeting an obstacle while driving, the binocular training is naturally performed while the avatar overcomes the obstacle.
  • the binocular training system as shown in Figure 1, the operation unit 102 for the trainee 10 or the training leader 20 to operate, and the binocular training program according to the present invention is executed.
  • Processor 110 a storage device 112 for storing a training program and various information of a trainee, a display device 120 for displaying a training image preferred by a trainee according to a training program, and a display according to a training mode. It comprises a movement mechanism 122 for moving the device 120, and a prism changer 130 that enables binocular training by introducing a prism 140 for training the estimated force and congestion force.
  • the binocular vision is a function that combines images of the same object in the left and right eyes of the retina of both eyes, and recognizes them as a single object.It is repeated training of the calculation function that widens the pupil and the congestion function that collects the pupils. The binocular function can be improved. Traditionally, training to improve the estimated power and runaway power is performed using the prism 140 as shown in FIG. 2, and when the same prism 140 is put in the thick direction, the runaway training is used. If the thickness is put in a thin direction is to be injected for the estimate power.
  • the operation unit 102 is an operation panel which is operated by the manual operation of the trainee 10 or the training leader 20 and uses a mouse, a keyboard, a joystick, and a separate operation device that can stop and play the video information of the avatar. .
  • the avatar that is the trainee's avatar on the display device 120 is displayed.
  • the binocular training is performed through the process of overcoming the obstacle by expressing the 10 'bicycle riding and expressing the prism input for training as an obstacle appearing while driving the course.
  • the training mode is divided into a distance training of about 3m and a near field training of about 40Cm according to the distance between the trainee 10 and the display apparatus 120.
  • the prism 140 is a well-known prism widely used for optometry and correction, and when the distance between the trainee 10 and the display device 120 is greater than 3 meters, the “runaway force: estimated power” is The prism is selected to have a ratio of "16-20: 7-8" prism, and when it is short distance, the “explosive force: estimated power” is the ratio of "20-23: 18-22" prism.
  • the prism 140 is selected to have.
  • the number of the prism 140 is a diopter which is a unit representing the refractive power of the prism.
  • the trainee 10 is a runaway power or approximation of a low value so that the runaway power or the estimated power of the trainee is located within the normal range ratio, if the runaway power or the estimated power is out of the normal range ratio according to the optometry Select a prism 140 that can increase the force.
  • the prism 140 selects a plurality of steps so that the congestion power or the estimated power can be improved in stages, and selectively inputs according to the plurality of divided runaway power and the estimated power training area, thereby finally the congestion power or the estimated power of the trainer It should be possible to have a normal ratio.
  • the prism 140 may apply 10, 12, 15, 20 prisms for short distances, and 4, 6, 8, 10, 15 prisms for long distances, and the selection of such a prism is comprehensive. Can be used as That is, it is preferable to select the prism by the optometry of the trainee, but as described above, the general prism may be selected to perform the training.
  • FIG. 3 is a flowchart illustrating a binocular training procedure according to the present invention
  • FIG. 4 is a detailed flowchart of the training step shown in FIG. 3
  • FIG. 5 is an example of a training course for binocular training according to the present invention.
  • the training leader 20 assigns an ID to identify the trainee 10 and then inputs the trainee's personal information or the state of the binocular function, a preference, and the like, to manage the database ( S101). That is, the eyes of the trainee 10 are identified by the optometrist who is the training leader 20, the appropriate prism is selected according to the eyes of the trainee 10, and the corresponding information is recorded in the storage device 112. .
  • an expert optometrist and an ophthalmologist accurately determine the eye condition of the trainee, and select prisms to be introduced as obstacles in the remote mode and the near mode to maintain the normal ratio of the estimated power and the congestion power.
  • 10, 12, 15, 20 prisms are selected for near-field mode, 4, 6 prisms for distance training and 8, 10, 15 prisms for runaway training.
  • 10, 12, 15, and 20 prisms for short-range courses are used for both runaway and estimated power training.
  • an avatar 10 ′ that is a part of the trainee is set to be similar to the trainee 10 (S102).
  • the characteristics of the trainee are reflected in the avatar 10 'so that the trainee 10 has a sense of identity with the avatar 10'.
  • the avatar 10 ' may use a balancing technique such as a bicycle, skiing, board, etc. that the trainee can fully recognize and learn according to the trainee's age, cognitive level, and experience level. It is desirable to have a story that can be traveled or enjoyed through a tool that can be used.
  • the training course 32 on which the avatar 10 'travels is shown as a course for the bicycle 30 to run, and in the training stage, the prism is expressed as a form in which obstacles are put in while driving. It is supposed to repeat the process of training runaway or estimated power.
  • the training course 32 is represented by an image in which the avatar 10 ′ rides on the bicycle 30 on the display device 120, and corresponds to a plurality of obstacle injection times (TD / TC). It includes a training area, and the prism 140 is repeatedly injected into the obstacle at each obstacle injection time (TD / TC). That is, the obstacle injection timing (TD / TC) is the injection timing of the prism for the training of the trainee 10.
  • the obstacle injection timing (TD / TC) is set in the range of about 2 to 15 minutes, preferably about 5 to 10 minutes, and during the obstacle injection period, the trainer is allowed to perform the runaway force or the estimated power training according to the prism injection. do.
  • the time input of the obstacle injection time may be arbitrarily set within the range determined by the trainee 10 or the training leader 20 when the avatar 10 'is set.
  • the trainee 10 performs the training for the estimated power or the congestion force, and if it does not pass during the set obstacle injection timing, the avatar 10 'is further progressed. It returns to the initial position of the obstacle injection timing (TD / TC) again. At this time, the training may be repeated by replacing the prism with a lower level than the prism under training.
  • the avatar 10 ′ rides the first course while riding the bicycle 30, and in the first training step, the first prism 140 as shown in FIG. 4. ) And then train the estimated power or runaway power, and if the first course is not passed, the training is repeated with a lower prism (S104 ⁇ S107).
  • the first course moves to the second course where the training is repeated with a higher prism, and then the second course is driven, and the second prism is introduced at the time of obstacle insertion while driving the second course. And when the second prism is put in the trainer will be trained to estimate or runaway power (S108 ⁇ S114).
  • the avatar 10 ′ may be configured as an image or a video imaged, and may be executed through on / offline. That is, the avatar 10 ′ may be formed by various video information such as video information through a program or real-time video information by a camcorder or the like. The avatar 10 ′ may be easily performed offline through online, projectors, and enlargers using a communication network such as the Internet. can do.
  • Each training step (S105, S110) is a stop step (S21) for stopping the progress of the avatar 10 'by the obstacle injection timing (TD / TC), as shown in Figure 4 and the avatar 10'
  • the prism injection step (S22) and the prism 140 are separated by the prism for estimating the prism or congestion-response prism into the prism changer 130 between the trainee's eyes and the display device 120.
  • the image integrating step (S23) in which the trainee integrates the image of the object on the display device into a single image, and the trainee 10 operates the operation unit 102 to advance the avatar 10 'as the image is integrated. It consists of a step S24.
  • the progress of the avatar is automatically stopped by the elapse of the time set during the obstacle injection time TD / TC.
  • the obstacle injection timing (TD / TC) may be selected by the trainer at random, or automatically set by a random method.
  • Prism input step (S22) is to inject the prism 140 as an external obstacle in accordance with the progress of the story according to the avatar 10 ', at the time of prism input (TD / TC) according to the progress of the avatar 10'
  • the prism 140 is introduced into the prism changer 130 between the eye of the trainer staring at the avatar 10 'and the display apparatus 120.
  • the prism 140 is placed in the range of about 0.5 ⁇ 5cm in the eye of the trainee, and when the prism 140 is injected in this way, the object image of the display device 120 is two images by the prism is injected Separated by.
  • Prism input step (S23) is to separate the selected prism 140 to fit the training course 32 of the display device 120 according to the training zone again, and then stare at the avatar according to each training zone and the timing of injection It is injected into the prism changer 130 between the eyes of the trainer and the display device 120.
  • the prism 140 inputs a diopter prism of a low value first so that the training of the trainee is gradually increased, and intensifies the training intensity by inputting a diopter prism of a higher value in the next training area.
  • the trainee integrates the two object images separated by the prism 140 into one object, and thus the prism 140 is disposed between the trainee's eyes and the display device 120.
  • the object of the trainee is divided into two objects on the display device 120 to be seen.
  • the trainee trains to integrate the separated object image into one object image.
  • step S24 when the trainee 10 integrates two images separated by the trainee 10 into one image, the trainee 10 operates the operation unit 102 to stop the avatar. Proceed.
  • the injected prism 140 is separated between the trainee's eye and the display apparatus 120 and then re-injected between the trainee's eye and the display apparatus 120 to bring the avatar object images back to two. It is to separate and repeat the image integration training. That is, the avatar 10 ′ is configured to stop progressing at the time of obstacle injection (TD / TC), and to proceed for a predetermined time only when the signal is transmitted by the operation unit 102.
  • TD / TC time of obstacle injection
  • Such a training step (S105, S110) of the present invention is to reduce the integration time on the object by the trainee 10 by repeating the image integration step and the prism repeated input step, a plurality of prism repeated injection and image integration
  • the image integration time for integrating two separate object images by a prism into one object image is shortened.
  • the training step is executed until it is provided with one object image without being greatly influenced by the prism input.
  • the image integration time is preferably within the range of 0.5 ⁇ 1 second.
  • the binocular vision function of the trainee through the avatar is improved and accordingly corrected. You will be able to improve your processing skills without your knowledge.
  • the training is visualized by showing the trainee the remote training mode of the avatar and the biker's image of the avatar 10 '.
  • the avatar of the biker is to be located 3m in front of the trainer.
  • the progression of the avatar is stopped when the obstacle is injected on the uphill road.
  • binocular control is performed by inserting a prism for training into the obstacle. For example, 8 prism is input at the time of obstacle input on the first uphill, 10 prism is input at the time of obstacle input on the second uphill, and 15 prism is input at the time of obstacle input on the third uphill to perform congestion training.
  • 4 prism is input at the time of obstacle input on the first downhill, and 6 prism is input at the time of obstacle input on the second downhill, and the force calculation is performed.
  • the subject's eyes i.e., the biker's body
  • the trainee 10 integrates the separated object into one object in order to continue driving. That is, the trainee recognizes the applied prism as an obstacle to the bicycle progression such as wind (heavy wind or weak wind), typhoon, stone, stick, etc. according to the refraction of the prism, and solves it (that is, separate two object images one by one). To the object phase), and the trainee's efforts to integrate the object phase into one, so that the bicycle trip can be safely carried out from the obstacles.
  • the trainee manipulates the manipulation unit 102 to advance the stationary avatar again and disengages the injected prism from the trainee's eyes. Since the avatar is set to have a progress time of 3 seconds, the avatar stops again after 3 seconds. At this time, the prism of the same number as an obstacle is put in front of the trainee's eyes to separate the biker image into two, and the trainee repeats the training of integrating it again into one object.
  • the trainee adapts to the applied prism to achieve the integration on the object quickly, and when the integration on the object is performed quickly, the state of riding the bicycle lasts for a long time. Driving uphill, downhill).
  • the display apparatus 120 is positioned about 40 cm in front of the trainee, and then the running of the avatar 10 'is started.
  • the prism for the BO training is put as an obstacle, and the downhill road is calculated.
  • binocular training is performed by inserting a prism for obstacle training as an obstacle. In other words, 10 prisms are inserted at the first uphill, 12 prisms are inserted at the second uphill, 15 prisms are inserted at the third uphill, and 15 is the last uphill.
  • 20 prism is injected to perform congestion training.
  • 10 prism is inputted in the direction opposite to the input direction on the uphill
  • 12 prism is inputted in the direction opposite to the input direction on the uphill when the obstacle is injected on the first downhill.
  • 15 prisms are injected in the direction opposite to the direction of uphill
  • 20 prisms are inserted in the opposite direction to the loading direction on the uphill road. Carry out your strength training.
  • the present invention applies 10 prisms for runaway training on an uphill road, and puts them in a direction opposite to the uphill driving direction on a downhill road and applies them for the training of open power.
  • Such binocular training can be performed both online and offline, and can be trained in pairs with a trainer alone or with an assistant.
  • the visual information processing function of the trainer is improved.
  • Figure 6 is a schematic diagram showing the overall configuration of the adjustment training system according to the present invention
  • Figure 7 is a flow chart showing the adjustment training procedure according to the present invention.
  • Accomodation refers to the ability to make an object appear clearly by forming an image on the retina when looking at a nearby object rather than infinity. If this control is reduced, the object looks blurry, causing various problems.
  • the adjustment training system includes an operation unit 202 for the trainee 10 or the training leader 20 to operate, and a processor 210 for executing the adjustment training program according to the present invention. ), A storage device 212 storing training information and various types of trainees, a display device 220 displaying a training image preferred by a trainee according to a training program, and a lens 240 for training adjustment. It is composed of a lens changer 230 to enable the adjustment training by inserting or removing.
  • the training leader 20 assigns an ID to identify the trainee 10 and then inputs the trainee's personal information or the state of the control function, a preference, and the like, and manages the database with the trainee (S201). That is, the eye of the trainee 10 is identified by the optometrist who is the training leader 20, the appropriate lens is selected according to the eye state of the trainee 10, and the corresponding information is recorded in the storage device 212. .
  • an avatar 10 ′ that is a part of the trainee is set to be similar to the trainee 10 (S202).
  • the characteristics of the trainee are reflected in the avatar 10 'so that the trainee 10 has a sense of identity with the avatar 10'.
  • the avatar may be set to the concept of returning to the earth by a spaceship or landing in specific countries by flying.
  • the blind eye is blocked by the lens changer 230, the left eye lens 240 is inserted, and the stationary target screen is displayed (S203, S204).
  • the stationary target screen On a frozen target screen, numbers, letters, and graphics are displayed in groups of various sizes.
  • the left eye is blinded again through the lens changer 230, the right eye lens 240 is input, and the stationary target screen is displayed.
  • the stationary target screen On a frozen target screen, numbers, letters, and graphics are displayed in groups of various sizes.
  • the training method and system according to the present invention proceeds binocular vision and control training through the avatar which can be visualized, it promotes an interest in training, and in particular, children can immerse and actively participate in the training. Compared with the excellent effect.
  • the present invention can easily grasp the degree of achievement by establishing and evaluating the training information of the trainees in a database, and can be continuously trained from time to time, and the visual information processing function of the trainees is improved as the function of binocular vision is improved. It is effective in solving concentration deficit, learning disability, reading disability, writing disorder, attention deficit.

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Abstract

The present invention relates to a visual information processing function training method and system using an avatar to improve a visual information processing function through binocular vision training. The system of the present invention includes a control unit, a storage device, a display device, a prism changer, a moving mechanism, and a processor. The prism changer enables binocular vision training with a prism for training amplitude of divergence and amplitude of convergence. The moving mechanism adjusts a distance between a trainee and the display device based on a training mode. The processor controls the storage of information on a trainee, inputted by a trainer through the control unit, in the storage device, to receive an ID input of the trainee once the training program starts in order to retrieve a training record of a corresponding trainee and to display the training record on the display device, in order to set a long-range training mode or a short-range training mode by controlling the moving mechanism according to an input of the control unit, to move an avatar after displaying a training course on the display device, to input a prism by controlling the prism changer at a preset obstacle input time, and to move the avatar again when an image integration success signal is input by the trainee through the control unit.

Description

아바타를 이용한 양안시 및 조절 훈련 방법 및 시스템Method and system for binocular vision and control training using avatar
본 발명은 아바타를 이용한 양안시 및 조절 훈련 기술에 관한 것으로, 더욱 상세하게는 양안시(binocular vision) 및 조절 훈련을 통해 시정보처리기능을 향상시킬 수 있는 아바타를 이용한 시정보처리기능 훈련 방법 및 시스템에 관한 것이다. The present invention relates to a binocular vision and control training technology using an avatar, and more particularly, to a visual information processing function training method using an avatar capable of improving visual information processing function through binocular vision and conditioning training. It's about the system.
일반적으로, 양안시 기능(binocular vision)이란 좌우 두 눈의 망막에 맺힌 외계의 같은 물체의 상을 합쳐 하나의 물체로 인식하는 기능을 의미한다. 이러한 양안시 기능의 저하는 내사위(Esophoria)와 외사위(Exophoria) 등으로 나타나는데, 내사위와 외사위 같은 장애는 시정보처리기능의 저하로 이어진다. 여기서 시정보처리기능은 눈과 뇌 사이의 정보를 처리하는 기능으로써, 비전(vision)기능이라고도 하며, 이는 촉각, 후각, 청각을 통해서 입력된 정보와 함께 우리의 눈으로부터 들어온 정보를 신속하게 뇌에 전달하여 뇌에서 통합하여 흡수된 정보를 해석하고 의미를 부여하는 것을 말한다. 이와 같은 시정보처리기능에 의해 거리감, 입체감 및 스피드감 등등 사회생활이나 스포츠 등에 활용할 수 있는 여러 가지 기능을 구비하게 된다. In general, binocular vision refers to a function of recognizing a single object by combining images of the same object of the outer space formed on the retinas of the left and right eyes. This deterioration of binocular function is represented by Esophoria and Exophoria. Disorders such as endoscopic and exodeviation lead to deterioration of visual information processing function. The visual information processing function is a function that processes information between the eye and the brain, which is also called a vision function, which rapidly inputs information from our eyes to the brain along with information input through tactile, olfactory, and auditory senses. Refers to the information that is transmitted and integrated in the brain to interpret and give meaning. This time information processing function provides a variety of functions that can be used for social life or sports, such as a sense of distance, three-dimensional feeling and speed.
통상 시정보처리기능은 시력의 좋고 나쁨과는 무관하게 발생되며, 시정보처리기능에 문제가 발생될 경우에 스포츠 활동이 곤란하고, 독서를 하기가 힘들며, 주의집중력이 저하되고, 독서장애, 난독증, 주의력결핍장애, 학습장애, 쓰기장애, 사회생활장애 등이 발생된다. 특히, 어린이, 청소년의 경우 안구 발육의 시기나 과도한 숙제, 독서, 컴퓨터 및 텔레비전 등으로 인하여 시정보처리기능에 문제가 발생되고 있으나 종래에는 시정보처리기능의 자각증상이 발생되더라도 이를 개선 및 교정하기 위한 방법은 없었으며, 다만 병원을 통한 시력검사, 근시, 난시 치료, 안경착용 등 직접적인 눈에 대한 치료만을 진행하거나 원인불명에 따른 스트레스 해소처방 등을 처리하는 것이 전부였다. In general, visual information processing function occurs irrespective of good or bad visual acuity, and when a problem occurs in visual information processing function, sports activity is difficult, reading is difficult, concentration of attention decreases, reading disorder and dyslexia , Attention deficit disorder, learning disability, writing disorder, social life disorder. In particular, children and adolescents are experiencing problems with visual information processing due to time of eye development, excessive homework, reading, computer, and television, but conventionally, even if subjective symptoms of visual information processing function occur, they should be improved and corrected. There was no way to do this, but the only treatment was direct eye treatment such as visual examination, myopia, astigmatism treatment, and eye wear through the hospital, or treatment of stress relief due to unknown causes.
본 발명은 상기와 같은 문제점을 해소하기 위해 제안된 것으로, 본 발명의 목적은 양안시 기능을 향상시키기 위한 개산력(amplitude of divergence) 훈련과 폭주력(amplitude of convergence) 훈련을 아바타를 이용하여 가상현실(Virtual Reality)에서 실행함으로써 훈련자의 흥미와 집중력을 유도하여 훈련효과를 크게 향상시킬 수 있는 아바타를 이용한 양안시 훈련 방법 및 시스템을 제공하는 것이다.The present invention has been proposed to solve the above problems, an object of the present invention is to simulate the amplitude of divergence and amplitude of convergence training to improve the binocular function using an avatar The present invention provides a binocular binocular training method and system that can enhance the training effect by inducing the trainer's interest and concentration by executing in virtual reality.
본 발명의 다른 목적은 렌즈를 통해 조절 능력을 향상시키기 위한 아바타를 이용한 조절 훈련 방법 및 시스템을 제공하는 것이다Another object of the present invention is to provide a control training method and system using an avatar for improving the control ability through the lens.
상기와 같은 목적을 달성하기 위하여 본 발명의 시스템은 피훈련자나 훈련지도자가 조작하기 위한 조작부; 훈련 프로그램과 피훈련자의 각종 정보가 저장되어 있는 저장장치; 상기 훈련 프로그램에 따라 선택된 훈련 영상을 표시하는 디스플레이장치; 개산력과 폭주력을 훈련하기 위한 프리즘이 투입되어 양안시 훈련을 가능하게 하는 프리즘 체인저; 훈련모드에 따라 피훈련자와 상기 디스플레이장치 사이의 거리를 조정하기 위한 이동 메커니즘; 및 상기 조작부를 통해 훈련지도자에 의해 입력되는 피훈련자의 정보를 상기 저장장치에 저장하고, 상기 훈련 프로그램이 실행되면 피훈련자의 아이디를 입력받아 해당 피훈련자의 훈련기록을 가져와 상기 디스플레이장치에 표시하며, 상기 조작부의 입력에 따라 상기 이동 메커니즘을 제어하여 원거리 훈련 모드나 근거리 훈련 모드를 설정하고, 상기 디스플레이장치에 훈련코스를 표시한 후 아바타를 주행시키다가 미리 설정된 장애물 투입시기가 되면 상기 프리즘 체인저를 제어하여 프리즘을 투입시키고 피훈련자로부터 상기 조작부를 통해 이미지 통합 성공신호가 입력되면 상기 아바타를 다시 주행시키도록 제어하는 프로세서를 포함하는 것을 특징으로 한다.In order to achieve the above object, the system of the present invention comprises a control unit for the trainee or training leader to operate; A storage device for storing a training program and various information of a trainee; A display device for displaying a training image selected according to the training program; A prism changer to insert a prism for training the estimated power and the congestion power to enable binocular training; A moving mechanism for adjusting a distance between a trainee and the display device according to a training mode; And storing the information of the trainee inputted by the training leader through the operation unit in the storage device, and when the training program is executed, receives the trainee's ID, brings the training record of the trainee, and displays it on the display device. By controlling the movement mechanism according to the input of the operation unit, the remote training mode or the short-range training mode is set, the training course is displayed on the display device, and the avatar is driven while the preset obstacle input timing is reached. And a processor for controlling to inject the prism and drive the avatar again when an image integration success signal is input from the trainee through the operation unit.
상기 훈련 프로그램은 아바타가 자전거나 스키, 보드, 스케이트, 인라인 스케이트를 타는 영상으로 표현되고, 자전거 타기의 경우 오르막길이나 내리막길에 장애물 투입시기가 설정되는 것이다.In the training program, the avatar is represented by an image of riding a bicycle, skiing, boarding, skating, or inline skating, and in the case of cycling, an obstacle input timing is set on an uphill or a downhill.
또한 상기와 같은 목적을 달성하기 위하여 본 발명의 방법은 조작부의 입력에 따라 컴퓨터가 피훈련자의 정보를 저장장치에서 불러오는 제 1 단계; 컴퓨터가 상기 피훈련자와 동일시되는 아바타를 설정하는 제 2 단계; 조작부의 입력에 따라 컴퓨터가 디스플레이장치를 이동시켜 원거리 모드나 근거리 모드로 훈련모드를 설정하는 제 3 단계; 컴퓨터가 상기 디스플레이장치상에 표시되는 소정의 훈련코스를 아바타가 주행하도록 하는 제 4 단계; 및 설정된 장애물 투입시기가 되면 컴퓨터가 상기 아바타의 주행중에 상기 디스플레이장치와 상기 피훈련자의 눈 사이에 위치하는 프리즘 체인저에 프리즘을 투입하는 제 5 단계를 구비하여 상기 피훈련자가 상기 프리즘에 의해 분리된 물체상을 하나의 이미지로 통합하도록 하는 것을 특징으로 한다.In addition, in order to achieve the above object, the method of the present invention includes a first step of the computer to retrieve the information of the trainees from the storage device according to the input of the operation unit; A second step of the computer setting an avatar to be identified with the trainee; A third step of setting a training mode in a distant mode or a near mode by moving a display device according to an input of an operation unit; A fourth step of causing the avatar to run a predetermined training course displayed on the display device by the computer; And a fifth step of injecting a prism into a prism changer positioned between the display device and the trainee's eye while the avatar is driven when the set obstacle insertion time is reached, wherein the trainee is separated by the prism. It is characterized by integrating the object image into one image.
상기 제 5 단계는 장애물 투입시기가 되면 상기 아바타의 진행을 정지하는 정지단계와, 상기 아바타의 진행이 정지되면 훈련자의 눈과 상기 디스플레이장치 사이의 프리즘 체인저에 개산 대응용 프리즘 또는 폭주 대응용 프리즘을 투입하는 프리즘 투입단계와, 상기 투입된 프리즘에 의해 분리된 상을 피훈련자가 하나로 통합시킨 후 상기 피훈련자가 조작부를 조작하면, 상기 조작부의 신호를 입력받아 상기 아바타를 다시 진행시키는 진행단계를 포함한다.The fifth step is a stop step of stopping the progress of the avatar when the obstacle is injecting time, and when the progress of the avatar is stopped, the approximation-adaptive prism or congestion-response prism is applied to the prism changer between the eyes of the trainer and the display device. And a step of inputting a prism and a step of progressing the avatar by receiving a signal of the operation unit when the trainee manipulates the operation unit after integrating the image separated by the input prism into one. .
본 발명에 따른 훈련 방법 및 시스템은 시각화가 가능한 아바타를 통해 양안시 및 조절 훈련을 진행하므로 훈련에 있어 흥미유발을 촉진시키고, 특히 어린이들의 경우 몰입하여 훈련에 능동적으로 참여할 수 있어 종래의 양안시 훈련에 비해 우수한 효과를 제공한다.Since the training method and system according to the present invention proceeds binocular vision and control training through the avatar which can be visualized, it promotes an interest in training, and in particular, children can immerse and actively participate in the training. Compared with the excellent effect.
또한 본 발명은 개산력과 폭주력을 훈련하기 위한 프리즘 투입에 의해 분리된 2 개의 물체상이 나타나는 것을 아바타가 주행하는 중에 바람이나 태풍, 돌멩이, 막대기 등과 같이 자전거 주행을 방해하는 방해물로 표현하여 이를 해소하기 위한 노력을 하도록 동기를 부여함으로써 훈련 효과를 배가시킬 수 있다.In addition, the present invention expresses two object images separated by the prism input for training the estimated power and the runaway power as obstacles that hinder the bicycle driving such as wind, typhoon, stones, sticks, etc. while the avatar is running. You can double your training effectiveness by motivating your efforts to do so.
또한 본 발명은 피훈련자의 훈련정보를 데이터베이스로 구축하여 평가 및 관리함으로써 성취정도를 쉽게 파악할 수 있고, 수시로 연속적인 훈련이 가능하고 양안시 기능이 향상됨에 따라 피훈련자의 시정보처리기능도 향상되어 학습장애, 독서장애, 쓰기장애, 주의력 결핍 등을 해결할 수 있는 효과가 있다.In addition, the present invention can easily grasp the degree of achievement by establishing and evaluating the training information of the trainees in a database, and can be continuously trained from time to time, and the visual information processing function of the trainees is improved as the function of binocular vision is improved. Learning disabilities, reading disorders, writing disorders, attention deficit, etc. can be solved.
도 1은 본 발명에 따른 양안시 훈련 시스템의 전체 구성을 도시한 개략도,1 is a schematic diagram showing the overall configuration of a binocular training system according to the present invention,
도 2는 본 발명에 따라 훈련에 이용되는 프리즘의 예,2 is an example of a prism used for training in accordance with the present invention,
도 3은 본 발명에 따른 양안시 훈련 절차를 도시한 순서도,3 is a flow chart illustrating a binocular training procedure in accordance with the present invention;
도 4는 본 발명에 따른 양안시 훈련단계의 세부 절차를 도시한 순서도,Figure 4 is a flow chart showing the detailed procedure of the binocular training phase according to the present invention,
도 5는 본 발명에 따른 양안시 훈련 코스를 도시한 예,5 is an example showing a binocular training course according to the present invention,
도 6은 본 발명에 따른 조절 훈련 시스템의 전체 구성을 도시한 개략도,Figure 6 is a schematic diagram showing the overall configuration of the adjustment training system according to the present invention,
도 7은 본 발명에 따른 조절 훈련 절차를 도시한 순서도이다.7 is a flow chart illustrating an adjustment training procedure in accordance with the present invention.
* 도면의 주요부분에 대한 부호의 설명* Explanation of symbols for main parts of the drawings
102: 조작부110: 프로세서102: operation unit 110: processor
112: 저장장치120: 디스플레이112: storage device 120: display
122: 이동 메커니즘130: 프리즘 체인저122: moving mechanism 130: prism changer
140: 프리즘10: 피훈련자140: Prism 10: Trainee
10': 아바타20: 훈련지도자10 ': Avatar 20: Training Leader
본 발명은 피훈련자의 양안시 기능을 향상시키기 위한 훈련을 수행함에 있어서 컴퓨터를 이용하여 피훈련자가 효과적으로 훈련할 수 있도록 하는 것이다. 예컨대, 본 발명은 컴퓨터와 디스플레이장치를 이용하여 피훈련자의 분신인 아바타(avatar)가 자전거를 타거나 스키 타기, 보드 타기, 인라인스케이트 타기 등을 수행하는 가상 현실화하여 양안시 훈련을 위한 프리즘 투입을 아바타가 주행중에 장애물을 만나는 것으로 표현하여 아바타가 장애물을 극복하는 과정에서 양안시 훈련이 자연스럽게 이루어지도록 하는 것이다.The present invention is to enable the trainee to train effectively using a computer in performing the training to improve the binocular function of the trainee. For example, the present invention uses a computer and a display device to realize a virtual reality in which an avatar, a part of a trainee, performs a bicycle, skiing, boarding, inline skating, and the like, and inserts a prism for binocular training. By expressing the avatar as meeting an obstacle while driving, the binocular training is naturally performed while the avatar overcomes the obstacle.
본 발명의 훈련단계(S105,S110)는 이미지 통합단계와 프리즘 반복 투입단계를 반복하여 피훈련자(10)로 하여금 물체상 통합시간을 단축시키기 위한 것으로, 다수번의 프리즘 반복투입 및 이미지 통합을 수행할 경우, 프리즘에 의해 2개로 분리된 물체상을 하나의 물체상으로 통합하는데 걸리는 이미지 통합시간이 단축되게 된다. 이와 같이 프리즘 투입에 크게 영향을 받지 않고 하나의 물체상을 구비하게 될 때까지 훈련단계를 실행한다. 이때, 이미지 통합시간은 0.5~1초 이내의 범위를 만족하는 것이 바람직하다. The training step (S105, S110) of the present invention is to reduce the integration time on the object by the trainee 10 by repeating the image integration step and the prism repeat input step, it is possible to perform a plurality of repeated prism injection and image integration In this case, the image integration time for integrating two separate object images by a prism into one object image is shortened. In this way, the training step is executed until it is provided with one object image without being greatly influenced by the prism input. At this time, the image integration time is preferably within the range of 0.5 ~ 1 second.
그리고 훈련단계의 반복에 의해 아바타의 스토리 전개에 따라 하나의 훈련코스(32)를 근거리 훈련모드 또는 원거리 훈련모드로 수행을 완료하게 되면, 아바타를 통한 피훈련자의 양안시 기능이 향상되고 이에 따라 시정보처리기능을 자신도 모르게 향상시킬 수 있게 된다.In addition, when one of the training courses 32 is completed in the short-range training mode or the long-distance training mode according to the development of the story of the avatar by repetition of the training phase, the binocular vision function of the trainee through the avatar is improved and accordingly corrected. You will be able to improve your processing skills without your knowledge.
본 발명과 본 발명의 실시에 의해 달성되는 기술적 과제는 다음에서 설명하는 본 발명의 바람직한 실시예들에 의하여 보다 명확해질 것이다. 다음의 실시예들은 단지 본 발명을 설명하기 위하여 예시된 것에 불과하며, 본 발명의 범위를 제한하기 위한 것은 아니다. The technical problems achieved by the present invention and the practice of the present invention will be more clearly understood by the preferred embodiments of the present invention described below. The following examples are merely illustrated to illustrate the present invention and are not intended to limit the scope of the present invention.
도 1은 본 발명에 따른 양안시 훈련 시스템의 전체 구성을 도시한 개략도이고, 도 2는 본 발명에 적용되는 프리즘을 도시한 개략도이다.1 is a schematic diagram showing the overall configuration of a binocular training system according to the present invention, Figure 2 is a schematic diagram showing a prism applied to the present invention.
본 발명은 피훈련자의 양안시 기능을 향상시키기 위한 훈련을 수행함에 있어서 컴퓨터를 이용하여 피훈련자가 효과적으로 훈련할 수 있도록 하는 것이다. 예컨대, 본 발명은 컴퓨터와 디스플레이장치를 이용하여 피훈련자의 분신인 아바타(avatar)가 자전거를 타거나 스키 타기, 보드 타기, 인라인스케이트 타기 등을 수행하는 가상 현실화하여 양안시 훈련을 위한 프리즘 투입을 아바타가 주행중에 장애물을 만나는 것으로 표현하여 아바타가 장애물을 극복하는 과정에서 양안시 훈련이 자연스럽게 이루어지도록 하는 것이다.The present invention is to enable the trainee to train effectively using a computer in performing the training to improve the binocular function of the trainee. For example, the present invention uses a computer and a display device to realize a virtual reality in which an avatar, a part of a trainee, performs a bicycle, skiing, boarding, inline skating, and the like, and inserts a prism for binocular training. By expressing the avatar as meeting an obstacle while driving, the binocular training is naturally performed while the avatar overcomes the obstacle.
이를 위하여 본 발명에 따른 양안시 훈련 시스템은 도 1에 도시된 바와 같이, 피훈련자(10)나 훈련 지도자(20)가 조작하기 위한 조작부(102)와, 본 발명에 따른 양안시 훈련 프로그램을 실행하는 프로세서(110)와, 훈련 프로그램과 피훈련자의 각종 정보가 저장되어 있는 저장장치(112), 훈련 프로그램에 따라 피훈련자가 선호하는 훈련 영상을 표시하는 디스플레이장치(120), 훈련모드에 따라 디스플레이장치(120)를 이동시키는 이동 메커니즘(122), 개산력과 폭주력을 훈련하기 위한 프리즘(140)을 투입하여 양안시 훈련을 가능하게 하는 프리즘 체인저(130)로 구성된다.To this end, the binocular training system according to the present invention, as shown in Figure 1, the operation unit 102 for the trainee 10 or the training leader 20 to operate, and the binocular training program according to the present invention is executed. Processor 110, a storage device 112 for storing a training program and various information of a trainee, a display device 120 for displaying a training image preferred by a trainee according to a training program, and a display according to a training mode. It comprises a movement mechanism 122 for moving the device 120, and a prism changer 130 that enables binocular training by introducing a prism 140 for training the estimated force and congestion force.
양안시 기능(binocular vision)은 좌/우 두 눈의 망막에 맺힌 외계의 같은 물체의 상을 합쳐 하나의 물체로 인식하는 기능인데, 눈동자를 넓게 하는 개산기능과 눈동자를 모아주는 폭주기능을 반복 훈련하여 양안시 기능을 향상시킬 수 있다. 전통적으로 개산력과 폭주력을 향상시키기 위한 훈련은 도 2에 도시된 바와 같은 프리즘(140)을 이용하여 이루어지는데, 동일한 프리즘(140)을 두께가 두꺼운 방향으로 투입할 경우 폭주력 훈련용으로 투입되는 것이고, 두께가 얇은 방향으로 투입할 경우 개산력 훈련용으로 투입되는 것이다.The binocular vision is a function that combines images of the same object in the left and right eyes of the retina of both eyes, and recognizes them as a single object.It is repeated training of the calculation function that widens the pupil and the congestion function that collects the pupils. The binocular function can be improved. Traditionally, training to improve the estimated power and runaway power is performed using the prism 140 as shown in FIG. 2, and when the same prism 140 is put in the thick direction, the runaway training is used. If the thickness is put in a thin direction is to be injected for the estimate power.
조작부(102)는 피훈련자(10)나 훈련지도자(20)의 수작업에 의해 조작되는 조작패널로 마우스, 키보드, 조이스틱, 별도의 조작기와 같이 아바타의 동영상정보를 정지 및 플레이시킬 수 있는 것을 사용한다.The operation unit 102 is an operation panel which is operated by the manual operation of the trainee 10 or the training leader 20 and uses a mouse, a keyboard, a joystick, and a separate operation device that can stop and play the video information of the avatar. .
본 발명은 피훈련자(10)나 훈련지도자(20)가 조작부(102)를 통해 저장장치(112)에 저장된 컴퓨터 프로그램을 프로세서(110)에서 실행시킨 후 디스플레이장치(120)에 훈련자의 분신인 아바타(10')의 자전거 타기로 표시한 후 훈련을 위한 프리즘 투입을 코스를 주행하는 중에 나타나는 장애물로 표현하여 장애물을 극복하는 과정을 통해 양안시 훈련이 이루어지게 하는 것이다. 본 발명에서 훈련모드는 피훈련자(10)와 디스플레이장치(120) 사이의 거리에 따라 대략 3m정도의 원거리 훈련과 대략 40Cm 정도의 근거리 훈련으로 구분된다. According to the present invention, after the trainee 10 or the training leader 20 executes a computer program stored in the storage device 112 through the operation unit 102 in the processor 110, the avatar that is the trainee's avatar on the display device 120 is displayed. The binocular training is performed through the process of overcoming the obstacle by expressing the 10 'bicycle riding and expressing the prism input for training as an obstacle appearing while driving the course. In the present invention, the training mode is divided into a distance training of about 3m and a near field training of about 40Cm according to the distance between the trainee 10 and the display apparatus 120.
프리즘(140)은 검안 및 교정용으로 널리 사용되고 있는 공지의 프리즘으로, 피훈련자(10)와 디스플레이장치(120)의 거리가 3m를 기준으로 그 이상의 원거리일 경우, "폭주력:개산력"이 " 16~20:7~8 " 프리즘 정도의 비율을 구비하도록 프리즘을 선택하고, 그 이하의 근거리일 경우에는 "폭주력:개산력"이 "20~23:18~22" 프리즘 정도의 비율을 구비하도록 프리즘(140)을 선택한다. 여기서, 프리즘(140)의 번호는 프리즘의 굴절력을 나타내는 단위인 디옵터(diopter)이다. 즉, 피훈련자(10)는 검안에 따라 폭주력 또는 개산력이 정상범위 비율에서 벗어날 경우, 상기의 정상범위 비율내로 피훈련자의 폭주력 또는 개산력이 위치할 수 있도록 낮은 수치의 폭주력 또는 개산력을 증가시킬 수 있는 프리즘(140)을 선택한다. 이때, 프리즘(140)은 단계별로 폭주력 또는 개산력이 향상될 수 있도록 다수개 선택하여 다수개로 분리된 폭주력 및 개산력 훈련지역에 따라 선택적으로 투입함으로써 최종적으로 훈련자의 폭주력 또는 개산력이 정상비율을 구비할 수 있도록 한다. The prism 140 is a well-known prism widely used for optometry and correction, and when the distance between the trainee 10 and the display device 120 is greater than 3 meters, the “runaway force: estimated power” is The prism is selected to have a ratio of "16-20: 7-8" prism, and when it is short distance, the "explosive force: estimated power" is the ratio of "20-23: 18-22" prism. The prism 140 is selected to have. Here, the number of the prism 140 is a diopter which is a unit representing the refractive power of the prism. That is, the trainee 10 is a runaway power or approximation of a low value so that the runaway power or the estimated power of the trainee is located within the normal range ratio, if the runaway power or the estimated power is out of the normal range ratio according to the optometry Select a prism 140 that can increase the force. At this time, the prism 140 selects a plurality of steps so that the congestion power or the estimated power can be improved in stages, and selectively inputs according to the plurality of divided runaway power and the estimated power training area, thereby finally the congestion power or the estimated power of the trainer It should be possible to have a normal ratio.
또한 프리즘(140)은 일예로써, 근거리용으로 10, 12, 15, 20 프리즘, 원거리용으로 4, 6, 8, 10, 15 프리즘을 적용할 수 있으며, 이와 같은 프리즘의 선택은 포괄적인 것으로 범용적으로 사용할 수 있다. 즉, 피훈련자의 검안에 의해 프리즘을 선택하는 것이 바람직하나 상기에 기재된 바와 같이 범용의 프리즘을 선택하여 훈련을 수행할 수도 있다. In addition, as an example, the prism 140 may apply 10, 12, 15, 20 prisms for short distances, and 4, 6, 8, 10, 15 prisms for long distances, and the selection of such a prism is comprehensive. Can be used as That is, it is preferable to select the prism by the optometry of the trainee, but as described above, the general prism may be selected to perform the training.
도 3은 본 발명에 따른 양안시 훈련 절차를 도시한 순서도이고, 도 4는 도 3에 도시된 훈련단계의 세부 순서도이며, 도 5는 본 발명에 따른 양안시 훈련을 위한 훈련코스의 예이다.3 is a flowchart illustrating a binocular training procedure according to the present invention, FIG. 4 is a detailed flowchart of the training step shown in FIG. 3, and FIG. 5 is an example of a training course for binocular training according to the present invention.
도 3 내지 도 5를 참조하면, 훈련지도자(20)는 피훈련자(10)를 식별하기 위해 아이디를 부여한 후 피훈련자의 인적정보나 양안시 기능의 상태, 선호도 등을 입력하여 데이터베이스로 관리한다(S101). 즉, 훈련지도자(20)인 검안사에 의해 피훈련자(10)의 눈 상태를 파악하고, 피훈련자(10)의 눈상태에 따라 알맞는 프리즘을 선택한 후 해당 정보를 저장장치(112)에 기록해둔다. 예컨대, 전문 검안사 및 안과의사에 의해 피훈련자의 눈상태를 정확하게 파악하고, 개산력과 폭주력의 정상비율을 유지할 수 있도록 원거리 모드 및 근거리 모드에서 장애물로 투입할 프리즘을 선택한다. 근거리 모드용으로 10, 12, 15, 20 프리즘을 선택하고, 원거리 모드용으로 개산력 훈련을 위한 4, 6 프리즘을, 폭주력 훈련을 위한 8, 10, 15 프리즘을 선택한다. 근거리 코스용 10, 12, 15, 20 프리즘은 폭주력 및 개산력 훈련용으로 모두 적용 투입된다.3 to 5, the training leader 20 assigns an ID to identify the trainee 10 and then inputs the trainee's personal information or the state of the binocular function, a preference, and the like, to manage the database ( S101). That is, the eyes of the trainee 10 are identified by the optometrist who is the training leader 20, the appropriate prism is selected according to the eyes of the trainee 10, and the corresponding information is recorded in the storage device 112. . For example, an expert optometrist and an ophthalmologist accurately determine the eye condition of the trainee, and select prisms to be introduced as obstacles in the remote mode and the near mode to maintain the normal ratio of the estimated power and the congestion power. 10, 12, 15, 20 prisms are selected for near-field mode, 4, 6 prisms for distance training and 8, 10, 15 prisms for runaway training. 10, 12, 15, and 20 prisms for short-range courses are used for both runaway and estimated power training.
이어, 피훈련자(10)와 유사하도록 피훈련자의 분신인 아바타(10')를 설정한다(S102). 아바타 설정과정에서는 피훈련자의 특징이 아바타(10')에 반영되도록 하여 피훈련자(10)가 아바타(10')와 동질감을 갖도록 한다. 아바타(10')는 피훈련자의 나이와 인지적 수준 및 경험수준에 의해 피훈련자가 충분히 인지하고 학습할 수 있는 진행과정(스토리), 예를 들면 자전거, 스키, 보드 등 균형을 잡는 기술을 사용할 수 있는 도구를 통해서 여행을 가거나 즐길 수 있는 스토리로 구비하는 것이 바람직하다.Subsequently, an avatar 10 ′ that is a part of the trainee is set to be similar to the trainee 10 (S102). In the avatar setting process, the characteristics of the trainee are reflected in the avatar 10 'so that the trainee 10 has a sense of identity with the avatar 10'. The avatar 10 'may use a balancing technique such as a bicycle, skiing, board, etc. that the trainee can fully recognize and learn according to the trainee's age, cognitive level, and experience level. It is desirable to have a story that can be traveled or enjoyed through a tool that can be used.
이후 피훈련자(10)와 디스플레이장치(120)의 거리에 따라 원거리 훈련이나 근거리 훈련으로 훈련모드를 설정한 후, 도 5에 도시된 바와 같은 훈련코스(32)를 주행하면서 훈련을 실행한다(S103). After setting the training mode to distance training or short-range training in accordance with the distance between the trainee 10 and the display device 120, and performs the training while driving the training course 32 as shown in Figure 5 (S103) ).
아바타(10')가 주행하는 훈련코스(32)는 도 5에 도시된 바와 같이, 자전거(30)가 주행하기 위한 코스로 나타나며, 훈련단계에서는 자전거 주행중에 장애물이 투입되는 형태로 표현되는 프리즘 투입에 의해 폭주력이나 개산력을 훈련하는 과정을 반복하도록 되어 있다. 도 5를 참조하면, 훈련코스(32)는 디스플레이장치(120) 상에서 아바타(10')가 자전거(30)를 타고 주행하는 영상으로 표현되며, 다수의 장애물 투입시기(TD/TC)에 해당하는 훈련지역을 포함하고 있으며, 각 장애물 투입시기(TD/TC)에는 장애물로 프리즘(140)이 반복적으로 투입된다. 즉, 장애물 투입시기(TD/TC)는 피훈련자(10)의 훈련을 위한 프리즘의 투입시기이다. 그리고 장애물 투입시기(TD/TC)는 약 2~15분정도 바람직하게는 약 5~10분 범위내에서 설정되어 있으며, 장애물 투입시기 동안 훈련자는 프리즘 투입에 따른 폭주력 또는 개산력 훈련을 수행하게 된다. 장애물 투입시기의 시간설정은 피훈련자(10)나 훈련지도자(20)가 아바타(10')의 설정시 정해진 범위내에서 임의적으로 설정할 수 있다. As shown in FIG. 5, the training course 32 on which the avatar 10 'travels is shown as a course for the bicycle 30 to run, and in the training stage, the prism is expressed as a form in which obstacles are put in while driving. It is supposed to repeat the process of training runaway or estimated power. Referring to FIG. 5, the training course 32 is represented by an image in which the avatar 10 ′ rides on the bicycle 30 on the display device 120, and corresponds to a plurality of obstacle injection times (TD / TC). It includes a training area, and the prism 140 is repeatedly injected into the obstacle at each obstacle injection time (TD / TC). That is, the obstacle injection timing (TD / TC) is the injection timing of the prism for the training of the trainee 10. In addition, the obstacle injection timing (TD / TC) is set in the range of about 2 to 15 minutes, preferably about 5 to 10 minutes, and during the obstacle injection period, the trainer is allowed to perform the runaway force or the estimated power training according to the prism injection. do. The time input of the obstacle injection time may be arbitrarily set within the range determined by the trainee 10 or the training leader 20 when the avatar 10 'is set.
설정된 장애물 투입시기(TD/TC)동안 피훈련자(10)는 개산력 또는 폭주력에 대한 훈련을 수행하게 되고, 만일 설정된 장애물 투입시기 동안 이를 통과하지 못할 경우, 아바타(10')는 더 이상 진행되지 않고 다시 장애물 투입시기(TD/TC)의 최초위치로 되돌아 가게 된다. 이때 현재 훈련중인 프리즘보다 낮은 단계의 프리즘으로 교체하여 훈련을 반복할 수도 있다.During the set obstacle injection timing (TD / TC), the trainee 10 performs the training for the estimated power or the congestion force, and if it does not pass during the set obstacle injection timing, the avatar 10 'is further progressed. It returns to the initial position of the obstacle injection timing (TD / TC) again. At this time, the training may be repeated by replacing the prism with a lower level than the prism under training.
다시 도 3을 참조하면, 제 1 코스 주행단계에서는 아바타(10')가 자전거(30)를 타면서 제 1 코스를 주행하고, 제 1 훈련단계에서는 도 4에 도시된 바와 같이 제 1 프리즘(140)을 투입한 후 개산력이나 폭주력을 훈련하며 제 1 코스를 통과하지 못한 경우에는 보다 낮은 단계의 프리즘으로 훈련을 반복한다(S104~S107).Referring back to FIG. 3, in the first course driving step, the avatar 10 ′ rides the first course while riding the bicycle 30, and in the first training step, the first prism 140 as shown in FIG. 4. ) And then train the estimated power or runaway power, and if the first course is not passed, the training is repeated with a lower prism (S104 ~ S107).
제 1 코스를 통과한 경우에는 보다 높은 단계의 프리즘으로 훈련을 반복하는 제 2 코스로 이동한 후 제 2 코스를 주행하고, 제 2 코스를 주행하는 중에 장애물 투입시기에 제 2 프리즘을 투입한다. 그리고 제 2 프리즘이 투입되면 훈련자는 개산력이나 폭주력 훈련을 하게 된다(S108~S114). In the case of passing the first course, the first course moves to the second course where the training is repeated with a higher prism, and then the second course is driven, and the second prism is introduced at the time of obstacle insertion while driving the second course. And when the second prism is put in the trainer will be trained to estimate or runaway power (S108 ~ S114).
본 발명에서 아바타(10')는 이미지화된 그림 또는 동영상으로 구성할 수 있으며, 온/오프라인을 통해 실행이 가능하다. 즉, 아바타(10')는 프로그램을 통한 동영상정보 또는 캠코더 등에 의한 실물촬영 영상정보 등 각종 동영상 정보에 의해 이루어질 수 있으며, 인터넷 등의 통신망을 이용한 온라인 및 영사기, 확대기 등을 통해 오프라인에서도 용이하게 실시할 수 있다. In the present invention, the avatar 10 ′ may be configured as an image or a video imaged, and may be executed through on / offline. That is, the avatar 10 ′ may be formed by various video information such as video information through a program or real-time video information by a camcorder or the like. The avatar 10 ′ may be easily performed offline through online, projectors, and enlargers using a communication network such as the Internet. can do.
그리고 각 훈련단계(S105,S110)는 도 4에 도시된 바와 같이 장애물 투입시기(TD/TC)에 의해 아바타(10')의 진행을 정지하는 정지단계(S21)와, 아바타(10')의 진행이 정지되면 피훈련자의 눈과 디스플레이장치(120) 사이의 프리즘 체인저(130)에 개산 대응용 프리즘 또는 폭주 대응용 프리즘을 투입하는 프리즘 투입단계(S22)와, 프리즘(140)에 의해 분리된 디스플레이장치상 물체의 상을 피훈련자가 하나의 이미지로 통합하는 이미지 통합단계(S23)와, 이미지가 통합에 따라 피훈련자(10)가 조작부(102)를 조작하여 아바타(10')를 진행시키는 진행단계(S24)로 이루어져 있다. Each training step (S105, S110) is a stop step (S21) for stopping the progress of the avatar 10 'by the obstacle injection timing (TD / TC), as shown in Figure 4 and the avatar 10' When the process is stopped, the prism injection step (S22) and the prism 140 are separated by the prism for estimating the prism or congestion-response prism into the prism changer 130 between the trainee's eyes and the display device 120. The image integrating step (S23) in which the trainee integrates the image of the object on the display device into a single image, and the trainee 10 operates the operation unit 102 to advance the avatar 10 'as the image is integrated. It consists of a step S24.
도 4를 참조하면, 정지단계(S21)는 장애물 투입시기(TD/TC)시 설정된 시간의 경과에 의해 아바타의 진행이 자동정지된다. 이때, 장애물 투입시기(TD/TC)는 훈련자가 임의로 선택하거나, 랜덤방식에 의해 자동으로 설정될 수 있다. Referring to FIG. 4, in the stop step S21, the progress of the avatar is automatically stopped by the elapse of the time set during the obstacle injection time TD / TC. At this time, the obstacle injection timing (TD / TC) may be selected by the trainer at random, or automatically set by a random method.
프리즘 투입단계(S22)는 아바타(10')에 따른 스토리의 진행에 따라 외부적인 장애물로 프리즘(140)을 투입하는 것으로, 아바타(10')의 진행에 따른 프리즘 투입시기(TD/TC)에 아바타(10')를 응시하는 훈련자의 눈과 디스플레이장치(120) 사이의 프리즘 체인저(130)로 프리즘(140)이 투입된다. 이때, 투입되는 프리즘(140)은 피훈련자의 눈에서 약 0.5~5㎝ 범위내에 위치하게 되며, 이와 같이 프리즘(140)이 투입되면 디스플레이장치(120)의 물체상은 투입되는 프리즘에 의해 2개의 상으로 분리된다. Prism input step (S22) is to inject the prism 140 as an external obstacle in accordance with the progress of the story according to the avatar 10 ', at the time of prism input (TD / TC) according to the progress of the avatar 10' The prism 140 is introduced into the prism changer 130 between the eye of the trainer staring at the avatar 10 'and the display apparatus 120. At this time, the prism 140 is placed in the range of about 0.5 ~ 5cm in the eye of the trainee, and when the prism 140 is injected in this way, the object image of the display device 120 is two images by the prism is injected Separated by.
프리즘 투입단계(S23)는 디스플레이장치(120)의 훈련코스(32)에 맞도록 선택된 프리즘(140)을 훈련지역에 따라 다시 분리하여 선택한 후, 각각의 훈련지역 및 투입시기에 맞추어 아바타를 응시하는 훈련자의 눈과 디스플레이장치(120) 사이의 프리즘 체인저(130)에 투입된다. 이때, 프리즘(140)은 피훈련자의 훈련이 점진적으로 높아지도록 낮은 수치의 디옵터 프리즘을 먼저 투입하고, 다음 훈련지역에서는 이보다 높은 수치의 디옵터 프리즘을 투입하여 훈련의 강도를 높여간다.Prism input step (S23) is to separate the selected prism 140 to fit the training course 32 of the display device 120 according to the training zone again, and then stare at the avatar according to each training zone and the timing of injection It is injected into the prism changer 130 between the eyes of the trainer and the display device 120. At this time, the prism 140 inputs a diopter prism of a low value first so that the training of the trainee is gradually increased, and intensifies the training intensity by inputting a diopter prism of a higher value in the next training area.
이미지 통합단계(S23)는 프리즘(140)에 의해 2개로 분리된 물체상을 하나의 물체상으로 피훈련자가 통합하는 것으로, 이와 같이 프리즘(140)이 피훈련자의 눈과 디스플레이장치(120) 사이에 투입될 경우, 피훈련자의 눈에는 디스플레이장치(120)에 위치하는 하나의 물체상이 두개로 분리되어 보이게 된다. 이때, 피훈련자는 분리된 물체상을 하나의 물체상으로 통합하는 훈련을 한다. In the image integration step S23, the trainee integrates the two object images separated by the prism 140 into one object, and thus the prism 140 is disposed between the trainee's eyes and the display device 120. In the case of being injected into, the object of the trainee is divided into two objects on the display device 120 to be seen. At this time, the trainee trains to integrate the separated object image into one object image.
진행단계(S24)는 이미지 통합단계(S23)를 통해 피훈련자(10)가 분리된 2개의 상을 하나의 이미지로 통합하게 되면, 피훈련자(10)는 조작부(102)를 조작하여 정지된 아바타를 진행시킨다. In the step S24, when the trainee 10 integrates two images separated by the trainee 10 into one image, the trainee 10 operates the operation unit 102 to stop the avatar. Proceed.
이후 피훈련자에 의해 물체상이 하나로 통합되면 투입된 프리즘(140)을 훈련자 눈과 디스플레이장치(120) 사이에서 이탈시킨 후 다시 훈련자 눈과 디스플레이장치(120) 사이로 재투입하여 아바타의 물체상을 다시 2개로 분리시켜 이미지 통합훈련을 반복하는 것이다. 즉, 아바타(10')는 장애물 투입시기(TD/TC)시에는 진행이 정지되도록 되어 있으며, 조작부(102)에 의한 신호의 전달시에만 설정된 시간동안 진행이 되도록 이루어져 있다.Then, when the object image is integrated into one by the trainee, the injected prism 140 is separated between the trainee's eye and the display apparatus 120 and then re-injected between the trainee's eye and the display apparatus 120 to bring the avatar object images back to two. It is to separate and repeat the image integration training. That is, the avatar 10 ′ is configured to stop progressing at the time of obstacle injection (TD / TC), and to proceed for a predetermined time only when the signal is transmitted by the operation unit 102.
이와 같은 본 발명의 훈련단계(S105,S110)는 이미지 통합단계와 프리즘 반복 투입단계를 반복하여 피훈련자(10)로 하여금 물체상 통합시간을 단축시키기 위한 것으로, 다수번의 프리즘 반복투입 및 이미지 통합을 수행할 경우, 프리즘에 의해 2개로 분리된 물체상을 하나의 물체상으로 통합하는데 걸리는 이미지 통합시간이 단축되게 된다. 이와 같이 프리즘 투입에 크게 영향을 받지 않고 하나의 물체상을 구비하게 될 때까지 훈련단계를 실행한다. 이때, 이미지 통합시간은 0.5~1초 이내의 범위를 만족하는 것이 바람직하다. Such a training step (S105, S110) of the present invention is to reduce the integration time on the object by the trainee 10 by repeating the image integration step and the prism repeated input step, a plurality of prism repeated injection and image integration In this case, the image integration time for integrating two separate object images by a prism into one object image is shortened. In this way, the training step is executed until it is provided with one object image without being greatly influenced by the prism input. At this time, the image integration time is preferably within the range of 0.5 ~ 1 second.
그리고 훈련단계의 반복에 의해 아바타의 스토리 전개에 따라 하나의 훈련코스(32)를 근거리 훈련모드 또는 원거리 훈련모드로 수행을 완료하게 되면, 아바타를 통한 피훈련자의 양안시 기능이 향상되고 이에 따라 시정보처리기능을 자신도 모르게 향상시킬 수 있게 된다.In addition, when one of the training courses 32 is completed in the short-range training mode or the long-distance training mode according to the development of the story of the avatar by repetition of the training phase, the binocular vision function of the trainee through the avatar is improved and accordingly corrected. You will be able to improve your processing skills without your knowledge.
한편, 본 발명에 따른 훈련모드에서 원거리 훈련에서의 구체적인 실시예와 근거리 훈련에서의 구체적인 실시예를 설명하면 다음과 같다.On the other hand, in the training mode according to the present invention will be described a specific embodiment in the distance training and a specific embodiment in the short-range training as follows.
[원거리 훈련 모드] [Distance training mode]
피훈련자에게 아바타의 원거리 훈련 모드를 보여주고 아바타(10')의 자전거 타는 물체상을 보여줌으로써 훈련을 시각화한다. 이때, 아바타의 자전거 타는 물체상은 훈련자 전방 3m에 위치하도록 한다. 원거리 모드로 주행중, 오르막길(폭주력 훈련지역)에서의 장애물 투입시기에는 아바타의 진행이 정지되게 되고, 이때, 폭주력(B.O) 훈련을 위한 프리즘을 장애물로 투입하고, 내리막길(개산력 훈련지역)에서의 장애물 투입시기에는 개산력(B.I) 훈련을 위한 프리즘을 장애물로 투입하여 양안시 콘트롤을 수행한다. 예컨대, 첫번째 오르막길에서의 장애물 투입시기에는 8 프리즘을 투입하고, 두번째 오르막길에서의 장애물 투입시기에는 10 프리즘을 투입하며, 세번째 오르막길에서의 장애물 투입시기에는 15 프리즘을 투입하여 폭주력 훈련을 수행한다. 또한, 첫번째 내리막길에서의 장애물 투입시기에는 4 프리즘을 투입하고, 두번째 내리막길에서의 장애물 투입시기에는 6 프리즘을 투입하여 개산력 훈련을 수행한다. The training is visualized by showing the trainee the remote training mode of the avatar and the biker's image of the avatar 10 '. At this time, the avatar of the biker is to be located 3m in front of the trainer. While driving in the remote mode, the progression of the avatar is stopped when the obstacle is injected on the uphill road. At the time of obstacle injection in the), binocular control is performed by inserting a prism for training into the obstacle. For example, 8 prism is input at the time of obstacle input on the first uphill, 10 prism is input at the time of obstacle input on the second uphill, and 15 prism is input at the time of obstacle input on the third uphill to perform congestion training. In addition, 4 prism is input at the time of obstacle input on the first downhill, and 6 prism is input at the time of obstacle input on the second downhill, and the force calculation is performed.
상기와 같이 오르막길 또는 내리막길에서 프리즘이 방해물로 아바타를 응시하는 훈련자의 눈 앞으로 투입되면, 훈련자의 눈에는 물체상 즉 자전거 타는 물체상이 2개로 분리되게 되므로, 자전거 주행을 진행할 수 없게 된다. 이와 같이 자전거 타는 물체상이 2개로 분리되면 주행의 지속을 위해서 피훈련자(10)는 분리된 물체 상을 하나의 물체 상으로 통합하게 된다. 즉, 피훈련자는 투입되는 프리즘을 프리즘의 굴절에 따라 바람(강풍 또는 약풍), 태풍, 돌멩이, 막대기 등과 같이 자전거 진행을 방해하는 방해물로 인식하여 이를 해소(즉, 분리된 2개의 물체상을 하나의 물체상으로 통합)하기 위한 노력을 하게 되며, 이와 같은 피훈련자의 노력에 의해 물체상이 하나로 통합되어 방해물로부터 자전거여행을 안전하게 진행할 수 있게 된다. If the prism is put in front of the eyes of the trainer staring at the avatar as an obstacle on the uphill or the downhill as described above, the subject's eyes, i.e., the biker's body, are separated into two, and thus the bicycle driving cannot proceed. As described above, when the biker is divided into two, the trainee 10 integrates the separated object into one object in order to continue driving. That is, the trainee recognizes the applied prism as an obstacle to the bicycle progression such as wind (heavy wind or weak wind), typhoon, stone, stick, etc. according to the refraction of the prism, and solves it (that is, separate two object images one by one). To the object phase), and the trainee's efforts to integrate the object phase into one, so that the bicycle trip can be safely carried out from the obstacles.
이와 같이 물체상이 하나로 통합되면 피훈련자는 조작부(102)를 조작하여 정지된 아바타를 다시 진행시키고, 투입된 프리즘을 훈련자의 눈앞에서 이탈시킨다. 아바타는 3초의 진행시간을 구비하도록 설정되어 있으므로, 3초 후 아바타은 다시 정지하게 된다. 이때, 장애물로 동일한 넘버의 프리즘을 피훈련자의 눈앞으로 투입하여 자전거 타는 물체상을 다시 2개로 분리시키며, 피훈련자는 다시 이를 하나의 물체상으로 통합하는 훈련을 반복한다. As such, when the object image is integrated into one, the trainee manipulates the manipulation unit 102 to advance the stationary avatar again and disengages the injected prism from the trainee's eyes. Since the avatar is set to have a progress time of 3 seconds, the avatar stops again after 3 seconds. At this time, the prism of the same number as an obstacle is put in front of the trainee's eyes to separate the biker image into two, and the trainee repeats the training of integrating it again into one object.
이와 같은 프리즘의 반복적인 연속투입을 통해 피훈련자는 투입되는 프리즘에 적응하여 물체상의 통합을 신속하게 이루게 되고, 물체상의 통합이 신속하게 이루어지면 자전거를 타는 상태가 장시간 지속되므로, 각각의 훈련지역(오르막길, 내리막길)에 대한 주행을 계속할 수 있게 된다. Through repeated continuous injection of the prism, the trainee adapts to the applied prism to achieve the integration on the object quickly, and when the integration on the object is performed quickly, the state of riding the bicycle lasts for a long time. Driving uphill, downhill).
[근거리 훈련 모드] [Near Training Mode]
근거리 훈련 모드에는 피훈련자 전방 약 40㎝에 디스플레이장치(120)가 위치하도록 한 후, 아바타(10')의 주행을 시작한다. 근거리 주행중, 오르막길(폭주력 훈련지역)에서의 장애물 투입시기에는 아바타(10')의 진행이 정지되게 되고, 이때, 폭주력(B.O) 훈련을 위한 프리즘을 장애물로 투입하고, 내리막길(개산력 훈련지역)에서의 장애물 투입시기에는 개산력(B.I) 훈련을 위한 프리즘을 장애물로 투입하여 양안시 훈련을 수행한다. 즉, 첫번째 오르막길에서의 장애물 투입시기에는 10 프리즘을 투입하고, 두번째 오르막길에서의 장애물 투입시기에는 12 프리즘을 투입하며, 세번째 오르막길에서의 장애물 투입시기에는 15 프리즘을 투입하고, 마지막 네번째 오르막길에서의 장애물 투입시기에는 20 프리즘을 투입하여 폭주력 훈련을 수행한다. 또한, 첫번째 내리막길에서의 장애물 투입시기에는 10 프리즘을 오르막길에서의 투입방향과 반대되는 방향으로 투입하고, 두번째 내리막길에서의 장애물 투입시기에는 12 프리즘을 오르막길에서의 투입방향과 반대되는 방향으로 투입하며, 세번째 내리막길에서의 장애물 투입시기에는 15 프리즘을 오르막길에서의 투입방향과 반대되는 방향으로 투입하고, 네번째 내리막길에서의 장애물 투입시기에는 20 프리즘을 오르막길에서의 투입방향과 반대되는 방향으로 투입하여 개산력 훈련을 수행한다. 이와 같이 본 발명은 10 프리즘을 오르막길에서는 폭주력 훈련용으로 투입하고, 내리막길에서는 오르막길 투입방향과 반대되는 방향으로 투입하여 개산력 훈련용으로 적용한다.In the short distance training mode, the display apparatus 120 is positioned about 40 cm in front of the trainee, and then the running of the avatar 10 'is started. During close range driving, the progress of the avatar 10 'is stopped at the time of obstacle injection on an uphill road (explosiveness training area). At this time, the prism for the BO training is put as an obstacle, and the downhill road is calculated. At the time of obstacle input in the training area, binocular training is performed by inserting a prism for obstacle training as an obstacle. In other words, 10 prisms are inserted at the first uphill, 12 prisms are inserted at the second uphill, 15 prisms are inserted at the third uphill, and 15 is the last uphill. At the time of input, 20 prism is injected to perform congestion training. In addition, 10 prism is inputted in the direction opposite to the input direction on the uphill, and 12 prism is inputted in the direction opposite to the input direction on the uphill when the obstacle is injected on the first downhill. At the time of obstacle insertion on the third downhill, 15 prisms are injected in the direction opposite to the direction of uphill, and at the time of obstacle obstacle on the fourth downhill, 20 prisms are inserted in the opposite direction to the loading direction on the uphill road. Carry out your strength training. As described above, the present invention applies 10 prisms for runaway training on an uphill road, and puts them in a direction opposite to the uphill driving direction on a downhill road and applies them for the training of open power.
상기와 같은 양안시 훈련은 온라인 및 오프라인 상에서 모두 가능하며, 훈련자 단독 또는 보조자와 함께 조를 이루어 훈련이 가능하다. 상기와 같은 아바타를 통한 원거리 코스 및 근거리 코스를 모두 통과할 경우, 훈련자의 시정보처리기능은 향상되게 된다.Such binocular training can be performed both online and offline, and can be trained in pairs with a trainer alone or with an assistant. When both the long distance course and the short distance course through the avatar as described above, the visual information processing function of the trainer is improved.
도 6은 본 발명에 따른 조절 훈련 시스템의 전체 구성을 도시한 개략도이고, 도 7은 본 발명에 따른 조절 훈련 절차를 도시한 순서도이다.Figure 6 is a schematic diagram showing the overall configuration of the adjustment training system according to the present invention, Figure 7 is a flow chart showing the adjustment training procedure according to the present invention.
조절(Accomodation)이란 무한대가 아닌 가까운 곳의 물체를 볼때 망막에 상을 맺게 해서 대상물이 뚜렷하게 보이도록 하는 조절능력을 의미한다. 이러한 조절 능력이 떨어지면 물체가 흐려 보이기 때문에 각종 문제를 일으키게 된다. Accomodation refers to the ability to make an object appear clearly by forming an image on the retina when looking at a nearby object rather than infinity. If this control is reduced, the object looks blurry, causing various problems.
본 발명에 따른 조절 훈련시스템은 도 6에 도시된 바와 같이, 피훈련자(10)나 훈련 지도자(20)가 조작하기 위한 조작부(202)와, 본 발명에 따른 조절 훈련 프로그램을 실행하는 프로세서(210)와, 훈련 프로그램과 피훈련자의 각종 정보가 저장되어 있는 저장장치(212), 훈련 프로그램에 따라 피훈련자가 선호하는 훈련 영상을 표시하는 디스플레이장치(220), 조절을 훈련하기 위한 렌즈(240)를 투입 혹은 제거하여 조절 훈련을 가능하게 하는 렌즈 체인저(230)로 구성된다.As shown in FIG. 6, the adjustment training system according to the present invention includes an operation unit 202 for the trainee 10 or the training leader 20 to operate, and a processor 210 for executing the adjustment training program according to the present invention. ), A storage device 212 storing training information and various types of trainees, a display device 220 displaying a training image preferred by a trainee according to a training program, and a lens 240 for training adjustment. It is composed of a lens changer 230 to enable the adjustment training by inserting or removing.
도 7을 참조하면, 훈련지도자(20)는 피훈련자(10)를 식별하기 위해 아이디를 부여한 후 피훈련자의 인적정보나 조절 기능의 상태, 선호도 등을 입력하여 데이터베이스로 관리한다(S201). 즉, 훈련지도자(20)인 검안사에 의해 피훈련자(10)의 눈 상태를 파악하고, 피훈련자(10)의 눈상태에 따라 알맞는 렌즈를 선택한 후 해당 정보를 저장장치(212)에 기록해둔다.Referring to FIG. 7, the training leader 20 assigns an ID to identify the trainee 10 and then inputs the trainee's personal information or the state of the control function, a preference, and the like, and manages the database with the trainee (S201). That is, the eye of the trainee 10 is identified by the optometrist who is the training leader 20, the appropriate lens is selected according to the eye state of the trainee 10, and the corresponding information is recorded in the storage device 212. .
이어, 피훈련자(10)와 유사하도록 피훈련자의 분신인 아바타(10')를 설정한다(S202). 아바타 설정과정에서는 피훈련자의 특징이 아바타(10')에 반영되도록 하여 피훈련자(10)가 아바타(10')와 동질감을 갖도록 한다. 예컨대, 아바타가 우주선을 타고 지구로 귀환하거나 비행을 통해 특정한 국가들에 착륙하는 개념으로 아바타를 설정할 수도 있다.Subsequently, an avatar 10 ′ that is a part of the trainee is set to be similar to the trainee 10 (S202). In the avatar setting process, the characteristics of the trainee are reflected in the avatar 10 'so that the trainee 10 has a sense of identity with the avatar 10'. For example, the avatar may be set to the concept of returning to the earth by a spaceship or landing in specific countries by flying.
이후 아바타 비행이 시작되고 훈련시간(장애물 투입시간)이 되면 렌즈 체인저(230)를 통해 우안을 블라인드로 막고 좌안렌즈(240)를 투입한 후 정지된 타켓 화면을 표시한다(S203,S204). 정지된 타켓 화면에는 숫자나 문자, 그래픽 등이 다양한 크기의 그룹으로 표시되어 있다.After the avatar flight is started and the training time (obstacle input time), the blind eye is blocked by the lens changer 230, the left eye lens 240 is inserted, and the stationary target screen is displayed (S203, S204). On a frozen target screen, numbers, letters, and graphics are displayed in groups of various sizes.
그리고 렌즈가 투입되면 타켓 화면이 흐려지게 되는데, 피훈련자(10)는 좌안조절훈련을 통해 물체를 뚜렷하게 보려고 노력하게 되고, 뚜렷하게 보이면 조작부(202)를 조작하여 렌즈(240)를 제거한 후 잠시 후 다시 렌즈를 투입하여 좌안 조절 훈련과정을 반복한다(S205~S207). 그리고 렌즈투입 후 뚜렷하게 보이는 시간이 일정시간 이하로 짧아지면 훈련을 통과한 것으로 판단하여 다시 비행을 시작한다(S208).And when the lens is inserted, the target screen is blurred, the trainee 10 is trying to see the object clearly through the left eye adjustment training, if it is clearly visible, after removing the lens 240 by operating the operation unit 202 again after a while Repeat the left eye adjustment training process by inserting the lens (S205 ~ S207). If the time clearly visible after the lens is shortened to a predetermined time or less, it is determined that the training passes and starts the flight again (S208).
그리고 훈련시간(장애물 투입시간)이 되면 다시 렌즈 체인저(230)를 통해 좌안을 블라인드로 막고 우안렌즈(240)를 투입한 후 정지된 타켓 화면을 표시한다. 정지된 타켓 화면에는 숫자나 문자, 그래픽 등이 다양한 크기의 그룹으로 표시되어 있다.When the training time (obstacle input time) is reached, the left eye is blinded again through the lens changer 230, the right eye lens 240 is input, and the stationary target screen is displayed. On a frozen target screen, numbers, letters, and graphics are displayed in groups of various sizes.
그리고 렌즈가 투입되면 타켓 화면이 흐려지게 되는데, 피훈련자(10)는 우안조절훈련을 통해 물체를 뚜렷하게 보려고 노력하게 되고, 뚜렷하게 보이면 조작부(202)를 통해 렌즈를 제거한 후 잠시 후 다시 렌즈를 투입하여 우안 조절 훈련과정을 반복한다(S209~S212). 그리고 렌즈 투입 후 뚜렷하게 보이는 시간이 일정시간 이하로 짧아지면 훈련을 통과한 것으로 판단하여 다시 비행을 시작하거나 훈련을 종료한다.And when the lens is inserted, the target screen is blurred, the trainee 10 is trying to see the object clearly through the right eye control training, if it is clearly visible, after removing the lens through the operation unit 202 and then put the lens again. Repeat the right eye control training (S209 ~ S212). If the visible time after the lens is shortened to a certain time or less, it is determined that the training has passed, and the flight starts or ends again.
이상에서 본 발명은 도면에 도시된 일 실시예를 참고로 설명되었으나, 본 기술분야의 통상의 지식을 가진 자라면 이로부터 다양한 변형 및 균등한 타 실시예가 가능하다는 점을 이해할 것이다.The present invention has been described above with reference to one embodiment shown in the drawings, but those skilled in the art will understand that various modifications and equivalent other embodiments are possible therefrom.
본 발명에 따른 훈련 방법 및 시스템은 시각화가 가능한 아바타를 통해 양안시 및 조절 훈련을 진행하므로 훈련에 있어 흥미유발을 촉진시키고, 특히 어린이들의 경우 몰입하여 훈련에 능동적으로 참여할 수 있어 종래의 양안시 훈련에 비해 우수한 효과를 제공한다.Since the training method and system according to the present invention proceeds binocular vision and control training through the avatar which can be visualized, it promotes an interest in training, and in particular, children can immerse and actively participate in the training. Compared with the excellent effect.
또한 본 발명은 피훈련자의 훈련정보를 데이터베이스로 구축하여 평가 및 관리함으로써 성취정도를 쉽게 파악할 수 있고, 수시로 연속적인 훈련이 가능하고 양안시 기능이 향상됨에 따라 피훈련자의 시정보처리기능도 향상되어 집중력결핍,학습장애, 독서장애, 쓰기장애, 주의력 결핍 등을 해결할 수 있는 효과가 있다.In addition, the present invention can easily grasp the degree of achievement by establishing and evaluating the training information of the trainees in a database, and can be continuously trained from time to time, and the visual information processing function of the trainees is improved as the function of binocular vision is improved. It is effective in solving concentration deficit, learning disability, reading disability, writing disorder, attention deficit.

Claims (8)

  1. 조작부의 입력에 따라 컴퓨터가 피훈련자의 정보를 저장장치에서 불러오는 제 1 단계;A first step of the computer retrieving the trainee's information from the storage device according to an input of the operation unit;
    컴퓨터가 상기 피훈련자와 동일시되는 아바타를 설정하는 제 2 단계;A second step of the computer setting an avatar to be identified with the trainee;
    조작부의 입력에 따라 컴퓨터가 디스플레이장치를 이동시켜 원거리 모드나 근거리 모드로 훈련모드를 설정하는 제 3 단계;A third step of setting a training mode in a distant mode or a near mode by moving a display device according to an input of an operation unit;
    컴퓨터가 상기 디스플레이장치상에 표시되는 소정의 훈련코스를 아바타가 주행하도록 하는 제 4 단계; 및A fourth step of causing the avatar to run a predetermined training course displayed on the display device by the computer; And
    설정된 장애물 투입시기가 되면 컴퓨터가 상기 아바타의 주행중에 상기 디스플레이장치와 상기 피훈련자의 눈 사이에 위치하는 프리즘 체인저에 프리즘을 투입하는 제 5 단계를 구비하여And a fifth step of injecting the prism into the prism changer positioned between the display device and the trainee's eye while the avatar is running when the set obstacle insertion time arrives.
    상기 피훈련자가 상기 프리즘에 의해 분리된 물체상을 하나의 이미지로 통합하도록 하는 것을 특징으로 하는 아바타를 이용한 양안시 훈련 방법. The binocular training method using an avatar characterized in that the trainee to integrate the object image separated by the prism into a single image.
  2. 제1항에 있어서, 상기 제 5 단계는The method of claim 1, wherein the fifth step
    장애물 투입시기가 되면 상기 아바타의 진행을 정지하는 정지단계와, A stop step of stopping the progress of the avatar when an obstacle is input;
    상기 아바타의 진행이 정지되면 훈련자의 눈과 상기 디스플레이장치 사이의 프리즘 체인저에 개산 대응용 프리즘 또는 폭주 대응용 프리즘을 투입하는 프리즘 투입단계와, A prism-injecting step of injecting an approximation prism or a congestion-adaptive prism into the prism changer between the eye of the trainer and the display apparatus when the avatar is stopped;
    상기 투입된 프리즘에 의해 분리된 상을 피훈련자가 하나로 통합시킨 후 상기 피훈련자가 조작부를 조작하면, 상기 조작부의 신호를 입력받아 상기 아바타를 다시 진행시키는 진행단계를 포함하는 것을 특징으로 하는 아바타를 이용한 양안시 훈련 방법.After the trainee integrates the image separated by the input prism into one, and the trainee manipulates the manipulation unit, the avatar receives a signal from the manipulation unit and proceeds the avatar again. How to train binocular.
  3. 제2항에 있어서, 상기 장애물 투입시기는The method of claim 2, wherein the obstacle injection timing
    2~15분 범위내에서 설정하는 것을 특징으로 하는 아바타를 이용한 양안시 훈련 방법. Binocular training method using an avatar, characterized in that set within 2 to 15 minutes.
  4. 제2항에 있어서, 상기 프리즘은The method of claim 2, wherein the prism is
    상기 피훈련자의 눈에서 0.5~5㎝ 범위내에 위치하도록 투입하는 것을 특징으로 하는 아바타를 이용한 양안시 훈련 방법. The binocular training method using the avatar, characterized in that the input so as to be positioned in the range of 0.5 ~ 5cm in the eye of the trainee.
  5. 피훈련자나 훈련지도자가 조작하기 위한 조작부;An operation unit for operating by a trainee or a training leader;
    훈련 프로그램과 피훈련자의 각종 정보가 저장되어 있는 저장장치;A storage device for storing a training program and various information of a trainee;
    상기 훈련 프로그램에 따라 선택된 훈련 영상을 표시하는 디스플레이장치;A display device for displaying a training image selected according to the training program;
    개산력과 폭주력을 훈련하기 위한 프리즘이 투입되어 양안시 훈련을 가능하게 하는 프리즘 체인저;A prism changer to insert a prism for training the estimated power and the congestion power to enable binocular training;
    훈련모드에 따라 피훈련자와 상기 디스플레이장치 사이의 거리를 조정하기 위한 이동 메커니즘; 및A moving mechanism for adjusting a distance between a trainee and the display device according to a training mode; And
    상기 조작부를 통해 훈련지도자에 의해 입력되는 피훈련자의 정보를 상기 저장장치에 저장하고, 상기 훈련 프로그램이 실행되면 피훈련자의 아이디를 입력받아 해당 피훈련자의 훈련기록을 가져와 상기 디스플레이장치에 표시하며, 상기 조작부의 입력에 따라 상기 이동 메커니즘을 제어하여 원거리 훈련 모드나 근거리 훈련 모드를 설정하고, 상기 디스플레이장치에 훈련코스를 표시한 후 대상물을 주행시키다가 미리 설정된 장애물 투입시기가 되면 상기 프리즘 체인저를 제어하여 프리즘을 투입시키고 피훈련자로부터 상기 조작부를 통해 이미지 통합 성공신호가 입력되면 상기 대상물을 다시 주행시키도록 제어하는 프로세서를 포함하는 것을 특징으로 하는 양안시 훈련 시스템.Store the information of the trainees input by the training leader through the operation unit in the storage device, and when the training program is executed, receives the trainee's ID to bring the trainee's training records and display them on the display device; Control the movement mechanism according to the input of the operation unit to set the distance training mode or the near-field training mode, display the training course on the display device, and then drive the object and control the prism changer when a preset obstacle injection time arrives. And a processor configured to control the driving of the object again when the prism is input and the image integration success signal is input from the trainee through the operation unit.
  6. 제5항에 있어서, 상기 훈련 프로그램은The method of claim 5, wherein the training program
    대상물이 자전거나 스키, 보드, 스케이트, 인라인 스케이트를 타는 영상으로 표현되고, 자전거 타기의 경우 오르막길이나 내리막길에 장애물 투입시기가 설정되는 것을 특징으로 하는 양안시 훈련 시스템.The binocular training system, characterized in that the object is represented by the image of riding a bicycle, skiing, board, skating, inline skating, and in the case of riding a bike, the obstacle input time is set up or downhill.
  7. 조작부의 입력에 따라 컴퓨터가 피훈련자의 정보를 저장장치에서 불러오는 단계;Retrieving, by the computer, information about a trainee from a storage device according to an input of an operation unit;
    컴퓨터가 상기 피훈련자와 동일시되는 아바타를 설정하는 단계;Setting an avatar to be identified by the computer with the trainee;
    아바타의 진행이 개시되고, 좌안 훈련시간이 되면 렌즈 체인저를 통해 우안을 블라인드로 막고 좌안렌즈를 투입한 후 정지된 타켓 화면을 표시하는 단계;Starting the avatar, and when the left eye training time arrives, blocking the right eye with the blind through a lens changer, inserting the left eye lens, and displaying a stopped target screen;
    렌즈가 투입되면 타켓 화면이 흐려지게 되는데, 타켓 화면이 뚜렷하게 보이면 조작부를 통해 신호를 입력받아 렌즈를 제거한 후 다시 렌즈를 투입하여 좌안 조절 훈련과정을 반복하게 하는 단계;When the lens is inserted, the target screen is blurred. If the target screen is clearly seen, the step of repeating the left eye adjustment training process by removing the lens after receiving a signal through the operation unit and inserting the lens again;
    우안훈련시간이 되면 렌즈 체인저를 통해 좌안을 블라인드로 막고 우안렌즈를 투입한 후 정지된 타켓 화면을 표시하는 단계;When the right eye training time is reached, blocking the left eye with a blind through a lens changer, inserting a right eye lens, and displaying a stationary target screen;
    렌즈가 투입되면 타켓 화면이 흐려지게 되는데, 타켓 화면이 뚜렷하게 보이면 피훈련자로부터 조작부를 통해 신호를 입력받아 렌즈를 제거한 후 다시 렌즈를 투입하여 우안 조절 훈련과정을 반복하게 하는 단계; 및When the lens is input, the target screen is blurred. If the target screen is clearly seen, the step of receiving a signal from the trainee through the operation unit removes the lens, and then inserts the lens again to repeat the right eye control training process; And
    렌즈 투입 후 뚜렷하게 보이는 시간이 일정시간 이하로 짧아지면 훈련을 통과한 것으로 판단하여 훈련을 종료하는 단계를 포함하는 것을 특징으로 하는 아바타를 이용한 조절 훈련 방법.If the apparent time after the lens is shortened to less than a predetermined time is determined that the training passes the control step comprising the step of terminating the training comprising the step of using the avatar.
  8. 피훈련자나 훈련지도자가 조작하기 위한 조작부;An operation unit for operating by a trainee or a training leader;
    훈련 프로그램과 피훈련자의 각종 정보가 저장되어 있는 저장장치;A storage device for storing a training program and various information of a trainee;
    상기 훈련 프로그램에 따라 선택된 훈련 영상을 표시하는 디스플레이장치;A display device for displaying a training image selected according to the training program;
    좌안에 렌즈를 투입함과 아울러 우안을 블라인드로 차단하거나 우안에 렌즈를 투입함과 아울러 좌안을 블라인드로 차단하여 단안 조절 훈련을 가능하게 하는 렌즈 체인저; 및A lens changer for inserting a lens into the left eye and blocking the right eye with a blind or inserting a lens into the right eye and blocking the left eye with a blind to enable monocular adjustment training; And
    상기 조작부를 통해 훈련지도자에 의해 입력되는 피훈련자의 정보를 상기 저장장치에 저장하고, 상기 훈련 프로그램이 실행되면 피훈련자의 아이디를 입력받아 해당 피훈련자의 훈련기록을 가져와 상기 디스플레이장치에 표시하며, 상기 조작부의 입력에 따라 설정된 장애물 투입시기가 되면 상기 렌즈 체인저를 제어하여 렌즈를 투입시키고 타켓 화면을 표시함과 아울러 피훈련자로부터 상기 조작부를 통해 조절 성공신호가 입력되면 다시 진행시키도록 제어하는 프로세서를 포함하는 것을 특징으로 하는 조절 훈련 시스템.Store the information of the trainees input by the training leader through the operation unit in the storage device, and when the training program is executed, receives the trainee's ID to bring the trainee's training records and display them on the display device; A processor for controlling the lens changer to input the lens and displaying a target screen when the obstacle input time is set according to the input of the operation unit, and to proceed again when an adjustment success signal is input from the trainee through the operation unit; Adjustable training system comprising a.
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