WO2009111477A1 - Jeu de maquillage d’enfants - Google Patents

Jeu de maquillage d’enfants Download PDF

Info

Publication number
WO2009111477A1
WO2009111477A1 PCT/US2009/035883 US2009035883W WO2009111477A1 WO 2009111477 A1 WO2009111477 A1 WO 2009111477A1 US 2009035883 W US2009035883 W US 2009035883W WO 2009111477 A1 WO2009111477 A1 WO 2009111477A1
Authority
WO
WIPO (PCT)
Prior art keywords
instructions
game
player
face
painting
Prior art date
Application number
PCT/US2009/035883
Other languages
English (en)
Inventor
Gregory Y. Teter
Original Assignee
Teter Gregory Y
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Teter Gregory Y filed Critical Teter Gregory Y
Publication of WO2009111477A1 publication Critical patent/WO2009111477A1/fr

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00006Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/0641Patience; Other games for self-amusement using a marker or means for drawing, e.g. pen, pencil, chalk

Definitions

  • the present invention relates generally to the art of games for at least two players. More particularly, the present invention relates to the art of games which utilize techniques of face painting.
  • Embodiments of the invention provide for a face painting game with a theme for at least two players with a set of instructions to paint another player's face, a means for determining which instructions are given to which players, and a face painting device for use by the player carrying out the face painting instructions.
  • Fig. 1 shows an embodiment of the game board according to an illustrative embodiment of the invention.
  • Fig. 2 shows another embodiment of the game board according to an illustrative embodiment of the invention.
  • Embodiments of the invention include a game during which players paint or otherwise apply designs on another player.
  • the games have a variety of themes.
  • the theme is space travel.
  • Another embodiment's theme is fish; for example, underwater travel.
  • the theme is the zoo.
  • the theme is travel through magical rainbow lands.
  • traditional face painting techniques are incorporated into a board game.
  • Figures 1 and 2 provide illustrative examples of game boards of the invention.
  • the game is a board game in which players move incrementally along a path or paths 2 having painting or design application instructions printed at a plurality of positions 3, 4 along the path or paths which are indicated by square boxes herein.
  • the paths wind throughout the surface of the game board in a non-linear design.
  • the paths generally define a circuit around the perimeter of the game board.
  • multiple paths interconnect and are generally positioned around the center of the game board. These multiple paths may be in different colors and may be identified by different names.
  • one path begins at a source identified as "Brrlow Zero.”
  • Other paths on the game board of Fig. 1 are identified by their color: Purple Space, Gold Space and Green Space.
  • Worm holes are marked at different positions along some of the paths.
  • the worm-hole present at the end of a path brings the player from one color path to another, rather than simple counting spaces on a single path.
  • worm holes are present at the end of some of the path shown as “Purple Space Wormhole,” “Green Space Wormhole,” and “Gold Space Wormhole.”
  • worm holes represent connections between multiple paths and allow players to jump from their path of travel to another.
  • worm holes 4 are located at random points along paths to signal transfer to the players. Alternately, a worm hole may be marked by a symbol.
  • the first player is determined by age.
  • the first player is the person who is celebrating a special event, such as a birthday.
  • each player has a marker or game piece that they move around the board.
  • the game pieces may have any appearance as long as it is of a sufficiently small size in proportion to the path.
  • the game pieces may be miniature figures of, for example, humans, aliens, or animals.
  • the game pieces may also be miniature objects such as brushes, paint cans, coins, tokens, or spaceships.
  • the game pieces are 3-dimensional geometric shapes such as cubes, cylinders, or pyramids.
  • the game pieces are conventional markers such as chess pieces or arrows.
  • the game pieces all have the same shape but are differentiated by colors.
  • a player operates a means for generating a random number or symbol.
  • Such means include at least one die or dice with multiple sides which is operated by rolling or popping in an enclosed dice device.
  • the dice or die may be marked with numbers or symbols.
  • the die or dice can be traditional six-sided dice with numbers one through six on the sides. They can also be six-sided dice with other designations on the sides, the meanings of which are made known to the players.
  • the dice can also have a different number of sides.
  • the dice can be free rolling or be contained in a dice rolling device, such as an enclosed popping-type device.
  • one side of one or more die has a symbol indicating that a player will progress on the board through a worm-hole.
  • each player advances his or her game piece incrementally along its path of travel corresponding to the random number or symbol generated by the random number generating means.
  • One player may be chosen as a master computer to keep track of everyone's progress.
  • the game piece may land on a position having instructions to paint another player, to have the other player paint them, or to take some other action or no action at all.
  • instructions may be contained in color coordinated or specially marked cards that are drawn by the players as they move around the board.
  • the instructions range from general to specific. Illustrative examples of instructions include: Teleporting ahead four spaces has caused a monobrow
  • Planet Vidali 3 has toxic fumes causing each eye 3 colored tear drops. Blue eyes count too!
  • Red Planet Acne3 has given you 3 red zits and 3 more each time you roll a 3.
  • the game uses traditional face painting techniques.
  • the drawing or application implement can be any suitable device that imparts a marking on another player.
  • the drawing devices may include for example, pencil or pen-type implements, brushes, markers, or lipstick-type devices.
  • the "paint" can be a liquid, gel, putty or grease-based material.
  • the game includes a painting kit with at least one drawing implement and at least two colors.
  • the game includes a painting kit in which at least two, preferably six, colors are contained in a crayon-like or lipstick-like form and are stackable on one another. The colors are preferably red, blue, yellow, green, black and white.
  • One version of the game is non-competitive.
  • Other embodiments of the game include an element of competition. For example, in one embodiment, the first player to reach a particular location on the game board wins the game. In other embodiments, players win by applying certain required markings on other players' faces. In yet another embodiment, players gain specific points by applying certain markings on other players' faces. The player with the highest score at the end of the game wins the game. In one embodiment the game ends with a player reaching a specified location on the board. In another embodiment, the game ends when the players run out of instruction cards.
  • players are given a set of overall instructions for the game in addition to those instructions printed on the game board or on cards.
  • An illustrative example of such instructions include:
  • the Wormhole (on the dice) only works to move you from one space color to another and counts as a zero.
  • the medical oath is as follows: I vow to fly to forever whenever I am called.
  • the game features can be implemented as a card game or an electronic game.
  • One key point of the invention is the transformation of face painting into a game.
  • Players can draw cards with painting or other instructions, or the instructions can be provided in an electronic medium.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Educational Technology (AREA)
  • Toys (AREA)

Abstract

L'invention concerne un jeu qui intègre des techniques traditionnelles de maquillage d’enfants, comportant un ensemble d'instructions, un moyen pour déterminer quelles instructions sont données à quel joueur, et un dispositif de maquillage d’enfants destiné à être utilisé par un joueur exécutant les instructions de maquillage d’enfants. Les instructions ordonnent à un joueur de maquiller le visage d'un autre joueur, de se faire maquiller le visage par un autre joueur, d’exécuter toute autre action ou de n’en exécuter aucune.
PCT/US2009/035883 2008-03-03 2009-03-03 Jeu de maquillage d’enfants WO2009111477A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US3310408P 2008-03-03 2008-03-03
US61/033,104 2008-03-03

Publications (1)

Publication Number Publication Date
WO2009111477A1 true WO2009111477A1 (fr) 2009-09-11

Family

ID=41012578

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2009/035883 WO2009111477A1 (fr) 2008-03-03 2009-03-03 Jeu de maquillage d’enfants

Country Status (2)

Country Link
US (1) US20090218766A1 (fr)
WO (1) WO2009111477A1 (fr)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4602886A (en) * 1983-12-28 1986-07-29 Smit Adrianus J Multi-color marking implement
US4693480A (en) * 1985-06-18 1987-09-15 Randolph Smith Color-coded card game
US4993717A (en) * 1990-06-06 1991-02-19 Holly Fiske Young girls board game
US20040258452A1 (en) * 2003-06-18 2004-12-23 Shyu Der Jon Multi-section body-painting crayon
US20050184460A1 (en) * 2004-02-20 2005-08-25 Lisa Hockenbrocht Board game and method of playing same

Family Cites Families (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1572254A (en) * 1925-04-17 1926-02-09 Joaquin R Tornes Game
US2954615A (en) * 1955-05-18 1960-10-04 Frederick C Brown Art painting kit
FR1515249A (fr) * 1967-01-20 1968-03-01 Eva Krugier Jeu de société
US4382602A (en) * 1978-11-13 1983-05-10 Cusick Timothy H Real estate game apparatus
US5249808A (en) * 1991-11-07 1993-10-05 James B. Tarpoff Board game apparatus
US5547198A (en) * 1994-11-10 1996-08-20 Kaiser; Ronald A. Coloring board game and apparatus therefor
US5938201A (en) * 1998-05-22 1999-08-17 Gulliver; Daniel Multiplication tables checkers games
US6098981A (en) * 1998-05-29 2000-08-08 Schuetter; Ken End-to-end board game
GB2354717B (en) * 1999-09-29 2002-01-09 Vanessa Ellen Grundy Board game
US6739345B2 (en) * 2002-01-15 2004-05-25 Stanley, Iii Virgil E. Make up application kit
US6974131B2 (en) * 2002-04-19 2005-12-13 John Frank Board game incorporating feast preparation
WO2004066899A2 (fr) * 2003-01-24 2004-08-12 Engii (2001) Ltd. Systeme et procede de traitement du visage et du corps
US7100918B1 (en) * 2004-08-03 2006-09-05 Anita M Selsky-Quezada Board game kit and method of using

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4602886A (en) * 1983-12-28 1986-07-29 Smit Adrianus J Multi-color marking implement
US4693480A (en) * 1985-06-18 1987-09-15 Randolph Smith Color-coded card game
US4993717A (en) * 1990-06-06 1991-02-19 Holly Fiske Young girls board game
US20040258452A1 (en) * 2003-06-18 2004-12-23 Shyu Der Jon Multi-section body-painting crayon
US20050184460A1 (en) * 2004-02-20 2005-08-25 Lisa Hockenbrocht Board game and method of playing same

Also Published As

Publication number Publication date
US20090218766A1 (en) 2009-09-03

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