WO2009028293A1 - 仮想空間提供システム、仮想空間提供サーバ、仮想空間提供方法及び仮想空間提供プログラム - Google Patents

仮想空間提供システム、仮想空間提供サーバ、仮想空間提供方法及び仮想空間提供プログラム Download PDF

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Publication number
WO2009028293A1
WO2009028293A1 PCT/JP2008/063746 JP2008063746W WO2009028293A1 WO 2009028293 A1 WO2009028293 A1 WO 2009028293A1 JP 2008063746 W JP2008063746 W JP 2008063746W WO 2009028293 A1 WO2009028293 A1 WO 2009028293A1
Authority
WO
WIPO (PCT)
Prior art keywords
virtual space
space providing
web pages
virtual
user terminals
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/JP2008/063746
Other languages
English (en)
French (fr)
Inventor
Hirotada Sato
Shuji Watanabe
Tensei Ueda
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp filed Critical Sega Corp
Priority to US12/675,715 priority Critical patent/US20100218121A1/en
Publication of WO2009028293A1 publication Critical patent/WO2009028293A1/ja
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • A63F13/10
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/90Details of database functions independent of the retrieved data types
    • G06F16/95Retrieval from the web
    • G06F16/954Navigation, e.g. using categorised browsing
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/5533Game data structure using program state or machine event data, e.g. server keeps track of the state of multiple players on in a multiple player game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Human Resources & Organizations (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Data Mining & Analysis (AREA)
  • Databases & Information Systems (AREA)
  • Strategic Management (AREA)
  • Economics (AREA)
  • Remote Sensing (AREA)
  • General Engineering & Computer Science (AREA)
  • Marketing (AREA)
  • Operations Research (AREA)
  • Quality & Reliability (AREA)
  • Tourism & Hospitality (AREA)
  • General Business, Economics & Management (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

 様々なWebページのいずれかに関心があるユーザ同士がその関心のあるWebページを通してリアルタイムで出会えるような仮想空間を提供する。  ユーザ端末310~330側で、いずれかのWebページを閲覧しているとき、そのWebページのWebアドレス情報が取得されて仮想空間提供サーバ100に送信され、仮想空間提供サーバ100からのWebアドレス情報に応じた仮想空間情報に基づき、仮想空間が生成され、さらにたとえばいずれかのユーザ端末310~330側の仮想空間内でのアバター画像やアイテム画像の変更が他のユーザ端末310~330の仮想空間に反映されることにより、同じWebページを閲覧しているユーザ同士で同じ内容の仮想空間が共有されるようにした。
PCT/JP2008/063746 2007-08-30 2008-07-31 仮想空間提供システム、仮想空間提供サーバ、仮想空間提供方法及び仮想空間提供プログラム Ceased WO2009028293A1 (ja)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US12/675,715 US20100218121A1 (en) 2007-08-30 2008-07-31 Virtual space provision system, virtual space provision server, virtual space provision method, and virtual space provision program

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2007224629A JP2009059091A (ja) 2007-08-30 2007-08-30 仮想空間提供システム、仮想空間提供サーバ、仮想空間提供方法及び仮想空間提供プログラム
JP2007-224629 2007-08-30

Publications (1)

Publication Number Publication Date
WO2009028293A1 true WO2009028293A1 (ja) 2009-03-05

Family

ID=40387020

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2008/063746 Ceased WO2009028293A1 (ja) 2007-08-30 2008-07-31 仮想空間提供システム、仮想空間提供サーバ、仮想空間提供方法及び仮想空間提供プログラム

Country Status (3)

Country Link
US (1) US20100218121A1 (ja)
JP (1) JP2009059091A (ja)
WO (1) WO2009028293A1 (ja)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8239776B2 (en) * 2009-01-14 2012-08-07 International Business Machines Corporation Behavior detection and alert in virtual worlds based on spatial and temporal criteria
JP4937298B2 (ja) * 2009-05-15 2012-05-23 ヤフー株式会社 ウェブの指標で三次元空間の規模を変更するサーバ装置及び方法
KR102402026B1 (ko) * 2020-06-04 2022-05-25 김경민 가상공간 아카이브를 이용한 가상공간 임대차 서비스 제공 시스템

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0981781A (ja) * 1995-07-12 1997-03-28 Sony Corp 3次元仮想現実空間共有方法、3次元仮想現実空間共有システム、情報記録媒体、情報記録方法、情報伝送媒体、情報伝送方法、情報処理方法、クライアント端末、並びに共有サーバ端末
JP2007140749A (ja) * 2005-11-16 2007-06-07 Akira Usami チャット処理装置、方法、及びコンピュータプログラム

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2833101B1 (fr) * 2001-12-03 2004-07-02 Dotvision Procede de creation et de gestion d'univers virtuel
JP3829722B2 (ja) * 2002-01-23 2006-10-04 ソニー株式会社 情報処理装置および方法、並びにプログラム
KR20050054874A (ko) * 2002-06-17 2005-06-10 포르토 라넬리, 에스. 에이 동일한 웹 페이지를 써핑하는 사용자간의 통신 엑세스
JP4227043B2 (ja) * 2004-03-04 2009-02-18 株式会社野村総合研究所 アバター制御システム
US20080235320A1 (en) * 2005-08-26 2008-09-25 Bruce Joy Distributed 3D Environment Framework
US20080204449A1 (en) * 2007-02-27 2008-08-28 Dawson Christopher J Enablement of virtual environment functions and features through advertisement exposure

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0981781A (ja) * 1995-07-12 1997-03-28 Sony Corp 3次元仮想現実空間共有方法、3次元仮想現実空間共有システム、情報記録媒体、情報記録方法、情報伝送媒体、情報伝送方法、情報処理方法、クライアント端末、並びに共有サーバ端末
JP2007140749A (ja) * 2005-11-16 2007-06-07 Akira Usami チャット処理装置、方法、及びコンピュータプログラム

Also Published As

Publication number Publication date
JP2009059091A (ja) 2009-03-19
US20100218121A1 (en) 2010-08-26

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