WO2008115157A2 - Mechanism for dice spinning in gaming machine - Google Patents
Mechanism for dice spinning in gaming machine Download PDFInfo
- Publication number
- WO2008115157A2 WO2008115157A2 PCT/SI2008/000017 SI2008000017W WO2008115157A2 WO 2008115157 A2 WO2008115157 A2 WO 2008115157A2 SI 2008000017 W SI2008000017 W SI 2008000017W WO 2008115157 A2 WO2008115157 A2 WO 2008115157A2
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- dice
- spinning
- gaming machine
- cowl
- drum
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0406—Dice-throwing devices, e.g. dice cups
Definitions
- Innovation subject is a mechanism for dice spinning in gaming machine, enabling 'mixing 1 of dice without external influences.
- the innovation belongs to class A 63 F 05/00 of international patent classification.
- the technical problem, successfully solved by suggested innovation, is the construction solution of such a gaming machine, that shall enable spinning of the dice, that have their surfaces marked with numbers and/or characters or symbols in order to achieve different winning combinations with gambling games.
- the technical problem is solved by implementation of two or more obstacles in the shape of e.g. cylindrical caps with a convex produced cowl, installed in the circumference of the drum, while the dice lie on the rotating part of the device.
- Barriers 3 that have prior cylindrical shape, have a carrying part 3a of the body and side parts 3b, with a channel 3c between the carrying part of the body 3a and side parts 3b.
- the channel 3c enables installation of convex installed cowl 4, e.g. produced of rubber or similar material.
- Convex installed cowl 4 enables elastic bounce of the dice.
- Mechanism for dice spinning in the gaming machine works after the invention by the principle of hitting the gaming dice that are pushed in motion with the help of e.g. spinning of rotating part 2. With acceleration of spinning the rotating part 2, the dice slip towards the circumference of the drum 2, where they hit into the eventual barrier. This is represented by the barriers 3, to which the moving dice hit and elastically bounce from them because of elastic convex cowl 4.
- Entire gaming surface can be covered with polarization plates that can be moved for 90°. This way, with plates in an even position, it is possible to hide the winning combination before the end of dice 'mixing' and show it only after game is finished.
Abstract
Invention object is mechanism for dice spinning in the gaming machine that enables 'mixing' of the dice without external influences. After the invention, the technical problem is saved with the installation of two or more barriers (3) in the shape of cylindrical caps with convex produced cowl (4), installed in the circumference wall of the drum (1) while the dice lie on the rotating part (2) of the device.
Description
MECHANISM FOR DICE SPINNING IN GAMING MACHINE
Innovation subject is a mechanism for dice spinning in gaming machine, enabling 'mixing1 of dice without external influences. The innovation belongs to class A 63 F 05/00 of international patent classification.
The technical problem, successfully solved by suggested innovation, is the construction solution of such a gaming machine, that shall enable spinning of the dice, that have their surfaces marked with numbers and/or characters or symbols in order to achieve different winning combinations with gambling games.
Known methods of 'mixing' the dice with existing gaming machines, that is the machines, where the dice are set into a certain combination without human interference, are using shaking or throwing dice down. For this purpose, special machines have to be produced, that cannot be used for other purposes, like other type of game or other playing requisites.
With the invention, the technical problem is solved by implementation of two or more obstacles in the shape of e.g. cylindrical caps with a convex produced cowl, installed in the circumference of the drum, while the dice lie on the rotating part of the device.
Invention will be explained in detail on a performance example basis and pictures, as follows:
Figure 1 drum with rotating part in cross-section with the display of barrier installation as with cylindrical caps with a convex produced cowl; Figure 2 cylindrical cap in axonometric view;
Displayed pictures show the invention object, where the drum 1 with rotating part 2 is equipped with one or more barriers 3 in shape of cylindrical caps with a convex produced cowl 4.
Barriers 3, that have prior cylindrical shape, have a carrying part 3a of the body and side parts 3b, with a channel 3c between the carrying part of the body 3a and side parts 3b. The channel 3c enables installation of convex installed cowl 4, e.g. produced of rubber or similar material.
Convex installed cowl 4 enables elastic bounce of the dice.
Mechanism for dice spinning in the gaming machine works after the invention by the principle of hitting the gaming dice that are pushed in motion with the help of e.g. spinning of rotating part 2. With acceleration of spinning the rotating part 2, the dice slip towards the circumference of the drum 2, where they hit into the eventual barrier. This is represented by the barriers 3, to which the moving dice hit and elastically bounce from them because of elastic convex cowl 4.
Entire gaming surface can be covered with polarization plates that can be moved for 90°. This way, with plates in an even position, it is possible
to hide the winning combination before the end of dice 'mixing' and show it only after game is finished.
With such a construction performance of mechanism for dice spinning, the technical problem is completely solved; besides, standard gaming surface or its the rotating drum of the roulette, that can be played also with roll-out barriers released; can be used for a new game with dice..
Claims
1. Mechanism for dice spinning in gaming machine, characterized in that, the drum (1) having prior installed barriers (3) in circumference wall and dice are lying on the rotating part (2) of the device.
2. Mechanism for dice spinning in gaming machine is, as per requirement
1 , characterized in that, barriers (3) having the shape of cylindrical caps with convex produced cowl (4).
3. Mechanism for dice spinning in gaming machine is, as per requirement 2, characterized in that, the barrier (3) its carrying part (3a) and side parts (3b), with the channel (3c) between its carrying part (3a) and side parts (3b). The channel enables the installation of convex installed cowl (4).
4. Mechanism for dice spinning in the gaming machine is, as per requirements 2 and 3, characterized in that, the cowl (4) is produced of rubber or similar material.
5. Mechanism for dice spinning in gaming machine is, as per requirements
1 to 4, characterized in that, the gaming surface of the drum (1) covered with polarization plates, that can be moved for 90°.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
MX2009006840A MX2009006840A (en) | 2007-03-16 | 2008-03-17 | Mechanism for dice spinning in gaming machine. |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SI200700061A SI22469A (en) | 2007-03-16 | 2007-03-16 | Mechanism for rolling dice in a gaming machine |
SIP-200700061 | 2007-03-16 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2008115157A2 true WO2008115157A2 (en) | 2008-09-25 |
WO2008115157A3 WO2008115157A3 (en) | 2008-11-20 |
Family
ID=39739452
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/SI2008/000017 WO2008115157A2 (en) | 2007-03-16 | 2008-03-17 | Mechanism for dice spinning in gaming machine |
Country Status (3)
Country | Link |
---|---|
MX (1) | MX2009006840A (en) |
SI (1) | SI22469A (en) |
WO (1) | WO2008115157A2 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20140361485A1 (en) * | 2013-06-11 | 2014-12-11 | Pockaj D.O.O. (D/B/A "Alfastreet") | Rotational motion dice game system |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR781777A (en) * | 1934-02-13 | 1935-05-22 | Board game | |
US3761091A (en) * | 1971-12-13 | 1973-09-25 | N Zohn | Board game apparatus |
GB2150449A (en) * | 1983-12-01 | 1985-07-03 | Kanto Ltd | Wheeled toy |
FR2716557A1 (en) * | 1994-02-22 | 1995-08-25 | Loisel Yves | Bowl for making draws of random numbers |
-
2007
- 2007-03-16 SI SI200700061A patent/SI22469A/en not_active IP Right Cessation
-
2008
- 2008-03-17 WO PCT/SI2008/000017 patent/WO2008115157A2/en active Application Filing
- 2008-03-17 MX MX2009006840A patent/MX2009006840A/en not_active Application Discontinuation
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR781777A (en) * | 1934-02-13 | 1935-05-22 | Board game | |
US3761091A (en) * | 1971-12-13 | 1973-09-25 | N Zohn | Board game apparatus |
GB2150449A (en) * | 1983-12-01 | 1985-07-03 | Kanto Ltd | Wheeled toy |
FR2716557A1 (en) * | 1994-02-22 | 1995-08-25 | Loisel Yves | Bowl for making draws of random numbers |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20140361485A1 (en) * | 2013-06-11 | 2014-12-11 | Pockaj D.O.O. (D/B/A "Alfastreet") | Rotational motion dice game system |
US8998209B2 (en) * | 2013-06-11 | 2015-04-07 | Pockaj D.O.O. | Rotational motion dice game system |
Also Published As
Publication number | Publication date |
---|---|
MX2009006840A (en) | 2009-08-13 |
WO2008115157A3 (en) | 2008-11-20 |
SI22469A (en) | 2008-10-31 |
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