WO2008098480A1 - A structure of electronic board game device - Google Patents

A structure of electronic board game device

Info

Publication number
WO2008098480A1
WO2008098480A1 PCT/CN2008/000296 CN2008000296W WO2008098480A1 WO 2008098480 A1 WO2008098480 A1 WO 2008098480A1 CN 2008000296 W CN2008000296 W CN 2008000296W WO 2008098480 A1 WO2008098480 A1 WO 2008098480A1
Authority
WO
Grant status
Application
Patent type
Prior art keywords
game
display
identity
machine
player
Prior art date
Application number
PCT/CN2008/000296
Other languages
French (fr)
Chinese (zh)
Inventor
Yu-Fu Cho
Original Assignee
Yu-Fu Cho
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00094Ticktacktoe
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0421Electric word or number games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for

Abstract

A structure of an electronic board game device is disclosed. At least a display unit (20) is arranged on a game device body (10). Patterns (21, 22) representing the players' identities are displayed on the display unit. Coordinates moving unit (30) is used by player to move an index cursor (23). When the index cursor (23) stops on a proper position, a confirm key (300) is pressed to confirm the player's identity, and the pattern (21, 22) representing the player's identity is displayed on the position. A microcomputer can figure out the victory or defeat of the player through the patterns' positions, and control the sound and light effect. There are two kinds of the patterns (21, 22). One is “O”, and the other is “X”.

Description

Electronic board game consoles structure

(A) technical field:

The present invention relates to an electronic game machine, and particularly to an electronic game machine fork ring structure of formula, is an electronic game.

(B) Background:

Typically, traditional board games are now with wood, plastic, paper and other physical objects as pieces of a board game, but it has many shortcomings can not break through, as follows: (1) traditional pawn game's biggest drawback is easy child ingested, causing life-threatening; (2) the use of more easily lost, the game has a number of traditional pieces, ranging from dozens, if missing out one of the pieces, it will affect the integrity of the rules of the game, can no longer continue the game; (3) traditional pawn game does not change a variety of games to while Yong with a variety of game features, it is appropriate to increase the volume and weight of the entire board, not only bulky, taking up space, it will result in the collection of difficult problems ; (4) a conventional paper board, although relatively easy to carry, but also because of the sheet is folded and easily damaged, affecting the consumer pleasure, and can not meet the economic requirements; (5) because the traditional pieces can be moved so during the race, there will be cheating to go back occurs, greatly affected the fairness of the game Impartiality; (6) the traditional pawn game winning or losing the game by themselves to judge, often have different winning or losing or miscarriage of justice concluded that while the situation generated unyielding occur, and thus destroyed the atmosphere of entertainment.

These shortcomings of traditional chess game that is the product of the long-term can not break the shortcomings and disadvantages.

(C) SUMMARY:

The main object of the present invention is to provide an electronic structural formula Tic game machine, the game machine main body is provided with a display assembly may be confirmed by touch and pressure mode key identity, so that the two display assembly generates a fixed pattern to represent two of the player's identity, microcomputer for processing drive device to identify the identity of the player, the game's referee operation based on winning or losing the game, not only the various pieces produce a variety of game modes change, provide a fair, impartial pieces game, but also can enhance the fun of the game of chess.

Another object of the present invention that the coordinate position of the player's identity, the device may be by a simple operation confirmation coordinate, moving graphic can be up, down, left, and right selection displacement, thereby achieving cost reduction and easy manipulation of the game advantage.

Another object of the present invention is to provide a touch fork ring structure of the gaming machine, the gaming machine provided with a display assembly body, the coordinate position of the player display component displays the identity of the touch panel as a structural Jian touch sensing signals off the correct identity of the coordinate position and pattern can be confirmed sensing microcomputer processing means and drive may be determined through the touch panel switch (touch panel) the structure of the touch sensing signal, so that the display assembly results in a fixed two kinds of graphics to represent two of the player's identity, microcomputer processing for drive status as a player of discrimination, according to the game's referee operation game winning or losing, not only the various pieces produce a variety of game modes change, to provide fair, fair game pieces, but also can enhance the fun of the game of chess.

Another object of the present invention is that one of the two game graphic identity may be "square" graphic display, another game graphic identity was "X" graphic display, using this simple, easily identifiable two kinds of graphic editing features more games, and the game outcome precise statistics user, produces a variety of microcomputer automatic scoring of the game display changes. - the above object, the present invention provides an electronic structure Tic game machine, comprising: a game machine body, which can accommodate the associated components, to produce a sensing function and a display function; - a set of display assembly disposed in the game machine main body, and may display the identity pattern; at least one identification key, which is disposed in the game machine body, which is available to confirm the identity and the identity of the coordinate position of pattern; the printed circuit board, which is set in the game machine main body, the assembly for carrying said correlation; in the printed circuit board processing microcomputer drive means, which drive is connected to a microcomputer chip, so that the drive assembly and the confirmation display and acoustic sensing light receiving voice identity effect; wherein the display component displays the player's identity, only in two graphics to represent two individual player status, thereby completing the automatic discrimination games game display; wherein the display component displays the player's identity coordinate position, the displacement means to confirm the position coordinates to determine the coordinates of two game preliminary identity of zi By sensing and determining the drive microcomputer processing means, thereby generating a winning or losing of the game; wherein two game graphics are displayed only in the identity of two kinds of patterns; wherein a graphical identity of the two game may be "square" Graphic Display the other was the graphic "X" graphic display;

The coordinate position of the electronic configuration of the gaming machine fork ring, the identity of the player displayed on a display component, the displacement means to coordinate movement pattern confirmed the top, down, left, right movement, determined two the identity of games ready Lazi coordinate position. The electronic configuration of the gaming machine Tic, the player display component displays a coordinate position of the body parts, the displacement means to coordinate movement pattern confirmed the above, 'down, left, right.; the mobile graphics can be a graphic identity, to determine the coordinates of the location of two game identity preliminary Lazi.

The electronic configuration of the gaming machine of the fork ring, said structure coordinates acknowledgment mode means available to the displacement of the depressible key.

The electronic configuration of the gaming machine Tic, coordinates the checking device, the structure of methods available to the displacement of the joystick.

The electronic configuration of the gaming machine Tic, said checking device coordinates, the coordinate position can be driven separately controls the movement pattern with four different keys pressed.

The electronic configuration of the gaming machine of the fork ring, the identity of the two game graphics, a variety of different graphics may be, as the identity of the graphic display.

The coordinate position of the electronic configuration of the gaming machine fork ring, the identity of the player displayed on a display component to the structure and principle of a touch panel touch switches Touch Panel as sensing signals, and that the identity pattern the correct coordinate position can be driven induction microcomputer processing confirmation and discrimination means.

The electronic configuration of the gaming machine fork ring, the identity of the two game display component displays, at least one color pattern to represent an individual's identity can be used separately.

The utility model is one of the game's graphic identity can be "square" graphic display, another game graphic identity was "X" graphic display, using this simple and easy to distinguish two kinds of graphics and produce each different types of game variations; the traditional game pieces can be all kinds of automatic scoring of the game manner with sound and light, voice, music, LED, LCD backlit LCD, backlight, a liquid crystal display screen or the like, not only can increase the game pieces. change, enhance the fun of the game player, and to automatically drive the scoring by the microcomputer processing means displays the game pieces to make more fair, equitable.

Structure of the present invention, an electronic game machine fork ring of formula, wherein its advantages and effects -

The identity of the coordinate position of the player (1) with the components to be moved by a displacement movement pattern means the coordinates of the top, down, left, right movement, two game to determine the coordinate position of the identity zi prepared.

(2) the movement pattern is moved coordinates to the desired, acknowledged with the contact pressure identity, the display assembly immediately shows a graphical representation of the player's identity by induction and determination processing microcomputer driving device, generating a winning or losing the game ;

Coordinate position of the player's identity (3) where the display assembly, the structure can be used as a touch panel touch switches sensing signal, so that the correct coordinates of the position identification pattern and can be induced microcomputer processing confirmation and discrimination drive means;

(4) the identity of two of the game's graphic identity can be one of the "square" graphic display, another game graphic identity was "X" graphic display, using this simple, graphical and easy to identify two generating a variety of different game variations;

(5) two game display component displays the identity of the at least one color pattern to represent an individual's identity can be used separately.

(Iv) Brief Description:

Figure 1 is a cross lap invention with reference to a schematic view video game device main body (a).

FIG 2 of the present invention means a reference circle schematic fork game machine main body (B).

3 is a cross lap invention with reference to a schematic view video game device (C) body. 'The present invention FIG. 4 game block diagram illustrating a schematic flow identity () to confirm.

FIG 5 present invention with reference to a schematic view of the video game device fork circle (D) of the body.

FIG 6 the present invention means a reference circle game machine main body schematic cross - (V).

FIG 7 of the present invention with reference to a schematic view of the video game device fork circle (VI) body.

Figure 8 is a circuit diagram invention with reference to the gaming machine processing microcomputer turn the fork drive means connected to the display assembly.

FIG 9 side of the device of the present invention with reference to a schematic view of the gaming machine main fork circle (a).

FIG lap 10 of the present invention with reference to a schematic cross video game device (VII) body.

11 of the present invention with reference to a schematic view of the video game device fork circle (eight) body.

FIG 12 of the present invention the player identification schematic block diagram illustrating a flow (II).

With reference to a schematic view (b) the new lap fork game machine main body side apparatus 13 of the present practical FIG.

FIG 14 of the present invention the player identification schematic block diagram illustrating a flow (III).

FIG specific reference as follows:

The game machine main body 10; 20 display component;

A first identification pattern 21; 22 a second identification pattern; 23 movement pattern; score display area 200;

Coordinate confirmation means 30; 300 identification key;

51 illustrates a block diagram of the game apparatus coordinate identity confirmation;

52 illustrates a block diagram of movement pattern;

53 illustrates a block diagram of identity confirmation;

A block diagram illustrating a first pattern 541;

A block diagram illustrating a second pattern 542;

55 a block diagram illustrating a drive microcomputer processing means processing microcomputer drive means;

60 function keys set -

The touch panel 70 a printed circuit board 90

(E) Detailed Description:

Structure of the present invention, an electronic game machine of formula Tic, specific embodiments thereof are as follows: Referring to FIG present invention shown in the game machine main body 1, 10 in FIG. 1, 'is provided in the structure of the game machine main body 10 confirmed game function function setting key 60 and display a plurality of graphic components and a plurality of blocks 20, provided with a display or a fractional number Bureau score display area 200 on the display component 20; the game machine main body 10 further It may be provided with up and down movements of the player to confirm the identity of the device 30 and the coordinates of the player to confirm the identity of the identification key 300.

Referring to FIG. 2, FIG. 2 of the present invention, the game machine main body 10, it is provided with a game function confirmed function setting key 60 on the game machine main body structure 10 and a plurality of blocks and a plurality of display shown in FIG. graphics display module 20, which is provided on the display assembly 20 displays the number of innings or score score display area 200; the game machine main body 10 may be also provided on the coordinates, left, and right movements of the player to confirm the identity of the device 30 and the confirmation the identity of the player identity confirmation key 300; if 30 is pressed coordinate confirmation means i.e. immediately show movement pattern 23, the movement pattern 23 may, down, left, and right be controlled direction and the position of the correct coordinates, then to confirm the identity of the player's identity confirmation key 300 to confirm the identity of the first graphics display 21, or the identity of the second pattern 22, the signal transmission by the microcomputer CPU, we are determined, thereby enabling the game player by way of manually selected, with a microcomputer to calculate the winning or losing automatic discrimination.

Refer again to FIG 3, the new game machine main body 10 shown in FIG. 3 is a functional, with the structure of the game machine main body 10 can confirm the game function function setting key 60 and display a plurality of blocks and a plurality graphic display module 20, provided with a display or a fractional number Bureau score display area 200 on the display component 20; and the game machine main body 10 may be provided on the coordinates, left, and right movements of the player to confirm the identity of the device 30 and the confirm the identity of the player identity confirmation key 300; if 30 is pressed coordinate confirmation means may be up, down, left and right be controlled direction and the position of the correct coordinates, then to confirm that the player identity identification keys 300 to Two game confirmed the identity of the mobile position of the pattern 21, 22; and wherein the first identity may be a ring pattern 21 "square" to represent its pattern, the second pattern 22 may intersect the identity of "X" pattern to represent its , the use of only two simple graphics, may vary as a three-game, four chess, backgammon, of Othello, checkers, chess, etc. ancient game mode, with automatic discrimination of the microcomputer, scoring, to accurately generate player Winning or losing.

See again FIG. 4, FIG. 4 of the present invention is shown in flow diagram the identity of the player schematic block acknowledgment, the game player presses the first identity confirmation coordinate a block diagram illustrating apparatus 51 ', a block diagram illustrating the moving pattern 52 to the correct coordinate position , then press the enter key a block diagram illustrating identity 53 to confirm the identity of the player, the first pattern exhibits a block diagram 541 illustrating a graphical block diagram illustrating a second or 542, finally the sensing signal transmitted to the microcomputer processing block diagram illustrating the drive means 55, the CPU will transmit a signal, the display assembly 20 displays the generated functions required for precise calculation, determines winning or losing the game player, and thus various changes and increase the play of different games entertainment voice, the sound and light.

See again FIG. 5, FIG present invention shown in the game machine main body 510, is provided with a game function confirmed function setting keys and a display 60 and a plurality of blocks in a multi-structure of the game machine main body 10 graphic display module 20, which is provided on the display assembly 20 displays the number of innings or score score display area 200; also be provided on the coordinates, left, and right movements of the player to confirm the identity of the player and confirmation means 30. the identity identity confirmation key 300; 23, the movement pattern may be on when pressed coordinate checking device i.e. immediately show movement pattern 30, down, left, and right be controlled direction and the position of the correct coordinates, then to confirm that the player identity identity confirmation key 300 to confirm the direction and position of the identity of two game graphics; wherein the first graphic 21 may be a solid identity small triangle graphic, the second graphic identity 22 may be a hollow triangular graphic, use only two simple types of pattern may vary as a three-game, four chess, backgammon, of Othello, checkers, chess antique,,, and other various game modes, automatic discrimination with the microcomputer to generate Win; wherein the separate identity of a movable game device 30A to the coordinates confirmed the identity of a first movement pattern 21 or 22 and a second separate identity of a graphic player to confirm the identity of the identification key 300A; up and down around the coordinate movements of the player to confirm the identity of the device 30 and the coordinate confirmation means. 30A, can move the joystick type sensor configuration, the pattern 23 can be moved up, down, left and right is controlled to the correct position and orientation coordinates.

See again FIG. 6, FIG. 6 of the present invention can be applied to the game main body 10, provided with a display component to display a plurality of patterns and a plurality of blocks 20 in the structure of the game machine main body 10, the display assembly 20 Board provided with a display number or score and the score display region 200 may confirm a game function function setting key 60; the player can move around coordinate identity confirmation device 30, the touch panel can be used (touch panel) 70 of structure and principle, so that the player identification and the correct coordinate position of the pattern can be confirmed sensing, microcomputer CPU may receive a sensing signal, and the display assembly 20 to produce the desired display, to represent the identity of the player; wherein a touch panel 70 technical principle is that when a finger or other medium upon contact with the screen, depending on induction, detection resistance, capacitance, voltage, current, acoustic or infrared, temperature, etc., in order to measure the position coordinates of contact pads; touch technical control panel 70 can be divided into a resistive (Film on Glass), capacitive, ultrasonic, optical (infrared) type and the like; resistive touch panel Divided digital and analog, analog touch panel technology can be divided into '4-wire, 5-wire, 6 and 8 wire-wire and the like; a touch panel of the present invention the shape, size 70, or structure can be based on the need to change the design.

Referring to FIG present invention the game machine main body 10, the game machine main body provided in the structure 10 can be confirmed game function function setting keys 60 and a plurality of blocks and a plurality of display pattern shown in FIG. 7, FIG. 7 the display assembly 20, is provided on the display assembly 20 displays the number of innings or score score display area 200; the game machine main body 10 is also provided with the identity of the movable game device 30 and the coordinate confirm the identity of the player to confirm the identity of the enter key 300 ; when pressed coordinate checking device that is at once exhibited movement pattern 2330, the mobility pattern can be up, down, left and right is controlled in its direction and the correct position coordinates, and then to confirm the player identification the identification key 300, the first confirmed the identity of the identity of the second graphic pattern 21 or a display 22, a signal is transmitted by the microcomputer CPU, it is determined, thereby enabling the game player by way of manually selected, with the automatic discrimination of the microcomputer calculates a winning or losing; the movement pattern 23 may use the identity of the original first pattern 21 "square" pattern identity and a second graphics display 22 "X" graphic display, the display in synchronization, and as a representative mobile FIG. 23 display. .

See again FIG. 8, FIG line of the present invention shown in FIG. 8 described icons, the circuit means 55 and the display assembly 20 is connected to the microcomputer through the microcomputer CPU transmit a signal processing driver, the display assembly 20 to produce the required display function display, with precise calculations, determine winning or losing player, and then change the various play different games and increase the voice, the sound and light entertainment

Refer again to FIG. 9, the present invention as shown in the game machine main body 910, provided with a display component to display a plurality of blocks and a plurality of patterns 20 on the game machine main body structure 10, wherein the display assembly 20 shown its identity game graphics correct position coordinates of the player to confirm the identity of the identity confirmation key 300 to confirm the identity of two game graphics 21 and 22, and the computer CPU. may receive the sensing signal, and the display assembly 20 can generating the desired display, to represent the identity of the player; a printed circuit board 90 disposed in the game machine main body 10, to be described later after carrying related components; a printed circuit board in the microcomputer 90 drives the processing unit 55, a microcomputer connected to the drive means 55, so that the drive assembly 20 display effect and confirmation of induction and receiving voice sound and light identity.

See again FIG. 10, the present game can be applied to a new practical body 10, it is provided with a plurality of display assembly blocks 20 and a plurality of patterns on the structure of the game machine main body 10, and a game function provided confirmed given function setting key 60; 70 is provided with a touch panel on the display component 20, and display the number or fraction of scores Board display region 200, the touch panel 70 is touched by the player identification pattern, the correct coordinates the number and position of the desired Bureau, confirmed fraction can be sensed, the microcomputer CPU may receive a sensing signal, and the display assembly 20 to produce the desired display, to represent the identity of the player; technical principle which is a touch panel when a finger or when in contact with other media to the screen, depending on induction, detection resistance, capacitance, voltage, current, acoustic or infrared, temperature, etc., in order to measure the position coordinates of contact pads; art touch panel 70 can be roughly divided resistance (Film on Glass), capacitive, ultrasonic, optical (infrared) type and the like; resistive touch panel is divided into digital and analog, 'analog touch panel Operation can be divided into 4-wire, 5-wire, 6 and 8 wire-wire and the like; a touch panel of the present invention the shape, size, or structure 70 can be designed to be based on Ru.

See FIG. 11 again, as shown in FIG. 11 of the present invention can be applied to the game machine main body 10, provided with a display component to display a plurality of blocks and a plurality of patterns 20 on the game machine main body structure 10, the display assembly 20 Board provided with a display or on the number of scores score display area 200; the other is provided with a game function confirmed function setting key 60 on the structure 10 of the game machine main body; wherein a player display assembly 20 displays the status and pattern its correct position coordinates, a touch panel structure and principle can be used as a switch 70 sensing touch sensing signal confirming the microcomputer CPU may receive a sensing signal, and the display assembly 20 to produce the desired display, to represent the identity of the player's ; wherein the first graphic identity can be a circle of 21 "square" to represent its graphical display, the identity of the second pattern 22 may cross the "X" to represent its graphic display, using only two simple graphics, you can change the the three-game, four chess, backgammon, of Othello, checkers, chess, etc. ancient game mode, with automatic discrimination of the microcomputer, scoring, to accurately generate winning or losing the game player.

See again FIG. 12, FIG. 12 of the present invention, the identity of the player to confirm a schematic block flow diagram shown, when it is determined the player identification block diagram illustrating a contact pressure to the touch panel 52 illustrates a block diagram 53, to confirm the identity of the player, exhibits a block diagram illustrating a first pattern 541 or second pattern 542 illustrated in a block diagram, and finally to the sensing signal transmitted to the microcomputer processing block diagram illustrating the drive apparatus 55, will transmit a signal through the microcomputer CPU, the display assembly 20 generates display display the desired function to calculate the precise, the player determines winning or losing, and then play different games that various changes and add voice, sound entertainment light.

See again FIG. 13, FIG. 13 of the present invention described line icons shown, the microcomputer circuit 55 and the display assembly 20 is connected to a drive processing means, the microcomputer CPU through the signal transmission, the display assembly 20 to produce the desired display function display, with precise calculations, determine winning or losing player, and then change the various play different games and increase the voice, the sound and light entertainment.

See FIG. 14 again, as shown in FIG. 14 of the present invention can be applied to the game machine main body 10, provided with a display component to display a plurality of blocks and a plurality of patterns 20 on the game machine main body structure 10, wherein the display assembly 20 the identity of the player and the position of the displayed pattern correct coordinates, the touch panel structure and principle can be used 70 to confirm the induction, so that the microcomputer CPU may receive a sensing signal, and the display assembly 20 to produce the desired display, to represent the game the identity provider; printed circuit board 30 disposed in the game machine main body, the assembly for carrying said correlation; disposed on the printed circuit board 30 has a microcomputer processing means 55 drive, which is connected with a driving chip microcomputer so as to drive the display assembly effect of the display and sound and light and confirmation induction speech accepting identity. It should be stated that the above disclosure, content, and embodiments are intended to demonstrate the practical application of the technical solution provided by the present invention, it should not be construed as limiting the scope of the present invention novel protection. Those skilled in the art within the principles and spirit of invention, various modifications can be made to 'equivalents, or improvements. The scope of protection of the present invention the appended claims and their equivalents.

Claims

Claims
1, the electronic structure of a game machine Tic, characterized in that: the structure comprises:
The game machine body, which can accommodate the associated components, to produce a sensing function and a display function; a set of display assembly disposed in the game machine main body, and may display the identity of graphics; at least one identification key, placed within the game machine body, which is available to confirm the identity and position coordinates of the graphic identity;
A printed circuit board, which is disposed in the game machine main body, for the rear bearing of said associated components;
In the microcomputer processing means driving the printed circuit board, which is connected with a driving chip microcomputer, so that the drive assembly and the display effect, and acousto-optic sensing confirmation of receiving voice identity; 'wherein the display component displays the player's identity, only in two individual graphics to represent two player identity, then completed automatically determine the game's various game show.
2, the electronic structure of a game machine Tic, characterized in that: the structure comprises:;
The game machine body, which can accommodate the associated components, to produce a sensing function and a display function; a set of display assembly disposed in the game machine main body, and may display the identity pattern;
At least one identification key, put it inside the game machine body, which is available to confirm the identity and position coordinates of the graphic identity;
A printed circuit board, which is disposed in the game machine main body, for the rear bearing of said associated components;
In the printed circuit board processing microcomputer drive means, which drive is connected to a microcomputer chip, so that the drive assembly and the display effect, and acousto-optic sensing confirmation of receiving the identity of the voice;
Which shows the game's identity component displays only in two individual graphics to represent two player identity, then completed automatically determine the game's various game show;
Wherein the display component displays the player identity coordinate position to a coordinate displacement checking device determines the identity of the coordinate position of two game Lazi prepared by induction and determination processing microcomputer driving device, thereby generating a winning or losing of the game;
Two of the game's identity only displayed in two graphic graphics;
One of graphics Two game's identity can be a square graphic display graphic display graphic was another X display.
3, the structure of the electronic gaming machine Tic claim 1 or claim 2, 'wherein: the coordinate position of the player displayed on the display module identity confirmation device coordinates the displacement movement pattern so. top, bottom, left and right movement, to determine the coordinates of the location of two game identity preliminary Lazi.
4. The structure of claim 12 or the electronic game machine as claimed in claim Tic, wherein: the coordinate position of the player according to the identity of the displayed display component, the displacement means to coordinate movement pattern confirm the above up, down, left and right movement; the identity of the mobile graphics graphics, two game to determine the coordinates of the location of the identity of the preliminary Lazi.
5. The structure of claim 1 or the electronic game machine Tic claims, characterized in that: said checking device coordinates, the key structural manner to the displacement.
6. The structure of claim 12 or the electronic game machine as claimed in claim Tic, wherein: the checking device coordinates, structural manner to the displacement of the joystick. ·
7. The structure of claim 12 or the electronic game machine as claimed in claim Tic, wherein: the checking device coordinates, the coordinate position drive respectively controlled by four movement pattern different keys.
8. A structure according to claim 1 or 2 or the electronic game machine as claimed in claim Tic, wherein: said two identity game graphics, a variety of different pattern, as the identity of the graphic display.
9. A structure according to claim 1 or 2 or the electronic game machine as claimed in claim Tic, wherein: the coordinate position of said player identification display module displayed to the touch panel as the touch Touch Panel Structure induction switch signals the identity of the correct pattern and the coordinate position can be driven induction microcomputer processing means confirmation and discrimination.
10. The electronic structure of claim 1 or 2 rings or forks of the gaming machine as claimed in claim, wherein: the identity of the two game display component displays, at least one color pattern to use individual representatives of identity.
PCT/CN2008/000296 2007-02-14 2008-02-03 A structure of electronic board game device WO2008098480A1 (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
CN200720005141.8 2007-02-14
CN 200720005140 CN201139927Y (en) 2007-02-14 2007-02-14 Structure of electronic loop fork game machine
CN200720005140.3 2007-02-14
CN 200720005141 CN201139928Y (en) 2007-02-14 2007-02-14 Structure of touch control type loop fork game machine

Publications (1)

Publication Number Publication Date
WO2008098480A1 true true WO2008098480A1 (en) 2008-08-21

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ID=39689651

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2008/000296 WO2008098480A1 (en) 2007-02-14 2008-02-03 A structure of electronic board game device

Country Status (1)

Country Link
WO (1) WO2008098480A1 (en)

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5791987A (en) * 1996-05-07 1998-08-11 Inventec Corporation Method for users to play the kung-ming chess on micro-processor-based systems
WO2001058549A1 (en) * 2000-02-08 2001-08-16 Medium Entertainment Inc. Electronic game device
US20040248650A1 (en) * 2003-03-25 2004-12-09 Colbert Savalas O. Programmable electronic game apparatus
CN1891318A (en) * 2005-07-01 2007-01-10 卓钰富 Chessboard game structure judged by using microcomputer
CN2882728Y (en) * 2005-09-16 2007-03-28 卓钰富 Structure of electronic chessboard amusement
CN2889408Y (en) * 2005-05-30 2007-04-18 卓钰富 Chess board game structure capable of automatic distinguish
CN200951312Y (en) * 2005-07-01 2007-09-26 卓钰富 Portable game structure for electronic chessboard

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5791987A (en) * 1996-05-07 1998-08-11 Inventec Corporation Method for users to play the kung-ming chess on micro-processor-based systems
WO2001058549A1 (en) * 2000-02-08 2001-08-16 Medium Entertainment Inc. Electronic game device
US20040248650A1 (en) * 2003-03-25 2004-12-09 Colbert Savalas O. Programmable electronic game apparatus
CN2889408Y (en) * 2005-05-30 2007-04-18 卓钰富 Chess board game structure capable of automatic distinguish
CN1891318A (en) * 2005-07-01 2007-01-10 卓钰富 Chessboard game structure judged by using microcomputer
CN200951312Y (en) * 2005-07-01 2007-09-26 卓钰富 Portable game structure for electronic chessboard
CN2882728Y (en) * 2005-09-16 2007-03-28 卓钰富 Structure of electronic chessboard amusement

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