WO2006094288A2 - Procede et appareil pour la gestion mobile de sante et de bien-etre incorporant en temps reel entrainement et retroaction, appartenance et bienfaits - Google Patents

Procede et appareil pour la gestion mobile de sante et de bien-etre incorporant en temps reel entrainement et retroaction, appartenance et bienfaits Download PDF

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Publication number
WO2006094288A2
WO2006094288A2 PCT/US2006/008081 US2006008081W WO2006094288A2 WO 2006094288 A2 WO2006094288 A2 WO 2006094288A2 US 2006008081 W US2006008081 W US 2006008081W WO 2006094288 A2 WO2006094288 A2 WO 2006094288A2
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WIPO (PCT)
Prior art keywords
end user
plan
user
health
application
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PCT/US2006/008081
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English (en)
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WO2006094288A3 (fr
Inventor
Eric K. Peterson
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Peterson Eric K
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Publication of WO2006094288A2 publication Critical patent/WO2006094288A2/fr
Publication of WO2006094288A3 publication Critical patent/WO2006094288A3/fr

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/0002Remote monitoring of patients using telemetry, e.g. transmission of vital signals via a communication network
    • A61B5/0015Remote monitoring of patients using telemetry, e.g. transmission of vital signals via a communication network characterised by features of the telemetry system
    • A61B5/0022Monitoring a patient using a global network, e.g. telephone networks, internet
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
    • G16H20/70ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to mental therapies, e.g. psychological therapy or autogenous training
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/02Detecting, measuring or recording pulse, heart rate, blood pressure or blood flow; Combined pulse/heart-rate/blood pressure determination; Evaluating a cardiovascular condition not otherwise provided for, e.g. using combinations of techniques provided for in this group with electrocardiography or electroauscultation; Heart catheters for measuring blood pressure
    • A61B5/021Measuring pressure in heart or blood vessels
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/08Detecting, measuring or recording devices for evaluating the respiratory organs
    • A61B5/087Measuring breath flow
    • A61B5/0871Peak expiratory flowmeters
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/145Measuring characteristics of blood in vivo, e.g. gas concentration, pH value; Measuring characteristics of body fluids or tissues, e.g. interstitial fluid, cerebral tissue
    • A61B5/14532Measuring characteristics of blood in vivo, e.g. gas concentration, pH value; Measuring characteristics of body fluids or tissues, e.g. interstitial fluid, cerebral tissue for measuring glucose, e.g. by tissue impedance measurement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0075Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H40/00ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices
    • G16H40/60ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices
    • G16H40/67ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices for remote operation

Definitions

  • the present invention relates to wireless health maintenance and lifestyle management, and more particularly to the exchange of health and wellness data between an internet-enabled mobile device and a server-based application, based on a lifestyle plan provided by a practitioner, expert system, or the patient/subscriber/user themselves.
  • Practitioner-driven solutions such as wireless health monitoring solutions
  • consumer-driven solutions provide little in the way of coaching and guidance, often requiring the end user to act as their own practitioner or to access/integrate practitioner knowledge in an awkward fashion, limiting their usefulness.
  • Such single-point solutions require the user to either ignore the other enablers, or to employ multiple solutions to address all of the enablers, again limiting their usefulness.
  • Voegeli et al. describe a system for the maintenance and management of the health which permits easy and complete access to all important data of the patient to be treated. Once again, this is strictly a practitioner-driven system, with the patient relegated to the role of instruction follower, and comprises only the monitoring of vitals signs.
  • U.S. Patent Publication Number 2005/0113649 to Bergantino teaches a method and apparatus for managing a user's health.
  • the teaching focuses primarily on the nutritional and dietary requirements and activity of the end user, is not configured to allow practitioner generation of integrated lifestyle plans, nor does it incorporate functionality intended to drive plan compliance, such as rewards or the ability to share plans and results with a broader community.
  • an integrated solution that actively involves both the practitioner and the end user, encompasses all of the enablers of health and wellness, focuses on enabling compliance with a healthy lifestyle plan, and integrates seamlessly with an individual's normal routine. It is an object and advantage of the invention to provide a system and method for improving the health and wellness of an individual (hereafter, referred to as the end user) by delivering an integrated health and wellness management platform, consisting in the preferred embodiment of an Internet-connected server-side application configured to enable the creation of a comprehensive, personalized lifestyle plan by a health and wellness practitioner(s), and connected via wireless synchronization of known method with a client-side application installed on an Internet-enabled mobile device, itself configured to enable compliance with the lifestyle plan through the application of behavior modification techniques such as real-time coaching, outcome journaling and feedback, goal-based rewards and linkage with a broad community.
  • the presence of the mobile device is a critical advantage, ensuring that the end user receives critical coaching and feedback when and where it matters most; that is, at the time and
  • lifestyle plan refers to a series of scheduled events, each occurring at a specific time (and in some cases, place) and consisting of one or more actionable activities.
  • the aforementioned events are related to a user's health and wellness, including:
  • Nutritional events such as a meal
  • Medication events such as a regimen of antiviral drugs
  • the definition of an event may be expanded to include any scheduled activity, including those that are only tangentially related to health and wellness, such as a social gathering of end users initiated using the system's community functionality.
  • the role of the practitioner may be assumed by one or more individuals with specific expertise in the field of health and wellness, including (but not limited to) physicians, nurses, pharmacists, dietitians, nutritionists, physical therapists, and personal/athletic trainers.
  • This practitioner (or practitioners) may interface with the system via a web portal, interacting with the server-based application to add, delete or edit user accounts and profiles, to create lifestyle plans that have been personalized based on the profile of the end user (i.e. the practitioner's client), to transmit the lifestyle plan to the end user's mobile device, to track end user compliance with the plan, and to provide feedback and/or modify the plan as required to achieve the overarching lifestyle goals agreed by the end user.
  • the client may be any personal computer, such as a smart or dumb terminal, network computer, wireless device, information appliance, workstation, minicomputer, mainframe computer, handheld device, or other computing device that has a graphical user interface, and the databases may be either installed along with the client application, or may be retrieved via connection to a local PC or other device with storage means which has communicated with the server previously and has stored the databases for later installation on the client device.
  • the client device may be connected with another device which provides data communication means to the client, thereby enabling connectivity to the server.
  • the end user after downloading or installing, the client application and associated databases to their Internet-enabled mobile device in known fashion, may then elect to review their lifestyle plan, to view further information related to activities in the plan, to modify the activities in the plan, and/or to execute the activities in the plan and record the actual outcomes. Additionally, the end user may review the rewards that he or she has "earned” through documented compliance with plan and outcome targets, exchange these rewards for goods and services provided by affiliate companies, and/or share plans and results with others in the invention's system; namely, practitioners, peers and "non-users.”
  • the presence of an embedded, client-side application and database on a mobile device offers a critical advantage, by ensuring that the end user will always have access to the core functionality of the system (i.e.
  • an end user bicycling on a remote road with limited network connectivity would have the ability to view their plan and log outcomes, while still being to view a full-motion exercise instruction video "streamed" or downloaded from a server in situations where network connectivity was available. Solutions existing in the prior art, or those which have been proposed, cannot offer this capability.
  • embodiments of the present invention overcome one or more of the disadvantages of the prior art, by:
  • the role of the practitioner (as relates to generating and monitoring plans) may be assumed by a so-called expert system, incorporated into either the server-side or client-side application.
  • the requisite practitioner knowledge may be embedded in a series of software algorithms that, based on end user responses to a series of preconf ⁇ gured questions aimed at assessing the end user's health and wellness profile, may generate a personalized lifestyle plan for the end user.
  • Such artificial intelligence may be incorporated within the described system of the present invention, but may also exist on a server application that is external to this system (such as the website operated by Weightwatchers.com TM), in which instance the aforementioned server-side application may be reconfigured to function primarily as a synchronization conduit between the web site and the client-side application.
  • a server application that is external to this system (such as the website operated by Weightwatchers.com TM)
  • the aforementioned server-side application may be reconfigured to function primarily as a synchronization conduit between the web site and the client-side application.
  • the role of the practitioner may be assumed by the end user themselves, who may access the functionality similar to that provided via the aforementioned practitioner Web portal in order to manually create a lifestyle plan, to log outcomes, and to track progress against compliance and outcome targets. Provided the end user has the requisite knowledge to create an appropriate lifestyle plan, this embodiment yields the additional advantage of economy for the end user.
  • FIG. IA is an embodiment of a representative system overview of the present invention.
  • FIG. IB is a flow chart, depicting an embodiment of an integrated cycle for health and wellness management of the present invention.
  • FIG. 2 is an embodiment of a high-level architecture map of the present invention, showing the integration of the client-side and server-side application.
  • FIG. 3 is an embodiment of a process map, showing the key steps involved in creating, delivering, and managing a lifestyle plan using the present invention.
  • FIG. 4 is a schematic block diagram of an embodiment of the server-side application of the present invention, showing the logical modules, databases, and user interface components of the software application that is installed on a Web-based server.
  • FIGS. 5 A and 5B are embodiments of "screen shots" of the present invention showing the user interface associated with the server-side application's subscriber management functionality.
  • FIG. 6 is a schematic block diagram of an embodiment of the client-side application of the present invention, showing the logical modules, databases and user interface components of the software application that is installed on the end user's mobile device.
  • FIGS. 7A, 7B and 7C are embodiments of "screen shots,” showing the user interface of the present invention associated with the client-side application's scheduling functionality.
  • FIGS. 8 A, 8B and 8C are embodiments of "screen shots” showing the user interface of the present invention associated with the client-side application's coaching functionality.
  • FIGS. 9A, 9B and 9C are embodiments of "screen shots,” showing the user interface of the present invention associated with the client-side application's feedback functionality.
  • FIGS. 1OA and 1OB are embodiments of relationship diagrams of the present invention, showing the groups that define an end user's community.
  • FIG. 11 is an embodiment of a relationship diagram of the present invention, depicting the groups that define an end user's community.
  • FIGS. 12A and 12B are embodiments of "screen shots" from a representative mobile device of the present invention, depicting the user interface associated with the client-side application's profile management functionality.
  • FIG. 13 is an embodiment of a process map of the present invention, depicting the steps associated with enabling a medical provider to retrieve an end user's medical profile in an emergency situation.
  • the term "practitioner” encompasses individuals and/or systems with specific expertise in the field of health and wellness, including but not limited to physicians, nurses, pharmacists, dietitians, nutritionists, physical therapists, advisers, counselors, social workers, and personal/athletic trainers.
  • the term can also be applied to expert systems, in which the knowledge of a human practitioner is embodied in a series of software algorithms.
  • the term "administrator" refers to an individual who is responsible for administering the system of the present invention, performing duties such as account and database management.
  • end user refers to the individual who is responsible for executing the health and wellness plan generated by the practitioner or practitioner system; he or she interacts with the system primarily via the mobile device. End users can also be defined as subscribers, members, affiliates, patients, or subjects.
  • user refers collectively to those individuals who have access to the system of the present invention, including practitioners, administrators and end users.
  • non-user refers to an individuals who does not have access to either the server-side and/or client-side applications described herein, yet may be a recipient of the content generated by same.
  • lifestyle plan refers to a series of scheduled events, each occurring at a specific time (and in some cases, place) and consisting of one or more actionable activities. In the embodiment of the invention, the aforementioned events are related to a user's health and wellness, including:
  • Medication Events such as a regimen of antiviral drugs
  • an "event” may be expanded to include any scheduled activity, including those that are only tangentially related to health and wellness, such as a social gathering of end users initiated using the system's community functionality.
  • Each of the events in a lifestyle plan in turn consists of one or more finite, actionable activities, while an activity consists of an item (such as Bicycling) and one or more parameters (such as Time, Duration, and Intensity), that when taken together define the activity, providing the subscriber with the specific instructions needed to execute the activity.
  • an activity consists of an item (such as Bicycling) and one or more parameters (such as Time, Duration, and Intensity), that when taken together define the activity, providing the subscriber with the specific instructions needed to execute the activity.
  • a plan might include the fitness event "Daily Run,” composed of the activity of Running (an item) for 10 minutes at a 6 MPH pace (the parameters).
  • OTA synchronization (or alternatively, “OTA Sync”) describes the process by which a server-side and client-side application exchange data "Over the Air” via a wireless (RF) link, using cellular telephony or equivalent protocols such as WiFi (802.11) WiMax (802.16), Bluetooth, or Zigbee.
  • RF wireless
  • time refers to a chronological time or timeframe, including but not limited to morning, afternoon, evening, breakfast, lunch, dinner, night time, beginning, end, etc.
  • protocols or standard communications means between the server and client included within the scope of this invention include but are not limited to standard telephone lines, LAN or WAN links (e.g., Tl, T3, 56 kb, X.25), broadband connections (ISDN, Frame Relay, ATM), and wireless connections, using a variety of communication protocols (e.g., HTTP, HTTPS, TCP/IP,
  • IPX IPX
  • SPX NetBIOS
  • Ethernet RS232
  • messaging application programming interface (MAPI) protocol real-time streaming protocol
  • RTSP real-time streaming protocol used for user datagram protocol scheme
  • RPSPU real-time streaming protocol used for user datagram protocol scheme
  • PPM Progressive Networks Multimedia protocol developed by RealNetworks, Inc. of Seattle, Wash.
  • MMS manufacturing message specification
  • WAP wireless application protocol
  • FIG. IA is an embodiment of a representative system overview of the present invention.
  • the present invention is for Plan Creation.
  • a server-based application guides the practitioner through the development of a lifestyle plan, which is then "pushed" to a mobile device via an OTA sync.
  • the invention provides Coaching and Feedback.
  • a mobile application helps the user to comply with his or her plan, by providing direction, instruction, tracking, and feedback.
  • the invention provides Support.
  • a web-based and mobile applications support and motivate the user, via links to community and a formalized reward program.
  • This cycle which serves as the foundation for the preferred embodiment of the present invention, consists of the following steps:
  • a health and wellness profile which describes the end user's current state of health, lifestyle preferences, goals, etc. is created.
  • a server-side application enables the creation of a lifestyle plan for the end user consistent with the profile, and the plan is transmitted to a mobile device.
  • a client-side application on mobile device guides the end user through the execution of the plan by providing real-time coaching, journaling, and feedback, and returns outcomes and results back to the server-side application.
  • System tracks progress against the lifestyle plan, delivers rewards, and links user to their community.
  • the system enables the practitioner 1 to create a lifestyle plan for the end user 13 by accessing an application 9 and a database 10 stored on an server (or servers) 8 via a web browser 3 connected to the Internet 7, with responsibility for the management of user accounts and databases assumed by an administrator 15.
  • the system then facilitates, via an OTA synchronization in known fashion, transmission of the lifestyle plan to the end user 13 via an Internet-enabled mobile device 2 connected to, or otherwise in communication with, a wireless Point of Presence (“POP") 6 consisting of a base station antenna 4 coupled to a server 5 or, in an alternative embodiment, via a Web browser 3 connected to the Internet
  • POP Point of Presence
  • This synchronization of information between the end user 13 and practitioner 1 is two-way in nature, with data captured by the end user in the course of executing the lifestyle plan moving from the mobile device to the server.
  • the system also provides the ability for an end user 13 to share plans and results with a designated "community,” which may include fellow end users and practitioners 1, as well as individuals 14 who fall into neither group (such as Friends and Family), with content delivered to this group via a messaging application 11.
  • the system includes an eCommerce application 12, allowing users to execute transactions with providers of health and wellness products and services.
  • the practitioner can be an actual live person, a health service establishment, or an expert system which, based on a set of entered parameters, may generate an optimal, "state of the art" lifestyle plan for the end user based on the end user's profile, track record of compliance, etc.
  • an expert system may be incorporated within the previously described server-side application or may be a component of a server-side application maintained by an external partner and connected to the described system.
  • the "do-it-yourself model - the end user may serve as their own practitioner, creating their own lifestyle plan by selecting from a library of plans and/or plan components, such as end user profiles, goals, events, activities, and items.
  • FIG. 3 a process map depicting the proposed health and wellness management process is presented.
  • the process of the present invention comprises essentially a setup or administration layer, an end user interface layer, and a practitioner interface layer.
  • the flow chart utilizes the familiar icon comprising a square with vertical side bars to represent a process step which is automatic or automatically initiated, i.e., is not or does not have to be initiated manually.
  • the process begins when an administrator or practitioner accesses the designated web portal and creates a user account 101 using profile information (e.g. age, height, weight) collected from the end user.
  • profile information e.g. age, height, weight
  • the server-side application then automatically generates a user ID, and delivers (via e-mail or a mobile device-specific protocol, such as short messaging service (SMS)) an invitation to the prospective end user 102.
  • SMS short messaging service
  • the end user is routed to a new user web page, where he or she is prompted to submit the information required to complete their user profile 103.
  • the practitioner then completes creation of the new end user account by establishing specific targets and settings for the end user 104 as well as a personalized lifestyle plan 105.
  • the client-side application presents the lifestyle plan to the end user in the form of a daily calendar 110.
  • the end user reviews the plan and determines whether or not they will execute it in its current form 111 - in the negative case, the application guides the end user through the modification of the plan 112.
  • the end user decides whether they wish to store any portion of the plan as a "Favorite" for future use 113 - in the affirmative case, the application guides the end user through storage of its components 114 in the corresponding database.
  • the end user assesses whether they have enough information to execute the plan 115 - in the negative case, the application retrieves the requisite coaching information 116 (consisting of text, graphics and/or video) and presents it to the end user for review.
  • the end user executes the plan and records actual outcomes 117, which triggers the application to calculate results, present feedback to the end user 118 and synchronize the client-side and server-side databases 119.
  • the server-side application assesses the user's compliance with the plan 120 relative to both plan compliance and outcome measures, where plan compliance measures indicate whether end users are successfully completing the activities scheduled for them, and outcome measures indicate whether end users are achieving the results they desire. The practitioner then assesses whether the current lifestyle plan must be modified 121, if modifications are required, the server-side application facilitates editing of the plan 122. In either case, a synchronization event 123 is used to deliver the most current version of the lifestyle plan to the end user.
  • the role of the practitioner 1 is to generate a lifestyle plan for the end user 13, to monitor the end user's compliance with the lifestyle plan, and to provide coaching and feedback to the end user 13 as required to facilitate compliance with the plan.
  • this is accomplished via a server-side application/database, accessed via a network or web-based portal, which allows a practitioner 1 to:
  • this functionality could be accomplished via an Internet-enabled mobile device, using either an embedded application or a browser.
  • FIG. 4 shows the high-level architecture of the server-side application.
  • Creation of the lifestyle plan is facilitated by the Scheduling Module 200, accessed via the Scheduling User Interface 201 and utilizing calendar data stored in the Plan Database 202, which in turn is comprised of elements stored in the Event 203, Activity 204, and Item 205 Databases.
  • Creation and/or editing of a lifestyle plan takes place at the Event level; as an example, a practitioner may create a Fitness Event by selecting an item (such as Running) from the Item Database 205 and assigning parameters (e.g. Time and Speed) to it, causing it to be stored in the Plan Database 202.
  • the practitioner can select a pre-defined activity (such as a 3-mile Fast Run) from the Activity Database 204, or a predefined event (such as an Upper Body Strength Workout) from the Event Database 203.
  • the Synchronization/Sharing Module 220 enables synchronization of the client-side and server-side applications.
  • Account Management of user accounts is facilitated by the User Account Management module 230, accessed via the Account Management User Interface 231.
  • accounts are defined by profile data such as User ID, age, weight, disease states, etc. which are stored in the User Profile Database 232 and used to tailor a lifestyle plan to the needs of the end user 13.
  • the user experience (both client-side and server-side) is defined by settings or preference data such as Synchronization Frequency, which are stored in the Settings Database 233.
  • Group/Resources Database 2344 which allows users with similar characteristics to be assigned to a group, and for groups to be assigned ownership of a specific resource, where a resource is broadly defined as the right to execute a function, such as accessing a database or editing an event.
  • this mechanism can be used to share content amongst users (e.g. personal trainers working at a health club facility could create and share workouts that are relevant to the equipment installed at that facility), to restrict the ability of an end user to edit or delete a practitioner-generated plan, or to assign multiple practitioners to the same end user (achieved by defining a resource that limits practitioner access to a specific type of event, such as nutrition).
  • the ability to create groups and assign resources to those groups enhances network security and end user 13 privacy rights.
  • FIGS. 5A-B, 7A-C, 8A-C, 9A-C, 10A-B, and 12A-B are representative user interfaces showing the information and organization of the screens used by the end-users 13, practitioners 1, and administrators IS.
  • PDAs, cell phones and other mobile computing devices will have displays or screens via which a great deal of detailed information can be displayed effectively, clearly and otherwise as desired for a particular purpose and by a particular entity, For this reason, the rest of the PDA, cell phone, or other mobile device is not shown in these figures.
  • FIGS. 5 A and 5B depict selected elements of the server-side user interface, specifically the interface for Compliance Management 250 and Plan Management 260.
  • the Compliance Management UI is intended to provide the practitioner 1 with a quick "snapshot" of an end user's status 251, to identify the date of the end user's last synchronization event 252, and to gauge to what extent the end user is complying with their plan targets 253, such as number of exercises completed, and their outcome targets 254, such as weight loss. (Note that in either case the figure represents a weighted average of several individual measures).
  • Plan Compliance 253 is directed to whether or not the user 13 complies with the directives in the lifestyle plan, while Outcome Compliance 254 is focused on the measurement of progress made toward achieving the goal or planned outcome of compliance.
  • the Plan Management UI is intended to provide the practitioner with a quick "snapshot" of an end user's status 261, and to identify what events 262 and 263 are scheduled for completion by the end user.
  • the role of the end user is to execute the lifestyle plan generated by the practitioner(s), to record actual outcomes, and to provide feedback to the end user as necessary to ensure that their lifestyle plan remains consistent with their goals and preferences.
  • this is accomplished via a client-side application and databases, installed on an Internet-enabled mobile device, which allow the end user to:
  • some or all of this functionality could be accomplished via a Web browser connected to a server-based application.
  • FIG. 6 depicts the high-level architecture of the client-side application.
  • the client-side application serves as a dedicated scheduling application, with the Scheduling
  • Module 300 providing the end user with a simple means of managing the events and associated activities that occur in a given timeframe.
  • the ability to view a plan and log it as complete are provided by View Plan UI 301 and View/Log Event UI 302.
  • Reminder UI 303 provides end user with reminders of upcoming events and alerts about past events (if they have not yet been logged), with these reminders/alerts ranging from audible alerts and/or "soft notes" (pop-up textual messages) generated by the client application to e-mails and/or SMS messages generated by the server-side application.
  • FIGS. 7 A, 7B and 7C depict this user interface in greater detail: the Plan View screen 360 displays events in a calendar fashion (arranged by Event Type), while the Event View screen 370 displays an "exploded" view of the activities that comprise a single event. As an end user completes an activity, he or she is prompted to either log it as complete (indicating that the activity was completed exactly as specified by the activity parameters), or to enter "actual" outcomes using the Enter Actuals screen 380 (indicating that the completed activity differed in some way from the activity defined in the original event specification). In the preferred embodiment of the present invention, this logging is accomplished using the input devices embedded in the mobile device, including keyboard, touchscreen, microphone and/or camera.
  • logging of activities may be accomplished automatically via a wireless link with a compatible measurement device (such as a sphygmomanometer or peak flow monitor), exercise apparatus (such as a treadmill or rowing machine), and/or automated medication dispenser.
  • a compatible measurement device such as a sphygmomanometer or peak flow monitor
  • exercise apparatus such as a treadmill or rowing machine
  • automated medication dispenser the end user would be prompted to establish a wireless link with the noted equipment in known fashion, and to confirm the uploading of outcomes before they are "accepted” as logged activities.
  • logging of an activity causes a description of the actual activity as executed to be written to the Actuals Database 309 and triggers an OTA sync event with the server- based application, causing the outcomes to be uploaded to the corresponding server-based database.
  • the end user may also have the ability to edit the practitioner-generated lifestyle plan, either by adding a new event to the plan, adding activities to an existing event, or editing an existing event. These activities are enabled via the Edit Event UI 304, which provides the end user with access to the Event Database 306, Activity Database 307, and Item Database 308 that contain the "building blocks" of an event.
  • the complete Activity and Event Databases which allow the end user to store and retrieve Favorites, would be located on the mobile device, while a subset of the Item Database would be resident on the mobile device, with access to the server-based remainder achieved through an integrated WAP browser.
  • AU data in the client-side databases are backed up regularly to corresponding databases on the server-side in the course of a synchronization event.
  • the client application is configured to provide real-time guidance to the end user to assist in the execution of a plan via the Coaching Module 310 and the Coaching UI 311. This guidance takes several forms:
  • Supplemental such as defining the nutritional content of a food or the recommended upper and lower limits for a vital sign test
  • Cautionary such as warning the end user of dangerous food and drug interactions Coaching, such as providing the end user with cues to enable him or her to maintain a recommended pace of exercise or medication consumption.
  • This guidance can be delivered via visual (text, graphics or video), auditory (ringtones) or other means, with the source files stored on the mobile device or a server, depending on the chosen configuration.
  • FIGS. 8 A, 8B and 8 C depict this user interface in greater detail: in the example of a Fitness Event, general information regarding muscle groups and alternative exercises is delivered via the Get
  • the Coaching Module 310 also features a context-sensing capability - in the preferred embodiment, the application may wirelessly connect with a Context Interface Point 312 configured to provide contextual information —such as the type of exercise equipment installed in a gymnasium or the nutritional content of items on a restaurant menu — that can be used to guide the end user in execution and/or modification of selected activities. This transfer of information may be facilitated by a broad range of wireless transmission protocols, such as RFID bar codes, IR, Bluetooth, Zigbee.
  • the Coaching Module obtains the pertinent data from the Context Interface Point and via an expert system capability, recommends potential changes to the proposed plan, such as an alternative exercise routine based on available equipment.
  • a Feedback Module 320 provides feedback to the end user via the Feedback UI 321, based on a comparison of planned (as scheduled) and actual (as executed) outcomes, with the goal of measuring the extent to which the end user is (a) complying with their lifestyle plan and (b) achieving their desired goals.
  • the feedback measure would be based on an activity parameter (e.g. % of scheduled exercises completed), with the plan compliance target derived by summing the corresponding values for each of the activities scheduled within the timeframe in question.
  • the feedback measure would be based on a desired outcome (such as caloric expenditure) for the selected timeframe, with the outcome target specified by the practitioner (or in the case of an end user-generated event, by the end user).
  • the application allows the user to select a different timeframe (i.e. to view results by week as well as by day) or point of reference (i.e. to view results relative to the aforementioned target as well as to the average of the past 7 days' results) and/or to view historical results, either for a specific measure (such as calories expended) or for a recurring event (allowing the end user to track improvement in their ability to perform an exercise workout, as an example).
  • the application is capable of providing "prospective" feedback; that is, to project outcomes based on a blend of logged and scheduled (but not yet logged) activities, providing end users with the information needed to adjust their future behavior to achieve compliance with their targets.
  • FIGS. 9A, 9B and 9C depict this interface in greater detail.
  • feedback is by default presented in a graphical format, with a color-coding mechanism used to indicate the level of deviation from plan or outcome targets.
  • Interpretation of results is further simplified by the use of a Dashboard 420 which displays (in the form of a single graphical icon) an overall Results "score," based on a weighted average of individual measures (configurable by the practitioner or end user).
  • the dashboard for an end user 13 suffering from diabetes might comprise the outcome measures of blood glucose level and sugar consumption, blended with the plan compliance measure of number of blood glucose tests completed.
  • the Feedback UI allows the user to "drill down" to the level of individual measures 430 and to view history for a specific measure 440.
  • the Feedback Module 320 and Feedback UI 321 are also configured to calculate and display "equivalencies," such as the minutes of cardiovascular exercise required to expend an amount of calories equivalent to that contained in a food item. Where possible, this information is presented graphically, such that a user engaging in an exercise routine would be able to view an icon representing a recently consumed food item progressively disappear from the screen, based on the amount of calories expended while exercising.
  • the Feedback Module 320 is configured to continually monitor scheduled and/or logged activities and actively warn end users of situations that threaten their well-being or otherwise violate their health and wellness goals. For example, if an end user's plan is modified to incorporate a new prescription medication, the Feedback Module would automatically conduct a review of scheduled nutritional events (i.e. snacks or meals) to identify dangerous food/drug interactions, issuing a warning via the Feedback UI where required. Similarly, if the end user were to log activity results that violated targets established in their user profile (for example, recording a maximum heart rate during exercise in excess of that recommended for the user's age) the application would issue a warning.
  • scheduled nutritional events i.e. snacks or meals
  • the end user were to log activity results that violated targets established in their user profile (for example, recording a maximum heart rate during exercise in excess of that recommended for the user's age) the application would issue a warning.
  • the means of delivery for the warning may be configured by the user.
  • the system incorporates a rewards functionality, administered by Rewards Module 330 and accessible via the Rewards UI 331, whereby "health and wellness points" are awarded to the end user based on their ability to achieve specific targets.
  • targets take one of two forms: plan compliance targets, such as quantity of food consumed, and outcome targets, such as body weight or cholesterol level.
  • earned points can be used to obtain rewards via the eCommerce Module 335 and eCommerce UI 336, which provide the end user with access to an on-line marketplace populated by vendors offering goods and services that are pre-selected based on the end user's profile.
  • FIGS. 1OA , 1OB, and 1OC depict the Rewards and eCommerce UI in greater detail.
  • Rewards Schedule 450 illustrates the linkage between targets and earned points, while the Rewards List 451 lists the goods and services for which points can be redeemed. Actual redemption of points is achieved via the Wellness Market 452, which allows the end user to view specific products and services and to select them for redemption and/or purchase.
  • the system also enables the concept of a "Wish List,” allowing the end user to save offerings of interest to a master list, arranged by points values required for redemption. Earning the corresponding number of rewards points would trigger an automatic request for confirmation of redemption or, in an alternative embodiment, an automatic redemption, thus providing a powerful reinforcement of virtuous behavior.
  • Synchronization/Sharing Module 340 controls the Synchronization/Sharing Module 340 and Synchronization/ Sharing UI 341, which also enable the end user to define the membership of their community and to control sharing of information within that community.
  • FIG. 11 depicts the groups which comprise an end user's community, of which there are four: the Peer Group 460, consisting of fellow end users selected by the end user for affiliation; the Support Group 461, consisting of fellow end users selected by the system for affiliation based on a comparison of end user profile data, such as goals, medical needs, etc.; the Practitioner Group 462, consisting of practitioners who are affiliated with the end user; and the Cheering Section 463, consisting of non- users that have a vested interest in the end user's health and wellness, such as friends and family members.
  • peers 460 can consciously associate themselves with each other, or be objectively identified by having goals, medical needs, etc. in others, while support group members 461 are assigned automatically by the system.
  • the User Community 464 consists of those individuals who actively participate in and interface with the health and wellness system of the present invention on a regular basis. End users may have one or several practitioners from whom they receive coaching and feedback, while practitioners may have one or more end users to whom they provide services. As shown in the embodiment of FIG. 11, the members of the Cheering Section 463 may not meet the strict definition of the user community, but they may indeed receive information on an occasional, passive and non-involved basis. In this way, the health and wellness system of the present invention reaches out to non-subscribers, and encourages and promotes health and wellness at levels beyond the participants in the system. While striving to optimize the health and wellness of end users
  • leverage can be achieved by utilizing participants beyond the User Community 464 as shown in FIG. 11 to promote and reward compliance.
  • the end user 13 may select which subsets of information (e.g. Plans, Results, Profiles) are shared with which groups and/or group members. Subsequent sharing of information enables the following functionality:
  • the functionality described above would be accessible via the client-side application; in an alternative embodiment, some or all of this functionality would be provided via the client-side application to leverage the ease of use of a large form-factor device.
  • management of the end user's personal profile and personalization of the client-side user experience is controlled via the Personalization Module 350 and the Personalization UI 351, with the resulting settings stored in the Profile Database 352 and the Settings
  • FIGS. 12A and 12B depicts the Profile Management user interface in greater detail.
  • the process includes creation of a profile by the end user (or alternately, the practitioner) using the Profile Creation screen 470, by defining each of the components that comprise their health and wellness profile, including demographics, nutritional and exercise preferences, learning/motivational styles, and medical conditions. Once defined, the end user then specifies access permissions using the Profile Access screen 471, which dictates which elements of their profile will be visible to members of the user community.
  • FIG. 13 depicts the Emergency Profile Retrieval functionality of the system, a specific embodiment of the Profile Management functionality that allows a medical provider to quickly access the medical profile of an end user in an emergency situation; i.e. when the end user is unable to provide required information to the medical provider.
  • User or practitioner enters medical profile information via Web browser or mobile device.
  • medical personnel dial standard phone number.
  • the server application then initiates WAP push, prompting medical personnel to launch client application. Medical personnel to enter assigned password. Subsequently, medical profile information will be displayed on mobile device.
  • the end user 13 might receive a 60 day supply of medication or the end user 13 might receive a 60 dose vial, but usage depends on symptoms of the end user 13.
  • the Scheduling Module 200 can automatically send a notification to the medication distributor and have the next
  • Clinical Trial Administration data processing module generates statistical data related to cost, drug efficacy, side effects, and overall safety. Results of the Clinical Trial Administration data processing module could be pushed in real time to practitioners to provide up to date therapy reports. Trends in end user health and well being can be analyzed to derive expert system tools for optimizing the lifestyle plan described in FIG. IB on an automatic, regular and/or synchronized basis.
  • - Sponsorship Programs whereby a third party with a vested interest in the health and wellness of an end user 13 can "fund" the individual's rewards program.
  • Employers, insurers, public health administrators, benefactors and other family members are but a few of the many types of persons which might have an interest in the maintained health and wellness of an end user 13.
  • - Data Mining whereby the profile management and outcome tracking capabilities of the system are leveraged to allow health and wellness product and service providers to better tailor their product offerings to their target customer, based on monitoring the activities of an end user of known profile. Participation in such activities is strictly at the consent and/or request of the member whose data is being "mined," whether they be end users, practitioners, cheering section members, etc.

Abstract

La présente invention a trait à un procédé et un appareil pour la fourniture de signaux sonores ou visuels pour assurer la synchronisation temporelle de groupes d'individus en méditation, contemplation, prière et mouvement physique. Les signaux temporels sonores ou visuels peuvent être intégrés dans des montres-bracelets, des horloges, des dispositifs de communication tels que des téléphones, des dispositifs en réseau informatique comprenant des ordinateurs, des procédés de divertissement comprenant la télédiffusion et la radiodiffusion, et des outils de gestion de l'information tels que des assistants numériques, ou être intégrés dans un appareil dédié à la synchronisation desdites activités. L'utilisateur desdits dispositifs reçoit un signal sonore ou visuel à un ou plusieurs moments donnés dans une journée. Lors de la réception du signal, le patient prend consciemment quelques instants pour s'adonner aux dites activités. Etant donné qu'un groupe d'individus prennent ce même moment pour s'adonner à des activités similaires ou aux mêmes activités l'utilisateur peut ressentir un sentiment d'appartenance au groupe. Si l'utilisateur souhaite participer aux activités de manière synchrone avec d'autres individus il ou elle peut avoir une sensation de joie ou de bonheur à cet instant. Dans un mode de réalisation, des mantras aptes au téléchargement sont disponibles sur l'Internet ou via un autre réseau, fournissant un choix de mantras aptes au téléchargement comprenant des fichiers audio et vidéo, qui peuvent être téléchargés vers un dispositif électronique local, tel qu'un téléphone cellulaire ou un assistant numérique.
PCT/US2006/008081 2005-03-04 2006-03-06 Procede et appareil pour la gestion mobile de sante et de bien-etre incorporant en temps reel entrainement et retroaction, appartenance et bienfaits WO2006094288A2 (fr)

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