WO2006077806A1 - シーン区間分割装置 - Google Patents
シーン区間分割装置 Download PDFInfo
- Publication number
- WO2006077806A1 WO2006077806A1 PCT/JP2006/300482 JP2006300482W WO2006077806A1 WO 2006077806 A1 WO2006077806 A1 WO 2006077806A1 JP 2006300482 W JP2006300482 W JP 2006300482W WO 2006077806 A1 WO2006077806 A1 WO 2006077806A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- ball
- trajectory information
- ball trajectory
- information
- break
- Prior art date
Links
- 238000000034 method Methods 0.000 claims description 66
- 230000008569 process Effects 0.000 claims description 46
- 230000033001 locomotion Effects 0.000 claims description 39
- 230000008859 change Effects 0.000 claims description 31
- 238000010586 diagram Methods 0.000 claims description 25
- 238000000605 extraction Methods 0.000 claims description 22
- 239000000284 extract Substances 0.000 claims description 11
- 230000011218 segmentation Effects 0.000 claims description 9
- 230000005540 biological transmission Effects 0.000 description 8
- 238000013500 data storage Methods 0.000 description 6
- 230000007123 defense Effects 0.000 description 6
- 230000009471 action Effects 0.000 description 1
- 230000004913 activation Effects 0.000 description 1
- 238000004891 communication Methods 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/70—Information retrieval; Database structures therefor; File system structures therefor of video data
- G06F16/73—Querying
- G06F16/738—Presentation of query results
- G06F16/739—Presentation of query results in form of a video summary, e.g. the video summary being a video sequence, a composite still image or having synthesized frames
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/70—Information retrieval; Database structures therefor; File system structures therefor of video data
- G06F16/78—Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
- G06F16/783—Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content
- G06F16/7847—Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content using low-level visual features of the video content
- G06F16/786—Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content using low-level visual features of the video content using motion, e.g. object motion or camera motion
-
- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B27/00—Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
- G11B27/10—Indexing; Addressing; Timing or synchronising; Measuring tape travel
- G11B27/19—Indexing; Addressing; Timing or synchronising; Measuring tape travel by using information detectable on the record carrier
- G11B27/28—Indexing; Addressing; Timing or synchronising; Measuring tape travel by using information detectable on the record carrier by using information signals recorded by the same method as the main recording
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/14—Picture signal circuitry for video frequency region
- H04N5/147—Scene change detection
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/10—Image acquisition modality
- G06T2207/10016—Video; Image sequence
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
- G06T2207/30221—Sports video; Sports image
- G06T2207/30224—Ball; Puck
Definitions
- the present invention relates to a technique for presenting structure information of a video together with a sports video.
- Patent Document 1 Conventionally, a technique is known in which sports images of sports such as soccer are divided into an in-play section and a break section, and the in-play section video can be digest-viewed (see Patent Document 1).
- the ratio of the background color is obtained from the sports video
- the shooting mode is determined such that the video with the large ratio is wide and the video with the small video is zoomed, and the average momentum is obtained from the previous and next videos.
- a place where the shooting mode is the center and the average amount of exercise is large is determined as the in-play section, and the other sections are determined as the break section.
- the digest viewing of the video in the in-play section can be performed.
- Non-Patent Document 1 there is also known a technique for recognizing a ball reflected in a sports image and identifying the content of the play from the movement of the ball (see Non-Patent Document 1).
- the ball reflected in the sports video is recognized, the change point is extracted from the movement of the ball, the player closest to the ball at that time is identified as the subject who performed the action, and the ball
- the content of the play performed by the subject such as dribbling, keeping, passing, shooting, clearing, etc., is identified from the positional relationship between the subject and the subject, or the subsequent movement direction of the ball.
- Non-Patent Document 1 field information is also managed, and it is possible to divide an in-play section and a break section by determining whether or not the ball is in the field from the position of the ball and the field information. As a result, the video in the in-play section can be viewed as a digest.
- Patent Document 1 Japanese Patent Application Laid-Open No. 2004-40750
- Non-Patent Document 1 Judgment of player play in soccer Keio University Faculty of Science and Technology Department of Information Engineering Shinya Nagase Makoto Ozawa
- Patent Document 1 when zoom is frequently used as a photographing form, in practice, Even if it is a pre-play section, there is a risk that it will be erroneously determined to be a break section. In addition, when a lot of cut images are used, it is determined that the change in the image before and after is large and the amount of average exercise is large. There is a risk of being. As described above, in Patent Document 1, the inplay period and the break period are erroneously determined even if the average form of motion obtained from the shooting mode of the camera and the images before and after is used, and there is a problem that digest viewing cannot be performed accurately. there were.
- Non-Patent Document 1 the break section can be accurately identified from the ball position and field information when the ball position is outside the field, but the ball position force is within the S field.
- a break section occurred due to a foul, there was a problem that the break section could not be specified accurately. In other words, there was a problem that a dribble pass passed by the athlete immediately after the foul was judged as an in-play section even though it was a break section.
- sports images of sports such as soccer are required to be managed by dividing the in-play section into scene sections so that the user can digest the scene that the user wants to watch most.
- the sports video is divided into an in-play section where the competition is in progress and a break section where the competition is interrupted. By dividing when there is a break, a series of attacks can be divided and managed as one scene section.
- Patent Document 1 and Non-Patent Document 1 described above even if there is a change of offense and defense or an attack break in the in-play section, these cannot be accurately recognized, and therefore a series of attacks are handled as one. There was a problem that it was not possible to divide the in-play section into scene sections. In Non-Patent Document 1, even if there is a change of offense and defense or a break in the attack, even if it is specified as a scene section and divided, this is because the team to which the subject belongs is changed at the ball trajectory change point It is only divided at points.
- the present invention can accurately specify a break section even when zooming, cutting, etc. are frequently used for shooting a sports video, or when a foul occurs when the ball is in the S field.
- An object of the present invention is to provide a scene section dividing device capable of managing a scene section by dividing it when it is finished.
- the scene section dividing device includes a ball trajectory information storage unit that manages ball trajectory information that identifies a subject for each change in trajectory of a ball reflected in a sports video, and a ball trajectory using the ball trajectory information.
- a ball constant time stop point extraction unit that extracts a point in time when the movement is stopped for a certain period of time, and a ball closest point extraction unit that extracts a point of time closest to the ball position that is stopped for the certain period of time using the ball trajectory information
- a ball trajectory information from the ball trajectory information storage unit and a break segment specifying unit that specifies a break segment from each time point extracted by the ball fixed point stop point extraction unit and the ball closest point extraction unit;
- a scene segment dividing unit that extracts ball trajectory information of the in-play segment based on the specified break segment and divides it into scene segments.
- the scene section dividing device of the present invention even when zoom or cut is frequently used in the shooting mode of sports video, or even when a foul occurs when the ball is in the field, the break can be accurately performed.
- the in-play section it is possible to accurately manage a series of attacks as one scene section without dividing the scene section every time the subject switches, while clearing When a series of attacks are completed, the scene section can be divided and managed.
- FIG. 1 is a diagram showing an internal configuration block of a sports video transmission apparatus provided with a scene section dividing apparatus according to an embodiment of the present invention.
- FIG.2 Flow diagram showing the processing procedure for obtaining ball trajectory information
- Figure 3 Flow chart showing the processing procedure for dividing the scene section
- FIG. 7 A diagram showing the information used to identify the break section from the time of occurrence of the trial decision signal.
- Figure 8 A flow chart showing the processing procedure for identifying the break section using the ball motion vector nore of the ball trajectory information.
- FIG. 10 is a flowchart showing a processing procedure for dividing a scene section in an in-play section.
- FIG. 14 is a diagram showing an example of data storage in the ball trajectory information storage unit.
- FIG. 16 is a diagram showing an example of data storage in the team information storage unit
- FIG. 18 is a diagram showing an example of data storage in the field information storage unit
- FIG. 20 is a diagram showing an example of data storage in the trial decision diagram information storage unit.
- the device on the sports video distribution side is provided with a scene segmentation device.
- the scene segmentation device identifies a break segment from the trajectory information of the ball shown in the shot sport video, and then implements an impression based on the break segment.
- a mode in which one section is extracted, the in-play section is divided into a number of scene sections and managed, and this is transmitted to the terminal on the sports video receiving side will be described.
- the sports video transmission device 100 is roughly divided into ball trajectory information acquisition.
- the ball trajectory information acquisition unit 101 uses a sports video storage unit 10 that stores a large number of sports videos taken by a camera, and a camera parameter storage unit 20 that manages information such as camera movement and shooting angle changes during shooting.
- This is a block for acquiring the trajectory information of the ball.
- the scene segment dividing unit 102 identifies a break segment of the sports video based on the ball trajectory information acquired by the ball trajectory information acquiring unit 101, extracts the in play segment based on this, and further selects the in play segment. This block is divided into a number of scene sections and managed.
- the ball trajectory information acquisition unit 101 includes a ball recognition unit 111 that recognizes a ball shown in the video from the sports video storage unit 10, a ball motion vector extraction unit 112 that extracts the motion of the recognized ball, a camera On sports images caused by movement of the camera or changes in shooting angle A ball motion vector correction unit 113 that corrects an error in the motion of the ball using the camera parameters managed by the camera parameter storage unit 20, and a ball motion vector change point extraction unit 114 that extracts a change point from the corrected ball motion.
- the team information storage unit 115 manages the information such as the color of the uni ohm in association with the team name, acquires the video and camera parameters of each ball movement vector change point, and acquires the ball at the change point.
- the player closest to the player is identified as the subject, and the team information storage unit 115 is used to identify the subject's team information.
- the trajectory change time for each ball trajectory change point, the ball position, the ball motion vector, and the subject is provided for acquiring ball trajectory information consisting of the team information.
- the team to which the subject belongs can be specified by managing information such as the color and pattern of the uniform in the team information storage unit 115 (see FIGS. 15 and 16).
- the scene section division unit 102 receives ball trajectory information from the subject team identification unit 116 and manages the ball trajectory information storage unit 117, and a referee signal information storage unit 118 that manages referee signal information for each occurrence time.
- Field information storage unit 119 that manages field boundaries with X and Y coordinates, and determines whether the ball position of the ball locus changing point is inside or outside the field using the ball locus information and field information.
- Judgment unit 120 a point where the ball has stopped for a certain period of time from the ball trajectory information, a ball constant point stop point extraction unit 121, a ball position where the ball locus changing point closest to the ball position at a certain ball locus changing point is extracted
- Break section specifying section 123 for specifying a break section from ball trajectory information using the extraction results of section 121 and ball position closest point extraction section 122, or the trial map information in trial map information storage section 118, and the specified break section
- the in-play section is extracted based on the ball track information in the break section storage unit 124, the ball track information storage unit 117, and the break section in the break section storage unit 124, and a series of attacks in the in-play section.
- An offense and defense scene dividing unit 125 that divides each scene segment and a
- the ball trajectory information storage unit 117 uses the time, X, and Y coordinates for each ball trajectory change point. It manages the indicated ball position, ball motion vector, and team of the subject (see Figures 13 and 14).
- the trial-judgment signal storage unit 118 manages the time at which the trial-judgment made a signal for each occurrence (see Figures 19 and 20).
- the means for registering the referee signal time is a means for the registrant to confirm and register the time when the referee blows the whistle during the match, and a transmission device is installed in the referee's whistle, which is sent when the referee blows the whistle.
- the apparatus there is a means for the apparatus to perform wireless communication and for the sports video transmission apparatus 100 to register the reception time.
- the field information storage unit 119 manages the field boundary with X and Y coordinates, and by using this, the position of the ball indicated by the X and Y coordinates of the ball track information is within the field. (See Figures 17 and 18).
- the break section storage unit 124 manages the start and end times of the break section for each break section (see FIGS. 21 and 22).
- the scene section storage unit 126 manages the attack team name, start time, and end time for each scene section (see FIGS. 23 and 24).
- step 201 the ball recognizing unit 111 recognizes the ball shown in the sports video storage unit 10 force image
- step 202 the ball motion vector recognizing unit 112 tracks the movement of the ball recognized and determines the ball motion vector. Extract. Since the extracted ball motion vector has an error due to the influence of the camera movement or the change in the shooting angle when shooting the sports video, in step 203, the ball motion vector correction unit 113 displays the sports video. The extracted ball motion vector is corrected using the camera parameter storage unit 20 that manages camera information such as the movement of the photographed camera and the change of the photographing angle.
- step 204 the ball motion vector change point extraction unit 114 determines whether there is a change point in the corrected ball motion vector. If yes, go to Step 205, otherwise return to Step 201.
- step 205 the subject team identification unit 116 obtains an accurate video using the sports video and camera parameters at the ball motion vector change point, and further identifies the player closest to the ball as the subject at that time.
- the team information in the team information storage unit 115 is used to identify the team to which the subject belongs, and the ball trajectory information that identifies the time, ball position, ball motion vector, and subject (team name) at this time is acquired. To do.
- step 206 the acquired ball trajectory The information is registered in the ball trajectory information storage unit 117, and in step 207, it is determined whether or not there is a next sports video. If there is, the process returns to step 201 to perform the processes of steps 201 to 206, and if not, the process ends.
- ball trajectory information can be acquired using a sport video shot from multiple viewpoints and camera parameters that manage the movement of the camera that shot the video, changes in the shooting angle, etc. .
- the scene segment dividing procedure in the scene segment dividing unit 102 will be described with reference to FIG.
- step 301 after the ball trajectory information storage unit 117 registers the ball trajectory information sent from the ball trajectory information acquisition unit 101, the field inside / outside ball determination unit 120 displays the ball trajectory information and the field information in the field information storage unit 119. Use to identify the break section by the ball position.
- step 302 using the information other than the ball trajectory information of the break section specified by the ball position of step 301 and the trial figure information of the trial figure information storage unit 118, the break section identification unit 123 has a trial judgment figure.
- the ball trajectory information immediately after is identified as the break start point, and the break segment identification unit 123 uses the ball trajectory information immediately after that to stop the ball for a certain period of time at the ball fixed point stop point extraction unit 121.
- the end point of the break is specified by extracting the trajectory information that is closest to the ball trajectory information immediately before the ball position information is extracted by the ball position closest point extraction unit 122.
- the break section specifying unit 123 uses information other than the ball section information of the break section specified by the ball position of step 301 and the break section specified by the referee's cue in step 302. Specifies the break end point by letting the ball fixed point stop point extraction unit 121 extract the time point when the ball has stopped for a fixed time, and the break segment specifying unit 123 uses the ball trajectory information immediately before that.
- the ball position closest point extraction unit 122 is made to acquire the trajectory information at the position closest to the break end point, and the trajectory information immediately after that is extracted, thereby specifying the break start point.
- the break section specifying unit 123 registers the break sections specified in steps 301 to 303 in the break section storage unit 124.
- the offense and defense scene division unit 125 extracts an in play section based on the ball path information in the ball path information storage unit 117 and the break section in the break section storage unit 124, and the in play section is converted into a series of attack scenes. Divide into sections. So
- the offense / defense scene dividing unit 125 registers the divided scene section in the scene section storage unit 126.
- step 307 it is determined whether or not there is the next ball trajectory information. If there is, the process returns to step 301, and the processing of steps 301 to 306 is performed.
- the sports video is divided into a break section and an in-play section.
- the in-play section can be divided into a series of attack scene sections. Note that the processing from step 301 to step 303 may be performed in parallel.
- the break section identified from the ball position in step 301, the break section identified from the cue of the referee in step 302, the break section identified from the ball activation start point in step 303, and the scene section division in the in play section in step 305 Will be described.
- the break segment identification unit 123 acquires ball trajectory information from the ball trajectory information storage unit 117.
- the ball trajectory information may be acquired by means of acquiring from the ball trajectory information storage unit 117 one by one, a plurality of means for acquiring continuously, a means for acquiring all, etc. To do.
- the break section specifying unit 123 acquires ball trajectory information a to f.
- step 402 if the ball trajectory information can be acquired, the process proceeds to step 403, and if it cannot be acquired, the process ends.
- step 403 the break segment specifying unit 123 sends one piece of information of the acquired ball trajectory information to the field inside / outside ball determining unit 120, and the field inside / outside ball determining unit 120 displays the field information managed by the field information storage unit 119.
- step 404 if it is determined that the ball trajectory information is within the field, the process proceeds to step 405. If it is determined that the ball trajectory information is outside the field, the process proceeds to step 410. For example, in FIG. 5, when the break segment specifying unit 123 sends the ball trajectory information a to the field inside / outside ball determining unit 120, the field inside / outside ball determining unit 120 uses the field information managed by the field information storage unit 119.
- step 405 the field inside / outside ball determination unit 120 obtains, from the break section identification unit 123, ball trajectory information immediately after the ball trajectory information determined to be in the field.
- the ball trajectory information b is immediately after the ball trajectory information a, and the field inside / outside ball determination unit 120 obtains the ball trajectory information b from the break section specifying unit 123.
- the field inside / outside ball determination unit 120 determines whether the obtained ball trajectory information is in the field using the field information managed by the field information storage unit 119, as in step 402. To do.
- step 407 If it is determined in step 407 that the ball trajectory information is also in the field, the process returns to step 405, and the ball trajectory information immediately after that is acquired from the break section specifying unit 123, and steps 405 and 406 are performed again. I do. On the other hand, if it is determined that it is out of the field, the process proceeds to step 408. In FIG. 5, since the ball position (200, 350) of the acquired ball trajectory information b is within the field, the field inside / outside ball determination unit 120 further acquires the ball trajectory information c immediately after that from the break section specifying unit 123. Then, it is determined whether or not the ball trajectory information c is in the field.
- step 408 the field inside / outside ball determination unit 120 recognizes the ball trajectory information determined to be out of the field as a break start point, and notifies the break segment specifying unit 123 of the ball trajectory information.
- the ball trajectory information c is recognized as a break start point, and this is notified to the break section specifying unit 123.
- step 409 the break segment specifying unit 123 notified of the ball trajectory information indicating the break start point registers the ball trajectory information in the break segment storage unit 124.
- the ball trajectory information c which is the break starting point, is registered in the break section storage unit 124.
- step 410 the field inside / outside ball determination unit 120 receives the ball locus information immediately after the ball locus information determined to be out of the field from the break section identification unit 123. To get.
- the ball trajectory information e is immediately after the ball trajectory information d, and the field inside / outside ball determination unit 120 obtains the ball trajectory information e from the break section specifying unit 123.
- step 411 the field inside / outside ball determination unit 120 determines whether the obtained ball trajectory information is in the field using the field information managed by the field information storage unit 119, as in step 402. To do.
- step 412 if it is determined that the ball trajectory information is also out of the field, the process returns to step 409, and the ball trajectory information immediately after that is acquired from the break section specifying unit 123, and steps 410 and 411 are performed again. I do. On the other hand, if it is determined that it is within the field, the process proceeds to step 412.
- the in-field / outside ball determination unit 120 In FIG. 5, since the ball position (60, 380) of the acquired ball trajectory information e is outside the field, the in-field / outside ball determination unit 120 further acquires the ball trajectory information f immediately after that from the break section specifying unit 123. Then, it is determined whether or not the ball trajectory information f is in the field. The ball position (220, 650) of the acquired ball trajectory information f is in the field.
- step 413 the field inside / outside ball determination unit 120 recognizes the ball trajectory information immediately before the ball trajectory information determined to be in the field as the break end point, and the ball trajectory information acquired up to the break end point. Is recognized as a break section, and the ball path information is notified to the break section specifying unit 123.
- the ball trajectory information e is recognized as a break end point
- the ball trajectory information d acquired up to the break end point is also recognized as a break section, and the ball trajectory information d and e are sent to the break section specifying unit 123. Notice.
- step 414 the break segment specifying unit 123 that has been notified of the break end point and the ball track information indicating the break segment registers the ball track information in the break segment storage unit 124.
- the ball trajectory information e which is the break end point
- the ball trajectory information d of the break section are registered in the break section storage unit 124.
- the break segment identification unit 123 acquires the next ball trajectory information from the ball trajectory information storage unit 117.
- the break section specifying unit 123 determines whether or not there is next ball trajectory information. If there is, the process returns to step 403, and steps 403 to 414 are performed again. On the other hand, if not, the process ends.
- the break section identification unit 123 acquires trial judgment figure information from the trial judgment figure information storage unit 118.
- trial-judgment figure information trial-judgment figure information generated at the time of the break section outside the field specified by the ball position is not acquired.
- the trial sign information acquired here is the information generated when the ball is in the field.
- a means for obtaining one by one from the trial / judgment figure information storage unit 118, a means for obtaining a plurality of consecutive information, a means for obtaining all, etc. are conceivable, but any means may be used.
- the break section identification unit 123 obtains the trial judgment figure information of 1J at 00:12:05 at the trial judgment figure.
- step 602 if trial decision signal information can be obtained, the process proceeds to step 603. If not obtained, the process ends.
- the ball trajectory information immediately after the trial decision signal time is obtained from the ball trajectory information storage unit 117.
- the ball trajectory information to be obtained is ball trajectory information other than the break section outside the field specified by the ball position in step 301.
- the break section identification unit 123 obtains the trial judgment figure information of 1J at 00:12:05 at the trial judgment figure.
- step 603 if trial decision signal information can be obtained, the process proceeds to step 603. If not obtained, the process ends.
- the ball trajectory information immediately after the trial decision signal time is obtained from the
- the ball trajectory information immediately after the trial decision signal time obtains the ball trajectory information b of 00:12:10 from the trajectory change time.
- the acquired ball trajectory information is recognized as a break start point.
- Step 605 multiple pieces of ball trajectory information within a certain period of time are obtained immediately.
- Step 606 the time point at which the ball has stopped for a certain period of time is extracted from those ball trajectory information. To do.
- Step 607 if there is a point where the ball has stopped for a certain period of time, the process proceeds to Step 608. If there is no point where the ball has stopped, the process proceeds to Step 609. In step 608,
- the ball trajectory information is acquired when the ball stops for a certain period of time, and the acquired ball trajectory information is recognized as the break end point.
- the ball trajectory information b to e is acquired, and the ball trajectory information that has been stopped for a certain period of time is the ball trajectory information d whose ball motion vector is (0, 0). Acquire and recognize this point as the break end point.
- step 609 since the ball stops for a certain period of time, the ball trajectory information immediately before the trial decision signal time is obtained. For example, if there is no ball trajectory information whose ball motion vector is (0, 0) in FIG. 7, the ball trajectory information a just before the trial decision signal time is acquired. In step 610, the closest match to the acquired ball trajectory information is obtained. Get track trajectory information.
- the ball position of the ball trajectory information a is (500, 300) and the closest position among the ball trajectory information b to e is (520, 320), the ball trajectory information d is acquired. This point is recognized as the break end point.
- step 611 the break start point force recognized in step 604 is registered in the break section storage unit 124 by the break section specifying unit 123 as a break section up to the break end point recognized in step 610.
- the ball trajectory information b at the break start point to the ball trajectory information d at the break end point are registered in the break section storage unit 124.
- step 612 the break section identification unit 123 determines whether or not the next trial decision diagram information is present. If there is, the process returns to step 603, and the processing of steps 603 to 611 is performed again. On the other hand, if not, the process ends. Through the above processing, it is possible to identify the break section in the field using the ball trajectory information other than the break section outside the field specified by the ball position in Step 301 and the trial decision figure information in the trial decision figure information storage unit 118. S can.
- step 801 the break segment specifying unit 123 uses the ball track information storage unit 117, other than the break segment specified by the ball position in step 301 and the ball track information of the break segment specified by the referee's cue in step 302.
- the ball trajectory information is acquired and the ball trajectory information is acquired after stopping for a certain period of time.
- step 802 if the ball trajectory information can be acquired, the process proceeds to step 803, and if not acquired, the process ends.
- the ball trajectory information that has been stopped for a certain time has a ball motion vector of (0, 0).
- step 803 the acquired ball trajectory information is recognized as a break end point. After recognizing the break end point, in step 804, multiple pieces of ball trajectory information within a certain period of time are obtained.
- step 805 the ball trajectory information closest to the break end point is obtained from the ball trajectory information. To do.
- the ball position at the break end point is (520, 320), and the closest position among the ball trajectory information a to c acquired immediately before it is (500, 300). Get information a.
- the position of the ball trajectory information a is the end point of the in-play section.
- step 806 ball trajectory information immediately after that is acquired, and this point is recognized as a break start point.
- the ball trajectory information b is acquired, and this time is recognized as the break start store.
- step 807 the break section specifying unit 123 registers the break section from the break start point recognized in step 806 to the break end point recognized in step 803 in the break section storage section 124 as a break section.
- the ball trajectory information b at the break start point to the ball trajectory information d at the break end point are registered in the break section storage unit 124.
- step 088 it is determined whether or not there is ball trajectory information that has been stopped for a certain period of time, and if there is, the process returns to step 803 and steps 803 to 808 are performed again. On the other hand, if not, the process ends.
- the break section can be specified by extracting the stop point of the ball for a certain time using the ball motion vector of the ball trajectory information.
- step 1001 the offense and defense scene division unit 125 extracts an in-play section based on the ball path information in the ball path information storage section 117 and the break section in the break section storage section 124.
- step 1002 if there is an in-play section, the process proceeds to step 1003, and if not, the process ends.
- step 1003 the leading ball trajectory information of the extracted in-play section is acquired.
- step 1004 the immediately following ball trajectory information is acquired. For example, in FIG. 11 or FIG. 12, the beginning of the extracted in-play section is the ball trajectory information a, and immediately after is the ball trajectory information b, which are acquired.
- Step 10 05 it is determined whether or not there is ball trajectory information immediately after. If there is, the process proceeds to Step 1006, and if not, the process proceeds to Step 1015.
- step 1006 it is determined whether or not the ball trajectory information is the end point of the in-play section. If it is not the end point, the process proceeds to step 1007, and if it is the end point, the process proceeds to step 1015.
- step 1007 it is determined whether or not the subject of the ball trajectory information acquired in step 1004 and the immediately preceding ball trajectory information are the same team.
- step 1004 If the team is the same, go back to step 1004 and repeat steps 1004 to 1007. Go to step 1008.
- the subject team of the ball trajectory information b is Team A
- the subject team of the ball trajectory information a just before is Team A, so the subject is the same.
- the process returns to Step 1004, and Steps 1004 to 1007 are performed again.
- the process proceeds to Step 1008.
- step 1008 the ball track information immediately after the ball track information acquired in step 1004 is acquired.
- the ball trajectory information d is acquired.
- step 1009 the ball trajectory information acquired in step 1008 is compared with the immediately preceding information, that is, the ball trajectory information acquired in step 1004, and it is determined whether or not the difference in trajectory change time is large. If the time difference is large, go to Step 1011. If the time difference is small, go to Step 1010.
- the determination criteria can be arbitrarily set, in the present embodiment, those having a difference of 5 seconds or more are determined to have a large difference in trajectory change time.
- the trajectory change time of the ball trajectory information c is 00:12:18
- the trajectory change time of the ball trajectory information d is 00:12:22. In this case, go to step 1010. If the trajectory change time force of the ball trajectory information d is S00: 12:28, the process proceeds to step 1011.
- Step 1010 it is determined whether or not the difference in ball position between the ball trajectory information acquired in Step 1008 and the immediately preceding information is large. If the position difference is large, the process proceeds to Step 1011. Return to step 1004.
- the determination criteria can be arbitrarily set. In the present embodiment, a case where there is a difference of 400 or more on the X axis or the Y axis is determined as a ball position difference being large. In FIG.
- the ball position of the ball trajectory information d is (200, 650), and the ball position of the ball trajectory information c is (550, 150), so the difference in position is large. move on.
- the Bonole position of the ball trajectory information d is (500, 350) and the ball position of the ball trajectory information c is (400, 150), so the difference in position is small. Return to 04 and acquire the ball trajectory information e immediately after that.
- step 1011 the information immediately before the ball trajectory information acquired in step 1008 is recognized as the scene section end point, and in step 1012, the information acquired up to the scene section end point is recognized.
- the track locus information is managed as one scene section, and in step 1013, this scene section is registered in the scene section storage unit 126.
- step 1014 the end point of the scene segment recognized in step 1011 is recognized as the next scene segment start point, that is, it is recognized as the ball trajectory information of the head of the next scene segment, and the process returns to step 1003 and processed again. Do.
- step 1015 the ball trajectory information immediately after in step 1004 is searched and if the ball trajectory information is not correct, or if the ball trajectory information force S is the end point of the in-play section,
- the ball trajectory information acquired so far is defined as one scene section.
- the immediately preceding information is recognized as the end point of the scene section
- the immediately following ball trajectory information is the end point of the in-play section
- this information is used as the end point of the scene section. Recognize.
- FIG. 11 or FIG. 12 there is no ball track information immediately after the ball track information e. In this case, the ball track information e is recognized as the end point of the scene section.
- the ball trajectory information e immediately after the ball trajectory information d is the end point of the in-play section, in this case, the ball trajectory information e is recognized as the scene section end point. Then, the ball trajectory information acquired up to the end of the scene section is managed as one scene section, and in step 1016, this scene section is registered in the scene section storage unit 126. In step 1017, the next in-play section is searched, and the process returns to step 1002. In step 1002, if there is a next in-play section, the process proceeds to step 1003, and if not, the process ends. Through the above processing, the in-play section is extracted based on the ball path information stored in the ball path information storage section 117 and the break section stored in the break section storage section 124, and the scene section is divided and managed for each series of attack scenes. can do.
- the scene section dividing device manages the ball trajectory information specifying the subject for each change in the trajectory of the ball shown in the captured sports video, and specifies the break section from the ball position. After obtaining each break section by processing, identifying the break section from the time of occurrence of the trial sign information, extracting the point where the ball has stopped for a certain period of time, and processing to identify the break section.
- the in-play section is extracted based on the scene, and the scene section in the in-play section is divided so that a series of attacks can be accurately managed as a single scene section even in the case of a melee situation with clear scene power S. .
- the off-field break section is specified using the ball trajectory information and field information in step 301, it is possible to specify that the play content immediately after the break section ends is a throw-in, a goal kick, a corner kick, etc. .
- the play content immediately after the break end point is a slot.
- goal kicks and corner kicks that are played immediately after the break end point specified using the ball position. If the play content immediately after the break end point is a throw-in, the slow-in scene can be easily grasped by associating the throw-in with the ball trajectory information f and registering it in the ball trajectory information storage unit 117 (Fig. 5). reference).
- the play content immediately after the end of the break section is a free kick, etc. It can be identified.
- a free kick scene can be easily grasped by associating a free kick with the ball trajectory information d ′ immediately after the break end point and registering it in the ball trajectory information storage unit 117 (see FIGS. 7 and 9).
- step 305 If the scene section in the in-play section is divided in step 305, it can be specified that the play content at the end of the divided scene section is clear.
- the clear scene can be easily grasped by associating clear with the ball trajectory information c at the end of the scene section and registering it with the ball trajectory information storage unit 117 (see FIG. 11). Also, step 3
- the in-play section is in a melee state.
- the melee state can be easily grasped by associating the melee state with the ball trajectory information a at the beginning of the in-play section and registering it in the ball trajectory information storage unit 117 (see FIG. 12).
- the goal scene can be specified from the position of the drill, and the break section after the goal can also be specified.
- the position of the goal can be grasped using field information ((400-600, 80-: 100) or ⁇ (400-600, 900-920)), Immediately after moving to the position ((550. 90)), if there is a trial sign information, it can be identified that there was a goal scene at that time.
- the ball trajectory information after the goal is a break section, and the ball position in the ball track information is moved to the center line position ((500, 500)), and it may be a break section until there is trial decision signal information. Can be identified.
- the trajectory change time I of the ball trajectory information I and the trial decision diagram information, etc. are used, the time when the game starts or ends is associated with the ball trajectory information, which is then associated with the ball trajectory information.
- the mode in which the scene segment is divided and managed by the sports video transmission device and is distributed to the sports video receiving terminal has been described as the best mode. If the division is performed by either the sports video transmission device or the sports video receiving terminal, it should be.
- the sports video transmission device may specify a break segment and transmit it together with ball trajectory information, and use these to perform scene segment division processing at the sports video receiving terminal.
- the present invention is suitable for digest viewing of sports images such as soccer, and can be viewed for each scene desired by the user who can only view the in-play section in a short time. You can also.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Databases & Information Systems (AREA)
- Data Mining & Analysis (AREA)
- Library & Information Science (AREA)
- Computational Linguistics (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Signal Processing (AREA)
- Television Signal Processing For Recording (AREA)
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006553883A JP4839226B2 (ja) | 2005-01-24 | 2006-01-17 | シーン区間分割装置 |
US11/814,427 US8306390B2 (en) | 2005-01-24 | 2006-01-17 | Scene segment dividing device |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005016094 | 2005-01-24 | ||
JP2005-016094 | 2005-01-24 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2006077806A1 true WO2006077806A1 (ja) | 2006-07-27 |
Family
ID=36692195
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2006/300482 WO2006077806A1 (ja) | 2005-01-24 | 2006-01-17 | シーン区間分割装置 |
Country Status (4)
Country | Link |
---|---|
US (1) | US8306390B2 (ja) |
JP (1) | JP4839226B2 (ja) |
CN (1) | CN101107848A (ja) |
WO (1) | WO2006077806A1 (ja) |
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2469074A (en) * | 2009-03-31 | 2010-10-06 | Sony Corp | Object tracking with polynomial position adjustment |
JP2015177470A (ja) * | 2014-03-17 | 2015-10-05 | 富士通株式会社 | 抽出プログラム、方法、及び装置 |
WO2016067553A1 (ja) * | 2014-10-30 | 2016-05-06 | パナソニックIpマネジメント株式会社 | プレー区間抽出方法、プレー区間抽出装置 |
JP2017091092A (ja) * | 2015-11-06 | 2017-05-25 | 富士通株式会社 | 画像処理方法、画像処理プログラムおよび画像処理装置 |
WO2020235339A1 (ja) * | 2019-05-23 | 2020-11-26 | パナソニックIpマネジメント株式会社 | プレイ分析装置、及び、プレイ分析方法 |
JP7503768B2 (ja) | 2020-03-16 | 2024-06-21 | パナソニックIpマネジメント株式会社 | 解析情報修正装置、解析情報修正方法、及び、コンピュータプログラム |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2015177471A (ja) * | 2014-03-17 | 2015-10-05 | 富士通株式会社 | 抽出プログラム、方法、及び装置 |
KR20160027862A (ko) | 2014-09-02 | 2016-03-10 | 삼성전자주식회사 | 이미지 데이터를 처리하는 방법과 이를 지원하는 전자 장치 |
US10489656B2 (en) * | 2017-09-21 | 2019-11-26 | NEX Team Inc. | Methods and systems for ball game analytics with a mobile device |
US10748376B2 (en) * | 2017-09-21 | 2020-08-18 | NEX Team Inc. | Real-time game tracking with a mobile device using artificial intelligence |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11339009A (ja) * | 1998-05-26 | 1999-12-10 | Sony Corp | 解析データ生成装置 |
JP2003032544A (ja) * | 2001-07-13 | 2003-01-31 | Nippon Hoso Kyokai <Nhk> | シーン内容情報付加装置及びシーン内容情報付加方法 |
JP2004040750A (ja) * | 2001-12-05 | 2004-02-05 | Mitsubishi Electric Research Laboratories Inc | 複数の状態に基づいて連続した圧縮映像を解析する方法 |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5808695A (en) * | 1995-06-16 | 1998-09-15 | Princeton Video Image, Inc. | Method of tracking scene motion for live video insertion systems |
-
2006
- 2006-01-17 US US11/814,427 patent/US8306390B2/en not_active Expired - Fee Related
- 2006-01-17 WO PCT/JP2006/300482 patent/WO2006077806A1/ja not_active Application Discontinuation
- 2006-01-17 CN CNA2006800029643A patent/CN101107848A/zh active Pending
- 2006-01-17 JP JP2006553883A patent/JP4839226B2/ja not_active Expired - Fee Related
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11339009A (ja) * | 1998-05-26 | 1999-12-10 | Sony Corp | 解析データ生成装置 |
JP2003032544A (ja) * | 2001-07-13 | 2003-01-31 | Nippon Hoso Kyokai <Nhk> | シーン内容情報付加装置及びシーン内容情報付加方法 |
JP2004040750A (ja) * | 2001-12-05 | 2004-02-05 | Mitsubishi Electric Research Laboratories Inc | 複数の状態に基づいて連続した圧縮映像を解析する方法 |
Non-Patent Citations (2)
Title |
---|
NAGASE T. AND OZAWA S.: "Soccer ni Okeru Senshu no Play Hantei.(The Play Judging of a Player in Soccer)", THE INSTITUTE OF ELECTRONICS, INFORMATION AND COMMUNICATION ENGINEERS SOGO TAIKAI KOEN RONBUNSHU, JOHO SYSTEM 2, vol. 2003, 3 March 2003 (2003-03-03), pages 272, XP003002096 * |
NAKAGAWA Y.: "Soccer no Jido Game Bunseki Hoho no Teian to Hyoka. (Automation of the Soccer Game Analysis)", UNISYS JOHO (UNISYS TECHNOLOGY REVIEW), vol. 22, no. 4, 28 February 2003 (2003-02-28), pages 477 - 494, XP003002097 * |
Cited By (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2469074A (en) * | 2009-03-31 | 2010-10-06 | Sony Corp | Object tracking with polynomial position adjustment |
JP2015177470A (ja) * | 2014-03-17 | 2015-10-05 | 富士通株式会社 | 抽出プログラム、方法、及び装置 |
US9892320B2 (en) | 2014-03-17 | 2018-02-13 | Fujitsu Limited | Method of extracting attack scene from sports footage |
WO2016067553A1 (ja) * | 2014-10-30 | 2016-05-06 | パナソニックIpマネジメント株式会社 | プレー区間抽出方法、プレー区間抽出装置 |
JP2017091092A (ja) * | 2015-11-06 | 2017-05-25 | 富士通株式会社 | 画像処理方法、画像処理プログラムおよび画像処理装置 |
WO2020235339A1 (ja) * | 2019-05-23 | 2020-11-26 | パナソニックIpマネジメント株式会社 | プレイ分析装置、及び、プレイ分析方法 |
JP2020188979A (ja) * | 2019-05-23 | 2020-11-26 | パナソニックIpマネジメント株式会社 | プレイ分析装置、及び、プレイ分析方法 |
JP7503768B2 (ja) | 2020-03-16 | 2024-06-21 | パナソニックIpマネジメント株式会社 | 解析情報修正装置、解析情報修正方法、及び、コンピュータプログラム |
Also Published As
Publication number | Publication date |
---|---|
JPWO2006077806A1 (ja) | 2008-06-19 |
CN101107848A (zh) | 2008-01-16 |
JP4839226B2 (ja) | 2011-12-21 |
US8306390B2 (en) | 2012-11-06 |
US20090202217A1 (en) | 2009-08-13 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
WO2006077806A1 (ja) | シーン区間分割装置 | |
US7167809B2 (en) | Processing of video content | |
KR101696984B1 (ko) | 정보 처리 방법 및 장치 | |
TWI448318B (zh) | 虛擬高爾夫模擬裝置及其使用之感測裝置與感測方法 | |
KR101966476B1 (ko) | 추출 방법 및 장치 | |
JP6249706B2 (ja) | 情報処理装置、情報処理方法及びプログラム | |
US20070064975A1 (en) | Moving object measuring apparatus, moving object measuring system, and moving object measurement | |
CN105183849B (zh) | 一种斯诺克比赛视频事件检测与语义标注方法 | |
JP2010183302A (ja) | 映像処理装置、映像処理方法及びプログラム | |
KR20190129971A (ko) | 스포츠 공 타격 요소의 충격 특성을 결정하는 시스템 및 방법 | |
CN111741325A (zh) | 视频播放方法、装置、电子设备及计算机可读存储介质 | |
CN113992974B (zh) | 模拟参赛的方法、装置、计算设备及计算机可读存储介质 | |
WO2020039473A1 (ja) | 画像管理システム、画像管理方法、プログラム、及び画像管理装置 | |
KR20000064088A (ko) | 스포츠 영상 분석 방송 시스템 및 방법 | |
CN114728194B (zh) | 信息处理装置、信息处理方法和程序 | |
KR101264477B1 (ko) | 경기장 평면상의 선수 위치를 표시하는 경기중계 보조영상 생성 시스템 및 그 방법의 기록매체 | |
KR102117238B1 (ko) | 인공지능과 증강현실을 활용한 스포츠 중계방송에서의 동영상 콘텐츠 제작 장치 | |
JP2003143546A (ja) | フットボールビデオ処理方法 | |
JP6371020B1 (ja) | 情報処理装置 | |
JP6303525B2 (ja) | 抽出プログラム、方法、及び装置、並びに野球映像メタ情報作成装置、方法、及びプログラム | |
Chang et al. | Fencing tactics analysis in broadcast video: a point-by-point Analytical system | |
KR102045454B1 (ko) | 볼의 운동에 대한 센싱장치 및 그 센싱방법 | |
EP4212218A1 (en) | A method, computer program, apparatus and system for recording tennis sporting event as from game start and stop detection | |
KR102338188B1 (ko) | Ai를 활용한 3구 당구 궤적 분석 및 예측 시스템, 그리고 그 방법 | |
Wang et al. | Analysis of Offensive Strategy in Soccer Video |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
121 | Ep: the epo has been informed by wipo that ep was designated in this application | ||
WWE | Wipo information: entry into national phase |
Ref document number: 2006553883 Country of ref document: JP |
|
WWE | Wipo information: entry into national phase |
Ref document number: 11814427 Country of ref document: US |
|
WWE | Wipo information: entry into national phase |
Ref document number: 200680002964.3 Country of ref document: CN |
|
122 | Ep: pct application non-entry in european phase |
Ref document number: 06711762 Country of ref document: EP Kind code of ref document: A1 |
|
WWW | Wipo information: withdrawn in national office |
Ref document number: 6711762 Country of ref document: EP |