WO2006052631A2 - Telecommande - Google Patents

Telecommande Download PDF

Info

Publication number
WO2006052631A2
WO2006052631A2 PCT/US2005/039747 US2005039747W WO2006052631A2 WO 2006052631 A2 WO2006052631 A2 WO 2006052631A2 US 2005039747 W US2005039747 W US 2005039747W WO 2006052631 A2 WO2006052631 A2 WO 2006052631A2
Authority
WO
WIPO (PCT)
Prior art keywords
controller
remote control
media player
game
player
Prior art date
Application number
PCT/US2005/039747
Other languages
English (en)
Other versions
WO2006052631A3 (fr
Inventor
Peter Maciver
Original Assignee
Mattel, Inc.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US11/199,718 external-priority patent/US8382567B2/en
Application filed by Mattel, Inc. filed Critical Mattel, Inc.
Publication of WO2006052631A2 publication Critical patent/WO2006052631A2/fr
Publication of WO2006052631A3 publication Critical patent/WO2006052631A3/fr

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/202Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the game platform being a DVD player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Selective Calling Equipment (AREA)

Abstract

L'invention porte sur un système de jeu utilisé avec un lecteur multimédia et un ou plusieurs dispositifs de sortie, le lecteur multimédia étant configuré pour recevoir des signaux utilisateurs, pour lire et exécuter des informations sur un support de jeu, et pour présenter des parties des informations sur le ou les dispositifs de sortie précités. Le système de jeu de l'invention comprend un support de jeu comprenant des informations lisibles par le lecteur multimédia qui, lorsqu'elles sont exécutées, font produire au lecteur multimédia un jeu comprenant une pluralité de scènes, chaque scène entraînant le lecteur multimédia à répondre sélectivement à la réception de signaux utilisateur. Le système de jeu de l'invention comprend également une unité éloignée pouvant être commandée par un ou plusieurs utilisateurs. L'unité éloignée comprend un contrôleur, un émetteur couplé au contrôleur, un premier bouton couplé au contrôleur et un second bouton couplé au contrôleur. Le contrôleur est configuré pour fonctionner sélectivement dans un premier mode dans lequel l'émetteur émet un signal utilisateur lors de l'actionnement du premier ou du second bouton, et dans un second mode dans lequel l'émetteur émet un signal utilisateur lors de l'actionnement du premier bouton et n'émet pas de signal utilisateur lors de l'actionnement du second bouton.
PCT/US2005/039747 2004-11-03 2005-11-03 Telecommande WO2006052631A2 (fr)

Applications Claiming Priority (14)

Application Number Priority Date Filing Date Title
US62547304P 2004-11-03 2004-11-03
US60/625,473 2004-11-03
US63070904P 2004-11-23 2004-11-23
US60/630,709 2004-11-23
US66882905P 2005-04-05 2005-04-05
US60/668,829 2005-04-05
US67077705P 2005-04-12 2005-04-12
US60/670,777 2005-04-12
US68389705P 2005-05-23 2005-05-23
US60/683,897 2005-05-23
US11/199,718 2005-08-08
US11/199,718 US8382567B2 (en) 2004-11-03 2005-08-08 Interactive DVD gaming systems
US11/266,761 2005-11-02
US11/266,761 US20060111183A1 (en) 2004-11-03 2005-11-02 Remote control

Publications (2)

Publication Number Publication Date
WO2006052631A2 true WO2006052631A2 (fr) 2006-05-18
WO2006052631A3 WO2006052631A3 (fr) 2007-02-15

Family

ID=36336996

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2005/039747 WO2006052631A2 (fr) 2004-11-03 2005-11-03 Telecommande

Country Status (2)

Country Link
US (1) US20060111183A1 (fr)
WO (1) WO2006052631A2 (fr)

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Also Published As

Publication number Publication date
US20060111183A1 (en) 2006-05-25
WO2006052631A3 (fr) 2007-02-15

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