WO2002080107A1 - Text to visual speech system and method incorporating facial emotions - Google Patents

Text to visual speech system and method incorporating facial emotions Download PDF

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Publication number
WO2002080107A1
WO2002080107A1 PCT/IB2002/000860 IB0200860W WO02080107A1 WO 2002080107 A1 WO2002080107 A1 WO 2002080107A1 IB 0200860 W IB0200860 W IB 0200860W WO 02080107 A1 WO02080107 A1 WO 02080107A1
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WO
WIPO (PCT)
Prior art keywords
face image
strings
emoticon
text
facial
Prior art date
Application number
PCT/IB2002/000860
Other languages
English (en)
French (fr)
Inventor
Kiran S. Challapali
Original Assignee
Koninklijke Philips Electronics N.V.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Koninklijke Philips Electronics N.V. filed Critical Koninklijke Philips Electronics N.V.
Priority to EP02705014A priority Critical patent/EP1374179A1/en
Priority to JP2002578253A priority patent/JP2004519787A/ja
Publication of WO2002080107A1 publication Critical patent/WO2002080107A1/en

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS OR SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING; SPEECH OR AUDIO CODING OR DECODING
    • G10L13/00Speech synthesis; Text to speech systems

Definitions

  • the present invention relates to text to visual speech systems, and more particularly relates to a system and method for utilizing emoticons to generate emotions in a face image.
  • On-line chat is particularly useful in many situations since it allows users to communicate over a network in real-time by typing text messages back and forth to each other in a common message window.
  • emoticons are often typed in to infer emotions and/or facial expressions in the messages. Examples of commonly used emoticons include :-) for a smiley face, :-( for displeasure, ;-) for a wink, :-o for shock, :- ⁇ for sadness.
  • a major advantage of audio-visual speech synthesis systems is that a view of an animated face image can improve intelligibility of both natural and synthetic speech significantly, especially under degraded acoustic conditions.
  • the face image is computer generated, it is possible to manipulate facial expressions to signal emotion, which can, among other things, add emphasis to the speech and support the interaction in a dialogue situation.
  • "Text to visual speech" systems utilize a keyboard or the like to enter text, then convert the text into a spoken message, and broadcast the spoken message along with an animated face image.
  • One of the limitations of text to visual speech systems is that because the author of the message is simply typing in text, the output (i.e., the animated face and spoken message) lacks emotion and facial expressions. Accordingly, text to visual speech systems tend to provide a somewhat sterile form of person to person communication.
  • the present invention addresses the above-mentioned problems by providing a visual speech system in which expressed emotions on an animated face can be created by inputting emoticon strings.
  • the invention provides a visual speech system, wherein the visual speech system comprises: a data import system for receiving text data that includes word strings and emoticon strings; and a text-to-animation system for generating a displayable animated face image that can reproduce facial movements corresponding to the received word strings and the received emoticon strings.
  • the invention provides a program product stored on a recordable medium, which when executed provides a visual speech system, comprising: a data import system for receiving text data that includes word strings and emoticon strings; and a text-to-animation system for generating a displayable animated face image that can reproduce facial movements corresponding to the received word strings and the received emoticon strings.
  • the invention provides an online chat system having visual speech capabilities, comprising: (1) a first networked client having: (a) a first data import system for receiving text data that includes word strings and emoticon strings, and (b) a data export system for sending the text data to a network; and (2) a second networked client having: (a) a second data import system for receiving the text data from the network, and (b) a text-to-animation system for generating a displayable animated face image that reproduces facial movements corresponding to the received word strings and the received emoticon strings contained in the text data.
  • the invention provides a method of performing visual speech on a system having a displayable animated face image, comprising the steps of: entering text data into a keyboard, wherein the text data includes word strings and emoticon strings; converting the word strings to audio speech; converting the word strings to mouth movements on the displayable animated face image, such that the mouth movements correspond with the audio speech; converting the emoticon strings to facial movements on the displayable animated face image, such that the facial movements correspond with expressed emotions associated with the entered emoticon strings; and displaying the animated face image along with a broadcast of the audio speech.
  • the invention provides a visual speech system, comprising a data import system for receiving text data that includes at least one emoticon string, wherein the at least one emoticon string is associate with a predetermined facial expression; and a text-to-animation system for generating a displayable animated face image that can simulate facial movements corresponding to the predetermined facial expression.
  • Fig. 1 depicts a block diagram of a visual speech system in accordance with a preferred embodiment of the present invention.
  • Figs. 2 and 3 depict exemplary animated face images of the present invention.
  • visual speech system 10 comprises a first client system 12 and a second client system 42 in communication with each other via network 40.
  • first client system 12 and a second client system 42 in communication with each other via network 40.
  • a multiple client system as shown in Fig. 1 is particularly useful in online chat applications where a user at a first client system 12 is in communication with a user at a second client system 42.
  • Each client system e.g., client system 12
  • client system 12 may be comprised of a stand-alone personal computer capable of executing a computer program, a browser program having access to applications available via a server, a dumb terminal in communication with a server, etc.
  • Each client system Stored on each client system (or accessible to each client system) are executable processes that include an I/O system 20 and a text to speech video system 30.
  • I/O system 20 and text to speech video system 30 may be implemented as software programs, executable on a processing unit.
  • Each client system also includes: (1) an input system 14, such as a keyboard, mouse, hand held device, cell phone, voice recognition system, etc., for entering text data; and (2) an audio-visual output system comprised of, for example, a CRT display 16 and audio speaker 18.
  • An exemplary operation of visual speech system 10 is described as follows.
  • a first user at client system 12 can input text data via input system 14, and a corresponding animated face image and accompanying audio speech will be generated and appear on display 46 and speaker 48 of client system 42.
  • a second user at client system 42 can respond by inputting text data via input system 44, and a second corresponding animated face image and accompanying audio speech will be generated and appear on display 16 and speaker 18 of client system 12.
  • the inputted text data is converted into a remote audio-visual broadcast comprised of a moving animated face image that simulates speech. Therefore, rather than just receiving a text message, a user will receive a video speech broadcast containing the message.
  • the user sending the message can not only input words, but also input emoticon strings that will cause the animated image being displayed to incorporate facial expressions and emotions.
  • facial expression and “emotions” are used interchangeably, and may include any type of non-verbal facial movement.
  • the user at client system 12 wanted to indicate pleasure or happiness along with the inputted word strings, the user could also type in an appropriate emoticon string i.e., a smiley face, :-).
  • the resulting animated image on display 46 would then smile while speaking the words inputted at the first client system.
  • Other emotions may include a wink, sad face, laugh, surprise, etc.
  • emoticons regularly used in chat rooms, email, and other forms of online communication to indicate an emotion or the like.
  • Each of these emoticons, as well as others not listed therein, may have an associated facial response that could be incorporated into a displayable animated face image.
  • the facial expression and/or emotional response could appear after or before any spoken words, or preferably, be morphed into and along with the spoken words to provide a smooth transition for each message.
  • Figs. 2 and 3 depict two examples of a displayable animated face image having different emotional or facial expressions.
  • the subject is depicted with a neutral facial expression (no inputted emoticon), while Fig. 3 depicts the subject with an angry facial expression (resulting from an angry emoticon string >:- ⁇ ).
  • the animated face image may morph talking along with the display of emotion.
  • the animated face images of Figures 2 and 3 may comprise face geometries that are modeled as triangular-mesh-based 3D objects. Image or photometry data may or may not be superimposed on the geometry to obtain a face image.
  • the face image may be handled as an object that is divided into a plurality of action units, such as eyebrows, eyes, mouth, etc.
  • action units such as eyebrows, eyes, mouth, etc.
  • one or more of the action units can be simulated according to a predetermined combination and degree.
  • text data is entered into a first client system 12 via input system 14.
  • the text data may comprise both word strings and emoticon strings.
  • the data is received by data import system 26 of I/O system 20.
  • the text data may be processed for display at display 16 of client system 12 (i.e. locally), and/or passed along to client system 42 for remote display.
  • client system 12 may send the text data using data export system 28, which would export the data to network 40.
  • client system 42 could then import the data using data import system 27.
  • the imported text data could then be passed along to text-to-speech video system 31 for processing.
  • Text-to-speech video system 31 has two primary functions: first, to convert the text data into audio speech; and second, to convert the text data into action units that correspond to displayable facial movements. Conversion of the text data to speech is handled by text-to-audio system 33. Systems for converting text to speech are well known in the art. The process of converting text data to facial movements is handled by text-to-animation system 35. Text-to-animation system 35 has two components, word string processor 37 and emoticon string processor 39. Word string processor 37 is primarily responsible for mouth movements associated with word strings that will be broadcast as spoken words. Accordingly, word string processor 37 primarily controls the facial action unit comprised of the mouth in the displayable facial image.
  • Emoticon string processor 39 is responsible for processing the received emoticon strings and converting them to corresponding facial expressions. Accordingly, emoticon string processor 39 is responsible for controlling all of the facial action units in order to achieve the appropriate facial response. It should be understood that any type, combination and degree of facial movement be utilized to create a desired expression.
  • Text-to-animation system 35 thus creates a complete animated facial image comprised of both mouth movements for speech and assorted facial movements for expressions.
  • Accompanying the animated facial image is the speech associated with the word strings.
  • a display driver 23 and audio driver 25 can be utilized to generate the audio and visual information on display 46 and speaker 48.
  • each client system may include essentially the same software for communicating and generating visual speech. Accordingly, when client system 42 communicates responsive message back to client system 12, the same processing steps as those described above are implemented on client system 12 by I/O system 20 and text to speech video system 30.
  • systems, functions, mechanisms, and modules described herein can be implemented in hardware, software, or a combination of hardware and software. They may be implemented by any type of computer system or other apparatus adapted for carrying out the methods described herein.
  • a typical combination of hardware and software could be a general-purpose computer system with a computer program that, when loaded and executed, controls the computer system such that it carries out the methods described herein.
  • a specific use computer containing specialized hardware for carrying out one or more of the functional tasks of the invention could be utilized.
  • the present invention can also be embedded in a computer program product, which comprises all the features enabling the implementation of the methods and functions described herein, and which - when loaded in a computer system - is able to carry out these methods and functions.
  • Computer program, software program, program, program product, or software in the present context mean any expression, in any language, code or notation, of a set of instructions intended to cause a system having an information processing capability to perform a particular function either directly or after either or both of the following: (a) conversion to another language, code or notation; and/or (b) reproduction in a different material form.
PCT/IB2002/000860 2001-03-29 2002-03-19 Text to visual speech system and method incorporating facial emotions WO2002080107A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
EP02705014A EP1374179A1 (en) 2001-03-29 2002-03-19 Text to visual speech system and method incorporating facial emotions
JP2002578253A JP2004519787A (ja) 2001-03-29 2002-03-19 顔の感情を取り入れたテキスト視覚音声化システム及び方法

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US09/821,138 US20020194006A1 (en) 2001-03-29 2001-03-29 Text to visual speech system and method incorporating facial emotions
US09/821,138 2001-03-29

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JP (1) JP2004519787A (US20020194006A1-20021219-P00801.png)
KR (1) KR20030007726A (US20020194006A1-20021219-P00801.png)
CN (1) CN1460232A (US20020194006A1-20021219-P00801.png)
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