WO2001028646A1 - A gaming machine with improved display means - Google Patents
A gaming machine with improved display means Download PDFInfo
- Publication number
- WO2001028646A1 WO2001028646A1 PCT/AU2000/001232 AU0001232W WO0128646A1 WO 2001028646 A1 WO2001028646 A1 WO 2001028646A1 AU 0001232 W AU0001232 W AU 0001232W WO 0128646 A1 WO0128646 A1 WO 0128646A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- gaming machine
- award
- display
- lines
- matrix
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/34—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F2001/008—Card games adapted for being playable on a screen
Definitions
- the present invention relates to a gaming machine of the type known as a slot machine or fruit machine. More particularly, the invention relates to a gaming machine having an improved display means.
- Gaming machines of the type described are particularly well-known nationally and internationally and substantial amounts of money are wagered on these machines.
- the licensed operation of gaming machines is the subject of legislation and regulation.
- the items regulated is the maximum percentage payout for a gaming machine. For example, in New South Wales, Australia, a minimum of 85% of monies invested must be returned as winnings and manufacturers of gaming machines must therefore design their machines around these regulatory controls.
- a gaming machine which includes: a display means including a plurality of discrete display positions at each of which at least one symbol is to be displayed: and a control means for controlling operation of the display of symbols in the display positions of the display means, the display positions being arranged in a matrix having m rows and n columns, where m is greater than 1 and m does not equal n to provide for m length award lines and n length award lines, a symbol occurring at one display position in the matrix being independent of, and unassociated with, the occurrence of symbols at any other display position in the matrix.
- the display means comprises a video simulation of spinning reels with only one position from each reel being shown at each display position.
- conventional spinning reel-type games have reel strips which carry symbols thereon so that the position of one symbol is always fixed relative to its adjacent symbol on that reel strip. Accordingly, unless the context clearly indicates otherwise, it is to be understood that what is meant by "independent of. and unassociated with the occurrence of symbols at any other display position in the matrix" means that the symbol appearing at one position is not governed by symbols appearing at adjacent positions in a column on the display means.
- At least certain of the award lines may be in the form of paylines of a spinning reel game with the occurrence of predetermined combinations of symbols on any such payline awarding a prize.
- the trigger condition may commence a feature of some sort.
- the feature may be any kind of variance from the standard game such as a series of free games, a second screen animation which results in prizes being given, the payment of bonus amounts, or the like.
- horizontal and criss-cross award lines may be conventional paylines with vertical award lines being trigger conditions upon occurrence of a predetermined combination of symbols.
- horizontal is meant a payline extending parallel to the rows of the matrix while by “vertical” is meant paylines extending parallel to columns of the matrix.
- the vertical award lines may also function as conventional paylines. a paytable associated with said vertical award lines differing from a paytable associated with said horizontal and criss-cross paylines.
- the gaming machine effectively embodies variable length paylines.
- the gaming machine may include a selecting means for enabling a player to create award lines.
- An award line selected by the player may pass through at least one of m display positions and n display positions. When the selected award line passes through m display positions, it may pass through every position in one of the columns and. when the award line selected passes through n display positions, it may pass through only one position from each column. Instead, an award line selected by the player may have n display positions through which it passes. For example, a payline may be five symbols long and the player may choose the positions on the screen through which the player wants the payline to pass. This may also be applied without player choice or intervention where, by staking more credits, positions on the screen are bought rather than lines passing through positions. In a further embodiment of the invention, the symbols in predetermined positions in the matrix may determine a feature which is to be awarded.
- a free game feature may be triggered where all standard wins are repeated by the number of a second type of symbol appearing in the second column. It will be appreciated that various other embodiments of this type may be incorporated in the control means of the machine.
- each symbol may be superimposed on a part of a pattern.
- each display position may display two items of information. More particularly, the two items of information may. firstly, be the symbol and. secondly, a part of the pattern. Then, once all the reels have been "spun-up" and the pattern is completed, this may trigger a special prize or feature.
- participating symbols in effect, perform two functions, being the usual payout for combinations of symbols, if in a prize winning combination, as well as the trigger condition resulting from completion of the pattern.
- a second aspect of the invention provides a gaming machine which includes: a display means including a plurality of discrete display positions at each of which at least one symbol is to be displayed; and a control means for controlling operation of the display of symbols in the display positions of the display means, the display positions being arranged in a matrix where a symbol occurring at one display position in the matrix is independent of, and unassociated with, the occurrence of symbols at any other display position in the matrix and each symbol is superimposed on a secondary symbol where, if the secondary symbols are arranged in a predetermined order, a special award is made.
- the secondary symbol may be a part of a pattern and said predetermined order is that order in which the parts are so arranged as to complete the pattern.
- the special award may be a bonus prize or a trigger condition for a feature.
- the display means may comprise a video simulation of spinning reels with only one position from each reel being shown at each display position.
- At least certain of the award lines may be in the form of paylines of a spinning reel game where occurrence of predetermined combinations of symbols on any such payline awards a prize.
- Other of the award lines, when predetermined combinations of symbols occur thereon, may form a trigger condition for a particular game.
- Said at least certain of the award lines may be horizontal and criss-cross paylines and said others of the award lines may be vertical award lines.
- the vertical award lines may also function as paylines, a paytable associated with said vertical award lines differing from a paytable associated with said horizontal and criss-cross paylines.
- the gaming machine may include a selecting means for enabling a player to create award lines.
- An award line selected by the player may pass through at least one of m display positions and n display positions, where m is the number of rows in the matrix and n is the number of columns in the matrix.
- m is the number of rows in the matrix
- n is the number of columns in the matrix.
- an award line selected by the player may have an equal number of display positions through which it passes as there are columns in the matrix.
- symbols in predetermined positions in the matrix may determine a feature which is awarded.
- Figure 1 shows a three dimensional view of a gaming machine, in accordance with the invention:
- Figure 2 shows a block diagram of a control circuit of the gaming machine
- Figure 3 shows a schematic representation of a display of the gaming machine
- Figure 4 shows a schematic representation of a further embodiment of the display.
- reference numeral 10 generally designates a gaming machine, in accordance with the invention.
- the machine 10 includes a console 12 having a video display unit 14.
- the video display unit 14 includes a screen 16.
- a matrix of fifteen discrete reels 18 is simulated on the screen 16.
- a keypad 20 is provided on the console 12.
- the keypad 20 comprises two or more keys for enabling a player of the machine 10 to select various options, as will be described in greater detail below.
- One button or key of the keypad 20 is provided for causing a spinning simulation of the reels 18 to occur upon actuation of that button.
- the machine 10 includes a top box 22 on which paytables 24 are displayed.
- a coin tray 26 is mounted beneath the console 12 for cash payouts from the machine 10.
- a control system 30 is illustrated.
- a program which implements the game and user interface is run on a processor 32 of the control system 30.
- the processor 32 forms part of a controller 34.
- the controller 34 drives the screen 16 of the video display unit 14 and receives input signals from sensors 36.
- the sensors 36 include sensors associated with the buttons of the keypad 20 and/or touch sensors mounted in the screen 16.
- the controller 34 also receives input pulses from a mechanism 38 indicating that a player has provided sufficient credit to begin playing.
- the mechanism 38 may be a coin input chute, a bill collector, a credit card reader, or any other type of validation device.
- the controller 34 drives a payout mechanism 39 which, for example, may be a coin hopper for feeding coins to the coin tray 26 to pay out a prize once a predetermined combination of symbols carried on the reels 18 appears on the screen 16.
- Award lines 40. being horizontal lines link the rows of reels 18 in the matrix.
- the lines 40 and 42 serve as conventional paylines for the machine 10. In other words, when a predetermined combination of symbols appears on any of the paylines 40 or 42 which are active, ie. in respect of which a bet has been staked, a prize will be paid in accordance with the paytable 24.
- the reels 18 in the columns are also interconnected by vertical, shorter award lines 44.
- lines 44 operate as trigger condition lines and, optionally, as paylines. Where the lines 44 operate as paylines. a different paytable may be applicable to that applicable in respect of the paylines 40 and 42. As an example, a combination of five kings on one of the paylines 40 or 42 may pay 500 credits, four kings may pay 50 credits and three kings may pay 15 credits whereas, on the vertical paylines 44, the combination of three kings may pay 100 credits.
- a player may be given a choice of options as to which features will be operable. Skill may be a factor in determining whether or not a prize is awarded from the feature or the size of the prize that will be awarded from it.
- the commencement of the feature may change the form of the game such that for the next predetermined number of games, for example, ten games, every time a certain symbol is spun up a bonus amount is paid.
- Feature trigger combinations may or may not be prize combinations in themselves and the features that they trigger also may or may not pay a prize.
- the vertical lines 44 serve as the trigger lines
- an embodiment of the invention would be for different lines 40, 42 and 44 to actually make up different games. This could apply to all lines 40. 42 and 44 but, preferably, the standard paylines 40, 42 will, as described above, have the same paytable apply to them.
- the game rules will change. This embodiment of the game can be implemented in various ways. For example, on the first vertical line 44 three of a symbol could buy a free game feature where all standard wins could be multiplied by the number of a different symbol appearing on the second vertical line.
- each reel 18 incorporates a symbol 46 such as a king, ace or other special symbol such as symbol A. symbol B or symbol C.
- the symbol 46 is superimposed on a part 48 of a background pattern illustrated generally at 50.
- each reel 18 incorporates two different things, the symbol 46 and the part 48 of the background pattern 50.
- the symbols 46 in their usual way. make up winning combinations on the award lines 40. 42 and 44.
- a gaming machine 10 which has more versatility than other gaming machines of which the applicant is aware.
- dual functions can be imparted to the reels 18 to serve as parts of trigger conditions and payline combinations.
- each reel 18 carries two representations of symbols thereon to serve the dual purpose of forming payline combinations and contributing to a trigger condition.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Slot Machines And Peripheral Devices (AREA)
Abstract
Description
Claims
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
NZ516860A NZ516860A (en) | 1999-10-15 | 2000-10-11 | A gaming machine with improved display means |
AU78923/00A AU760481B2 (en) | 1999-10-15 | 2000-10-11 | A gaming machine with improved display means |
US11/561,802 US20070275778A1 (en) | 1999-10-15 | 2006-11-20 | Gaming machine with improved display |
US13/036,810 US20110159946A1 (en) | 1999-10-15 | 2011-02-28 | Gaming machine with improved display |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AUPQ3461A AUPQ346199A0 (en) | 1999-10-15 | 1999-10-15 | A gaming machine with improved display means |
AUPQ3461 | 2000-10-11 |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US11/561,802 Continuation-In-Part US20070275778A1 (en) | 1999-10-15 | 2006-11-20 | Gaming machine with improved display |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2001028646A1 true WO2001028646A1 (en) | 2001-04-26 |
Family
ID=3817617
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/AU2000/001232 WO2001028646A1 (en) | 1999-10-15 | 2000-10-11 | A gaming machine with improved display means |
Country Status (5)
Country | Link |
---|---|
US (2) | US20070275778A1 (en) |
AU (1) | AUPQ346199A0 (en) |
NZ (1) | NZ516860A (en) |
WO (1) | WO2001028646A1 (en) |
ZA (1) | ZA200200900B (en) |
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1484725A2 (en) * | 2003-06-06 | 2004-12-08 | IGT-UK Limited | Entertainment machines |
EP1594096A2 (en) * | 2004-04-27 | 2005-11-09 | Aruze Corp. | Gaming machine |
WO2008134795A1 (en) * | 2007-05-02 | 2008-11-13 | Dynamite Games Pty. Ltd. | Gaming apparatus and systems |
US8105145B2 (en) | 2005-09-08 | 2012-01-31 | Wms Gaming Inc. | Gaming machine having positional expanding symbols |
US8197336B2 (en) | 2007-05-02 | 2012-06-12 | Dynamite Games Pty. Ltd. | Gaming apparatus and systems |
US9286746B2 (en) | 2004-01-28 | 2016-03-15 | Igt | Gaming system and method having a partial selectable symbol matrix |
Families Citing this family (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7506873B1 (en) * | 2007-02-02 | 2009-03-24 | Barrie Robert P | Method for playing poker |
US20090042637A1 (en) * | 2007-08-06 | 2009-02-12 | Anthony Singer | Method of playing a slot machine with connected payline positions |
JP2009106616A (en) * | 2007-10-31 | 2009-05-21 | Aruze Corp | Slot machine |
AU2008246250A1 (en) * | 2007-11-30 | 2009-06-18 | Aristocrat Technologies Australia Pty Limited | A gaming system and a method of gaming |
AU2012201585B2 (en) * | 2007-12-18 | 2015-05-28 | Aristocrat Technologies Australia Pty Limited | A method of gaming, a game controller and a gaming system |
AU2008252034B2 (en) | 2007-12-18 | 2012-03-29 | Aristocrat Technologies Australia Pty Limited | A method of gaming, a game controller and a gaming system |
AU2009200230A1 (en) | 2008-01-21 | 2009-08-06 | Aristocrat Technologies Australia Pty Limited | A gaming system and method of gaming |
AU2009200898B2 (en) * | 2008-03-10 | 2012-04-05 | Aristocrat Technologies Australia Pty Limited | A gaming system and a method of gaming |
US20100069139A1 (en) * | 2008-03-24 | 2010-03-18 | Aruze Corp. | Slot machine capable of displaying special picture consisting of a plurality of picture pieces and control method thereof |
US8187079B2 (en) * | 2008-04-08 | 2012-05-29 | Wms Gaming Inc. | Gaming system with patterned enhancement features |
US9355524B2 (en) * | 2008-09-19 | 2016-05-31 | Konami Gaming, Inc. | Gaming machine displaying selected symbols in cells |
US8608543B2 (en) * | 2009-11-10 | 2013-12-17 | Igt | Gaming system and method for providing an incremental wagering game |
US8840457B1 (en) | 2013-03-04 | 2014-09-23 | Igt | Gaming system and method providing a slot game employing a randomly selected set of reels |
US9177448B2 (en) | 2013-03-11 | 2015-11-03 | Igt | Gaming system and method providing a slot game including a symbol generator modification event |
AU2013231157B1 (en) | 2013-09-23 | 2014-03-27 | Konami Gaming, Inc. | Gaming machine and methods of upgrading game symbols in an outcome of a game |
US9916731B2 (en) | 2014-02-03 | 2018-03-13 | Igt | Gaming system and method providing a card game with extra draws for winning hands |
US10733848B2 (en) | 2016-09-27 | 2020-08-04 | Igt | Gaming system and method providing a wagering game with a bonus card feature |
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GB2137392A (en) * | 1983-02-08 | 1984-10-03 | Jpm | Gaming or amusement-with-prizes machines |
US4743024A (en) * | 1984-12-08 | 1988-05-10 | Elton Fabrications Limited | Amusement arcade machines for use in amusement and/or gaming or the like |
US4838552A (en) * | 1982-10-15 | 1989-06-13 | Sigma Enterprises, Incorporated | Multiline slot machine |
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US5580053A (en) * | 1994-08-22 | 1996-12-03 | Crouch; Philip C. | Multi-line gaming machine |
AU4250499A (en) * | 1998-06-05 | 1999-12-30 | Aristocrat Technologies Australia Pty Limited | Gaming apparatus with animated paylines |
AU4348899A (en) * | 1998-08-10 | 2000-03-02 | Aristocrat Technologies Australia Pty Limited | Gaming console with transparent sprites |
Family Cites Families (6)
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ZA992256B (en) * | 1998-03-24 | 2000-01-13 | Wms Gaming Inc | Bonus Game for a gaming machine. |
US6881146B2 (en) * | 2000-08-17 | 2005-04-19 | Wms Gaming Inc. | Gaming machine with pattern-driven bonus array |
US7588496B2 (en) * | 2002-08-23 | 2009-09-15 | Igt | Combination gaming apparatus and method |
GB2403329B (en) * | 2003-06-06 | 2006-05-31 | Igt Uk Ltd | Entertainment machines |
US20060148554A1 (en) * | 2005-01-05 | 2006-07-06 | Wms Gaming Inc. | Wagering game with altered payline |
US20070032291A1 (en) * | 2005-08-04 | 2007-02-08 | High 5 Games | Method of playing a slot machine using paylines of varying numbers of symbol positions |
-
1999
- 1999-10-15 AU AUPQ3461A patent/AUPQ346199A0/en not_active Abandoned
-
2000
- 2000-10-11 WO PCT/AU2000/001232 patent/WO2001028646A1/en active IP Right Grant
- 2000-10-11 NZ NZ516860A patent/NZ516860A/en not_active IP Right Cessation
-
2002
- 2002-01-31 ZA ZA200200900A patent/ZA200200900B/en unknown
-
2006
- 2006-11-20 US US11/561,802 patent/US20070275778A1/en not_active Abandoned
-
2011
- 2011-02-28 US US13/036,810 patent/US20110159946A1/en not_active Abandoned
Patent Citations (7)
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US4838552A (en) * | 1982-10-15 | 1989-06-13 | Sigma Enterprises, Incorporated | Multiline slot machine |
GB2137392A (en) * | 1983-02-08 | 1984-10-03 | Jpm | Gaming or amusement-with-prizes machines |
US4743024A (en) * | 1984-12-08 | 1988-05-10 | Elton Fabrications Limited | Amusement arcade machines for use in amusement and/or gaming or the like |
US5580053A (en) * | 1994-08-22 | 1996-12-03 | Crouch; Philip C. | Multi-line gaming machine |
WO1996008799A1 (en) * | 1994-09-15 | 1996-03-21 | Aristocrat Leisure Industries Pty. Ltd. | Multiline gaming machine |
AU4250499A (en) * | 1998-06-05 | 1999-12-30 | Aristocrat Technologies Australia Pty Limited | Gaming apparatus with animated paylines |
AU4348899A (en) * | 1998-08-10 | 2000-03-02 | Aristocrat Technologies Australia Pty Limited | Gaming console with transparent sprites |
Cited By (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2403332A (en) * | 2003-06-06 | 2004-12-29 | Igt Uk Ltd | Gaming machine having a matrix of symbols each selected from an independent symbol sequence |
EP1484725A3 (en) * | 2003-06-06 | 2005-01-26 | IGT-UK Limited | Entertainment machines |
EP1484725A2 (en) * | 2003-06-06 | 2004-12-08 | IGT-UK Limited | Entertainment machines |
GB2403332B (en) * | 2003-06-06 | 2006-11-01 | Igt Uk Ltd | Entertainment machines |
US9286746B2 (en) | 2004-01-28 | 2016-03-15 | Igt | Gaming system and method having a partial selectable symbol matrix |
US10223861B2 (en) | 2004-01-28 | 2019-03-05 | Igt | Gaming system and method having a partial selectable symbol matrix |
US10109147B2 (en) | 2004-01-28 | 2018-10-23 | Igt | Gaming system and method having a partial selectable symbol matrix |
US9558609B2 (en) | 2004-01-28 | 2017-01-31 | Igt | Gaming system and method having a partial selectable symbol matrix |
EP1594096A2 (en) * | 2004-04-27 | 2005-11-09 | Aruze Corp. | Gaming machine |
EP1594096A3 (en) * | 2004-04-27 | 2005-11-23 | Aruze Corp. | Gaming machine |
JP2005312545A (en) * | 2004-04-27 | 2005-11-10 | Aruze Corp | Game machine |
US8105145B2 (en) | 2005-09-08 | 2012-01-31 | Wms Gaming Inc. | Gaming machine having positional expanding symbols |
US8197336B2 (en) | 2007-05-02 | 2012-06-12 | Dynamite Games Pty. Ltd. | Gaming apparatus and systems |
AU2008247301B2 (en) * | 2007-05-02 | 2011-03-31 | Games Lab Pty Limited | Gaming apparatus and systems |
WO2008134795A1 (en) * | 2007-05-02 | 2008-11-13 | Dynamite Games Pty. Ltd. | Gaming apparatus and systems |
Also Published As
Publication number | Publication date |
---|---|
ZA200200900B (en) | 2003-07-30 |
AUPQ346199A0 (en) | 1999-11-11 |
US20110159946A1 (en) | 2011-06-30 |
NZ516860A (en) | 2003-10-31 |
US20070275778A1 (en) | 2007-11-29 |
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