WO2001009861A2 - Procede et systeme d'entrainement interactif au mouvement et interface utilisateur utilisee a cet effet - Google Patents

Procede et systeme d'entrainement interactif au mouvement et interface utilisateur utilisee a cet effet Download PDF

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Publication number
WO2001009861A2
WO2001009861A2 PCT/US2000/020752 US0020752W WO0109861A2 WO 2001009861 A2 WO2001009861 A2 WO 2001009861A2 US 0020752 W US0020752 W US 0020752W WO 0109861 A2 WO0109861 A2 WO 0109861A2
Authority
WO
WIPO (PCT)
Prior art keywords
animation
user
sequence
animated
motion
Prior art date
Application number
PCT/US2000/020752
Other languages
English (en)
Other versions
WO2001009861A3 (fr
Inventor
John T. Ragland, Jr.
Douglas K. Fulcher
Original Assignee
Ragland John T Jr
Fulcher Douglas K
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ragland John T Jr, Fulcher Douglas K filed Critical Ragland John T Jr
Priority to AU65033/00A priority Critical patent/AU6503300A/en
Publication of WO2001009861A2 publication Critical patent/WO2001009861A2/fr
Publication of WO2001009861A3 publication Critical patent/WO2001009861A3/fr

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Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/02Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip

Definitions

  • the invention accordingly comprises the several steps and the relation of one or more of such steps with respect to each of the others, the system embodying features of construction, combinations of elements and arrangement of parts which are adapted to effect such steps, and the interface embodying features of construction, combinations of elements and arrangement of parts which are adapted to allow user interaction therewith, all as exemplified in the following detailed disclosure.
  • Fig. 4B is the main control user-interface illustrating the product marketing introduction sequence as it can be displayed on a monitor according to one embodiment of the present invention
  • Fig. 5C is the main control user-interface illustrating a third frame from the start segment of the animation motion sequence from a side view as it can be displayed on a monitor according to one embodiment of the present invention
  • Fig. IOC illustrates another additional instructional topic as it can be displayed on a monitor according to one embodiment of the present invention
  • active display panel 406 may show a live- action video, as shown in Fig. 4B
  • static display panel 410 may provide additional information links 418, such as hyperlinks and the like, to additional explanatory materials. Selecting any of information links 418 may provide additional information to the user, either in static display panel 410, active display panel 406 or by opening an additional browser window, and the like. After reviewing this additional material, the user will typically press next button 416 to enter the lesson itself.
  • Fig. 7 A shows the segment identified as step two from a side camera perspective
  • Fig. 7B shows the same frame from a front camera perspective
  • Fig. 8 A shows the segment or subsequence identified as step 3, and in particular, the initial frame of that segment or subsequence.
  • Slider 800 shows a segment frame region 802 associated with the frames of the segment or subsequence, and a frame marker 804 associated with the particular frame being shown.
  • Fig. 8B and Fig. 8C show later frames of the segment, as shown by frame marker 804.
  • Fig. 8D shows the final frame of the segment from a side camera perspective
  • Fig. 8E shows the same frame from a front camera perspective.
  • an animation software unit is made up of one or more instructional motion sequences or subsequences embedded into a software unit.
  • a software element known as a drop-down or pick list allows the user to have control over which instructional lesson he or she wants to view and practice. Most students learn the basic fundamentals and then go on to learn the intermediate and advanced motion techniques at their own pace and time schedule.
  • Fig. 12 is a block diagram illustrating the hierarchy and navigational flow for the instructional content according to one embodiment of the present invention. Referring to Fig. 12, in step 702, the user selects the "Lessons" option.
  • a software display program using the animation unit as an input provides a user interface allowing the user to view and control the animation contained within the animation unit.
  • the software display program may interface with an Internet browser, television, or any hand-held computer device to display and control the animation.
  • the software display program accepts and processes user input to control the digitized animation motion sequence, individual motion segments, the speed of animation playback, and one or more different camera views of the same motion sequence.
  • the software display program may also allow a user to access the additional information provided with the animation by, for example, using a pointing device to manipulate a cursor to indicate an object for which additional information is desired.

Landscapes

  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

La présente invention concerne un procédé permettant de condenser une ou plusieurs séquences d'un mouvement d'animation numérisé tridimensionnel en une unité d'animation numérisée autonome, ainsi que l'interface utilisateur interactive informatique utilisée pour afficher la ou les séquence(s) précitée(s). Les séquences de mouvement d'animation numérisées précitées sont les véritables images mobiles d'un instructeur mettant en application de façon dynamique des techniques particulières sur la base d'un scénario écrit à l'avance, à l'aide d'un matériel et d'un logiciel de capture de mouvement. Une unité d'animation numérisée comprend une ou plusieurs séquences de mouvement d'animation numérisées condensées en un seul fichier de données informatiques logicielles. Une unité d'animation comprend également des images audio, textuelles et statiques et une ou plusieurs vues différentes, ou angles de caméra différents, des mêmes séquences de mouvement d'animation. Une interface utilisateur informatique interactive permet à un étudiant d'afficher et de commander différents aspects de l'unité d'animation, tels que le nombre d'images par seconde et les angles de caméra, sur un ordinateur configuré de manière appropriée, relié à un réseau de communications, à l'Internet, à une télévision ou à un quelconque dispositif informatique portatif de communication.
PCT/US2000/020752 1999-07-30 2000-07-28 Procede et systeme d'entrainement interactif au mouvement et interface utilisateur utilisee a cet effet WO2001009861A2 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU65033/00A AU6503300A (en) 1999-07-30 2000-07-28 Method and system for interactive motion training and a user interface therefor

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US14693399P 1999-07-30 1999-07-30
US14693300P 2000-07-28 2000-07-28
US60/146,933 2000-07-28

Publications (2)

Publication Number Publication Date
WO2001009861A2 true WO2001009861A2 (fr) 2001-02-08
WO2001009861A3 WO2001009861A3 (fr) 2001-05-10

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2000/020752 WO2001009861A2 (fr) 1999-07-30 2000-07-28 Procede et systeme d'entrainement interactif au mouvement et interface utilisateur utilisee a cet effet

Country Status (2)

Country Link
AU (1) AU6503300A (fr)
WO (1) WO2001009861A2 (fr)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6831603B2 (en) 2002-03-12 2004-12-14 Menache, Llc Motion tracking system and method
US7009561B2 (en) 2003-03-11 2006-03-07 Menache, Llp Radio frequency motion tracking system and method
US9418470B2 (en) 2007-10-26 2016-08-16 Koninklijke Philips N.V. Method and system for selecting the viewing configuration of a rendered figure

Non-Patent Citations (3)

* Cited by examiner, † Cited by third party
Title
GAVRON ET AL.: 'How to use microsoft windows NT 4 workstation', XP002937726 * page 6 - page 7 * *
'Teach me Piano (software description)' VOYETRA TURTLE BEACH, INC.'S 1996, pages 2 - 3, XP002937724 *
'User Guide' ADOBE PREMIERE 3.0 page 54, 138, 211, XP002937725 *

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6831603B2 (en) 2002-03-12 2004-12-14 Menache, Llc Motion tracking system and method
US7009561B2 (en) 2003-03-11 2006-03-07 Menache, Llp Radio frequency motion tracking system and method
US7432810B2 (en) 2003-03-11 2008-10-07 Menache Llc Radio frequency tags for use in a motion tracking system
US9418470B2 (en) 2007-10-26 2016-08-16 Koninklijke Philips N.V. Method and system for selecting the viewing configuration of a rendered figure

Also Published As

Publication number Publication date
WO2001009861A3 (fr) 2001-05-10
AU6503300A (en) 2001-02-19

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