WO2000067213A1 - Dispositif a memoire contenant des droits - Google Patents
Dispositif a memoire contenant des droits Download PDFInfo
- Publication number
- WO2000067213A1 WO2000067213A1 PCT/FR2000/001185 FR0001185W WO0067213A1 WO 2000067213 A1 WO2000067213 A1 WO 2000067213A1 FR 0001185 W FR0001185 W FR 0001185W WO 0067213 A1 WO0067213 A1 WO 0067213A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- fixed
- unit
- user
- portable
- data
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F7/00—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus
- G07F7/08—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by coded identity card or credit card or other personal identification means
- G07F7/10—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by coded identity card or credit card or other personal identification means together with a coded signal, e.g. in the form of personal identification information, like personal identification number [PIN] or biometric data
- G07F7/1008—Active credit-cards provided with means to personalise their use, e.g. with PIN-introduction/comparison system
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/30—Payment architectures, schemes or protocols characterised by the use of specific devices or networks
- G06Q20/34—Payment architectures, schemes or protocols characterised by the use of specific devices or networks using cards, e.g. integrated circuit [IC] cards or magnetic cards
- G06Q20/341—Active cards, i.e. cards including their own processing means, e.g. including an IC or chip
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3209—Input means, e.g. buttons, touch screen
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3251—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving media of variable value, e.g. programmable cards, programmable tokens
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F7/00—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus
- G07F7/08—Mechanisms actuated by objects other than coins to free or to actuate vending, hiring, coin or paper currency dispensing or refunding apparatus by coded identity card or credit card or other personal identification means
- G07F7/0873—Details of the card reader
- G07F7/088—Details of the card reader the card reader being part of the point of sale [POS] terminal or electronic cash register [ECR] itself
- G07F7/0886—Details of the card reader the card reader being part of the point of sale [POS] terminal or electronic cash register [ECR] itself the card reader being portable for interacting with a POS or ECR in realizing a payment transaction
Definitions
- the invention relates to devices allowing games, bets or contests in places where several people are gathered for such games and also relates to devices allowing payment, for example entrance fees on paying sites such as stadiums or halls shows. More generally, the invention relates to devices making it possible to distribute services to people who hold a portable electronic tool.
- interactive games on computer or game console are known where several participants each play in front of their screen, the game data being processed by a central processor connected to the screens via a network.
- a device of this type can only be used by companies having the means to set up such a payment network linked to the central services of the bank, and does not allow small companies to offer their customers a personal card corresponding to a quantity of products supplied by such a company
- the invention proposes to resolve these various drawbacks and in particular to propose a device making it possible to consult rights, to control their declaration, and to carry out transactions in a simple manner.
- a transaction device comprising in combination • a portable unit comprising a protected memory in which information representative of values or rights are able to be stored, means for selectively displaying said information, means for authenticating a couple of user / portable unit to authorize to record, read and erase in said memory said information, and a user interface comprising control means and display means, a fixed unit, means of two-way communication between said portable unit and said fixed unit, and in which portable unit is capable of recording da ns said protected memory, after authentication, of information representative of values or rights transmitted by said fixed unit, the portable unit is able to selectively declare to said fixed unit, by action on the control means, selected information representative of values or rights, present in said memory
- Advantageous but not limiting provisions of the invention are as follows
- said communication means are wireless communication means, - Said wireless communication means are within limited range;
- said portable unit comprises a box capable of removably receiving a smart card containing said protected memory
- Said information includes values of games or sections capable of being debited during a participation by the user and able to be credited during a gain resulting from such participation;
- said information includes rights of access to events
- the device comprises a plurality of portable units able to communicate selectively with a plurality of fixed units;
- said fixed units are connected to a central module by radio link; - the fixed units are fitted with physical aggression sensors for the seats;
- the device comprises means for transmitting information to people using terminals, which comprise at least one sound transmitter placed so as to be audible from locations of selected fixed units,
- the device comprises means for exchanging data with a second device in accordance with the invention and arranged on another site which is not physically accessible and directly to the people using the first device directly;
- the portable unit and the fixed unit include arrangements for mutual electrical connection
- the device comprises a monitoring unit provided with a memory in which are stored pairs of user identification data / fixed unit data intended for this user and means for comparing identification data entered by a user at the level of any fixed unit with the fixed unit data associated with the user in memory the device comprises means for collecting information entered on a plurality of fixed or portable units, and for deriving from it a global data representative of all the data collected
- FIG. 1 shows a remote control / transmission terminal pair according to the invention
- FIG. 2 shows an arrangement of a transmission element within a group of player locations, according to the invention
- FIG. 3 is a view in the form of functional blocks of a device according to a first variant of the invention
- - Figure 4 is a view in the form of functional blocks of a device according to a second variant of the invention
- - Figure 5 is a view in the form of functional blocks of a device according to a third variant of the invention.
- FIG. 1 depicts a communication tool placed in front of a spectator on a collective games eu such as a stadium or a racetrack and which allows this spectator to quickly program his game
- this device the participant can enter identification information at the same time as other information relating to the game itself.
- This device is connected to a network not shown, capable of transferring the information to a set of central processing
- This individual control station is adaptable to all types of other places such as a means of transport (train, plane, ship), or a station hall, a performance hall, or this station can be installed at a particular player
- this station can be interfaced to local or international communication networks, via an encoder / decoder, television, personal computer, servers, network computer (terminals, mobile phones), etc. Thanks to this command station, the players discharge their rights to participate in the game.
- this station presents a device for reading a card 5 having an electronic memory, of the credit card type.
- the control module shown has writing means on the memory of this card. This credit card received by the device will therefore be downloaded, in other words its memories will be instructed by the command station which is the interface with the central server.
- the control station consists of two elements. a portable remote control 10 and a reception / transmission element 20 fixed at the place of the game
- the portable remote control is intended to be brought by the participant while the reception / transmission element remains fixed on the site.
- the remote control comprises the means for writing and reading the card 5 as well as a control means which is here a keyboard but which can also be a touch screen or any other control means allowing the participants to transmit the information to the network. about the game, as well as information to authenticate the player
- the remote control carries a display screen capable of displaying not only the data entered by the user during the game but also information from the network. This information may for example be the result of the pan performed, but also information of other kinds. (current information, reports, calculations, advertising)
- the fixed part of the control apparatus, referenced 20 is fixed to the back of a seat and also extends under the seat, opposite the player
- Each seat is connected to a central processing data for games which can also be a subset of a larger system
- the seat is therefore considered here as a multimedia communication terminal, the network being structurally multiplexed and multidata with high capacity
- technical furniture incorporating wiring, transmission / reception, processing and distribution module, interfacing assembly and other peripherals (commands, addressing)
- This technical furniture preferably incorporates original volumes, fixing and installation devices as well as perforable sails intended for possible passages or implantations of cables, products, connectors, etc.
- the rear counter-reverse or cross-folder integrates the transmission / reception sub-assemblies of communication with the remote control 10
- the network forms a tree structure which leaves each seat to arrive at a centralized system, of the intranet type
- This network includes of course all the intermediate equipment allowing in particular to multiplex information towards a back bone or the central system
- each player plays individually from his place for his own account.
- Each seat is therefore connected to a central processing unit 100 and this central processing unit is also suitable for transmitting to the headquarters the game data, the responses and the earnings
- the stadium can also be divided into zones representing game teams. Each zone has a certain number of seats. The results of games from each seat are counted by zones to determine the classification of each team and the zones are linked to the central processing unit. The classification is done by team
- the device includes means for collecting the game data entered by the user of a given area and for processing these data corresponding to the whole of this zone so as to derive a global game data from the zone.
- Such arrangements also allow a collective pan corresponding to the average of the bet contents of each of the participants of the zone.
- such means for collecting and processing information on a plurality of seats can be used to interrogate the users and produce statistics concerning these users, for example age averages
- the portable remote control is linked by infrared and / or by induction or by radio to the fixed module 20
- the data are retransmitted by the module 20 to a concentrator which will itself be connected to a workstation. exploitation controlling all the parameters of the system and which will redistribute results towards privileged sites of the terminals or directly towards the players
- the memory decay 5 contains the identification details of the player as well as a starting amount
- the central sends the game in the network local
- the spectator who wants to play then presents his card containing his contact details in the portable box 10.
- the spectator can then be asked to confirm his seat, subscriber or other number, on the keypad of the remote control 10 This action then triggers the authorization to load the game into an electronic memory of the portable unit 10 or into a memory of the seat, and authorizes the player to participate by debiting his card 5 for the amount of access to the game
- the game being in service, access is confirmed by a code activated from the command
- the keyboard keys allow the player to activate the game If the player loses at the end of the game, his card If the player wins, his card is at otherwise credited or receives the information necessary to be presented at a cash register or the player will receive the fruit of his gain in kind Credit to the order of the card is made by command from the keyboard in a preferential manner
- the actual credit payable to the card can be made after writing particular data on the card, by presenting the card to a reader placed in specialized places, for example at the point of sale of the cards
- the card could also be provided with characteristics relating to the ticketing of the place.
- the card then comprises either a computer chip, or a set of codes and a simple memory of game values
- a code known by the person who bought the card is entered by this person or by the seller in a central memory of the device via a server installed at the seller
- This code will then be asked to the spectator when he uses his card on the place, for example in the device 10, 20 which has just been described
- the spectator will then have access to certain installations only once identified by a central system capable of comparing the code entered on the place by the user and the code of which he was aware at the time of purchase For example, the buyer can only enter a stadium by providing a local server with its own code
- the payment is made by the buyer to the seller only when his purchase is validated at the general server and venfiable at minitel or on another type of terminal by the buyer
- Fixed units are also provided placed in PMU offices, or in ticket offices in front of which the user comes to place his portable unit and in which fixed unit the user makes a payment of money, I fixed unit then commanding the portable unit an incrementation of the value of the rights recorded in the memory of this portable unit
- the portable box can also be physically connected to the fixed module 20 II is then provided of conventional electrical connections brought into contact, for example by engaging the remote control 10 in the module 20 (recharging means, direct network connections, collective or individual, for example VPC connections)
- a memory card carries a value indicating an amount of gaming rights which is debited when the user takes part in a game and which is credited when the player wins
- This card also carries a value corresponding to entry fees to the stadium, or to other paying places. Entry fees are credited to the card at a point of sale, and in particular according to the invention using the portable remote control 10 in front of such a sales terminal Conversely, when the remote control 10 provided with its card 5 is presented in front of a payment terminal, at the entrance to the stadium, or in a ticketing site, it is debited with the rights of access registered on this card
- any type of remote control comprising a memory on which an amount corresponding to a quantity of rights of any kind is provided.
- rights can be entry fees, game values, fees financial, transport or other rights
- the memory carrying this value can be carried directly by the remote control, without providing a card separable from the remote control
- the memory containing the value of the rights is arranged on a portable module makes it possible to use this module to regulate rights or obtain rights of different natures, owing to the fact that the amount possessed is physically written on the card
- the remote control is also made for the remote control to be provided with direct connection means for communicating with a terminal with additional means, for example if the transmission means for the remote control are out of service.
- the card 5 is used to enter the stadium so that a central memory records the entry of this card possibly confirmed by the spectator code, and it is expected that the user will be invited to use his card or his remote control again once he arrives at a second place in the stadium, for example in his place
- the terminal sends then a signal to the central memory to indicate that the spectator has arrived at the desired location.
- the overall device deduces that the spectator already identified by his code, having entered the stadium, has not gone to any of the places desired and signals an anomaly.
- Such a device makes it possible to avoid any malicious acts in advance.
- the fixed units transmit the user identification data to a monitoring unit capable of comparing the pairs of fixed-user unit data that it receives with pairs of pre-recorded fixed-user units. This unit triggers an alarm at if a given user is out of place or if a reserved space is used by a bad user.
- the fixed modules are provided with sensors for detecting the mechanical attack of these modules. For seats, these sensors can be placed in particular at the top of the backrest, where the movements and accelerations are greatest and violent on the seat backs. Such sensors make it possible to remotely identify which seats are being mistreated and to direct cameras on these seats
- such sensors will be acceleration sensors, but may be strain gauge sensors, contact sensors or sensors for measuring temperature differences for possible thermal attacks. These sensors may be sensors providing an analog signal or digital
- the central processing unit 400 shown in FIGS. 3 to 5 generally has two main functions.
- a first function is the supervision of all safety-related signals, i.e. signals from alarms
- the central 400 advantageously has a structure in the form of servers, each dedicated to a particular application among those described above, alarms, games and ticketing.
- servers a MT5 type technology from Microsoft or that of LINUX can be adopted.
- the seats are arranged according to a principle of architecture with slave seats 50 distributed around a master seat 60 This type of architecture is represented in FIG. 2
- the master seat 60 centralizes the data arriving from forty eight seats slaves arranged around him in a square pattern
- the slave seats 50 contain only sensors connected in convergence to the master seat 60
- the master seat contains for example a security or electroacoustic element for broadcasting sound information in a space grouping together slave seats connected to this master seat
- the sound power of the loudspeakers or loudspeakers will be adapted for effective broadcasting in such an area, taking care not to overflow onto neighboring areas
- the seats housing the terminals do not necessarily contain all the electronics which can be grouped into grouped substations
- the master seat 60 contains part of a processing device dedicated to the local management of the computer network.
- the master seat in this case comprises instrumentation of the multimedia processor type adapted according to the evolution of computer technology. and user-friendly game consoles
- the function of centralization and management of security information will have a complexity depending on the type of physical values sampled and the technology of the sensors. We will adapt a type of interfacing according to whether the sensors are analog or digital. and analog multiplexers or digital multiplexers.
- the management function of the upstream part of the network arriving at the head office corresponds to the management of all the data arriving and leaving on the head office: sound data, alarms after processing, play data, etc.
- the computer dedicated to the master seat will preferably have a processing power equivalent to a PC type X86 or Motorola 68000 or to use compatible processors performing on a single chip basic functions of a PC We can integrate on a single map the three functions, sensors, sounds, networks.
- the head office will include an operating system included in the mass memory of the computer which will preferably be a flash memory, in other words, a rewritable memory, which will be included on the card above proposed
- the data stored in this memory can be updated via the network and in particular upstream of it.
- the operating system can also be updated by this route.
- the data to be transmitted will fall into two categories: low-speed computer service data and high-speed service data.
- the low-speed computer data are mainly the alarms detected at the level of the seats or groups of seats. These alarms can be grouped together at the level of first level equipment which will transmit them. They are of a low speed, ie a few
- the second type of data to be transmitted is constituted by broadband type data.
- These data are multimedia or service data.
- these data are game, image data which are used in sound broadcasting, video consoles.
- games or additional services such as ticket offices, security or safety links with a central PC from the head office, in particular for detecting spectators with discomfort or for monitoring possible malicious acts
- Exchanges between the terminal and the central are therefore bidirectional
- the network preferentially relies on standards in order to meet all kinds of application requirements
- the switching will preferably be level 2, that is to say LAN level or VLAN level
- a switching level 3 that is to say from level UP to UDP is possible
- the slave seats 200 are connected to a master seat 300 by a wired connection and the master seat 300 is connected to the central unit 400 by a radio link
- the seats are connected to each other by wire connections and to the central unit also by wire connection
- the terminals include personal remote controls in connection with a corresponding seat for example by infrared link
- the players each have at their disposal a portable personal remote control which is directly connected to the central unit by radio link In such a case it is therefore possible not to resort to the use of seats connected to the network In these three cases, a connection has been shown between the central unit 400 and a transmission / reception device 500 capable of exchanging data with other equipped sites
- the device which has just been described therefore allows management of individual or collective games in a public space such as a stadium or at the home of a person. It is not limited to the management of such a game but also allows the ticketing management, measuring the physical occupancy of the place, financial studies, security surveillance
- the gaming and ticketing provisions can be adopted separately and remain advantageous compared to the state of the art in their individuality It also offers loyalty possibilities
- Such a system can also be used to automatically collect payment from occupants by identifying them, for example by visually recognizing them in relation to video surveillance systems or personalized decent systems constituting a database allowing the recognition of undesirable individuals
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- Microelectronics & Electronic Packaging (AREA)
- Computer Networks & Wireless Communication (AREA)
- Accounting & Taxation (AREA)
- Strategic Management (AREA)
- General Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Control Of Vending Devices And Auxiliary Devices For Vending Devices (AREA)
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP00927313A EP1194904A1 (fr) | 1999-05-03 | 2000-05-03 | Dispositif a memoire contenant des droits |
AU45742/00A AU4574200A (en) | 1999-05-03 | 2000-05-03 | Storage device containing rights |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR99/05603 | 1999-05-03 | ||
FR9905603A FR2793333B1 (fr) | 1999-05-03 | 1999-05-03 | Dispositif a memoire contenant des droits |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2000067213A1 true WO2000067213A1 (fr) | 2000-11-09 |
Family
ID=9545156
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/FR2000/001185 WO2000067213A1 (fr) | 1999-05-03 | 2000-05-03 | Dispositif a memoire contenant des droits |
Country Status (4)
Country | Link |
---|---|
EP (1) | EP1194904A1 (fr) |
AU (1) | AU4574200A (fr) |
FR (1) | FR2793333B1 (fr) |
WO (1) | WO2000067213A1 (fr) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1393589A1 (fr) * | 2001-06-15 | 2004-03-03 | Igt | Dispositif de jeu personnel |
EP1431935A1 (fr) * | 2002-12-16 | 2004-06-23 | Aruze Corp. | Système, serveur et procédé pour gérer un casino et hôtel |
FR2855628A1 (fr) * | 2003-05-26 | 2004-12-03 | Innova Card | Microcontroleur comportant un acces de transfert securise |
US8858323B2 (en) | 2006-09-08 | 2014-10-14 | Igt | Mobile gaming devices for use in a gaming network having gaming and non-gaming zones |
Citations (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4764666A (en) * | 1987-09-18 | 1988-08-16 | Gtech Corporation | On-line wagering system with programmable game entry cards |
WO1990003016A1 (fr) * | 1988-09-08 | 1990-03-22 | Regie Autonome Des Transports Parisiens | Procede de peage a infrarouge sans contact par carte a memoire, notamment pour moyen de transport, et dispositif de peage utilisant un tel procede |
EP0387046A2 (fr) * | 1989-03-07 | 1990-09-12 | Material Engineering Technology Laboratory, Inc. | Système de communication, faisant usage d'une carte prépayée |
EP0450520A2 (fr) * | 1990-03-29 | 1991-10-09 | Zvi Ganot | Terminal de lotterie |
EP0565469A1 (fr) * | 1992-04-08 | 1993-10-13 | INNOVATRON INDUSTRIES, Société Anonyme | Système d'échange de données sans contact entre un terminal et un ensemble portatif modulaire |
US5326104A (en) * | 1992-02-07 | 1994-07-05 | Igt | Secure automated electronic casino gaming system |
DE19502613A1 (de) * | 1995-01-27 | 1996-08-01 | Peter Eiba | Spielgerätesystem |
WO1997002074A1 (fr) * | 1995-06-30 | 1997-01-23 | Walker Asset Management Limited Partnership | Systeme de loterie a distance, autonome |
WO1998047589A1 (fr) * | 1997-04-22 | 1998-10-29 | Gamescape, Inc. | Systeme radio de jeu interactif |
-
1999
- 1999-05-03 FR FR9905603A patent/FR2793333B1/fr not_active Expired - Fee Related
-
2000
- 2000-05-03 AU AU45742/00A patent/AU4574200A/en not_active Abandoned
- 2000-05-03 WO PCT/FR2000/001185 patent/WO2000067213A1/fr not_active Application Discontinuation
- 2000-05-03 EP EP00927313A patent/EP1194904A1/fr not_active Withdrawn
Patent Citations (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4764666A (en) * | 1987-09-18 | 1988-08-16 | Gtech Corporation | On-line wagering system with programmable game entry cards |
WO1990003016A1 (fr) * | 1988-09-08 | 1990-03-22 | Regie Autonome Des Transports Parisiens | Procede de peage a infrarouge sans contact par carte a memoire, notamment pour moyen de transport, et dispositif de peage utilisant un tel procede |
EP0387046A2 (fr) * | 1989-03-07 | 1990-09-12 | Material Engineering Technology Laboratory, Inc. | Système de communication, faisant usage d'une carte prépayée |
EP0450520A2 (fr) * | 1990-03-29 | 1991-10-09 | Zvi Ganot | Terminal de lotterie |
US5326104A (en) * | 1992-02-07 | 1994-07-05 | Igt | Secure automated electronic casino gaming system |
EP0565469A1 (fr) * | 1992-04-08 | 1993-10-13 | INNOVATRON INDUSTRIES, Société Anonyme | Système d'échange de données sans contact entre un terminal et un ensemble portatif modulaire |
DE19502613A1 (de) * | 1995-01-27 | 1996-08-01 | Peter Eiba | Spielgerätesystem |
WO1997002074A1 (fr) * | 1995-06-30 | 1997-01-23 | Walker Asset Management Limited Partnership | Systeme de loterie a distance, autonome |
WO1998047589A1 (fr) * | 1997-04-22 | 1998-10-29 | Gamescape, Inc. | Systeme radio de jeu interactif |
Cited By (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1393589A1 (fr) * | 2001-06-15 | 2004-03-03 | Igt | Dispositif de jeu personnel |
EP1393589A4 (fr) * | 2001-06-15 | 2009-01-07 | Igt Reno Nev | Dispositif de jeu personnel |
EP1431935A1 (fr) * | 2002-12-16 | 2004-06-23 | Aruze Corp. | Système, serveur et procédé pour gérer un casino et hôtel |
CN100337247C (zh) * | 2002-12-16 | 2007-09-12 | 阿鲁策株式会社 | 用于娱乐场和宾馆综合管理的系统、服务器和方法 |
FR2855628A1 (fr) * | 2003-05-26 | 2004-12-03 | Innova Card | Microcontroleur comportant un acces de transfert securise |
WO2004107186A2 (fr) * | 2003-05-26 | 2004-12-09 | Innova Card | Microcontroleur comportant un acces de transfert securise |
WO2004107186A3 (fr) * | 2003-05-26 | 2005-04-21 | Innova Card | Microcontroleur comportant un acces de transfert securise |
US8858323B2 (en) | 2006-09-08 | 2014-10-14 | Igt | Mobile gaming devices for use in a gaming network having gaming and non-gaming zones |
Also Published As
Publication number | Publication date |
---|---|
FR2793333A1 (fr) | 2000-11-10 |
AU4574200A (en) | 2000-11-17 |
EP1194904A1 (fr) | 2002-04-10 |
FR2793333B1 (fr) | 2002-04-05 |
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