WO1998020948A1 - Board game for teaching fundamental aspects of personal finance, investing and accounting - Google Patents
Board game for teaching fundamental aspects of personal finance, investing and accounting Download PDFInfo
- Publication number
- WO1998020948A1 WO1998020948A1 PCT/US1997/020775 US9720775W WO9820948A1 WO 1998020948 A1 WO1998020948 A1 WO 1998020948A1 US 9720775 W US9720775 W US 9720775W WO 9820948 A1 WO9820948 A1 WO 9820948A1
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- WIPO (PCT)
- Prior art keywords
- player
- game
- cards
- income
- players
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00063—Board games concerning economics or finance, e.g. trading
- A63F3/00072—Board games concerning economics or finance, e.g. trading played along an endless track, e.g. monopoly
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/04—Card games combined with other games
- A63F2001/0441—Card games combined with other games with a written message or sentence, e.g. chance or instruction cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/0052—Characteristics of game boards, alone or in relation to supporting structures or playing piece with a plurality of boards used during one game, i.e. separate game boards or playing areas
Definitions
- This invention relates to the art of board games and, more particularly, to a board game which teaches a comprehensive understanding of fundamental aspects of personal finance, investing and the relevant aspects of accounting and which further extends this teaching to an understanding of the principles upon which significant wealth may be accumulated.
- a game board which includes dual, Rat Race and Fast Track, life tracks and which includes rules and accessories for teaching the science of personal finance, investing basic accounting and the accumulation of significant wealth. It is also an object of this invention to provide a game board in which a Player moves first on a Rat Race track and then, upon qualification, moves to an entirely separate Fast Track to thereby provide a sequential experience.
- a board game which includes a first, Rat Race, track and an entirely separate second, Fast Track.
- Each player is assigned, at the beginning of game play, a profession which includes certain beginning financial information including the cost of living for that player and other ongoing financial information.
- each player selects a Dream on the Fast Track which he/she hopes to eventually obtain; attainment of a player's selected Dream is significant to keeping score and determining the winner of a given game.
- Each player is also provided with a Game Card on which to enter his/her beginning financial information and also updates as play proceeds while the player is confined to the Rat Race track.
- the Game Card is configured as a combined Income/Balance
- Rat Race Track thus represents the life of ordinary working individuals.
- FIG. 1 is a generalized view of a game board for playing the subject game
- FIG. 2 is a view of a first part of the game board shown in FIG. 1 enlarged to show certain indicia provided in playing spaces;
- FIG. 3 is a view of a second part of the game board shown in FIG. 1 enlarged to show certain indicia provided in playing spaces;
- FIG. 4 is a view of a third part of the game board shown in FIG. 1 enlarged to show certain indicia provided in playing spaces
- FIG. 5 is a view of a fourth part of the game board shown in FIG. 1 enlarged to show certain indicia provided in playing spaces
- FIG. 6 is a view of a fifth part of the game board shown in FIG. 1 enlarged to show certain indicia provided in playing spaces;
- FIG. 7 is a view of a fragment of the second part of the game board shown in FIG. 3 further enlarged to show additional indicia provided in playing spaces;
- FIG. 8 is an enlarged view of portions of the game board shown in FIG. 1 showing certain indicia in each of four spaces, Big Deal, Small Deal, The Market and Doodads, reserved for corresponding card types to be drawn during play;
- FIG. 9 is an illustration of an exemplary Big Deal card
- FIG. 10 is an illustration of an exemplary Small Deal card
- FIG. 11 is an illustration of an exemplary The Market card
- FIG. 12 is an illustration of an exemplary Doodads card
- FIG. 13 is an illustration of an exemplary Profession card
- FIG. 14 is an example of a Game Card used by each player in tracking that player's performance in playing the game while in the Rat Race;
- FIG. 15 is an example of a Game Card used by each player showing the appropriate entries for purchasing real estate investments while in the Rat Race;
- FIG. 16 is an example of a Game Card used by each player showing the appropriate entries for selling real estate investments while in the Rat Race
- FIG 17 is an example of a Game Card used by each player showing the appropriate entries for purchasing stocks, mutual funds, CDs and the like while in the Rat Race;
- FIG. 18 is an example of a Game Card used by each player showing the appropriate entries for selling stocks, mutual funds, CDs and the like while in the Rat Race;
- FIG. 19 is an example of a Game Card used by each player in tracking that player's performance in playing the game while on the Fast Track. Description of the Preferred Embodiment(s)
- FIG. 1 is a generalized representation of a game board 1 for playing the subject game.
- a fundamental characteristic of the game board 1 is that there are two tracks for the players to move along: a Rat Race track 2 and a Fast Track 3.
- a Rat Race track 2 is representative of the life of many working individuals and families.
- a player may qualify to move to the Fast Track 3 in which life is much more secure and enjoyable, although not without potential difficulties which must be managed.
- the game forces a player to practice both financial and investing skills and the accounting skills which highlight what is actually happening to a player's finances to bring about success or failure in the game.
- the Rat Race and the Fast Track including uncertainties and unexpected events, emulates life such that the skills necessary to practice the lessons learned in playing and becoming more expert at the game may be transferred to real life experiences.
- the game board 1 includes spaces for four types of cards which may be drawn from time to time by players as they land on various track spaces. Two of these card types, Big Deal cards disposed on space 4 and Small Deal cards on space 5 are collectively known as Opportunity cards. Space 6 is for The Market Cards and space 7 is for Doodads cards, all as will be explained more fully below.
- FIG. 1 Each of the spaces shown in FIG. 1 on the Rat Race track 2 and the Fast Track 3 has indicia which is too small to show in FIG. 1.
- the game board 1 is broken up into sections for purposes of illustration as indicated by the segments designated A, B, C, D and E which are separated by dashed lines which have no other purpose.
- the designators A, B, C, D and E and the dashed lines are not part of the game board.
- the circular Rat Race track includes segments marked Opportunity, Doodads, Charity, Pay Check, The Market, Baby and Downsized. While Opportunity appears every other space around the Rat Race, the remaining space categories are less frequently distributed. It will also be noted that one of the Opportunity spaces has an arrow marked "Start Here". As will be explained more completely below in the discussion of the game rules, this space is the starting point for play by all the players.
- FIG. 2 Also shown in FIG. 2 is a fragment of the Fast Track 3 which is in the region of the Rat Race track 2. Because of space considerations, legends appearing in the Fast Track spaces are somewhat abbreviated in some instances. However, it will be observed that the Fast Track spaces variously include: Dreams such as "Ancient Asian Cities Trip" 6 for $150,000 in which indicia, not shown in FIG. 2, further states "A private plane & private guide take you & 5 friends to the most remote spots of Asia... where no tourists have gone before.”; Business Opportunities such as
- FIG. 3 is an enlarged view of section B (FIG. 1) of the Fast Track 3. Attention is particularly directed to the "Buy a Gold Mine" business opportunity space 10 which states
- Track 3 have similar variable possibilities and uncertainties for cash flow realized from an investment.
- FIGs. 2, 3, 4, 5, and 6, taken together show the complete Fast Track 3 and the abbreviated versions of the more complete legends which appear in the various spaces on an actual game board.
- FIG. 7 shows additional samples of complete legends for Fast Track 3 spaces.
- the Market spaces are preferably a pale blue suggesting a potential for cash via the sale of assets.
- Doodads are preferably a pale red
- Downsized and Baby are preferably shades of pale purple to suggest the negative effect on family cash flow.
- Pay Check may be a pale yellow and Charity a pale orange.
- Business Opportunity spaces are preferably a pale green to suggest the probably positive effect on cash flow
- Dreams and problem area spaces e.g., Lawsuit and Divorce
- CashFlow Day and Charity are, respectively, pale yellow and pale orange for contrast.
- FIG. 8 illustrates the indicia on the Big Deal 4, Small Deal 5, The Market 6 and Doodads
- FIG. 9 shows an exemplary Big Deal card 11.
- FIG. 10 shows an exemplary Small Deal card 12
- FIG. 11 shows an exemplary The
- FIG. 13 illustrates an exemplary Profession card and the information included with each.
- BALANCE SHEET A snapshot of a Player's assets and liabilities.
- CAPITAL Generally called cash or something having an agreed-upon value.
- CAPITAL GAIN/LOSS The difference between what a Player paid for an investment and what he/she sold it for.
- CASH FLOW (CF) Cash coming in (as income) and cash going out (as expenses). It is the direction of Cash Flow that determines whether something is Income, Expense, Asset or
- DOODADS Expenses that simply take money out of a Player's pocket. For example, most items purchased in shopping centers are Doodads.
- DOWN PAYMENT A percentage of the purchase price a Player pays for an investment. The remainder of the price is then financed through other means.
- FORECLOSURE A bank or individual takes a Player's property for non-payment of Mortgage.
- GOVERNMENT SAVINGS BOND - A loan a Player makes to the federal government in exchange for payment of interest on that loan.
- INCOME STATEMENT A form showing a Player's Income and Expenses over a period of time. Also called a Profit and Loss Statement.
- MORTGAGE If a Player finances the purchase of real estate, the property being financed is used as Collateral against the amount of money being financed.
- MUTUAL FUND A variety of stocks, bonds and/or securities, grouped together, managed by a professional investment company and purchased by individual investors through shares. The shares possess no ownership value in the various companies in a given Mutual Fund.
- REIT - Real Estate Investment Trust similar to a Mutual Fund; deals solely in Real Estate.
- ROI - Return On Investment annual Return of Capital, as a percentage, from an investment. For example: an apartment building costs $500,000. A Player pays $100,000 as a Down
- TAX LIEN Property
- 1031 TAX-DEFERRED EXCHANGE - A method of buying and selling real estate that allows a
- YIELD - Amount a Player actually earns from a stock, bond, mutual fund, CD, etc. Similar to ROI.
- Player must buy investments which gives him/her cash flow (or passive income) so that the Player's Passive Income is greater than his/her Total Expenses.
- FIG. 13 illustrates an exemplary "Profession" card.
- the amount of cash each Player receives at the beginning of the game is: a) The Player's Monthly Cash Flow (income minus expenses, on his/her Game Card). plus b) The Player's Savings (listed on his/her Game Card). Note: Savings is only received by a Player at the beginning of the game. Savings is not part of a Player's Pay Check.
- DOODADS When a Player lands on a Doodads space, a Doodads card is drawn, and the directions on the card are followed. The Player may borrow from the Bank (see Bank Loans) to pay Doodad bills. The drawn Doodads card is then placed on the bottom of the deck.
- CHARITY - Charity is optional. Upon landing on "Charity", a Player may choose to give 10% of his/her monthly Salary to Charity (i.e., pay it to the Bank) in exchange for the use of two dice on each of his/her next three turns. (Note that this may be an opportunity to pass Pay Check more often on each roll.)
- Bank Loans may be paid off in units of $ 1 ,000. Each $ 1 ,000 unit of Bank Loan paid off reduces that Player's Monthly Total Expenses by $100. If a Player pays off part of a Bank Loan, in addition to the steps above, the Bank Loan figure on his/her Balance Sheet is accordingly modified.
- Bank Loans A Player may choose to borrow money from the Bank. Loans are in units of $1,000 at 10% interest per month (per Pay Check). Thus, the monthly interest expense is $100 for every $1,000 borrowed.
- Bankruptcy If a Player's expenses are greater than his/her income (the Player's Monthly Cash Flow is negative), he/she may choose to declare bankruptcy. If a Player decides to go bankrupt, then the Player must: (a) Sell his/her assets for 1/2 their Down Payment value.
- Sale Amount Number of Shares x Selling Price Receive this amount in cash from the Bank In the "Asset" column, under Stocks/Mutual Funds/CDs, remove:
- BUSINESS INVESTMENTS A Player may purchase any business investment on which his/her playing piece lands by paying the Down Payment listed. When a Player invests in a business, he/she should:
- Buying, by a given Player, that Player's selected Dream If a Player buys the Dream he/she selected at the start of the game, then that Player cannot be eliminated from the game. A Player must buy his/her Dream in order to win the game.
- Buying Other Players' Dreams If a Player purchases a Dream another Player has selected, then that other Player is eliminated from the game. If no other Player has selected a "Dream" space a Player lands on, that Player can still buy that Dream just for fun. CHARITY - Charity is optional. If a Player lands on a "Charity" space, he/she may pay
- Playing the subject game as set forth above teaches the fundamentals of personal finance and investing, the relevant aspects of accounting and the principles behind the accumulation of wealth including the attainment of significant passive income. It has been found that a Player becomes more skillful in playing the game, and hence improves his/her understanding of the principles of realizing wealth, by playing the game repeatedly, preferably with like minded individuals as the other Players. Each game takes about three hours to play from beginning to end, and during the course of a single game, years of financial activity are compressed into a single evening of enjoyment.
- a players game card is an integrated income statement/balance sheet and provides a visual and intellectual understanding of the player's financial future, as simulated during game play, by displaying an integrated accounting of the player ' s cash flow such that: A) if the integrated income statement/balance sheet shows work income and expenses, but limited income producing assets and limited liabilities, the player is tending, in the simulation, to work for life to meet ongoing expenses and to have few resources late in life, thereby suffering a low standard of living;
- the game has been presented in this specification as played on a physical board using physical dice, tokens, cards, etc., it will be understood that it is readily adaptable to a computer environment provided on a floppy disk, CD ROM or other suitable medium. Further, in such an embodiment, the game can be played by Players at diverse locations via a local area network, wide area network or an extended network such as the Internet. Accordingly , the various terms employed in the above description to identify physical components, such as “board”, “tokens”, “dice”, “cards”, “tracks, etc. should be taken to include electronic media equivalents.
Abstract
Description
Claims
Priority Applications (11)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PL97333456A PL333456A1 (en) | 1996-11-14 | 1997-11-14 | Board-type parlour game useful in teaching basic princuples of mangaging personal finances, investing money and keeping accountancy records |
AU55860/98A AU727408B2 (en) | 1996-11-14 | 1997-11-14 | Board game for teaching fundamental aspects of personal finance, investing and accounting |
NZ336121A NZ336121A (en) | 1996-11-14 | 1997-11-14 | Board game for teaching fundamental aspects of personal finance, investing and accounting |
IL12975897A IL129758A (en) | 1996-11-14 | 1997-11-14 | Board game for teaching fundamental aspects of personal finance, investing and accounting |
DK97952187T DK0954360T3 (en) | 1996-11-14 | 1997-11-14 | Board games to learn fundamental aspects of personal finance, investment and bookkeeping |
EP97952187A EP0954360B1 (en) | 1996-11-14 | 1997-11-14 | Board game for teaching fundamental aspects of personal finance, investing and accounting |
CA002271909A CA2271909C (en) | 1996-11-14 | 1997-11-14 | Board game for teaching fundamental aspects of personal finance, investing and accounting |
JP52284198A JP2001504368A (en) | 1996-11-14 | 1997-11-14 | Board game that teaches the basics of personal finance, investment and balance calculation |
DE69738714T DE69738714D1 (en) | 1996-11-14 | 1997-11-14 | BOARD PLAY TO TEACH THE FUNDAMENTAL ASPECTS OF PERSONAL FINANCE, INVESTING IN BILLING |
NO992335A NO992335L (en) | 1996-11-14 | 1999-05-14 | Games to learn fundamental aspects of personal finance, investment and accounting |
HK00102309A HK1023297A1 (en) | 1996-11-14 | 2000-04-18 | Board game for teaching fundamental aspects of personal finance, investing and accounting |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US08/748,886 US5826878A (en) | 1996-11-14 | 1996-11-14 | Apparatus and method of playing a board game for teaching fundamental aspects of personal finance, investing and accounting |
US08/748,886 | 1996-11-14 |
Publications (1)
Publication Number | Publication Date |
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WO1998020948A1 true WO1998020948A1 (en) | 1998-05-22 |
Family
ID=25011353
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US1997/020775 WO1998020948A1 (en) | 1996-11-14 | 1997-11-14 | Board game for teaching fundamental aspects of personal finance, investing and accounting |
Country Status (18)
Country | Link |
---|---|
US (2) | US5826878A (en) |
EP (1) | EP0954360B1 (en) |
JP (3) | JP2001504368A (en) |
KR (1) | KR100387413B1 (en) |
AT (1) | ATE395954T1 (en) |
AU (1) | AU727408B2 (en) |
CA (1) | CA2271909C (en) |
DE (1) | DE69738714D1 (en) |
DK (1) | DK0954360T3 (en) |
ES (1) | ES2308792T3 (en) |
HK (1) | HK1023297A1 (en) |
IL (1) | IL129758A (en) |
MY (1) | MY123153A (en) |
NO (1) | NO992335L (en) |
NZ (1) | NZ336121A (en) |
PL (1) | PL333456A1 (en) |
PT (1) | PT954360E (en) |
WO (1) | WO1998020948A1 (en) |
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GB801964A (en) * | 1956-06-07 | 1958-09-24 | Waddington Ltd J | Improvements in and relating to apparatus for playing board games |
US4522407A (en) * | 1981-01-23 | 1985-06-11 | Hatherley Bruce E | Financial board game |
EP0298727A2 (en) * | 1987-07-06 | 1989-01-11 | David Klein | Game |
US4840382A (en) * | 1988-01-20 | 1989-06-20 | Rubin Kenneth L | Electronic card reader and financial asset games |
US4890844A (en) * | 1988-04-14 | 1990-01-02 | Weiss Adrienne J | Educational board game |
EP0382369A2 (en) * | 1989-02-07 | 1990-08-16 | Brian Helweg-Larsen | Business education model |
US4955616A (en) * | 1989-09-25 | 1990-09-11 | Ingalls David E | Board game |
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GB1432761A (en) * | 1972-01-07 | 1976-04-22 | Shead T B | Game |
US4279422A (en) * | 1979-03-15 | 1981-07-21 | Mark Shaw | Board game involving multiple variables and performance determination |
US4378942A (en) * | 1980-12-19 | 1983-04-05 | Isaac Paul J | Trading game |
GB2196263B (en) * | 1986-09-22 | 1990-02-14 | Edward Guy Cufflin | Board game |
US5071135A (en) * | 1990-06-12 | 1991-12-10 | Campbell Thomas J | Board game apparatus for the teaching of financial management principles |
-
1996
- 1996-11-14 US US08/748,886 patent/US5826878A/en not_active Expired - Lifetime
-
1997
- 1997-11-14 DE DE69738714T patent/DE69738714D1/en not_active Expired - Lifetime
- 1997-11-14 PT PT97952187T patent/PT954360E/en unknown
- 1997-11-14 ES ES97952187T patent/ES2308792T3/en not_active Expired - Lifetime
- 1997-11-14 IL IL12975897A patent/IL129758A/en not_active IP Right Cessation
- 1997-11-14 CA CA002271909A patent/CA2271909C/en not_active Expired - Lifetime
- 1997-11-14 JP JP52284198A patent/JP2001504368A/en not_active Withdrawn
- 1997-11-14 DK DK97952187T patent/DK0954360T3/en active
- 1997-11-14 AT AT97952187T patent/ATE395954T1/en active
- 1997-11-14 NZ NZ336121A patent/NZ336121A/en not_active IP Right Cessation
- 1997-11-14 AU AU55860/98A patent/AU727408B2/en not_active Expired
- 1997-11-14 PL PL97333456A patent/PL333456A1/en unknown
- 1997-11-14 MY MYPI97005467A patent/MY123153A/en unknown
- 1997-11-14 EP EP97952187A patent/EP0954360B1/en not_active Expired - Lifetime
- 1997-11-14 WO PCT/US1997/020775 patent/WO1998020948A1/en active IP Right Grant
- 1997-11-14 KR KR10-1999-7004319A patent/KR100387413B1/en not_active IP Right Cessation
-
1998
- 1998-10-23 US US09/177,723 patent/US6032957A/en not_active Expired - Lifetime
-
1999
- 1999-05-14 NO NO992335A patent/NO992335L/en not_active Application Discontinuation
-
2000
- 2000-04-18 HK HK00102309A patent/HK1023297A1/en not_active IP Right Cessation
-
2004
- 2004-08-04 JP JP2004228186A patent/JP2005049883A/en not_active Withdrawn
-
2007
- 2007-10-10 JP JP2007264863A patent/JP2008020935A/en active Pending
Patent Citations (7)
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GB801964A (en) * | 1956-06-07 | 1958-09-24 | Waddington Ltd J | Improvements in and relating to apparatus for playing board games |
US4522407A (en) * | 1981-01-23 | 1985-06-11 | Hatherley Bruce E | Financial board game |
EP0298727A2 (en) * | 1987-07-06 | 1989-01-11 | David Klein | Game |
US4840382A (en) * | 1988-01-20 | 1989-06-20 | Rubin Kenneth L | Electronic card reader and financial asset games |
US4890844A (en) * | 1988-04-14 | 1990-01-02 | Weiss Adrienne J | Educational board game |
EP0382369A2 (en) * | 1989-02-07 | 1990-08-16 | Brian Helweg-Larsen | Business education model |
US4955616A (en) * | 1989-09-25 | 1990-09-11 | Ingalls David E | Board game |
Cited By (1)
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JP2008183444A (en) * | 1998-08-17 | 2008-08-14 | Cranium Inc | Game having multiple game activities |
Also Published As
Publication number | Publication date |
---|---|
NZ336121A (en) | 2000-09-29 |
IL129758A0 (en) | 2000-02-29 |
AU727408B2 (en) | 2000-12-14 |
CA2271909A1 (en) | 1998-05-22 |
US6032957A (en) | 2000-03-07 |
KR100387413B1 (en) | 2003-06-18 |
HK1023297A1 (en) | 2000-09-08 |
DK0954360T3 (en) | 2008-09-22 |
IL129758A (en) | 2002-02-10 |
JP2001504368A (en) | 2001-04-03 |
KR20000053318A (en) | 2000-08-25 |
DE69738714D1 (en) | 2008-07-03 |
EP0954360A1 (en) | 1999-11-10 |
NO992335D0 (en) | 1999-05-14 |
NO992335L (en) | 1999-07-13 |
PT954360E (en) | 2008-09-01 |
ATE395954T1 (en) | 2008-06-15 |
JP2005049883A (en) | 2005-02-24 |
JP2008020935A (en) | 2008-01-31 |
US5826878A (en) | 1998-10-27 |
MY123153A (en) | 2006-05-31 |
AU5586098A (en) | 1998-06-03 |
CA2271909C (en) | 2004-01-06 |
EP0954360B1 (en) | 2008-05-21 |
PL333456A1 (en) | 1999-12-20 |
ES2308792T3 (en) | 2008-12-01 |
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