WO1997035277A1 - Foot-operated cursor controller - Google Patents
Foot-operated cursor controller Download PDFInfo
- Publication number
- WO1997035277A1 WO1997035277A1 PCT/GB1997/000763 GB9700763W WO9735277A1 WO 1997035277 A1 WO1997035277 A1 WO 1997035277A1 GB 9700763 W GB9700763 W GB 9700763W WO 9735277 A1 WO9735277 A1 WO 9735277A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- foot
- pedal
- movement
- cursor controller
- operated
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/426—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
-
- G—PHYSICS
- G05—CONTROLLING; REGULATING
- G05G—CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BY MECHANICAL FEATURES ONLY
- G05G1/00—Controlling members, e.g. knobs or handles; Assemblies or arrangements thereof; Indicating position of controlling members
- G05G1/30—Controlling members actuated by foot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/422—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
-
- G—PHYSICS
- G05—CONTROLLING; REGULATING
- G05G—CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BY MECHANICAL FEATURES ONLY
- G05G1/00—Controlling members, e.g. knobs or handles; Assemblies or arrangements thereof; Indicating position of controlling members
- G05G1/30—Controlling members actuated by foot
- G05G1/305—Compound pedal co-operating with two or more controlled members
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0334—Foot operated pointing devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
- A63F2300/6054—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands by generating automatically game commands to assist the player, e.g. automatic braking in a driving game
Definitions
- This invention relates to a foot-operated computer cursor controller.
- Modern computer interfaces generally include a cursor, by which the user can indicate specific areas or points on the screen before (or sometimes after) selecting from a range of command inputs.
- Cursor control is commonly achieved with a mouse, operated by one hand.
- the mouse and hand are normally at the side of the keyboard, forcing the operating arm to be abducted and so creating the possibility of overuse injuries in the neck and shoulder muscles.
- the user has to move the hand off the keyboard in order to move the cursor, then back again in order to enter text or keystroke commands: this is an inefficient process.
- cursor controllers govern the acceleration ofthe cursor rather than its position, and so are slow to use, or have limited resolution or precision.
- the present invention provides fast precise foot control of the cursor position.
- the invention comprises two controls, of which one determines directional movement and the other varies the sensitivity of he cursor to those directional control inputs.
- the Movement Pedal 1 is operated by the user to move the cursor from its current position towards the desired position.
- the Sensitivity Pedal 2 affects the extent of the resulting cursor movement: when the Sensitivity Pedal is only slightly depressed, small precise cursor movements result from Movement Pedal inputs so that individual pixels may readily be selected; when the Sensitivity Pedal is fully depressed, large fast movements result so that any part of the screen is accessible with a single actuation ofthe Movement Pedal.
- a cursor movement can be achieved which is both fast and precise, yet is still within the comfortable range of foot movement, by starting with maximum sensitivity then reducing the sensitivity as the target position is approached.
- the two controls are used dynamically together.
- Pedal movements in both axes of the Movement Pedal and in the up-down axis of the Sensitivity Pedal are sensed by conventional opto-electronic mouse components. Clicks are sensed by non-latching switches.
- the Movement Pedal can be moved both up and down and from side to side, rotating about a pivot at the heel end.
- the cursor moves in the direction of pedal movement: down the screen when the pedal is depressed, up when the pedal is allowed to lift; towards the left of the screen when the pedal is rotated anti ⁇ clockwise (left), towards the right of the screen when the pedal is rotated clockwise (right).
- the Sensitivity Pedal When depressed the Sensitivity Pedal initiates then increases sensitivity of the cursor to inputs from the Movement Pedal. With only slight depression sensitivity is low, in order to facilitate precise cursor positioning, whereas with full depression sensitivity is very high for fast cursor movements across the screen. The effect is progressive, so that when partly depressed a moderate sensitivity is given.
- the Sensitivity Pedal is so mounted or designed as to enable a rocking action from side to side when the user's foot is inverted or everted. Switches are actuated when the pedal is so rocked, which give the functions of mouse-button clicks.
- the pedals can be positioned independently of each other, so that according to preference a user may use the left foot to operate the Movement Pedal and the right foot to operate the Sensitivity Pedal, or vice-versa.
- the signals from the two pedals are made available separately to the computer, so that their interaction can be varied or switched off in software. This enables software to make specific use of the pedals, such as brake and accelerator simulation for games.
- pedal movement in one or more axes is sensed by electromagnetic induction.
- pedal movement in one or more axes is sensed by a linear voltage displacement transducer.
- pedal movement in one or more axes is sensed by a potentiometer.
- pedal movement in one or more axes is sensed by an optical transmission transducer.
- both pedals move in all three axes - up/down, side-to-side, and edge-to-edge rocking. All signals are processed in software according to the specific application.
- one or both pedals pivot around a point forward of the heel, and do not move when the foot is removed.
- one or both pedals pivot around a point forward of the heel, and return to an intermediate position when the foot is removed.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Automation & Control Theory (AREA)
- Position Input By Displaying (AREA)
Abstract
Description
Claims
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU25134/97A AU2513497A (en) | 1996-03-20 | 1997-03-20 | Foot-operated cursor controller |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB9605878A GB2311362A (en) | 1996-03-20 | 1996-03-20 | Foot-operated cursor control |
GB9605878.9 | 1996-03-20 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1997035277A1 true WO1997035277A1 (en) | 1997-09-25 |
Family
ID=10790736
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/GB1997/000763 WO1997035277A1 (en) | 1996-03-20 | 1997-03-20 | Foot-operated cursor controller |
Country Status (3)
Country | Link |
---|---|
AU (1) | AU2513497A (en) |
GB (1) | GB2311362A (en) |
WO (1) | WO1997035277A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2010114385A1 (en) | 2009-04-01 | 2010-10-07 | Trementor Jan Wiese | Foot operated control apparatus |
CN101380520B (en) * | 2007-09-05 | 2012-01-18 | 财团法人工业技术研究院 | Method for adjusting inertia sensing range and sensitivity and inertia sensing interaction device and system |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2003056418A1 (en) * | 2001-12-29 | 2003-07-10 | Tai Guen Enterprise Co., Ltd | An electromagnetic induction electronic board with antenna arrayed in gridding inside |
GB2426565A (en) * | 2005-05-26 | 2006-11-29 | Mark Roy Ayre | Foot operated control device with rotary joint |
GB2439553A (en) * | 2006-06-01 | 2008-01-02 | New Concept Gaming Ltd | Video game control based on sensed gross body movements and a direction sensor |
GB0716277D0 (en) * | 2007-08-21 | 2007-09-26 | Child Benjamin | My next gen first person controller. my idea would allow the move around the game with your feel and shoot people with 2 guns an hand gun which also can be |
CN109613938A (en) * | 2019-01-10 | 2019-04-12 | 南京感控通化工产品经营部 | A kind of personal control multistage speed adjusting method |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0330270A1 (en) * | 1988-02-23 | 1989-08-30 | Koninklijke Philips Electronics N.V. | Work station with continuously variable sensitivity adjustment of the position control device |
DE9200971U1 (en) * | 1992-01-28 | 1992-04-16 | Hahn, Stephen, 6200 Wiesbaden | Pointing device for computers |
DE4035273A1 (en) * | 1990-11-02 | 1992-05-07 | Karsten Fiedler | Input system e.g. for computer, typewriter - has foot operated unit to control screen cursor and selection functions |
DE9112052U1 (en) * | 1991-09-27 | 1993-01-28 | Raab, Werner, Dr., 8156 Otterfing | Pointer device for foot control |
US5283555A (en) * | 1990-04-04 | 1994-02-01 | Pandigital Corp. | Dimensional continuous motion controller |
DE4336153C1 (en) * | 1993-10-22 | 1995-03-02 | Paul Knox | Foot-actuated screen pointing device |
DE29506098U1 (en) * | 1995-04-07 | 1995-06-14 | Hofmann Dieter Dipl Ing | Device for foot control of PC simulator functions |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB9021876D0 (en) * | 1990-10-09 | 1990-11-21 | Risma Limited | A control device |
US5148152A (en) * | 1991-01-11 | 1992-09-15 | Stueckle Duane H | Foot pedal control mechanism for computers |
-
1996
- 1996-03-20 GB GB9605878A patent/GB2311362A/en not_active Withdrawn
-
1997
- 1997-03-20 AU AU25134/97A patent/AU2513497A/en not_active Abandoned
- 1997-03-20 WO PCT/GB1997/000763 patent/WO1997035277A1/en active Application Filing
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0330270A1 (en) * | 1988-02-23 | 1989-08-30 | Koninklijke Philips Electronics N.V. | Work station with continuously variable sensitivity adjustment of the position control device |
US5283555A (en) * | 1990-04-04 | 1994-02-01 | Pandigital Corp. | Dimensional continuous motion controller |
DE4035273A1 (en) * | 1990-11-02 | 1992-05-07 | Karsten Fiedler | Input system e.g. for computer, typewriter - has foot operated unit to control screen cursor and selection functions |
DE9112052U1 (en) * | 1991-09-27 | 1993-01-28 | Raab, Werner, Dr., 8156 Otterfing | Pointer device for foot control |
DE9200971U1 (en) * | 1992-01-28 | 1992-04-16 | Hahn, Stephen, 6200 Wiesbaden | Pointing device for computers |
DE4336153C1 (en) * | 1993-10-22 | 1995-03-02 | Paul Knox | Foot-actuated screen pointing device |
DE29506098U1 (en) * | 1995-04-07 | 1995-06-14 | Hofmann Dieter Dipl Ing | Device for foot control of PC simulator functions |
Non-Patent Citations (1)
Title |
---|
"FOOT-OPERARED MOUSE", IBM TECHNICAL DISCLOSURE BULLETIN, vol. 28, no. 11, April 1986 (1986-04-01), pages 4763, XP002014682 * |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101380520B (en) * | 2007-09-05 | 2012-01-18 | 财团法人工业技术研究院 | Method for adjusting inertia sensing range and sensitivity and inertia sensing interaction device and system |
WO2010114385A1 (en) | 2009-04-01 | 2010-10-07 | Trementor Jan Wiese | Foot operated control apparatus |
Also Published As
Publication number | Publication date |
---|---|
GB2311362A (en) | 1997-09-24 |
GB9605878D0 (en) | 1996-05-22 |
AU2513497A (en) | 1997-10-10 |
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