WO1993022017A1 - Apparatus for video games and advertising sequences - Google Patents
Apparatus for video games and advertising sequences Download PDFInfo
- Publication number
- WO1993022017A1 WO1993022017A1 PCT/GB1993/000905 GB9300905W WO9322017A1 WO 1993022017 A1 WO1993022017 A1 WO 1993022017A1 GB 9300905 W GB9300905 W GB 9300905W WO 9322017 A1 WO9322017 A1 WO 9322017A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- advertising
- player
- sequence
- representative unit
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09F—DISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
- G09F27/00—Combined visual and audible advertising or displaying, e.g. for public address
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5506—Details of game data or player data management using advertisements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09F—DISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
- G09F27/00—Combined visual and audible advertising or displaying, e.g. for public address
- G09F2027/002—Advertising message recorded in a memory device
Definitions
- This invention relates to apparatus for playing a game.
- the invention is particularly concerned with apparatus for playing a game of the type having control means (e.g. a joystick) manipulable by a player to provide control signal, and display means (e.g. a dedicated computer and video display unit) for presenting a player with video pictures simulating real or imaginary situations in which a player representative unit is controlled by the control signals, the player representative unit having the opportunity to perform simulated tasks.
- control means e.g. a joystick
- display means e.g. a dedicated computer and video display unit
- such an apparatus is arranged to present one or more advertising sequences of video pictures advertising goods or services other than to play the game.
- a said sequence is presented on completion of a task, or the gain or loss of a point in a scoring system in the game or the completion of a set time.
- the tasks are performed in the face of a plurality of simulated obstacles and in which the player representative unit has one or more lives liable to loss in overcoming the obstacles, the sequence being presented when the player representative unit looses a life.
- UB to the game. For example, having lost a life, the player may be encouraged to rebuild her or his strength with so and so product.
- a sequence is presented as a part of the environment in which the player representative unit performs the simulated tasks, for example, the sequence may present a simulation of an advertising hoarding.
- the video data relating to one or more adverts may be contained in one ore more removable data store units.
- the or each removable data store unit includes a read only replaceable memory unit in which data for the one or more advertising sequences are stored.
- a memory unit containing an advert can thus simply be plugged into the machine for a period for which payment has been made and removed thereafter.
- the or each removable data store may include data for preventing its operation more than a predetermined number of times or after a predetermined date or time, so that removal can be at the convenience of the owner of the apparatus.
- the apparatus may be arranged to present advertising sequence or sequences when the game is not being played.
- the apparatus has a video display unit 2 to which video signals are supplied by a central processing unit (CPU) 4.
- CPU central processing unit
- a program which determines operation of the CPU is stored in a program store 6 which may be read only memory or a disc or tape store in which latter case the CPU includes memory into which the program is loaded for operation.
- a key board, key pad or in this case a joystick 8 is provided. This is manipulated by the player to provide control signals to the CPU.
- the CPU provides video signals to the VDU to present a player with moving video pictures simulating real or imaginary situations in which a player representative unit is controlled by the control signals.
- the player representative unit may be the figure of a real or imaginary character in the game, for example.
- the player representative unit has as an objective to perform simulated tasks.
- a task might be to rescue another character, or find some object.
- the obstacles might be other offensive characters who attack the player representative unit which has one or more lives liable to loss in overcoming the obstacles.
- the present invention now proposes to display a video advertisement.
- a separate video store 10 is provided containing data which when addressed by the CPU is arranged to present one or more advertising sequences of video pictures advertising goods or services.
- the advertisements may with advantage relate in some way to the game. For example, having lost a life, the player may be encouraged to rebuild her or his strength with so and so product, "never mind have a Coke and try again".
- the game may be a race, e.g. a motor race, the task being to win; a team game e.g. soccer, the task again being to win; flight simulation, the task being to fly safely from one point to another or to complete a circuit of an airfield, and so on.
- the advertising sequence may be presented on completion of a task, e.g. having won the race or game of soccer, or having completed a successful flying mission.
- the sequence may be presented on gaining or loosing a point in a scoring system in the game, e.g. scoring a goal in a game of soccer.
- the video image presented to the player may contain advertisements as a part of the environment in which the player representative unit performs. For example, as in real life, an advertising hoarding may be presented by a
- SUBSTITUTE SHEET simulated road In a game performed in an arena, e.g. soccer, the perimeter of the arena may present advertisements.
- the video store preferably includes a read only memory and is removable as a unit so that adverts may be paid for and displayed for a period, then removed or replaced.
- Each read only memory unit may contain one or more adverts.
- the video store may also be a disc store in which case the CPU preferably includes memory into which the video data is loaded during operation.
- the video store may include data which prevents the or an advert from being presented in accordance with some predetermined criterion such as the date or the number of times the advert has been presented.
- the CPU is responsive to that data, but in the case of a read only memory, that could alternatively be provided on a board with circuitry responsive to the data.
- the video store also contains a program to which control of the CPU is handed when a life has been lost.
- the advert or adverts then run under control of their own program and control is handed back to the main game program when the advert program has run. That provides greater flexibility since the video data does not need a particular format to suit the particular game program.
- the games apparatus It is usual for the games apparatus to display a title or introductory sequence when no one is playing the game.
- the present apparatus is also arranged to present the
- the advertising sequence or sequences may be down loaded from a central computer, thus being replaceable by under control of a manager.
- the central computer may be remote, controlling a plurality of games apparatus by connections via telephone lines or other transmission media.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Controls And Circuits For Display Device (AREA)
Abstract
Description
Claims
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB9421085A GB2286954B (en) | 1992-05-02 | 1993-04-30 | Apparatus for video games and advertising sequences |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB929209572A GB9209572D0 (en) | 1992-05-02 | 1992-05-02 | Apparatus for playing a game |
GB9209572.8 | 1992-05-02 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1993022017A1 true WO1993022017A1 (en) | 1993-11-11 |
Family
ID=10714942
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/GB1993/000905 WO1993022017A1 (en) | 1992-05-02 | 1993-04-30 | Apparatus for video games and advertising sequences |
Country Status (3)
Country | Link |
---|---|
AU (1) | AU4268393A (en) |
GB (2) | GB9209572D0 (en) |
WO (1) | WO1993022017A1 (en) |
Cited By (29)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0752678A2 (en) * | 1995-06-30 | 1997-01-08 | Sony Corporation | Apparatus and method for executing game programs having advertisements therein |
WO1997005540A1 (en) * | 1995-07-26 | 1997-02-13 | Benjamin Badinter | Method for displaying information on a computer screen, related animated information medium, and system therefor |
KR20000036864A (en) * | 2000-03-30 | 2000-07-05 | 김인성 | Advertisement Method used Advertisement Insertion Type Internet Game |
US6089975A (en) * | 1997-07-16 | 2000-07-18 | Dunn; Jerry B. | Electronic gaming apparatus with means for displaying interactive advertising programs |
EP1134009A2 (en) * | 2000-03-07 | 2001-09-19 | Fujitsu Limited | Three-dimensional interactive game system and advertising system using the same |
WO2001091869A2 (en) * | 2000-05-31 | 2001-12-06 | Intel Corporation | Providing advertising with video games |
EP1173810A1 (en) * | 1999-12-02 | 2002-01-23 | Sony Computer Entertainment America | Method and system for enabling optional customer election of auxiliary content provided on detachable local storage media |
WO2002015996A1 (en) * | 2000-08-25 | 2002-02-28 | Win Amusement Group Pty Ltd | System and method of displaying a game on a gaming machine |
EP1025887A3 (en) * | 1999-02-05 | 2003-04-23 | Midway Amusement Games, LLC | Amusement game including video displays not related to the game |
US7054831B2 (en) * | 1999-07-07 | 2006-05-30 | Eric Koenig | System and method for combining interactive game with interactive advertising |
KR100516552B1 (en) * | 1995-06-30 | 2006-06-20 | 소니 가부시끼 가이샤 | Apparatus and method for running game programs with advertisements |
EP1725312A2 (en) * | 2004-03-08 | 2006-11-29 | Massive Incorporated | Delivery of advertising into multiple video games |
US7895076B2 (en) | 1995-06-30 | 2011-02-22 | Sony Computer Entertainment Inc. | Advertisement insertion, profiling, impression, and feedback |
US8267783B2 (en) | 2005-09-30 | 2012-09-18 | Sony Computer Entertainment America Llc | Establishing an impression area |
US8416247B2 (en) | 2007-10-09 | 2013-04-09 | Sony Computer Entertaiment America Inc. | Increasing the number of advertising impressions in an interactive environment |
US8458028B2 (en) * | 2002-10-16 | 2013-06-04 | Barbaro Technologies | System and method for integrating business-related content into an electronic game |
US8556722B2 (en) | 2005-12-27 | 2013-10-15 | Microsoft Corporation | Streaming media casts, such as in a video game or mobile device environment |
US8626584B2 (en) | 2005-09-30 | 2014-01-07 | Sony Computer Entertainment America Llc | Population of an advertisement reference list |
US8645992B2 (en) | 2006-05-05 | 2014-02-04 | Sony Computer Entertainment America Llc | Advertisement rotation |
US8676900B2 (en) | 2005-10-25 | 2014-03-18 | Sony Computer Entertainment America Llc | Asynchronous advertising placement based on metadata |
US9474976B2 (en) | 2009-08-11 | 2016-10-25 | Sony Interactive Entertainment America Llc | Management of ancillary content delivery and presentation |
US9525902B2 (en) | 2008-02-12 | 2016-12-20 | Sony Interactive Entertainment America Llc | Discovery and analytics for episodic downloaded media |
US9531686B2 (en) | 2004-08-23 | 2016-12-27 | Sony Interactive Entertainment America Llc | Statutory license restricted digital media playback on portable devices |
US9864998B2 (en) | 2005-10-25 | 2018-01-09 | Sony Interactive Entertainment America Llc | Asynchronous advertising |
US10657538B2 (en) | 2005-10-25 | 2020-05-19 | Sony Interactive Entertainment LLC | Resolution of advertising rules |
US10846779B2 (en) | 2016-11-23 | 2020-11-24 | Sony Interactive Entertainment LLC | Custom product categorization of digital media content |
US10860987B2 (en) | 2016-12-19 | 2020-12-08 | Sony Interactive Entertainment LLC | Personalized calendar for digital media content-related events |
US10931991B2 (en) | 2018-01-04 | 2021-02-23 | Sony Interactive Entertainment LLC | Methods and systems for selectively skipping through media content |
US11004089B2 (en) | 2005-10-25 | 2021-05-11 | Sony Interactive Entertainment LLC | Associating media content files with advertisements |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB0212567D0 (en) * | 2002-05-30 | 2002-07-10 | Thirdspace Living Ltd | Interactive television system |
WO2004050202A1 (en) | 2002-12-02 | 2004-06-17 | Alcatel | Games console adaptor unit |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE3048393A1 (en) * | 1980-12-22 | 1982-07-22 | Dynamics marketing GmbH, 2000 Hamburg | Video game system with time base - has parallel digital memories to provide video and audio data mixed under control of shift register |
GB2141907A (en) * | 1983-06-02 | 1985-01-03 | Michael Gilmore | Video games with advertising facility |
US5009426A (en) * | 1986-10-27 | 1991-04-23 | Cox Robert W | Golf club guide means |
-
1992
- 1992-05-02 GB GB929209572A patent/GB9209572D0/en active Pending
-
1993
- 1993-04-30 GB GB9421085A patent/GB2286954B/en not_active Expired - Fee Related
- 1993-04-30 AU AU42683/93A patent/AU4268393A/en not_active Abandoned
- 1993-04-30 WO PCT/GB1993/000905 patent/WO1993022017A1/en active Application Filing
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE3048393A1 (en) * | 1980-12-22 | 1982-07-22 | Dynamics marketing GmbH, 2000 Hamburg | Video game system with time base - has parallel digital memories to provide video and audio data mixed under control of shift register |
GB2141907A (en) * | 1983-06-02 | 1985-01-03 | Michael Gilmore | Video games with advertising facility |
US5009426A (en) * | 1986-10-27 | 1991-04-23 | Cox Robert W | Golf club guide means |
Cited By (63)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP2301636A3 (en) * | 1995-06-30 | 2012-01-04 | Sony Corporation | Executing game programs having advertisements therein |
EP0752678A2 (en) * | 1995-06-30 | 1997-01-08 | Sony Corporation | Apparatus and method for executing game programs having advertisements therein |
EP0752678A3 (en) * | 1995-06-30 | 1998-04-01 | Sony Corporation | Apparatus and method for executing game programs having advertisements therein |
AU708434B2 (en) * | 1995-06-30 | 1999-08-05 | Sony Corporation | Apparatus and method for executing a game program having advertisements therein |
US5946664A (en) * | 1995-06-30 | 1999-08-31 | Sony Corporation | Apparatus and method for executing a game program having advertisements therein |
EP2309405A2 (en) * | 1995-06-30 | 2011-04-13 | Sony Corporation | Executing game programs having advertisements therein |
CN101362023A (en) * | 1995-06-30 | 2009-02-11 | 索尼公司 | Executing game programs having advertisements therein |
US7379892B2 (en) | 1995-06-30 | 2008-05-27 | Sony Corporation | Apparatus and method for executing a game program having advertisements therein |
EP1589465A3 (en) * | 1995-06-30 | 2012-01-04 | Sony Corporation | Method and apparatus for executing game programs having advertisements therein |
CN101362023B (en) * | 1995-06-30 | 2012-12-12 | 索尼公司 | Executing game programs having advertisements therein |
KR100516552B1 (en) * | 1995-06-30 | 2006-06-20 | 소니 가부시끼 가이샤 | Apparatus and method for running game programs with advertisements |
US7085733B2 (en) | 1995-06-30 | 2006-08-01 | Sony Corporation | Apparatus and method for executing a game program having advertisements therein |
EP1638030A3 (en) * | 1995-06-30 | 2011-12-21 | Sony Corporation | Executing game programs having advertisements therein |
US7895076B2 (en) | 1995-06-30 | 2011-02-22 | Sony Computer Entertainment Inc. | Advertisement insertion, profiling, impression, and feedback |
WO1997005540A1 (en) * | 1995-07-26 | 1997-02-13 | Benjamin Badinter | Method for displaying information on a computer screen, related animated information medium, and system therefor |
US6089975A (en) * | 1997-07-16 | 2000-07-18 | Dunn; Jerry B. | Electronic gaming apparatus with means for displaying interactive advertising programs |
EP1025887A3 (en) * | 1999-02-05 | 2003-04-23 | Midway Amusement Games, LLC | Amusement game including video displays not related to the game |
US7266509B2 (en) * | 1999-07-07 | 2007-09-04 | Eric Koenig | System and method for combining interactive game with infomercial |
US7054831B2 (en) * | 1999-07-07 | 2006-05-30 | Eric Koenig | System and method for combining interactive game with interactive advertising |
US10390101B2 (en) | 1999-12-02 | 2019-08-20 | Sony Interactive Entertainment America Llc | Advertisement rotation |
EP1173810A1 (en) * | 1999-12-02 | 2002-01-23 | Sony Computer Entertainment America | Method and system for enabling optional customer election of auxiliary content provided on detachable local storage media |
EP1173810A4 (en) * | 1999-12-02 | 2007-04-18 | Sony Comp Entertainment Us | Method and system for enabling optional customer election of auxiliary content provided on detachable local storage media |
EP1134009A2 (en) * | 2000-03-07 | 2001-09-19 | Fujitsu Limited | Three-dimensional interactive game system and advertising system using the same |
EP1134009A3 (en) * | 2000-03-07 | 2003-04-23 | Fujitsu Limited | Three-dimensional interactive game system and advertising system using the same |
KR20000036864A (en) * | 2000-03-30 | 2000-07-05 | 김인성 | Advertisement Method used Advertisement Insertion Type Internet Game |
WO2001091869A2 (en) * | 2000-05-31 | 2001-12-06 | Intel Corporation | Providing advertising with video games |
WO2001091869A3 (en) * | 2000-05-31 | 2002-04-18 | Intel Corp | Providing advertising with video games |
US6616533B1 (en) | 2000-05-31 | 2003-09-09 | Intel Corporation | Providing advertising with video games |
US8272964B2 (en) | 2000-07-04 | 2012-09-25 | Sony Computer Entertainment America Llc | Identifying obstructions in an impression area |
GB2385004A (en) * | 2000-08-25 | 2003-08-13 | Win Amusement Group Pty Ltd | System and method of displaying a game on a gaming machine |
WO2002015996A1 (en) * | 2000-08-25 | 2002-02-28 | Win Amusement Group Pty Ltd | System and method of displaying a game on a gaming machine |
US9984388B2 (en) | 2001-02-09 | 2018-05-29 | Sony Interactive Entertainment America Llc | Advertising impression determination |
US9466074B2 (en) | 2001-02-09 | 2016-10-11 | Sony Interactive Entertainment America Llc | Advertising impression determination |
US9195991B2 (en) | 2001-02-09 | 2015-11-24 | Sony Computer Entertainment America Llc | Display of user selected advertising content in a digital environment |
US8458028B2 (en) * | 2002-10-16 | 2013-06-04 | Barbaro Technologies | System and method for integrating business-related content into an electronic game |
EP1725312A4 (en) * | 2004-03-08 | 2007-05-30 | Massive Inc | Delivery of advertising into multiple video games |
EP1725312A2 (en) * | 2004-03-08 | 2006-11-29 | Massive Incorporated | Delivery of advertising into multiple video games |
US9531686B2 (en) | 2004-08-23 | 2016-12-27 | Sony Interactive Entertainment America Llc | Statutory license restricted digital media playback on portable devices |
US10042987B2 (en) | 2004-08-23 | 2018-08-07 | Sony Interactive Entertainment America Llc | Statutory license restricted digital media playback on portable devices |
US11436630B2 (en) | 2005-09-30 | 2022-09-06 | Sony Interactive Entertainment LLC | Advertising impression determination |
US9129301B2 (en) | 2005-09-30 | 2015-09-08 | Sony Computer Entertainment America Llc | Display of user selected advertising content in a digital environment |
US10467651B2 (en) | 2005-09-30 | 2019-11-05 | Sony Interactive Entertainment America Llc | Advertising impression determination |
US8626584B2 (en) | 2005-09-30 | 2014-01-07 | Sony Computer Entertainment America Llc | Population of an advertisement reference list |
US8574074B2 (en) | 2005-09-30 | 2013-11-05 | Sony Computer Entertainment America Llc | Advertising impression determination |
US10789611B2 (en) | 2005-09-30 | 2020-09-29 | Sony Interactive Entertainment LLC | Advertising impression determination |
US8267783B2 (en) | 2005-09-30 | 2012-09-18 | Sony Computer Entertainment America Llc | Establishing an impression area |
US10410248B2 (en) | 2005-10-25 | 2019-09-10 | Sony Interactive Entertainment America Llc | Asynchronous advertising placement based on metadata |
US11004089B2 (en) | 2005-10-25 | 2021-05-11 | Sony Interactive Entertainment LLC | Associating media content files with advertisements |
US9864998B2 (en) | 2005-10-25 | 2018-01-09 | Sony Interactive Entertainment America Llc | Asynchronous advertising |
US9367862B2 (en) | 2005-10-25 | 2016-06-14 | Sony Interactive Entertainment America Llc | Asynchronous advertising placement based on metadata |
US8676900B2 (en) | 2005-10-25 | 2014-03-18 | Sony Computer Entertainment America Llc | Asynchronous advertising placement based on metadata |
US10657538B2 (en) | 2005-10-25 | 2020-05-19 | Sony Interactive Entertainment LLC | Resolution of advertising rules |
US11195185B2 (en) | 2005-10-25 | 2021-12-07 | Sony Interactive Entertainment LLC | Asynchronous advertising |
US8556722B2 (en) | 2005-12-27 | 2013-10-15 | Microsoft Corporation | Streaming media casts, such as in a video game or mobile device environment |
US8645992B2 (en) | 2006-05-05 | 2014-02-04 | Sony Computer Entertainment America Llc | Advertisement rotation |
US8416247B2 (en) | 2007-10-09 | 2013-04-09 | Sony Computer Entertaiment America Inc. | Increasing the number of advertising impressions in an interactive environment |
US9272203B2 (en) | 2007-10-09 | 2016-03-01 | Sony Computer Entertainment America, LLC | Increasing the number of advertising impressions in an interactive environment |
US9525902B2 (en) | 2008-02-12 | 2016-12-20 | Sony Interactive Entertainment America Llc | Discovery and analytics for episodic downloaded media |
US10298703B2 (en) | 2009-08-11 | 2019-05-21 | Sony Interactive Entertainment America Llc | Management of ancillary content delivery and presentation |
US9474976B2 (en) | 2009-08-11 | 2016-10-25 | Sony Interactive Entertainment America Llc | Management of ancillary content delivery and presentation |
US10846779B2 (en) | 2016-11-23 | 2020-11-24 | Sony Interactive Entertainment LLC | Custom product categorization of digital media content |
US10860987B2 (en) | 2016-12-19 | 2020-12-08 | Sony Interactive Entertainment LLC | Personalized calendar for digital media content-related events |
US10931991B2 (en) | 2018-01-04 | 2021-02-23 | Sony Interactive Entertainment LLC | Methods and systems for selectively skipping through media content |
Also Published As
Publication number | Publication date |
---|---|
AU4268393A (en) | 1993-11-29 |
GB2286954A (en) | 1995-08-30 |
GB2286954B (en) | 1996-02-28 |
GB9421085D0 (en) | 1994-12-07 |
GB9209572D0 (en) | 1992-06-17 |
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