US943058A - Game-piece. - Google Patents

Game-piece. Download PDF

Info

Publication number
US943058A
US943058A US47799209A US1909477992A US943058A US 943058 A US943058 A US 943058A US 47799209 A US47799209 A US 47799209A US 1909477992 A US1909477992 A US 1909477992A US 943058 A US943058 A US 943058A
Authority
US
United States
Prior art keywords
blocks
letters
game
block
double
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
US47799209A
Inventor
Ernest W Ashenden
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US47799209A priority Critical patent/US943058A/en
Application granted granted Critical
Publication of US943058A publication Critical patent/US943058A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/02Cards; Special shapes of cards

Definitions

  • My invention relates to game pieces or blocks, each block bearing letters, which letters may be combined to spell a word or words.
  • the invention consists generally in providing a number ot' blocks having double letters or letters in duplicate thereon, and other blocks bearing letters, which, in playing the game, are combined with the double letter blocks.
  • Figure 1 illustrates the blocks placed together and illustrating a portion of the blocks comprising a set.
  • Fig. 2 is a perspective view of one ot' the blocks, Figs. 3, t and 5 illustrate the manner ot' building on to the double letter blocks in the progress of the game.
  • any number may engage that can conveniently sit around a table.
  • many blocks are provided as may be found necessary or suitable to provide the desired number of combinations and enable a suitable number of persons to play the game.
  • the blocks are first shuffled thoroughly and ten of them dealt to each player. rlhe player having the block with the double A thereon will play lirst. If this block is left in the deck, then the double B may be called for and so on, until a player is found, who has a block with duplicate or double letters thereon. As soon as the block with the duplicate letters has been played, the player at the left will then try to match the block on the board and endeavor to spell some word or words by using the end letters only.
  • the blank spaces on some of the blocks serve the purpose of causing a break in the game by stopping a line of words in the spelling or counting, thereby adding to the interest of the game. rIhe blank spaces are not essential to the proper playing of the game and could be omitted entirely or some other character or design could be placed in the blank, which would produce a break in the spelling.
  • the blank space is plainly seen by the players and is preferably employed.
  • a series of blocks rectangular in form some of said blocks having duplicate letters thereon, and other of said blocks each having a letter thereon which corresponds to one of the letters of said first-named blocks and matching therewith when the blocks are placed together, and said second named blocks each also having a letter thereon dit'- ferent from the other letter thereon and adapted when combined with one of the letters of said lirst-named blocks to spell a word.

Description

E. W. ASHENDEN.
GAME PIECE.
APPLICATION FILED FEBJS, 1909. I 943,058. l Patented Dec. 14, 1909.
o Y Y u C ma A] I Q I..- F/g 5.. F94, m y
CE@ @E l CHMCJIBIQICICI M@ r-IIVWWVDIB WIVIYIMMUMI .z wmlwzwzwzlwmlzm I HVL/.ENTOR WJTNESSES FFQE,
ERNEST W. ASHENDEN, OF MINNEAPOLIS, vIVIIATNESO'IA.
GAlVIE-PIECE.
Application led February 15, 1909.
To all whom it may concern:
Be it known that I, ERNEST Asi-IEN- DnN, of Minneapolis, Hennepin county, Minnesota, have invented certain new and useful Improvements in Game-Pieces, of which the following is a specilication.
My invention relates to game pieces or blocks, each block bearing letters, which letters may be combined to spell a word or words.
The invention consists generally in providing a number ot' blocks having double letters or letters in duplicate thereon, and other blocks bearing letters, which, in playing the game, are combined with the double letter blocks.
In the accompanying drawings, forming part of this specification, Figure 1 illustrates the blocks placed together and illustrating a portion of the blocks comprising a set. Fig. 2 is a perspective view of one ot' the blocks, Figs. 3, t and 5 illustrate the manner ot' building on to the double letter blocks in the progress of the game.
To play the game, any number may engage that can conveniently sit around a table. As many blocks are provided as may be found necessary or suitable to provide the desired number of combinations and enable a suitable number of persons to play the game. The blocks are first shuffled thoroughly and ten of them dealt to each player. rlhe player having the block with the double A thereon will play lirst. If this block is left in the deck, then the double B may be called for and so on, until a player is found, who has a block with duplicate or double letters thereon. As soon as the block with the duplicate letters has been played, the player at the left will then try to match the block on the board and endeavor to spell some word or words by using the end letters only. It the player has no block that will match the one on the board, he must draw a block from the deck until he is able to play. Each letter in a word counts one, the game being for one hundred points or any number agreed upon. The players should also agree before hand whether they will count 2, 4, 6, or 8 ends ont the blocks. For two ends, the players will build from the sides only of the first double block. For four ends, build from the end of the double block also. For six ends, build from the ends of the second double block, etc. lt will be understood that the more ends the Specification of Letters Patent.
Patented Dec. 141, 1909.
serial No. 477,992.
players are allowed to build from, the more dillicult the game. The blank spaces on some of the blocks serve the purpose of causing a break in the game by stopping a line of words in the spelling or counting, thereby adding to the interest of the game. rIhe blank spaces are not essential to the proper playing of the game and could be omitted entirely or some other character or design could be placed in the blank, which would produce a break in the spelling. The blank space, however, is plainly seen by the players and is preferably employed.
As an illustration, we will assume that the first player puts down a double A, which of course will count nothing. Assuming that the next player to the lett has a block with the letters "A and T upon it, he will place this on the board with the letter A contiguous to the block of the double A. The combination will spell a-t, using one of the letters on the double A block and the T of the adjoining block. The next block may have the letters C and A thereon, which would count live for that player, provided he notices both words, which can be spelled and calls them, as for instance the words at and cat and other words may be formed from the combination of letters on the blanks of Fig. I5 in a similar manner. Whenever a player has played all the blocks in his hand, he will call out the word Spellitl and then all of the letters on the blocks in the hands of the other players shall be counted and credited to the one crying Spellit It the score agreed upon has not been reached, then the players shall shullie the blocks and start as before, continuing until the score decided upon has been reached.
claim as my invention:
1. A series of blocks rectangular in form, some of said blocks having duplicate letters thereon, and other of said blocks each having a letter thereon which corresponds to one of the letters of said first-named blocks and matching therewith when the blocks are placed together, and said second named blocks each also having a letter thereon dit'- ferent from the other letter thereon and adapted when combined with one of the letters of said lirst-named blocks to spell a word.
2. A series ot' blocks rectangular in form a, Series of blocks having duplicate letters when combined with one of the letters of thereon, and a series of blocks each having said second named blocks to spell a Word. 10 a letter thereon which corresponds to one of In Witness whereof I 'have hereunto set the letters of said Second named blocks and my hand this 9th day of Februarv 1909.
matching therewith when the blocks are ERNEST l/V. ASHNDEN. placed together, and said third nainedblocks litnessesz each also having a letter thereon different RICHARD PAUL,
from the other letter thereon and adapted J. A. BYINGTON.
US47799209A 1909-02-15 1909-02-15 Game-piece. Expired - Lifetime US943058A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US47799209A US943058A (en) 1909-02-15 1909-02-15 Game-piece.

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US47799209A US943058A (en) 1909-02-15 1909-02-15 Game-piece.

Publications (1)

Publication Number Publication Date
US943058A true US943058A (en) 1909-12-14

Family

ID=3011480

Family Applications (1)

Application Number Title Priority Date Filing Date
US47799209A Expired - Lifetime US943058A (en) 1909-02-15 1909-02-15 Game-piece.

Country Status (1)

Country Link
US (1) US943058A (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2824741A (en) * 1955-02-16 1958-02-25 Wiley Hugh Game
US4026558A (en) * 1976-03-03 1977-05-31 Barbara J. Patin Word game using lettered tiles
US4299391A (en) * 1980-03-26 1981-11-10 Sol Silver Sequence forming and alignment game
US6971649B2 (en) * 2002-03-06 2005-12-06 Jeff Richardson Zero-sum tiling game

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2824741A (en) * 1955-02-16 1958-02-25 Wiley Hugh Game
US4026558A (en) * 1976-03-03 1977-05-31 Barbara J. Patin Word game using lettered tiles
US4299391A (en) * 1980-03-26 1981-11-10 Sol Silver Sequence forming and alignment game
US6971649B2 (en) * 2002-03-06 2005-12-06 Jeff Richardson Zero-sum tiling game

Similar Documents

Publication Publication Date Title
US943058A (en) Game-piece.
US1076307A (en) Card game.
US1524529A (en) Game apparatus
US695303A (en) Game apparatus.
US742498A (en) Game.
US779229A (en) Educational game.
US155131A (en) Improvement in game-cards
US1034633A (en) Game apparatus.
US793455A (en) Game-piece.
US1048346A (en) Playing-cards.
US1314522A (en) Puanoflrapii co
US1107417A (en) Card game.
US622240A (en) Card-game
US459832A (en) Game apparatus
US1528060A (en) Spelling game
US739678A (en) Instructive game.
US1104724A (en) Playing-cards.
US834130A (en) Game apparatus.
US1338502A (en) Game
US1345277A (en) Game apparatus
US631660A (en) Game apparatus.
US1279583A (en) Chance device.
US839440A (en) Bowling-table.
US637699A (en) Game.
US1401844A (en) Game device