US1557352A - Dice game - Google Patents

Dice game Download PDF

Info

Publication number
US1557352A
US1557352A US728025A US72802524A US1557352A US 1557352 A US1557352 A US 1557352A US 728025 A US728025 A US 728025A US 72802524 A US72802524 A US 72802524A US 1557352 A US1557352 A US 1557352A
Authority
US
United States
Prior art keywords
dice
sides
word
die
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
US728025A
Inventor
George M Fox
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Milton Bradley Co
Original Assignee
Milton Bradley Co
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Milton Bradley Co filed Critical Milton Bradley Co
Priority to US728025A priority Critical patent/US1557352A/en
Application granted granted Critical
Publication of US1557352A publication Critical patent/US1557352A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F9/0413Cuboid dice
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games

Definitions

  • This invention relates to a game device or apparatus comprising dice. having novel characters and scoring indicia exhibited on the sides thereof for the playing of an in:-
  • One object of the invention is to provide such dice with letters or characters thereon which compose a key! word or a predetermined character group and with scoring i11- dicia of different value so arranged that in accordance with rules of play, provided therewith, a new and beautiful game may be enjoyed therefrom.
  • Fig. 1 shows: a. developed plan view of the sides of each of the six dice;
  • F ig, 2 is a perspective view of the six dice arranged to spell out the key word.
  • the word Grump as: the key word and on each of four sides of each of the six dice there will be separately exhibited the different letters which make up the word Gump, that is, each die will have the letter G on one of its sides, the U on another, the letter M on another, and the letter P on the fourth side, thus leaving two sides on which there are no letters making up the key word. On these latter two sides there will be exhibited the scoring indicia which may be numbers or other features of any convenient scoring system.
  • the key Word in order to provide two sides on the die on which the scoring indicia may be exhibited and to utilize the remaining sides of the die for the key Word, the key Word must be composed of four let-- ters. It is preferable that the key word be they girdle the die or, in. other words, the
  • the object of the game is to build up the word G-umpby rolling or shaking the dice on a suitable surface.
  • the dice are thrown successively by one player until each letter is turned up in roper order for spelling the word Gump. s each or a plurality of conseoutive letters are turned up, the remainirig cliice are thrown until the word is comete p
  • the first player therefore, rolls or shakes all six dice either from his hand, or, if pre ferred, a dice cup may be provided.
  • the top side of each die is what counts and if on the first throw the letter G appears on the top side of any die the player sets it aside as it begins the word Gump which he is trying to make.
  • braic total of his individual score for each throw taking into account both the Vin and Lose numbers which have turned up.
  • the second player proceeds in exactly the same way, and so on.
  • the player having the highest-score, of course, wins, and as many rounds of throws may be played as desired.
  • a device for playing a game comprising a die having separately exhibited on each of four sides thereof the different letters of a key word, and scoring indicia exhibited separately on each of the other two sides of said die indicating by numerical value either a win or a lose.
  • a game apparatus comprising six dice, each die having separately exhibited upon four sides thereof four different characters of a predetermined character group, and scoring indicia exhibited upon each of the two remaining sides of each die, the scoring indicia of one side being of similar numerical value but of opposite algebraic value than that of the other side of each die.
  • a game apparatus comprising six dice, each die having separately exhibited upon four sides thereof, which girdle a common axis, the four letters of a key word, such as Gump, and scoring indicia exhibited upon each of the remaining sides of each die, the scoring indicia for the different sides of one die being of similar numerical value but of opposite algebraic value, and each die having a different scoring indicia thereon from the other dice.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Machine Translation (AREA)

Description

G. M. FOX
DICE GAME Filed July 24. 192) ooo'ol m a 1.. {a S Loss ooac 2:01 M |0,oo0 CI a 3 3,000 P mm W U P C P u y c 5 5 L08}: 0003" 0002 WIN 3 u n 5000 mm W :00: M 7,000 d M C U ATTORNEYS Patented Oct. 13, 1925.
UNITED STATES PATENT OFFICE.
GEORGE M. FOX,
OF SPRINGFIELD, MASSACHUSETTS, ASSIGNOR T0 MILTON BRADLEY COMPANY, A CORPORATION OF MASSACHUSETTS.
DICE GAME.
Application filed July 24, 1924. Serial No. 728,025.
T 0 all whom it may concern:
Be it known that I, GEORGE M. Fox, a citizen of the United States, residing at Springfield, in the county of Hampden and State of Massachusetts, have invented new and useful Improvements in Dice Games, of which the following is a specification.
This invention relates to a game device or apparatus comprising dice. having novel characters and scoring indicia exhibited on the sides thereof for the playing of an in:-
V teresting game.
One object of the invention is to provide such dice with letters or characters thereon which compose a key! word or a predetermined character group and with scoring i11- dicia of different value so arranged that in accordance with rules of play, provided therewith, a new and fascinating game may be enjoyed therefrom.
In order that the invention may be clearly understood, I have chosen a certain key word and scoring indicia and will now describe, in connection with the'drawings, the present preferred embodiment of my invention.
In the drawings:
Fig. 1 shows: a. developed plan view of the sides of each of the six dice; and
F ig, 2 is a perspective view of the six dice arranged to spell out the key word.
In the present embodiment, I have chosen the word Grump as: the key word and on each of four sides of each of the six dice there will be separately exhibited the different letters which make up the word Gump, that is, each die will have the letter G on one of its sides, the U on another, the letter M on another, and the letter P on the fourth side, thus leaving two sides on which there are no letters making up the key word. On these latter two sides there will be exhibited the scoring indicia which may be numbers or other features of any convenient scoring system. In the present embodiment, I have used the Win and Lose system; placing the word Win and an arbitrary numher on one side and the word Lose and the same number on the other side of the same dice, and with different numbers for the different dice.
It is obvious that in order to provide two sides on the die on which the scoring indicia may be exhibited and to utilize the remaining sides of the die for the key Word, the key Word must be composed of four let-- ters. It is preferable that the key word be they girdle the die or, in. other words, the
letters are exhibited upon the four sides which are disposed around, the axis int-er seating the remaining two sides, the latter being termed the ends of the die, in contrast to the first mentioned four sides. While this arrangement exhibits the scoring in dicia on opposite sides of each die, it will be understood that any arrangement of the letters and scoring indicia may be made, such as having the two scoring sides adjacent to each other.
Having described the means with which my dice game is played, I will now set forth one method of playing and scoring the game, although it will be understood that any other method of be used to which the game is adapted.
The object of the game is to build up the word G-umpby rolling or shaking the dice on a suitable surface. The dice are thrown successively by one player until each letter is turned up in roper order for spelling the word Gump. s each or a plurality of conseoutive letters are turned up, the remainirig cliice are thrown until the word is comete p The first player, therefore, rolls or shakes all six dice either from his hand, or, if pre ferred, a dice cup may be provided. The top side of each die is what counts and if on the first throw the letter G appears on the top side of any die the player sets it aside as it begins the word Gump which he is trying to make. If he has also thrown a U the U is placed beside the Or, and that is followed by an M if the player has also thrown an M. In case any Win or Lose numbers are thrown, the player scores or loses the amount indicated by the numbers, or in case both Win and Lose numbers are thrown, he scores the net difference of the amounts indicated. Of
la in or scorin ma P r: g
course, it is plain that if duplicate letters are thrown, only one letter is used and no account is taken of the other.
WVhen the player has set aside all the dice he can use in building up the word Gump,
in the proper order of spelling said word, on the first throw and has computed his.
score for this first throw as above indicated, he takes the remaining dice and rolls them again, setting aside such dice as may turn up for giving the next letter or letters in proper order toward the complete spelling of said word Gump and computes his score for this second throw the same as before,
: braic total of his individual score for each throw, taking into account both the Vin and Lose numbers which have turned up. After the first player has completed the word Gump in this manner and determined hisscore, the second player proceeds in exactly the same way, and so on. The player having the highest-score, of course, wins, and as many rounds of throws may be played as desired.
If, on the first throw, all the letters making up the word Gump are thrown, then the player scores the amount indicated on the lVin sides of the two dice remaining after making up the word Gump, no matter whether the \Vin sides of these two dice are up or not. This rule gives the player who throws the word Gump on the first throw an assured plus score to which one so fortunate is entitled.
It will be thus observed that by means of a novel combination, I have provided a new and interesting dice gantie. It affords a great deal of pleasure and enjoyment and is a. game vwhich appealsrto both young and old.
' \Vhat I claim is:
l. A device for playing a game comprising a die having separately exhibited on each of four sides thereof the different letters of a key word, and scoring indicia exhibited separately on each of the other two sides of said die indicating by numerical value either a win or a lose.
2; A game apparatus comprising six dice, each die having separately exhibited upon four sides thereof four different characters of a predetermined character group, and scoring indicia exhibited upon each of the two remaining sides of each die, the scoring indicia of one side being of similar numerical value but of opposite algebraic value than that of the other side of each die.
3. A game apparatus comprising six dice, each die having separately exhibited upon four sides thereof, which girdle a common axis, the four letters of a key word, such as Gump, and scoring indicia exhibited upon each of the remaining sides of each die, the scoring indicia for the different sides of one die being of similar numerical value but of opposite algebraic value, and each die having a different scoring indicia thereon from the other dice. r
In testimony whereof, I have affixed my signature.
GEORGE M. FOX.
US728025A 1924-07-24 1924-07-24 Dice game Expired - Lifetime US1557352A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US728025A US1557352A (en) 1924-07-24 1924-07-24 Dice game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US728025A US1557352A (en) 1924-07-24 1924-07-24 Dice game

Publications (1)

Publication Number Publication Date
US1557352A true US1557352A (en) 1925-10-13

Family

ID=24925120

Family Applications (1)

Application Number Title Priority Date Filing Date
US728025A Expired - Lifetime US1557352A (en) 1924-07-24 1924-07-24 Dice game

Country Status (1)

Country Link
US (1) US1557352A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4934700A (en) * 1988-12-27 1990-06-19 Turek Alice N Dice word game method
US20110229863A1 (en) * 2010-03-16 2011-09-22 Lee Ming Chang Phonics cubes

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4934700A (en) * 1988-12-27 1990-06-19 Turek Alice N Dice word game method
US20110229863A1 (en) * 2010-03-16 2011-09-22 Lee Ming Chang Phonics cubes

Similar Documents

Publication Publication Date Title
US3606336A (en) Word association game
US3208754A (en) Dice game with a tetrahedron die
US3414264A (en) Game apparatus with board having differently colored game piece paths
US5165693A (en) Method of playing a bowling card game
US2560187A (en) Combination card and dice game
US3603593A (en) I ching fortune-telling game
US4735419A (en) Word and die game
US4359227A (en) Game of chance
US1332249A (en) Card game
US3565439A (en) Double crossword game apparatus
US1012574A (en) Playing-cards.
US1633445A (en) Game apparatus
US6276940B1 (en) Card game for learning the alphabet
US3655195A (en) Word forming game apparatus
US6234481B1 (en) Multi-skill knowledge-based game
US4046382A (en) Word game apparatus
US1377327A (en) Card game
US2368896A (en) Game apparatus
US2128749A (en) Spelling game
US1557352A (en) Dice game
US4934700A (en) Dice word game method
US20060237907A1 (en) Sentence creation game
US1376199A (en) gotsche
US5988641A (en) Bible game
US779229A (en) Educational game.