US748680A - Game apparatus - Google Patents
Game apparatus Download PDFInfo
- Publication number
- US748680A US748680A US748680DA US748680A US 748680 A US748680 A US 748680A US 748680D A US748680D A US 748680DA US 748680 A US748680 A US 748680A
- Authority
- US
- United States
- Prior art keywords
- bar
- marbles
- wire
- groove
- game apparatus
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
- 238000005096 rolling process Methods 0.000 description 8
- 238000010276 construction Methods 0.000 description 4
- 239000000463 material Substances 0.000 description 4
- 230000000875 corresponding Effects 0.000 description 2
- 239000004579 marble Substances 0.000 description 2
- 239000002023 wood Substances 0.000 description 2
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/04—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
- A63F7/044—Hand-held boxes with balls rolled, e.g. towards holes, by tilting the box
Definitions
- My invention relates to improvements in games for amusement or pleasure; and the object is to construct a simple device that will not be expensive and which will make a pleasant and amusing game and which will be a training or development of the senses of sight and touch and in which success depends upon skill in the use of the hand or hands together with close observance with the eyes.
- Figure l is a side elevation of the devices making up my invention.
- Fig. 2 is a plan view of the same.
- Fig. 3 is an end elevation on a large scale, a part of the end ferrule being broken away to show the construction more clearly.
- Fig. 4 is a broken longitudinal section showing the construction in detail.
- the mechanical devices for playing this game consist of a bar (preferably of wood) A, having a groove B in the upper part, guards and brackets at each end, and two balls D, which may be marbles of any suitable material or other spherical bodies. When not in use, the marbles or balls may be carried in brackets mounted on the ends of the bar A.
- Each bracket consists of a wire E and tacks F to hold the wire E in place.
- the same wire forms a guard G at each end of the beat of the marbles.
- the wire must be springy, so that the brackets may be sprung open toreceive the marbles and so that the brackets will press the marbles against the bar with enough force to hold the marbles in place.
- the wire E is bent upon itself at both ends and placed in the groove B. One end is then bent up to form the guard G, and a tack F is driven between the two parts of the wire and into the bar A. The two parts of the wire are then bent upward and outward to form the bracket for the ball or marble D and then bent down into the groove B and secured therein by another tack F.
- the parts of the wire extend to the end of the bar A and are bent down against the end of the bar A.
- the bracket is further secured to the bar A by means of a ferrule H, which is provided with a spike or point J, which penetrates the end of the bar sufficiently to hold the fer'rule securely on the end of the bar A.
- the bar A is divided by lines into as many parts as may be desirable, and an equal number of divisions are made on each side of a medial line P.
- the divisions are symmetrically arranged and numbered from the medial line P toward each end.
- the initial or starting point is from the medial line P.
- the marbles are placed in the groove B, one on each side of the medial line P, between the medial line and the division 1, to commence a game.
- guards G will prevent the marbles from run 7 ning out of the grooves at the ends.
- the object in playing is to shift or manipulate the bar A so that the marbles D will roll to and stop in corresponding divisions on opposite sides of the medial line. There must be no counting unless the player locates the two marbles in spaces on opposite sides of the medial line having the same number. The player is credited with whatever he makes. For instance, if he locates the marbles in spaces 5 he makes ten. If he locates balls or'marbles in spaces 9, he makes eighteen, &c. He makes nothing by locating the balls against the guards G, because there would be no skill in so locating the marbles. I
- the player may adopt rules to suit themselves or to meet the convenience of the occasion.
- the several parts of the mechanical devices may be made of any suitable material.
- a bar having a longitudinal groove in one face thereof, said bar having marked thereon a medial line, separate spaces or divisions symmetrically arranged on each side of said medial line, said spaces being progressively numbered, and a combined guard and retaining-bracket for a rolling body secured to each end of the bar in line with the groove,each guard and bracket being formed from a single strand of wire.
- a bar having a longitudinal groove in one face thereof constituting an unobstructed way for a rolling body, a guard secured to each end of the bar in line with the groove, said guards being formed of wire and having rearwardly-extending separated legs arched above the groove and constituting, with the latter, retaining-brackets for rolling bodies.
- each bracket being formed from a single strand of wire having laterally-yieldable legs arched above the groove, one end portion of the wire strand extending upward from the groove to form a guard and the other end portion being bent down against the end of the bar, and means for securing the brackets to the bar.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Description
PATENTED JAN. 5, 1904.
- J. J. WYLY.
GAME APPARATUS.
APPLICATION FILED JUNE 23, 1902 no 110921.. I
l l l l l WWW I A m: mums Pawns do. Pnmmmm. wwmuwn, n c
Patented January 5, 1904.
PATENT OFFICE.
JAMES J. WYLY, OF FORT WORTH, TEXAS.
GAM E APPARATUS.
SPECIFICATION forming part of Letters Patent No. 748,680, dated January 5, 1904.
Application filed June 23, 1902. Serial No. 112,871. (No model.)
To all whom it may concern:
Be it known that I, JAMES J.WYLY,a citizen of the United States, residing at Fort Worth, Texas, have invented a Game Apparatus, of which the following is a specification;
My invention relates to improvements in games for amusement or pleasure; and the object is to construct a simple device that will not be expensive and which will make a pleasant and amusing game and which will be a training or development of the senses of sight and touch and in which success depends upon skill in the use of the hand or hands together with close observance with the eyes.
Other objects and advantages will be fully explained in the following description, an d the invention will be more particularly pointed out in the claims.
Reference is had to the accompanying drawings, which form a part of this application and specification.
Figure l is a side elevation of the devices making up my invention. Fig. 2 is a plan view of the same. Fig. 3 is an end elevation on a large scale, a part of the end ferrule being broken away to show the construction more clearly. Fig. 4 is a broken longitudinal section showing the construction in detail.
Similar characters of reference are used to indicate the same parts throughout the several views.
The mechanical devices for playing this game consist of a bar (preferably of wood) A, having a groove B in the upper part, guards and brackets at each end, and two balls D, which may be marbles of any suitable material or other spherical bodies. When not in use, the marbles or balls may be carried in brackets mounted on the ends of the bar A.
Each bracket consists of a wire E and tacks F to hold the wire E in place. The same wire forms a guard G at each end of the beat of the marbles. The wire must be springy, so that the brackets may be sprung open toreceive the marbles and so that the brackets will press the marbles against the bar with enough force to hold the marbles in place. The wire E is bent upon itself at both ends and placed in the groove B. One end is then bent up to form the guard G, and a tack F is driven between the two parts of the wire and into the bar A. The two parts of the wire are then bent upward and outward to form the bracket for the ball or marble D and then bent down into the groove B and secured therein by another tack F. The parts of the wire extend to the end of the bar A and are bent down against the end of the bar A. The bracket is further secured to the bar A by means of a ferrule H, which is provided with a spike or point J, which penetrates the end of the bar sufficiently to hold the fer'rule securely on the end of the bar A. One
part of the wire E is bent around the spike J and then back toward the other part, as illustrated in Fig. 3. The bar A is divided by lines into as many parts as may be desirable, and an equal number of divisions are made on each side of a medial line P. The divisions are symmetrically arranged and numbered from the medial line P toward each end. The initial or starting point is from the medial line P. The marbles are placed in the groove B, one on each side of the medial line P, between the medial line and the division 1, to commence a game. The
guards G will prevent the marbles from run 7 ning out of the grooves at the ends.
'The object in playing is to shift or manipulate the bar A so that the marbles D will roll to and stop in corresponding divisions on opposite sides of the medial line. There must be no counting unless the player locates the two marbles in spaces on opposite sides of the medial line having the same number. The player is credited with whatever he makes. For instance, if he locates the marbles in spaces 5 he makes ten. If he locates balls or'marbles in spaces 9, he makes eighteen, &c. He makes nothing by locating the balls against the guards G, because there would be no skill in so locating the marbles. I
Various ways of counting may be adopted. If the player drops one of the marbles from the groove B, he loses five, and if he drops both marbles he loses ten. The players may adopt rules to suit themselves or to meet the convenience of the occasion. The several parts of the mechanical devices may be made of any suitable material.
Having fully described my invention, what I claim as new, and desire to secure by Letters Patent, is-
1. In a game apparatus, a bar having a longitudinal groove in one face thereof, said bar having marked thereon a medial line, separate spaces or divisions symmetrically arranged on each side of said medial line, said spaces being progressively numbered, and a combined guard and retaining-bracket for a rolling body secured to each end of the bar in line with the groove,each guard and bracket being formed from a single strand of wire.
2. In a game apparatus, a bar having a longitudinal groove in one face thereof constituting an unobstructed way for a rolling body, a guard secured to each end of the bar in line with the groove, said guards being formed of wire and having rearwardly-extending separated legs arched above the groove and constituting, with the latter, retaining-brackets for rolling bodies.
3. In a game apparatus, the combination with a longitudinally-grooved bar, of a. retaming-bracket for a rolling body located at each end of the bar in line with the groove, each bracket being formed from a single strand of wire having laterally-yieldable legs arched above the groove, one end portion of the wire strand extending upward from the groove to form a guard and the other end portion being bent down against the end of the bar, and means for securing the brackets to the bar.
In testimony whereof I set my hand, .in the presence of two witnesses, this 18th day of June, 1902.
JAMES J. WYLY.
Witnesses:
A. L. JACKSON, J. W. STITT.
Publications (1)
Publication Number | Publication Date |
---|---|
US748680A true US748680A (en) | 1904-01-05 |
Family
ID=2817175
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US748680D Expired - Lifetime US748680A (en) | Game apparatus |
Country Status (1)
Country | Link |
---|---|
US (1) | US748680A (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3134595A (en) * | 1961-12-04 | 1964-05-26 | Harry L Clark | Bar and rolling scoring element device |
-
0
- US US748680D patent/US748680A/en not_active Expired - Lifetime
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3134595A (en) * | 1961-12-04 | 1964-05-26 | Harry L Clark | Bar and rolling scoring element device |
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