US3120958A - Game - Google Patents
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- Publication number
- US3120958A US3120958A US165329A US16532962A US3120958A US 3120958 A US3120958 A US 3120958A US 165329 A US165329 A US 165329A US 16532962 A US16532962 A US 16532962A US 3120958 A US3120958 A US 3120958A
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- United States
- Prior art keywords
- missile
- enclosures
- receptacle
- game
- struck
- Prior art date
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-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/02—Shooting or hurling games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/02—Shooting or hurling games
- A63F9/0278—Projectiles
Definitions
- This invention relates to a game or toy in which a stick is used to propel a missile through the air into a. relatively stationary receptacle. More particularly, the invention relates to a toy or game in which an irregularly shaped missile lying at rest upon the playing surface is struck vertically with a stick in such manner as to cause the missile to fly through the air. The object of the game is to strike the missile so as to propel it in the direction of a receptacle or goal. More particularly, the invention relates to a toy or game including a receptacle which automatically closes upon any object falling therein.
- the object of this invention is to provide a toy or game in which a game piece or game pieces are pro pelled through the air by being struck vertically with a stick by a player. It is the further object of the invention to provide a toy or game in which a receptacle is used which snaps shut upon the first object falling therein. A still further object is the provision of such a toy which is of inexpensive construction and which develops manual dexterity in a child without requiring any great initial skill.
- the missile In its broadest sense the game is not unlike the ancient game of tiddlywinks which involves snapping small disks ilto a cup using larger disks for the snap action.
- the missile In the instant invention the missile is not a disk. It does not fiat upon the ground or fioor, rather it rests upon a sin e point. In its preferred form, the object is not round in any dimension. Ilench it does not rall easily, nor is it manipulatable with equal facility in all directions. Rather than being propelled by snap action, the missile is propelled by being struck with a stick vertically at a po t horizontally displaced from the point on which the m1 sile rests.
- the shape or" the missile is such hat either a resultant force results which acts to project the missible from under the stick much in the manner or" projecting an orange seed by squeeing it or a lever action results which propels the missile up and over the striking stick in the direction from which the blow was struck.
- the game is thus athletic and not merely a game of manual dexterity. In addition to being entertaining and competitive, the game involves considerable exercise.
- the missile and striker are preferably made of relatively soft plastic material such as polyethylene, and it is not so vigorous a game as to preclude its being played indoors.
- the game is simple enough that it can be played by very young children who are unable to play more complicated games involving a large number of rules or -equiring a hi h degree of coordination
- the irregular shape of the object makes it dill-cult even for adults to propel it in the proper direction and hence makes it interesting for older children, and further makes the game suitable for play between children and parents
- the game involves a receptacle or trap which snaps shut over the first object to be propelled into it. This adds to the excitement of the game and makes it clear who has won, thus eliminating unseemly disputes among the participants.
- Another advantage to the game is that it is suitable of being played by one person. A child can thus entertain himself for many hours.
- FIGURE 1 shows the entire game of the invention, including its manner of operation
- FIGURE 2 shows a top elevation of the missile used in playing the game shown in FIGURE 1;
- FIGURE 3 is a vertical cross-sectional view of the missile shown in FIGURE 2, taken along the line 33;
- FIGURE 4 is a side elevation of the missile shown in FIGURES 2 and 3, taken from the line 44;
- FIGURE 5 is a front elevation of the receptacle used in playing the game shown in FIGURE 1, taken with the receptacle in its closed position;
- FIGURE 6 is a side elevation of the receptacle shown in FIGURE 5;
- FIGURE 7 is an enlarged crosssectional view of the latching mechanism and tar et means of the receptacle shown in FIGURE 1, taken along section 7--7;
- FIGURE 8 is an enlarged cross-sectional view of the spring biasing means for closing the receptacle shown in FIGURE 1, taken along section 88.
- FIGURE 1 is illustrated the preferred form of the invention.
- the game or toy includes three parts: an object o rrnissile it), a stick l2, and a receptacle or trap 14.
- the solid lines show the missile at rest on the playing surface which may be on the floor or the ground.
- the receptacle I4 is shown in its armed condition ready to receive the missile.
- Stick 12 is shown by solid lines preparatory to striking the missile Id. At least some component of the motion of the stick 12 is downward.
- Stick 12 is shown by dotted lines in its position where it has struck the missile It whereupon the missile it may have moved to the position shown by dotted lines enroute to the receptacle I4. Missile it? is shown in greater detail in FIGURES 2, 3 and 4.
- FIGURE 2 shows the top view of the missile, which has an oval shape in this view and is symmetrical about one axis. It is preferably not elliptical, however, for reasons that will be explained below.
- FIGURE 3 shows missile it taken in the vertical section along axis 3-3.
- the missile is shown in relation to the ground or iloor 16.
- the missile is hollow andcomprises a hollow shell 15? which is preferably made of a self-sustaining resilient material such as polyethylene.
- the missile is generally symmetrical about two perpendicular axes, and may be elliptical.
- FIGURE 4 is a side elevation.
- the missile I8 is made of two symmetrical halves 2t: and cemented or fused together along the line of symmetry 24 or it can be made in one piece.
- the missile is preferably not symmet al about any other axis but it is generally oval.
- the missile iii is shown at rest on floor 16. It the floor is flat and the missile relatively smooth, the missile will rest upon a relatively small area 26. In fact, the missile may be considered to have a point upon which it rests.
- the missile can be struck horizontally with the stick i2 and be struck anywhere about its upper surface. However, to propel the missile into the receptacle 14 it is necessary to cause it to move upward so as to move freely through the air; it cannot roll into the receptacle 14. Depending upon how smooth the playing surface is, the missile It will generally lie in a relatively flat positionon one of its most nearly flat sur f ces. When the missile is in such position and is struck vertically at any point other than above the point upon which it rests, a rotary motion is imparted to the missile. Thus as the stick 12 is moved rapidly downward from the position in which it is shown in FIGURE 3 a turning moment is applied to the missile It) and the missile rotates. At the same time he point of contact 26 with the ground It? moves toward the stick 12. Frictional forces between the ground and the missile and the continued force of the stick 12, as well as the upward force exertedby the ground 16, cause the missile to fly up as previously described.
- the missile will fly into the receptacle and the game is won.
- the missile is too far away or is not properly oriented or struck, it will miss the receptacle and bounce erratically into some random position whereupon the player must strike it again. Because of its oval shape the missile will fly up when struck at a point horizontally displaced from its point of rest.
- the missile cannot be propelled with equal facility in all directions.
- the manner in which the missile must be struck to make it go an appropriate distance in the proper direction depends upon how it happens to fall, for the missile must be struck differently when the major dimension of the missile is pointing toward the receptacle than when the minor dimension is pointing toward the receptacle.
- the irregular shape it is substantially impossible to predict exactly how and where to strike the missile to make it fly into the receptacle. This adds to the interest to the more experienced and dextrous players. At the same time almost any child can learn to rap the missile with the stick to make it go generally in the proper manner.
- the receptacle which is spring loaded to close abruptly whenever any missile enters it. Besides providing action, it clearly identifies the winner of the game, for succeeding missiles cannot enter the closed receptacle.
- the receptacle is shown in its open and armed condition in FIGURE 1.
- a front elevation of the receptacle in its closed condition is shown in FIGURE 5, and a side elevation of the receptacle in its closed condition is shown in FIGURE 6.
- the receptacle 14 comprises tWo halves or enclosures 28 and 3t pivotally fastened together by hinges 32.
- Paddles 34 and 36 are pivotally mounted in respective enclosures 28 and 30.
- FIGURE 7 shows the trigger mechanism for keeping the receptacle in its open position.
- Spring 42 is in an extended position when the receptacle is open and acts to close the receptacle whenever the latch 44 is released.
- the latch 34 comprises a hook 46 and a notch 48.
- Notch 43 is rigidly attached to the paddle 36. The weight of paddle 36 applies torque to rotate paddle 36 and notch 43 clockwise about pivot 449.
- hook 46 which is attached to paddle 34 is urged clockwise by spring 50.
- the hook 46 falls into notch 48 and thereafter acts to keep the trap open by keeping the pivot points 38 and 4%) from moving apart.
- a stop 52 is rigidly aifixed to paddle 34 and acts to limit the clockwise rotation of paddle 34 and hook 416, which are stopped from rotating when stop 52 strikes surface 541 of enclosure 28.
- the strength of spring Ed is such as to balance the gravitational force of paddle 36.
- spring 50 in urging hook 46 clockwise against notch 48 is more than enough to keep notch 43 from moving further'in a clockwise direction until additional force is applied to paddle 36, such as occurs when missile 1t) flies into the enclosure 39 and strikes the paddle 36.
- paddle 36 moves clockwise and moves cam 56 against cam follower 58. This produces lever action forcing hook 46 out of notch 48,
- FIGURE 8 The manner in which the trap is closed is best illustrated in FIGURE 8.
- the two ends 6% and 62 of spring 42 are secured in respective eyes 64- and 66 in projections 68 and 7% respectively, which are rigidly secured to enclosures 28 and 34) respectively.
- the two enclosures 28 and 30 are manually moved apart about hinge 32 against spring 42 until the latch 44 is engaged.
- the spring is bent over the hinge 32 and exerts a relatively small closing torque because of its small moment arm.
- Bearing surface '72 is provided beneath the spring in order that the hinge does not fall between successive coils of the spring and lose the biasing action of the spring.
- the game is ordinarily played by two or more children. Each begins with his game piece at a starting line some distance from the receptacle. The poorer players may be given a handicap by being permitted to start nearer the receptacle. At the signal, each player begins striking his game piece with his stick, advancing it toward the receptacle. When the first game piece enters the receptacle and strikes a paddle, the trap is sprung, ensnaring the game piece of the winning player.
Description
Feb. 11, 1964 M. l. GLASS ETAL 3,120,958
GAME
Filed Jan. 10, 1962 2 Sheets-Sheet 1 Feb. 11, 1964 M. l. GLASS ETAL 3,120,958
' I GAME Filed Jan. 10,1962 2 Sheets-Sheet 2 %M M JM United States Patent 3,120,958 GAME Marvin I. Glass and Burton C. Meyer, Chicago, lll., as-
siguors to Marvin Glass 8: Associates, Chicago, IlL, a partnership Filed Jan. It), 1962, Ser. No. 165,329 4 (Jlaims. (Cl. 273-95) This invention relates to a game or toy in which a stick is used to propel a missile through the air into a. relatively stationary receptacle. More particularly, the invention relates to a toy or game in which an irregularly shaped missile lying at rest upon the playing surface is struck vertically with a stick in such manner as to cause the missile to fly through the air. The object of the game is to strike the missile so as to propel it in the direction of a receptacle or goal. More particularly, the invention relates to a toy or game including a receptacle which automatically closes upon any object falling therein.
The object of this invention is to provide a toy or game in which a game piece or game pieces are pro pelled through the air by being struck vertically with a stick by a player. It is the further object of the invention to provide a toy or game in which a receptacle is used which snaps shut upon the first object falling therein. A still further object is the provision of such a toy which is of inexpensive construction and which develops manual dexterity in a child without requiring any great initial skill.
In its broadest sense the game is not unlike the ancient game of tiddlywinks which involves snapping small disks ilto a cup using larger disks for the snap action. In the instant invention the missile is not a disk. It does not fiat upon the ground or fioor, rather it rests upon a sin e point. In its preferred form, the object is not round in any dimension. Ilench it does not rall easily, nor is it manipulatable with equal facility in all directions. Rather than being propelled by snap action, the missile is propelled by being struck with a stick vertically at a po t horizontally displaced from the point on which the m1 sile rests. The shape or" the missile is such hat either a resultant force results which acts to project the missible from under the stick much in the manner or" projecting an orange seed by squeeing it or a lever action results which propels the missile up and over the striking stick in the direction from which the blow was struck. The game is thus athletic and not merely a game of manual dexterity. In addition to being entertaining and competitive, the game involves considerable exercise. On the other hand, the missile and striker are preferably made of relatively soft plastic material such as polyethylene, and it is not so vigorous a game as to preclude its being played indoors.
The game is simple enough that it can be played by very young children who are unable to play more complicated games involving a large number of rules or -equiring a hi h degree of coordination At the same time, the irregular shape of the object makes it dill-cult even for adults to propel it in the proper direction and hence makes it interesting for older children, and further makes the game suitable for play between children and parents In its preferred form, the game involves a receptacle or trap which snaps shut over the first object to be propelled into it. This adds to the excitement of the game and makes it clear who has won, thus eliminating unseemly disputes among the participants.
Another advantage to the game is that it is suitable of being played by one person. A child can thus entertain himself for many hours.
Other objects and advantages of the disclosed toy "Ice or game will be understood from the following description and the accompanying drawings, in which:
FIGURE 1 shows the entire game of the invention, including its manner of operation;
FIGURE 2 shows a top elevation of the missile used in playing the game shown in FIGURE 1;
FIGURE 3 is a vertical cross-sectional view of the missile shown in FIGURE 2, taken along the line 33;
FIGURE 4 is a side elevation of the missile shown in FIGURES 2 and 3, taken from the line 44;
FIGURE 5 is a front elevation of the receptacle used in playing the game shown in FIGURE 1, taken with the receptacle in its closed position;
FIGURE 6 is a side elevation of the receptacle shown in FIGURE 5;
FIGURE 7 is an enlarged crosssectional view of the latching mechanism and tar et means of the receptacle shown in FIGURE 1, taken along section 7--7; and
FIGURE 8 is an enlarged cross-sectional view of the spring biasing means for closing the receptacle shown in FIGURE 1, taken along section 88.
In FIGURE 1 is illustrated the preferred form of the invention. As illustrated, the game or toy includes three parts: an object o rrnissile it), a stick l2, and a receptacle or trap 14. The solid lines show the missile at rest on the playing surface which may be on the floor or the ground. The receptacle I4 is shown in its armed condition ready to receive the missile. Stick 12 is shown by solid lines preparatory to striking the missile Id. At least some component of the motion of the stick 12 is downward. Stick 12 is shown by dotted lines in its position where it has struck the missile It whereupon the missile it may have moved to the position shown by dotted lines enroute to the receptacle I4. Missile it? is shown in greater detail in FIGURES 2, 3 and 4.
FIGURE 2 shows the top view of the missile, which has an oval shape in this view and is symmetrical about one axis. It is preferably not elliptical, however, for reasons that will be explained below.
FIGURE 3 shows missile it taken in the vertical section along axis 3-3. In this FIGURE 3, the missile is shown in relation to the ground or iloor 16. The missile is hollow andcomprises a hollow shell 15? which is preferably made of a self-sustaining resilient material such as polyethylene. In this section the missile is generally symmetrical about two perpendicular axes, and may be elliptical. FIGURE 4 is a side elevation. As shown in FIGURE 4, the missile I8 is made of two symmetrical halves 2t: and cemented or fused together along the line of symmetry 24 or it can be made in one piece. In this section the missile is preferably not symmet al about any other axis but it is generally oval. The missile iii is shown at rest on floor 16. It the floor is flat and the missile relatively smooth, the missile will rest upon a relatively small area 26. In fact, the missile may be considered to have a point upon which it rests.
Obviously the missile can be struck horizontally with the stick i2 and be struck anywhere about its upper surface. However, to propel the missile into the receptacle 14 it is necessary to cause it to move upward so as to move freely through the air; it cannot roll into the receptacle 14. Depending upon how smooth the playing surface is, the missile It will generally lie in a relatively flat positionon one of its most nearly flat sur f ces. When the missile is in such position and is struck vertically at any point other than above the point upon which it rests, a rotary motion is imparted to the missile. Thus as the stick 12 is moved rapidly downward from the position in which it is shown in FIGURE 3 a turning moment is applied to the missile It) and the missile rotates. At the same time he point of contact 26 with the ground It? moves toward the stick 12. Frictional forces between the ground and the missile and the continued force of the stick 12, as well as the upward force exertedby the ground 16, cause the missile to fly up as previously described.
If the missile were originally oriented properly with respect to the receptacle 14 and if stick i2 is directed in the proper direction with appropriate force and is caused to strike the missile at the proper place, the missile will fly into the receptacle and the game is won. On the other hand, if the missile is too far away or is not properly oriented or struck, it will miss the receptacle and bounce erratically into some random position whereupon the player must strike it again. Because of its oval shape the missile will fly up when struck at a point horizontally displaced from its point of rest. At
the same time because of its asymmetrical shape, the missile cannot be propelled with equal facility in all directions. Thus the manner in which the missile must be struck to make it go an appropriate distance in the proper direction depends upon how it happens to fall, for the missile must be struck differently when the major dimension of the missile is pointing toward the receptacle than when the minor dimension is pointing toward the receptacle. Because of its irregular shape, it is substantially impossible to predict exactly how and where to strike the missile to make it fly into the receptacle. This adds to the interest to the more experienced and dextrous players. At the same time almost any child can learn to rap the missile with the stick to make it go generally in the proper manner.
An important feature of the game is the receptacle which is spring loaded to close abruptly whenever any missile enters it. Besides providing action, it clearly identifies the winner of the game, for succeeding missiles cannot enter the closed receptacle. As stated above, the receptacle is shown in its open and armed condition in FIGURE 1. A front elevation of the receptacle in its closed condition is shown in FIGURE 5, and a side elevation of the receptacle in its closed condition is shown in FIGURE 6. The receptacle 14 comprises tWo halves or enclosures 28 and 3t pivotally fastened together by hinges 32. Paddles 34 and 36 are pivotally mounted in respective enclosures 28 and 30. As shown in FIGURE 7, these paddles are pivoted about axes S8 and 4t respectively, which are both parallel to the axis of hinges 32. These paddles serve as triggers to operate the trap. The trigger mechanism is best shown in FEGURE 7 where part of the receptacle is shown in its open position. In particular, FIGURE 7 shows the latching mechanism for keeping the receptacle in its open position. Spring 42 is in an extended position when the receptacle is open and acts to close the receptacle whenever the latch 44 is released. The latch 34 comprises a hook 46 and a notch 48. Notch 43 is rigidly attached to the paddle 36. The weight of paddle 36 applies torque to rotate paddle 36 and notch 43 clockwise about pivot 449. At the same time hook 46 which is attached to paddle 34 is urged clockwise by spring 50. Thus when the enclosures 28 and 36 are forced apart against spring 42, the hook 46 falls into notch 48 and thereafter acts to keep the trap open by keeping the pivot points 38 and 4%) from moving apart. A stop 52 is rigidly aifixed to paddle 34 and acts to limit the clockwise rotation of paddle 34 and hook 416, which are stopped from rotating when stop 52 strikes surface 541 of enclosure 28. At the same time the strength of spring Ed is such as to balance the gravitational force of paddle 36. That is, spring 50 in urging hook 46 clockwise against notch 48 is more than enough to keep notch 43 from moving further'in a clockwise direction until additional force is applied to paddle 36, such as occurs when missile 1t) flies into the enclosure 39 and strikes the paddle 36. When this occurs paddle 36 moves clockwise and moves cam 56 against cam follower 58. This produces lever action forcing hook 46 out of notch 48,
thus releasing the latch 44 whereupon spring 42 acts to close the trap. Alternatively, should the missile strike paddle 34, the spring 5% is not so strong as to keep hook 46 in notch 43 when the missile creates counter-clockwise torque, and again the latch is released thus permitting spring -2 to close the trap.
The manner in which the trap is closed is best illustrated in FIGURE 8. The two ends 6% and 62 of spring 42 are secured in respective eyes 64- and 66 in projections 68 and 7% respectively, which are rigidly secured to enclosures 28 and 34) respectively. To place the receptacle in its operating condition, the two enclosures 28 and 30 are manually moved apart about hinge 32 against spring 42 until the latch 44 is engaged. At this point the spring is bent over the hinge 32 and exerts a relatively small closing torque because of its small moment arm. Thus no great force is required by the latching means to maintain the receptacle in its open condition, particularly since the graitational force exerted on enclosures 28 and 30 also acts to keep the receptacle open. On the other hand, as the trap closes the moment arm at which the spring 42 acts is increased thus increasing the closing torque. Bearing surface '72 is provided beneath the spring in order that the hinge does not fall between successive coils of the spring and lose the biasing action of the spring.
The game is ordinarily played by two or more children. Each begins with his game piece at a starting line some distance from the receptacle. The poorer players may be given a handicap by being permitted to start nearer the receptacle. At the signal, each player begins striking his game piece with his stick, advancing it toward the receptacle. When the first game piece enters the receptacle and strikes a paddle, the trap is sprung, ensnaring the game piece of the winning player.
Although the preferred form of this invention has been described in detail, various modifications are within the scope of this invention as limited only by the following claims.
What is claimed is:
1. A game adapted to be played on a generally horizontal surface and comprising a missile having a generally non-spherical configunation which permits rocking but prevents rolling of the missile along the supporting, surface, means for striking a peripheral portion of said missile to impart a translocatory movement for the missile having a substantial vertical component, whereby said missile is moved through the air and away from the position at which it was struck, and goal means in position for receiving said missile when the latter is properly struck, said goal means comprising a pair of hingedl-y connected, complementary enclosures which are movable between an open position of rest on the playing surface providing a receptacle for said missile and a closed position preventing entry of a missile, a biasing means interconnecting said pair of enclosures to urge said enclosures toward their closed position, and a trigger means within said enclosures and connected with said biasing means so as to normally retain said enclosures in their open position but operative in response to the impact of said missile striking said trigger means to cause said enclosures to snap shut under the action of said biasing means.
2. A game adapted to be played on a generally horizontal surface and comprising a missile of self-sustaining resilient material and having a generally elliptical configuration which permits rocking but prevents rolling of the missile along the supporting surface, means for striking a peripheral portion of said missile in a generally down Ward direction to impart a generally upward translocatory movement for the missile, whereby said missile is moved upwardly through the air and away from the position at which it was struck, and goal means in position for receiving said missile when the latter is properly struck to provide a trajectory of fii-g it terminating at said goal means, said goal means comprising a pair of hingedly connected, complementary enclosures which are movable between on open position of rest on the playing surface providing a receptacle for said missile and a closed position preventing entry of a missile, a biasing means interconnecting said pair of enclosures to urge said enclosures toward their closed position, and a trigger means within said enclosures and connected with said biasing means so as to normally retain said enclosures in their open position but operative in response to the impact of said missile striking said trigger means to cause said enclosures to snap shut under the action of said biasing means.
3. A game as set forth in claim 2, wherein said missile is hollow and is of a configuration sue'n that it has generally coplanar major and minor axes which are per pendicula-r to each other, the dimension of said missile at said minor axis being substantially less than the dimension 15 along said major axis.
6 4. A game as set forth in claim 2, including a plurality of said missiles and a plurality of missile striking means, whereby the game is played between a plurality of players with each attempting to be the first to get his missile in said goal means.
References Qitetl in the file of this patent UNITED STATES PATENTS 910,903 Garey Ian. 26, 1909 2,147,705 Hunter Feb. 21, 1939 2,343,002 Colaluca Feb. 29, 1944 2,864,201 Leise Dec. 16, 1958 2,933,315 Carr Apr. 19, 1960 FOREIGN PATENTS 820,557 Germany Nov. 12, 1951
Claims (1)
1. A GAME ADAPTED TO BE PLAYED ON A GENERALLY HORIZONTAL SURFACE AND COMPRISING A MISSILE HAVING A GENERALLY NON-SPHERICAL CONFIGURATION WHICH PERMITS ROCKING BUT PREVENTS ROLLING OF THE MISSILE ALONG THE SUPPORTING SURFACE, MEANS FOR STRIKING A PERIPHERAL PORTION OF SAID MISSILE TO IMPART A TRANSLOCATORY MOVEMENT FOR THE MISSILE HAVING A SUBSTANTIAL VERTICAL COMPONENT, WHEREBY SAID MISSILE IS MOVED THROUGH THE AIR AND AWAY FROM THE POSITION AT WHICH IT WAS STRUCK, AND GOAL MEANS IN POSITION FOR RECEIVING SAID MISSILE WHEN THE LATTER IS PROPERLY STRUCK, SAID GOAL MEANS COMPRISING A PAIR OF HINGEDLY CONNECTED, COMPLEMENTARY ENCLOSURES WHICH ARE MOVABLE BETWEEN AN OPEN POSITION OF REST ON THE PLAYING SURFACE PROVIDING A RECEPTACLE FOR SAID MISSILE AND A CLOSED POSITION PREVENTING ENTRY OF A MISSILE, A BIASING MEANS INTERCONNECTING SAID PAIR OF ENCLOSURES TO URGE SAID ENCLOSURES TOWARD THEIR CLOSED POSITION, AND A TRIGGER MEANS WITHIN SAID ENCLOSURES AND CONNECTED WITH SAID BIASING MEANS SO AS TO NORMALLY RETAIN SAID ENCLOSURES IN THEIR OPEN POSITION BUT OPERATIVE IN RESPONSE TO THE IMPACT OF SAID MISSILE STRIKING SAID TRIGGER MEANS TO CAUSE SAID ENCLOSURES TO SNAP SHUT UNDER THE ACTION OF SAID BIASING MEANS.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US165329A US3120958A (en) | 1962-01-10 | 1962-01-10 | Game |
GB46964/62A GB951909A (en) | 1962-01-10 | 1962-12-12 | Improvements in or relating to games |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US165329A US3120958A (en) | 1962-01-10 | 1962-01-10 | Game |
Publications (1)
Publication Number | Publication Date |
---|---|
US3120958A true US3120958A (en) | 1964-02-11 |
Family
ID=22598457
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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US165329A Expired - Lifetime US3120958A (en) | 1962-01-10 | 1962-01-10 | Game |
Country Status (2)
Country | Link |
---|---|
US (1) | US3120958A (en) |
GB (1) | GB951909A (en) |
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3497221A (en) * | 1966-11-22 | 1970-02-24 | Miner Ind Inc | Spring operated toys |
US3918195A (en) * | 1974-12-12 | 1975-11-11 | Mattel Inc | Apparatus for trapping an appendage on a figure toy |
US3994492A (en) * | 1975-10-20 | 1976-11-30 | Marvin Glass & Associates | Game apparatus |
US5697617A (en) * | 1996-02-09 | 1997-12-16 | Mattel, Inc. | Game |
US5863266A (en) * | 1996-12-31 | 1999-01-26 | Usa Collegiate, L.P. | Soccer game with a plurality of goals |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US910903A (en) * | 1907-09-18 | 1909-01-26 | Alfred A Jackson | Tip-cat. |
US2147705A (en) * | 1936-07-25 | 1939-02-21 | Harrison A Hunter | Ball catching and throwing apparatus |
US2343002A (en) * | 1943-03-02 | 1944-02-29 | Colaluca Phillip | Casting target |
DE820557C (en) * | 1950-04-27 | 1951-11-12 | Erwin Awe | Throws, in particular for use for sports purposes |
US2864201A (en) * | 1956-01-16 | 1958-12-16 | Ralph G Leise | Inflated discus |
US2933315A (en) * | 1957-06-13 | 1960-04-19 | Jr Jesse C Carr | Toy fish |
-
1962
- 1962-01-10 US US165329A patent/US3120958A/en not_active Expired - Lifetime
- 1962-12-12 GB GB46964/62A patent/GB951909A/en not_active Expired
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US910903A (en) * | 1907-09-18 | 1909-01-26 | Alfred A Jackson | Tip-cat. |
US2147705A (en) * | 1936-07-25 | 1939-02-21 | Harrison A Hunter | Ball catching and throwing apparatus |
US2343002A (en) * | 1943-03-02 | 1944-02-29 | Colaluca Phillip | Casting target |
DE820557C (en) * | 1950-04-27 | 1951-11-12 | Erwin Awe | Throws, in particular for use for sports purposes |
US2864201A (en) * | 1956-01-16 | 1958-12-16 | Ralph G Leise | Inflated discus |
US2933315A (en) * | 1957-06-13 | 1960-04-19 | Jr Jesse C Carr | Toy fish |
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3497221A (en) * | 1966-11-22 | 1970-02-24 | Miner Ind Inc | Spring operated toys |
US3918195A (en) * | 1974-12-12 | 1975-11-11 | Mattel Inc | Apparatus for trapping an appendage on a figure toy |
US3994492A (en) * | 1975-10-20 | 1976-11-30 | Marvin Glass & Associates | Game apparatus |
US5697617A (en) * | 1996-02-09 | 1997-12-16 | Mattel, Inc. | Game |
US5863266A (en) * | 1996-12-31 | 1999-01-26 | Usa Collegiate, L.P. | Soccer game with a plurality of goals |
Also Published As
Publication number | Publication date |
---|---|
GB951909A (en) | 1964-03-11 |
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