US2956807A - Magnetic game device - Google Patents

Magnetic game device Download PDF

Info

Publication number
US2956807A
US2956807A US642894A US64289457A US2956807A US 2956807 A US2956807 A US 2956807A US 642894 A US642894 A US 642894A US 64289457 A US64289457 A US 64289457A US 2956807 A US2956807 A US 2956807A
Authority
US
United States
Prior art keywords
playing piece
piece
playing
channel
wand
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
US642894A
Inventor
Charles R Luchsinger
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Luchland Co
Original Assignee
Luchland Co
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Luchland Co filed Critical Luchland Co
Priority to US642894A priority Critical patent/US2956807A/en
Application granted granted Critical
Publication of US2956807A publication Critical patent/US2956807A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/047Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths magnetic

Definitions

  • a playing piece having a magnetic component is also actuated by magnetic force in response to movement of a magnetized wand, but such actuation is effected not by the attractive force but by the repulsive force between two magnets, and when through inadvertence or improper operation on the part of the operator the attractive force is allowed to be utilized or to become operative, this results in an undesired actuation of the playing piece, calling for a penalty by which the player at fault is given a demerit.
  • an object of the invention is to provide a novel and improved magnetic toy or game, wherein the Another object of the invention is to provide a novel 7 and improved game device as above set forth, wherein the path of travel of the playing piece is so constituted and organized as to provide certain pitfalls or places where it is easier for the attractive force to become effective, thus penalizing an unwary or unskillful player attempting to manipulate his playing piece along said path.
  • Yet another object of the invention is to provide an improved magnetic game device in accordance with the above, which is simple in its construction, easily understood even by youthful players, and inexpensive to produce or fabricate.
  • a feature of the invention resides in the provision of a novel game device as set forth, which maintains the interest of the players at a high level.
  • Another feature of the invention resides in the provision of a game device of the above character, which may be played with equal facility by a number of players or else by a single player, as the situation may require.
  • Figure 1 is a top plan view of a game made in accordance with the invention, showing details of the playing board and the tortuous channel or passage provided thereby for the playing piece.
  • Fig. 2 is a longitudinal sectional view taken on line 2-2 of Fig. l and disclosing additionally the magnetic playing wand and method of utilizing the same.
  • the improved game device of this invention 2,956,807 Patented Oct. 18, 1960 2 comprises a playing board indicated generally by the numeral 10, said board comprising a flat transparent face or window member 11 which is attached to a formed base member 12.
  • the window member 11 may be constituted of any suitable material, such as transparent plastic or the like, whereby it is not easily broken and will provide a clear view of certain portions of the base member 12.
  • the window member 11 preferably is provided with various indicia illustrating situations in which the playing piece may become involved, said indicia being located with respect to formations of the base member 12 constituting a channel or path of travel of the playing piece.
  • the window member 11 may have a field of solid color, as for example green or the like, said field being indicated by the numerals 13 disposed at various places. Extending horizontally through the field 13, the window member 11 has a clear area comprising transparent portions 14 outlining a tortuous path which the playing piece is intended to travel. Adjacent the bottom margin of the window member 11 I provide a line 15 extending across one of the transparent portions 14, said line having the-words start and finish disposed at its opposite sides, to indicate the point at which the playing piece is put into play.
  • the window member 11 may have, for example, a flower designation 16, a picture of a hollow log 17, a black cat 18, a designation of a bed spring 19, a designation of a dog house 20, a bridge 21, a fence and gate 22, a chicken coop 23, orchard trees 24, a pickle barrel 25, a stove pipe 26 and a beehive 27, the latter representing the ultimate goal or destination of the playing piece.
  • a playing piece such as that indicated at 28, in the form of a bee, said playing piece having embedded in it a permanent magnet 29 of the Alnico or similar type.
  • the base member 12 is formed to provide a continuous tortuous path or channel having bends and crossed portions conforming exactly to the path outlined by the transparent portions 14 of the window member 11, and such channel, indicated at 30 in Fig. 2 has a width which is suflicient to provide clearance for the playing piece 28 while still preventing the latter from being turned around in the channel, or in any of the turns or crossing portions thereof.
  • the playing piece 28 will have to travel along the tortuous path indicated by the portions 14 of the window member 11, from the beginning of the path to the end without skipping any portions whatsoever.
  • the playing piece 28 will have to traverse all of the curves in the order in which they occur, the same being true of the crossing portions of the channel or path, ultimately winding up its trip at the beehive 27.
  • I provide a magnetic playing wand 32 having a permanent magnet 33, said magnet together with the magnet 29 of the playing piece 28 being so disposed as to have unlike poles at the lower or contacting tip of the wand 32 and at the head or foremost portion 34 of the playing piece.
  • the magnetized wand 32 is manipulated to push the playing piece 28 ahead of it, utilizing the repulsive force between the like poles of the magnets. If care is not exercised in such pushing, or if the player is over enthusiastic or attempts to push the playing piece 28 too rapidly, the piece may not respond quickly enough, causing the wand 32 to bypass the repelling pole and approach the head 34 of the playing piece.
  • the upper marginal portion of the window member 11 has a plurality of printed rectangles extending in a row from one side to the other and indicated by the numerals 36-43 respectively.
  • the rectangle 36 is labeled no stings, and the rectangle 43 labeled stung out.
  • the rectangles 3742 are labeled respectively, 1 sting, 2 stings, 3 stings, etc.
  • the window member 11 has a clear transparent portion 44 constituting a path of travel for a steel ball 45, and has transparent portions 4452 indicating storage areas where the ball 45 may rest.
  • the base member 12 has recessed or depressed portions 54 providing a channel for said ball, and a player may position the ball by means of the wand 32, to keep track of the demerits which he receives. If more than six demerits are received by any one player, he loses his chance to continue the play, and is automatically out until the game is again commenced.
  • the object of the game is for each player to manipulate the playing piece 28 by means of the wand 32 from the start to the finish, making the playing piece transverse the tortuous channel outlined by the Window member 11 without receiving more than six stings or demerits.
  • a base member a tortuous channel formed in said base member, said channel defining a path for a playing piece, an elongated playing piece received entirely within said channel, said playing piece having a head end and a tail end and a width less than the width of said channel and a length greater than the width of said channel to prevent turning of the piece in said channel, a window member extending over said channel and attached to said base, said window member forming a top for said channel and being sutficiently close to said base to prevent movement of said piece upwardly out of said channel but leaving a slight space between the top of the playing piece and the bottom of the window, said playing piece having a magnet attached thereto with the poles of said magnet being spaced longitudinally of the piece along said channel with respect to each other, one pole being positioned adjacent the tail end of said piece and the other pole being positioned adjacent but spaced rearwardly of the head end of said piece, an elongated wand member of a size such that it is readily manually manipulated, said wand having

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Description

Oct. 18, 1960 c. R. LUCHSINGER 2,956,807
MAGNETIC GAME DEVICE Filed Feb. 27. 1957 INVENTOR. Charles Luchsz'vzger BY MM PM #m/L ATTORNEYS United States Patent MAGNETIC GAME DEVICE Charles R. Luchsinger, New York, N.Y., assignor to The Luchland Co., New York, N.Y., a firm Filed Feb. 27, 1957, Ser. No. 642,894
1 Claim. (Cl. 2731) This invention relates to magnetic toys or games.
It has been previously proposed to employ magnetized or magnetically-responsive playing pieces on a playing board, and to actuate the pieces by means of a magnetized wand or the like, utilizing the attractive force provided by the magnetic components.
In accordance with the present invention a playing piece having a magnetic component is also actuated by magnetic force in response to movement of a magnetized wand, but such actuation is effected not by the attractive force but by the repulsive force between two magnets, and when through inadvertence or improper operation on the part of the operator the attractive force is allowed to be utilized or to become operative, this results in an undesired actuation of the playing piece, calling for a penalty by which the player at fault is given a demerit.
Thus a certain degree of skill is required on the part of each player to utilize to the fullest advantage the repulsive forces and to hold in abeyance the attractive forces between the magnets.
Accordingly, an object of the invention is to provide a novel and improved magnetic toy or game, wherein the Another object of the invention is to provide a novel 7 and improved game device as above set forth, wherein the path of travel of the playing piece is so constituted and organized as to provide certain pitfalls or places where it is easier for the attractive force to become effective, thus penalizing an unwary or unskillful player attempting to manipulate his playing piece along said path.
Yet another object of the invention is to provide an improved magnetic game device in accordance with the above, which is simple in its construction, easily understood even by youthful players, and inexpensive to produce or fabricate.
A feature of the invention resides in the provision of a novel game device as set forth, which maintains the interest of the players at a high level.
Another feature of the invention resides in the provision of a game device of the above character, which may be played with equal facility by a number of players or else by a single player, as the situation may require.
Other features and advantages will hereinafter appear.
In the drawings accompanying this specification, similar characters of reference indicate corresponding parts wherever possible in the several views, in which:
Figure 1 is a top plan view of a game made in accordance with the invention, showing details of the playing board and the tortuous channel or passage provided thereby for the playing piece.
Fig. 2 is a longitudinal sectional view taken on line 2-2 of Fig. l and disclosing additionally the magnetic playing wand and method of utilizing the same.
As shown, the improved game device of this invention 2,956,807 Patented Oct. 18, 1960 2 comprises a playing board indicated generally by the numeral 10, said board comprising a flat transparent face or window member 11 which is attached to a formed base member 12. The window member 11 may be constituted of any suitable material, such as transparent plastic or the like, whereby it is not easily broken and will provide a clear view of certain portions of the base member 12. The window member 11 preferably is provided with various indicia illustrating situations in which the playing piece may become involved, said indicia being located with respect to formations of the base member 12 constituting a channel or path of travel of the playing piece.
As seen in Fig. 1, the window member 11 may have a field of solid color, as for example green or the like, said field being indicated by the numerals 13 disposed at various places. Extending horizontally through the field 13, the window member 11 has a clear area comprising transparent portions 14 outlining a tortuous path which the playing piece is intended to travel. Adjacent the bottom margin of the window member 11 I provide a line 15 extending across one of the transparent portions 14, said line having the-words start and finish disposed at its opposite sides, to indicate the point at which the playing piece is put into play.
Also'printed on the window member 11 are obstacles and designations representing objects intended to be traversed by the playing piece. The window member 11 may have, for example, a flower designation 16, a picture of a hollow log 17, a black cat 18, a designation of a bed spring 19, a designation of a dog house 20, a bridge 21, a fence and gate 22, a chicken coop 23, orchard trees 24, a pickle barrel 25, a stove pipe 26 and a beehive 27, the latter representing the ultimate goal or destination of the playing piece.
While any type of elongate playing piece may be utilized in playing the game, I prefer to provide a playing piece such as that indicated at 28, in the form of a bee, said playing piece having embedded in it a permanent magnet 29 of the Alnico or similar type.
The base member 12 is formed to provide a continuous tortuous path or channel having bends and crossed portions conforming exactly to the path outlined by the transparent portions 14 of the window member 11, and such channel, indicated at 30 in Fig. 2 has a width which is suflicient to provide clearance for the playing piece 28 while still preventing the latter from being turned around in the channel, or in any of the turns or crossing portions thereof. Thus the playing piece 28 will have to travel along the tortuous path indicated by the portions 14 of the window member 11, from the beginning of the path to the end without skipping any portions whatsoever. The playing piece 28 will have to traverse all of the curves in the order in which they occur, the same being true of the crossing portions of the channel or path, ultimately winding up its trip at the beehive 27.
In accordance with this invention I provide a magnetic playing wand 32 having a permanent magnet 33, said magnet together with the magnet 29 of the playing piece 28 being so disposed as to have unlike poles at the lower or contacting tip of the wand 32 and at the head or foremost portion 34 of the playing piece. Thus, in accordance with the intended mode of operation of the magnetized wand 32, the latter is manipulated to push the playing piece 28 ahead of it, utilizing the repulsive force between the like poles of the magnets. If care is not exercised in such pushing, or if the player is over enthusiastic or attempts to push the playing piece 28 too rapidly, the piece may not respond quickly enough, causing the wand 32 to bypass the repelling pole and approach the head 34 of the playing piece. Upon this occurring, the strong attractive force between the wand and the head of the playing piece will result in the latter quickly darting backward, and this is characterized as a sting, meaning that the player has been stung by the bee constituting the playing piece. Such occurrence is intended to penalize the player, and a demerit is given such a player, in the following manner: The upper marginal portion of the window member 11 has a plurality of printed rectangles extending in a row from one side to the other and indicated by the numerals 36-43 respectively. The rectangle 36 is labeled no stings, and the rectangle 43 labeled stung out. The rectangles 3742 are labeled respectively, 1 sting, 2 stings, 3 stings, etc. The window member 11 has a clear transparent portion 44 constituting a path of travel for a steel ball 45, and has transparent portions 4452 indicating storage areas where the ball 45 may rest. The base member 12 has recessed or depressed portions 54 providing a channel for said ball, and a player may position the ball by means of the wand 32, to keep track of the demerits which he receives. If more than six demerits are received by any one player, he loses his chance to continue the play, and is automatically out until the game is again commenced.
The object of the game is for each player to manipulate the playing piece 28 by means of the wand 32 from the start to the finish, making the playing piece transverse the tortuous channel outlined by the Window member 11 without receiving more than six stings or demerits. The player with the least number of stings, of course, Wins the game.
It will be readily understood from the foregoing that I have provided a very simple and interesting magnetic game device which may be played by one or several players, and which will maintain a high level of interest. The playing of the game involves a certain amount of skill and dexterity, together with patience, and the player who is repeatedly the most skillful will have the best score. But few components are required, of relatively simple construction, thereby enabling the game to be fabricated economically and retailed at a relatively low price. There are no Working parts which might become inoperative with improper use, and accordingly the device will have an extended useful life when given normal care.
Variations and modifications may be made within the scope of the claim, and portions of the improvements may be used without others.
I claim:
In a game, a base member, a tortuous channel formed in said base member, said channel defining a path for a playing piece, an elongated playing piece received entirely within said channel, said playing piece having a head end and a tail end and a width less than the width of said channel and a length greater than the width of said channel to prevent turning of the piece in said channel, a window member extending over said channel and attached to said base, said window member forming a top for said channel and being sutficiently close to said base to prevent movement of said piece upwardly out of said channel but leaving a slight space between the top of the playing piece and the bottom of the window, said playing piece having a magnet attached thereto with the poles of said magnet being spaced longitudinally of the piece along said channel with respect to each other, one pole being positioned adjacent the tail end of said piece and the other pole being positioned adjacent but spaced rearwardly of the head end of said piece, an elongated wand member of a size such that it is readily manually manipulated, said wand having a magnet attached thereto with its poles displaced longitudinally along said wand with respect to each other, one of said poles being positioned at one end of said wand, said one pole having a magnetic characteristic similar to that of the magnetic pole in the tail end of the playing piece, said wand being freely movable over said playing piece above said window without engagement of said one pole of the wand with said piece but with sufficient proximity to cause movement of said piece along said channel when juxtaposed to the magnetic pole in the tail end of said piece, and to lift the piece into engagement with the underside of the window when the wand is moved inadvertently closer to the magnetic pole adjacent the head end of the piece from the rear, said lifting of the piece into engagement with the underside of the window member resulting in a clicking sound.
References Cited in the file of this patent UNITED STATES PATENTS 1,988,071 Bryn Jan. 15, 1935 2,249,454 Brake July 15, 1941 2,525,738 Tormey Oct. 10, 1950 2,528,938 Wolf Nov. 7, 1950 2,590,002 Frazier Mar. 18, 1952 2,594,678 Parke et al Apr. 29, 1952 2,747,872 Harvey May 29, 1956 FOREIGN PATENTS 933,195 Germany Sept. 22, 1955
US642894A 1957-02-27 1957-02-27 Magnetic game device Expired - Lifetime US2956807A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US642894A US2956807A (en) 1957-02-27 1957-02-27 Magnetic game device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US642894A US2956807A (en) 1957-02-27 1957-02-27 Magnetic game device

Publications (1)

Publication Number Publication Date
US2956807A true US2956807A (en) 1960-10-18

Family

ID=24578466

Family Applications (1)

Application Number Title Priority Date Filing Date
US642894A Expired - Lifetime US2956807A (en) 1957-02-27 1957-02-27 Magnetic game device

Country Status (1)

Country Link
US (1) US2956807A (en)

Cited By (25)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3091464A (en) * 1961-01-27 1963-05-28 George T Birdsall Game
US3114547A (en) * 1962-02-15 1963-12-17 Luchland Company Magnetic game and toy
US3195894A (en) * 1963-09-04 1965-07-20 Elwood C Alsaker Magnetically controlled racing game with means for indicating the winner
US3214171A (en) * 1963-08-08 1965-10-26 Luchland Company Magnetic game device
US3363901A (en) * 1965-01-05 1968-01-16 Leo J. Weismantel Board game with pivotable magnetic playing piece
US3479034A (en) * 1965-12-24 1969-11-18 Heinz Wagner Device for amusement or educational purposes comprising magnetically attractable marker means
US4118877A (en) * 1977-06-02 1978-10-10 Hsing Ching Liu Educational toy
US4159593A (en) * 1977-12-29 1979-07-03 Tomy Corporation Game employing movement to control the operation of the game
US4192508A (en) * 1978-05-03 1980-03-11 Livick Lester R Magnetic ball game
US4226423A (en) * 1979-02-09 1980-10-07 Marvin Glass & Associates Game having illustration-bearing projectile
US4236713A (en) * 1979-02-26 1980-12-02 Moreno Joseph A Frog game
US4299387A (en) * 1979-04-23 1981-11-10 Tomy Kogyo Co., Inc. Game having a magnetic target capable of holding a plurality of objects
EP0197773A2 (en) * 1985-04-03 1986-10-15 Giancarlo Stefanini Multiple maze game
US5112052A (en) * 1989-07-31 1992-05-12 Yonezawa Corporation Grooved game board having magnetic surface projectile and puzzle overlay
US5538247A (en) * 1995-11-14 1996-07-23 Liao; Jung-Hui Intellectual knockdown maze
US6698761B1 (en) * 2002-09-20 2004-03-02 Marty Clague Magnet movement gaming device
US20130300061A1 (en) * 2011-11-21 2013-11-14 Ariel BEN EZRA Three dimensional puzzle with interactive features
USD791879S1 (en) * 2015-05-28 2017-07-11 Fikst, Llc Gift card maze puzzle
US20200206601A1 (en) * 2018-03-10 2020-07-02 Raymond S. Martin, III Magnetic Game Board System
USD1019805S1 (en) * 2023-06-07 2024-03-26 Fujian Mingta Toys Co., Ltd. Toy
USD1026112S1 (en) * 2023-10-19 2024-05-07 Fujian Mingta Toys Co., Ltd. Magnet airport maze
USD1030908S1 (en) * 2023-08-15 2024-06-11 Fujian Mingta Toys Co., Ltd. Magnetic alphabet maze
USD1030907S1 (en) * 2023-10-27 2024-06-11 Fujian Mingta Toys Co., Ltd. Magnet puzzle counting maze
USD1031860S1 (en) * 2023-11-20 2024-06-18 Fujian Mingta Toys Co., Ltd. Magnet yacht maze
USD1042659S1 (en) * 2023-10-19 2024-09-17 Fujian Mingta Toys Co., Ltd. Magnet autodrome maze

Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1988071A (en) * 1933-03-14 1935-01-15 John G Bryn Game apparatus
US2249454A (en) * 1939-06-22 1941-07-15 Gen Electric Magnetic novelty
US2525738A (en) * 1947-04-09 1950-10-10 Thomas A Tormey Competitive labyrinth game board
US2528938A (en) * 1948-03-24 1950-11-07 Carl R Wolf Magnetic game device
US2590002A (en) * 1948-02-18 1952-03-18 George E Frazier Inclined plane magnetic game
US2594678A (en) * 1948-04-12 1952-04-29 Donald C Parke Magnetic racing amusement device
DE933195C (en) * 1952-01-10 1955-09-22 Wolfgang Koch Spherical or cylindrical toy body made of magnetically neutral material with a bar magnet embedded coaxially to the axis of rotation
US2747872A (en) * 1952-10-13 1956-05-29 Louis A Harvey Magnetic fishing game

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1988071A (en) * 1933-03-14 1935-01-15 John G Bryn Game apparatus
US2249454A (en) * 1939-06-22 1941-07-15 Gen Electric Magnetic novelty
US2525738A (en) * 1947-04-09 1950-10-10 Thomas A Tormey Competitive labyrinth game board
US2590002A (en) * 1948-02-18 1952-03-18 George E Frazier Inclined plane magnetic game
US2528938A (en) * 1948-03-24 1950-11-07 Carl R Wolf Magnetic game device
US2594678A (en) * 1948-04-12 1952-04-29 Donald C Parke Magnetic racing amusement device
DE933195C (en) * 1952-01-10 1955-09-22 Wolfgang Koch Spherical or cylindrical toy body made of magnetically neutral material with a bar magnet embedded coaxially to the axis of rotation
US2747872A (en) * 1952-10-13 1956-05-29 Louis A Harvey Magnetic fishing game

Cited By (26)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3091464A (en) * 1961-01-27 1963-05-28 George T Birdsall Game
US3114547A (en) * 1962-02-15 1963-12-17 Luchland Company Magnetic game and toy
US3214171A (en) * 1963-08-08 1965-10-26 Luchland Company Magnetic game device
US3195894A (en) * 1963-09-04 1965-07-20 Elwood C Alsaker Magnetically controlled racing game with means for indicating the winner
US3363901A (en) * 1965-01-05 1968-01-16 Leo J. Weismantel Board game with pivotable magnetic playing piece
US3479034A (en) * 1965-12-24 1969-11-18 Heinz Wagner Device for amusement or educational purposes comprising magnetically attractable marker means
US4118877A (en) * 1977-06-02 1978-10-10 Hsing Ching Liu Educational toy
US4159593A (en) * 1977-12-29 1979-07-03 Tomy Corporation Game employing movement to control the operation of the game
US4192508A (en) * 1978-05-03 1980-03-11 Livick Lester R Magnetic ball game
US4226423A (en) * 1979-02-09 1980-10-07 Marvin Glass & Associates Game having illustration-bearing projectile
US4236713A (en) * 1979-02-26 1980-12-02 Moreno Joseph A Frog game
US4299387A (en) * 1979-04-23 1981-11-10 Tomy Kogyo Co., Inc. Game having a magnetic target capable of holding a plurality of objects
EP0197773A2 (en) * 1985-04-03 1986-10-15 Giancarlo Stefanini Multiple maze game
EP0197773A3 (en) * 1985-04-03 1987-09-02 Giancarlo Stefanini Multiple maze game
US5112052A (en) * 1989-07-31 1992-05-12 Yonezawa Corporation Grooved game board having magnetic surface projectile and puzzle overlay
US5538247A (en) * 1995-11-14 1996-07-23 Liao; Jung-Hui Intellectual knockdown maze
US6698761B1 (en) * 2002-09-20 2004-03-02 Marty Clague Magnet movement gaming device
US20130300061A1 (en) * 2011-11-21 2013-11-14 Ariel BEN EZRA Three dimensional puzzle with interactive features
USD791879S1 (en) * 2015-05-28 2017-07-11 Fikst, Llc Gift card maze puzzle
US20200206601A1 (en) * 2018-03-10 2020-07-02 Raymond S. Martin, III Magnetic Game Board System
USD1019805S1 (en) * 2023-06-07 2024-03-26 Fujian Mingta Toys Co., Ltd. Toy
USD1030908S1 (en) * 2023-08-15 2024-06-11 Fujian Mingta Toys Co., Ltd. Magnetic alphabet maze
USD1026112S1 (en) * 2023-10-19 2024-05-07 Fujian Mingta Toys Co., Ltd. Magnet airport maze
USD1042659S1 (en) * 2023-10-19 2024-09-17 Fujian Mingta Toys Co., Ltd. Magnet autodrome maze
USD1030907S1 (en) * 2023-10-27 2024-06-11 Fujian Mingta Toys Co., Ltd. Magnet puzzle counting maze
USD1031860S1 (en) * 2023-11-20 2024-06-18 Fujian Mingta Toys Co., Ltd. Magnet yacht maze

Similar Documents

Publication Publication Date Title
US2956807A (en) Magnetic game device
US4003578A (en) Bass anglers fishing classic game
US3214171A (en) Magnetic game device
US3091459A (en) Magnetic game
US5556099A (en) Three dimensional chess game
US4101131A (en) Competitive game apparatus
US3481605A (en) Racing game with chance positionable removable hurdles
US4013293A (en) Magnetic game apparatus
US4003580A (en) Football game
US5209486A (en) Magnetic game
US4049275A (en) Board game apparatus
US2747872A (en) Magnetic fishing game
US2101764A (en) Game
US3554549A (en) Game with magnetic projector and projectile
US6457710B1 (en) Magnetic hockey game
US4043558A (en) Magnetic maze game
US4566694A (en) Magnetic game
US2616696A (en) Apparatus for simulating a game of football
US6789798B1 (en) Game system and method of playing
US3583702A (en) Competitive retrieval game
US3433478A (en) Magnetic gameboard having an integral,roughly granulated upper surface
US1988071A (en) Game apparatus
US3997167A (en) Game of track and field sports
US2393726A (en) Game
US4236713A (en) Frog game