US2922652A - Racing dice game - Google Patents
Racing dice game Download PDFInfo
- Publication number
- US2922652A US2922652A US389515A US38951553A US2922652A US 2922652 A US2922652 A US 2922652A US 389515 A US389515 A US 389515A US 38951553 A US38951553 A US 38951553A US 2922652 A US2922652 A US 2922652A
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- die
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- 239000003086 colorant Substances 0.000 description 11
- PCHJSUWPFVWCPO-UHFFFAOYSA-N gold Chemical compound [Au] PCHJSUWPFVWCPO-UHFFFAOYSA-N 0.000 description 1
- 229910052737 gold Inorganic materials 0.000 description 1
- 239000010931 gold Substances 0.000 description 1
- 238000005096 rolling process Methods 0.000 description 1
- 229910052709 silver Inorganic materials 0.000 description 1
- 239000004332 silver Substances 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0415—Details of dice, e.g. non-cuboid dice
- A63F2009/0431—Details of dice, e.g. non-cuboid dice eight-sided
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0415—Details of dice, e.g. non-cuboid dice
- A63F2009/044—Details of dice, e.g. non-cuboid dice fourteen-sided
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F2009/0471—Dice with different colours
- A63F2009/0473—Dice with different colours on different faces of a dice
- A63F2009/0475—Dice with different colours on different faces of a dice with two or more colours
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00082—Racing games
-
- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10—TECHNICAL SUBJECTS COVERED BY FORMER USPC
- Y10S—TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10S52/00—Static structures, e.g. buildings
- Y10S52/10—Polyhedron
Definitions
- This invention relates to a game in which dice have been devised to enable the thrower or player to determine winner, second place, third place, etc., from colors and identifying indicia that simulate racing colors and members, and one of the objects of the invention is the provision of such dice whereby a player in one or several throws is enabled to determine said winner, second place, etc., without duplication.
- Fig. 1 shows a single eight sided die in positions showing all sides.
- a cast of this single die described above, and which die may be generally designated 9, will determine the winner, which, for example, may be No. 1 and green.
- the dice of Fig. 2 are eight in number, and each of these dice is provided with seven equal sides, or one side less than the number of sides on die 9.
- each die in Fig. 2 actually has fourteen sides equally spaced about a central axis 10 with said sides extending slantingly oppositely toward said axis from a central plane 11 bisecting each die perpendicular to said axis.
- Two corresponding sides such as 12, 13 (Fig. 3) extending' from opposite sides of said plane actually constitutes one of the seven sides of said die as there are seven pairs of such sides.
- Fig. 2 is an end view of the dice of the set from which 1' second place is determined.
- Fig. 3 is a reduced size side 'elevational view of one of the dice of Fig. 2, as seen at right angles to the dice of Fig. 2.
- Fig. 4 is an elevational view of one side only of the dice of the set from which third place or show is determined. 1
- Fig. 5 is a reduced size view of one side of a set of three dice from which the and show are determined.
- the die shown in diiferent positions in Fig. 1 has eight equal sides, hence any one of the eight sides may be uppermost when the die is thrown.
- the die is balanced so that it cannot be controlled any more than the conventional properly balanced six sided dice. Any number of sides can be provided if this condition is observed.
- Each of the sides of die has a different color and a different identifying indicia or symbol.
- indicia are numbers, since numbers are employed in conventional racing, as are colors.
- the side 1 may be green and bear the numeral "1, side 2 may be purple and bear the numeral "2.
- Side 3 is gold and bears the numeral 3
- side 4 is brown and bears the numeral 4
- side 5 is orange and bears the numeral 5
- side 6 is blue and bears the numeral 6
- side 7 is red and bears the numeral 7
- side 8 is silver and bears the numeral 8.
- the numerals not only identify the sides but the colors as well and odds for winner, second place 7 of each die along said axis, when each die is rolled, it will rest on one of the sides of one of said seven pairs of sides and the portion of the die that is uppermost will be the juncture between adjacent corresponding pairs of such sides.
- the opposite ends of the dice in Fig.2 are colored, the opposite ends of each die being the same color as one of the sides of die 9.
- the dice of Fig. 2 will be numbered 21, 22, 23, 24, 25, 26, 27, 28.
- the die 21 has green ends, the same as side 1 of die 9.
- Die 26 has blue ends, the same as side 6 of die 9, etc. to die 28 same as the seven sides of the die 9, minus the color of the side that corresponds in color to the ends of the die of Fig. 2, and these areas are numbered to correspond to the numbers of the colors used.
- this die will have its colored areas30 tocorrespond in colorand in the numbers identifying them, to the colors on seven of the sides of die 9, but will not have a color area 30 in green orbearing the number 1.
- die 9 and the dice 21 to 28 inclusive may be thrown or cast at one time, in which case theplayer merely reads the top side of die 9 for first place winner and the top side of the die in the set 21 to 28 that has its ends of the same color as the top side of die 9 in order to determine the second place winner.
- Each of the dice in Fig. 4 is six sided, or one side less than each of the dice of Fig. 2, and two sides less than the die of-Fig. 1.
- the dice of Fig. 4 may be generally designated 32, and each of these dice bears two of the colors used for the sides of die 9 of Fig. 1 in different combinations of the pairs from the series of eight colors.
- the numbers that are omitted on each die are the numbers that correspond to the colors on the die.
- the other six numbers are on each die.
- the die 33 having green and orange in areas 34, 35 will have the numerals 2, 3, 4, 6, 7, 8
- .dice which may be eight sided, can also becast separately orat the'same time to determine the odds for winner, second placegandithird place or show, these dice being difierently colored so that one would be used for first,one for second and one .for third inasmuch as the odds for the different places would vary :from relatively high odds -to.-relatively low odds according to the changes.
- Such dice are indicated at 40 in Fig. 5.
- a game comprising a plurality of separate, independently movable devices each formed with a plurality of separately identified surfaces and each movable to a position of'rest in which any one of said surfaces will be in one common reading position only, for reading identifying means on said one of said surfaces, according to which surface is in said reading position when each device comes to said position of rest, different identifying means on the surfaces on each of said devices distinguishing each of such surfaces from the others, one of said devices having one of said separately identified surfaces more than the said separately identified surfaces on the other devices, the number of said other devices beingequal to the number of said surfaces on said one device and the identifying means on the said separately identified surfaces of each of said other devices corresponding to those on the said separately identified surfaces of said one'device except that a different one of each of the identifying means on said one device is eliminated from each of said other devices, and a common means identifying each of said other devices with each of the said separately identified :surfaces on said one device, the identifying means eliminated from each of said other devices being the one on
- a game comprising a plurality of separate, independently movable devices each formed with a plurality of separately identified surfaces and each movable to a position of rest in which any one of said surfaces will be in one common reading position only, for reading identifyingmeans on said one of said surfaces, according 'to which surface is in saidreading position when each device comes to said position of rest, different identify- ;i'ng means on the surfaces on each of said devices distinguishing each of such surfaces from the others, one of said devices having one of said separately identified surfaces more than thesaid separately identified surfaces on the other devices, the number of said other devices ,being equal to the number of said surfaces on said one the identifying means eliminated from each of said other devices being the one on the surface on said one device that has the same c'om'mon .means as the device from which said identifying means is eliminated, said identifying means being symbols and said common identifying means being colors.
- a game of the character described comprising a single die providing a plurality of faces, different indicia on said faces distinguishing each from the others, a color identified with each indicia also distinguishing each face from the others, a first set of dice equal in number to the number of faces on said die, each die of said set having one less face than the number of faces on said single die and each die of said set bearing a color corresponding to'that on one of the sides of said single die, each of the faces on each die of said set having one of the said indicia on each 'of the faces of said single die less the indicia on the side of said single die that has the same color as that of the die of said set.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Description
7 H. E. STANGE RACING DICE GAME Jan. 26, 1960 1 VENTOR. TANGE HERMAN E.
M I e467 ATTORNEYS Filed NOV. 2. 1953 RACING DICE GAME Herman E. Stange, San Francisco, Calif.
Application November 2, 1953, Serial No. 389,515
3 Claims. (Cl. 273-146) This invention relates to a game in which dice have been devised to enable the thrower or player to determine winner, second place, third place, etc., from colors and identifying indicia that simulate racing colors and members, and one of the objects of the invention is the provision of such dice whereby a player in one or several throws is enabled to determine said winner, second place, etc., without duplication.
For example, assuming there are eight entries, each I having a different color and numbered 1 to 8 or any other desired indicia or symbols, so long as they are different, one of the dice will have eight faces and each face will have a color different from the others and a number, symbol or name, different from the others. When this die is rolled the uppermost face will indicate the winner and its color, from this color. Obviously the same die cannot be used to determine the second or third places since they might well return the same number on each throw as the winner. The present invention obviates the above possibility and enables the player to determine in one or several throws, as desired, the first, second and third places.
Other objects and advantages will appear in the description and in the drawings.
In'the drawings Fig. 1 shows a single eight sided die in positions showing all sides.
States Patent 2,922,652 Patented Jan. 26, 1960 after slight familiarity with the game the color green and No. 1 become synonymous.
. A cast of this single die described above, and which die may be generally designated 9, will determine the winner, which, for example, may be No. 1 and green.
The dice of Fig. 2 are eight in number, and each of these dice is provided with seven equal sides, or one side less than the number of sides on die 9. In order to produce a seven sided die that is balanced for rolling, each die in Fig. 2 actually has fourteen sides equally spaced about a central axis 10 with said sides extending slantingly oppositely toward said axis from a central plane 11 bisecting each die perpendicular to said axis. Two corresponding sides such as 12, 13 (Fig. 3) extending' from opposite sides of said plane actually constitutes one of the seven sides of said die as there are seven pairs of such sides.
Inasmuch as the maximum diameter of each die in i the aforesaid plane is substantially equal to .the length Fig. 2 is an end view of the dice of the set from which 1' second place is determined.
Fig. 3 is a reduced size side 'elevational view of one of the dice of Fig. 2, as seen at right angles to the dice of Fig. 2. i
Fig. 4 is an elevational view of one side only of the dice of the set from which third place or show is determined. 1
Fig. 5 is a reduced size view of one side of a set of three dice from which the and show are determined.
In detail, the die shown in diiferent positions in Fig. 1 has eight equal sides, hence any one of the eight sides may be uppermost when the die is thrown. In other words, the die is balanced so that it cannot be controlled any more than the conventional properly balanced six sided dice. Any number of sides can be provided if this condition is observed.
Each of the sides of die has a different color and a different identifying indicia or symbol. In this case such indicia are numbers, since numbers are employed in conventional racing, as are colors. As indicated in Fig. 1, the side 1 may be green and bear the numeral "1, side 2 may be purple and bear the numeral "2. Side 3 is gold and bears the numeral 3, side 4 is brown and bears the numeral 4, side 5 is orange and bears the numeral 5, side 6 is blue and bears the numeral 6, side 7 is red and bears the numeral 7, and side 8 is silver and bears the numeral 8. Thus the numerals not only identify the sides but the colors as well and odds for winner, second place 7 of each die along said axis, when each die is rolled, it will rest on one of the sides of one of said seven pairs of sides and the portion of the die that is uppermost will be the juncture between adjacent corresponding pairs of such sides.
The opposite ends of the dice in Fig.2 are colored, the opposite ends of each die being the same color as one of the sides of die 9. Thus the dice of Fig. 2 will be numbered 21, 22, 23, 24, 25, 26, 27, 28. The die 21 has green ends, the same as side 1 of die 9. Die 26 has blue ends, the same as side 6 of die 9, etc. to die 28 same as the seven sides of the die 9, minus the color of the side that corresponds in color to the ends of the die of Fig. 2, and these areas are numbered to correspond to the numbers of the colors used.
For example, referring to die 21 which has green ends, this die will have its colored areas30 tocorrespond in colorand in the numbers identifying them, to the colors on seven of the sides of die 9, but will not have a color area 30 in green orbearing the number 1.
From the foregoing, it will be apparent that if the cast of die 9 should result in the green side 1 being uppermost to indicate 1 as the winner, then a cast of the die 21 having green ends, could return any number except 1 and any color except green, hence this would be the die that would be used to indicate second place.
Obviously die 9 and the dice 21 to 28 inclusive may be thrown or cast at one time, in which case theplayer merely reads the top side of die 9 for first place winner and the top side of the die in the set 21 to 28 that has its ends of the same color as the top side of die 9 in order to determine the second place winner.
Where third place or show is to be determined, twentyeight dice, as seen in Fig. 4 are required.
Each of the dice in Fig. 4 is six sided, or one side less than each of the dice of Fig. 2, and two sides less than the die of-Fig. 1.
The dice of Fig. 4 may be generally designated 32, and each of these dice bears two of the colors used for the sides of die 9 of Fig. 1 in different combinations of the pairs from the series of eight colors.
In the dice 32 the numbers that are omitted on each die are the numbers that correspond to the colors on the die. The other six numbers are on each die.
For example, the die 33 having green and orange in areas 34, 35 will have the numerals 2, 3, 4, 6, 7, 8
on its sides but not numerals "1 (green) and 5 (orange). Thus assuming that the cast of die 9 showed green to be the winner, and the cast of die 21 showed orange to be the second place winner, then the operator would throw die 33 to determinethe third or show winner since a cast of die 33 could return'any number except 1 and "5 which have already placed firstand'second. Or the operator could cast all 28 of the dice 32 and dice 21 to 28 and die 9 at the same time, and then merelypick out the fil'st, second and third place winners.
If desired, several extra .dice, which may be eight sided, can also becast separately orat the'same time to determine the odds for winner, second placegandithird place or show, these dice being difierently colored so that one would be used for first,one for second and one .for third inasmuch as the odds for the different places would vary :from relatively high odds -to.-relatively low odds according to the changes. Such dice are indicated at 40 in Fig. 5.
. on the surface of the single winning device except that a different one of each of the identifying means that is .on said single device is omitted from each of the other :(second place) devices and 'it is necessary for *each of the second place devices to have a common means such as color,.identifying each of the second place devices with each of the surfaces on the single winning device.
This principle could be carried to third and .fourth place, etc, along the lines described for dice 32, but for practical purposes it would not usually go beyond third place; and where third places devices are 'used these have means common to both the first and second place device such .as color, and each eliminates the two symbols or identifying means thereon that is represented by said two colors.
I claim:
l. A game comprising a plurality of separate, independently movable devices each formed with a plurality of separately identified surfaces and each movable to a position of'rest in which any one of said surfaces will be in one common reading position only, for reading identifying means on said one of said surfaces, according to which surface is in said reading position when each device comes to said position of rest, different identifying means on the surfaces on each of said devices distinguishing each of such surfaces from the others, one of said devices having one of said separately identified surfaces more than the said separately identified surfaces on the other devices, the number of said other devices beingequal to the number of said surfaces on said one device and the identifying means on the said separately identified surfaces of each of said other devices corresponding to those on the said separately identified surfaces of said one'device except that a different one of each of the identifying means on said one device is eliminated from each of said other devices, and a common means identifying each of said other devices with each of the said separately identified :surfaces on said one device, the identifying means eliminated from each of said other devices being the one on the surface on said one device that has the same common means as the device from which said identifying means is eliminated.
2. A game comprising a plurality of separate, independently movable devices each formed with a plurality of separately identified surfaces and each movable to a position of rest in which any one of said surfaces will be in one common reading position only, for reading identifyingmeans on said one of said surfaces, according 'to which surface is in saidreading position when each device comes to said position of rest, different identify- ;i'ng means on the surfaces on each of said devices distinguishing each of such surfaces from the others, one of said devices having one of said separately identified surfaces more than thesaid separately identified surfaces on the other devices, the number of said other devices ,being equal to the number of said surfaces on said one the identifying means eliminated from each of said other devices being the one on the surface on said one device that has the same c'om'mon .means as the device from which said identifying means is eliminated, said identifying means being symbols and said common identifying means being colors.
' 3. A game of the character described comprising a single die providing a plurality of faces, different indicia on said faces distinguishing each from the others, a color identified with each indicia also distinguishing each face from the others, a first set of dice equal in number to the number of faces on said die, each die of said set having one less face than the number of faces on said single die and each die of said set bearing a color corresponding to'that on one of the sides of said single die, each of the faces on each die of said set having one of the said indicia on each 'of the faces of said single die less the indicia on the side of said single die that has the same color as that of the die of said set.
References Cited in the file of this patent UNITED STATES PATENTS D. 60,575 Saart Mar. 7, 1922 1,203,472 Branch Oct. 31, 1916 Rengel Mar. 27, 1951
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US389515A US2922652A (en) | 1953-11-02 | 1953-11-02 | Racing dice game |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US389515A US2922652A (en) | 1953-11-02 | 1953-11-02 | Racing dice game |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US2922652A true US2922652A (en) | 1960-01-26 |
Family
ID=23538575
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US389515A Expired - Lifetime US2922652A (en) | 1953-11-02 | 1953-11-02 | Racing dice game |
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| Country | Link |
|---|---|
| US (1) | US2922652A (en) |
Cited By (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US3208754A (en) * | 1963-02-20 | 1965-09-28 | Fredda F S Sieve | Dice game with a tetrahedron die |
| US3399897A (en) * | 1965-09-08 | 1968-09-03 | William N. Mitchell | Numerically and physically balanced game playing die |
| FR2599266A1 (en) * | 1986-06-02 | 1987-12-04 | Noherie Andre | Regular polyhedra for use as dice in games of chance |
| US5114147A (en) * | 1991-09-20 | 1992-05-19 | John Faylo | Apparatus and method of playing a game with multi-colored sticks |
| US5133559A (en) * | 1990-08-09 | 1992-07-28 | Page Robert A | Casino dice game |
| USD634370S1 (en) | 2007-06-14 | 2011-03-15 | Gebhart Douglas A | Poker dice set |
| US8074986B1 (en) * | 2007-06-14 | 2011-12-13 | Gebhart Douglas A | Set of five, fourteen sided poker dice |
| US20130009361A1 (en) * | 2011-01-14 | 2013-01-10 | Pardo Leonard P | Racing Table Game |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US1203472A (en) * | 1916-01-18 | 1916-10-31 | Thomas W Branch | Game apparatus. |
| US2546347A (en) * | 1947-06-06 | 1951-03-27 | Rengel Victor | Game board for simulated racing |
-
1953
- 1953-11-02 US US389515A patent/US2922652A/en not_active Expired - Lifetime
Patent Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US1203472A (en) * | 1916-01-18 | 1916-10-31 | Thomas W Branch | Game apparatus. |
| US2546347A (en) * | 1947-06-06 | 1951-03-27 | Rengel Victor | Game board for simulated racing |
Cited By (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US3208754A (en) * | 1963-02-20 | 1965-09-28 | Fredda F S Sieve | Dice game with a tetrahedron die |
| US3399897A (en) * | 1965-09-08 | 1968-09-03 | William N. Mitchell | Numerically and physically balanced game playing die |
| FR2599266A1 (en) * | 1986-06-02 | 1987-12-04 | Noherie Andre | Regular polyhedra for use as dice in games of chance |
| US5133559A (en) * | 1990-08-09 | 1992-07-28 | Page Robert A | Casino dice game |
| US5114147A (en) * | 1991-09-20 | 1992-05-19 | John Faylo | Apparatus and method of playing a game with multi-colored sticks |
| USD634370S1 (en) | 2007-06-14 | 2011-03-15 | Gebhart Douglas A | Poker dice set |
| US8074986B1 (en) * | 2007-06-14 | 2011-12-13 | Gebhart Douglas A | Set of five, fourteen sided poker dice |
| US20130009361A1 (en) * | 2011-01-14 | 2013-01-10 | Pardo Leonard P | Racing Table Game |
| US8585055B2 (en) * | 2011-01-14 | 2013-11-19 | Leonard P. Pardo | Racing table game |
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