US2238703A - Game - Google Patents

Game Download PDF

Info

Publication number
US2238703A
US2238703A US286453A US28645339A US2238703A US 2238703 A US2238703 A US 2238703A US 286453 A US286453 A US 286453A US 28645339 A US28645339 A US 28645339A US 2238703 A US2238703 A US 2238703A
Authority
US
United States
Prior art keywords
goal
game
missiles
playing
edges
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
US286453A
Inventor
John K Mciver
Joy Carrie
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US286453A priority Critical patent/US2238703A/en
Application granted granted Critical
Publication of US2238703A publication Critical patent/US2238703A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/30Details of the playing surface, e.g. obstacles; Goal posts; Targets; Scoring or pocketing devices; Playing-body-actuated sensors, e.g. switches; Tilt indicators; Means for detecting misuse or errors
    • A63F7/305Goal posts; Winning posts for rolling-balls

Definitions

  • This invention refers to games and more particularly to those requiring exceptional skill, and the use of discs, rollers, blocks or counters, and the like, propelled to targets or goals. It has among its objects to provide a game that will have a functional playing action different and distinct from the general type of such games now in use. Another object is to provide a special form of goal equipment that will cooperate with the playing piece used in the game to give it 1 variable actions, employed in the game as a means for calculating results and points. A further object is to have the game ccnstructible for portable purposes and for varying the eifect of the functional action of the parts. to have an arrangement of parts in the game that will create particular interest in the observers; require unique skill and afford features of an unexpected nature.
  • a still further object is to have the structural parts of the game equipment arranged that they will restrict the movement of the moving or propelled pieces within a certain predetermined area after the shot or move has been made in the usual manner; and to provide for a. dual manner of scoring with the playing 1 piece.
  • the conventional games of this type usually have openings in their targets or goals for the playing pieces or blocks used, that are of round form and permit the pieces to enter, no matter how they are turned at the time.
  • the latter are of such regular form that their motions can be closely predetermined by the player and provided plural in number to enable the plays to be varied.
  • the playing pieces are of narrow cylindrical construction and are rolled during plays towards the goal on their edges.
  • the device is portable and may be closed on itself into a flat compact package with great facility and speed, or opened up for reuse as the case may be.
  • the structure is relatively simple and may be manufactured easily of standard materials' In the drawing which illustrates examples of this invention:
  • Figure 1 is a View in perspective of the goal members and structure of a game embodying this invention
  • Figure 2 is a view in perspective of the game combined with a table structure
  • Figure 3 is a detail of the joint used between adjacent wall parts for the goal structure
  • Figure 4 is a sectional elevation along the line 4-4 of Figure 2;
  • Figure 5 is a detail of the playing missile used in this form of the invention.
  • Figure 6 is a detail of the strap means to hold the walls in position.
  • the goal structure of the game consists of a background member I with holes 2, along the edges 3 for the use of the flexible connecting cords 4, which tie in corresponding holes 22, along the edges 33 of'the side wall members H.
  • the cords 4 are preferably of rubber rings tied together with a link 5 to make a complete joint and at the same time keep the members tightly and resiliently together without injuring themselves when being opened, closed, orused.
  • the flexibilityof the joint overcomes many difficulties of a'practical nature arising in the use of the goal structure, in a simple manner, which otherwise would require special adjustments and sundries of various natures to get the same results.
  • a front target plate 6 is similarly secured to the edges 1 of the side wall plates 2!, through the use of the cords 8, and holes 9 and IE! respectively in the plate 6 and 2
  • are placed so that their free edges I2 place themselves at the joints between the background member andside wall members, and are clamped tightlythere between their edges inplace.
  • the front plate has a series of vertical openings [3, which are intended for the playing pieces, which are arbitrarily termed missiles, l 4 to pass through, if in the proper position to do so.
  • the lower portions [5 of the openings are rectangular in form and wide enough to allow the whole playing missile I4 to pass through when upright and rolling in a vertical position.
  • the upper portion It of the openings are circular in contour and large enough to allow the blocks to pass through in any position, horizontal or vertical, provided they are propelled throughin proper alignment therewith.
  • the missiles I 4 are circular like a disc, with I their thickness suflicient to permit them to roll along a flat surface if properly played, but take on an erratic movement if not sent along carefully in the proper way. They have central holes 25 bevelled as indicated for handling and other.
  • the parts are preferably arranged as shown in Figure 1, which does not require further explanation.
  • the players take up a position at a. line about sixteen feet from the goal and roll the missiles I4 on their edges to same.
  • the preferable manner of holding the blocks is between the thumb and first finger, as the control. over their travel is made more diflicult in this way.
  • the missiles roll towards the goal if they remain upright, and the conditions are right, or fall on a side and remain there. Their subsequent positions with relation to the goal determine the amount of the score.
  • the scores are determined by the following conditions and locations. If .the discs strike the goal target plates without entering through the openings I3, the score is five points, and so on, as outlined in the following table:
  • the forward slant of the surface i8 affects the play to a considerable degree, as the missiles roll back if they do not make a goal. This makes the game more difiicult, and causes various situations to arise that are not expected and that do not happen when the missiles are run on a horizontal surface.
  • the game keeps the player at tension throughout, and excites the interest to a maximum degree.
  • the goal is additionally protected and made rigid by the use of U-shaped straps 26, slipping under the front plate and background walls as indicated and thereby preventing the movement of same from each other.
  • in the table serves to drop the missiles and hold them when they have passed into the goal, so they cannot return or escape from the goal under normal playing.
  • the cords 4 and 8 are pref erably of rubber or other flexible arrangement to permit their stretching and allowing the connecting walls edge portion to open up the joints and fit in between, and thus be clamped in place.
  • a target device having a frontal piece with vertical straightsided keyhole type of slots'adapted to permit the discs to pass through edgewise and topped with an enlarged circular portion, said slots leading from the bottom thereof and terminating at the proximate middle of the piece, a pair of vertical walls flexibly attached to the side edges of the said piece and disposed therefrom at an angle thereto, in rearward direction, similar walls connected to the rearward side edges of the previous ly mentioned vertical walls and angular pointing towards the front to provide a V-like wall attachment to the frontal piece for supporting the same vertically on a horizontal surface and a background wall vertically disposed' and joining the rear portions of the said walls where they meet in V-like arrangement and forming an open box-like compartment behind the frontal piece to receive the discs passing through the slots.

Description

April 15, 1941.
J. K. M IVER ETAL.
GAME
Filed July 25, 1939 JOHN K. MC /1/E,Q CHER/E J'o Patented Apr. 15, 1941 UNITED STATES PATENT OFFICE GAME John K. McIver and Carrie J 0y, Baltimore, Md.
Application July 25, 1939, Serial No. 286,453
1 Claim.
This invention refers to games and more particularly to those requiring exceptional skill, and the use of discs, rollers, blocks or counters, and the like, propelled to targets or goals. It has among its objects to provide a game that will have a functional playing action different and distinct from the general type of such games now in use. Another object is to provide a special form of goal equipment that will cooperate with the playing piece used in the game to give it 1 variable actions, employed in the game as a means for calculating results and points. A further object is to have the game ccnstructible for portable purposes and for varying the eifect of the functional action of the parts. to have an arrangement of parts in the game that will create particular interest in the observers; require unique skill and afford features of an unexpected nature. A still further object is to have the structural parts of the game equipment arranged that they will restrict the movement of the moving or propelled pieces within a certain predetermined area after the shot or move has been made in the usual manner; and to provide for a. dual manner of scoring with the playing 1 piece.
Other objects will become apparent as the invention is more fully set forth.
The conventional games of this type usually have openings in their targets or goals for the playing pieces or blocks used, that are of round form and permit the pieces to enter, no matter how they are turned at the time. The latter are of such regular form that their motions can be closely predetermined by the player and provided plural in number to enable the plays to be varied.
and employed with a plural quantity of markers or playing pieces. The playing pieces are of narrow cylindrical construction and are rolled during plays towards the goal on their edges. The narrowness of the area Within which the axis of the center of gravity passes through and the tendency of the rolling or rotation to keep the playing pieces upright, provide a diverging infiuence on its travel that causes the device to Still another object is i have varied movements in accordance with the force with which they are propelled and the position they are started out with. These movements of these pieces makes it difiicult to direct them to the openings in the goals accurately, and even when they reach same, to make them enter suitably to get the score sought. The device is portable and may be closed on itself into a flat compact package with great facility and speed, or opened up for reuse as the case may be. The structure is relatively simple and may be manufactured easily of standard materials' In the drawing which illustrates examples of this invention:
Figure 1 is a View in perspective of the goal members and structure of a game embodying this invention;
Figure 2 is a view in perspective of the game combined with a table structure;
Figure 3 is a detail of the joint used between adjacent wall parts for the goal structure;
Figure 4 is a sectional elevation along the line 4-4 of Figure 2;
Figure 5 is a detail of the playing missile used in this form of the invention.
Figure 6 is a detail of the strap means to hold the walls in position.
Similar reference characters refer to similar parts throughout the drawing.
In the construction shown, the goal structure of the game consists of a background member I with holes 2, along the edges 3 for the use of the flexible connecting cords 4, which tie in corresponding holes 22, along the edges 33 of'the side wall members H. The cords 4 are preferably of rubber rings tied together with a link 5 to make a complete joint and at the same time keep the members tightly and resiliently together without injuring themselves when being opened, closed, orused. The flexibilityof the joint overcomes many difficulties of a'practical nature arising in the use of the goal structure, in a simple manner, which otherwise would require special adjustments and sundries of various natures to get the same results.
A front target plate 6 is similarly secured to the edges 1 of the side wall plates 2!, through the use of the cords 8, and holes 9 and IE! respectively in the plate 6 and 2| as indiciated. The wallplates 2| are placed so that their free edges I2 place themselves at the joints between the background member andside wall members, and are clamped tightlythere between their edges inplace. The front plate has a series of vertical openings [3, which are intended for the playing pieces, which are arbitrarily termed missiles, l 4 to pass through, if in the proper position to do so. The lower portions [5 of the openings are rectangular in form and wide enough to allow the whole playing missile I4 to pass through when upright and rolling in a vertical position. The upper portion It of the openings are circular in contour and large enough to allow the blocks to pass through in any position, horizontal or vertical, provided they are propelled throughin proper alignment therewith.
When mounted on a table structure 11, having legs l8, of such size as to give the top surface I8 a slant towards the front of about one inch to the foot. The goal structure is placed at the rear end portion IS with the chamber 20, formed by the walls and plate over a sunken or depressed portion 3| made in the surface [8 asindicated. Rails,
The missiles I 4 are circular like a disc, with I their thickness suflicient to permit them to roll along a flat surface if properly played, but take on an erratic movement if not sent along carefully in the proper way. They have central holes 25 bevelled as indicated for handling and other.
purposes, and to give a dilferent effect when rolling along.
In the operation of the game, assuming the goal structure is placed directly on the floor, the parts are preferably arranged as shown in Figure 1, which does not require further explanation. The players take up a position at a. line about sixteen feet from the goal and roll the missiles I4 on their edges to same. The preferable manner of holding the blocks is between the thumb and first finger, as the control. over their travel is made more diflicult in this way. The missiles roll towards the goal if they remain upright, and the conditions are right, or fall on a side and remain there. Their subsequent positions with relation to the goal determine the amount of the score.
The scores are determined by the following conditions and locations. If .the discs strike the goal target plates without entering through the openings I3, the score is five points, and so on, as outlined in the following table:
Score 1. Hit front plate 5 2. Partway through opening 5 3. Through either side slot goal 10 4. Through center slot goal 5. Triple through either slot goal; 50 6. Triple through center slot goal 100 7. Through all slots at random goal 150 8. Through all slots in rotation (either way) 200 9. Passing through circles of slots 210 10. Game, total 500 Rules (a) Any number of persons may play,
(17) Playing distance 16 feet,
(c) All missiles must roll all the way to score,
(11) Each player, in turn, rolls three missiles,
(e) No count allowed on missiles not being played at time,
(1) Plays reversing from goal through slot, cancel previous score,
(9) Jumping over front plate by missiles, re-
moves player from game.
When the table is used, the forward slant of the surface i8, affects the play to a considerable degree, as the missiles roll back if they do not make a goal. This makes the game more difiicult, and causes various situations to arise that are not expected and that do not happen when the missiles are run on a horizontal surface. The game, with its rules, keeps the player at tension throughout, and excites the interest to a maximum degree.
The goal is additionally protected and made rigid by the use of U-shaped straps 26, slipping under the front plate and background walls as indicated and thereby preventing the movement of same from each other. The depressed section 3| in the table serves to drop the missiles and hold them when they have passed into the goal, so they cannot return or escape from the goal under normal playing. The cords 4 and 8 are pref erably of rubber or other flexible arrangement to permit their stretching and allowing the connecting walls edge portion to open up the joints and fit in between, and thus be clamped in place.
While but one form of the invention is indicated in the drawing, and two ways of using same, it is not desired to limit this application for patent to same otherwise than limited by the prior art, as it is appreciated that other forms of construction could be used that employ the same principles and come within the scope of the appended claim.
Having thus described the invention, what is claimed is:
In combination with fiat-sided discs having bevelled holes therethrough, of a target device having a frontal piece with vertical straightsided keyhole type of slots'adapted to permit the discs to pass through edgewise and topped with an enlarged circular portion, said slots leading from the bottom thereof and terminating at the proximate middle of the piece, a pair of vertical walls flexibly attached to the side edges of the said piece and disposed therefrom at an angle thereto, in rearward direction, similar walls connected to the rearward side edges of the previous ly mentioned vertical walls and angular pointing towards the front to provide a V-like wall attachment to the frontal piece for supporting the same vertically on a horizontal surface and a background wall vertically disposed' and joining the rear portions of the said walls where they meet in V-like arrangement and forming an open box-like compartment behind the frontal piece to receive the discs passing through the slots.
JOHN K. MCIVER. CARRIE JOY;
US286453A 1939-07-25 1939-07-25 Game Expired - Lifetime US2238703A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US286453A US2238703A (en) 1939-07-25 1939-07-25 Game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US286453A US2238703A (en) 1939-07-25 1939-07-25 Game

Publications (1)

Publication Number Publication Date
US2238703A true US2238703A (en) 1941-04-15

Family

ID=23098674

Family Applications (1)

Application Number Title Priority Date Filing Date
US286453A Expired - Lifetime US2238703A (en) 1939-07-25 1939-07-25 Game

Country Status (1)

Country Link
US (1) US2238703A (en)

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4026556A (en) * 1976-02-09 1977-05-31 The Raymond Lee Organization, Inc. Game apparatus employing balls and frame
US4103894A (en) * 1977-05-26 1978-08-01 Domination Incorporated Disk rolling game of variable difficulty
US4129298A (en) * 1977-02-17 1978-12-12 Dwight Richardson Game apparatus
US4334683A (en) * 1980-07-30 1982-06-15 Campbell James B Disc game apparatus
US20110031685A1 (en) * 2009-08-06 2011-02-10 Ioan Jude Shuffle board game

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4026556A (en) * 1976-02-09 1977-05-31 The Raymond Lee Organization, Inc. Game apparatus employing balls and frame
US4129298A (en) * 1977-02-17 1978-12-12 Dwight Richardson Game apparatus
US4103894A (en) * 1977-05-26 1978-08-01 Domination Incorporated Disk rolling game of variable difficulty
US4334683A (en) * 1980-07-30 1982-06-15 Campbell James B Disc game apparatus
US20110031685A1 (en) * 2009-08-06 2011-02-10 Ioan Jude Shuffle board game
US8882110B2 (en) * 2009-08-06 2014-11-11 Ioan Jude Shuffle board game

Similar Documents

Publication Publication Date Title
US3628793A (en) Sandbag and target apparatus in which the target also serves as a carrying case
US3865377A (en) Shuffleboard type game
US3554550A (en) Bean bag toss target game
US3807736A (en) Game apparatus
US848711A (en) Game apparatus.
US4565375A (en) Game apparatus
US2824739A (en) Game board and apparatus
US2238703A (en) Game
US4643433A (en) Target game
US4201383A (en) Simulated football game
US3647213A (en) Game apparatus including swivelable projector and pivotable targets
US2841398A (en) Ball game apparatus
US3506266A (en) Ball target and alternately operated ball projector
US3897952A (en) Skill type projectile game
US3204956A (en) Guided projectile game
US3891213A (en) Skee-ball apparatus including ball ejection targets
US3306615A (en) Toss game simulating bowling
US3622160A (en) Basketball game
US1925918A (en) Game
US3637214A (en) Disk game having moveable gate means to block target openings
US2662518A (en) Disk or ring projector
US2793861A (en) Miniature horseshoe game
US4186926A (en) Game with upstanding transparent enclosure and movable firing means
US3961793A (en) Educational and recreational game
US1958358A (en) Game