US20210178237A1 - Game of skill - Google Patents

Game of skill Download PDF

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Publication number
US20210178237A1
US20210178237A1 US16/752,815 US202016752815A US2021178237A1 US 20210178237 A1 US20210178237 A1 US 20210178237A1 US 202016752815 A US202016752815 A US 202016752815A US 2021178237 A1 US2021178237 A1 US 2021178237A1
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United States
Prior art keywords
game
ball
paddle
skill
pair
Prior art date
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Abandoned
Application number
US16/752,815
Inventor
Walter Pierre
Mario Jacques Adeclat
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Individual
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Individual
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Publication of US20210178237A1 publication Critical patent/US20210178237A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B67/00Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
    • A63B67/08Juggling or spinning ball games played as games of skill
    • A63B67/083Juggling games with integral catching or bouncing arrangements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B59/00Bats, rackets, or the like, not covered by groups A63B49/00 - A63B57/00
    • A63B59/20Bats, rackets, or the like, not covered by groups A63B49/00 - A63B57/00 having means, e.g. pockets, netting or adhesive type surfaces, for catching or holding a ball, e.g. for lacrosse or pelota
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B59/00Bats, rackets, or the like, not covered by groups A63B49/00 - A63B57/00
    • A63B59/40Rackets or the like with flat striking surfaces for hitting a ball in the air, e.g. for table tennis
    • A63B59/42Rackets or the like with flat striking surfaces for hitting a ball in the air, e.g. for table tennis with solid surfaces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B59/00Bats, rackets, or the like, not covered by groups A63B49/00 - A63B57/00
    • A63B59/40Rackets or the like with flat striking surfaces for hitting a ball in the air, e.g. for table tennis
    • A63B59/48Rackets or the like with flat striking surfaces for hitting a ball in the air, e.g. for table tennis with perforated surfaces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B60/00Details or accessories of golf clubs, bats, rackets or the like
    • A63B60/50Details or accessories of golf clubs, bats, rackets or the like with through-holes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/09Adjustable dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B60/00Details or accessories of golf clubs, bats, rackets or the like
    • A63B60/42Devices for measuring, verifying, correcting or customising the inherent characteristics of golf clubs, bats, rackets or the like, e.g. measuring the maximum torque a batting shaft can withstand

Definitions

  • the present invention generally relates to games but more particularly to a game of skill.
  • a game of skill comprising a central ring having an interior circumference configured to receive a ball; a pair of shaft sections extending from the central ring in opposite directions; and, a pair of paddles attached to each end of the pair of shaft sections.
  • the pair of paddles includes a first paddle and a second paddle, wherein the first paddle is formed as a hand or mitt.
  • the first paddle and the second paddle includes a flat area configured to bounce the ball, and a recessed portion.
  • the flat areas of the first paddle and the second paddle are in line with the central ring.
  • an adapter ring configured to be positioned in the interior circumference to adjust the diameter of the central ring is provided.
  • a method of playing the game of skill comprising steps (a) throwing the ball in the air; (b) hitting the ball with a first paddle of the pair of paddles; (c) hitting the ball with a second paddle of the pair of paddles; and, (d) receiving the ball in the central ring.
  • the method may be performed with one or more players.
  • FIG. 1 is a perspective view of the game of skill according to an embodiment of the present invention
  • FIG. 2A is a front view of the game of skill according to an embodiment of the present invention.
  • FIG. 2B is a side view of the game of skill according to an embodiment of the present invention.
  • FIG. 2C is a rear view of the game of skill according to an embodiment of the present invention.
  • the game of skill comprises a central ring 16 having two shaft sections 11 and 11 ′ extending from each side of the central ring 16 .
  • at the end of each shaft section 11 and 11 ′ is a pair of paddles 12 and 14 respectively.
  • the first paddle 12 is shaped like a mitt or a hand.
  • the second paddle 14 has a circular of oval shape defining more of a traditional paddle shape compared to the first paddle and includes a recessed portion 15 .
  • the paddle shapes disclosed herein are merely examples and may have any shape known in the art, as the critical aspect is that the paddles are clearly different such that the player or players may identify each paddle. This will be described in further detail below.
  • the central ring includes an interior circumference 17 that is sized to catch a ball (not shown).
  • the size of the interior circumference may vary depending on the diameter of the ball included or to be used with the game of skill.
  • the ball is a tennis ball or any ball having a similar diameter.
  • the interior circumference is smaller than the circumference of the ball, such that the ball may be trapped in the ring by frictional engagement.
  • the interior circumference is larger than the circumference of the ball, allowing the ball to pass through the ring.
  • an adapter ring 18 is provided allowing the user to switch the size of the interior circumference as previously discussed by positioning or removing the adapter ring from the interior circumference.
  • each shaft section extends away from the central ring in opposite directions, such that the angle between the pair of shaft sections is 180 degrees.
  • each paddle has a flat area configured for bouncing the ball during use.
  • the flat areas of the paddles and the central ring are in line (parallel) with each other (as seen in FIG. 1 ).
  • the various components of the game of skill may be constructed from a variety of materials.
  • synthetic materials are used, such as plastics.
  • phenol formaldehyde (PF) plastics are used.
  • a light weight metal may be used, such as aluminum.
  • the game of skill may be played with one or more players.
  • the game of skill may be played in the following sequence: (a) throwing the ball in the air; (b) hitting the ball with the second paddle 14 ; (c) hitting the ball with the first paddle 12 ; and, (d) catching the ball in the ring 16 .
  • steps (b) and (c) may be swapped. If a proper sequence id completed with the ball hitting the ground, a point is earned for the player. The points may be used to compare the skill of one player compared to another during competition, as well known in the art.
  • each play may do the previous sequence in alternating order using two game of skill devices by hitting it back and forth to each other to create the sequence discussed above. For example, the first player does (a), then second player does (b), then the first player does (c), and finally the second player does (d), i.e. catches the ball in his ring.
  • This two player alternating order sequence can also be played as doubles (two vs. two). In this way, the team that accumulates the most points by not dropping the ball during the aforementioned sequence wins.
  • the game when playing doubles, can be played in a tennis, badminton, or similar court so that playing partners are positioned across the net from each other, making it more challenging. It should be understood, that numerous game play variations are possible.

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Toys (AREA)
  • Pinball Game Machines (AREA)

Abstract

The game of skill invention includes a baton like implement having two opposite ends and a middle ring. Each of those three parts includes a component designed for catching and or bouncing off a ball. If the game is played by a single player, it can be used for developing coordination, speed, reflexes, etc. The baton can also be passed to another player to determine which player is the best. Also, two or more players can each have a baton and throw a ball to the other player in something similar to badminton or racket-ball or even handball or volleyball.

Description

    CROSS-REFERENCE TO RELATED APPLICATIONS
  • This application claims priority based on Canadian Patent 3,064,909 filed Dec. 12, 2019
  • BACKGROUND OF THE INVENTION 1. Field of the Invention
  • The present invention generally relates to games but more particularly to a game of skill.
  • 2. Description of Related Art
  • In the art of games, there are games of chance as well as games of skill. A game of skill requires a mental or physical test to determine the outcome. Some games are played with many players while other games are played with a single player.
  • BRIEF SUMMARY OF THE INVENTION
  • The following presents a simplified summary of some embodiments of the invention in order to provide a basic understanding of the invention. This summary is not an extensive overview of the invention. It is not intended to identify key/critical elements of the invention or to delineate the scope of the invention. Its sole purpose is to present some embodiments of the invention in a simplified form as a prelude to the more detailed description that is presented later.
  • In one aspect of the invention a game of skill is provided, comprising a central ring having an interior circumference configured to receive a ball; a pair of shaft sections extending from the central ring in opposite directions; and, a pair of paddles attached to each end of the pair of shaft sections.
  • In one embodiment, the pair of paddles includes a first paddle and a second paddle, wherein the first paddle is formed as a hand or mitt. In one embodiment, the first paddle and the second paddle includes a flat area configured to bounce the ball, and a recessed portion. In another embodiment, the flat areas of the first paddle and the second paddle are in line with the central ring. In one embodiment, an adapter ring configured to be positioned in the interior circumference to adjust the diameter of the central ring is provided.
  • In another aspect of the invention, a method of playing the game of skill is provided, comprising steps (a) throwing the ball in the air; (b) hitting the ball with a first paddle of the pair of paddles; (c) hitting the ball with a second paddle of the pair of paddles; and, (d) receiving the ball in the central ring. In one embodiment, the method may be performed with one or more players.
  • The foregoing has outlined rather broadly the more pertinent and important features of the present disclosure so that the detailed description of the invention that follows may be better understood and so that the present contribution to the art can be more fully appreciated. Additional features of the invention will be described hereinafter which form the subject of the claims of the invention. It should be appreciated by those skilled in the art that the conception and the disclosed specific methods and structures may be readily utilized as a basis for modifying or designing other structures for carrying out the same purposes of the present disclosure. It should be realized by those skilled in the art that such equivalent structures do not depart from the spirit and scope of the invention as set forth in the appended claims.
  • BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWINGS
  • Other features and advantages of the present invention will become apparent when the following detailed description is read in conjunction with the accompanying drawings, in which:
  • FIG. 1 is a perspective view of the game of skill according to an embodiment of the present invention;
  • FIG. 2A is a front view of the game of skill according to an embodiment of the present invention;
  • FIG. 2B is a side view of the game of skill according to an embodiment of the present invention; and,
  • FIG. 2C is a rear view of the game of skill according to an embodiment of the present invention.
  • DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT
  • The following description is provided to enable any person skilled in the art to make and use the invention and sets forth the best modes contemplated by the inventor of carrying out his invention. Various modifications, however, will remain readily apparent to those skilled in the art, since the general principles of the present invention have been defined herein to specifically provide a game of skill.
  • Referring now to any of the accompanying FIGS. 1-2C, the game of skill 10 is illustrated. In one embodiment, the game of skill comprises a central ring 16 having two shaft sections 11 and 11′ extending from each side of the central ring 16. In one embodiment, at the end of each shaft section 11 and 11′ is a pair of paddles 12 and 14 respectively. In one embodiment, the first paddle 12 is shaped like a mitt or a hand. In one embodiment, the second paddle 14 has a circular of oval shape defining more of a traditional paddle shape compared to the first paddle and includes a recessed portion 15. It should be understood, that the paddle shapes disclosed herein are merely examples and may have any shape known in the art, as the critical aspect is that the paddles are clearly different such that the player or players may identify each paddle. This will be described in further detail below.
  • In one embodiment, the central ring includes an interior circumference 17 that is sized to catch a ball (not shown). The size of the interior circumference may vary depending on the diameter of the ball included or to be used with the game of skill. In one embodiment, the ball is a tennis ball or any ball having a similar diameter. In some embodiments, the interior circumference is smaller than the circumference of the ball, such that the ball may be trapped in the ring by frictional engagement. In other embodiments, the interior circumference is larger than the circumference of the ball, allowing the ball to pass through the ring. In one embodiment, an adapter ring 18 is provided allowing the user to switch the size of the interior circumference as previously discussed by positioning or removing the adapter ring from the interior circumference.
  • Each shaft section extends away from the central ring in opposite directions, such that the angle between the pair of shaft sections is 180 degrees. In some embodiments, each paddle has a flat area configured for bouncing the ball during use. Preferably, the flat areas of the paddles and the central ring are in line (parallel) with each other (as seen in FIG. 1).
  • The various components of the game of skill may be constructed from a variety of materials. In some embodiments, synthetic materials are used, such as plastics. In one embodiment, phenol formaldehyde (PF) plastics are used. In some embodiments, a light weight metal may be used, such as aluminum.
  • During use, the game of skill may be played with one or more players. For a single player the game of skill may be played in the following sequence: (a) throwing the ball in the air; (b) hitting the ball with the second paddle 14; (c) hitting the ball with the first paddle 12; and, (d) catching the ball in the ring 16. It should be understood, that steps (b) and (c) may be swapped. If a proper sequence id completed with the ball hitting the ground, a point is earned for the player. The points may be used to compare the skill of one player compared to another during competition, as well known in the art. For two players, each play may do the previous sequence in alternating order using two game of skill devices by hitting it back and forth to each other to create the sequence discussed above. For example, the first player does (a), then second player does (b), then the first player does (c), and finally the second player does (d), i.e. catches the ball in his ring. This two player alternating order sequence can also be played as doubles (two vs. two). In this way, the team that accumulates the most points by not dropping the ball during the aforementioned sequence wins. In some embodiments, when playing doubles, the game can be played in a tennis, badminton, or similar court so that playing partners are positioned across the net from each other, making it more challenging. It should be understood, that numerous game play variations are possible.
  • Although the invention has been described in considerable detail in language specific to structural features, it is to be understood that the invention defined in the appended claims is not necessarily limited to the specific features described. Rather, the specific features are disclosed as exemplary preferred forms of implementing the claimed invention. Stated otherwise, it is to be understood that the phraseology and terminology employed herein, as well as the abstract, are for the purpose of description and should not be regarded as limiting. Therefore, while exemplary illustrative embodiments of the invention have been described, numerous variations and alternative embodiments will occur to those skilled in the art. Such variations and alternate embodiments are contemplated, and can be made without departing from the spirit and scope of the invention.
  • In addition, reference to “first,” “second,” “third,” and etc. members throughout the disclosure (and in particular, claims) are not used to show a serial or numerical limitation but instead are used to distinguish or identify the various members of the group.

Claims (7)

What is claimed is:
1. A game of skill comprising:
a central ring having an interior circumference configured to receive a ball;
a pair of shaft sections extending from the central ring in opposite directions; and,
a pair of paddles attached to each end of the pair of shaft sections.
2. The game of skill of claim 1, wherein the pair of paddles includes a first paddle and a second paddle, wherein the first paddle is formed as a hand or mitt.
3. The game of skill of claim 2, wherein the first paddle and the second paddle include a flat area configured to bounce the ball and a recessed portion.
4. The game of skill of claim 3, wherein the flat area of the first paddle and the second paddle are in line with the central ring.
5. The game of skill of claim 1, further comprising an adapter ring configured to be positioned in the interior circumference to adjust the diameter of the central ring.
6. A method of playing the game of skill of claim 1, comprising steps:
(a) throwing the ball in the air;
(b) hitting the ball with a first paddle of the pair of paddles;
(c) hitting the ball with a second paddle of the pair of paddles; and,
(d) receiving the ball in the central ring.
7. A method of playing the game of skill of claim 6, wherein the method may be performed with one or more players.
US16/752,815 2019-12-12 2020-01-27 Game of skill Abandoned US20210178237A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CA3064909 2019-12-12
CA3064909A CA3064909A1 (en) 2019-12-12 2019-12-12 Game of skill

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US20210178237A1 true US20210178237A1 (en) 2021-06-17

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US16/752,815 Abandoned US20210178237A1 (en) 2019-12-12 2020-01-27 Game of skill

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CA (1) CA3064909A1 (en)

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