US20200206645A1 - Portable children interactive system - Google Patents

Portable children interactive system Download PDF

Info

Publication number
US20200206645A1
US20200206645A1 US16/726,319 US201916726319A US2020206645A1 US 20200206645 A1 US20200206645 A1 US 20200206645A1 US 201916726319 A US201916726319 A US 201916726319A US 2020206645 A1 US2020206645 A1 US 2020206645A1
Authority
US
United States
Prior art keywords
electronic tags
electronic
wireless network
tag
tags
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US16/726,319
Inventor
Eliahu Efrat
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US16/726,319 priority Critical patent/US20200206645A1/en
Publication of US20200206645A1 publication Critical patent/US20200206645A1/en
Abandoned legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H30/00Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
    • A63H30/02Electrical arrangements
    • A63H30/04Electrical arrangements using wireless transmission
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/28Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/003Dolls specially adapted for a particular function not connected with dolls
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2483Other characteristics
    • A63F2009/2488Remotely playable
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls

Definitions

  • the present invention generally relates to the children's toy industry, and, more particularly, relates to a portable children interactive system including a doll structure and multiple electronic tags for communicating therewith in such system.
  • dolls In the history of development of dolls, electronics has played an important part. Dolls have been adapted with recording and playback equipment, for example, and with speakers, so dolls so equipped may speak to a child. There are many other examples in the art of dolls including electronic gadgets to better simulate human activity and response. Other development in dolls exhibit some type of interaction to external parameters such as touch or spoken words or sounds from a child user. Such toys appear to interact in some way with the user of the toy, i.e., the child playing with the toy.
  • More sophisticated toys include those which respond to signals transmitted through a television program or a computer terminal so that the toy appears to react to the television program or computer.
  • Some of such toys are known to respond to radio frequency (RF) signals, e.g., toy vehicles having radio frequency transmitting remote control units.
  • RF radio frequency
  • Such toys typically respond to simple signals, such as “forward”, “stop”, “turn” and “reverse”.
  • Some of the other such dolls are known to speak prerecorded messages in response to a push of a button or RFID or Infrared signals.
  • the using effect and the operating mode of such conventional dolls are limited in either scope or mobility, among other limitations, and, for example, there is foregoing need of providing such dolls that can be on the one hand, mobile, and at the same time, smart enough to recognize the surrounding thereof and be utilized in more specified manner based on the recognized surroundings and/or context of usage.
  • the general purpose of the present invention is to provide a portable children interactive system to include all advantages of the prior art, and to overcome the drawbacks inherent in the prior art.
  • the objective of the present disclosure is to provide such dolls that can be on the one hand, mobile, and at the same time, smart enough to recognize the surrounding thereof and be utilized in a more specific manner based on the recognized surroundings and/or context of usage.
  • a portable children interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children.
  • the portable children interactive system includes a plurality of electronic tags and a doll structure.
  • the plurality of electronic tags is configured to be placed at different places.
  • the doll structure includes an interactive module.
  • the interactive module is configured to interact with the plurality of electronic tags over the wireless network up to a longest distance that is within the reach of the wireless network.
  • the interactive module is configured to determine: (i) whether at least one electronic tag of the plurality of electronic tags is detected and present, but not beyond a certain distance threshold from the doll structure, and which of the at least one electronic tag out of the plurality of electronic tags is the closest one.
  • the interactive module is configured to: (a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate—a distance from the doll structure based on the average signal strength of each of the electronic tags from the doll structure over the wireless network.
  • the interactive module is further configured to determine: (ii) based on identification of the closest electronic tag of the plurality of electronic tags, to the doll, a predetermined message, chosen out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags to be played to create an illusion as if the doll structure knows its surrounding thereof, and/or the context of the time the doll structure is being used at.
  • the doll structure may further include a power source placed within the doll structure and configured to be electrically coupled to power the interactive module.
  • the doll structure may further include an audible member placed within the doll structure and coupled to the power source and the interactive module to play the predetermined message out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags.
  • the audible member is adapted to audibly play the predetermined message out of the plurality of predetermined messages.
  • the doll structure may further include an activation member including a push button placed inside or outside of the doll structure to electrically couple the interactive module, the audible member and the power source.
  • the activation member in a normal position cuts electrical connection between the interactive module, the audible member and the power source.
  • the audible member is configured to audio-out a default message, based on the selection, from the plurality of predetermined message, stored in the doll structure, if the interactive module does not recognize any of the plurality of electronic tags within the predetermined distance threshold.
  • the interactive module in order to determine which of the electronic tag out of the plurality of electronic tags is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance based on the strength of the signal received from one or more electronic tags over the wireless network.
  • each electronic tag of the plurality of electronic tags comprises a unique ID. Based on the identification of the unique ID of the closest electronic tag of the plurality of electronic tags by the interactive module, the interactive module of the doll structure plays at least one of the predetermined message out of the plurality of predetermined messages attached to the unique ID of the identified closest electronic tag, via the audible member.
  • one or more electronic tags of the plurality of electronic tags includes a voice message.
  • the voice message having a digital voice file adapted to be read by the interactive module to play the predetermined message out of the plurality of predetermined messages based on the closest electronic tag of the plurality of electronic tags.
  • one or more electronic tags of the plurality of electronic tags may include a text message.
  • the interactive module comprises a text-to-speech chip.
  • the text-to-speech chip is adapted to read and play the text message.
  • the text message of the tags is one of an editable text message or a non-editable text message.
  • one or more electronic tags of the plurality of electronic tags comprises a voice recording element to record at least one voice-message.
  • the interactive module comprises a reading member.
  • the reading member is adapted to read and play the recorded voice message.
  • one or more electronic tags of the plurality of electronic tags includes a switch member to switch ON/switch OFF the one or more electronic tags of the plurality of electronic tags.
  • a portable children interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, is provided.
  • the portable children interactive system includes a plurality of electronic tags and a doll structure.
  • the plurality of electronic tags is configured to be placed at various parts of a predefined-place.
  • Each electronic tag of the plurality of electronic tags includes a unique identification attribute.
  • the doll structure is adapted to play, based on identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surrounding thereof, and/or the context of the time the doll structure is being used at.
  • the doll structure may include an interactive module to interact with the plurality of electronic tags over the wireless network up to the longest distance within the reach of the wireless network.
  • the interactive module upon the electrical connection with the power source is configured to determine: (i) whether at least one electronic tag of the plurality of electronic tags is detected, and is not beyond a certain distance threshold from the doll structure, wherein to determine which electronic tag out of the plurality of electronic tags is the closest one, the interactive module is configured to: (a) measure at least once, the signal strength of each of one or more electronic tags of the plurality of electronic tags, and average the measurements, separately for each tag, to one average number, per tag, and (b) calculate the distance of each of the tags from the doll structure, based on the average signal strength of each of the tags as received over the wireless network; and (ii) based on the identification of the closest electronic tag, the interactive module enables the audible member to play the predetermined message coded in relation to that closest electronic tag to create an illusion as if the doll structure knows its surrounding and/
  • the interactive module to determine which electronic tag out of the plurality of electronic tags is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance based on the strength of the signal received from one or more electronic tags over the wireless network.
  • a children interactive method for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children includes: placing a plurality of electronic tags at different places in the wireless network; and placing a doll structure in the wireless network in proximity to the plurality of electronic tags, the doll structure comprising an interactive module; interacting, via the interactive module, with the plurality of electronic tags over the wireless network up to the longest distance within the reach of the wireless network, the interactive module is configured to: (i) determine whether at least one electronic tag of the plurality of electronic tags is detected and is not beyond a certain threshold from the doll structure, wherein to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module is configured to: (a) measure at least once, the signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate a distance of each electronic tag
  • a doll structure for communicating with a plurality of electronic tags over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children.
  • the doll structure is adapted to play, based on the identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surrounding thereof, and/or the context of the time the doll structure is being used at.
  • a portable children's interactive package for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children.
  • the doll structure package includes a plurality of electronic tags and a doll structure.
  • the doll structure is adapted to play, based on the identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surrounding thereof, and/or the context of the time the doll structure is being used at.
  • FIG. 1 illustrates a portable children interactive system for communicating over a wireless network, having one or more children, in accordance with an exemplary embodiment of the present disclosure
  • FIG. 2A illustrates a doll structure, in accordance with an exemplary embodiment of the present disclosure
  • FIG. 2B illustrates an example of a circuit diagram that may be included in the doll structure of FIG. 2A , in accordance with an exemplary embodiment of the present disclosure
  • FIG. 2C illustrates an embodiment of an electronic tag and an interactive module of the system, in accordance with an exemplary embodiment of the present disclosure
  • FIG. 3A illustrates an embodiment of an electronic tag, in accordance with an exemplary embodiment of the present disclosure
  • FIGS. 3B and 3C respectively, illustrate an embodiment of an electronic tag, and an embodiment of such electronic tag in communication with the interactive module of the system, in accordance with an exemplary embodiment of the present disclosure
  • FIGS. 3D and 3E respectively, illustrate another embodiment of an electronic tag, and an embodiment of such electronic tag in communication with the interactive module of the system, in accordance with an exemplary embodiment of the present disclosure
  • FIG. 3F illustrates an embodiment of another electronic tag, in accordance with an exemplary embodiment of the present disclosure.
  • FIG. 4 illustrates a package, in accordance with an exemplary embodiment of the present disclosure.
  • the present invention pertains to a portable children's interactive system including a doll structure and multiple electronic tags for communicating therewith in such system.
  • Such children's interactive system including the doll structure and multiple electronic tags may be portable and may provide an illusion as if the doll structure knows its surroundings and/or the context of the time it is being used at.
  • the present invention provides convenience in the using effect and the operating mode of the doll structure by providing such doll structure that may be portable, and such doll structure (or may also be referred to as ‘doll’) and multiple electronic tags provide an illusion as if the doll structure knows its surroundings and/or the context of the time it is being used at.
  • the doll structure in combination with multiple electronic tags of the present invention offers a portable, seemingly smart, and more interactive system that is capable of providing an illusion as if the doll structure knows its surroundings, and/or the context of the time it is being used at.
  • the doll structure in combination with multiple electronic tags of the present invention, and in combination with different software programs running inside the doll, may be used by all age groups, including adults, teens, and kids, male or female.
  • the plurality of electronic tags is configured to be placed at various, different, parts of a predefined space.
  • the plurality of electronic tags may be configured to communicate over the wireless network including one of the WI-FI wireless network or the Bluetooth wireless network.
  • Each electronic tag of the plurality of electronic tags may include a unique identification attribute (i.e. ID).
  • ID i.e. ID
  • one electronic tag of the plurality of electronic tags that is placed in the kitchen may include the identification attribute identifying the kitchen as the place it is placed at.
  • one electronic tag of the plurality of electronic tags that is placed in the kitchen may trigger the playback of one or more than one message by the doll structure, such as “I'm hungry”, or “I want water” or “I'm ready for dinner/lunch”.
  • another one tag of the plurality of electronic tags, that may be placed in the bathroom may trigger the playback of messages such as “I'm ready for a bath”, “I'm brushing my teeth”, etc., by the doll structure.
  • each electronic tag of the plurality of electronic tags may include a power source to power thereto.
  • the power source may, for example, be a battery or any other power source known in the art.
  • the doll structure includes a replica of non-moving parts of a head, a body and limbs.
  • the doll structure may feature any known character including, but not limited to, Action Men, Barbie, Disney characters, Star Wars characters, and the like.
  • the doll structure may further include various other components, for example, an interactive module, an audible member, an activation member, including, but not limited to a push button and a power source, or any other additional components that may be required to perform the desired purpose of the invention.
  • the interactive module may be placed within the doll structure.
  • the interactive module may be configured to interact with the plurality of electronic tags over the wireless network up to the longest distance within the reach of the wireless network.
  • the doll structure includes a power source placed within the doll structure and configured to be electrically coupled to power the interactive module.
  • the power source may be a battery.
  • the doll structure includes an audible member placed within the doll structure and coupled to the power source and the interactive module to play a predetermined audible message out of a plurality of a predetermined audible messages coded in relation to one or more electronic tags.
  • the doll structure includes an activation member including, but not limited to, a push button placed along the inside or outside of the doll structure to electrically couple the interactive module, the audible member and the power source.
  • the activation member in a normal position cuts electrical connection between the interactive module, the audible member and the power source.
  • the interactive module with the help of its associated components may be configured to perform its desired task.
  • the activation member may be configured to be activated to enable the electrical connection between the power source, the audible member and the interactive module.
  • the interactive module upon the electrical connection with the power source, determines whether at least one electronic tag of the plurality of electronic tags is detected and is not located beyond a certain predetermined distance threshold from the doll structure. The interactive module then determines which electronic tag out of the plurality of electronic tags is the closest one. To do that, the interactive module is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance of each electronic tag from the doll structure based on the strength of the signal received from one or more electronic tags over the wireless network.
  • a message out of a plurality of pre-coded messages for that specific calculated closest electronic tag is played to create an illusion as if the doll structure knows its surroundings and/or the context of the time it is being used at.
  • the selected predetermined message coded in relation to that closest electronic tag is played instantly, for example within one second, to create such an illusion.
  • the interactive module upon the electrical connection with the power source, if determines the closest electronic tag of the plurality of electronic tags is the one that is placed in the kitchen, then, based on the ID of the closest electronic tag as the one being in the kitchen, a predetermined message out of a plurality of predefined messages, such as “I'm hungry”, or, any other message, coded in relation to that closest electronic tag may be played, to create an illusion as if the doll structure knows it's in the kitchen. Similarly, in bathrooms, the doll may remind the child to brush his/her teeth.
  • the doll structure may also play a default audible message, based on the selection from various default sentences, stored in the doll structure, if the interactive module does not recognize an electronic tag which is within the predetermined distance threshold.
  • a doll structure package may be provided.
  • Such doll structure package may include a plurality of electronic tags; and a doll structure, as described herein.
  • the doll structure package may be capable of communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, in a predefined distance threshold having one or more children.
  • a doll structure in combination with a plurality of electronic tags for communicating with the plurality of electronic tags over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children.
  • the doll structure can hold within many more sentences to be ‘unlocked’ by future tags. For example, five tags may be included in the initial package sold with doll, and extra tags may be sold separately to unveil ‘hidden’ phrases pertaining to additional places (e.g. kitchen, playroom, bathroom, etc.) and/or contexts (e.g. visit to the doctor's, first day in kindergarten, Christmas day by the Christmas tree, etc.).
  • tags may have an ON/OFF switch for context sensitivity. For example, a tag with a comforting message to be played just before, or, while visiting at the doctor's when switched to the ON position.
  • the message may calm the kid and encourage him/her to get the Flu shot, for example.
  • all the dolls may be capable of recognizing all the tags. For example, if a child goes with her doll to a friend's house, with new tags, her doll should be able to identify them and say the selected matching sentence.
  • the system may include new tags that may hold voice files already inside, instead of a tag ID.
  • the interactive module inside the doll structure may read the digital voice file instead of only the tag ID.
  • the system may include endless new tags that may be added to same doll, such as, special tags for holidays, new ‘places’, special scenarios, etc.
  • the doll may include a Text-to-Speech chip inside thereto.
  • the tag may hold a textual sentence rather than only its ID.
  • the interactive module inside the doll may read the tag text.
  • the doll may say the sentence that was embedded as text on the tag.
  • endless tags can be offered to same doll.
  • the doll may include audio-recording features configured in the doll, wherein various user-recorded audio messages may replace the factory pre-recorded messages within the doll. A message may be recorded over a space, and when a tag is identified (i.e.
  • the doll will play the user's own recorded audio.
  • the tags themselves may feature audio-recording, wherein various user-recorded audio messages may replace the factory pre-recorded messages within the doll.
  • the tags may include editable text messages, and the doll may include a Text-to-Speech chip inside thereto.
  • the system may include a device connecting to a personal computer or a smart phone with an application on it to make tags with special software at home. For doing so, a user of the doll may buy blank tags and create and record his/her own sentences and load them on tags or download prerecorded sentences online. In such embodiment, an endless number of tags may be recorded or downloaded, either text to speech or voice.
  • a portable children's interactive system 1000 for communicating over a wireless network 10 including one of a WI-FI wireless network 12 or a Bluetooth wireless network 14 , having one or more children ‘C’ is shown, in accordance with an exemplary embodiment of the present disclosure.
  • the portable children's interactive system 1000 includes a plurality of electronic tags 100 and a doll structure 200 .
  • An example of the doll structure 200 is shown in FIG. 2A .
  • FIG. 2B an example of a circuit diagram is shown that may be included in the doll structure 200 , in accordance with an exemplary embodiment of the present disclosure. While describing the doll structure 200 reference of FIGS. 2A and 2B will be taken herein.
  • the plurality of electronic tags 100 are configured to be placed at different places, such as places P 1 , P 2 , P 3 , P 4 , P 5 . . . Pn. Further, the doll structure 200 may also be placed in the system 1000 in communication with the plurality of electronic tags 100 over the wireless network 10 .
  • the doll structure 200 may include an interactive module 210 , as shown in FIGS. 2A and 2B .
  • the interactive module 210 is configured to interact with the plurality of electronic tags 100 over the wireless network 10 up to the longest distance that is within the reach of the wireless network 10 .
  • the interactive module 210 is configured to determine: (i) whether at least one electronic tag of the plurality of electronic tags 100 is present and not beyond a certain distance threshold from the interactive module 210 and to determine which of the at least one electronic tag out of the plurality of electronic tags 100 is the closest one.
  • the interactive module 210 is configured to: (a) measure, at least once, the signal strength of each electronic tag of the plurality of electronic tags 100 , and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate the distance based on the average signal strength of each of the electronic tags 100 over the wireless network 10 .
  • the interactive module 210 is further configured to determine: (ii) based on the ID of the closest electronic tag of the plurality of electronic tags 100 , a predetermined message, chosen out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags 100 to be played to create an illusion as if the doll structure 200 knows the surroundings thereof, and/or the context of the time the doll structure 200 is being used at.
  • the interactive module 210 in order to determine which electronic tag out of the plurality of electronic tags 100 is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags 100 , and to average all the measurements of each tag to one average number, and then to calculate the distance of each tag from the doll structure 200 based on the strength of the signal received from one or more electronic tags 100 over the wireless network 10 .
  • the doll structure 200 may include a power source 220 placed within the doll structure 200 and configured to be electrically coupled to power the interactive module 210 .
  • the power source 220 may be a battery or a rechargeable battery.
  • the doll structure 200 may be electrically charged.
  • the doll structure 200 may further include an audible member 230 placed within the doll structure 200 and coupled with the power source 220 and the interactive module 210 to play the predetermined message out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags 100 .
  • the audible member 230 is adapted to audibly play the predetermined message of the plurality of predetermined message.
  • the doll structure 200 may further include an activation member 240 including a push button 242 placed inside or outside of the doll structure 200 to electrically couple the interactive module 210 , the audible member 230 and the power source 220 .
  • the activation member 240 in a normal position cuts electrical connection between the interactive module 210 , the audible member 230 and the power source 220 .
  • the audible member 230 is configured to audio-out a default message, based on a selection, from the plurality of predetermined message, stored in the doll structure 200 , if the interactive module 210 does not recognize any of the plurality of electronic tags 100 , which is within the predetermined distance threshold.
  • the electronic tag 100 may include a unique ID 112 . Based on the identification of the unique ID 112 of the closest electronic tag of the plurality of electronic tags 100 by the interactive module 210 , the interactive module 210 of the doll structure 200 plays the predetermined message out of the plurality of predetermined messages via the audible member 230 .
  • a portable children's interactive system 1000 for communicating over a wireless network 10 including one of a WI-FI wireless network 12 or a Bluetooth wireless network 14 , having one or more children ‘C’ is shown, in accordance with an exemplary embodiment of the present disclosure.
  • the portable children's interactive system 1000 includes a plurality of electronic tags 100 and a doll structure 200 .
  • An example of the doll structure 200 is shown in FIG. 2A .
  • FIG. 2B an example of a circuit diagram is shown that may be included in the doll structure 200 , in accordance with an exemplary embodiment of the present disclosure. While describing the doll structure 200 reference of FIGS. 2A and 2B will be taken herein.
  • the plurality of electronic tags 100 are configured to be placed at different places, such as places P 1 , P 2 , P 3 , P 4 , P 5 . . . Pn in order to communicate with the plurality of electronic tags 100 over the wireless network 10 .
  • the plurality of electronic tags 100 may include various elements and will now be described in FIG. 3A to 3F , in conjunction with FIGS. 1 and 2A-2B .
  • one or more electronic tags of the plurality of electronic tags 100 may include a voice tag 114 .
  • the voice tag 114 may include a voice file adapted to be read by the interactive module 210 to play the predetermined message out of the plurality of predetermined messages based on the closest electronic tag of the plurality of electronic tags 100 .
  • one or more electronic tags of the plurality of electronic tags 100 may include text tags 116 .
  • Such text tags 116 may include a text message.
  • the interactive module 210 may include a text-to-speech chip 212 .
  • the text-to-speech chip 212 is adapted to read and play the text message of the text tags 116 over the network 10 .
  • the text message of the text tags 116 is one of an editable text message or a non-editable text message.
  • one or more electronic tags of the plurality of electronic tags 100 comprises an audio-recording element 118 to record at least one voice-message.
  • the interactive module 210 comprises a reading member 214 .
  • the reading member 214 is adapted to read and play the audio message of the audio-recording element 118 over the network 10 .
  • one or more electronic tags of the plurality of electronic tags 100 includes a switch member 114 to switch ON/switch OFF the one or more electronic tags of the plurality of electronic tags 100 to simulate context-based awareness of the doll structure 200 of its surroundings.
  • the children's interactive package 2000 may include a plurality of electronic tags, such as tags 100 , and a doll structure, such as the doll structure 200 .
  • a children's interactive method for communicating over the wireless network 10 includes: placing a plurality of electronic tags 100 at different places P 1 , P 2 , P 3 . . . Pn in the wireless network 10 ; and placing a doll structure 200 in the wireless network 10 in proximity to the plurality of electronic tags 100 the doll structure 200 comprising an interactive module ( 210 ); interacting, via the interactive module 210 , with the plurality of electronic tags 100 over the wireless network 10 up to the longest distance within the reach of the wireless network 10 , the interactive module 210 is configured to: (i) determine whether at least one electronic tag of the plurality of electronic tags 100 is present and is not beyond a certain distance threshold from the doll structure 200 , and to determine which of the at least one electronic tag out of the plurality of electronic tags 100 is the closest one.
  • the interactive module is configured to: (a) measure at least once, the signal strength of each electronic tag of the plurality of electronic tags 100 , and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate the distance of each electronic tag based on the average signal strength of each of the electronic tags 100 over the wireless network 10 ; and (ii) play, based on the identification of the closest electronic tag of the plurality of electronic tags 100 , a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags 100 , to create an illusion as if the doll structure 200 knows the surroundings thereof, and/or the context of the time the doll structure 200 is being used at.

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

The present invention is related to a portable children's interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children. The portable children interactive system includes a plurality of electronic tags configured to be placed at various places, each electronic tag includes a unique identification attribute; and a doll structure and includes an interactive module to interact with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network.

Description

    CROSS REFERENCE TO RELATED APPLICATIONS
  • The present invention claims priority under 35 United States Code, Section 119 on the provisional application numbered 62785710 filed on Dec. 28, 2018, the disclosure of which is incorporated by reference.
  • TECHNICAL FIELD OF THE INVENTION
  • The present invention generally relates to the children's toy industry, and, more particularly, relates to a portable children interactive system including a doll structure and multiple electronic tags for communicating therewith in such system.
  • BACKGROUND OF THE INVENTION
  • Convenience, flexibility and choice have become an important part of our modern-day society. Based on same, the children's toy industry has evolved accordingly providing a wide range of choices which are flexible and convenient to use. In such ever-evolving children's toy industry, dolls have been very relevant over the longest period of times that everybody can relate to. Nowadays interactive dolls are quite in demand as they are very useful, not only for playing, but also for purposes of learning and communicating with the children.
  • In the history of development of dolls, electronics has played an important part. Dolls have been adapted with recording and playback equipment, for example, and with speakers, so dolls so equipped may speak to a child. There are many other examples in the art of dolls including electronic gadgets to better simulate human activity and response. Other development in dolls exhibit some type of interaction to external parameters such as touch or spoken words or sounds from a child user. Such toys appear to interact in some way with the user of the toy, i.e., the child playing with the toy.
  • More sophisticated toys include those which respond to signals transmitted through a television program or a computer terminal so that the toy appears to react to the television program or computer. Some of such toys are known to respond to radio frequency (RF) signals, e.g., toy vehicles having radio frequency transmitting remote control units. Such toys typically respond to simple signals, such as “forward”, “stop”, “turn” and “reverse”.
  • Some of the other such dolls are known to speak prerecorded messages in response to a push of a button or RFID or Infrared signals. In spite of all these developments in the recent past, the using effect and the operating mode of such conventional dolls are limited in either scope or mobility, among other limitations, and, for example, there is foregoing need of providing such dolls that can be on the one hand, mobile, and at the same time, smart enough to recognize the surrounding thereof and be utilized in more specified manner based on the recognized surroundings and/or context of usage.
  • SUMMARY OF THE INVENTION
  • In view of the foregoing disadvantages inherent in the prior art, the general purpose of the present invention is to provide a portable children interactive system to include all advantages of the prior art, and to overcome the drawbacks inherent in the prior art.
  • The objective of the present disclosure is to provide such dolls that can be on the one hand, mobile, and at the same time, smart enough to recognize the surrounding thereof and be utilized in a more specific manner based on the recognized surroundings and/or context of usage.
  • In one aspect of the present disclosure, a portable children interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children is provided. The portable children interactive system includes a plurality of electronic tags and a doll structure. The plurality of electronic tags is configured to be placed at different places. Further, the doll structure includes an interactive module. The interactive module is configured to interact with the plurality of electronic tags over the wireless network up to a longest distance that is within the reach of the wireless network. The interactive module is configured to determine: (i) whether at least one electronic tag of the plurality of electronic tags is detected and present, but not beyond a certain distance threshold from the doll structure, and which of the at least one electronic tag out of the plurality of electronic tags is the closest one. In order to determine which tag is the closest, the interactive module is configured to: (a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate—a distance from the doll structure based on the average signal strength of each of the electronic tags from the doll structure over the wireless network. The interactive module is further configured to determine: (ii) based on identification of the closest electronic tag of the plurality of electronic tags, to the doll, a predetermined message, chosen out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags to be played to create an illusion as if the doll structure knows its surrounding thereof, and/or the context of the time the doll structure is being used at.
  • In one embodiment, the doll structure may further include a power source placed within the doll structure and configured to be electrically coupled to power the interactive module.
  • In one embodiment, the doll structure may further include an audible member placed within the doll structure and coupled to the power source and the interactive module to play the predetermined message out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags. The audible member is adapted to audibly play the predetermined message out of the plurality of predetermined messages.
  • In one embodiment, the doll structure may further include an activation member including a push button placed inside or outside of the doll structure to electrically couple the interactive module, the audible member and the power source. The activation member in a normal position cuts electrical connection between the interactive module, the audible member and the power source.
  • In one embodiment, the audible member is configured to audio-out a default message, based on the selection, from the plurality of predetermined message, stored in the doll structure, if the interactive module does not recognize any of the plurality of electronic tags within the predetermined distance threshold.
  • In one embodiment, the interactive module, in order to determine which of the electronic tag out of the plurality of electronic tags is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance based on the strength of the signal received from one or more electronic tags over the wireless network.
  • In one embodiment, each electronic tag of the plurality of electronic tags comprises a unique ID. Based on the identification of the unique ID of the closest electronic tag of the plurality of electronic tags by the interactive module, the interactive module of the doll structure plays at least one of the predetermined message out of the plurality of predetermined messages attached to the unique ID of the identified closest electronic tag, via the audible member.
  • In one embodiment, one or more electronic tags of the plurality of electronic tags includes a voice message. The voice message having a digital voice file adapted to be read by the interactive module to play the predetermined message out of the plurality of predetermined messages based on the closest electronic tag of the plurality of electronic tags.
  • In one embodiment, one or more electronic tags of the plurality of electronic tags may include a text message. Further, in such embodiment, the interactive module comprises a text-to-speech chip. The text-to-speech chip is adapted to read and play the text message. In one example embodiment, the text message of the tags is one of an editable text message or a non-editable text message.
  • In one embodiment, one or more electronic tags of the plurality of electronic tags comprises a voice recording element to record at least one voice-message. Further, the interactive module comprises a reading member. In such embodiment, the reading member is adapted to read and play the recorded voice message.
  • In one embodiment, one or more electronic tags of the plurality of electronic tags includes a switch member to switch ON/switch OFF the one or more electronic tags of the plurality of electronic tags.
  • In one further aspect of the present disclosure, a portable children interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, is provided. The portable children interactive system includes a plurality of electronic tags and a doll structure. The plurality of electronic tags is configured to be placed at various parts of a predefined-place. Each electronic tag of the plurality of electronic tags includes a unique identification attribute. Further, the doll structure, is adapted to play, based on identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surrounding thereof, and/or the context of the time the doll structure is being used at.
  • In this aspect, in one embodiment, the doll structure may include an interactive module to interact with the plurality of electronic tags over the wireless network up to the longest distance within the reach of the wireless network. The interactive module upon the electrical connection with the power source is configured to determine: (i) whether at least one electronic tag of the plurality of electronic tags is detected, and is not beyond a certain distance threshold from the doll structure, wherein to determine which electronic tag out of the plurality of electronic tags is the closest one, the interactive module is configured to: (a) measure at least once, the signal strength of each of one or more electronic tags of the plurality of electronic tags, and average the measurements, separately for each tag, to one average number, per tag, and (b) calculate the distance of each of the tags from the doll structure, based on the average signal strength of each of the tags as received over the wireless network; and (ii) based on the identification of the closest electronic tag, the interactive module enables the audible member to play the predetermined message coded in relation to that closest electronic tag to create an illusion as if the doll structure knows its surrounding and/or the context of the time it is being used at.
  • In this aspect, in one embodiment, the interactive module, to determine which electronic tag out of the plurality of electronic tags is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance based on the strength of the signal received from one or more electronic tags over the wireless network.
  • In one further aspect of the present disclosure, a children interactive method for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, is provided. The children interactive method includes: placing a plurality of electronic tags at different places in the wireless network; and placing a doll structure in the wireless network in proximity to the plurality of electronic tags, the doll structure comprising an interactive module; interacting, via the interactive module, with the plurality of electronic tags over the wireless network up to the longest distance within the reach of the wireless network, the interactive module is configured to: (i) determine whether at least one electronic tag of the plurality of electronic tags is detected and is not beyond a certain threshold from the doll structure, wherein to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module is configured to: (a) measure at least once, the signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate a distance of each electronic tag from the doll structure, based on the average signal strength of each of the electronic tags over the wireless network; and (ii) play, based on the identification of the closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surrounding thereof, and/or the context of the time the doll structure is being used at.
  • In one further aspect of the present disclosure, a doll structure for communicating with a plurality of electronic tags over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, is provided. The doll structure is adapted to play, based on the identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surrounding thereof, and/or the context of the time the doll structure is being used at.
  • In one further aspect of the present disclosure, a portable children's interactive package for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, is provided. The doll structure package includes a plurality of electronic tags and a doll structure. The doll structure is adapted to play, based on the identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surrounding thereof, and/or the context of the time the doll structure is being used at.
  • This together with the other aspects of the present invention, along with the various features of novelty that characterize the present invention, is pointed out with particularity in the claims annexed hereto and forms a part of the present invention. For a better understanding of the present invention, its operating advantages, and the specified objective attained by its uses, reference should be made to the accompanying drawings and descriptive matter in which there are illustrated exemplary embodiments of the present invention.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • The advantages and features of the present invention will become better understood with reference to the following detailed description and claims taken in conjunction with the accompanying drawings, wherein like elements are identified with like symbols, and in which:
  • FIG. 1 illustrates a portable children interactive system for communicating over a wireless network, having one or more children, in accordance with an exemplary embodiment of the present disclosure;
  • FIG. 2A illustrates a doll structure, in accordance with an exemplary embodiment of the present disclosure;
  • FIG. 2B illustrates an example of a circuit diagram that may be included in the doll structure of FIG. 2A, in accordance with an exemplary embodiment of the present disclosure;
  • FIG. 2C illustrates an embodiment of an electronic tag and an interactive module of the system, in accordance with an exemplary embodiment of the present disclosure;
  • FIG. 3A illustrates an embodiment of an electronic tag, in accordance with an exemplary embodiment of the present disclosure;
  • FIGS. 3B and 3C, respectively, illustrate an embodiment of an electronic tag, and an embodiment of such electronic tag in communication with the interactive module of the system, in accordance with an exemplary embodiment of the present disclosure;
  • FIGS. 3D and 3E, respectively, illustrate another embodiment of an electronic tag, and an embodiment of such electronic tag in communication with the interactive module of the system, in accordance with an exemplary embodiment of the present disclosure;
  • FIG. 3F illustrates an embodiment of another electronic tag, in accordance with an exemplary embodiment of the present disclosure; and
  • FIG. 4 illustrates a package, in accordance with an exemplary embodiment of the present disclosure.
  • Like reference numerals refer to like parts throughout the description of several views of the drawings.
  • DETAILED DESCRIPTION OF THE EMBODIMENTS OF THE INVENTION
  • For a thorough understanding of the present invention, reference is to be made to the following detailed description, including the appended claims, in connection with the above-described drawings. Although the present invention is described in connection with exemplary embodiments, the present invention is not intended to be limited to the specific forms set forth herein. It is understood that various omissions and substitutions of equivalents are contemplated as circumstances may suggest or render expedient, but these are intended to cover the application or implementation without departing from the spirit or scope of the claims of the present invention. Also, it is to be understood that the phraseology and terminology used herein is for the purpose of description and should not be regarded as limiting. The use of “including,” “comprising,” or “having” and variations thereof herein is meant to encompass the items listed thereafter and equivalents thereof as well as additional items.
  • The terms, “a” and “an” herein do not denote a limitation of quantity, but rather denote the presence of at least one of the referenced items.
  • The present invention provided pertains to a portable children's interactive system including a doll structure and multiple electronic tags for communicating therewith in such system. Such children's interactive system including the doll structure and multiple electronic tags may be portable and may provide an illusion as if the doll structure knows its surroundings and/or the context of the time it is being used at.
  • The present invention provides convenience in the using effect and the operating mode of the doll structure by providing such doll structure that may be portable, and such doll structure (or may also be referred to as ‘doll’) and multiple electronic tags provide an illusion as if the doll structure knows its surroundings and/or the context of the time it is being used at.
  • The doll structure, in combination with multiple electronic tags of the present invention offers a portable, seemingly smart, and more interactive system that is capable of providing an illusion as if the doll structure knows its surroundings, and/or the context of the time it is being used at. The doll structure in combination with multiple electronic tags of the present invention, and in combination with different software programs running inside the doll, may be used by all age groups, including adults, teens, and kids, male or female.
  • In one embodiment of the present invention, the plurality of electronic tags is configured to be placed at various, different, parts of a predefined space. The plurality of electronic tags may be configured to communicate over the wireless network including one of the WI-FI wireless network or the Bluetooth wireless network. Each electronic tag of the plurality of electronic tags may include a unique identification attribute (i.e. ID). For example, one electronic tag of the plurality of electronic tags that is placed in the kitchen may include the identification attribute identifying the kitchen as the place it is placed at. In another example, one electronic tag of the plurality of electronic tags that is placed in the kitchen may trigger the playback of one or more than one message by the doll structure, such as “I'm hungry”, or “I want water” or “I'm ready for dinner/lunch”. Similarly, another one tag of the plurality of electronic tags, that may be placed in the bathroom, may trigger the playback of messages such as “I'm ready for a bath”, “I'm brushing my teeth”, etc., by the doll structure.
  • In one embodiment, each electronic tag of the plurality of electronic tags may include a power source to power thereto. The power source may, for example, be a battery or any other power source known in the art.
  • In one embodiment of the present invention, the doll structure includes a replica of non-moving parts of a head, a body and limbs. The doll structure may feature any known character including, but not limited to, Action Men, Barbie, Disney characters, Star Wars characters, and the like. The doll structure may further include various other components, for example, an interactive module, an audible member, an activation member, including, but not limited to a push button and a power source, or any other additional components that may be required to perform the desired purpose of the invention.
  • In one embodiment, the interactive module may be placed within the doll structure. The interactive module may be configured to interact with the plurality of electronic tags over the wireless network up to the longest distance within the reach of the wireless network.
  • In one embodiment of the present invention, the doll structure includes a power source placed within the doll structure and configured to be electrically coupled to power the interactive module. In one example embodiment, the power source may be a battery.
  • In one embodiment of the present invention, the doll structure includes an audible member placed within the doll structure and coupled to the power source and the interactive module to play a predetermined audible message out of a plurality of a predetermined audible messages coded in relation to one or more electronic tags.
  • In one embodiment of the present invention, the doll structure includes an activation member including, but not limited to, a push button placed along the inside or outside of the doll structure to electrically couple the interactive module, the audible member and the power source. The activation member in a normal position cuts electrical connection between the interactive module, the audible member and the power source.
  • In one embodiment of the present invention, the interactive module with the help of its associated components, such as the audible member, the activation member and the power source, may be configured to perform its desired task. In one embodiment, for example, the activation member may be configured to be activated to enable the electrical connection between the power source, the audible member and the interactive module.
  • The interactive module, upon the electrical connection with the power source, determines whether at least one electronic tag of the plurality of electronic tags is detected and is not located beyond a certain predetermined distance threshold from the doll structure. The interactive module then determines which electronic tag out of the plurality of electronic tags is the closest one. To do that, the interactive module is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance of each electronic tag from the doll structure based on the strength of the signal received from one or more electronic tags over the wireless network.
  • Further, based on the ID of the closest electronic tag, which is within the predetermined distance threshold, a message out of a plurality of pre-coded messages for that specific calculated closest electronic tag is played to create an illusion as if the doll structure knows its surroundings and/or the context of the time it is being used at. In one embodiment, the selected predetermined message coded in relation to that closest electronic tag is played instantly, for example within one second, to create such an illusion.
  • For example, the interactive module, upon the electrical connection with the power source, if determines the closest electronic tag of the plurality of electronic tags is the one that is placed in the kitchen, then, based on the ID of the closest electronic tag as the one being in the kitchen, a predetermined message out of a plurality of predefined messages, such as “I'm hungry”, or, any other message, coded in relation to that closest electronic tag may be played, to create an illusion as if the doll structure knows it's in the kitchen. Similarly, in bathrooms, the doll may remind the child to brush his/her teeth.
  • In one embodiment of the present invention, the doll structure may also play a default audible message, based on the selection from various default sentences, stored in the doll structure, if the interactive module does not recognize an electronic tag which is within the predetermined distance threshold.
  • In one further embodiment of the present invention, a doll structure package may be provided. Such doll structure package may include a plurality of electronic tags; and a doll structure, as described herein. The doll structure package may be capable of communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, in a predefined distance threshold having one or more children.
  • In one further embodiment of the present invention a doll structure in combination with a plurality of electronic tags is provided for communicating with the plurality of electronic tags over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children.
  • In one or more additional embodiments there may be provided additional tags. In one embodiment of the present invention, the doll structure can hold within many more sentences to be ‘unlocked’ by future tags. For example, five tags may be included in the initial package sold with doll, and extra tags may be sold separately to unveil ‘hidden’ phrases pertaining to additional places (e.g. kitchen, playroom, bathroom, etc.) and/or contexts (e.g. visit to the doctor's, first day in kindergarten, Christmas day by the Christmas tree, etc.). In one embodiment of the present invention, tags may have an ON/OFF switch for context sensitivity. For example, a tag with a comforting message to be played just before, or, while visiting at the doctor's when switched to the ON position. The message may calm the kid and encourage him/her to get the Flu shot, for example. In one embodiment of the present invention, all the dolls may be capable of recognizing all the tags. For example, if a child goes with her doll to a friend's house, with new tags, her doll should be able to identify them and say the selected matching sentence.
  • In one or more additional embodiments there may be provided voice tags. In one embodiment of the present invention, the system may include new tags that may hold voice files already inside, instead of a tag ID. The interactive module inside the doll structure may read the digital voice file instead of only the tag ID. The system may include endless new tags that may be added to same doll, such as, special tags for holidays, new ‘places’, special scenarios, etc.
  • In one or more additional embodiments there may be provided text to speech and audio-recording. In one embodiment of the present invention, the doll may include a Text-to-Speech chip inside thereto. The tag may hold a textual sentence rather than only its ID. The interactive module inside the doll may read the tag text. Further, the doll may say the sentence that was embedded as text on the tag. Again, in this embodiment as well, endless tags can be offered to same doll. In one embodiment of the present invention, the doll may include audio-recording features configured in the doll, wherein various user-recorded audio messages may replace the factory pre-recorded messages within the doll. A message may be recorded over a space, and when a tag is identified (i.e. its ID is determined), the doll will play the user's own recorded audio. In one embodiment of the present invention, the tags themselves may feature audio-recording, wherein various user-recorded audio messages may replace the factory pre-recorded messages within the doll. In one embodiment of the present invention, the tags may include editable text messages, and the doll may include a Text-to-Speech chip inside thereto.
  • In one or more additional embodiments there may be provided hand-made tags. In one embodiment of the present invention, the system may include a device connecting to a personal computer or a smart phone with an application on it to make tags with special software at home. For doing so, a user of the doll may buy blank tags and create and record his/her own sentences and load them on tags or download prerecorded sentences online. In such embodiment, an endless number of tags may be recorded or downloaded, either text to speech or voice.
  • Referring now to FIG. 1, a portable children's interactive system 1000 for communicating over a wireless network 10 including one of a WI-FI wireless network 12 or a Bluetooth wireless network 14, having one or more children ‘C’ is shown, in accordance with an exemplary embodiment of the present disclosure. As shown, the portable children's interactive system 1000 includes a plurality of electronic tags 100 and a doll structure 200. An example of the doll structure 200 is shown in FIG. 2A. Further in FIG. 2B, an example of a circuit diagram is shown that may be included in the doll structure 200, in accordance with an exemplary embodiment of the present disclosure. While describing the doll structure 200 reference of FIGS. 2A and 2B will be taken herein.
  • As shown in system 1000 of FIG. 1, the plurality of electronic tags 100 are configured to be placed at different places, such as places P1, P2, P3, P4, P5 . . . Pn. Further, the doll structure 200 may also be placed in the system 1000 in communication with the plurality of electronic tags 100 over the wireless network 10.
  • For doing so, the doll structure 200 may include an interactive module 210, as shown in FIGS. 2A and 2B. The interactive module 210 is configured to interact with the plurality of electronic tags 100 over the wireless network 10 up to the longest distance that is within the reach of the wireless network 10. The interactive module 210 is configured to determine: (i) whether at least one electronic tag of the plurality of electronic tags 100 is present and not beyond a certain distance threshold from the interactive module 210 and to determine which of the at least one electronic tag out of the plurality of electronic tags 100 is the closest one. In order to do so, the interactive module 210 is configured to: (a) measure, at least once, the signal strength of each electronic tag of the plurality of electronic tags 100, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate the distance based on the average signal strength of each of the electronic tags 100 over the wireless network 10. The interactive module 210 is further configured to determine: (ii) based on the ID of the closest electronic tag of the plurality of electronic tags 100, a predetermined message, chosen out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags 100 to be played to create an illusion as if the doll structure 200 knows the surroundings thereof, and/or the context of the time the doll structure 200 is being used at.
  • In one embodiment, the interactive module 210, in order to determine which electronic tag out of the plurality of electronic tags 100 is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags 100, and to average all the measurements of each tag to one average number, and then to calculate the distance of each tag from the doll structure 200 based on the strength of the signal received from one or more electronic tags 100 over the wireless network 10.
  • In one embodiment, as shown in FIGS. 2A and 2B, the doll structure 200 may include a power source 220 placed within the doll structure 200 and configured to be electrically coupled to power the interactive module 210. In one example, the power source 220 may be a battery or a rechargeable battery. In another example, the doll structure 200 may be electrically charged.
  • In one embodiment, as shown in FIGS. 2A and 2B, the doll structure 200 may further include an audible member 230 placed within the doll structure 200 and coupled with the power source 220 and the interactive module 210 to play the predetermined message out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags 100. The audible member 230 is adapted to audibly play the predetermined message of the plurality of predetermined message.
  • In one embodiment, as shown in FIGS. 2A and 2B, the doll structure 200 may further include an activation member 240 including a push button 242 placed inside or outside of the doll structure 200 to electrically couple the interactive module 210, the audible member 230 and the power source 220. The activation member 240 in a normal position cuts electrical connection between the interactive module 210, the audible member 230 and the power source 220.
  • In one embodiment, the audible member 230 is configured to audio-out a default message, based on a selection, from the plurality of predetermined message, stored in the doll structure 200, if the interactive module 210 does not recognize any of the plurality of electronic tags 100, which is within the predetermined distance threshold.
  • In one embodiment, as shown in FIG. 2C (and described in conjunction with FIGS. 1 and 2A-2B), the electronic tag 100 may include a unique ID 112. Based on the identification of the unique ID 112 of the closest electronic tag of the plurality of electronic tags 100 by the interactive module 210, the interactive module 210 of the doll structure 200 plays the predetermined message out of the plurality of predetermined messages via the audible member 230.
  • Referring now to FIG. 1, a portable children's interactive system 1000 for communicating over a wireless network 10 including one of a WI-FI wireless network 12 or a Bluetooth wireless network 14, having one or more children ‘C’ is shown, in accordance with an exemplary embodiment of the present disclosure. As shown, the portable children's interactive system 1000 includes a plurality of electronic tags 100 and a doll structure 200. An example of the doll structure 200 is shown in FIG. 2A. Further in FIG. 2B, an example of a circuit diagram is shown that may be included in the doll structure 200, in accordance with an exemplary embodiment of the present disclosure. While describing the doll structure 200 reference of FIGS. 2A and 2B will be taken herein.
  • As shown in the system 1000 of FIG. 1, the plurality of electronic tags 100 are configured to be placed at different places, such as places P1, P2, P3, P4, P5 . . . Pn in order to communicate with the plurality of electronic tags 100 over the wireless network 10. In various embodiment, the plurality of electronic tags 100 may include various elements and will now be described in FIG. 3A to 3F, in conjunction with FIGS. 1 and 2A-2B.
  • In one embodiment, as shown in FIG. 3A, one or more electronic tags of the plurality of electronic tags 100 may include a voice tag 114. The voice tag 114 may include a voice file adapted to be read by the interactive module 210 to play the predetermined message out of the plurality of predetermined messages based on the closest electronic tag of the plurality of electronic tags 100.
  • In one embodiment, as shown in FIG. 3B, one or more electronic tags of the plurality of electronic tags 100 may include text tags 116. Such text tags 116 may include a text message. Further, in such embodiment, as shown in FIG. 3C, the interactive module 210 may include a text-to-speech chip 212. The text-to-speech chip 212 is adapted to read and play the text message of the text tags 116 over the network 10. In one example embodiment, the text message of the text tags 116 is one of an editable text message or a non-editable text message.
  • In one embodiment, as shown in FIG. 3D, one or more electronic tags of the plurality of electronic tags 100 comprises an audio-recording element 118 to record at least one voice-message. Further, the interactive module 210 comprises a reading member 214. In such embodiment, as shown in FIG. 3E, the reading member 214 is adapted to read and play the audio message of the audio-recording element 118 over the network 10.
  • In one embodiment, as shown in FIG. 3F, one or more electronic tags of the plurality of electronic tags 100 includes a switch member 114 to switch ON/switch OFF the one or more electronic tags of the plurality of electronic tags 100 to simulate context-based awareness of the doll structure 200 of its surroundings.
  • Referring now to FIG. 4, a portable children's interactive package 2000 for communicating over the wireless network 10 is provided. The children's interactive package 2000 may include a plurality of electronic tags, such as tags 100, and a doll structure, such as the doll structure 200.
  • In one embodiment, a children's interactive method for communicating over the wireless network 10 is provided. The children's interactive method includes: placing a plurality of electronic tags 100 at different places P1, P2, P3 . . . Pn in the wireless network 10; and placing a doll structure 200 in the wireless network 10 in proximity to the plurality of electronic tags 100 the doll structure 200 comprising an interactive module (210); interacting, via the interactive module 210, with the plurality of electronic tags 100 over the wireless network 10 up to the longest distance within the reach of the wireless network 10, the interactive module 210 is configured to: (i) determine whether at least one electronic tag of the plurality of electronic tags 100 is present and is not beyond a certain distance threshold from the doll structure 200, and to determine which of the at least one electronic tag out of the plurality of electronic tags 100 is the closest one. In order to determine which of the at least one electronic tag out of the plurality of electronic tags 100 is the closest one, the interactive module is configured to: (a) measure at least once, the signal strength of each electronic tag of the plurality of electronic tags 100, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate the distance of each electronic tag based on the average signal strength of each of the electronic tags 100 over the wireless network 10; and (ii) play, based on the identification of the closest electronic tag of the plurality of electronic tags 100, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags 100, to create an illusion as if the doll structure 200 knows the surroundings thereof, and/or the context of the time the doll structure 200 is being used at.
  • The foregoing descriptions of specific embodiments of the present invention have been presented for purposes of illustration and description. They are not intended to be exhaustive or to limit the present invention to the precise forms disclosed, and obviously many modifications and variations are possible in light of the above teaching. The embodiments were chosen and described in order to best explain the principles of the present invention and its practical application, to thereby enable others skilled in the art to best utilize the present invention and various embodiments with various modifications as are suited to the particular use contemplated. It is understood that various omission and substitutions of equivalents are contemplated as circumstance may suggest or render expedient, but such are intended to cover the application or implementation without departing from the spirit or scope of the claims of the present invention.

Claims (19)

What is claimed is:
1. A portable children's interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the portable children's interactive system, comprising:
a plurality of electronic tags configured to be placed at different places; and
a doll structure having,
an interactive module to interact with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network, the interactive module configured to determine:
(i) whether at least one electronic tag of the plurality of electronic tags is present and not beyond a certain distance threshold from the interactive module, and which of the at least one electronic tag out of the plurality of electronic tags is the closest one, wherein in order to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module is configured to:
(a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and
(b) calculate a distance of each electronic tag from the interactive module based on the average signal strength of each of the electronic tags over the wireless network; and
(ii) based on the identification of the closest electronic tag of the plurality of electronic tags, a predetermined message, chosen in out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags is played to create an illusion as if the doll structure knows the surrounding thereof, and/or the context of the time the doll structure is being used at.
2. The portable children's interactive system of claim 1, wherein the doll structure comprises:
a power source placed within the doll structure and configured to be electrically coupled to power the interactive module.
3. The portable children's interactive system of claim 2, wherein the doll structure comprises:
an audible member placed within the doll structure and coupled to the power source and the interactive module to play the predetermined message out of the plurality of predetermined message coded in relation to the closest electronic tag of the plurality of electronic tags,
wherein the audible member is adapted to audibly play the predetermined message out of the plurality of predetermined messages.
4. The portable children's interactive system of claim 3, wherein the doll structure comprises:
an activation member including a push button placed inside or outside of the doll structure to electrically couple the interactive module, the audible member and the power source, the activation member in a normal position cuts electrical connection between the interactive module, the audible member and the power source.
5. The portable children's interactive system of claim 3, wherein the audible member is configured to play a default audio message, selected from the plurality of predetermined messages, stored in the doll structure, in case the interactive module does not recognize any of the plurality of electronic tags within the predetermined distance threshold.
6. The portable children's interactive system of claim 1, wherein the interactive module, to determine which of the electronic tag out of the plurality of electronic tags is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance based on the strength of the signal received from one or more electronic tags over the wireless network.
7. The portable children's interactive system of claim 1, wherein
each electronic tag of the plurality of electronic tags comprises a unique ID, wherein based on identification of the unique ID of the closest electronic tag of the plurality of electronic tags by the interactive module, the interactive module of the doll structure plays the predetermined message out of the plurality of predetermined messages.
8. The portable children's interactive system of claim 1, wherein one or more electronic tag of the plurality of electronic tags comprises a voice tag, the voice tag having a voice file adapted to be read by the interactive module to play the predetermined message out of the plurality of predetermined messages based on the closest electronic tag of the plurality of electronic tags.
9. The portable children's interactive system of claim 1, wherein:
one or more electronic tag of the plurality of electronic tags comprises a text tag, the text tags having a text message, and
the interactive module comprises a text-to-speech chip, wherein the text-to-speech chip is adapted to read and play the text message.
10. The portable children's interactive system of claim 9, wherein the text message of the text tags is one of an editable text message or a non-editable text message.
11. The portable children's interactive system of claim 1, wherein:
one or more electronic tags of the plurality of electronic tags comprises an audio-recording element to record at least one audio-message, and
the interactive module comprises a reading member, wherein the reading member is adapted to read and play the audio message.
12. The portable children's interactive system of claim 1, wherein one or more electronic tags of the plurality of electronic tags comprises a switch member to switch ON/switch OFF the one or more electronic tags of the plurality of electronic tags.
13. A portable children's interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the portable children interactive system, comprising:
a plurality of electronic tags configured to be placed at various parts of a predefined place, each electronic tag includes a unique identification attribute; and
a doll structure adapted to play, based on identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
14. The portable children's interactive system of claim 13, wherein the doll structure comprises:
an interactive module to interact with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network, the interactive module configured to determine:
(i) whether at least one electronic tag of the plurality of electronic tags is present and not beyond a certain distance threshold from the interactive module, and to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, wherein in order to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module configured to:
(a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and
(b) calculate a distance based on the average signal strength of each of the electronic tags over the wireless network; and
(ii) based on the identification of the closest electronic tag of the plurality of electronic tags, the predetermined message, chosen out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags is played to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
16. The portable children's interactive system of claim 13, wherein the interactive module, in order to determine which of the electronic tag out of the plurality of electronic tags is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance based on the strength of the signal received from one or more electronic tags over the wireless network.
17. A children's interactive method for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the children interactive method, comprising:
placing a plurality of electronic tags at different places in the wireless network; and
placing a doll structure in the wireless network in proximity to the plurality of electronic tags, the doll structure comprising an interactive module;
interacting, via the interactive module, with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network, the interactive module configured to:
(i) determine whether at least one electronic tag of the plurality of electronic tags is present and not beyond a certain distance threshold from the interactive module and to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, wherein in order to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module configured to:
(a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and
(b) calculate a distance based on the average signal strength of each of the electronic tags over the wireless network; and
(ii) play, based on the identification of the closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
18. A doll structure for communicating with a plurality of electronic tags over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, wherein the doll structure is adapted to play, based on identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
19. A doll structure for communicating with a plurality of electronic tags over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the doll structure having a replica of non-moving parts of a head, a body and limbs, the doll structure comprising,
an interactive module to interact with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network, the interactive module configured to determine:
(i) whether at least one electronic tag of the plurality of electronic tags is present and not beyond a certain distance threshold from the interactive module, and to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, wherein in order to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module configured to:
(a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and
(b) calculate a distance based on the average signal strength of each of the electronic tags over the wireless network; and
(ii) based on the identification of the closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags is played to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
20. A portable children's interactive package for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the portable children's interactive package, comprising: a plurality of electronic tags; and a doll structure, wherein the doll structure is adapted to play, based on identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
US16/726,319 2018-12-28 2019-12-24 Portable children interactive system Abandoned US20200206645A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US16/726,319 US20200206645A1 (en) 2018-12-28 2019-12-24 Portable children interactive system

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201862785710P 2018-12-28 2018-12-28
US16/726,319 US20200206645A1 (en) 2018-12-28 2019-12-24 Portable children interactive system

Publications (1)

Publication Number Publication Date
US20200206645A1 true US20200206645A1 (en) 2020-07-02

Family

ID=71121981

Family Applications (1)

Application Number Title Priority Date Filing Date
US16/726,319 Abandoned US20200206645A1 (en) 2018-12-28 2019-12-24 Portable children interactive system

Country Status (1)

Country Link
US (1) US20200206645A1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20230018066A1 (en) * 2020-11-20 2023-01-19 Aurora World Corporation Apparatus and system for growth type smart toy

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20230018066A1 (en) * 2020-11-20 2023-01-19 Aurora World Corporation Apparatus and system for growth type smart toy

Similar Documents

Publication Publication Date Title
US20090275408A1 (en) Programmable interactive talking device
US20130130587A1 (en) Interactive toy apparatus and method of using same
CN106794383B (en) Interactive toy based on cloud
US20160379107A1 (en) Human-computer interactive method based on artificial intelligence and terminal device
US20130059284A1 (en) Interactive electronic toy and learning device system
KR100666487B1 (en) Educational toy using rfid tag recognition
KR20140053024A (en) Child-directed system integrating cellular communication, education, entertainment, alert and monitoring systems
US8961183B2 (en) Fill-in-the-blank audio-story engine
US20170157511A1 (en) System and Method for Making One or More Toys User Interactive to Time of Day, Signal Strength and Frequency and to One Another
CN105580071A (en) Method and apparatus for training a voice recognition model database
US20200206645A1 (en) Portable children interactive system
JP2003108362A (en) Communication supporting device and system thereof
US10653969B1 (en) System and method for providing a toy operable for receiving and selectively vocalizing various electronic communications from authorized parties, and for providing a configurable platform independent interactive infrastructure for facilitating optimal utilization thereof
KR100943651B1 (en) Rovatar and method for managing of day planing using conversation type toy
US20080135326A1 (en) Talking Sticker
US20040199391A1 (en) Portable voice/letter processing apparatus
US20180350261A1 (en) Behavior encouragement system and methods
US10535345B2 (en) Interactive method and system for generating fictional story
US9443515B1 (en) Personality designer system for a detachably attachable remote audio object
JP3066762U (en) Conversation toys
TWI731496B (en) Interactive system comprising robot
JP2014161593A (en) Toy
TW200523005A (en) Improvements relating to toys and the like
CN204926792U (en) Steerable audio playback machine that turns over page or leaf
KR20190069035A (en) Apparatus for producing algorithm

Legal Events

Date Code Title Description
STPP Information on status: patent application and granting procedure in general

Free format text: DOCKETED NEW CASE - READY FOR EXAMINATION

STPP Information on status: patent application and granting procedure in general

Free format text: NON FINAL ACTION MAILED

STPP Information on status: patent application and granting procedure in general

Free format text: NON FINAL ACTION MAILED

STPP Information on status: patent application and granting procedure in general

Free format text: FINAL REJECTION MAILED

STPP Information on status: patent application and granting procedure in general

Free format text: DOCKETED NEW CASE - READY FOR EXAMINATION

STPP Information on status: patent application and granting procedure in general

Free format text: NON FINAL ACTION MAILED

STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION