US20090075762A1 - How to play grandma's hopscotch - Google Patents

How to play grandma's hopscotch Download PDF

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Publication number
US20090075762A1
US20090075762A1 US11/635,699 US63569907A US2009075762A1 US 20090075762 A1 US20090075762 A1 US 20090075762A1 US 63569907 A US63569907 A US 63569907A US 2009075762 A1 US2009075762 A1 US 2009075762A1
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United States
Prior art keywords
balance
game
hop
grandma
players
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
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US11/635,699
Inventor
Nancy L. De Palma
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Individual
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Individual
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Publication date
Application filed by Individual filed Critical Individual
Priority to US11/635,699 priority Critical patent/US20090075762A1/en
Publication of US20090075762A1 publication Critical patent/US20090075762A1/en
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B67/00Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
    • A63B67/06Ring or disc tossing games, e.g. quoits; Throwing or tossing games, e.g. using balls; Games for manually rolling balls, e.g. marbles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B67/00Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
    • A63B67/06Ring or disc tossing games, e.g. quoits; Throwing or tossing games, e.g. using balls; Games for manually rolling balls, e.g. marbles
    • A63B2067/061Means to mark out tossing area
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B5/00Apparatus for jumping
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/21Adapted outdoor game resembling to an indoor game
    • A63F2250/215Hop-scotch

Definitions

  • Numbers 1 & 2 are drawn side by side, identified as numbers 1 and 2 .
  • Number 3 stands alone centered over numbers 1 & 2 identified as number 3 .
  • Numbers 4 & 5 are drawn side by side over # 3 identified as numbers 4 & 5 .
  • Number 6 stands alone centered over number 4 and 5 identified as number 6 .
  • Numbers 7 & 8 are drawn side by side over # 6 identified as numbers 7 & 8 .
  • a half moon shape is drawn under numbers 1 & 2 with the word “START”.
  • a half moon shape is drawn over numbers 7 & 8 with the word “REST” As shown in FIG. # 1
  • This invention is a new rendition of an old street game played by children of all ages.
  • the size of the Hopscotch court depends on the size of the players.
  • Players may use his/her own marker or may share a marker.
  • Winner is the player who has successfully completed the court forward and back. First on both feet second on one foot then claims a number block as his/her own. If the game is interrupted players may continue at a later time providing the players remember their positions. If when tossing your marker, it lands on a line, in the wrong square or outside the court you have missed, and the next player gets his/or her turn. If you lose your balance or step on a line you have missed and must wait your turn to continue where you left off on the uncompleted square.
  • Toss your marker in square # 1 hop on one foot in squares that are not side-by-side. You hop into squares that are side by side with one foot in each square at the same time. When you reach squares # 7 & # 8 you may stop to rest in the rest area or just turn around and hop back without stopping in the rest area. Then hop to square # 2 , on one foot bend to pick up your marker in square # 1 , now hop out of the court. Toss marker in square # 2 , # 3 , # 4 , # 5 , # 6 , # 7 , & # 8 in the same fashion. Now complete backward. Square # 8 to square # 1 . Now complete the court using one foot forward and back without losing your balance.

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Toys (AREA)

Abstract

This is Grandma's version of the old time favorite sidewalk game for the young and the young at heart. Grandma's Hop Scotch is an excellent game for Balance, Exercise, Concentration and Fun.
When played in its entirety the winner is the player who can hop or jump over the squares owned by other players and still keep his or her balance without stepping on a line or falling.
There can be as many players as you choose. The more the merrier. Boys and girls are the most likely to select this game for exercise, balance and fun. My hopscotch pouch contains a new rubber heel used as a tossing tool, can be shared or each player may have their own. Also included are two pieces of chalk and a diagram of the court I have chosen.
I believe this game is a great source of sportsmanship and friendship.

Description

  • Create the court with numbers form #1 to #8 as shown in FIG. #1 using chalk on a concrete sidewalk or private driveway, as shown in FIG. #1. Numbers 1 & 2 are drawn side by side, identified as numbers 1 and 2. Number 3 stands alone centered over numbers 1 & 2 identified as number 3. Numbers 4 & 5 are drawn side by side over # 3 identified as numbers 4 & 5. Number 6 stands alone centered over number 4 and 5 identified as number 6. Numbers 7 & 8 are drawn side by side over # 6 identified as numbers 7 & 8. A half moon shape is drawn under numbers 1 & 2 with the word “START”. A half moon shape is drawn over numbers 7 & 8 with the word “REST” As shown in FIG. #1
  • This invention is a new rendition of an old street game played by children of all ages. The size of the Hopscotch court depends on the size of the players. Players may use his/her own marker or may share a marker. Winner is the player who has successfully completed the court forward and back. First on both feet second on one foot then claims a number block as his/her own. If the game is interrupted players may continue at a later time providing the players remember their positions. If when tossing your marker, it lands on a line, in the wrong square or outside the court you have missed, and the next player gets his/or her turn. If you lose your balance or step on a line you have missed and must wait your turn to continue where you left off on the uncompleted square. Toss your marker in square #1, hop on one foot in squares that are not side-by-side. You hop into squares that are side by side with one foot in each square at the same time. When you reach squares # 7 & # 8 you may stop to rest in the rest area or just turn around and hop back without stopping in the rest area. Then hop to square # 2, on one foot bend to pick up your marker in square # 1, now hop out of the court. Toss marker in square # 2, #3, #4, #5, #6, #7, & #8 in the same fashion. Now complete backward. Square # 8 to square #1. Now complete the court using one foot forward and back without losing your balance. At this point you can claim a square of your choice as your own. Put your name in it. It's your property only you may rest or lose your balance in your property other players must hop over or ask permission to step in it. Likewise if another player has a square with their name in it you must hop over it or ask permission.

Claims (1)

1. Hopscotch is a perfect game for Children of all ages. Excellent for Balance, Exercise, Concentration and Fun. When played in its entirety the winner is the player who can hop or Jump over the squares that are owned by other players and still keep his or her balance without stepping on a line or falling. There can be as many players as you choose. The more the merrier. A new or used rubber heal is the best tossing tool I know. I also know that friendship and sportsmanship are enhanced.
US11/635,699 2005-12-13 2007-01-08 How to play grandma's hopscotch Abandoned US20090075762A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US11/635,699 US20090075762A1 (en) 2005-12-13 2007-01-08 How to play grandma's hopscotch

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US74961805P 2005-12-13 2005-12-13
US11/635,699 US20090075762A1 (en) 2005-12-13 2007-01-08 How to play grandma's hopscotch

Publications (1)

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US20090075762A1 true US20090075762A1 (en) 2009-03-19

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US11/635,699 Abandoned US20090075762A1 (en) 2005-12-13 2007-01-08 How to play grandma's hopscotch

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8579732B1 (en) 2012-05-03 2013-11-12 Samuel Hershkovich Jumping game assembly
US20150069703A1 (en) * 2013-09-10 2015-03-12 Leigh Ann RIOUX Outdoor game

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3515385A (en) * 1966-08-29 1970-06-02 Arnold J Gunderson Modular hopscotch court
US4733864A (en) * 1987-01-12 1988-03-29 Casteel Ronald C Parlor game
US6620063B1 (en) * 2001-05-10 2003-09-16 Gregory Benjamin Hop scotch game 2

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3515385A (en) * 1966-08-29 1970-06-02 Arnold J Gunderson Modular hopscotch court
US4733864A (en) * 1987-01-12 1988-03-29 Casteel Ronald C Parlor game
US6620063B1 (en) * 2001-05-10 2003-09-16 Gregory Benjamin Hop scotch game 2

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8579732B1 (en) 2012-05-03 2013-11-12 Samuel Hershkovich Jumping game assembly
US20150069703A1 (en) * 2013-09-10 2015-03-12 Leigh Ann RIOUX Outdoor game

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