US20060055116A1 - Fling-A-Thing - Google Patents
Fling-A-Thing Download PDFInfo
- Publication number
- US20060055116A1 US20060055116A1 US10/937,843 US93784304A US2006055116A1 US 20060055116 A1 US20060055116 A1 US 20060055116A1 US 93784304 A US93784304 A US 93784304A US 2006055116 A1 US2006055116 A1 US 2006055116A1
- Authority
- US
- United States
- Prior art keywords
- thing
- game
- ketcher
- assembly
- fling
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B67/00—Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
- A63B67/002—Games using balls, not otherwise provided for
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B67/00—Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
- A63B67/06—Ring or disc tossing games, e.g. quoits; Throwing or tossing games, e.g. using balls; Games for manually rolling balls, e.g. marbles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B63/00—Targets or goals for ball games
Definitions
- This invention is intended to be a multi-user game, used as a toy for entertainment purposes only.
- the only documents available for reference are: The Patent Application and attached Drawing Specifications.
- This game is designed to be played outdoors by a pair of individuals or a team of partners.
- the game utilizes two individually constructed 3-rung ketchers, spaced approximately 20 feet apart. The user tosses a ball assembly across the court with the intention of the assembly landing on one of the rungs without falling off; thus scoring points.
- FIG. T- 1 Ball Assembly (The Thing)—This drawing depicts a detailed description of the assembly with individual views of the items that make up the assembly, as well as a description key.
- the description key includes quantity of item, number of items and description to complete 1 assembly.
- FIG. K- 1 Ketcher (Assembled View)—This drawing displays a 3-view (top, front, side) of the ketcher assembly with description key.
- the description key includes quantity of item, number of items and description to complete 1 assembly.
- FIG. K- 2 Ketcher (Exploded View)—This drawing is a drawing that shows how to complete the assembly. The figure displays 3 views (top, front, side). The description key includes quantity of item, number of items and description of each item.
- the Fling-A-Thing game is designed to be played outdoors. Place the ketchers approximately 20 feet apart on a flat surface, facing each other. This is considered the playing court. An individual, or a team consisting of 2 pair of individuals, will stand beside each ketcher on each side. Team members will face each other at opposite ends of the court. A coin toss should be used to determine which team or individual will toss first.
- the ball assembly (the thing) can be flung from either side of the ketcher; however, you are not allowed to stand in front of the ketcher when tossing. Players will alternate flinging the thing at the ketcher, until the 8 things have been tossed.
- the score will then be tallied.
- the team which scores the highest amount of points, will be the team that throws the first toss from their end. This sequence of tossing is repeated until the final score is reached; thus winning the game.
- the object of the game is to get the thing to stay on the upper, middle or lower rung of the ketcher whether it has fallen or been knocked off to another rung.
- the upper rung point score equals 3
- the middle rung score equals 2
- the lower rung score equals 1.
- the first team to score 21 points is declared the winner.
- the maximum score attainable in a 4-thing toss is 12 points.
- the minimum score attainable in a 4-thing toss is 1.
- a player recieves no points if their thing toss does not land on one of the 3 rungs on the ketcher.
Abstract
The Fling-A-Thing game is a compilation of existing individial components or items that have never, to my knowledge, been used as a complete assembly to produce a marketed game for this form of entertainment.
Description
- Non-Applicable
- Non-Applicable
- Non-Applicable
- This invention is intended to be a multi-user game, used as a toy for entertainment purposes only. There is no prior art or technology to reference. The only documents available for reference are: The Patent Application and attached Drawing Specifications.
- This game is designed to be played outdoors by a pair of individuals or a team of partners. The game utilizes two individually constructed 3-rung ketchers, spaced approximately 20 feet apart. The user tosses a ball assembly across the court with the intention of the assembly landing on one of the rungs without falling off; thus scoring points.
- There is a total of 3 drawings and 2 color photos. Each figure is listed below:
- FIG. T-1: Ball Assembly (The Thing)—This drawing depicts a detailed description of the assembly with individual views of the items that make up the assembly, as well as a description key. The description key includes quantity of item, number of items and description to complete 1 assembly.
- FIG. K-1: Ketcher (Assembled View)—This drawing displays a 3-view (top, front, side) of the ketcher assembly with description key. The description key includes quantity of item, number of items and description to complete 1 assembly.
- FIG. K-2: Ketcher (Exploded View)—This drawing is a drawing that shows how to complete the assembly. The figure displays 3 views (top, front, side). The description key includes quantity of item, number of items and description of each item.
- Photo A—Color photograph of the Ball Assembly.
- Photo B—Color photograph of the Ketcher and Ball Assembly shown as a complete game.
- 1. Components of the Game:
-
-
- Ketcher—2 assemblys (See FIGS. K-1 and K2)
- Ball Assembly—8 assembly's (See FIG. T-1)
2. Description of how the Game is Played:
- The Fling-A-Thing game is designed to be played outdoors. Place the ketchers approximately 20 feet apart on a flat surface, facing each other. This is considered the playing court. An individual, or a team consisting of 2 pair of individuals, will stand beside each ketcher on each side. Team members will face each other at opposite ends of the court. A coin toss should be used to determine which team or individual will toss first.
- The ball assembly (the thing) can be flung from either side of the ketcher; however, you are not allowed to stand in front of the ketcher when tossing. Players will alternate flinging the thing at the ketcher, until the 8 things have been tossed.
- The score will then be tallied. The team, which scores the highest amount of points, will be the team that throws the first toss from their end. This sequence of tossing is repeated until the final score is reached; thus winning the game.
- 3. Scoring Objective:
- The object of the game is to get the thing to stay on the upper, middle or lower rung of the ketcher whether it has fallen or been knocked off to another rung. The upper rung point score equals 3, the middle rung score equals 2 and the lower rung score equals 1. The first team to score 21 points is declared the winner. The maximum score attainable in a 4-thing toss is 12 points. The minimum score attainable in a 4-thing toss is 1. A player recieves no points if their thing toss does not land on one of the 3 rungs on the ketcher.
Claims (1)
1. I am a single inventor who claims my invention is: The Fling-A-Thing game to be played as a multi-user outdoor toy for recreational entertainment only.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/937,843 US20060055116A1 (en) | 2004-09-10 | 2004-09-10 | Fling-A-Thing |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/937,843 US20060055116A1 (en) | 2004-09-10 | 2004-09-10 | Fling-A-Thing |
Publications (1)
Publication Number | Publication Date |
---|---|
US20060055116A1 true US20060055116A1 (en) | 2006-03-16 |
Family
ID=36033078
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US10/937,843 Abandoned US20060055116A1 (en) | 2004-09-10 | 2004-09-10 | Fling-A-Thing |
Country Status (1)
Country | Link |
---|---|
US (1) | US20060055116A1 (en) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7328902B1 (en) * | 2005-11-18 | 2008-02-12 | White David W | Target apparatus for bola toss game |
US20080048397A1 (en) * | 2006-08-28 | 2008-02-28 | Mancini Stephen A | Method and apparatus for playing a game |
US20090278316A1 (en) * | 2008-05-08 | 2009-11-12 | Lamarte Randy | Illuminated game |
USD952744S1 (en) | 2021-05-28 | 2022-05-24 | William A. Malvasio | Collapsible ball toss game |
-
2004
- 2004-09-10 US US10/937,843 patent/US20060055116A1/en not_active Abandoned
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7328902B1 (en) * | 2005-11-18 | 2008-02-12 | White David W | Target apparatus for bola toss game |
US20080048397A1 (en) * | 2006-08-28 | 2008-02-28 | Mancini Stephen A | Method and apparatus for playing a game |
US20090278316A1 (en) * | 2008-05-08 | 2009-11-12 | Lamarte Randy | Illuminated game |
USD952744S1 (en) | 2021-05-28 | 2022-05-24 | William A. Malvasio | Collapsible ball toss game |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |