US20070213146A1 - Apparatus and method for a court ball game - Google Patents

Apparatus and method for a court ball game Download PDF

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Publication number
US20070213146A1
US20070213146A1 US11/374,527 US37452706A US2007213146A1 US 20070213146 A1 US20070213146 A1 US 20070213146A1 US 37452706 A US37452706 A US 37452706A US 2007213146 A1 US2007213146 A1 US 2007213146A1
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Prior art keywords
court
fence
game
playing
team
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US11/374,527
Inventor
Ralph Lagergren
Gary Griffin
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RAGEBALL 5 LLC
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Ralph Lagergren
Gary Griffin
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Priority to US11/374,527 priority Critical patent/US20070213146A1/en
Priority to US11/827,504 priority patent/US20070259741A1/en
Publication of US20070213146A1 publication Critical patent/US20070213146A1/en
Assigned to RAGEBALL 5 LLC reassignment RAGEBALL 5 LLC ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: GRIFFIN, GARY, LAGERGREN, RALPH
Assigned to HENDRICKS HOLDING COMPANY, INC. reassignment HENDRICKS HOLDING COMPANY, INC. SECURITY AGREEMENT Assignors: GRIFFIN, GARY, LAGERGREN, RALPH E., RAGEBALL 5, LLC
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B67/00Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
    • A63B67/002Games using balls, not otherwise provided for
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • A63B71/022Backstops, cages, enclosures or the like, e.g. for spectator protection, for arresting balls
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63CSKATES; SKIS; ROLLER SKATES; DESIGN OR LAYOUT OF COURTS, RINKS OR THE LIKE
    • A63C19/00Design or layout of playing courts, rinks, bowling greens or areas for water-skiing; Covers therefor
    • A63C19/02Shaping of the surface of courts according to the necessities of the different games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63CSKATES; SKIS; ROLLER SKATES; DESIGN OR LAYOUT OF COURTS, RINKS OR THE LIKE
    • A63C19/00Design or layout of playing courts, rinks, bowling greens or areas for water-skiing; Covers therefor
    • A63C19/06Apparatus for setting-out or dividing courts
    • A63C19/08Mechanical means for marking-out

Definitions

  • the present invention relates to games and sporting events. More particularly the invention relates to an apparatus and method for a competitive game in which points are scored for hitting other players with the game balls and for throwing the game balls through goals positioned at opposite ends of the court.
  • the invention presents a new game which utilizes geometry and spacing to combine unique elements of individual and team strategy with physical ability to provide the broadest appeal to many ages and athletic abilities.
  • the present invention provides a new game which will appeal to people of all athletic skill levels and provide a means for exercise and entertainment.
  • the invention comprises a playing field having a generally rectangular shape.
  • the game is equipped with a periphery defined by a vertical wall.
  • the court is divided into two halves along the longitudinal by a fence typically between 30 and 48 inches in height.
  • the fence bisects the court into separate, team-specific playing areas.
  • the playing area for each team is geometrically identical and defined by a rear wall, two side walls, and the dividing fence.
  • the object of the invention is to provide a configuration of the dividing fence that will have a significant impact on game play.
  • the dividing fence is a key part of the present invention as it allows for additional strategies and creates unique angles during game play.
  • the center point of the fence is at the geometric center of the court.
  • the fence then extends outward from the center to connect to the sides of the rectangular court as bound by the exterior fence.
  • FIGS. 1 and 2 show alternate but not exclusive arrangements for the dividing fence. While the configuration of the fence may change, the fence always longitudinally bisects the court into two identical playing fields. Further it is desirable that he fence structure create a portion of the playing field for each team that extends beyond the mid-point of the court in the direction of the opponent's goal.
  • This general configuration of the fence described above is advantaged over a fence that is simply parallel to the ends of the court as the configuration of the invention greatly alters the strategic possibilities of the game by creating the possibility that players may be able to strike an opposing player with a ball (thus knocking them out of the game and scoring a point for their own team) from a position that is actually behind the opposing player.
  • a preferred embodiment of the invention contains a fence made of an opaque material so that the players of one team cannot see the players of the opposing team that are hiding behind the fence.
  • Each goal Positioned at either end of the court is a vertical goal.
  • Each goal has a circular opening larger than the size of the balls used to play the game. Points are scored by throwing the balls through the circular opening.
  • the goals are equipped with a ball return system which in its simplest form consists of a hollow space behind the circular opening with an opening at the bottom so that the ball thrown through the circular opening will fall down through the interior of the goal and may be retrieved by a player through another opening at the bottom of the goal.
  • FIG. 1 is a perspective view of the game playing field according to the invention
  • FIG. 2 is a plan view of the playing field of the invention with optional cover net and showing the game in its starting position and showing a first configuration of the fence;
  • FIG. 3 is a plan view of the playing field of the invention without optional cover net and showing a second configuration of the fence;
  • FIG. 4 is an elevation view taken along line 4 - 4 of FIG. 3 showing the goal on the back wall of the court;
  • FIG. 5 is a cross-sectional view taken along line 5 - 5 of FIG. 1 showing the playing field of the invention and showing the positioning of players of opposing teams residing on their teams end of the court, but being positioned in back of the player on the opposing team.
  • FIGS. 1 through 5 With reference now to the drawings, and in particular, to FIGS. 1 through 5 thereof, a new game involving the principles and concepts of the present invention will be described.
  • the vertical walls forming the border of the court being of such material to prevent the balls from leaving the playing field during game play.
  • the walls are made of a mesh netting thereby allowing spectators to watch the game from ground level and still perform its function of retaining balls within the playing field during game play.
  • the point of entry/exit for each team is located along the side wall near the rear of the team's playing area.
  • the entry/exit points are located on opposite walls so that teams enter their respective playing fields from opposite sides. Additionally, the access points are located near the back wall to facilitate certain aspects of game play.
  • FIG. 1 shows an embodiment of the invention 5 including rectangular playing field 10 bound by peripheral wall 12 .
  • the game method of the invention is played using the longer walls of the rectangular court or playing field 10 as the sides and the shorter walls as ends of the field 10 .
  • the dimensions of playing field 10 in a preferred embodiment include end walls of thirty (30) feet in length and side walls of sixty (60) feet in length.
  • Peripheral wall 12 is intended to be of sufficient height to retain balls within playing field 10 during game play.
  • peripheral wall 12 is generally about nine (9) feet six (6) inches high, but any height sufficient to keep the balls on the playing field 10 on most occasions is acceptable.
  • the side wall or peripheral wall 12 consists of a mesh netting to allow spectators to see from outside the court.
  • Court 10 is subdivided by fence 14 into two team-specific playing areas 11 a , 11 b .
  • a fence 14 is divided into three sections.
  • fence 14 comprises a middle fence section 14 a of about ten (10) feet in length.
  • Fence center section 14 a is oriented generally perpendicularly to the longitudinal sides 12 of the court and centered at the horizontal and vertical center of the court.
  • Fence 14 further comprises first and second end fence sections 14 b , 14 c that complete the fence structure by connecting to either end of the fence center section 14 a and attaching to opposed side walls 12 approximately twenty (20) feet from the end wall 13 .
  • first end of first fence end section 14 b connects to a first end of fence center section 14 a and a second end of first fence end section 14 b attaches to a first side wall 12 approximately twenty (20) feet from a first end wall 13 a .
  • a first end of second fence end section 14 c connects to a second end of fence center section 14 a and a second end of second fence end section 14 c attaches to a second side wall 12 approximately twenty (20) feet from second end wall 13 b .
  • first and second fence end sections 14 b , 14 c to first and second side walls 12 a , 12 b and which are spaced approximately twenty (20) feet from opposed end walls 13 a , 13 b provide an incursion space for each team that operates to place team members deep within the court half assigned to the opposing team and to position team members in the incursion space rearward of members of the opposing team that are in their own team's incursion space.
  • Reference to FIG. 5 presents this incursion effect of the inventive game court configuration resulting from the fence configuration.
  • court 10 is further defined by goals 16 a , 16 b located at the center of each end wall 13 .
  • the goals 16 have an aperture 60 a , 60 b which in the preferred embodiment is about nineteen (19) inches in diameter and the aperture is about seven (7) feet above the ground.
  • exit/entry points 18 a , 18 b are provided for each team so that team members eliminated from play during the course of play may exit the court and re-enter play when allowed by the game method rules.
  • the entry/exit points 18 are located along opposite side walls 12 a , 12 b near opposite end walls 13 a , 13 b to facilitate aspects of game play including quick exit and entry without interference from the opposing team.
  • FIG. 2 shows a plan view of the court 10 bisected by fence 14 into playing areas 11 a , 11 b and bound by exterior fence 12 and entry/exit ports 18 and opposed goals 16 a , 16 b .
  • a cover net 30 suspended above the court 10 as shown.
  • the cover net 30 is suspended by cables 40 above the playing surface 10 .
  • the cover net 30 can be added to create additional elements of game play associated with throwing balls onto or over the cover net 30 and hoping that those balls drop onto or strike an opponent thus eliminating that opponent from play in the game and scoring points for the team opposed to the eliminated player's team. Still referring to FIG. 2 the initial setup of a preferred embodiment of the game is shown.
  • the players are aligned along the end was or back wall 13 a , 13 b of exterior fence 12 and four (4) similarly colored game balls 31 are placed in their respective starting spots 32 , 34 , 36 and 38 with an oddly colored ball 33 is placed in its starting position 42 atop the center of the fence 14 .
  • FIG. 3 shows another plan view of the playing court 10 bound by the outer wall 12 and divided by the fence 14 into playing areas 11 a , 11 b .
  • the dividing fence 14 is shown in an alternate embodiment with the center section of the fence being generally diagonal to outer walls 12 a , 12 b with the first and second ends 14 b , 14 c of fence 14 being generally parallel to the ends.
  • This alternate embodiment of the fence 14 shows that the configuration of the fence changes the geometry spacing affecting the strategy of the game.
  • FIG. 4 a close up of a goal 16 a having circular aperture 60 a therein is shown.
  • participants attempt to score points by throwing game balls through the circular aperture 60 a .
  • the embodiment of FIG. 4 shows a protruding goal, the goal may either protrude from, or be flush with, the end wall 13 a.
  • FIG. 5 shows an elevation view of the court 10 with a portion of the peripheral wall 12 , first and second ends 14 b , 14 c or fence 14 and the goals 16 a , 16 b .
  • the additional strategic elements of the game added by virtue of the angled dividing fence 14 are easily realized in this figure.
  • the unique configurations of the dividing fence 14 allow players from each opposed team to be positioned behind, or nearer the opposing team's goal than are players from the opposing team.
  • players while remaining on their team's portion of the playing court, can actually be in back of opposing players and can throw a ball from behind the opposing player to thereby strike the opposing team player and eliminate that player from play.
  • This feature combined with the overhead net feature, results in players being susceptible to being struck by a ball from the front, from the rear and from above. Therefore, at least two additional dimensions of play are added to the inventive game than are offered by the conventional dodge ball game.
  • the game is played using four balls of similar color and one ball of a different color.
  • the game begins with the four similarly colored balls 31 placed at their beginning positions 32 , 34 , 36 , 38 , and the differently colored ball resting in its position in the middle of the fence 14 at position 42 as shown in FIG. 2 .
  • Players begin each game in a position to touch the back wall 13 a , 13 b of their respective playing fields 11 a , 11 b to await the official's whistle to signal the beginning of play.
  • Play begins when the official blows his whistle. Players them may move from their starting positions touching the back wall 13 a , 13 b and begin play. Because the single differently colored ball 33 has added value at the beginning of the game, it is likely that players from opposing teams will race to obtain possession of the colored ball 33 immediately upon hearing the starting whistle. The first team to obtain possession of the colored ball 33 has one opportunity to throw the differently colored ball 33 through the opposing goal to thereby receive four points for that first goal with the colored ball 33 . After this first scoring attempt, all points scored with the differently colored ball 33 have the same point value as the like-colored other balls in the game, one point. In addition to having the opportunity for a four-point goal, initial possession of the differently colored ball is worth one point.
  • Game play progresses by players of opposing teams collecting and throwing balls at both their opponent and their opponent's goal. Players struck by a ball thrown by an opposing player are eliminated from play unless they catch the ball before it hits the ground. Once all players of a single team are eliminated from play, the entire team returns, the game continues until one team scores ten points.
  • play points are scored in the following ways: a team can score each time they throw a ball through the opening 60 in goal 16 that is situated in the playing court 11 a , 11 b that is opposite their own playing area 11 a , 11 b .
  • a team can score each time they throw a ball through the opening 60 in goal 16 that is situated in the playing court 11 a , 11 b that is opposite their own playing area 11 a , 11 b .
  • the first throw of the differently colored ball 33 each time a team successfully throws a ball 31 , 33 from their playing area into the opening 60 of circular goal 16 a , 16 b in the opponent's playing area, they will receive two points. If a team successfully throws the differently colored ball 33 through the opponent's goal on the first throw of the game for colored ball 33 , that goal with colored ball 33 is worth four points rather than two points.
  • the four-point play only is available on the first possession of colored ball 33 in the game. All subsequent goals scored by the differently colored ball 33 are worth the standard
  • Points are may be scored by throwing any of the balls 31 , 33 and striking a member of the opposing team without the ball being caught. Teams score one point each time a team member throws a ball that strikes a member of the opposing team without being caught by any member of the opposing team. Players hit by a ball that is not caught are eliminated from play and must leave the playing area until all five members of their team are eliminated from play, at which time all the team players return to play.
  • a ball To score a point, the ball thrown must strike the opponent prior to striking the ground, fence, wall or goal.
  • a ball may, however, be thrown against the underside of the cover net 30 or over the cover net 30 and score one point if the ball strikes a player on the opposing team before the ball hits the ground.
  • players may use a ball as a shield to block thrown balls. If the ball hits the fingers on the shield ball, that person is not eliminated from play or out of the game. If a ball being used for a shield is knocked out of a player's hands by a thrown ball, that person is eliminated from play and one point is scored for the opposing team. In other words, it counts as a hit against the opposing player. If opposing players throw balls simultaneously, and both are hit, they are both eliminated from play, and each team receives a point.
  • Teams may also score points by catching balls thrown by the opposing team. Catching a ball thrown by an opposing player eliminates from play the player that threw the ball and scores one point for the team that caught the ball. If a ball bounces in the air after striking a player, no point is scored for catching the ball unless the person that was originally struck by the ball catches the deflected ball. If a ball bounces in the air after striking a player, and a member of that player's team catches the ball, no point is scored the player that was struck is not out and the opponent that threw the ball is not out.
  • a ball may be thrown scoring one point for the throwing team if the ball hits a person after it rolls off the top of the cover net or deflects off the bottom of the cover net. However, if the participant catches the ball after it hits or rolls off of the cover net, no points are scored and the thrower is not out of the game.
  • the differently colored ball is placed on the center of the fence 14 at the beginning of the game.
  • the first team to capture the odd colored ball 33 scores a point. If the ball is thrown through the goal 16 at the end opposite the team's playing area with the first throw, four points are scored for the team that first captured ball 33 and scored the goal.
  • the person that captures the odd colored ball 33 can try to score with the ball or they may pass the ball 33 one time to another player. If the first throw with ball 33 is missed or if ball 33 is passed more than once, the four point opportunity is lost.
  • the game has several rules that govern and facilitate game play in addition to those regarding scoring.
  • Players may reach over the dividing fence to get balls as long as they keep one foot on the ground. No holding of players is allowed with the exception of two people struggling over the odd colored ball at the beginning of the game. If a player is pulled over the fence while struggling for initial possession of the odd colored ball, two points are scored, and that player that was pulled over the fence is eliminated from play.
  • balls may be handed or passed to teammates at any time except for the restrictions on the odd colored ball 33 at the beginning of the game.
  • Balls thrown back into the arena do not score points, and if they strike a player, do not eliminate the player from play. If all members of a team are knocked out during game play, the last person to be hit remains in the game and must touch the back wall, and when he does so, the rest of the team must reenter within ten seconds or a point is scored for the opposing team.
  • referees are provided to begin the game, to keep score, and to monitor all aspects of game play. Referees can stop the game at any time with a whistle and may restart the game with a whistle. If the game slows down when there are fewer players in the cage, the referee can blow a whistle and yell five seconds. All players must find and throw a ball within five seconds or they are out and other team scores a point.

Abstract

A game court and method of play are provided which allow players to compete and score points by throwing a ball through their opponent's goal or throwing the ball and hitting their opponent. The game provides a court bound on all sides to facilitate retention of balls during game play and features an opaque dividing fence which splits the court into two halves each occupied by a different team. The fence is oriented such that each team has on its side of the fence an area of the court protruding past the midpoint of the court. The configuration and orientation of the dividing fence creates unique elements of strategy including the possibility that players from one team may attempt to score points from a position behind players of the opposing team.

Description

    FIELD OF THE INVENTION
  • The present invention relates to games and sporting events. More particularly the invention relates to an apparatus and method for a competitive game in which points are scored for hitting other players with the game balls and for throwing the game balls through goals positioned at opposite ends of the court.
  • BACKGROUND OF THE INVENTION
  • Athletic contests have always been a popular source of entertainment and exercise, and many different types of games and activities are known in the prior art. Games and athletic contests have become an outlet for an increasingly health-conscience society to maintain physical fitness in an enjoyable and entertaining fashion. But very few games or activities manage to combine physical coordination and mental strategy in such a way as to appeal to both strategists and persons of all athletic skill ranges.
  • It is a common problem with many games that the athletic capabilities of one player or team can become such a dominate element of the game that any individual or team strategy is essentially useless. In other games, there is simply no strategy to be employed, the only determining factor being the athletic skill or luck of the players.
  • The invention presents a new game which utilizes geometry and spacing to combine unique elements of individual and team strategy with physical ability to provide the broadest appeal to many ages and athletic abilities.
  • SUMMARY OF THE INVENTION
  • In view of the foregoing disadvantages found in many games and activities and the public's insatiable appetite for new and challenging games, the present invention provides a new game which will appeal to people of all athletic skill levels and provide a means for exercise and entertainment.
  • The general purpose of the invention, which will be described in greater detail below, is to provide a new game apparatus and method of play. To attain this purpose, the invention comprises a playing field having a generally rectangular shape. As shown in FIG. 1, the game is equipped with a periphery defined by a vertical wall. The court is divided into two halves along the longitudinal by a fence typically between 30 and 48 inches in height. The fence bisects the court into separate, team-specific playing areas. The playing area for each team is geometrically identical and defined by a rear wall, two side walls, and the dividing fence.
  • While a number of different fence configurations are possible, the object of the invention is to provide a configuration of the dividing fence that will have a significant impact on game play. The dividing fence is a key part of the present invention as it allows for additional strategies and creates unique angles during game play. Under the configurations of the invention, the center point of the fence is at the geometric center of the court. The fence then extends outward from the center to connect to the sides of the rectangular court as bound by the exterior fence. FIGS. 1 and 2 show alternate but not exclusive arrangements for the dividing fence. While the configuration of the fence may change, the fence always longitudinally bisects the court into two identical playing fields. Further it is desirable that he fence structure create a portion of the playing field for each team that extends beyond the mid-point of the court in the direction of the opponent's goal.
  • This general configuration of the fence described above is advantaged over a fence that is simply parallel to the ends of the court as the configuration of the invention greatly alters the strategic possibilities of the game by creating the possibility that players may be able to strike an opposing player with a ball (thus knocking them out of the game and scoring a point for their own team) from a position that is actually behind the opposing player.
  • To further enhance the strategic advantages created by the configuration of the fence, a preferred embodiment of the invention contains a fence made of an opaque material so that the players of one team cannot see the players of the opposing team that are hiding behind the fence.
  • Positioned at either end of the court is a vertical goal. Each goal has a circular opening larger than the size of the balls used to play the game. Points are scored by throwing the balls through the circular opening. To facilitate game play and constant action, the goals are equipped with a ball return system which in its simplest form consists of a hollow space behind the circular opening with an opening at the bottom so that the ball thrown through the circular opening will fall down through the interior of the goal and may be retrieved by a player through another opening at the bottom of the goal.
  • DESCRIPTION OF THE DRAWINGS
  • FIG. 1 is a perspective view of the game playing field according to the invention;
  • FIG. 2 is a plan view of the playing field of the invention with optional cover net and showing the game in its starting position and showing a first configuration of the fence;
  • FIG. 3 is a plan view of the playing field of the invention without optional cover net and showing a second configuration of the fence;
  • FIG. 4 is an elevation view taken along line 4-4 of FIG. 3 showing the goal on the back wall of the court; and
  • FIG. 5 is a cross-sectional view taken along line 5-5 of FIG. 1 showing the playing field of the invention and showing the positioning of players of opposing teams residing on their teams end of the court, but being positioned in back of the player on the opposing team.
  • DESCRIPTION OF A PREFERRED EMBODIMENT
  • With reference now to the drawings, and in particular, to FIGS. 1 through 5 thereof, a new game involving the principles and concepts of the present invention will be described.
  • The vertical walls forming the border of the court being of such material to prevent the balls from leaving the playing field during game play. In the preferred embodiment of the present invention, the walls are made of a mesh netting thereby allowing spectators to watch the game from ground level and still perform its function of retaining balls within the playing field during game play.
  • In the preferred embodiment, the point of entry/exit for each team is located along the side wall near the rear of the team's playing area. The entry/exit points are located on opposite walls so that teams enter their respective playing fields from opposite sides. Additionally, the access points are located near the back wall to facilitate certain aspects of game play.
  • FIG. 1 shows an embodiment of the invention 5 including rectangular playing field 10 bound by peripheral wall 12. In a preferred embodiment, the game method of the invention is played using the longer walls of the rectangular court or playing field 10 as the sides and the shorter walls as ends of the field 10. The dimensions of playing field 10 in a preferred embodiment include end walls of thirty (30) feet in length and side walls of sixty (60) feet in length. Peripheral wall 12 is intended to be of sufficient height to retain balls within playing field 10 during game play. In a preferred embodiment, peripheral wall 12 is generally about nine (9) feet six (6) inches high, but any height sufficient to keep the balls on the playing field 10 on most occasions is acceptable. Preferably, the side wall or peripheral wall 12 consists of a mesh netting to allow spectators to see from outside the court.
  • Court 10 is subdivided by fence 14 into two team-specific playing areas 11 a, 11 b. In a preferred embodiment of invention 5 a fence 14 is divided into three sections. In one embodiment fence 14 comprises a middle fence section 14 a of about ten (10) feet in length. Fence center section 14 a is oriented generally perpendicularly to the longitudinal sides 12 of the court and centered at the horizontal and vertical center of the court. Fence 14 further comprises first and second end fence sections 14 b, 14 c that complete the fence structure by connecting to either end of the fence center section 14 a and attaching to opposed side walls 12 approximately twenty (20) feet from the end wall 13. More particularly, a first end of first fence end section 14 b connects to a first end of fence center section 14 a and a second end of first fence end section 14 b attaches to a first side wall 12 approximately twenty (20) feet from a first end wall 13 a. A first end of second fence end section 14 c connects to a second end of fence center section 14 a and a second end of second fence end section 14 c attaches to a second side wall 12 approximately twenty (20) feet from second end wall 13 b. The opposed and oppositely angled connections of first and second fence end sections 14 b, 14 c to first and second side walls 12 a, 12 b and which are spaced approximately twenty (20) feet from opposed end walls 13 a, 13 b provide an incursion space for each team that operates to place team members deep within the court half assigned to the opposing team and to position team members in the incursion space rearward of members of the opposing team that are in their own team's incursion space. Reference to FIG. 5 presents this incursion effect of the inventive game court configuration resulting from the fence configuration.
  • Referring now to FIG. 4, court 10 is further defined by goals 16 a, 16 b located at the center of each end wall 13. The goals 16 have an aperture 60 a, 60 b which in the preferred embodiment is about nineteen (19) inches in diameter and the aperture is about seven (7) feet above the ground.
  • Referring now to FIG. 2, exit/ entry points 18 a, 18 b are provided for each team so that team members eliminated from play during the course of play may exit the court and re-enter play when allowed by the game method rules. The entry/exit points 18 are located along opposite side walls 12 a, 12 b near opposite end walls 13 a, 13 b to facilitate aspects of game play including quick exit and entry without interference from the opposing team.
  • FIG. 2 shows a plan view of the court 10 bisected by fence 14 into playing areas 11 a, 11 b and bound by exterior fence 12 and entry/exit ports 18 and opposed goals 16 a, 16 b. A cover net 30 suspended above the court 10 as shown. The cover net 30 is suspended by cables 40 above the playing surface 10. In one embodiment, the cover net 30 can be added to create additional elements of game play associated with throwing balls onto or over the cover net 30 and hoping that those balls drop onto or strike an opponent thus eliminating that opponent from play in the game and scoring points for the team opposed to the eliminated player's team. Still referring to FIG. 2 the initial setup of a preferred embodiment of the game is shown. The players are aligned along the end was or back wall 13 a, 13 b of exterior fence 12 and four (4) similarly colored game balls 31 are placed in their respective starting spots 32, 34, 36 and 38 with an oddly colored ball 33 is placed in its starting position 42 atop the center of the fence 14.
  • FIG. 3 shows another plan view of the playing court 10 bound by the outer wall 12 and divided by the fence 14 into playing areas 11 a, 11 b. The dividing fence 14 is shown in an alternate embodiment with the center section of the fence being generally diagonal to outer walls 12 a, 12 b with the first and second ends 14 b, 14 c of fence 14 being generally parallel to the ends. This alternate embodiment of the fence 14 shows that the configuration of the fence changes the geometry spacing affecting the strategy of the game.
  • Referring to FIG. 4, a close up of a goal 16 a having circular aperture 60 a therein is shown. During game play, participants attempt to score points by throwing game balls through the circular aperture 60 a. While the embodiment of FIG. 4 shows a protruding goal, the goal may either protrude from, or be flush with, the end wall 13 a.
  • FIG. 5 shows an elevation view of the court 10 with a portion of the peripheral wall 12, first and second ends 14 b, 14 c or fence 14 and the goals 16 a, 16 b. The additional strategic elements of the game added by virtue of the angled dividing fence 14 are easily realized in this figure. In particular, as shown in FIG. 5, the unique configurations of the dividing fence 14 allow players from each opposed team to be positioned behind, or nearer the opposing team's goal than are players from the opposing team. In this fashion, players, while remaining on their team's portion of the playing court, can actually be in back of opposing players and can throw a ball from behind the opposing player to thereby strike the opposing team player and eliminate that player from play. This feature, combined with the overhead net feature, results in players being susceptible to being struck by a ball from the front, from the rear and from above. Therefore, at least two additional dimensions of play are added to the inventive game than are offered by the conventional dodge ball game.
  • The method of play associated with the present invention 10 will now be set forth. Two teams of five players each are designated to be opposed to one another. A referee is designated to monitor play and keep score. Each game is played to ten points, and a match is two out of three games. Referring to FIG. 1, each opposed team is assigned to populate one of the two court halves 11 a, 11 b.
  • The game is played using four balls of similar color and one ball of a different color. The game begins with the four similarly colored balls 31 placed at their beginning positions 32, 34, 36, 38, and the differently colored ball resting in its position in the middle of the fence 14 at position 42 as shown in FIG. 2. Players begin each game in a position to touch the back wall 13 a, 13 b of their respective playing fields 11 a, 11 b to await the official's whistle to signal the beginning of play.
  • Play begins when the official blows his whistle. Players them may move from their starting positions touching the back wall 13 a, 13 b and begin play. Because the single differently colored ball 33 has added value at the beginning of the game, it is likely that players from opposing teams will race to obtain possession of the colored ball 33 immediately upon hearing the starting whistle. The first team to obtain possession of the colored ball 33 has one opportunity to throw the differently colored ball 33 through the opposing goal to thereby receive four points for that first goal with the colored ball 33. After this first scoring attempt, all points scored with the differently colored ball 33 have the same point value as the like-colored other balls in the game, one point. In addition to having the opportunity for a four-point goal, initial possession of the differently colored ball is worth one point.
  • Game play progresses by players of opposing teams collecting and throwing balls at both their opponent and their opponent's goal. Players struck by a ball thrown by an opposing player are eliminated from play unless they catch the ball before it hits the ground. Once all players of a single team are eliminated from play, the entire team returns, the game continues until one team scores ten points.
  • During game, play points are scored in the following ways: a team can score each time they throw a ball through the opening 60 in goal 16 that is situated in the playing court 11 a, 11 b that is opposite their own playing area 11 a, 11 b. With the exception of the first throw of the differently colored ball 33, each time a team successfully throws a ball 31, 33 from their playing area into the opening 60 of circular goal 16 a, 16 b in the opponent's playing area, they will receive two points. If a team successfully throws the differently colored ball 33 through the opponent's goal on the first throw of the game for colored ball 33, that goal with colored ball 33 is worth four points rather than two points. The four-point play only is available on the first possession of colored ball 33 in the game. All subsequent goals scored by the differently colored ball 33 are worth the standard two points.
  • Points are may be scored by throwing any of the balls 31, 33 and striking a member of the opposing team without the ball being caught. Teams score one point each time a team member throws a ball that strikes a member of the opposing team without being caught by any member of the opposing team. Players hit by a ball that is not caught are eliminated from play and must leave the playing area until all five members of their team are eliminated from play, at which time all the team players return to play.
  • To score a point, the ball thrown must strike the opponent prior to striking the ground, fence, wall or goal. In an alternate embodiment of the invention which uses the cover net shown in FIG. 2, a ball may, however, be thrown against the underside of the cover net 30 or over the cover net 30 and score one point if the ball strikes a player on the opposing team before the ball hits the ground.
  • To prevent being hit, players may use a ball as a shield to block thrown balls. If the ball hits the fingers on the shield ball, that person is not eliminated from play or out of the game. If a ball being used for a shield is knocked out of a player's hands by a thrown ball, that person is eliminated from play and one point is scored for the opposing team. In other words, it counts as a hit against the opposing player. If opposing players throw balls simultaneously, and both are hit, they are both eliminated from play, and each team receives a point.
  • Teams may also score points by catching balls thrown by the opposing team. Catching a ball thrown by an opposing player eliminates from play the player that threw the ball and scores one point for the team that caught the ball. If a ball bounces in the air after striking a player, no point is scored for catching the ball unless the person that was originally struck by the ball catches the deflected ball. If a ball bounces in the air after striking a player, and a member of that player's team catches the ball, no point is scored the player that was struck is not out and the opponent that threw the ball is not out.
  • As mentioned above, if the optional cover net 30 is used, a ball may be thrown scoring one point for the throwing team if the ball hits a person after it rolls off the top of the cover net or deflects off the bottom of the cover net. However, if the participant catches the ball after it hits or rolls off of the cover net, no points are scored and the thrower is not out of the game.
  • Several special rules relate to play with the differently colored ball 33. The differently colored ball is placed on the center of the fence 14 at the beginning of the game. When the game begins, the first team to capture the odd colored ball 33 scores a point. If the ball is thrown through the goal 16 at the end opposite the team's playing area with the first throw, four points are scored for the team that first captured ball 33 and scored the goal. The person that captures the odd colored ball 33 can try to score with the ball or they may pass the ball 33 one time to another player. If the first throw with ball 33 is missed or if ball 33 is passed more than once, the four point opportunity is lost.
  • If a player on the opposing team catches the odd colored ball on the first throw, they receive one point, the thrower is out, and the opportunity to score four points with ball 33 passes to the other team as if it had gained initial possession of the odd colored ball 33.
  • In a preferred embodiment of the invention, the game has several rules that govern and facilitate game play in addition to those regarding scoring. Players may reach over the dividing fence to get balls as long as they keep one foot on the ground. No holding of players is allowed with the exception of two people struggling over the odd colored ball at the beginning of the game. If a player is pulled over the fence while struggling for initial possession of the odd colored ball, two points are scored, and that player that was pulled over the fence is eliminated from play. During the game, balls may be handed or passed to teammates at any time except for the restrictions on the odd colored ball 33 at the beginning of the game. If a ball leaves the playing area, players that have been eliminated from the game may get the ball and throw it back in to their teammates, or designated crowd members may throw the balls back into the court at the same place the balls left the court. Balls thrown back into the arena do not score points, and if they strike a player, do not eliminate the player from play. If all members of a team are knocked out during game play, the last person to be hit remains in the game and must touch the back wall, and when he does so, the rest of the team must reenter within ten seconds or a point is scored for the opposing team.
  • As stated above, referees are provided to begin the game, to keep score, and to monitor all aspects of game play. Referees can stop the game at any time with a whistle and may restart the game with a whistle. If the game slows down when there are fewer players in the cage, the referee can blow a whistle and yell five seconds. All players must find and throw a ball within five seconds or they are out and other team scores a point.
  • With respect to the above description, it is to be realized that the optimum dimensional relationships for the parts of the invention to include variations in size, materials, shape, form, function and manner of operation, assembly of use are deemed readily apparent and obvious to one skilled in the art. In all equivalent relationships to those illustrated in the drawings and described in the specification are intended to be encompassed by the present invention.
  • Therefore, the foregoing is considered as illustrative only of the principles of the invention. Further, since numerous modifications and changes will readily occur to those skilled in the art, it is not desired to limit the invention to the exact construction and operation shown and described. Accordingly, all suitable modifications and equivalents may be resorted to falling within the scope of the invention.

Claims (6)

1. An apparatus for playing a game comprising:
a playing court having a generally rectangular shape and having opposed sides and opposed ends and a periphery defined by a vertical wall, said vertical wall encompassing substantially the perimeter of said playing court and said vertical wall being of sufficient height as to generally prevent balls from exiting the court during game play;
first and second goals each positioned at an opposed court end each of said goals having an aperture therein for receiving a ball therethrough; and
a fence dividing said court into two generally equivalent playing areas, said fence being of a height to allow players to see into said playing areas, said fence being configured to define a portion of each of said first and second playing areas that extends past a court midpoint to project into the other playing area.
2. The apparatus as claimed in claim 1 wherein a net is positioned above at least a portion of said court.
3. The apparatus as set forth in claim 1 wherein said fence divides said court into two playing areas is parallel to and halfway between the ends of the court containing said goals.
4. An apparatus for playing a game as set forth in claim 1 wherein the fence dividing the court into two playing areas is of varying heights.
5. An apparatus for playing a game as set forth in claim 1 wherein said goals contain multiple apertures of varying shape or size; wherein said fence is opaque; wherein a plurality of differently colored balls are provided each color having different scoring rules associated therewith.
6-9. (canceled)
US11/374,527 2006-03-13 2006-03-13 Apparatus and method for a court ball game Abandoned US20070213146A1 (en)

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US20070191116A1 (en) * 2003-12-09 2007-08-16 Gardiner Adrian B Game
US9943737B1 (en) 2016-10-03 2018-04-17 James B. Burdan Target game system and method
US20210046372A1 (en) * 2019-08-14 2021-02-18 Soccer Park, LLC dba Urban Soccer Park Modular Field
US11007417B2 (en) * 2017-07-17 2021-05-18 Francois Emmanuel VIGNEAU Multisport space for the practice of goal sports and net sports
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US20070191116A1 (en) * 2003-12-09 2007-08-16 Gardiner Adrian B Game
US9943737B1 (en) 2016-10-03 2018-04-17 James B. Burdan Target game system and method
US11007417B2 (en) * 2017-07-17 2021-05-18 Francois Emmanuel VIGNEAU Multisport space for the practice of goal sports and net sports
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US20210046372A1 (en) * 2019-08-14 2021-02-18 Soccer Park, LLC dba Urban Soccer Park Modular Field

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