US20040015537A1 - Handheld client framework system - Google Patents

Handheld client framework system Download PDF

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Publication number
US20040015537A1
US20040015537A1 US10/195,903 US19590302A US2004015537A1 US 20040015537 A1 US20040015537 A1 US 20040015537A1 US 19590302 A US19590302 A US 19590302A US 2004015537 A1 US2004015537 A1 US 2004015537A1
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United States
Prior art keywords
client
client system
presentation
server
components
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Abandoned
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US10/195,903
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English (en)
Inventor
Richard Doerksen
David Besbris
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Verizon Patent and Licensing Inc
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Individual
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Priority to US10/195,903 priority Critical patent/US20040015537A1/en
Application filed by Individual filed Critical Individual
Assigned to AMERICA ONLINE, INC. reassignment AMERICA ONLINE, INC. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: BESBRIS, DAVID, DOERKSEN, RICHARD
Priority to PCT/US2003/018942 priority patent/WO2004008332A1/en
Priority to JP2004521462A priority patent/JP2005533312A/ja
Priority to CA002489587A priority patent/CA2489587A1/en
Priority to CNA03816776XA priority patent/CN1669018A/zh
Priority to AU2003251534A priority patent/AU2003251534A1/en
Priority to EP03764306A priority patent/EP1522025A4/en
Publication of US20040015537A1 publication Critical patent/US20040015537A1/en
Assigned to AOL LLC, A DELAWARE LIMITED LIABILITY COMPANY reassignment AOL LLC, A DELAWARE LIMITED LIABILITY COMPANY ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: AMERICA ONLINE, INC.
Priority to US12/251,275 priority patent/US8200745B2/en
Assigned to AOL LLC, A DELAWARE LIMITED LIABILITY COMPANY reassignment AOL LLC, A DELAWARE LIMITED LIABILITY COMPANY CORRECTIVE ASSIGNMENT TO CORRECT THE NATURE OF CONVEYANCE PREVIOUSLY RECORDED ON REEL 019711 FRAME 0316. ASSIGNOR(S) HEREBY CONFIRMS THE NATURE OF CONVEYANCE IS CHANGE OF NAME. Assignors: AMERICA ONLINE, INC.
Assigned to VERIZON PATENT AND LICENSING INC. reassignment VERIZON PATENT AND LICENSING INC. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: VERIZON MEDIA INC.
Assigned to AOL INC. reassignment AOL INC. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: AOL LLC
Assigned to OATH INC. reassignment OATH INC. CHANGE OF NAME (SEE DOCUMENT FOR DETAILS). Assignors: AOL INC.
Assigned to VERIZON MEDIA INC. reassignment VERIZON MEDIA INC. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: OATH INC.
Abandoned legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/90Details of database functions independent of the retrieved data types
    • G06F16/95Retrieval from the web
    • G06F16/957Browsing optimisation, e.g. caching or content distillation
    • G06F16/9574Browsing optimisation, e.g. caching or content distillation of access to content, e.g. by caching
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/90Details of database functions independent of the retrieved data types
    • G06F16/95Retrieval from the web
    • G06F16/957Browsing optimisation, e.g. caching or content distillation
    • G06F16/9577Optimising the visualization of content, e.g. distillation of HTML documents
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/2866Architectures; Arrangements
    • H04L67/289Intermediate processing functionally located close to the data consumer application, e.g. in same machine, in same home or in same sub-network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/2866Architectures; Arrangements
    • H04L67/30Profiles
    • H04L67/303Terminal profiles
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/34Network arrangements or protocols for supporting network services or applications involving the movement of software or configuration parameters 
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/56Provisioning of proxy services
    • H04L67/565Conversion or adaptation of application format or content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/56Provisioning of proxy services
    • H04L67/568Storing data temporarily at an intermediate stage, e.g. caching
    • H04L67/5682Policies or rules for updating, deleting or replacing the stored data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L69/00Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
    • H04L69/30Definitions, standards or architectural aspects of layered protocol stacks
    • H04L69/32Architecture of open systems interconnection [OSI] 7-layer type protocol stacks, e.g. the interfaces between the data link level and the physical level
    • H04L69/322Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions
    • H04L69/329Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions in the application layer [OSI layer 7]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L9/00Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
    • H04L9/40Network security protocols

Definitions

  • the invention relates to the data delivery and translation in personal electronic devices. More particularly, the invention relates to retrieving and transmitting data available across a network to personal devices using an adaptable protocol and server proxy client.
  • An application programmer must take into account the limitations of each device when creating the user interface for his program. Differing graphics capabilities between devices make it very difficult to achieve the same look and feel of a GUI across the varied platforms, for example. The application programmer must take into account that something that is easily displayed on one device may not be displayed on another or may not look the same between two devices.
  • One example is Microsoft Corporation's .NET framework which attempts to link together XML Web services in servers and clients.
  • the .NET framework requires that all servers and clients communicate using XML and transfer information in XML. The result is a tightly woven network of XML services.
  • This approach requires that client devices process all aspects of the data being requested by users and displayed. It also requires application programs to be provided and supported for each differing platform. Additionally, the processing demand on the client systems require more powerful processors as the complexity of application programs increases.
  • the invention provides a handheld client framework system.
  • the system provides a client framework that is easily updateable from a host system and reduces processing demands on client systems.
  • the invention provides a programming language that is easily supported across multiple client platforms.
  • a preferred embodiment of the invention provides a server proxy client that services client requests for network accessible information.
  • the server proxy client determines the server that is most appropriate to supply the requested information and sends information requests to that server across the Internet and/or intranet.
  • Server responses to information requests are received by the server proxy client.
  • the server proxy client separates the response information into the appropriate data components.
  • Data components are sent to the appropriate client.
  • Presentation and logic components are temporarily stored in a one-behind cache on the client.
  • Clients verify with the server proxy client that the client is using the latest version of presentation and logic components for the particular task at hand. If the client is not using the latest versions, then it requests an update from the server proxy client. A client will continue to use the presentation and logic components that currently exist in the one-behind cache to service the current user request. Any updates sent by the server proxy client and stored in the one-behind cache are retrieved by the client upon subsequent use by the user.
  • the state of the client is saved by the server proxy client so that the client is not dropped when a user, for example, changes from a wired connection to a wireless connection.
  • the user will not have to reauthenticate the client with the server proxy client and the user's session will continue as if there were no interruption.
  • the invention includes a scripting language that gives the client unlimited flexibility by allowing the host to modify the client's behavior or add new features at any time.
  • the feature set can be deployed in stages from the server proxy client after the client has shipped.
  • Client script updates are sent by the server proxy client to a client.
  • FIG. 1 is a block schematic diagram of the invention's server proxy client communicating with client devices across different communication media according to the invention
  • FIG. 2 is a schematic diagram of a stream object containing a stock price response according to the invention.
  • FIG. 3 is a schematic diagram of a button object according to the invention.
  • FIG. 4 is a block schematic diagram showing the five layers of a preferred embodiment of the invention according to the invention.
  • FIG. 5 is a block schematic diagram of an interface perspective of a preferred embodiment of the invention's client device and server proxy client according to the invention
  • FIG. 6 is an exemplary hierarchical object tree representing the derivation of objects according to the invention.
  • FIG. 7 is a schematic diagram of a form object according to the invention.
  • FIG. 8 is a schematic diagram of a button object according to the invention.
  • FIG. 9 is a schematic diagram of a form object containing a button object according to the invention.
  • FIG. 10 is a schematic diagram of a stream object containing a stock price response according to the invention.
  • FIG. 11 is a schematic diagram of a root object according to the invention.
  • FIG. 12 is a schematic diagram of a form object containing data and logic objects according to the invention.
  • the invention is embodied in a handheld client framework system.
  • a system according to the invention provides a client framework that is easily updateable from a host system and reduces processing demands on client systems.
  • the invention provides a programming language that is easily supported across multiple client platforms.
  • the invention provides a scripting language and client engine that gives a host system the flexibility to dynamically change the behavior and appearance of a client system.
  • the client engine is easily adaptable to different client architectures and user interfaces.
  • the host system includes a proxy client that performs the bulk of the data processing of the data accessed by a client system.
  • the invention provides a host-controllable architecture for applications to run on portable (and non-portable) devices such as PDAs, text pagers, cell phones, and personal computers 102 , 103 , 104 .
  • a server proxy client 101 is also provided that separates the data and presentation aspects of a session, each of which is sent independently to a client 102 , 103 , 104 , such that the data are available without the presentation, e.g., for use independent of the presentation.
  • the client devices 102 , 103 , 104 can be connected to the server proxy client 101 through a wired network 105 , phone line 106 , or satellite/wireless connection 107 .
  • the server proxy client 101 obtains data for client requests through the Internet and/or intranet 108 .
  • Data are received by the server proxy client 101 and are processed into the basic data needed by the client before being sent to the client 102 , 103 , 104 .
  • the presentation aspects of displaying data are separately stored on the server proxy client and represent display properties that are specific to a particular client application. The separation of data and presentation components allows the client 102 , 103 , 104 , to reuse the data for other display forms or to reinterpret the data for other applications.
  • the invention also provides a persistent proxy client (i.e., the proxy client component of the server proxy client) at the server proxy client 101 that maintains state for the client 102 , 103 , 104 , which improves availability, for example, by allowing a user to switch from one transport, such as Ethernet, to another transport, such as Ricochet, without losing state or having to reauthenticate the user.
  • a persistent proxy client i.e., the proxy client component of the server proxy client
  • the invention consists of a client framework and a server proxy client 101 as noted above.
  • the goal of the client framework is to provide maximum flexibility by having the client's behavior modifiable by the host. This allows rapid addition of new features to platforms that might not have a feasible means of updating the client code directly, such as a PDA with its client code burned in.
  • the invention accomplishes this flexibility by separating the presentation, logic, and the data components. This enables each component to be updated independently, thereby reducing network traffic and superfluous requests to the server. Additionally, this framework can be leveraged across several platforms reducing development time and bug counts for new clients by having a common, optimized, and tested code base.
  • the server proxy client 101 handles all requests from clients 102 , 103 , 104 , and returns the responses in a uniform protocol. This greatly simplifies the responsibility of the client 102 , 103 , 104 , which no longer has to understand multiple desktop-centric protocols such as HTTP, IMAP, and SMTP. Additional features are deployed from the server proxy client 101 as they are developed and received by the client 102 , 103 , 104 , on demand.
  • the invention provides a common framework for building host controlled clients on various platforms such as the Palm OS, WinCE, Linux, Macintosh, and Windows. Once a device that has the client code burned into ROM has been released to customers, it is difficult, at best, to update the client.
  • the invention's framework addresses this issue and several other difficulties involved with creating clients on portable devices.
  • the main goal of the framework is to allow the server proxy client to control and modify the behavior and feature set of the client without having to update the client code. Also, a common framework can be leveraged by client development to reduce bug counts and development time by sharing a common, optimized, and tested code path.
  • the invention's fundamental architecture separates client data, presentation, and logic into distinct components using an XML data model.
  • client makes a request to the server proxy client
  • the response from the server proxy client comes down as a binary serialized XML data stream that preserves the semantic information of its contents.
  • client logic defined by scripts
  • the client logic can identify specific components of the response, make modifications, and utilize the data in any fashion.
  • the data sent to the client can be cached independent of the presentation, which means that it can be reused by other forms and displayed or reinterpreted in any fashion by the client logic at a later time.
  • the response to a stock quote request 201 comes back as a tree of values 202 , each tagged with a name.
  • This information 202 can be used by the logic on the clients to extract only the desired components of the request for display.
  • the presentation component of the client is also an XML data stream consisting of objects and properties.
  • Properties can be simple, such as integers, strings, and Boolean values, or complex, such as scripts, or binaries that may contain the pixel data for an image, or rich text of a news story.
  • Objects can be UI widgets such as a button, text field, or pop up menu, which have built in integer properties such as top, left, height and width. Additional built in properties might include a string for a caption or contents.
  • a native application can add built-in properties that make sense in view of the specific platform in order to better utilize native features such as font, size, color, and style. This flexibility is inherent in the invention's design in its uniform treatment of data streams.
  • the data model represents these objects and properties 301 as a simple tree 302 that expresses the layout of individual widgets contained in the current form.
  • the user When the user pushes a button on the form, it can activate a script that sends a request to the server proxy client, such as a stock quote, and has the logic to deal with the contents of the server proxy client's response to extract the company name and current price and use those values to populate the text field properties.
  • the pristine form will be cached by the client so future requests for that service will display the form immediately, but still allow the user to make interactive requests such as specifying a different symbol for the stock quote or a different address to obtain a map.
  • These forms or features are not burned into the client, rather, they are made available to the client by the server proxy client.
  • the invention's architecture includes a scripting language, described below, which supplies the logic component of the client.
  • a script appears as just another property in the form, but it provides the client with intelligent action.
  • a script property associated with the button executes (as described below).
  • a script can perform many tasks, from validating input on the form, to making a request to the server proxy client, to being invoked by an object to extract the desired pieces from a response and insert them into the appropriate places in the presentation. It might also modify locations of UI components to adjust for a specific response from the server proxy client, or it could modify the data in the response to meet the particular client's display limitations.
  • the scripting language gives the client unlimited flexibility by allowing the server proxy client to modify the client's behavior or add new features at any time.
  • the feature set is no longer a development issue for the client but instead can be deployed in stages from the server proxy client after the client has shipped.
  • Another benefit of having active client-side logic manifests itself in the client's ability to provide much of its functionality without having a connection to the server proxy client.
  • the client can still perform during intermittent or lost coverage and having a server proxy client connection further enriches the user experience by allowing the user to pick up where he left off during the intermittent or lost coverage.
  • the ability to update the client from the server proxy client enhances the client's durability and robustness by allowing certain bugs to be addressed by scripts when updating the client code directly would not be feasible.
  • the strength of the invention is that it offers a means of developing clients that can be modified and updated after their release. This point cannot be understated. It may appear as if the invention is a presentation package, but that results from the fact that the invention must compartmentalize the presentation, data, and logic. In doing so, the functions and features of the client are defined by the invention's forms made available to the client from the server proxy client. The active logic on the client allows that feature set to be much richer than simple HTML and yet tailored to that particular client. Additionally, the internal structure of the invention means that the developer instantiates only the portions needed and appropriate for the specific client, producing lightweight and robust clients quickly and efficiently.
  • the invention's framework is divided into five layers 401 .
  • the presentation layer 402 an object layer containing the invention's Nachos objects 404 and the system objects 403 , an object runtime layer 405 , an abstraction containing a transport abstraction 407 and a storage abstraction 406 , and a bootstrap application layer 408 .
  • the bootstrap application 408 contains a native implementation of the invention's kernel, and implements the hooks necessary for operation on the device such as transport and storage.
  • the bootstrap application 408 can install objects into the runtime to expose services specific to the device.
  • This layer 408 can host additional functionality not related to the invention or incorporate other features not yet supported by the invention. Alternatively, it can act as a simple “glue” layer to handle device specific issues, such as communications, and implement the bulk of the user experience by deriving classes from the invention's presentation layer 402 .
  • the invention defines an abstract base class called NachosSystemInterface.
  • the client must derive a class from this base class and define all the virtual functions that provide the glue between the invention's framework and the native OS of the device.
  • the virtual functions in this class include access to storage functions that define a rudimentary file system, a means of sending packets to AOL, image representation for that device, and the current time in UTC.
  • the invention provides essential functions such as caching and persistent storage in a database. This storage could be implemented in the form of RAM, flash memory, or even a hard drive on a desktop client.
  • the invention makes no assumptions about the implementation that the native code supplies, only that it behaves in the fashion described in the NachosSytemInterface base class. Although the client can function without these, it would make the client much slower to respond to requests and preferences or other information could not be saved between sessions.
  • the second part of developing a native implementation of the invention requires integration of the user interface (UI) components.
  • the invention defines a set of presentation objects 402 that are abstract representations of common UI widgets such as buttons, edit and static text fields, images, checkboxes, popup menus, etc.
  • the native client is not required to implement all the widgets that the invention defines, but any widgets that are implemented must be registered with the runtime object 405 via the registerclass( ) method. This allows the client the flexibility to support only the widgets that make sense on that particular device without hard-coding any mandates into the invention's kernel.
  • the native code must derive a class from the invention's base class for each widget it implements and provide a means of displaying that widget.
  • the invention does not perform any hit testing, drawing, or changes to the native widget on the screen. Instead, the derived class must handle events such as the creation and destruction of the system peer, notification that a property of the widget has changed due to user input, and the ability to notify the base class that the widget was clicked or selected.
  • the notification of changes and actions that the invention receives from the derived classes in the native client code provides the means of receiving events and input on that particular device.
  • the invention's architecture also specifies a server proxy client to simplify the responsibilities of the client application by unifying all of the communications with the client to a single protocol. This reduces the size and complexity of the client by eliminating the need to parse multiple protocols. It also means that new protocols can be addressed by making changes to the server proxy client instead of having to update client code.
  • the invention has been designed to make it intrinsically robust. No native operation on the invention's hierarchy can corrupt the client. Similarly, the invention's virtual machine (VM) will simply abort the current script if it finds any unexpected data, byte codes, or illegal access. Still, it is difficult, if not impossible to test all conditions for such a complex environment.
  • VM virtual machine
  • the client can optionally maintain a local database accessible through the invention.
  • This database will act as persistent storage between sessions to maintain state information, user preferences, and a local cache.
  • the server proxy client will be the sole point of communication for all clients. Its architecture must be robust and scalable. The server proxy client will communicate with any number of other servers on the back end to create the data streams that it sends to the clients. However, many clients will not have a direct connection to the server, but instead will communicate over some wireless network. Both client and server account for such issues as significant latency and lack of or intermittent coverage.
  • the server proxy client becomes the central point of maintenance for the invention. Once the client has been deployed, it is dependent upon the server proxy client for much of its functionality. Development of content for clients requires the definition of request and response data stream formats, server components to handle the individual requests, and forms for device specific presentation.
  • the invention addresses many of the constraints that apply to micro clients by being a lightweight, cross-platform, client framework.
  • the separation of data, presentation, and logic allow each component to be independently maintained and modified.
  • the bulk of the client's features move from native client code to the VM. Because of this, the end user's experience on the client can be enhanced and modified without updating the client itself.
  • FIG. 5 an interface perspective of the invention's client device 501 and server proxy client 509 is shown.
  • Data requests are sent from the client 501 either through connectivity medium 1 510 to the connectivity 1 gateway module 502 , through direct connection 503 , or through connectivity medium 2 511 to the connectivity 2 gateway module 504 to the protocol handler module 505 .
  • the connectivity gateway modules convert from whatever specific protocol is required for the connectivity medium to an Internet protocol and is then forwarded to the protocol handler module 505 in the server proxy client 509 .
  • the protocol handler module 505 interprets the request message and either makes requests of the Proxy System module 506 or if the request is for system content (such as presentation or logic components), retrieves system content from the content storage device 507 .
  • the protocol handler module 505 and the Proxy System module 506 in the server proxy client 509 contain the current state of the client session between the network hosts module 508 and the client 501 .
  • This client session state is independent of the state of the connectivity between the client 501 and the protocol handler module 505 .
  • the client session state can freely transition between the connectivity medium 1 510 , connectivity medium 2 511 , or the direct connection 503 without requiring re-authentication, so to other users, the session is uninterrupted.
  • the Proxy System module 506 manages the multiple connections to the network hosts module 508 .
  • the Proxy System module 506 provides an application interface that the protocol handler module 505 uses and implements.
  • the requests for data are correlated with the responses from the Proxy System module 506 by the protocol handler module 505 and the data is then formatted in accordance with the invention's protocol, and a response is sent either through connectivity gateway 1 module 502 through connectivity medium 1 510 , through direct connection 503 , or through connectivity gateway 2 module 504 through connectivity medium 2 511 to the client 501 .
  • Requests for content to the protocol handler module 505 are handled by loading the content stream from the content storage device 507 .
  • the request contains information about the state of the content cached on the client device 501 , if applicable. If the cached data is current, then a simple response is sent which causes the client to reset the expiration date of the cached data. If the cached data is not current, then this data is then formatted in accordance with the invention's protocol and a response is sent either through connectivity gateway 1 module 502 through connectivity medium 1 510 , through direct connection 503 , or through connectivity gateway 2 module 504 through connectivity medium 2 511 to the client 501 . before the data is formatted, it is either compiled before the formatting (on demand) or precompiled and stored on the storage device 507 , which option is chosen is dependent upon whether compiling on demand becomes a bottleneck in the Proxy System module 506 .
  • Content can be updated on the client 501 by the cache spoiling mechanism described above.
  • a new version of the content is published to the content storage device 507 and when requests for the content are made by the client 501 , the new version is automatically retrieved from the content storage device 507 and sent to the client 501 .
  • Content can be a data, presentation, logic, or any combination of the three. Although the new version is sent to the client 501 , the old version of the presentation and/or logic will be used by the client 501 to eliminate latency that might be experienced by the end user.
  • the new version of the presentation and/or logic are placed in a one-behind cache on the client 501 .
  • the client 501 will check the one-behind cache to see if a version exists for that particular content.
  • the client 501 retrieves content from the one-behind cache, it first checks whether the content has expired.
  • the client 501 will always use the currently cached version of the presentation and/or logic from the cache. If the content has expired, the client 501 will check with the Proxy System module 506 to see if a new version is available. If the Proxy System module 506 determines that the client 501 has the newest version, an acknowledgement will be sent to the client 501 to reset the expiration date of the cached content.
  • the Proxy System module 506 determines that a newer version is available, the new version of the presentation and/or logic is sent to the client 501 and placed in a one-behind cache on the client 501 .
  • the version request process described above repeats if a new version is published to the content storage device 507 .
  • the client architecture is designed to be efficient, portable and flexible. It is intended to allow for a common code base to leverage many different platforms.
  • the invention provides a set of presentation objects that are abstract representations of common UI widgets. These include such widgets as button, rectangle, image, checkbox, etc. However, these are logical entities only. It is up to the client developer to extend these with versions that will hook into the UI layer on the target platform.
  • the presentation objects are based on the concept of utilizing a native peer. That is, for each NachosButton, the kernel expects that the client developer provided the code to create a button in the target platform's desired UI toolkit. It is also required that the native button will both accept changes from the NachosButton to the peer and pass user interactions from the peer to the NachosButton.
  • a client developer is not required to implement classes for all presentation objects. Only those necessary to support desired applications on the target platform must be present. However, developers are encouraged to implement as many objects as reasonable. Any classes created by the client developer in the presentation objects should be registered with the runtime's registerclass( ) method. This is how the kernel knows to hook into the classes present for a given version of a client program, and will not try to utilize unsupported objects.
  • the main ancestor class is NachosUIObject. This provides support for gluing to a native peer.
  • the two more important methods are _createSystemPeer( ) and _destroySystemPeer( ). These functions must handle a call properly at any time (including calls to _destroySystemPeer before _createSystemPeer).
  • _createSystemPeer( ) must be sure to get its initial state from the properties of the object to which it is attached. The kernel will call these as needed in order to maintain a presence in the target platform's UI. In general, any data and state should be stored in the subclass of the object in order to free the kernel to destroy and recreate the native peer as needed.
  • Subclasses of NachosUIObject include NachosForm and NachosWidget.
  • a NachosForm is the main container in which a UI may be constructed.
  • NachosWidget is the base class for all widgets such as buttons, images, rectangles, etc.
  • Non-widget subclasses of NachosUIObject include NachosTimer and NachosItemsObject.
  • Each object may have both built-in and run-time properties. Built-in properties cannot be deleted nor renamed, and are guaranteed to be present in any instances. Any additional properties of an object will be its children. These could be UI objects, data objects or other properties such as scripts, binaries, integers, booleans, or strings.
  • FIG. 6 an exemplary hierarchical object tree 601 representing the derivation of objects in the invention is shown.
  • caption the string title of the form to display in the caption area
  • modal a boolean to tag the form as modal or non-modal
  • keepWhiteboard a flag for preserving data on the whiteboard when the
  • top the placement of the top edge of the widget in the UI
  • width the width of the widget
  • a button has a caption property that acts as a label the button, or a rect widget, which as an integer to denote the fill color of the rectangle.
  • Some UI toolkits place native widgets in absolute space and some place them relative to their parents. It is the job of the client developer to ensure that any needed transformations of coordinates are done between the NachosWidget and its native peer.
  • the invention's client framework provides a host-controlled, intelligent client.
  • the concept of host controllability offers distinct advantages over a static client. It allows the rapid addition of new features to clients on platforms that might not have a feasible means of updating the client code directly, e.g., devices that have their client code burned in. Also, unexpected problems with the client can be circumvented or eliminated by modifying the client's behavior from the host. Additionally, since a client is more than a dumb terminal that simply displays information from the host, it maintains much of its functionality even when not connected to the host. This is particularly valuable on clients that have high latency connections or that need to function well offline.
  • the invention achieves this flexibility by separating the presentation, logic, and the data from each other using an XML data model, which enables each component to be modified or updated by the host independently of each other.
  • This document will explain some of the fundamental principles of the invention while focusing on the invention's scripts.
  • the scriptwriter will need to understand the data model in terms of the invention's properties, the presentation component in terms of the invention's widgets, and lastly the capabilities of the scripting language itself.
  • the fundamental building block of the scripting language is a property. Every property has a name and a value.
  • the name acts as a label that can be used when referring to the property.
  • Names of properties can be of arbitrary length and consist of any printable character. However, names that start with a letter or underscore and are followed by any series of letters, numbers, or underscores are the most easily accessed name from the scripting language.
  • the names of properties are not case sensitive. Examples of property names are: Homer // this is fine homer // this is good, but is the same name as Homer _bart // okay, this is good _1abc // starting with an underscore is acceptable 155 Springfield Lane // this is a valid property name as well, // but rather difficult to access from a script
  • the value of the property can be one of several types. Simple value types are integer, string, and Boolean. These are the most commonly used and properties that will be directly examined or modified from a script HomersHometown “Springfield” // a string property SimpsonCount 5 // an integer property HomerHungery True // a Boolean property
  • An object is unique because it acts as a container for other properties. Like all properties, an object has a property name, but is also has a “class”. The class of the object designated by the class name defines certain attributes about the object such as what properties it contains by default and what types of additional properties that it can contain.
  • an editor tool has been used to create a “form” object 701 named “untitled” 702 .
  • the framework creates a form object 701 , it appends certain built-in properties, which cannot be removed or reordered.
  • a form will always have a string property named caption 703 , and Boolean properties named modal 704 , keepWhiteboard 705 , frozen 706 , and persistent 707 .
  • modal 704 Boolean properties
  • keepWhiteboard 705 keepWhiteboard 705
  • frozen 706 frozen 706
  • persistent 707 persistent 707
  • Each of these properties governs the characteristics and behavior of the form such as whether is should maintain its state once it has been displayed (if persistent 707 is true), or whether it should clear the global area for inter-form communication (if keepWhiteboard 705 is false).
  • a “form” is one example of an object class, but many classes exist. Another common class is a “button”
  • buttons 801 have a script 802 which will be called anytime the button object 801 receives an “action” message 803 , described below.
  • buttons object 902 created in the form 901 are shown.
  • the properties can no longer be expressed as a simple list. Instead the form 901 now appears as a hierarchy where each property is owned by a parent object.
  • the button, myButton 902 owns the integer property named left 908 and everything below it, while the form owns the properties named caption 903 , modal 904 , keep Whiteboard 905 , frozen 906 , persistent 907 , and myButton 902 .
  • the unit of communication is a “message” class object.
  • the message has a source object and a destination object to which it is sent and usually contains some additional information in an object of class “stream” called parameters.
  • the parameters object acts as the container for information required for a request or response. For instance, if a script sends a message requesting a stock quote for “AOL” the parameters object of the message it sends would have a property called “sym” with a string value of “aol”.
  • parameters 1002 contains another “data” class object called stream 1003 that holds the stock quote.
  • the script can access each of these properties individually by name or index.
  • a message also has an echo object of class “stream”, which contains any properties that were specifically included in the original message that the sender wants to receive in the reply. This might be used to copy data that generated the request to the recipient of the reply. For example, in a mail application, a script might send a “fetchBody” message to the host carrying along the message ID as an echo, so that when the reply comes back it can associate the response with the mail without needing a map of ID's to transactions.
  • runtime 1101 In order for a form to be displayed or an object to receive messages it must by owned by an object known as the runtime 1101 .
  • the runtime is an object of class “root” that serves as the origin of the hierarchy for all active objects.
  • the first object of interest is the form stack, forms 1102 .
  • the runtime displays a “form” object, it takes ownership of the new form by placing it in the form stack.
  • the form's UI widgets will be created and displayed (if the Boolean property, visible, is true). After all the widgets have been created, the runtime will send the form a “displayed” message so the form can perform any actions immediately after being displayed. From this point on, the form has the ability to send and receive messages as long as it is owned by the runtime.
  • the services object 1103 provides access to a many features that can be registered at runtime.
  • One service that it provides by default is the database object 1104 , which offers persistent storage.
  • the database can be used to save preferences, high scores, or other data that should be kept from session to session like the user's portfolio or address book.
  • the aol object 1105 under services 1103 acts as the connection to the host. Messages requesting data from the server will all be sent to the aol object 1105 with the appropriate message name corresponding to the request. For instance, the stock quote in FIG. 10 was a response to a message named “getStockQuote” sent to aol.
  • the trash object 1106 acts as a temporary resting place for deleted properties and locally created objects. The contents of the trash object 1106 will not be deleted until all scripts have completed execution because deleted properties might be referenced by another suspended or blocked script.
  • the whiteboard object 1107 also acts as temporary storage for communication between forms, but the lifetime of its contents is governed by a different mechanism.
  • One of the built-in properties of a form object is a Boolean called keepWhiteboard.
  • the runtime deletes the contents of the whiteboard object 1007 any time the runtime displays a form that has keepWhiteboard set to false. This allows data to be passed from form to form as long as the next form is expecting it. (i.e. keepWhiteboard is true.)
  • the application presents features and services to the user by using forms.
  • the forms contain UI widgets, such as text fields, check boxes, pop-up menus, and buttons.
  • the form needs to act on that event. It does so by sending a message to the appropriate widget, but that doesn't accomplish anything in itself.
  • the widget needs to have a script that corresponds to the message that is being received. For example, a button receives an “action” message when the user clicks it. If the button widget has a script property called action, that script will be executed to handle the “action” message.
  • the scripts are the form's logic component which give the client intelligent behavior. By creating new forms on the server, the client can get new or updated functionality simply by loading the form and displaying it. This type of flexibility shortens the development cycle of the client and increases its longevity by adding to its feature set after the client has been released.
  • homer.profile “Springfield Nuclear Power Plant safety inspector” & “,bowler”
  • Path are the means of specifying a location of a property in the hierarchy.
  • the period is the path separator similar to a slash being the directory separator in Unix.
  • the basic path components are explicit names, indices, or name expressions.
  • Each of these expressions set Bart's age property to a value of 10.
  • the first expression starts with me, which begins the path in the same object that contains the script.
  • the form object theSimpsons 1201 contains the script.
  • the form owns the simpsons data object 1202 , which owns Bart 1203 which owns age 1204 .
  • the second expression uses a shorthand form of me by beginning the path expression with a period.
  • the third expression shows that paths are not case-sensitive.
  • the last path is not relative to the script, but starts with at the top of the form, theSimpsons 1201 .
  • Script is not a strongly typed language.
  • Script promotes the integer to a string. If a string value that represents an integer is assigned to an integer property, the string will be converted to an integer before the assignment. If a string does not represent a base ten number, then it will be treated as an integer value of zero.
  • string values are “True” and “False” and integer values are 1 and 0.
  • converting to a Boolean only the case-insensitive string value “false” and the integer value 0 will be treated as false. All other values for strings or integers are true.
  • Script has conditional statements like other languages, but the statement block needs to be terminated by the keyword end.
  • conditional statements may be chained together using the following syntax: if expression statements else if expression statements end
  • Script offers several constructs to facilitate iteration over a block of statements.
  • the first form of iterator executes the loop a fixed number of times with the following syntax: repeat integer_expression statements end
  • the last type of loop statement touches all the properties owned by a given object and all of the children below it to an optionally specified depth. If the depth option is not specified then only the immediate children of the object will be visited. Alternatively, if all nested properties at arbitrary depths need to be visited this can be accomplished by using the infinity keyword. Lastly, the properties can be filtered using the objectsOnly keyword. This will skip other properties and only iterate over objects. repeat with identifier in path [to depth ⁇ integer_expression
  • the invention provides an array property that allows for efficient handling of large blocks of homogeneous data.
  • the type of information that can be stored in an array is limited to string, integer, or Boolean values.
  • the array can be created using the following syntax: create array of ⁇ int
  • the path can be a local variable or a path to the desired location in the hierarchy including the name of the array property to be created.
  • the insert statement will create a new element of the same type of the array, with a value specified by expression at the index given by int_expression.
  • the array is one based, rather than C/C++ style zero based arrays. Hence, if zero is given as the index for the insertion, it will result in an append operation.
  • lameExcuses form.simpsons.Homer.excuses // save path in local var insert “I don't know!” in lameExcuses at 1 // add excuses insert “It was like that when I got here!” in lameExcuses at 1 insert “How should I know?” in lameExcuses at 2 insert “Don't ask me.” in lameExcuses at 0 // 0 index does append // results in the following array // “It was like that when I got here!” // “How should I know?” // “I don′t know!” // “Don′t ask me.”
  • Accessing the contents of individual properties can be accomplished by evaluating a path to that property, but what happens if you want to move or delete a property, or even duplicate an entire object? Script has statements specifically for those kinds of operations.
  • the delete operator can also be used with elements in an array. Unlike deleting a property, the array element will be removed immediately without being placed in the trash. Use the bracket “[ ]” operator to specify which element of the array should be deleted. //from the example above... delete form.simpsons.Homer.excuses[2] // removes “I didn't do it!” from the array
  • destination name is a string expression that will be used to rename the property in the new location
  • destination index an integer expression that can be used as the index at which the property should be inserted into the hierarchy.
  • the original property name will be used if a destination argument isn't supplied.
  • the property will be copied to the object after all properties that currently contained by the object. Either of these optional parameters may be omitted, but if both occur they must be used in the order shown.
  • the copy statement will not overwrite a property or object if it already exists in the destination object. In that case, the script must delete the property at the destination path before copying the new property.
  • move statement Use the move statement to place a property somewhere else in the hierarchy.
  • the syntax and function is similar to the copy statement except that the original property or object will no longer exist in its former location.
  • move source_path to dest_path ⁇ as dest_name> ⁇ at dest_index> // move the porkchop property from the microwave to homer // renaming it as dinner move .kitchen.microwave.porkchop to .homer as “dinner” // the cash property will be renamed allowance and owned by bart move .homer.wallet.cash to .bart as “allowance”
  • a function call uses the following syntax:
  • script_path [parameters] [echo echoParameters] [options optionParameters]
  • aol is object that handles the message “getStockQuote”.
  • the parameter list to a function is a comma-separated list of expressions. Each expression may be preceded by a name then a colon. In this case sym is the parameter name and “aol” is the value of the parameter.
  • each parameter is created and copied by value as a property of the message object “getStockQuote”, which is why the parameters should be named. This allows the handler of the message on the other side to refer to the parameters by name, rather than relying upon the order of appearance in the parameter list. If a name is not supplied, the parameter will be created as a property called “param”.
  • an object may already have code to respond to a message. If the object has such native code, which can respond to a given message, but also contains a script handler for the same message, the script handler will override the native code.
  • a native application might have code to handle a message called shutdown( ), but a script might be used to intercept that message and determine if the caller has privileges to issue such a command.
  • the script may call the utility function, passMessage( ), which will abort the script at the point of the call and allow the object to handle the message with its native code.
  • Aliases have a special behavior when used as parameters in a message. If the recipient object of the message is local (i.e., the object lives somewhere under the same runtime root as the sender) then an alias property will be sent as an alias in the message. This happens because the recipient can resolve the alias to the object to obtain any properties owned by the object referenced by the alias. However, if the message is sent off the local environment, the alias property will be replaced by the object that it references. This can cause a dramatic increase in size of the message because the underlying object and all of the properties it contains will be copied to the message.
  • the echo keyword is used before the block or echo parameters as below: async aol.ping(payload:..data echo timestamp: myServices.time( )) // a hypothetical call to ping the server. // the response would have the timestamp parameter as an // echo parameter. Serveral pings could be sent asynchronously // and the response round trip time could be determined as well // as seeing if they came out of order
  • Echo parameters should be used judiciously because all echo parameters are sent round trip across the network.
  • the return statement allows the script to terminate execution before reaching the end or pass a value back to the caller. Any expression following a return statement will be evaluated and its result will be returned to the script that called the one currently executing. return // terminate the script return expression // pass the value of expression back
  • Script allows the scriptwriter to handle runtime errors in the script with try/catch blocks.
  • the syntax is as follows: try statements catch statements end
  • the VM provides a set of built in functions for commonly used features such as string manipulation and random number generation.
  • the names of these functions are case insensitive. However, unlike when sending messages or calling scripts, the parameters to these library functions aren't named, but rely upon the order of appearance in the argument list.
  • Some of the parameters have default values as listed in the specification below. The default value can be overridden by including that parameter when calling that particular function. When two default parameters exist, the apparent type of the parameter is used to distinguish which value is being overridden. An example of this would be the find( ) function with has a source string, a search pattern, a default starting position, and a default Boolean to ignore case.
  • This function will convert url to a NACHOS message and send it to services.aol.
  • the url might specify the name of the message and its parameters, but it will be constructed as a load message if url specifies no name. This can be used to load a new form onto the form stack.
  • Example: X loadURL(“nachos://aol/quoteform”) //loads the // form “quoteform” into the variable x
  • bool isObject(path property) path property A path to a property in the hierarchy. Description: Returns true if property references an object property, otherwise returns false if it is any other type of property. Note that the function will throw an exception if property does not exist.
  • int start The index of the first character of the substring.
  • int count The number or characters in the substring Description: Returns a substring of src beginning at start, containing count characters.
  • int n The index of the desired word in the source string.
  • int n The index of the desired word in the source string.
  • string delim The set of characters used to delimit words in the source string.
  • int start The index of the first character to be removed.
  • int count The number or characters to be removed Description: Returns the string src with count characters removed beginning at start.
  • Example: setChar(“Homer likes Nachos”, 13, “M”) // returns “Homer likes Machos” setChar(“Bart and lisa”, 10, “L”) // returns “Bart and Lisa” string removeTrailing(string src, string pattern, bool ignoreCase true) string src A string value. string pattern The search pattern to remove. bad ignoreCase Boolean to make the search case insensitive. Description: Returns src with all trailing occurrences of pattern removed.

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