US1760642A - Game outfit - Google Patents

Game outfit Download PDF

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Publication number
US1760642A
US1760642A US266526A US26652628A US1760642A US 1760642 A US1760642 A US 1760642A US 266526 A US266526 A US 266526A US 26652628 A US26652628 A US 26652628A US 1760642 A US1760642 A US 1760642A
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Prior art keywords
marbles
game
player
color
dice
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Expired - Lifetime
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US266526A
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Tom C Graham
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EMBOSSING Co
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EMBOSSING Co
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Priority to US266526A priority Critical patent/US1760642A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/041Two-dimensional labyrinths

Definitions

  • This invention relates to game apparatus, and its chief object is to provide simple apparatus by which an amusing game can be played, especially by children.
  • a further object is to provide apparatus for the purpose which is attractive in appearance and can be manufactured and sold at low cost.
  • the invention comprises the novel devices and features hereinafter described.
  • Fig. 1 is a perspective View of one of the two or more blocks or boards on which the playing pieces or countersare placed in play.
  • Fig. 2 is a perspective view of one of the ice.
  • Fig. 3 is a development of the die faces on a flat surface showing the three colors of the faces.
  • Fig. 4 shows one of the playing pieces or counters, which in the present form of the invention are small balls or marbles.
  • Fig. 5 is a plan view showing a complete game outfit embodying the invention.
  • the playing board or counting block 10, Fig. 1 is preferably made of wood in about the form and proportions of an ordinary domino though considerably larger. In size it may be about 2 'by 1 by inches, or approximately 6.6by 4 by 8.9 centimeters.
  • the board In one of the larger faces the board is provided with two or more longitudinal rows of recesses 11 to receive the counters or playing pieces, the latter being preferably marbles of suitable size, in which case the recesses are usually spherical or conical.
  • One of the marbles is shown at 12, Fig. 4, and for boards of the size suggested the marbles may be about inch or 1.2 cm. in diameter.
  • the marbles are colored in as many different colors as there are rows of recesses in the board 10, and since a board is provided for each player there should be at least as many marbles as the total number of recesses in the boards. Thus with four boards each having three rows of five recesses each, the outfit would have at least sixty marbles, providing each player with fifteen marbles, five 1928. Serial .No. 266,526.
  • FIG. 5 A complete outfit for four players is shown in Fig. 5, packed in a suitable box 20, and
  • the counting blocks, dice and marbles or playing pieces may be made of wood or other suitable material as for example plastic material capable of hardening after molding.
  • the game may be pla ed as follows with the outfit illustrated in ig. 5. Each player takes his marbles (five of each color) and his three dice, and places his board in front of him. The first player throws his dice. If two dice come up with the same color, say white, he puts one white marble in one row of recesses in his board. Thereafter only white marbles'can be placed in that row, which is thus-appropriated to white. If all three dice turn up the same color he places two marbles of the corresponding color in the appropriate row. When the play has been made, or if the dice turn up three diiferent colors, the turn passes to the next player, who throws and plays in the same'manner. At thesecond turn of the first player, sup
  • the .rules and method of play can be varied to .row and up the next, and so on. It will thus be seen that the method and rules may be varied widely, making the game easy or difiicult, short or longer, as the players may de- ..sire, and various modifications can be included in the instruction sheet (not shown) accompanying the out-fit.
  • the sheet may be pasted on the inside of the lid of the box, and may read as follows:
  • the counting block contains depressions for 15 points or marbles.
  • the object of the game is to fill the counting block with rows of 5 red, 5 white and 5 ,blue marbles or points.
  • the neXt toplay or toss is. the 7 F01 0thers. If a player throws 3 blocks of the same color (that is all red, all white or all blue) twice in succession, he loses 'all marbles on his counting block and has to begin over.
  • the tosser should toss 2 or more of that same color he should return 1 marble to the pool, leaving only 4 in that row on the counting block, or if-the tosser throws three of a color already completed, he must return 2 marbles to the'pool, leaving only 3 marbles in that row on his counter.
  • I claim'' A game apparatus comprising a plurality of blocks of uniform size constltuting playing boards, each having 'a plurality of depressions arranged in a plurality of rows allsaid blocks having the same number of depressions and rows; ,a plurality of sets of dice, three dice in each set,-each die having two parallel faces of one color, two parallel faces of another. color, and two parallel faces of a third color; and a plurality of marbles to fill the depressions in said blocks, one-third of the marbles being ofthe first mentioned nature.

Description

May 27, 1930. T. c. GRAHAM v Z GAME OUTFIT Filed April 2, 1928 INVENTOR. 70777 C Grof/a/m I ATTORNEYS.
Patented May 27, 1930 TOM C. GRAHAM, F ALBANY, NEW YORK, ASSIGNOR TO THE EMBOSSING COMPANY,
OF ALBANY, NEW YORK, A CORPORATION OF NEW YORK GAME OUTFIT Application filed April 2,
This invention relates to game apparatus, and its chief object is to provide simple apparatus by which an amusing game can be played, especially by children. A further object is to provide apparatus for the purpose which is attractive in appearance and can be manufactured and sold at low cost. To these and other ends the invention comprises the novel devices and features hereinafter described.
One form of the invention, in which all the parts are made of wood, is shown in the accompanying drawing, in which Fig. 1 is a perspective View of one of the two or more blocks or boards on which the playing pieces or countersare placed in play. d Fig. 2 is a perspective view of one of the ice.
Fig. 3 is a development of the die faces on a flat surface showing the three colors of the faces. I
Fig. 4 shows one of the playing pieces or counters, which in the present form of the invention are small balls or marbles.
Fig. 5 is a plan view showing a complete game outfit embodying the invention.
The playing board or counting block 10, Fig. 1, is preferably made of wood in about the form and proportions of an ordinary domino though considerably larger. In size it may be about 2 'by 1 by inches, or approximately 6.6by 4 by 8.9 centimeters. In one of the larger faces the board is provided with two or more longitudinal rows of recesses 11 to receive the counters or playing pieces, the latter being preferably marbles of suitable size, in which case the recesses are usually spherical or conical. One of the marbles is shown at 12, Fig. 4, and for boards of the size suggested the marbles may be about inch or 1.2 cm. in diameter. The marbles are colored in as many different colors as there are rows of recesses in the board 10, and since a board is provided for each player there should be at least as many marbles as the total number of recesses in the boards. Thus with four boards each having three rows of five recesses each, the outfit would have at least sixty marbles, providing each player with fifteen marbles, five 1928. Serial .No. 266,526.
of each color. Any colors may be used, preferably contrastive, as for example red, white and blue. The recesses in the boards may, if desired, be correspondingly colored, one row being red, another white, and the third blue. It will be understood that in playing the game in the preferred way a marble can be placed only in a recess of its own color. 7 The number of marbles that can be placed in a playing board ateach play'or turn is determined by the player throwing one or more dice the faces of which are colored in correspondence with the marbles. One of the dice is shown at 13, Fig. 2, and in Fig. 3 it is shown developed on a plane surface to show more clearly the preferred coloring of its six faces. As indicated in the last mentioned figure two opposite faces (14, 15) are red, two others (16, 17) are white, and the others (18, 19) are blue. Preferably three such dice are provided for each player. A one-inch or 2.7 cm. block makes a die of convenient size. Y
A complete outfit for four players is shown in Fig. 5, packed in a suitable box 20, and
comprises four boards or counting blocks 10, twelve dice 13, and a compartment or, removable tray 21 containing the counters or marbles 12. The counting blocks, dice and marbles or playing pieces may be made of wood or other suitable material as for example plastic material capable of hardening after molding.
The game may be pla ed as follows with the outfit illustrated in ig. 5. Each player takes his marbles (five of each color) and his three dice, and places his board in front of him. The first player throws his dice. If two dice come up with the same color, say white, he puts one white marble in one row of recesses in his board. Thereafter only white marbles'can be placed in that row, which is thus-appropriated to white. If all three dice turn up the same color he places two marbles of the corresponding color in the appropriate row. When the play has been made, or if the dice turn up three diiferent colors, the turn passes to the next player, who throws and plays in the same'manner. At thesecond turn of the first player, sup
Gil
; block.
blocks at once.
pose the dice come up with two blue faces.
He then places a blue marble in the row ap-' propriated to blue on his board or counting block, and of course each player follows the same rule. That is, the colors coming up on the dice determine the row in which the play is to be made and the color of the marble to be played. The player who first fills his board with marbles, (five of each color) wins the game. Or, the first to fill his board may be considered to have won the round, and
scores as many points as there are "empty recesses in his opponents boards, in which case the player whose score first reaches some predetermined number, for example twentyfive,wins the game. Of course the players may pair off as partners, in which case both partners score the same amount (the number of empty recesses in their opponents boards) when either wins a round. Obviously the .rules and method of play can be varied to .row and up the next, and so on. It will thus be seen that the method and rules may be varied widely, making the game easy or difiicult, short or longer, as the players may de- ..sire, and various modifications can be included in the instruction sheet (not shown) accompanying the out-fit. The sheet may be pasted on the inside of the lid of the box, and may read as follows:
-Players2, 3 or 4. Each player takes 3 cubes and a counting Marbles should be left in pool or container until points are made.
First to pZay.-Each player: tosses his 3 The one whose blocks turn up red, white and blue, should begin the game. If the blocks of more than one player turn up red, whiteand blue, they toss again until only one has tossed those colors.
The game.lhe first player tosses and if 2 of the same color. turn up, a marble of that color is taken from pool and placed on the players counting block. If 3 of the same color turn up, 2 marbles or points are allowed the tosser. next player to the left, and soon.
The counting block contains depressions for 15 points or marbles.
The object of the game is to fill the counting block with rows of 5 red, 5 white and 5 ,blue marbles or points.
For very young childrem The first to fill the counter with the proper colors wins.
The neXt toplay or toss is. the 7 F01 0thers.If a player throws 3 blocks of the same color (that is all red, all white or all blue) twice in succession, he loses 'all marbles on his counting block and has to begin over.
When any row contains 4 marbles, and three of that same color are tossed, the tosser is not allowed the 5th point. He must toss 2 only of that color to obtain it. t I
If when any row is completed with 5 marbles, the tosser should toss 2 or more of that same color he should return 1 marble to the pool, leaving only 4 in that row on the counting block, or if-the tosser throws three of a color already completed, he must return 2 marbles to the'pool, leaving only 3 marbles in that row on his counter. i
The player who first fills the counting block with 15 points or marbles of 5 of each color wins the game.
The winner scores as many points as there are unfilled spaces of all other players It is to be understood that the invention is not limited to the devices herein specifically described but can be embodied in other forms without departing from its spirit. Nor is the invention limited toany particular number of boards, playing pieces and dice, since the number of these depends upon the number of players forwhich the outfit is intended. I
I claim'' A game apparatus comprising a plurality of blocks of uniform size constltuting playing boards, each having 'a plurality of depressions arranged in a plurality of rows allsaid blocks having the same number of depressions and rows; ,a plurality of sets of dice, three dice in each set,-each die having two parallel faces of one color, two parallel faces of another. color, and two parallel faces of a third color; and a plurality of marbles to fill the depressions in said blocks, one-third of the marbles being ofthe first mentioned nature.
TOM C. GRAHAM.
US266526A 1928-04-02 1928-04-02 Game outfit Expired - Lifetime US1760642A (en)

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Cited By (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2470310A (en) * 1946-06-08 1949-05-17 Heyman Herman Indicator card for bingo or lotto games
US3148886A (en) * 1961-07-14 1964-09-15 Olen D Sharp Game board with integral dice-rolling pockets
US3405943A (en) * 1966-03-21 1968-10-15 Marsh Board game apparatus with letter selecting dice
US3441280A (en) * 1966-09-22 1969-04-29 Mildred H Eggermont Game apparatus
US4046381A (en) * 1976-07-26 1977-09-06 Comeaux George E Board game with selector die
US4111429A (en) * 1977-01-17 1978-09-05 Janys Designs Limited Game apparatus
US4149727A (en) * 1977-12-22 1979-04-17 Penney Jerry A Game apparatus
US4163560A (en) * 1976-11-25 1979-08-07 Arieh Solomon Board game
US4221387A (en) * 1978-06-27 1980-09-09 Carter Danny L Game board apparatus for game of strategy and chance
US5415413A (en) * 1994-09-09 1995-05-16 Morinich; Andrew G. Board game apparatus and method of playing the same
US5429370A (en) * 1993-11-30 1995-07-04 Binder; Henry Mill game

Cited By (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2470310A (en) * 1946-06-08 1949-05-17 Heyman Herman Indicator card for bingo or lotto games
US3148886A (en) * 1961-07-14 1964-09-15 Olen D Sharp Game board with integral dice-rolling pockets
US3405943A (en) * 1966-03-21 1968-10-15 Marsh Board game apparatus with letter selecting dice
US3441280A (en) * 1966-09-22 1969-04-29 Mildred H Eggermont Game apparatus
US4046381A (en) * 1976-07-26 1977-09-06 Comeaux George E Board game with selector die
US4163560A (en) * 1976-11-25 1979-08-07 Arieh Solomon Board game
US4111429A (en) * 1977-01-17 1978-09-05 Janys Designs Limited Game apparatus
US4149727A (en) * 1977-12-22 1979-04-17 Penney Jerry A Game apparatus
US4221387A (en) * 1978-06-27 1980-09-09 Carter Danny L Game board apparatus for game of strategy and chance
US5429370A (en) * 1993-11-30 1995-07-04 Binder; Henry Mill game
US5415413A (en) * 1994-09-09 1995-05-16 Morinich; Andrew G. Board game apparatus and method of playing the same

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