US1656943A - Game - Google Patents

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Publication number
US1656943A
US1656943A US170841A US17084127A US1656943A US 1656943 A US1656943 A US 1656943A US 170841 A US170841 A US 170841A US 17084127 A US17084127 A US 17084127A US 1656943 A US1656943 A US 1656943A
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US
United States
Prior art keywords
treasure
game
game board
paths
buried
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
US170841A
Inventor
Roger S Firestone
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Individual
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Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by Individual filed Critical Individual
Priority to US170841A priority Critical patent/US1656943A/en
Application granted granted Critical
Publication of US1656943A publication Critical patent/US1656943A/en
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Expired - Lifetime legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00088Board games concerning traffic or travelling
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00145Board games concerning treasure-hunting, fishing, hunting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00006Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track

Definitions

  • W s -CI may.
  • This game which I call a Treasure Hunt, comprises a representation of a tract of territory, preferably an island, having numerous paths of spaced markings leading from certain landings to diiferent spots supposed to conceal buried treasure; certain parts of the paths bearing indications that the man landing thereon meets with some disaster, such as being bitten by a snake, buried in quicksands, eaten by cannibals and the like, and must be removed from the board.
  • each buried treasure is represented upon a small tra 3 door, which, when raised, shows whether the treasure is there or not.
  • the treasure is preferably located in a small chest supported upon a rotatable wheel or the like, preferably three or more arms one of which carries the chest of treasure, and the others of which carry empty chests. This wheel or skeleton is set to rotating beneath the game board at the beginning of the same, so that none can know beneath which trap-door the treasure chest will be found.
  • Fig. 1 is a plan view of the face otthe game board.
  • Fig. 2 is a perspective view of the box bearing the game board, a part of the latter being broken away.
  • Fig. 3 is a plan view of a dial which may be provided for the game.
  • the game board Gr bears the representation of an island 1, hav ing a much smaller one 2 located near by,
  • each having thereon paths 3 consistin of spaced circles 4 or other suitable markings united by short lines.
  • paths 3 consistin of spaced circles 4 or other suitable markings united by short lines.
  • At certain points about the islands are the representations of ships 6, designed to be the starting points for the treasure seekers.
  • markings 7 suitably distinguished from the markings 4, as vby being of a different color, and designed to be hazardous to the man lighting thereon, and the same is to be removed from the board.
  • the hazards illustrated upon the game board consist of the representation of a snake, of cannibals gathered about a kettle,quicksands, lost in a bog and drowning in swimming from the small island to the larger one.
  • this game board are representations of three difierent buried treasure marked North treasure, Easttreasure and West treasure, each being located on a small trap door 9 adapted to be easily opened.
  • a rotatable member preferably consisting of three arms 11 freely turning on a pivot 12, and bearing on their extremities treasure chests 18, 14 disposed to come he 'ber of spaces 4 to which the man may be moved; both for the beginning, and for each following move. If the number lands the man on a spot 7, it is considered dead and is removed from the board. The one who first reaches a treasure spot is entilted to lift the trap-door thereat to see if the filled chest is in sight below. If so, he is considered to have won the game. Otherwise, the man must be returned to the starting point, and begin all over again.
  • game board having normally closed openings at said spots, and means controlled by chance ior lnovlng beneath sand openings

Landscapes

  • Engineering & Computer Science (AREA)
  • Educational Technology (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)

Description

Janl24', -1- 928. 1,656,943
' R. 5. FIRESTONE GAME Filed Feb. 25, 1927 2 Sheets-Sheet 1 B lTTEN BY I m/e 11161 Rage 1" SFWesl bne;
W s -CI, may. I
Jan. 24, 1928. 1,656,943
R. s. FIRESTONE GAME Filed Feb. 25. 1927 2 Sheets-Sheet 2 EggerfiFiresfifge;
Patented Jan. 24, 1928.
UNITED STATES noeim s. rmnsronn, or AKRON, 01110.
GAME.
Application filed February 25, 1927. Serial No. 170,841.
This game, which I call a Treasure Hunt, comprises a representation of a tract of territory, preferably an island, having numerous paths of spaced markings leading from certain landings to diiferent spots supposed to conceal buried treasure; certain parts of the paths bearing indications that the man landing thereon meets with some disaster, such as being bitten by a snake, buried in quicksands, eaten by cannibals and the like, and must be removed from the board.
Progress along the paths is controlled by numbers, as those designated by a spun dial; and the buried treasure can only be reached when the man nearest thereto gets the proper number to land him thereon. To
render the hunt more uncertain, each buried treasure is represented upon a small tra 3 door, which, when raised, shows whether the treasure is there or not. The treasure is preferably located in a small chest supported upon a rotatable wheel or the like, preferably three or more arms one of which carries the chest of treasure, and the others of which carry empty chests. This wheel or skeleton is set to rotating beneath the game board at the beginning of the same, so that none can know beneath which trap-door the treasure chest will be found.
In the drawings forming part of this specification, Fig. 1, is a plan view of the face otthe game board. Fig. 2 is a perspective view of the box bearing the game board, a part of the latter being broken away. Fig. 3, is a plan view of a dial which may be provided for the game.
As shown in Fig. 1, the game board Gr bears the representation of an island 1, hav ing a much smaller one 2 located near by,
each having thereon paths 3 consistin of spaced circles 4 or other suitable markings united by short lines. At certain points about the islands are the representations of ships 6, designed to be the starting points for the treasure seekers.
In someof the paths are markings 7 suitably distinguished from the markings 4, as vby being of a different color, and designed to be hazardous to the man lighting thereon, and the same is to be removed from the board. The hazards illustrated upon the game board consist of the representation of a snake, of cannibals gathered about a kettle,quicksands, lost in a bog and drowning in swimming from the small island to the larger one.
()n this game board are representations of three difierent buried treasure marked North treasure, Easttreasure and West treasure, each being located on a small trap door 9 adapted to be easily opened.
In the box 10 carrying the board G is located a rotatable member preferably consisting of three arms 11 freely turning on a pivot 12, and bearing on their extremities treasure chests 18, 14 disposed to come he 'ber of spaces 4 to which the man may be moved; both for the beginning, and for each following move. If the number lands the man on a spot 7, it is considered dead and is removed from the board. The one who first reaches a treasure spot is entilted to lift the trap-door thereat to see if the filled chest is in sight below. If so, he is considered to have won the game. Otherwise, the man must be returned to the starting point, and begin all over again.
VVhat I claim as my invention:
1. The combination with a game board bearing representations of a tract of territory and of paths thereon leading to spots designated as concealing buried treasure, of a rotatable member thereunder bearing a plurality of chests one of which is filled with treasure, the game board being constructed with a small trap door upon which is the treasure-designation.
2. The combination with a game board bearing representations of a tract of territory and of paths thereon leading to spots designated as concealing buried treasure, the
" game board having normally closed openings at said spots, and means controlled by chance ior lnovlng beneath sand openings
US170841A 1927-02-25 1927-02-25 Game Expired - Lifetime US1656943A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US170841A US1656943A (en) 1927-02-25 1927-02-25 Game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US170841A US1656943A (en) 1927-02-25 1927-02-25 Game

Publications (1)

Publication Number Publication Date
US1656943A true US1656943A (en) 1928-01-24

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Family Applications (1)

Application Number Title Priority Date Filing Date
US170841A Expired - Lifetime US1656943A (en) 1927-02-25 1927-02-25 Game

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Cited By (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3211458A (en) * 1963-01-07 1965-10-12 Herbert R Wells Game apparatus with spinner device and selectively usable stop member
US3223420A (en) * 1963-03-07 1965-12-14 Richard L Turner Solar system travel game
US3224772A (en) * 1963-03-25 1965-12-21 Herbert R Wells Baseball game
US3371931A (en) * 1965-05-17 1968-03-05 Saunders Robert Carlton Game board having plural paths and token-receiving pockets
US4113261A (en) * 1976-09-16 1978-09-12 Aurora Products Corporation Jaw breaker game
US4116450A (en) * 1976-12-27 1978-09-26 Bigfoot Industries, Inc. Board game apparatus
US4569527A (en) * 1983-11-14 1986-02-11 Marvin Glass & Associates Treasure game with separable, changeable surfaces
US5108112A (en) * 1991-08-21 1992-04-28 Gould Debra A Middle East conflict board game
US5303928A (en) * 1993-03-31 1994-04-19 Paul Scuderi Windsurfing board game
US5511792A (en) * 1995-03-06 1996-04-30 Simmons; Dawn M. Pirate's trap board game
US5857674A (en) * 1997-01-31 1999-01-12 Legrand; Christian Interactive game
US6050567A (en) * 1998-04-10 2000-04-18 Zucco; Catherine A. Board game
US20060170159A1 (en) * 2004-11-10 2006-08-03 Chip Stewart Board games with player-wearable costume components
US7766335B1 (en) * 2006-01-06 2010-08-03 Greenawalt Thomas H Board game with 3D dynamic game play
US10870048B1 (en) 2017-11-08 2020-12-22 Anthony Rose Squirrel gathering nuts game apparatus and method

Cited By (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3211458A (en) * 1963-01-07 1965-10-12 Herbert R Wells Game apparatus with spinner device and selectively usable stop member
US3223420A (en) * 1963-03-07 1965-12-14 Richard L Turner Solar system travel game
US3224772A (en) * 1963-03-25 1965-12-21 Herbert R Wells Baseball game
US3371931A (en) * 1965-05-17 1968-03-05 Saunders Robert Carlton Game board having plural paths and token-receiving pockets
US4113261A (en) * 1976-09-16 1978-09-12 Aurora Products Corporation Jaw breaker game
US4116450A (en) * 1976-12-27 1978-09-26 Bigfoot Industries, Inc. Board game apparatus
US4569527A (en) * 1983-11-14 1986-02-11 Marvin Glass & Associates Treasure game with separable, changeable surfaces
US5108112A (en) * 1991-08-21 1992-04-28 Gould Debra A Middle East conflict board game
US5303928A (en) * 1993-03-31 1994-04-19 Paul Scuderi Windsurfing board game
US5435566A (en) * 1993-03-31 1995-07-25 Scuderi; Paul Windsurfing board game
US5511792A (en) * 1995-03-06 1996-04-30 Simmons; Dawn M. Pirate's trap board game
US5857674A (en) * 1997-01-31 1999-01-12 Legrand; Christian Interactive game
US6050567A (en) * 1998-04-10 2000-04-18 Zucco; Catherine A. Board game
US20060170159A1 (en) * 2004-11-10 2006-08-03 Chip Stewart Board games with player-wearable costume components
US7219894B2 (en) 2004-11-10 2007-05-22 Mattel, Inc. Board games with player-wearable costume components
US7766335B1 (en) * 2006-01-06 2010-08-03 Greenawalt Thomas H Board game with 3D dynamic game play
US10870048B1 (en) 2017-11-08 2020-12-22 Anthony Rose Squirrel gathering nuts game apparatus and method

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