US1491527A - Game - Google Patents
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- Publication number
- US1491527A US1491527A US580823A US58082322A US1491527A US 1491527 A US1491527 A US 1491527A US 580823 A US580823 A US 580823A US 58082322 A US58082322 A US 58082322A US 1491527 A US1491527 A US 1491527A
- Authority
- US
- United States
- Prior art keywords
- man
- board
- station
- game
- player
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/0023—Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table from all sides, e.g. marble games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/0023—Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table from all sides, e.g. marble games
- A63F2007/0047—Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table from all sides, e.g. marble games simulating pool, snooker or billiards
Definitions
- zosnrn ennco, or new roan, a. Y.
- This invention relates to games and toysand has particular reference to that type of games in which a game board or field is provided with a series of stations or goals designed to be reached in succession by the several competing players, each of whom will employ one or more disks or the like, referred to hereinafter as men.
- board as used herein 1 wish to be understood as covering any suitably arranged field irrespective of its construction or size, having arranged thereon in staggered relation a series of stations or goals suitably identified and having associated therewith other stations to be observed in the competitive playing of the game.
- drawing 1 show a board of rectangular form upon which are formed or drawn in any suitable manner two concentric circles A and B, the latter of which is inscribed in the periphery of the board. These two circles bound a circular space C and within this space is a central circle D. p
- dwells are preferably colored blue and red corresponding to the respective starting points E and F.
- dwells are indicated as of eight in number, and adjacent to the inner end of each and within the central circle D is a station represented as of circular form at H, these several stations being numbered from 1 to. 8v inclusive but n a staggered relation across the board or circle D, and ad acent to the center ofj-this central circle are two other.v stations H, numbered 9 audit), these two, stations being externally tangentto a as out.; v
- the first player to enter will place his man on the starting point E and will snap the same by any suitable means, as by the use of his thumb and finger, toward the station H numbered 1 as his first goal. If the man is received in station 1 the same player is'entitled to snap for the next station or number 2, following the course indicated by dotted lines or arrows, and he may continue playing as long as the result of each play is the landing in or at each goal or station aimed at. If and whenever a man in play. stops on the central station I, such man is" out of the game, the play is lost, and whenthe neXt'turn comes he must start from the" beginning.
- Any succeed- 'ing player will have the option of going 7' either directly to the next numbered station or snapping a precedingplayers man if by so doing he may knock; the preceding players man out of favorable position, and after having so struck an opponents man the man then in play may be snapped again, either or the next station in order or for the man of another competitor, but it is not permissible for one player to play on the man or any other player more than once until after having made a succeeding station. It a player is able to strike a competitors man and thereby land it in the central station I he has such privilege, thereby knocking out his competitor.
- the first player who succeeds in reaching goal 1.0 will then immediately have the right to retrace his steps by snapping to or toward station 9 and thence to 8 in turn as before described until he reaches station 1 when the game is won by him. Any player whose man lands in the circle C must on his next play start from the starting point E or F nearest to Where his man has landed in the circle C and of the color corresponding to the color of the dwell G nearest to which the man was so landed.
- the board In the playing of this game it will be considered proper for the players to move freely from one side of-the board to another or around it if necessary for the purpose of making any desired play, or if more convenient the board itself may be turned so as to afiord the best facility for any player whose turn it is to play, thereby relieving him from the necessity of standing or walking around the board or table.
- the board may be so made as to swing freely around its center as a pivot.
- the herein described game comprising a board having formed thereon a plurality of concentric fields, the innermost of which is provided with a series of consecutively numbered spaced stations, the outermost field having a plurality of starting points differently indicated, a plurality of differently colored men for use by as many different players in succession to be started from the aforesaid starting points, and a series of dwells arranged in the remaining field oi the board, each of the dwells comprising a plurality of colors corresponding to the colors of the starting points and with which they have correlationas to location and color.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Description
April 22 1924. 1,491,527
J. GRECO GAME Filed Aug. 10 1922 l mented Apr. 22, acre.
zosnrn: ennco, or new roan, a. Y.
GAME;
Application filed August 10, 1922. Serial 1105580523.
This invention relates to games and toysand has particular reference to that type of games in which a game board or field is provided with a series of stations or goals designed to be reached in succession by the several competing players, each of whom will employ one or more disks or the like, referred to hereinafter as men.
Among the objects of the invention is to provide game board, and by the term board as used herein 1 wish to be understood as covering any suitably arranged field irrespective of its construction or size, having arranged thereon in staggered relation a series of stations or goals suitably identified and having associated therewith other stations to be observed in the competitive playing of the game.
With the foregoing and otherobiects in view the invention consists in the arrange ment and combination of parts hereinafter described and claimed, and while the invention is not restricted to the exact details of construction disclosed or suggested herein, still for thepurpose of illustrating a practical embodiment thereof reference is had to the accompanying drawing which shows a plan view of a preferred embodiment of the invention.
Referring now more specifically to the drawing 1 show a board of rectangular form upon which are formed or drawn in any suitable manner two concentric circles A and B, the latter of which is inscribed in the periphery of the board. These two circles bound a circular space C and within this space is a central circle D. p
At the corners of the rectangular board I arrange starting points E, E, F, and F, the points similarly lettered being similarly colored.
Within the circular space C are formed a circular series of equally spaced stations G, hereinafter termed dwells, each of which is preferably colored blue and red corresponding to the respective starting points E and F. These dwells are indicated as of eight in number, and adjacent to the inner end of each and within the central circle D is a station represented as of circular form at H, these several stations being numbered from 1 to. 8v inclusive but n a staggered relation across the board or circle D, and ad acent to the center ofj-this central circle are two other.v stations H, numbered 9 audit), these two, stations being externally tangentto a as out.; v
: Indicatedin connection withthe board area series of men J difierently colored, as for example red, blue, orange, and green, for use by as many different players. 7
It will bejunderstood that therules or directions for playing this game .may be small circle or station I, known variously established according to the ages or individual inclinations of. the contestants, but for a suggestion of such directions and tow serve as a guidein an understanding of the board illustrated I would outline the following rules or directions, itbeing understood thatas many players asimay desire to engage, fromv two to four or more, will play in succession in a manner similar to the playing of other games: The players may determine the order of entering the game by castingiots or-by any other well understood. procedure. The first player to enter will place his man on the starting point E and will snap the same by any suitable means, as by the use of his thumb and finger, toward the station H numbered 1 as his first goal. If the man is received in station 1 the same player is'entitled to snap for the next station or number 2, following the course indicated by dotted lines or arrows, and he may continue playing as long as the result of each play is the landing in or at each goal or station aimed at. If and whenever a man in play. stops on the central station I, such man is" out of the game, the play is lost, and whenthe neXt'turn comes he must start from the" beginning.
. When the first player has failed to reach thegoal aimed at the second player starts in,
the station 1 and thence'to the other con- 7 I secutively numbered stations. Any succeed- 'ing player will have the option of going 7' either directly to the next numbered station or snapping a precedingplayers man if by so doing he may knock; the preceding players man out of favorable position, and after having so struck an opponents man the man then in play may be snapped again, either or the next station in order or for the man of another competitor, but it is not permissible for one player to play on the man or any other player more than once until after having made a succeeding station. It a player is able to strike a competitors man and thereby land it in the central station I he has such privilege, thereby knocking out his competitor. The first player who succeeds in reaching goal 1.0 will then immediately have the right to retrace his steps by snapping to or toward station 9 and thence to 8 in turn as before described until he reaches station 1 when the game is won by him. Any player whose man lands in the circle C must on his next play start from the starting point E or F nearest to Where his man has landed in the circle C and of the color corresponding to the color of the dwell G nearest to which the man was so landed. For example if the players man should he landed at the point J, such player on his next turn would start from the point F, while if his man had landed in the same are shaped space but nearer the blue section ofthe dwell adjacent to the starting point F he would start next from the point E,aiming in each case however for his next station or goal in order or his opponents man. It shall be regarded out of order for any player to knock an opponents man entirely ofi the board. The player so offending shall be regarded as out and can only play on his next turn, beginning at the beginning. In the playing of this game it will be considered proper for the players to move freely from one side of-the board to another or around it if necessary for the purpose of making any desired play, or if more convenient the board itself may be turned so as to afiord the best facility for any player whose turn it is to play, thereby relieving him from the necessity of standing or walking around the board or table. For this purpose the board may be so made as to swing freely around its center as a pivot.
I claim:
1. The herein described game comprising a board having formed thereon a plurality of concentric fields, the innermost of which is provided with a series of consecutively numbered spaced stations, the outermost field having a plurality of starting points differently indicated, a plurality of differently colored men for use by as many different players in succession to be started from the aforesaid starting points, and a series of dwells arranged in the remaining field oi the board, each of the dwells comprising a plurality of colors corresponding to the colors of the starting points and with which they have correlationas to location and color.
2. A device as set forth in claim 1 in which the dwells are equally spaced and having arranged adjacent to the inner ends thereof respectively a like number of stations of the innermost field.
In testimony whereof I afix my signature.
JOSEPH GREGG.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US580823A US1491527A (en) | 1922-08-10 | 1922-08-10 | Game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US580823A US1491527A (en) | 1922-08-10 | 1922-08-10 | Game |
Publications (1)
Publication Number | Publication Date |
---|---|
US1491527A true US1491527A (en) | 1924-04-22 |
Family
ID=24322708
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US580823A Expired - Lifetime US1491527A (en) | 1922-08-10 | 1922-08-10 | Game |
Country Status (1)
Country | Link |
---|---|
US (1) | US1491527A (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
USD379101S (en) * | 1992-05-07 | 1997-05-06 | Griffin Deloris A | Game table |
-
1922
- 1922-08-10 US US580823A patent/US1491527A/en not_active Expired - Lifetime
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
USD379101S (en) * | 1992-05-07 | 1997-05-06 | Griffin Deloris A | Game table |
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