US11880822B2 - System and method for activating a physical token in augmented reality - Google Patents
System and method for activating a physical token in augmented reality Download PDFInfo
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- US11880822B2 US11880822B2 US17/136,257 US202017136257A US11880822B2 US 11880822 B2 US11880822 B2 US 11880822B2 US 202017136257 A US202017136257 A US 202017136257A US 11880822 B2 US11880822 B2 US 11880822B2
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Definitions
- the present application relates to augmented reality and, more particularly, to the use of augmented reality in initiating activation of physical tokens as may require activation before use.
- Physical tokens are provided to and carried by individuals for a variety of purposes.
- electronic keys may be used to access secure facilities.
- tokens such as, for example, credit or debit cards, may be used in making electronic payments.
- activation of physical tokens may be required before first use for a variety of reasons.
- physical tokens are often sent to individuals using conveyances such as, for example, postal or courier services where they could be vulnerable to interception during transit or after delivery.
- activation of physical tokens may be a pre-requisite to their use. It may be that without activation a physical token cannot be used for its intended purpose.
- backend computer systems providing or enabling services in association with such tokens may detect that a physical token has not yet been activated and may block it from being used until it has been activated.
- Activation of tokens has traditionally required a user to place a telephone call to a call centre.
- a user may speak with a representative from the call centre who is able to activate the token.
- the user may have to read an identification number from the physical token and may be required to answer one or more security questions in order to effect activation.
- IVR interactive voice response
- a user may use a Touch-ToneTM telephone in order to enter the aforementioned identifying number.
- the user may also use their telephone keypad to provide identifying information such as, for example, their date of birth or a portion of their Social Security Number (SSN), in order to authenticate themselves as the proper holder of the physical token.
- SSN Social Security Number
- FIG. 1 is a schematic operation diagram illustrating an operating environment of an example embodiment
- FIGS. 2 A and 2 B show the front and back of a mobile device, respectively;
- FIG. 3 is a high-level operation diagram of the mobile device of FIGS. 2 A and 2 B ;
- FIG. 4 shows a simplified organization of software components stored in a memory of the mobile device of FIGS. 2 A and 2 B ;
- FIG. 5 shows an example physical token
- FIG. 6 is a flowchart showing operations performed by a mobile computing device in allowing initiation of activation of a physical token in augmented reality
- FIG. 7 A provides an example of how the physical token of FIG. 5 may be presented in augmented reality
- FIG. 7 B provides another example of how the physical token of FIG. 5 may be presented in augmented reality
- FIG. 8 A shows how the physical token of FIG. 5 may be provided with a sticker indicating the need for activation
- FIG. 8 B shows how the physical token of FIG. 8 A (e.g., the physical token of FIG. 5 with a sticker) may be presented in augmented reality;
- FIGS. 9 A and 9 B show a wearable augmented reality device in partially assembled and assembled states, respectively.
- the computing device may include a processor, an image capture module, a display module, and a memory module.
- the image capture module, the display module, and the memory module may be coupled to the processor.
- the display of augmented reality may be presented by compositing the image of the portion of the environment with a graphical, interactive user interface control, the user interface control positioned in a defined position in augmented reality relative to the physical token. It may be that, responsive to receipt of input corresponding to an interaction with the user interface control, activation of the physical token is initiated.
- activation of a physical token may be initiated in augmented reality.
- activating a physical token in augmented reality may be more efficient than initiating activation in other manners such as, for example, by telephone interactive voice response.
- a user may avoid having to key identifying information from the physical token.
- activation may be made more intuitive than in earlier systems such as might have, for example, required a user to seek out special information such as, for example, a telephone number or website address in order to initiate activation.
- receiving input corresponding to the interaction with the user interface control may include detecting, using the image capture module, an interaction with the environment, the defined position in augmented reality corresponding to a location of the interaction in the environment.
- the display module is a touch sensitive display module. It may be that receiving input corresponding to the interaction with the user interface control includes receiving touch input, via the display module, corresponding to an interaction with the user interface control as presented.
- displaying the augmented reality version of the environment further may include identifying, in the image, one or more visual elements of the physical token. It may be that the defined position in the image of the portion of the environment is determined based on positions of the one or more visual elements.
- the one or more visual elements of the physical token may, for example, include a logo displayed on the physical token. It may be that at least one of the one or more visual elements corresponds to a removable sticker applied to the physical token.
- the computing device may include a communications module coupled to the processor and initiating activation of the physical token may include extracting a value, visible on the physical token, identifying the physical token from the image of the physical token; and sending, to a server computing device via a network using the communications module, a request to activate the physical token, the request including an indication of the value identifying the physical token. It may be that the request further includes an indication of a value associated with the computing device.
- Activation of the physical token may include determining that the value associated with the computing device matches a value associated with an account corresponding to the physical token.
- Activation of the physical token may include determining that the value associated with the computing device matches a value associated with an account corresponding to the physical token.
- the value associated with the computing device may be a telephone number.
- SMS short message service
- the instructions when executed by the processor, further cause the computing device to determine, prior to presenting the display of augmented reality corresponding to the portion of the environment, that the physical token is not activated.
- the physical token is or includes a payment card.
- the physical token may be or may include a credit card or a debit card.
- a computer-implemented method including: displaying an augmented reality version of an environment including an un-activated physical token, wherein displaying the augmented reality version of the environment includes: capturing an image of a portion of the environment including the physical token; and presenting a display of augmented reality corresponding to the portion of the environment by compositing the image of the portion of the environment with a graphical, interactive user interface control, the user interface control positioned in a defined position in augmented reality relative to the physical token; and responsive to receipt of input corresponding to an interaction with the user interface control, initiating activation of the physical token.
- a non-transitory computer-readable storage medium storing instructions that, when executed by a processor of a computing device, cause the computing device to: display an augmented reality version of an environment including an un-activated physical token, wherein displaying the augmented reality version of the environment includes: capturing an image of a portion of the environment including the physical token; and presenting a display of augmented reality corresponding to the portion of the environment by compositing the image of the portion of the environment with a graphical, interactive user interface control, the user interface control positioned in a defined position in augmented reality relative to the physical token; and responsive to receipt of input corresponding to an interaction with the user interface control, initiate activation of the physical token.
- the term “and/or” is intended to cover all possible combinations and sub-combinations of the listed elements, including any one of the listed elements alone, any sub-combination, or all of the elements, and without necessarily excluding additional elements.
- the phrase “at least one of . . . or . . . ” is intended to cover any one or more of the listed elements, including any one of the listed elements alone, any sub-combination, or all of the elements, without necessarily excluding any additional elements, and without necessarily requiring all of the elements.
- FIG. 1 is a schematic operation diagram illustrating an operating environment of an example embodiment.
- a mobile device 100 and a server computing device 110 communicate via a network 120 .
- the mobile device 100 and the server computing device 110 may be in geographically disparate locations. Put differently, the mobile device 100 may be remote from the server computing device 110 .
- the mobile device 100 and the server computing device 110 are computer systems.
- the mobile device 100 is adapted to present augmented reality environments, a specialized form of virtual reality in which graphic objects in a virtual-reality environment are related to objects in a real-world scene or environment and are presented in real-time as that real-world environment is captured using an image capture module.
- the server computing device 110 is adapted to provide services related to the activation of physical tokens.
- the network 120 is a computer network.
- the network 120 may be an internetwork such as may be formed of one or more interconnected computer networks.
- the network 120 may be or may include an Ethernet network, an asynchronous transfer mode (ATM) network, a wireless network, or the like.
- ATM asynchronous transfer mode
- the mobile device 100 communicates with the server computing device 110 via the network 120 in order to activate a physical token requiring activation to be initiated in augmented reality.
- FIGS. 2 A and 2 B show the front and back of the mobile device 100 , respectively.
- the front of the mobile device 100 includes a display 102 .
- the display 102 is a module of the mobile device 100 .
- the display 102 is for presenting graphics.
- the display 102 may be, for example, a liquid crystal display (LCD).
- the display 102 may also be an input device.
- the display 102 may allow touch input to be provided to the mobile device 100 .
- the display 102 may be a touch sensitive display module.
- the display 102 may be a capacitive touch screen.
- the rear of the mobile device 100 includes a camera 104 .
- the camera 104 is for capturing images of the environment of the mobile device 100 .
- the camera 104 may, incorporate, a digital image sensor system as, for example, a charge coupled device (CCD) or a complementary metal-oxide-semiconductor (CMOS) image sensor.
- CCD charge coupled device
- CMOS complementary metal-oxide-semiconductor
- FIG. 3 is a high-level operation diagram of the mobile device 100 .
- the mobile device 100 includes a variety of modules.
- the mobile device 100 may include a processor 310 , a memory 320 , a communications module 330 , and/or a storage module 350 .
- the foregoing example modules of the mobile device 100 are in communication over a bus 370 .
- the processor 310 is a hardware processor.
- the processor 310 may, for example, be one or more ARM, Intel x86, PowerPC processors or the like.
- the memory 320 allows data to be stored and retrieved.
- the memory 320 may include, for example, random access memory, read-only memory, and persistent storage.
- Persistent storage may be, for example, flash memory, a solid-state drive or the like.
- Read-only memory and persistent storage are a non-transitory computer-readable storage medium.
- a computer-readable medium may be organized using a file system such as may be administered by an operating system governing overall operation of the mobile device 100 .
- the communications module 330 allows the mobile device 100 to communicate with other computing devices and/or various communications networks.
- the communications module 330 may allow the mobile device 100 to send or receive communications signals. Communications signals may be sent or received according to one or more protocols or according to one or more standards.
- the communications module 330 may allow the mobile device 100 to communicate via a cellular data network, such as for example, according to one or more standards such as, for example, Global System for Mobile Communications (GSM), Code Division Multiple Access (CDMA), Evolution Data Optimized (EVDO), Long-term Evolution (LTE) or the like.
- GSM Global System for Mobile Communications
- CDMA Code Division Multiple Access
- EVDO Evolution Data Optimized
- LTE Long-term Evolution
- the communications module 330 may allow the mobile device 100 to communicate using near-field communication (NFC), via Wi-FiTM, using BluetoothTM or via some combination of one or more networks or protocols.
- NFC near-field communication
- Wi-FiTM Wireless Fidelity
- BluetoothTM Wireless Fidelity
- the I/O module 340 is an input/output module.
- the I/O module 340 allows the mobile device 100 to receive input from and/or to provide input to components of the mobile device 100 .
- the I/O module 340 may, as shown, allow the mobile device 100 to receive input from and/or provide output to the display 102 and/or the camera 104 .
- the I/O module 340 may receive input from a position sensor 360 .
- the position sensor 360 monitors the position of the mobile device 100 relative to the environment of the mobile device 100 .
- the position sensor 360 may be or may include one or more of an accelerometer, a digital compass, and/or the like.
- the storage module 350 allows data to be stored and retrieved.
- the storage module 350 may be formed as a part of the memory 320 and/or may be used to access all or a portion of the memory 320 . Additionally or alternatively, the storage module 350 may be used to store and retrieve data from persisted storage other than the persisted storage (if any) accessible via the memory 320 . In some embodiments, the storage module 350 may be used to store and retrieve data in a database. A database may be stored in persisted storage. Additionally or alternatively, the storage module 350 may access data stored remotely such as, for example, as may be accessed using a local area network (LAN), wide area network (WAN), personal area network (PAN), and/or a storage area network (SAN).
- LAN local area network
- WAN wide area network
- PAN personal area network
- SAN storage area network
- the storage module 350 may access data stored remotely using the communications module 330 .
- the storage module 350 may be omitted and its function may be performed by the memory 320 and/or by the processor 310 in concert with the communications module 330 such as, for example, if data is stored remotely.
- Software comprising instructions is executed by the processor 310 from a computer-readable medium. For example, software may be loaded into random-access memory from persistent storage of the memory 320 . Additionally or alternatively, instructions may be executed by the processor 310 directly from read-only memory of the memory 320 .
- FIG. 4 depicts a simplified organization of software components stored in the memory 320 of the mobile device 100 . As illustrated, these software components include an operating system 400 and an application software 410 .
- the operating system 400 is software.
- the operating system 400 allows the application software 410 to access the processor 310 ( FIG. 3 ), the memory 320 , the communications module 330 , the I/O module 340 , and the storage module 350 of the mobile device 100 .
- the operating system 400 may be, for example, GoogleTM AndroidTM, AppleTM iOSTM, UNIXTM, LinuxTM, MicrosoftTM WindowsTM, Apple OSXTM or the like.
- the application software 410 adapts the mobile device 100 , in combination with the operating system 400 , to operate as a device allowing activation of a physical token requiring activation to be initiated in augmented reality.
- a physical token is not yet activated.
- the physical token may require activation before first use.
- the un-activated physical token In order to use the mobile device 100 to initiate activation of an un-activated physical token, the un-activated physical token must be brought into an environment proximate to or the same as the mobile device.
- Physical tokens requiring activation may take a variety of forms.
- the physical token can be a payment card, hardware associated with a service needing activation, an advert, a document, etc.
- a physical token may be an ISO-sized card such as, for example, a payment card like a credit or debit card.
- tokens may include other forms of payment cards, gym membership cards, insurance policy documentation or offer sheets, library cards, magazines (in which case the activation techniques could be used to subscribe), an electronic device having a subscription service associated therewith such as, for example, a satellite radio (e.g., SiriusXMTM) or OnStarTM.
- services associated with an electronic device may activated using techniques in accordance with the subject matter of the present application with the physical token being the device providing the service (e.g., a vehicle in the case of OnStar), accompanying documentation or collateral, an advertisement, or the like.
- a payment card 500 is a physical token.
- the payment card 500 is a credit card.
- the payment card 500 may require activation such as, for example, before first use.
- the payment card 500 may include a variety of elements.
- the payment card 500 includes a credit card number 502 .
- the payment card 500 also includes branding elements including a logo 504 and a label 506 .
- the payment card 500 is a so-called “chip card” and includes an EMV (Europay-MasterCard-Visa) smart-chip 508 .
- EMV Europay-MasterCard-Visa
- Operations 610 and onward are performed by the processor 310 of the mobile device 100 executing software such as, for example, a suitable instance of the application software 410 ( FIG. 4 ).
- the mobile device 100 displays, using the display 102 of an environment that includes a physical token (e.g., the payment card 500 ) as may require activation before use.
- This displaying of an augmented reality version of the environment corresponds to operations including the operation 610 and an operation 612 .
- the mobile device 100 captures an image of a portion of the environment including the physical token requiring activation.
- the image may be captured using the camera 104 .
- an augmented reality version of the physical token is presented with a user interface control overlaid.
- the augmented reality version of the physical token may be presented by presenting a display of augmented reality corresponding to a portion of the environment, namely the portion of the environment captured at the operation 610 .
- the display of the augmented reality may be presented by compositing the image of the portion of the environment captured at the operation 610 with a graphical, interactive user interface control.
- interaction with the user interface control may act as a trigger for initiation of activation of the physical token.
- the above-mentioned graphical user interface control is positioned in a defined position in augmented reality relative to the physical token.
- a defined position may be identified in a variety of manners. For example, it may be that in the image captured of the portion of the environment, one or more visual elements of the physical token (i.e., elements visible on the physical token when viewed) may be identified.
- such elements may include one or more of the credit card number 502 , the logo 504 , the label 506 , and/or the EMV smart-chip 508 .
- the defined position in the image of the portion of the environment may be determined based on the positions of the identified one or more visual elements.
- the user interface control is to be positioned in a pre-determined position above, below, besides, and/or between one or more of the identified visual elements such as, for example, at a particular distance relative to features of one or more such elements (e.g., the centres and/or edges thereof).
- the defined position may be selected to provide an intuitive entry point for initiating activation.
- FIG. 7 A shows a first example of how the payment card 500 may be displayed in augmented reality.
- an example user interface control 700 has been overlaid atop the payment card 500 .
- such an overlay may be displayed, for example, by compositing an image of the example user interface control 700 with an image of a portion of an environment showing the payment card 500 .
- the example user interface control 700 includes a slider 702 . As further described below, interaction with the example user interface control 700 may include providing input sliding the slider 702 across the face of the example user interface control 700 .
- the example user interface control 700 may be considered to provide “slide to activate” semantics similar to “slide to unlock” semantics of some mobile devices. Conveniently, a user may find this to be a particularly intuitive analogy for activation, with activation corresponding to “unlocking” the functionality accessed using the physical token. Moreover, the location of such an “unlock control” on the payment card 500 (as presented in augmented reality) may provide a particularly intuitive entry point for initiating activation.
- FIG. 7 B shows a second example of how the payment card 500 may be displayed in augmented reality.
- a second example user interface control 710 has been overlaid atop the payment card 500 .
- the second example user interface control 710 may be displayed using techniques or manners similar to the example user interface control 700 .
- the second example user interface control 710 may be considered a button.
- interaction with the second example user interface control 710 may include providing input corresponding to touching or pressing the second example user interface control 710 .
- the user interface control may be positioned in augmented reality in a variety of fashions and, more particularly, may be positioned in a position defined relative to features of the physical token.
- an un-activated physical token may include a temporary visual element such as, for example, a removable sticker or removable label.
- a temporary element may include information or instructions relating to the need for activation.
- a payment card may be provided with a removable sticker 800 attached to its face indicating the need to activate the payment card 500 prior to using it.
- the removable sticker 800 may serve as a visual element employed in determining the defined position in which a user interface control will be positioned in augmented reality.
- a user interface control may be positioned atop the removable sticker 800 so as to partially or completely replace it in augmented reality.
- FIG. 8 B A particular example of how the removable sticker 800 may be replaced by a graphical, interactive user interface control is shown in FIG. 8 B . As illustrated in FIG. 8 B , the removable sticker may be replaced in augmented reality by a slider control 810 .
- an operation 614 is next.
- Input corresponding to an interaction with the user interface control may take a variety of forms.
- the display 102 is a touch screen display.
- Input corresponding to an interaction with the user interface control may be touch input such as may be received via the display 102 .
- receiving input corresponding to an interaction with the user interface control may include receiving touch input corresponding to an interface with the user interface control as presented at the operation 612 .
- a user may touch the display of the example user interface control 700 in such a touch interaction. More particularly, a user may touch the display 102 proximate to or on the slider 702 and may drag the slider 702 from its starting position towards the right of the example user interface control 700 . Notably, during such an interaction the slider 702 may be animated to follow a path corresponding to a path of the touch input so as to appear to slide across the face of the example user interface control 700 . Such a touch interaction with the display 102 may cause an interaction with the example user interface control 700 to be detected such as, for example, when the animated slider 702 reaches the right-hand side of the example user interface control 700 .
- a user may touch the display 102 within the area defined by the second example user interface control 710 in a manner akin to pressing a button.
- Such a touch and release touch interaction with the display 102 may be considered an interaction with the second example user interface control 710 .
- input corresponding to an interaction with the displayed interactive user interface control it may be that user interaction with the physical token is monitored based on captured images of the environment including the physical token. For example, images of portions of the environment may be captured using the camera 104 akin to the capturing of the image at the operation where the physical token is the payment card 500 . In any event, using captured images of the portions of the environment, a user's hand (and in particular fingers) moving in or about the payment card 500 may be detected and, more particularly, in areas of the environment corresponding to areas in augmented reality as are on or about the user interface control.
- touching or hovering of a user's fingers may be detected and treated as a form of input. More particularly, based on captured images of portions of the environment, an interaction with the environment at a location corresponding to the position of the user interface control in augmented reality (i.e., the above-mentioned defined position) may be detected.
- Such input may then be processed in manners similar to touch input.
- a user may move their fingers to a position in the environment corresponding to a position as may be atop or proximate the slider 702 in the example user interface control 700 in augmented reality.
- the user may then slide or hover their fingers across the face of the payment card 500 to a position in the environment corresponding to a position at or about the right of the example user interface control 700 in augmented reality.
- the user may, in effect, swipe the example user interface control 700 in augmented reality.
- such an interaction may be considered an augmented reality interaction akin to the touch interaction with the example user interface control 700 described above.
- FIG. 7 A a user may move their fingers to a position in the environment corresponding to a position as may be atop or proximate the slider 702 in the example user interface control 700 in augmented reality.
- the user may then slide or hover their fingers across the face of the payment card 500 to a position in the environment corresponding to a position at or about the right of
- a user may move their hand to a position in the environment corresponding to a position at or about the second example user interface control 710 in augmented reality. In this way, the user may, in effective, touch or tap the second example user interface control 710 in augmented reality.
- detected fingers may, at the operation 612 , be rendered atop the user interface control.
- the user interface control image may be overlaid atop the image of the portion of the environment in the defined position except that portions of the user interface control image as may occlude fingers of a user in the image of the portion of the environment may not be included in the composited image, thereby allowing the fingers to remain visible in the resultant composited image.
- control may, as shown in the flowchart 600 , return to the operation 610 so that a further image of a portion of the environment may be captured.
- the display of the augmented reality version of the environment may be updated to correspond to movement and/or repositioning of the mobile device 100 in the environment. More particularly, such capturing and rendering should be performed in real-time or near-real-time in order to provide an immersive augmented reality experience.
- activation of the physical token is initiated responsive to the receipt of input corresponding to an interaction with the user interface control as was detected at the operation 614 .
- Initiating activation of a physical token may involve communication with the server computing device 110 .
- the mobile device 100 may communicate with the server computing device 110 via the network 120 such as, for example, using the communications module 330 .
- the mobile device 100 may send the server computing device 110 an indication identifying the physical token requiring activation.
- the mobile device 100 may extract (such as from the image captured at the operation 610 ) a value visible on the physical token that identifies the physical token.
- an image or the values of the credit card number 502 may be extracted from an image and provided to the server computing device 110 .
- OCR optical character recognition
- an indication effectively a request to activate the physical token, may be sent to the server computing device 110 .
- such a request may be sent to such a server computing device via a network.
- the request may include an indication of the extracted value identifying the physical token (e.g., the credit card number 502 of the payment card 500 ).
- the server computing device 110 may then use that value to initiate activation and, potentially, to complete activation of the physical token (e.g., activation of the payment card 500 ).
- Activation generally speaking, includes the initiation or making available of a product and/or service associated with the physical token.
- activation may include making the physical token (e.g., the payment card 500 ) available for use in association with a particular product and/or service.
- initiation of a service may include enrollment in starting of a subscription related to the physical token such as, for example, a magazine subscription where the physical token is, for example, a magazine.
- enrollment in a subscription where the physical token is a product such as, for example, a household product like laundry detergent, activation may entail enrolling in a service providing a recurring delivery and/or purchase of that product.
- activation of the physical token is completed at the operation 616 .
- activation may be made by way of a separate application and initiating activation may consist of launching that application.
- Such an application may then authenticate the user prior to or as a part of activation.
- an online banking application may be launched and activation may include authenticating a user using their online banking credential or in some other manner such as, for example, by way of a series of security questions.
- the server computing device 110 may perform one or more checks.
- the mobile device 100 authenticates with the server computing device 110 .
- the mobile device 100 may receive input corresponding to authentication information.
- the authentication information may, for example, be authentication information for an account associated with the physical token being activated.
- the authentication information may be authentication for an account of a user who owns or who has been assigned the physical token.
- the authentication information may correspond to online or mobile banking credentials.
- the mobile device 100 may use the authentication information to authenticate with the server computing device 110 . In other words, the mobile device 100 may authenticate with the server computing device 110 based on the input.
- the mobile device 100 may send the input or a value based on the input to the server computing device 110 .
- Such authentication may occur prior to displaying the augmented reality experience or, alternatively, may occur before or as a part of initiating activation of the physical token.
- authentication may be based on a property of the mobile device 100 , potentially corresponding to the mobile device 100 being known as a trusted device associated with the physical token or with an account with which the physical token is associated.
- a trusted device associated with the physical token or with an account with which the physical token is associated.
- MSISDN mobile subscriber international subscriber directory number
- Such values may be available via one or more application programming interfaces (APIs) such as, may, for example, be provided by the operating system 400 .
- APIs application programming interfaces
- values may be extracted from hardware components such as, for example, from the subscriber identification module (SIM) of some mobile devices.
- SIM subscriber identification module
- Such a value associated with the mobile device 100 may be extracted therefrom and sent to the server computing device 110 as a part of authentication and/or activation. For example, it may be that the request to initiate activation mentioned above may include an indication of such a value associated with the mobile device 100 .
- Activation of the physical token may then include determining (such as by the server computing device 110 ) that such a value matches a value associated with an account corresponding to the physical token. For example, where the value is a telephone number, it may be determined that the phone number associated with the mobile device is a contact telephone number associated with the account. Other values may, additionally or alternatively, be verified.
- values may be extracted from the device such as, for example, the device International Mobile Equipment Identity (IMEI) number, or values from the SIM as mentioned above, may be verified such, as for example, by comparing them to values previously extracted from devices associated with the account.
- IMEI International Mobile Equipment Identity
- values may have been previously collected and maintained such as, for example, during enrollment for mobile banking.
- extraction of the telephone number associated with a mobile device 100 may not be possible or the value may be untrusted. For example, it may be that a user can tamper with the value.
- the telephone number associated with the mobile device 100 may be verified by sending a communication to the mobile device 100 using the telephone number. For example, an SMS may be sent to the mobile device 100 (such as, for example, by the server computing device 110 ) using the purported telephone number of the mobile device 100 and/or a telephone call may be placed to that same number.
- the communication may include an authentication code that may then be communicated such as, for example, to the server computing device 110 , in order to prove that the communication was received at the purported telephone number. For example, the authentication code may be included in a request to activate to the physical token.
- the authentication code may take a variety of forms.
- the authentication code may be an alphanumeric or numeric code included in the payload of the SMS.
- the authentication code may be a word or series of characters spoken in the call (e.g., using text-to-speech).
- a user may be presented with a series of security questions that they must answer in order to authenticate. Such questions and the responses thereto may, for example, be provided by the server computing device 110 to the mobile device 100 and vice-versa, respectively.
- some authentication may be performed up-front (e.g., prior to presenting the augmented reality experience) while other authentication may be performed as a part of authentication or when initiating authentication.
- values associated with the mobile device may be verified prior to presenting the augmented reality experience (to ensure the mobile device is one associated with the physical token) while security questions or a password may be employed as a part of or as a pre-requisite to activation in order to authenticate the user of the device. In this way, two-factor authentication may be provided.
- authentication methods may be combined.
- various of the above examples of authentication methods may be used in combination.
- determining whether a physical token is activated it may be that after an initial image of a portion of the environment including the physical token is captured, a value, visible on the physical token, that identifies the token, is extracted from the image.
- a value visible on the physical token, that identifies the token
- the physical token is the payment card 500
- the credit card number 502 FIG. 5
- such an identifying value may be sent to a remote computing device such as, for example, the server computing device 110 , in order to receive a response identifying whether or not the physical token has been activated.
- a removable visual element is provided on the physical token
- users may be instructed to remove the visual element after activation.
- a user may be instructed to remove the removable sticker 800 after activation.
- an initial image as mentioned above may be inspected to determined whether such a removable visual element has been removed.
- an augmented reality experience may be provided if the removable visual element is still present.
- this may allow a forgetful or non-compliant user to start the augmented reality activation experience unnecessarily, however this may be detected and handled later such as, for example, after the user attempts to initiate activation (e.g., by providing an error stating that the physical token is already activated).
- detection of the removable visual element may be combined with other checks. For example, detection of the removable visual element may be a trigger for a further online check which must also be passed (i.e., by way of a finding that the physical token is not yet activated) in order to proceed with the augmented reality experience.
- an augmented reality experience may still be provided if it is determined that the physical token is already activated. For example, it could be that, rather than providing an interactive, user interface control allowing initiation of activation, a message or indication is provided in augmented reality identifying that the physical token is already activated. For example, such a message or indication may be provided in augmented reality in the above-mentioned defined position in place of the user interface control.
- the mobile device 100 is an example of a computing device as may be employed in providing an implementation of the subject matter of the present application. Other computing devices may also potentially be employed.
- another example computing device may be provided by combining the mobile device 100 with other components. Such an example device will now be described with reference to FIGS. 10 A and 10 B .
- an augmented reality device 900 may be formed using a kit consisting of a frame 910 and the mobile device 100 .
- the mobile device 100 may be inserted into a compartment or cavity with a display 102 of the mobile device 100 facing towards a pair of viewports 914 .
- a rear door 916 of the frame 910 may then be closed as shown in FIG. 9 B .
- the augmented reality device 900 when assembled, includes a virtual-reality headset frame (the frame 910 ) and the mobile device 100 which is mounted in the frame 910 .
- the augmented reality device 900 may be worn or donned such as, for example, by holding it up to or mounting it against the face of a user.
- the augmented reality device 900 may be considered a wearable augmented reality device.
- the frame 910 may be made of a variety of materials such as, for example, cardboard or a suitable plastic such as, for example, ethylene-vinyl acetate (EVA). Further, it may be that plastic or glass lenses are provided at the viewports 914 . In a particular example, the frame 910 may be a GoogleTM Cardboard frame or similar.
- EVA ethylene-vinyl acetate
- a viewer may look through the viewports 914 with their eyes to the display 102 .
- the lenses in the viewport may, for example, assist the viewer in focusing on the display.
- the pair of viewports 914 may provide stereo separation of a viewer's eyes and may, therefore, allow a user to view the augmented reality environment in three-dimensions.
- the position sensor 360 of the mobile device 100 may register movement of the user's head.
- the user could wear the augmented reality device 900 ( FIGS. 9 A, 9 B ) by pressing it against their face and holding it in place with their hands as they look through it and have movements of their head registered by the position sensor 360 .
- Example embodiments of the present application are not limited to any particular operating system, system architecture, mobile device architecture, server architecture, or computer programming language.
Abstract
Description
Claims (20)
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US20200104831A1 (en) | 2020-04-02 |
US10909526B2 (en) | 2021-02-02 |
CA3021614C (en) | 2023-09-05 |
US20210117958A1 (en) | 2021-04-22 |
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